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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC

48#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
50 50
51#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
52 52
53#define GL_CALL(type,func,args) \ 53static struct
54 { \ 54{
55 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 56#include "glfunc.h"
57 \ 57#undef GL_FUNC
58 if (!init_) \ 58} gl;
59 { \ 59
60 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
62 } \ 62 if (gl.BlendFuncSeparate)
63 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 66 else
67 glBlendFunc (sa, da);
68}
67 69
68typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
70 72
71typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 86
85static void 87static void
86substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
87{ 89{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif
89#ifdef _WIN32 94#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 96#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 97 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 98#endif
416} 421}
417 422
418void 423void
419pango_init () 424pango_init ()
420 CODE: 425 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{
428 {
423 ft2_fontmap = pango_ft2_font_map_new (); 429 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 435 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
429} 448}
430 449
431int 450int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 452
479SDL_SetVideoMode (int w, int h, int fullscreen) 498SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 499 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 500 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 502 );
503 if (RETVAL)
504 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h"
508# undef GL_FUNC
509 }
485 OUTPUT: 510 OUTPUT:
486 RETVAL 511 RETVAL
487 512
488void 513void
489SDL_GL_SwapBuffers () 514SDL_GL_SwapBuffers ()
515
516char *
517SDL_GetKeyName (int sym)
490 518
491void 519void
492SDL_PollEvent () 520SDL_PollEvent ()
493 PPCODE: 521 PPCODE:
494{ 522{
495 SDL_Event ev; 523 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 524
509 while (SDL_PollEvent (&ev)) 525 while (SDL_PollEvent (&ev))
510 { 526 {
511 HV *hv = newHV (); 527 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 528 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 529
514 switch (ev.type) 530 switch (ev.type)
515 { 531 {
516 case SDL_KEYDOWN: 532 case SDL_KEYDOWN:
517 case SDL_KEYUP: 533 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 538 break;
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 543 break;
539 544
540 case SDL_MOUSEMOTION: 545 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 547
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
548 break; 553 break;
549 554
550 case SDL_MOUSEBUTTONDOWN: 555 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 556 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 558
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
584lowdelay (int fd, int val = 1) 589lowdelay (int fd, int val = 1)
585 CODE: 590 CODE:
586#ifndef _WIN32 591#ifndef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
588#endif 593#endif
589
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
598gl_version ()
599 CODE:
600 RETVAL = (char *)glGetString (GL_VERSION);
601 OUTPUT:
602 RETVAL
603
604char *
605gl_extensions ()
606 CODE:
607 RETVAL = (char *)glGetString (GL_EXTENSIONS);
608 OUTPUT:
609 RETVAL
610 594
611void 595void
612add_font (char *file) 596add_font (char *file)
613 CODE: 597 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
750MODULE = CFClient PACKAGE = CFClient::Layout 734MODULE = CFClient PACKAGE = CFClient::Layout
751 735
752CFClient::Layout 736CFClient::Layout
753new (SV *class, int rgba = 0) 737new (SV *class, int rgba = 0)
754 CODE: 738 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
758 New (0, RETVAL, 1, struct cf_layout); 739 New (0, RETVAL, 1, struct cf_layout);
759 740
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
761 RETVAL->rgba = rgba; 742 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 743 RETVAL->r = 1.;
806 787
807SV * 788SV *
808get_text (CFClient::Layout self) 789get_text (CFClient::Layout self)
809 CODE: 790 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 792 sv_utf8_decode (RETVAL);
812 OUTPUT: 793 OUTPUT:
813 RETVAL 794 RETVAL
814 795
815void 796void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
1008{ 989{
1009 HV *hv = (HV *)SvRV (self); 990 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 991 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 992 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 993 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
1014 994
1015 if (items < 5) 995 if (items < 5)
1016 { 996 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 999 }
1020 1000
1021 if (ix) 1001 if (ix)
1022 { 1002 {
1023 glEnable (GL_BLEND); 1003 glEnable (GL_BLEND);
1004
1005 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1006 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1007 else
1008 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1009 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1010
1025 glEnable (GL_ALPHA_TEST); 1011 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1012 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1013 }
1028 1014
1029 glBindTexture (GL_TEXTURE_2D, name); 1015 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1016
1037 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1117 tex->r = r; 1097 tex->r = r;
1118 tex->g = g; 1098 tex->g = g;
1119 tex->b = b; 1099 tex->b = b;
1120 tex->a = a; 1100 tex->a = a;
1121 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1108 // use uglier nearest interpolation because linear suffers
1109 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1111}
1123 1112
1124int 1113int
1125ox (CFClient::Map self) 1114ox (CFClient::Map self)
1126 ALIAS: 1115 ALIAS:
1127 oy = 1 1116 oy = 1
1117 x = 2
1118 y = 3
1119 w = 4
1120 h = 5
1128 CODE: 1121 CODE:
1129 switch (ix) 1122 switch (ix)
1130 { 1123 {
1131 case 0: RETVAL = self->ox; break; 1124 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1125 case 1: RETVAL = self->oy; break;
1126 case 2: RETVAL = self->x; break;
1127 case 3: RETVAL = self->y; break;
1128 case 4: RETVAL = self->w; break;
1129 case 5: RETVAL = self->h; break;
1133 } 1130 }
1134 OUTPUT: 1131 OUTPUT:
1135 RETVAL 1132 RETVAL
1136 1133
1137void 1134void
1574 const_iv (GL_RESCALE_NORMAL), 1571 const_iv (GL_RESCALE_NORMAL),
1575 const_iv (GL_AND), 1572 const_iv (GL_AND),
1576 const_iv (GL_ONE), 1573 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 1574 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 1575 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1576 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1577 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 1578 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 1580 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 1581 const_iv (GL_RGBA),
1584 const_iv (GL_UNSIGNED_BYTE), 1582 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 1583 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 1584 const_iv (GL_UNSIGNED_INT),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 1595 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 1596 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 1597 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 1598 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 1599 const_iv (GL_TEXTURE_WRAP_T),
1600 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 1601 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 1602 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 1603 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 1604 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1605 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1606 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1607 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1638 1637
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1641} 1640}
1642 1641
1642char *
1643gl_vendor ()
1644 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR);
1646 OUTPUT:
1647 RETVAL
1648
1649char *
1650gl_version ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VERSION);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_extensions ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT:
1661 RETVAL
1662
1643int glGetError () 1663int glGetError ()
1644 1664
1645void glClear (int mask) 1665void glClear (int mask)
1646 1666
1647void glClearColor (float r, float g, float b, float a = 1.0) 1667void glClearColor (float r, float g, float b, float a = 1.0)
1654void glShadeModel (int mode) 1674void glShadeModel (int mode)
1655 1675
1656void glHint (int target, int mode) 1676void glHint (int target, int mode)
1657 1677
1658void glBlendFunc (int sfactor, int dfactor) 1678void glBlendFunc (int sfactor, int dfactor)
1679
1680void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1681 CODE:
1682 gl_BlendFuncSeparate (sa, da, saa, daa);
1659 1683
1660void glDepthMask (int flag) 1684void glDepthMask (int flag)
1661 1685
1662void glLogicOp (int opcode) 1686void glLogicOp (int opcode)
1663 1687
1697 1721
1698void glEnd () 1722void glEnd ()
1699 1723
1700void glColor (float r, float g, float b, float a = 1.0) 1724void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 1725 PROTOTYPE: @
1726 ALIAS:
1727 glColor_premultiply = 1
1702 CODE: 1728 CODE:
1729 if (ix)
1730 {
1731 r *= a;
1732 g *= a;
1733 b *= a;
1734 }
1703 // microsoft visual "c" rounds instead of truncating... 1735 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 1736 glColor4ub (MIN ((int)(r * 256.f), 255),
1705 MIN ((int)(g * 255.f), 255), 1737 MIN ((int)(g * 256.f), 255),
1706 MIN ((int)(b * 255.f), 255), 1738 MIN ((int)(b * 256.f), 255),
1707 MIN ((int)(a * 255.f), 255)); 1739 MIN ((int)(a * 256.f), 255));
1708 1740
1709void glInterleavedArrays (int format, int stride, char *data) 1741void glInterleavedArrays (int format, int stride, char *data)
1710 1742
1711void glDrawElements (int mode, int count, int type, char *indices) 1743void glDrawElements (int mode, int count, int type, char *indices)
1712 1744
1735 1767
1736void glBindTexture (int target, int name) 1768void glBindTexture (int target, int name)
1737 1769
1738void glConvolutionParameter (int target, int pname, float params) 1770void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 1771 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1772 if (gl.ConvolutionParameterf)
1773 gl.ConvolutionParameterf (target, pname, params);
1741 1774
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1775void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 1776 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1777 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 1778 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 1779
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 1781 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1782 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 1784
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 1786
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 1788

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