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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
416} 439}
417 440
418void 441void
419pango_init () 442pango_init ()
420 CODE: 443 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
423 ft2_fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 453 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
429} 466}
430 467
431int 468int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 470
479SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 517 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 520 );
521 if (RETVAL)
522 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
485 OUTPUT: 528 OUTPUT:
486 RETVAL 529 RETVAL
487 530
488void 531void
489SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
490 536
491void 537void
492SDL_PollEvent () 538SDL_PollEvent ()
493 PPCODE: 539 PPCODE:
494{ 540{
495 SDL_Event ev; 541 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 542
509 while (SDL_PollEvent (&ev)) 543 while (SDL_PollEvent (&ev))
510 { 544 {
511 HV *hv = newHV (); 545 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 546 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 547
514 switch (ev.type) 548 switch (ev.type)
515 { 549 {
516 case SDL_KEYDOWN: 550 case SDL_KEYDOWN:
517 case SDL_KEYUP: 551 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 556 break;
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 561 break;
539 562
540 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 565
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
548 break; 571 break;
549 572
550 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 576
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
584lowdelay (int fd, int val = 1) 607lowdelay (int fd, int val = 1)
585 CODE: 608 CODE:
586#ifndef _WIN32 609#ifndef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
588#endif 611#endif
589
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
598gl_version ()
599 CODE:
600 RETVAL = (char *)glGetString (GL_VERSION);
601 OUTPUT:
602 RETVAL
603
604char *
605gl_extensions ()
606 CODE:
607 RETVAL = (char *)glGetString (GL_EXTENSIONS);
608 OUTPUT:
609 RETVAL
610 612
611void 613void
612add_font (char *file) 614add_font (char *file)
613 CODE: 615 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
719 CODE: 721 CODE:
720 fprintf (stderr, "FATAL: %s\n", message); 722 fprintf (stderr, "FATAL: %s\n", message);
721#ifdef _WIN32 723#ifdef _WIN32
722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
723#endif 725#endif
724 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
725 732
726MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
727 734
728CFClient::Font 735CFClient::Font
729new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
750MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
751 758
752CFClient::Layout 759CFClient::Layout
753new (SV *class, int rgba = 0) 760new (SV *class, int rgba = 0)
754 CODE: 761 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
758 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
759 763
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
761 RETVAL->rgba = rgba; 765 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 766 RETVAL->r = 1.;
806 810
807SV * 811SV *
808get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
809 CODE: 813 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
812 OUTPUT: 816 OUTPUT:
813 RETVAL 817 RETVAL
814 818
815void 819void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
997} 1001}
998 1002
999MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
1000 1004
1001void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
1002draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1003 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
1004 ALIAS: 1045 ALIAS:
1005 draw_quad_alpha = 1 1046 draw_quad_alpha = 1
1006 draw_quad_alpha_premultiplied = 2 1047 draw_quad_alpha_premultiplied = 2
1007 CODE: 1048 CODE:
1008{ 1049{
1009 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
1014 1054
1015 if (items < 5) 1055 if (items < 5)
1016 { 1056 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 1059 }
1020 1060
1021 if (ix) 1061 if (ix)
1022 { 1062 {
1023 glEnable (GL_BLEND); 1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1025 glEnable (GL_ALPHA_TEST); 1071 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1072 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1073 }
1028 1074
1029 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1076
1037 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1073DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
1074 CODE: 1114 CODE:
1075{ 1115{
1076 map_clear (self); 1116 map_clear (self);
1077 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
1078 Safefree (self); 1119 Safefree (self);
1079} 1120}
1080 1121
1081void 1122void
1082clear (CFClient::Map self) 1123clear (CFClient::Map self)
1117 tex->r = r; 1158 tex->r = r;
1118 tex->g = g; 1159 tex->g = g;
1119 tex->b = b; 1160 tex->b = b;
1120 tex->a = a; 1161 tex->a = a;
1121 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1172}
1123 1173
1124int 1174int
1125ox (CFClient::Map self) 1175ox (CFClient::Map self)
1126 ALIAS: 1176 ALIAS:
1127 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1128 CODE: 1182 CODE:
1129 switch (ix) 1183 switch (ix)
1130 { 1184 {
1131 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1133 } 1191 }
1134 OUTPUT: 1192 OUTPUT:
1135 RETVAL 1193 RETVAL
1136 1194
1137void 1195void
1574 const_iv (GL_RESCALE_NORMAL), 1632 const_iv (GL_RESCALE_NORMAL),
1575 const_iv (GL_AND), 1633 const_iv (GL_AND),
1576 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1584 const_iv (GL_UNSIGNED_BYTE), 1643 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 1644 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 1645 const_iv (GL_UNSIGNED_INT),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 1656 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 1657 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 1658 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 1659 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 1660 const_iv (GL_TEXTURE_WRAP_T),
1661 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 1662 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 1663 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 1664 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 1665 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1666 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1667 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1668 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1638 1698
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1641} 1701}
1642 1702
1703char *
1704gl_vendor ()
1705 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR);
1707 OUTPUT:
1708 RETVAL
1709
1710char *
1711gl_version ()
1712 CODE:
1713 RETVAL = (char *)glGetString (GL_VERSION);
1714 OUTPUT:
1715 RETVAL
1716
1717char *
1718gl_extensions ()
1719 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT:
1722 RETVAL
1723
1643int glGetError () 1724int glGetError ()
1725
1726void glFinish ()
1644 1727
1645void glClear (int mask) 1728void glClear (int mask)
1646 1729
1647void glClearColor (float r, float g, float b, float a = 1.0) 1730void glClearColor (float r, float g, float b, float a = 1.0)
1648 PROTOTYPE: @ 1731 PROTOTYPE: @
1654void glShadeModel (int mode) 1737void glShadeModel (int mode)
1655 1738
1656void glHint (int target, int mode) 1739void glHint (int target, int mode)
1657 1740
1658void glBlendFunc (int sfactor, int dfactor) 1741void glBlendFunc (int sfactor, int dfactor)
1742
1743void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1744 CODE:
1745 gl_BlendFuncSeparate (sa, da, saa, daa);
1659 1746
1660void glDepthMask (int flag) 1747void glDepthMask (int flag)
1661 1748
1662void glLogicOp (int opcode) 1749void glLogicOp (int opcode)
1663 1750
1697 1784
1698void glEnd () 1785void glEnd ()
1699 1786
1700void glColor (float r, float g, float b, float a = 1.0) 1787void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 1788 PROTOTYPE: @
1789 ALIAS:
1790 glColor_premultiply = 1
1702 CODE: 1791 CODE:
1792 if (ix)
1793 {
1794 r *= a;
1795 g *= a;
1796 b *= a;
1797 }
1703 // microsoft visual "c" rounds instead of truncating... 1798 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 1799 glColor4ub (MIN ((int)(r * 256.f), 255),
1705 MIN ((int)(g * 255.f), 255), 1800 MIN ((int)(g * 256.f), 255),
1706 MIN ((int)(b * 255.f), 255), 1801 MIN ((int)(b * 256.f), 255),
1707 MIN ((int)(a * 255.f), 255)); 1802 MIN ((int)(a * 256.f), 255));
1708 1803
1709void glInterleavedArrays (int format, int stride, char *data) 1804void glInterleavedArrays (int format, int stride, char *data)
1710 1805
1711void glDrawElements (int mode, int count, int type, char *indices) 1806void glDrawElements (int mode, int count, int type, char *indices)
1712 1807
1735 1830
1736void glBindTexture (int target, int name) 1831void glBindTexture (int target, int name)
1737 1832
1738void glConvolutionParameter (int target, int pname, float params) 1833void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 1834 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1835 if (gl.ConvolutionParameterf)
1836 gl.ConvolutionParameterf (target, pname, params);
1741 1837
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1838void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 1839 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1840 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 1841 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 1842
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1843void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 1844 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1845 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 1846 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 1847
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1848void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 1849
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 1851

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