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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56#if 1
54 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 58#else
56 static type fptr_; \ 59# define PARACHUTE 0
57 \ 60#endif
58 if (!init_) \ 61
59 { \ 62static struct
60 init_ = 1; \ 63{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
62 } \ 65#include "glfunc.h"
63 \ 66#undef GL_FUNC
64 if (fptr_) \ 67} gl;
65 fptr_ args; \ 68
66 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
67 84
68typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
70 87
71typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
72 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
73typedef struct cf_layout { 108typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
77 int base_height; 111 int base_height;
78 CFClient__Font font; 112 CFClient__Font font;
79} *CFClient__Layout; 113} *CFClient__Layout;
80 114
81static CFClient__Font default_font; 115static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
84 118
85static void 119static void
86substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
87{ 121{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
89#ifdef _WIN32 126#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 128#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 130#endif
294 ev.code = 1; 331 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 332 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 333 ev.data2 = 0;
297 334
298 SDL_PushEvent ((SDL_Event *)&ev); 335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
299} 353}
300 354
301MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
302 356
303PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
413 467
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 470}
417 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
418void 476void
419pango_init () 477pango_init ()
420 CODE: 478 CODE:
421{ 479{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 483}
430 484
431int 485int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 487
434void 488void
435SDL_Quit () 489SDL_Quit ()
436 490
437void 491void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 501
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 504
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 534 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 537 );
538 if (RETVAL)
539 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
485 OUTPUT: 545 OUTPUT:
486 RETVAL 546 RETVAL
487 547
488void 548void
489SDL_GL_SwapBuffers () 549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
490 553
491void 554void
492SDL_PollEvent () 555SDL_PollEvent ()
493 PPCODE: 556 PPCODE:
494{ 557{
495 SDL_Event ev; 558 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 559
509 while (SDL_PollEvent (&ev)) 560 while (SDL_PollEvent (&ev))
510 { 561 {
511 HV *hv = newHV (); 562 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 564
514 switch (ev.type) 565 switch (ev.type)
515 { 566 {
516 case SDL_KEYDOWN: 567 case SDL_KEYDOWN:
517 case SDL_KEYUP: 568 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 573 break;
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 578 break;
539 579
540 case SDL_MOUSEMOTION: 580 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 582
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
548 break; 588 break;
549 589
550 case SDL_MOUSEBUTTONDOWN: 590 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 591 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 593
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 CODE: 625 CODE:
586#ifndef _WIN32 626#ifndef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
588#endif 628#endif
589 629
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
598gl_version ()
599 CODE:
600 RETVAL = (char *)glGetString (GL_VERSION);
601 OUTPUT:
602 RETVAL
603
604char *
605gl_extensions ()
606 CODE:
607 RETVAL = (char *)glGetString (GL_EXTENSIONS);
608 OUTPUT:
609 RETVAL
610
611void 630void
612add_font (char *file) 631add_font (char *file)
613 CODE: 632 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
615#ifdef _WIN32
616 // cairo... sigh... requires win2000
617 AddFontResourceEx (file, FR_PRIVATE, 0);
618#endif
619 634
620void 635void
621load_image_inline (SV *image_) 636load_image_inline (SV *image_)
622 ALIAS: 637 ALIAS:
623 load_image_file = 1 638 load_image_file = 1
719 CODE: 734 CODE:
720 fprintf (stderr, "FATAL: %s\n", message); 735 fprintf (stderr, "FATAL: %s\n", message);
721#ifdef _WIN32 736#ifdef _WIN32
722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
723#endif 738#endif
724 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
725 745
726MODULE = CFClient PACKAGE = CFClient::Font 746MODULE = CFClient PACKAGE = CFClient::Font
727 747
728CFClient::Font 748CFClient::Font
729new_from_file (SV *class, char *path, int id = 0) 749new_from_file (SV *class, char *path, int id = 0)
747 CODE: 767 CODE:
748 default_font = self; 768 default_font = self;
749 769
750MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
751 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
752CFClient::Layout 778CFClient::Layout
753new (SV *class, int rgba = 0) 779new (SV *class, int type = 0)
754 CODE: 780 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
758 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
759 782
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 783 RETVAL->pl = pango_layout_new (opengl_context);
761 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 784 RETVAL->r = 1.;
763 RETVAL->g = 1.; 785 RETVAL->g = 1.;
764 RETVAL->b = 1.; 786 RETVAL->b = 1.;
765 RETVAL->a = 1.; 787 RETVAL->a = 1.;
766 RETVAL->base_height = MIN_FONT_HEIGHT; 788 RETVAL->base_height = MIN_FONT_HEIGHT;
775DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
776 CODE: 798 CODE:
777 g_object_unref (self->pl); 799 g_object_unref (self->pl);
778 Safefree (self); 800 Safefree (self);
779 801
780int
781is_rgba (CFClient::Layout self)
782 CODE:
783 RETVAL = self->rgba;
784 OUTPUT:
785 RETVAL
786
787void 802void
788set_text (CFClient::Layout self, SV *text_) 803set_text (CFClient::Layout self, SV *text_)
789 CODE: 804 CODE:
790{ 805{
791 STRLEN textlen; 806 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
803 818
804 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
805} 820}
806 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
807SV * 906SV *
808get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
809 CODE: 908 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
812 OUTPUT: 911 OUTPUT:
813 RETVAL 912 RETVAL
814 913
815void 914void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
880 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
881 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
882} 981}
883 982
884int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
885xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
886 CODE: 997 CODE:
887{ 998{
888 int index, trailing; 999 int index, trailing;
889 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
904 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
905 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
906} 1017}
907 1018
908void 1019void
909render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
910 PPCODE: 1021 PPCODE:
911{ 1022 pango_opengl_render_layout_subpixel (
912 SV *retval; 1023 self->pl,
913 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a
1026 );
914 1027
915 layout_get_pixel_size (self, &w, &h); 1028MODULE = CFClient PACKAGE = CFClient::Texture
916 1029
917 if (self->rgba) 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
918 { 1038 {
919 cairo_surface_t *surface; 1039 int nw = minpot (ow);
920 cairo_t *cairo; 1040 int nh = minpot (oh);
921 1041
922 retval = newSV (w * h * 4); 1042 if (nw != ow || nh != oh)
923 SvPOK_only (retval);
924 SvCUR_set (retval, w * h * 4);
925
926 memset (SvPVX (retval), 0, w * h * 4);
927
928 surface = cairo_image_surface_create_for_data (
929 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
930 cairo = cairo_create (surface);
931 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
932
933 pango_cairo_show_layout (cairo, self->pl);
934
935 cairo_destroy (cairo);
936 cairo_surface_destroy (surface);
937
938 // what a mess, and its premultiplied, too :(
939 { 1043 {
940 uint32_t *p = (uint32_t *)SvPVX (retval); 1044 if (SvOK (data_))
941 uint32_t *e = p + w * h;
942
943 while (p < e)
944 { 1045 {
945 uint32_t rgba = *p; 1046 STRLEN datalen;
946 rgba = (rgba >> 24) | (rgba << 8); 1047 char *data = SvPVbyte (data_, datalen);
947#if 0 1048 int bpp = datalen / (ow * oh);
948#ifdef _WIN32 1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954 1050
955 rgba = (rgba & 0xffffff00) | a; 1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
956 } 1059 }
957#endif 1060
958#endif 1061 sv_setiv (w_, nw);
959 rgba = SDL_SwapBE32 (rgba); 1062 sv_setiv (h_, nh);
960 *p++ = rgba;
961 } 1063 }
962 }
963
964 EXTEND (SP, 5);
965 PUSHs (sv_2mortal (newSViv (w)));
966 PUSHs (sv_2mortal (newSViv (h)));
967 PUSHs (sv_2mortal (retval));
968 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
969 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
970 } 1064 }
971 else
972 {
973 FT_Bitmap bitmap;
974
975 retval = newSV (w * h);
976 SvPOK_only (retval);
977 SvCUR_set (retval, w * h);
978
979 bitmap.rows = h;
980 bitmap.width = w;
981 bitmap.pitch = w;
982 bitmap.buffer = (unsigned char*)SvPVX (retval);
983 bitmap.num_grays = 256;
984 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
985
986 memset (bitmap.buffer, 0, w * h);
987
988 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
989
990 EXTEND (SP, 5);
991 PUSHs (sv_2mortal (newSViv (w)));
992 PUSHs (sv_2mortal (newSViv (h)));
993 PUSHs (sv_2mortal (retval));
994 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
995 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
996 }
997} 1065}
998 1066
999MODULE = CFClient PACKAGE = CFClient::Texture
1000
1001void 1067void
1002draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1003 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1004 ALIAS: 1070 ALIAS:
1005 draw_quad_alpha = 1 1071 draw_quad_alpha = 1
1006 draw_quad_alpha_premultiplied = 2 1072 draw_quad_alpha_premultiplied = 2
1007 CODE: 1073 CODE:
1008{ 1074{
1009 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
1014 1079
1015 if (items < 5) 1080 if (items < 5)
1016 { 1081 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 1084 }
1020 1085
1021 if (ix) 1086 if (ix)
1022 { 1087 {
1023 glEnable (GL_BLEND); 1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1025 glEnable (GL_ALPHA_TEST); 1096 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1097 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1098 }
1028 1099
1029 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1101
1037 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1073DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
1074 CODE: 1139 CODE:
1075{ 1140{
1076 map_clear (self); 1141 map_clear (self);
1077 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
1078 Safefree (self); 1144 Safefree (self);
1079} 1145}
1080 1146
1081void 1147void
1082clear (CFClient::Map self) 1148clear (CFClient::Map self)
1117 tex->r = r; 1183 tex->r = r;
1118 tex->g = g; 1184 tex->g = g;
1119 tex->b = b; 1185 tex->b = b;
1120 tex->a = a; 1186 tex->a = a;
1121 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1197}
1123 1198
1124int 1199int
1125ox (CFClient::Map self) 1200ox (CFClient::Map self)
1126 ALIAS: 1201 ALIAS:
1127 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
1128 CODE: 1207 CODE:
1129 switch (ix) 1208 switch (ix)
1130 { 1209 {
1131 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
1133 } 1216 }
1134 OUTPUT: 1217 OUTPUT:
1135 RETVAL 1218 RETVAL
1136 1219
1137void 1220void
1171 1254
1172 while (data < data_end) 1255 while (data < data_end)
1173 { 1256 {
1174 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
1175 1258
1176 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
1177 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
1178 1261
1179 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
1180 1263
1181 if (flags & 15) 1264 if (flags & 15)
1182 { 1265 {
1272 OUTPUT: 1355 OUTPUT:
1273 RETVAL 1356 RETVAL
1274 1357
1275void 1358void
1276draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1277 PPCODE: 1360 CODE:
1278{ 1361{
1279 int vx, vy; 1362 int vx, vy;
1280 int x, y, z; 1363 int x, y, z;
1281 int last_name; 1364 int last_name;
1282 mapface face; 1365 mapface face;
1283 int sw4 = (sw + 3) & ~3;
1284 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1285 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1286 1366
1287 memset (darkness, 255, sw4 * sh);
1288 SvPOK_only (darkness_sv);
1289 SvCUR_set (darkness_sv, sw4 * sh);
1290
1291 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1292 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1293 1369
1294 /* 1370 /*
1295 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
1296 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
1297 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1301 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1302 */ 1378 */
1303 1379
1304 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
1305 1381
1382 glEnable (GL_BLEND);
1306 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1307 glEnable (GL_BLEND);
1308 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
1309 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1310 1386
1311 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1312 1388
1320 1396
1321 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
1322 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
1323 { 1399 {
1324 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
1325
1326 darkness[y * sw4 + x] = cell->darkness < 0
1327 ? 255 - FOW_DARKNESS
1328 : 255 - cell->darkness;
1329 1401
1330 face = cell->face [z]; 1402 face = cell->face [z];
1331 1403
1332 if (face) 1404 if (face)
1333 { 1405 {
1354 1426
1355 glEnd (); 1427 glEnd ();
1356 1428
1357 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1358 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1359 1525
1360 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1361 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1362 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1363 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1570 const_iv (GL_SCISSOR_TEST), 1736 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST), 1737 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST), 1738 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE), 1739 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL), 1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1575 const_iv (GL_AND), 1743 const_iv (GL_AND),
1576 const_iv (GL_ONE), 1744 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 1745 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 1746 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1747 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 1751 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1584 const_iv (GL_UNSIGNED_BYTE), 1756 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 1757 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 1758 const_iv (GL_UNSIGNED_INT),
1587 const_iv (GL_ALPHA), 1759 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY), 1760 const_iv (GL_INTENSITY),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 1769 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 1770 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 1771 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 1772 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 1775 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 1776 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 1777 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 1778 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1638 1811
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1641} 1814}
1642 1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1643int glGetError () 1837int glGetError ()
1838
1839void glFinish ()
1644 1840
1645void glClear (int mask) 1841void glClear (int mask)
1646 1842
1647void glClearColor (float r, float g, float b, float a = 1.0) 1843void glClearColor (float r, float g, float b, float a = 1.0)
1648 PROTOTYPE: @ 1844 PROTOTYPE: @
1655 1851
1656void glHint (int target, int mode) 1852void glHint (int target, int mode)
1657 1853
1658void glBlendFunc (int sfactor, int dfactor) 1854void glBlendFunc (int sfactor, int dfactor)
1659 1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1660void glDepthMask (int flag) 1860void glDepthMask (int flag)
1661 1861
1662void glLogicOp (int opcode) 1862void glLogicOp (int opcode)
1663 1863
1664void glColorMask (int red, int green, int blue, int alpha) 1864void glColorMask (int red, int green, int blue, int alpha)
1668void glPushMatrix () 1868void glPushMatrix ()
1669 1869
1670void glPopMatrix () 1870void glPopMatrix ()
1671 1871
1672void glLoadIdentity () 1872void glLoadIdentity ()
1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1673 1877
1674# near_ and far_ are due to microsofts buggy "c" compiler 1878# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676 1880
1677# near_ and far_ are due to microsofts buggy "c" compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1697 1901
1698void glEnd () 1902void glEnd ()
1699 1903
1700void glColor (float r, float g, float b, float a = 1.0) 1904void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1702 CODE: 1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1703 // microsoft visual "c" rounds instead of truncating... 1915 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1705 MIN ((int)(g * 255.f), 255), 1917 MIN ((int)(g * 256.f), 255),
1706 MIN ((int)(b * 255.f), 255), 1918 MIN ((int)(b * 256.f), 255),
1707 MIN ((int)(a * 255.f), 255)); 1919 MIN ((int)(a * 256.f), 255));
1708 1920
1709void glInterleavedArrays (int format, int stride, char *data) 1921void glInterleavedArrays (int format, int stride, char *data)
1710 1922
1711void glDrawElements (int mode, int count, int type, char *indices) 1923void glDrawElements (int mode, int count, int type, char *indices)
1712 1924
1735 1947
1736void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1737 1949
1738void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 1951 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1741 1954
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 1956 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 1959
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 1961 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1962 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 1964
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 1966
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 1968

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