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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.83 by root, Mon May 15 00:25:14 2006 UTC vs.
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC

443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 455
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
456 457
457 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 460
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
468 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
469 470
470 ++m; 471 ++m;
471 } 472 }
472} 473}
474
475char *
476SDL_GetError ()
473 477
474int 478int
475SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 480 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
553lowdelay (int fd, int val = 1) 557lowdelay (int fd, int val = 1)
554 CODE: 558 CODE:
555#ifndef _WIN32 559#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 561#endif
562
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
558 569
559char * 570char *
560gl_version () 571gl_version ()
561 CODE: 572 CODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 573 RETVAL = (char *)glGetString (GL_VERSION);
669} 680}
670 681
671void 682void
672error (char *message) 683error (char *message)
673 CODE: 684 CODE:
685 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 686#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 687 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
676#else
677 fprintf (stderr, "ERROR: %s\n", message);
678#endif 688#endif
679 689
680void 690void
681fatal (char *message) 691fatal (char *message)
682 CODE: 692 CODE:
693 fprintf (stderr, "FATAL: %s\n", message);
683#ifdef _WIN32 694#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif 696#endif
688 exit (1); 697 exit (1);
689 698
690MODULE = CFClient PACKAGE = CFClient::Font 699MODULE = CFClient PACKAGE = CFClient::Font
691 700
714MODULE = CFClient PACKAGE = CFClient::Layout 723MODULE = CFClient PACKAGE = CFClient::Layout
715 724
716CFClient::Layout 725CFClient::Layout
717new (SV *class, int rgba = 0) 726new (SV *class, int rgba = 0)
718 CODE: 727 CODE:
728#if _WIN32
729 rgba = 0;//D
730#endif
719 New (0, RETVAL, 1, struct cf_layout); 731 New (0, RETVAL, 1, struct cf_layout);
720 732
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
722 RETVAL->rgba = rgba; 734 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 735 RETVAL->r = 1.;
803set_width (CFClient::Layout self, int max_width = -1) 815set_width (CFClient::Layout self, int max_width = -1)
804 CODE: 816 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 818
807void 819void
820set_indent (CFClient::Layout self, int indent)
821 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823
824void
825set_spacing (CFClient::Layout self, int spacing)
826 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828
829void
830set_ellipsise (CFClient::Layout self, int ellipsise)
831 CODE:
832 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE
837 );
838
839void
840set_single_paragraph_mode (CFClient::Layout self, int spm)
841 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843
844void
808size (CFClient::Layout self) 845size (CFClient::Layout self)
809 PPCODE: 846 PPCODE:
810{ 847{
811 int w, h; 848 int w, h;
812 849
878 915
879 while (p < e) 916 while (p < e)
880 { 917 {
881 uint32_t rgba = *p; 918 uint32_t rgba = *p;
882 rgba = (rgba >> 24) | (rgba << 8); 919 rgba = (rgba >> 24) | (rgba << 8);
920#if 0
921#ifdef _WIN32
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927
928 rgba = (rgba & 0xffffff00) | a;
929 }
930#endif
931#endif
883 rgba = SDL_SwapBE32 (rgba); 932 rgba = SDL_SwapBE32 (rgba);
884 *p++ = rgba; 933 *p++ = rgba;
885 } 934 }
886 } 935 }
887 936
944 993
945 if (ix) 994 if (ix)
946 { 995 {
947 glEnable (GL_BLEND); 996 glEnable (GL_BLEND);
948 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
949 } 1000 }
950 1001
951 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
952 1003
953 if (wrap_mode) 1004 if (wrap_mode)
962 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
963 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1014 glTexCoord2f (s, 0); glVertex2f (x + w, y );
964 glEnd (); 1015 glEnd ();
965 1016
966 if (ix) 1017 if (ix)
1018 {
1019 glDisable (GL_ALPHA_TEST);
967 glDisable (GL_BLEND); 1020 glDisable (GL_BLEND);
1021 }
968} 1022}
969 1023
970MODULE = CFClient PACKAGE = CFClient::Map 1024MODULE = CFClient PACKAGE = CFClient::Map
971 1025
972CFClient::Map 1026CFClient::Map
1483 const_iv (GL_COLOR_MATERIAL), 1537 const_iv (GL_COLOR_MATERIAL),
1484 const_iv (GL_SMOOTH), 1538 const_iv (GL_SMOOTH),
1485 const_iv (GL_FLAT), 1539 const_iv (GL_FLAT),
1486 const_iv (GL_DITHER), 1540 const_iv (GL_DITHER),
1487 const_iv (GL_BLEND), 1541 const_iv (GL_BLEND),
1542 const_iv (GL_CULL_FACE),
1488 const_iv (GL_SCISSOR_TEST), 1543 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL),
1489 const_iv (GL_AND), 1548 const_iv (GL_AND),
1490 const_iv (GL_ONE), 1549 const_iv (GL_ONE),
1491 const_iv (GL_ZERO), 1550 const_iv (GL_ZERO),
1492 const_iv (GL_SRC_ALPHA), 1551 const_iv (GL_SRC_ALPHA),
1493 const_iv (GL_SRC_ALPHA_SATURATE), 1552 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1553 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1495 const_iv (GL_ONE_MINUS_DST_ALPHA), 1554 const_iv (GL_ONE_MINUS_DST_ALPHA),
1496 const_iv (GL_RGB), 1555 const_iv (GL_RGB),
1497 const_iv (GL_RGBA), 1556 const_iv (GL_RGBA),
1498 const_iv (GL_UNSIGNED_BYTE), 1557 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT),
1499 const_iv (GL_ALPHA), 1560 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY),
1500 const_iv (GL_LUMINANCE), 1562 const_iv (GL_LUMINANCE),
1563 const_iv (GL_LUMINANCE_ALPHA),
1501 const_iv (GL_FLOAT), 1564 const_iv (GL_FLOAT),
1502 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1565 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1503 const_iv (GL_COMPILE), 1566 const_iv (GL_COMPILE),
1504 const_iv (GL_TEXTURE_1D), 1567 const_iv (GL_TEXTURE_1D),
1505 const_iv (GL_TEXTURE_2D), 1568 const_iv (GL_TEXTURE_2D),
1519 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1582 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1520 const_iv (GL_GENERATE_MIPMAP), 1583 const_iv (GL_GENERATE_MIPMAP),
1521 const_iv (GL_MODULATE), 1584 const_iv (GL_MODULATE),
1522 const_iv (GL_DECAL), 1585 const_iv (GL_DECAL),
1523 const_iv (GL_REPLACE), 1586 const_iv (GL_REPLACE),
1587 const_iv (GL_DEPTH_BUFFER_BIT),
1524 const_iv (GL_COLOR_BUFFER_BIT), 1588 const_iv (GL_COLOR_BUFFER_BIT),
1525 const_iv (GL_PROJECTION), 1589 const_iv (GL_PROJECTION),
1526 const_iv (GL_MODELVIEW), 1590 const_iv (GL_MODELVIEW),
1527 const_iv (GL_COLOR_LOGIC_OP), 1591 const_iv (GL_COLOR_LOGIC_OP),
1528 const_iv (GL_SEPARABLE_2D), 1592 const_iv (GL_SEPARABLE_2D),
1529 const_iv (GL_CONVOLUTION_2D), 1593 const_iv (GL_CONVOLUTION_2D),
1530 const_iv (GL_CONVOLUTION_BORDER_MODE), 1594 const_iv (GL_CONVOLUTION_BORDER_MODE),
1531 const_iv (GL_CONSTANT_BORDER), 1595 const_iv (GL_CONSTANT_BORDER),
1532 const_iv (GL_LINES), 1596 const_iv (GL_LINES),
1597 const_iv (GL_LINE_LOOP),
1533 const_iv (GL_QUADS), 1598 const_iv (GL_QUADS),
1534 const_iv (GL_LINE_LOOP), 1599 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP),
1602 const_iv (GL_TRIANGLE_FAN),
1535 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1536 const_iv (GL_FASTEST), 1604 const_iv (GL_FASTEST),
1605 const_iv (GL_V2F),
1606 const_iv (GL_V3F),
1607 const_iv (GL_T2F_V3F),
1608 const_iv (GL_T2F_N3F_V3F),
1537# undef const_iv 1609# undef const_iv
1538 }; 1610 };
1539 1611
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1556 1628
1557void glHint (int target, int mode) 1629void glHint (int target, int mode)
1558 1630
1559void glBlendFunc (int sfactor, int dfactor) 1631void glBlendFunc (int sfactor, int dfactor)
1560 1632
1633void glDepthMask (int flag)
1634
1561void glLogicOp (int opcode) 1635void glLogicOp (int opcode)
1562 1636
1563void glColorMask (int red, int green, int blue, int alpha) 1637void glColorMask (int red, int green, int blue, int alpha)
1564 1638
1565void glMatrixMode (int mode) 1639void glMatrixMode (int mode)
1568 1642
1569void glPopMatrix () 1643void glPopMatrix ()
1570 1644
1571void glLoadIdentity () 1645void glLoadIdentity ()
1572 1646
1573# near and far are due to microsofts buggy c compiler 1647# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649
1650# near_ and far_ are due to microsofts buggy "c" compiler
1574void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1651void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1575 1652
1576void glViewport (int x, int y, int width, int height) 1653void glViewport (int x, int y, int width, int height)
1577 1654
1578void glScissor (int x, int y, int width, int height) 1655void glScissor (int x, int y, int width, int height)
1594void glEnd () 1671void glEnd ()
1595 1672
1596void glColor (float r, float g, float b, float a = 1.0) 1673void glColor (float r, float g, float b, float a = 1.0)
1597 PROTOTYPE: @ 1674 PROTOTYPE: @
1598 CODE: 1675 CODE:
1676 // microsoft visual "c" rounds instead of truncating...
1599 glColor4ub (MIN ((int)(r * 255.f), 255), 1677 glColor4ub (MIN ((int)(r * 255.f), 255),
1600 MIN ((int)(g * 255.f), 255), 1678 MIN ((int)(g * 255.f), 255),
1601 MIN ((int)(b * 255.f), 255), 1679 MIN ((int)(b * 255.f), 255),
1602 MIN ((int)(a * 255.f), 255)); 1680 MIN ((int)(a * 255.f), 255));
1603 1681
1682void glInterleavedArrays (int format, int stride, char *data)
1683
1684void glDrawElements (int mode, int count, int type, char *indices)
1685
1686# 1.2 void glDrawRangeElements (int mode, int start, int end
1687
1688void glRasterPos (float x, float y, float z = 0.)
1689 CODE:
1690 glRasterPos3f (0, 0, z);
1691 glBitmap (0, 0, 0, 0, x, y, 0);
1692
1604void glVertex (float x, float y, float z = 0.) 1693void glVertex (float x, float y, float z = 0.)
1605 CODE: 1694 CODE:
1606 glVertex3f (x, y, z); 1695 glVertex3f (x, y, z);
1607 1696
1608void glTexCoord (float s, float t) 1697void glTexCoord (float s, float t)
1635 1724
1636void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1637 1726
1638void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1639 1728
1640void glRasterPos (int x, int y) 1729void glDrawPixels (int width, int height, int format, int type, char *pixels)
1641 CODE:
1642 glRasterPos2i (x, y);
1643 1730
1644void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1731void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1645 1732
1646int glGenTexture () 1733int glGenTexture ()
1647 CODE: 1734 CODE:
1674 1761
1675void glEndList () 1762void glEndList ()
1676 1763
1677void glCallList (int list) 1764void glCallList (int list)
1678 1765
1766

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