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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.108 by root, Wed Jun 7 23:28:12 2006 UTC

48#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
50 50
51#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
52 52
53#define GL_CALL(type,func,args) \ 53static struct
54 { \ 54{
55 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 56#include "glfunc.h"
57 \ 57#undef GL_FUNC
58 if (!init_) \ 58} gl;
59 { \ 59
60 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
62 } \ 62 if (gl.BlendFuncSeparate)
63 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 66 else
67 glBlendFunc (sa, da);
68}
67 69
68typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
70 72
71typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 86
85static void 87static void
86substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
87{ 89{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINTSTYLE, FC_HINT_FULL);
89#ifdef _WIN32 92#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 94#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 96#endif
416} 419}
417 420
418void 421void
419pango_init () 422pango_init ()
420 CODE: 423 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
423 ft2_fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 433 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
429} 446}
430 447
431int 448int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 450
479SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 497 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 500 );
501 if (RETVAL)
502 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
485 OUTPUT: 508 OUTPUT:
486 RETVAL 509 RETVAL
487 510
488void 511void
489SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
513
514char *
515SDL_GetKeyName (int sym)
490 516
491void 517void
492SDL_PollEvent () 518SDL_PollEvent ()
493 PPCODE: 519 PPCODE:
494{ 520{
495 SDL_Event ev; 521 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 522
509 while (SDL_PollEvent (&ev)) 523 while (SDL_PollEvent (&ev))
510 { 524 {
511 HV *hv = newHV (); 525 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 526 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 527
514 switch (ev.type) 528 switch (ev.type)
515 { 529 {
516 case SDL_KEYDOWN: 530 case SDL_KEYDOWN:
517 case SDL_KEYUP: 531 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 533 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 534 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 535 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 536 break;
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 541 break;
539 542
540 case SDL_MOUSEMOTION: 543 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 545
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
548 break; 551 break;
549 552
550 case SDL_MOUSEBUTTONDOWN: 553 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 554 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 556
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
584lowdelay (int fd, int val = 1) 587lowdelay (int fd, int val = 1)
585 CODE: 588 CODE:
586#ifndef _WIN32 589#ifndef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
588#endif 591#endif
589
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
598gl_version ()
599 CODE:
600 RETVAL = (char *)glGetString (GL_VERSION);
601 OUTPUT:
602 RETVAL
603
604char *
605gl_extensions ()
606 CODE:
607 RETVAL = (char *)glGetString (GL_EXTENSIONS);
608 OUTPUT:
609 RETVAL
610 592
611void 593void
612add_font (char *file) 594add_font (char *file)
613 CODE: 595 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
750MODULE = CFClient PACKAGE = CFClient::Layout 732MODULE = CFClient PACKAGE = CFClient::Layout
751 733
752CFClient::Layout 734CFClient::Layout
753new (SV *class, int rgba = 0) 735new (SV *class, int rgba = 0)
754 CODE: 736 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
758 New (0, RETVAL, 1, struct cf_layout); 737 New (0, RETVAL, 1, struct cf_layout);
759 738
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
761 RETVAL->rgba = rgba; 740 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 741 RETVAL->r = 1.;
806 785
807SV * 786SV *
808get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
809 CODE: 788 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
812 OUTPUT: 791 OUTPUT:
813 RETVAL 792 RETVAL
814 793
815void 794void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
1008{ 987{
1009 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
1014 992
1015 if (items < 5) 993 if (items < 5)
1016 { 994 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 997 }
1020 998
1021 if (ix) 999 if (ix)
1022 { 1000 {
1023 glEnable (GL_BLEND); 1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1025 glEnable (GL_ALPHA_TEST); 1009 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1010 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1011 }
1028 1012
1029 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1014
1037 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1117 tex->r = r; 1095 tex->r = r;
1118 tex->g = g; 1096 tex->g = g;
1119 tex->b = b; 1097 tex->b = b;
1120 tex->a = a; 1098 tex->a = a;
1121 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1109}
1123 1110
1124int 1111int
1125ox (CFClient::Map self) 1112ox (CFClient::Map self)
1126 ALIAS: 1113 ALIAS:
1127 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
1128 CODE: 1119 CODE:
1129 switch (ix) 1120 switch (ix)
1130 { 1121 {
1131 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
1133 } 1128 }
1134 OUTPUT: 1129 OUTPUT:
1135 RETVAL 1130 RETVAL
1136 1131
1137void 1132void
1574 const_iv (GL_RESCALE_NORMAL), 1569 const_iv (GL_RESCALE_NORMAL),
1575 const_iv (GL_AND), 1570 const_iv (GL_AND),
1576 const_iv (GL_ONE), 1571 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 1572 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1574 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1584 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 1581 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 1582 const_iv (GL_UNSIGNED_INT),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1638 1635
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1641} 1638}
1642 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1643int glGetError () 1661int glGetError ()
1644 1662
1645void glClear (int mask) 1663void glClear (int mask)
1646 1664
1647void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1654void glShadeModel (int mode) 1672void glShadeModel (int mode)
1655 1673
1656void glHint (int target, int mode) 1674void glHint (int target, int mode)
1657 1675
1658void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1659 1681
1660void glDepthMask (int flag) 1682void glDepthMask (int flag)
1661 1683
1662void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1663 1685
1697 1719
1698void glEnd () 1720void glEnd ()
1699 1721
1700void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1702 CODE: 1726 CODE:
1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1703 // microsoft visual "c" rounds instead of truncating... 1733 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1705 MIN ((int)(g * 255.f), 255), 1735 MIN ((int)(g * 256.f), 255),
1706 MIN ((int)(b * 255.f), 255), 1736 MIN ((int)(b * 256.f), 255),
1707 MIN ((int)(a * 255.f), 255)); 1737 MIN ((int)(a * 256.f), 255));
1708 1738
1709void glInterleavedArrays (int format, int stride, char *data) 1739void glInterleavedArrays (int format, int stride, char *data)
1710 1740
1711void glDrawElements (int mode, int count, int type, char *indices) 1741void glDrawElements (int mode, int count, int type, char *indices)
1712 1742
1735 1765
1736void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1737 1767
1738void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 1769 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1770 if (gl.ConvolutionParameterf)
1771 gl.ConvolutionParameterf (target, pname, params);
1741 1772
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 1774 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1775 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 1777
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 1779 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1780 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 1782
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 1784
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 1786

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