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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
52 67
53#define GL_CALL(type,func,args) \ 68#if 0
54 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 70#else
56 static type fptr_; \ 71# define PARACHUTE 0
57 \ 72#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119
120#include "pango-font.c"
121#include "pango-fontmap.c"
122#include "pango-render.c"
123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
68typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
70 128
71typedef PangoFontDescription *CFClient__Font; 129typedef PangoFontDescription *CFPlus__Font;
130
131static int
132shape_attr_p (PangoLayoutRun *run)
133{
134 GSList *attrs = run->item->analysis.extra_attrs;
135
136 while (attrs)
137 {
138 PangoAttribute *attr = attrs->data;
139
140 if (attr->klass->type == PANGO_ATTR_SHAPE)
141 return 1;
142
143 attrs = attrs->next;
144 }
145
146 return 0;
147}
72 148
73typedef struct cf_layout { 149typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 150 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 151 float r, g, b, a; // default color for rgba mode
77 int base_height; 152 int base_height;
78 CFClient__Font font; 153 CFPlus__Font font;
79} *CFClient__Layout; 154} *CFPlus__Layout;
80 155
81static CFClient__Font default_font; 156static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 157static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 158static PangoFontMap *opengl_fontmap;
84 159
85static void 160static void
86substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
87{ 162{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 163 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 164#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 165 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 166#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 168}
95 169
96static void 170static void
97layout_update_font (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
98{ 172{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
101 */ 175 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 176 PangoFontDescription *font = self->font ? self->font : default_font;
106 180
107 pango_layout_set_font_description (self->pl, font); 181 pango_layout_set_font_description (self->pl, font);
108} 182}
109 183
110static void 184static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 186{
187 PangoRectangle rect;
188
189 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
114 191
115 if (!*w) *w = 1; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 194
118 *w = (*w + 3) & ~3; 195 if (!rect.width) rect.width = 1;
119} 196 if (!rect.height) rect.height = 1;
120 197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
121typedef uint16_t mapface; 203typedef uint16_t faceid;
122 204
123typedef struct { 205typedef struct {
124 GLint name; 206 int name;
125 int w, h; 207 int w, h;
126 float s, t; 208 float s, t;
127 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
128} maptex; 212} maptex;
129 213
130typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
131 int16_t darkness; 217 uint16_t darkness;
132 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 219} mapcell;
134 220
135typedef struct { 221typedef struct {
136 int32_t c0, c1; 222 int32_t c0, c1;
137 mapcell *col; 223 mapcell *col;
138} maprow; 224} maprow;
139 225
140typedef struct map { 226typedef struct map {
141 int x, y, w, h; 227 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 229 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 230 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 231
149 int32_t rows; 232 int32_t rows;
150 maprow *row; 233 maprow *row;
151} *CFClient__Map; 234} *CFPlus__Map;
152 235
153static char * 236static char *
154prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
155{ 238{
156 char *p; 239 char *p;
173} 256}
174 257
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
178static maprow * 281static maprow *
179map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
180{ 283{
181 if (0 > y) 284 if (0 > y)
182 { 285 {
183 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
222 325
223 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
224} 327}
225 328
226static mapcell * 329static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
228{ 331{
229 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
230} 333}
231 334
232static void 335static void
233map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
234{ 337{
235 int r; 338 int r;
236 339
237 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
246 self->row = 0; 349 self->row = 0;
247 self->rows = 0; 350 self->rows = 0;
248} 351}
249 352
250static void 353static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 355{
253 int x, y; 356 int x, y;
254 maprow *row; 357 maprow *row;
358 mapcell *cell;
255 359
256 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 361 if (y >= 0)
258 { 362 {
259 if (y >= self->rows) 363 if (y >= self->rows)
265 if (x >= row->c0) 369 if (x >= row->c0)
266 { 370 {
267 if (x >= row->c1) 371 if (x >= row->c1)
268 break; 372 break;
269 373
270 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
271 } 380 }
272 } 381 }
382}
383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
273} 398}
274 399
275static void 400static void
276music_finished (void) 401music_finished (void)
277{ 402{
296 ev.data2 = 0; 421 ev.data2 = 0;
297 422
298 SDL_PushEvent ((SDL_Event *)&ev); 423 SDL_PushEvent ((SDL_Event *)&ev);
299} 424}
300 425
426static unsigned int
427minpot (unsigned int n)
428{
429 if (!n)
430 return 0;
431
432 --n;
433
434 n |= n >> 1;
435 n |= n >> 2;
436 n |= n >> 4;
437 n |= n >> 8;
438 n |= n >> 16;
439
440 return n + 1;
441}
442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
301MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
302 491
303PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
304 493
305BOOT: 494BOOT:
306{ 495{
307 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 497 static const struct {
309 const char *name; 498 const char *name;
310 IV iv; 499 IV iv;
311 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
313 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
331 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
395 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 609# undef const_iv
412 }; 610 };
413 611
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
614
615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
624
625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
631
632NV floor (NV x)
633
634NV ceil (NV x)
417 635
418void 636void
419pango_init () 637pango_init ()
420 CODE: 638 CODE:
421{ 639{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 640 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 643}
644
645char *
646SDL_GetError ()
430 647
431int 648int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 650
434void 651void
435SDL_Quit () 652SDL_Quit ()
436 653
437void 654void
438SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
439 PPCODE: 656 PPCODE:
440{ 657{
441 SDL_Rect **m; 658 SDL_Rect **m;
442 659
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
447 664
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
450 667
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 672
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457 674#if SDL_VERSION_ATLEAST(1,2,10)
458 SDL_EnableUNICODE (1); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
460 678
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462 680
463 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
464 while (*m) 682 while (*m)
465 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
466 AV *av = newAV (); 686 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
470 693
471 ++m; 694 ++m;
472 } 695 }
473} 696}
474 697
475char *
476SDL_GetError ()
477
478int 698int
479SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
480 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
481 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 712 );
713
714 if (RETVAL)
715 {
716 av_clear (texture_av);
717
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h"
721#undef GL_FUNC
722 }
723}
485 OUTPUT: 724 OUTPUT:
486 RETVAL 725 RETVAL
487 726
488void 727void
489SDL_GL_SwapBuffers () 728SDL_GL_SwapBuffers ()
490 729
730char *
731SDL_GetKeyName (int sym)
732
733int
734SDL_GetAppState ()
735
491void 736void
492SDL_PollEvent () 737poll_events ()
493 PPCODE: 738 PPCODE:
494{ 739{
495 SDL_Event ev; 740 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 741
509 while (SDL_PollEvent (&ev)) 742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
510 { 744 {
511 HV *hv = newHV (); 745 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 747
514 switch (ev.type) 748 switch (ev.type)
515 { 749 {
516 case SDL_KEYDOWN: 750 case SDL_KEYDOWN:
517 case SDL_KEYUP: 751 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 757 break;
534 758
535 case SDL_ACTIVEEVENT: 759 case SDL_ACTIVEEVENT:
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 762 break;
539 763
540 case SDL_MOUSEMOTION: 764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 784 hv_store (hv, "state", 5, newSViv (state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 785 hv_store (hv, "x", 1, newSViv (x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 786 hv_store (hv, "y", 1, newSViv (y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
548 break; 790 break;
549 791
550 case SDL_MOUSEBUTTONDOWN: 792 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 793 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 795
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
562 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
563 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
564 break; 806 break;
565 } 807 }
566 808
567 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
568 } 810 }
569} 811}
570 812
571int 813int
572Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
573 POSTCALL: 815 POSTCALL:
574 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
575 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
576 818
577void 819void
578Mix_CloseAudio () 820Mix_CloseAudio ()
579 821
580int 822int
581Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
582 824
825const char *
826Mix_GetError ()
827
583void 828void
584lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
585 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
586#ifndef _WIN32 837#ifdef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
588#endif 859#endif
589 860}
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
598gl_version ()
599 CODE:
600 RETVAL = (char *)glGetString (GL_VERSION);
601 OUTPUT:
602 RETVAL
603
604char *
605gl_extensions ()
606 CODE:
607 RETVAL = (char *)glGetString (GL_EXTENSIONS);
608 OUTPUT:
609 RETVAL
610 861
611void 862void
612add_font (char *file) 863add_font (char *file)
613 CODE: 864 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
615#ifdef _WIN32
616 // cairo... sigh... requires win2000
617 AddFontResourceEx (file, FR_PRIVATE, 0);
618#endif
619 866
620void 867void
621load_image_inline (SV *image_) 868load_image_inline (SV *image_)
622 ALIAS: 869 ALIAS:
623 load_image_file = 1 870 load_image_file = 1
626 STRLEN image_len; 873 STRLEN image_len;
627 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
628 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
629 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
630 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
631 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
632 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
633 880
634 if (!rw) 881 if (!rw)
635 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
636 883
665 912
666 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
667 914
668 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
669 916
917 SDL_LockSurface (surface2);
670 EXTEND (SP, 5); 918 EXTEND (SP, 6);
671 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
672 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
673 SDL_LockSurface (surface2);
674 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
675 SDL_UnlockSurface (surface2);
676 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
677 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
678 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
679 926
680 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
681 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
682} 929}
683 930
719 CODE: 966 CODE:
720 fprintf (stderr, "FATAL: %s\n", message); 967 fprintf (stderr, "FATAL: %s\n", message);
721#ifdef _WIN32 968#ifdef _WIN32
722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
723#endif 970#endif
724 exit (1); 971 _exit (1);
725 972
973void
974_exit (int retval = 0)
975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
978#else
979 _exit (retval);
980#endif
981
982void
983debug ()
984 CODE:
985{
986#if DEBUG
987 VALGRIND_DO_LEAK_CHECK;
988#endif
989}
990
726MODULE = CFClient PACKAGE = CFClient::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
727 992
728CFClient::Font 993PROTOTYPES: DISABLE
994
995CFPlus::Font
729new_from_file (SV *class, char *path, int id = 0) 996new_from_file (SV *class, char *path, int id = 0)
730 CODE: 997 CODE:
731{ 998{
732 int count; 999 int count;
733 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
736} 1003}
737 OUTPUT: 1004 OUTPUT:
738 RETVAL 1005 RETVAL
739 1006
740void 1007void
741DESTROY (CFClient::Font self) 1008DESTROY (CFPlus::Font self)
742 CODE: 1009 CODE:
743 pango_font_description_free (self); 1010 pango_font_description_free (self);
744 1011
745void 1012void
746make_default (CFClient::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
747 CODE: 1015 CODE:
748 default_font = self; 1016 default_font = self;
749 1017
750MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
751 1019
752CFClient::Layout 1020PROTOTYPES: DISABLE
753new (SV *class, int rgba = 0) 1021
1022void
1023reset_glyph_cache ()
1024 PROTOTYPE:
754 CODE: 1025 CODE:
755#if _WIN32 1026 tc_clear ();
756 rgba = 0;//D 1027
757#endif 1028CFPlus::Layout
1029new (SV *class)
1030 CODE:
758 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
759 1032
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
761 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 1034 RETVAL->r = 1.;
763 RETVAL->g = 1.; 1035 RETVAL->g = 1.;
764 RETVAL->b = 1.; 1036 RETVAL->b = 1.;
765 RETVAL->a = 1.; 1037 RETVAL->a = 1.;
766 RETVAL->base_height = MIN_FONT_HEIGHT; 1038 RETVAL->base_height = MIN_FONT_HEIGHT;
770 layout_update_font (RETVAL); 1042 layout_update_font (RETVAL);
771 OUTPUT: 1043 OUTPUT:
772 RETVAL 1044 RETVAL
773 1045
774void 1046void
775DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
776 CODE: 1048 CODE:
777 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
778 Safefree (self); 1050 Safefree (self);
779 1051
780int
781is_rgba (CFClient::Layout self)
782 CODE:
783 RETVAL = self->rgba;
784 OUTPUT:
785 RETVAL
786
787void 1052void
788set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
789 CODE: 1054 CODE:
790{ 1055{
791 STRLEN textlen; 1056 STRLEN textlen;
792 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
793 1058
794 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
795} 1060}
796 1061
797void 1062void
798set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
799 CODE: 1064 CODE:
800{ 1065{
801 STRLEN textlen; 1066 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
803 1068
804 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
805} 1070}
806 1071
1072void
1073set_shapes (CFPlus::Layout self, ...)
1074 CODE:
1075{
1076 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text;
1079 int arg = 4;
1080
1081 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1082 {
1083 PangoRectangle inkrect, rect;
1084 PangoAttribute *attr;
1085
1086 int x = SvIV (ST (arg - 3));
1087 int y = SvIV (ST (arg - 2));
1088 int w = SvIV (ST (arg - 1));
1089 int h = SvIV (ST (arg ));
1090
1091 inkrect.x = 0;
1092 inkrect.y = 0;
1093 inkrect.width = 0;
1094 inkrect.height = 0;
1095
1096 rect.x = x * PANGO_SCALE;
1097 rect.y = y * PANGO_SCALE;
1098 rect.width = w * PANGO_SCALE;
1099 rect.height = h * PANGO_SCALE;
1100
1101 if (!attrs)
1102 attrs = pango_layout_get_attributes (self->pl);
1103
1104 attr = pango_attr_shape_new (&inkrect, &rect);
1105 attr->start_index = pos - text;
1106 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1107 pango_attr_list_insert (attrs, attr);
1108
1109 arg += 4;
1110 pos += sizeof (OBJ_STR) - 1;
1111 }
1112
1113 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs);
1115}
1116
1117void
1118get_shapes (CFPlus::Layout self)
1119 PPCODE:
1120{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122
1123 do
1124 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1126
1127 if (run && shape_attr_p (run))
1128 {
1129 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
1131
1132 EXTEND (SP, 2);
1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1135 }
1136 }
1137 while (pango_layout_iter_next_run (iter));
1138
1139 pango_layout_iter_free (iter);
1140}
1141
1142int
1143has_wrapped (CFPlus::Layout self)
1144 CODE:
1145{
1146 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl);
1148
1149 while (*text)
1150 lines += *text++ == '\n';
1151
1152 RETVAL = lines < pango_layout_get_line_count (self->pl);
1153}
1154 OUTPUT:
1155 RETVAL
1156
807SV * 1157SV *
808get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
809 CODE: 1159 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 1161 sv_utf8_decode (RETVAL);
812 OUTPUT: 1162 OUTPUT:
813 RETVAL 1163 RETVAL
814 1164
815void 1165void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
817 CODE: 1167 CODE:
818 self->r = r; 1168 self->r = r;
819 self->g = g; 1169 self->g = g;
820 self->b = b; 1170 self->b = b;
821 self->a = a; 1171 self->a = a;
822 1172
823void 1173void
824set_font (CFClient::Layout self, CFClient::Font font = 0) 1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
825 CODE: 1175 CODE:
826 if (self->font != font) 1176 if (self->font != font)
827 { 1177 {
828 self->font = font; 1178 self->font = font;
829 layout_update_font (self); 1179 layout_update_font (self);
830 } 1180 }
831 1181
832void 1182void
833set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
834 CODE: 1184 CODE:
835 if (self->base_height != base_height) 1185 if (self->base_height != base_height)
836 { 1186 {
837 self->base_height = base_height; 1187 self->base_height = base_height;
838 layout_update_font (self); 1188 layout_update_font (self);
839 } 1189 }
840 1190
841void 1191void
842set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
843 CODE: 1193 CODE:
844 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
845 1195
846void 1196void
847set_indent (CFClient::Layout self, int indent) 1197set_indent (CFPlus::Layout self, int indent)
848 CODE: 1198 CODE:
849 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
850 1200
851void 1201void
852set_spacing (CFClient::Layout self, int spacing) 1202set_spacing (CFPlus::Layout self, int spacing)
853 CODE: 1203 CODE:
854 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
855 1205
856void 1206void
857set_ellipsise (CFClient::Layout self, int ellipsise) 1207set_ellipsise (CFPlus::Layout self, int ellipsise)
858 CODE: 1208 CODE:
859 pango_layout_set_ellipsize (self->pl, 1209 pango_layout_set_ellipsize (self->pl,
860 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
861 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
862 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
863 : PANGO_ELLIPSIZE_NONE 1213 : PANGO_ELLIPSIZE_NONE
864 ); 1214 );
865 1215
866void 1216void
867set_single_paragraph_mode (CFClient::Layout self, int spm) 1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
868 CODE: 1218 CODE:
869 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
870 1220
871void 1221void
872size (CFClient::Layout self) 1222size (CFPlus::Layout self)
873 PPCODE: 1223 PPCODE:
874{ 1224{
875 int w, h; 1225 int w, h;
876 1226
877 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
880 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
881 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
882} 1232}
883 1233
884int 1234int
1235descent (CFPlus::Layout self)
1236 CODE:
1237{
1238 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect);
1242}
1243 OUTPUT:
1244 RETVAL
1245
1246int
885xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
886 CODE: 1248 CODE:
887{ 1249{
888 int index, trailing; 1250 int index, trailing;
889 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
890 RETVAL = index; 1252 RETVAL = index + trailing;
891} 1253}
892 OUTPUT: 1254 OUTPUT:
893 RETVAL 1255 RETVAL
894 1256
895void 1257void
896cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
897 PPCODE: 1259 PPCODE:
898{ 1260{
899 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
900 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
901 1263
904 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
905 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
906} 1268}
907 1269
908void 1270void
909render (CFClient::Layout self) 1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
910 PPCODE: 1272 PPCODE:
911{ 1273{
912 SV *retval; 1274 int line, x;
913 int w, h;
914 1275
915 layout_get_pixel_size (self, &w, &h); 1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
916 1278
917 if (self->rgba)
918 {
919 cairo_surface_t *surface;
920 cairo_t *cairo;
921
922 retval = newSV (w * h * 4);
923 SvPOK_only (retval);
924 SvCUR_set (retval, w * h * 4);
925
926 memset (SvPVX (retval), 0, w * h * 4);
927
928 surface = cairo_image_surface_create_for_data (
929 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
930 cairo = cairo_create (surface);
931 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
932
933 pango_cairo_show_layout (cairo, self->pl);
934
935 cairo_destroy (cairo);
936 cairo_surface_destroy (surface);
937
938 // what a mess, and its premultiplied, too :(
939 {
940 uint32_t *p = (uint32_t *)SvPVX (retval);
941 uint32_t *e = p + w * h;
942
943 while (p < e)
944 {
945 uint32_t rgba = *p;
946 rgba = (rgba >> 24) | (rgba << 8);
947#if 0
948#ifdef _WIN32
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954
955 rgba = (rgba & 0xffffff00) | a;
956 }
957#endif
958#endif
959 rgba = SDL_SwapBE32 (rgba);
960 *p++ = rgba;
961 }
962 }
963
964 EXTEND (SP, 5); 1279 EXTEND (SP, 2);
965 PUSHs (sv_2mortal (newSViv (w))); 1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
966 PUSHs (sv_2mortal (newSViv (h))); 1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
967 PUSHs (sv_2mortal (retval));
968 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
969 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
970 }
971 else 1302 else
972 { 1303 {
973 FT_Bitmap bitmap;
974
975 retval = newSV (w * h);
976 SvPOK_only (retval);
977 SvCUR_set (retval, w * h);
978
979 bitmap.rows = h;
980 bitmap.width = w;
981 bitmap.pitch = w;
982 bitmap.buffer = (unsigned char*)SvPVX (retval);
983 bitmap.num_grays = 256;
984 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
985
986 memset (bitmap.buffer, 0, w * h);
987
988 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
989
990 EXTEND (SP, 5);
991 PUSHs (sv_2mortal (newSViv (w))); 1304 PUSHs (sv_2mortal (newSViv (index)));
992 PUSHs (sv_2mortal (newSViv (h))); 1305 PUSHs (sv_2mortal (newSViv (trailing)));
993 PUSHs (sv_2mortal (retval));
994 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
995 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
996 } 1306 }
997} 1307}
998 1308
1309void
1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1311 PPCODE:
1312 pango_opengl_render_layout_subpixel (
1313 self->pl,
1314 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a,
1316 flags
1317 );
1318
999MODULE = CFClient PACKAGE = CFClient::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
1000 1320
1321PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324
1001void 1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1330 {
1331 STRLEN datalen;
1332 char *data = SvPVbyte (data_, datalen);
1333 int bpp = datalen / (ow * oh);
1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1335
1336 SvPOK_only (result_);
1337 SvCUR_set (result_, nw * nh * bpp);
1338
1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1340 while (oh--)
1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1342
1343 sv_setsv (data_, result_);
1344 }
1345}
1346
1347void
1002draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1003 PROTOTYPE: $$$;$$ 1349 PROTOTYPE: $$$;$$
1004 ALIAS: 1350 ALIAS:
1005 draw_quad_alpha = 1 1351 draw_quad_alpha = 1
1006 draw_quad_alpha_premultiplied = 2 1352 draw_quad_alpha_premultiplied = 2
1007 CODE: 1353 CODE:
1008{ 1354{
1009 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
1014 1362
1015 if (items < 5) 1363 if (items < 5)
1016 { 1364 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 1367 }
1020 1368
1021 if (ix) 1369 if (ix)
1022 { 1370 {
1023 glEnable (GL_BLEND); 1371 glEnable (GL_BLEND);
1372
1373 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1374 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1375 else
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378
1025 glEnable (GL_ALPHA_TEST); 1379 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1380 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1381 }
1028 1382
1029 glBindTexture (GL_TEXTURE_2D, name); 1383 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1384
1037 glBegin (GL_QUADS); 1385 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1386 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1387 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1388 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1046 glDisable (GL_ALPHA_TEST); 1394 glDisable (GL_ALPHA_TEST);
1047 glDisable (GL_BLEND); 1395 glDisable (GL_BLEND);
1048 } 1396 }
1049} 1397}
1050 1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
1051MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
1052 1411
1053CFClient::Map 1412PROTOTYPES: DISABLE
1054new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
1055 CODE: 1416 CODE:
1056 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
1057 RETVAL->x = 0; 1418 RETVAL->x = 0;
1058 RETVAL->y = 0; 1419 RETVAL->y = 0;
1059 RETVAL->w = map_width; 1420 RETVAL->w = 0;
1060 RETVAL->h = map_height; 1421 RETVAL->h = 0;
1061 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
1062 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
1063 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1064 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1065 RETVAL->texs = 8192;
1066 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1067 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
1068 RETVAL->row = 0; 1427 RETVAL->row = 0;
1069 OUTPUT: 1428 OUTPUT:
1070 RETVAL 1429 RETVAL
1071 1430
1072void 1431void
1073DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
1074 CODE: 1433 CODE:
1075{ 1434{
1076 map_clear (self); 1435 map_clear (self);
1077 Safefree (self->face); 1436 Safefree (self->face2tile);
1437 Safefree (self->tex);
1078 Safefree (self); 1438 Safefree (self);
1079} 1439}
1080 1440
1081void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
1082clear (CFClient::Map self) 1448clear (CFPlus::Map self)
1083 CODE: 1449 CODE:
1084 map_clear (self); 1450 map_clear (self);
1085 1451
1086void 1452void
1087set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
1088 CODE: 1454 CODE:
1089{ 1455{
1090 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
1091 { 1457 need_texid (self, tile);
1092 Append (mapface, self->face, self->faces, self->faces);
1093 self->faces *= 2;
1094 }
1095
1096 self->face [face] = texid;
1097} 1458}
1098 1459
1099void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
1100set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1101 CODE: 1485 CODE:
1102{ 1486{
1103 while (self->texs <= texid) 1487 need_texid (self, texid);
1104 {
1105 Append (maptex, self->tex, self->texs, self->texs);
1106 self->texs *= 2;
1107 }
1108 1488
1109 { 1489 {
1110 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
1111 1491
1112 tex->name = name; 1492 tex->name = name;
1117 tex->r = r; 1497 tex->r = r;
1118 tex->g = g; 1498 tex->g = g;
1119 tex->b = b; 1499 tex->b = b;
1120 tex->a = a; 1500 tex->a = a;
1121 } 1501 }
1502
1503 // somewhat hackish, but for textures that require it, it really
1504 // improves the look, and most others don't suffer.
1505 glBindTexture (GL_TEXTURE_2D, name);
1506 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1507 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1508 // use uglier nearest interpolation because linear suffers
1509 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1511}
1123 1512
1124int 1513int
1125ox (CFClient::Map self) 1514ox (CFPlus::Map self)
1126 ALIAS: 1515 ALIAS:
1127 oy = 1 1516 oy = 1
1517 x = 2
1518 y = 3
1519 w = 4
1520 h = 5
1128 CODE: 1521 CODE:
1129 switch (ix) 1522 switch (ix)
1130 { 1523 {
1131 case 0: RETVAL = self->ox; break; 1524 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1525 case 1: RETVAL = self->oy; break;
1526 case 2: RETVAL = self->x; break;
1527 case 3: RETVAL = self->y; break;
1528 case 4: RETVAL = self->w; break;
1529 case 5: RETVAL = self->h; break;
1133 } 1530 }
1134 OUTPUT: 1531 OUTPUT:
1135 RETVAL 1532 RETVAL
1136 1533
1137void 1534void
1138scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
1139 CODE: 1536 CODE:
1140{ 1537{
1141 if (dx > 0) 1538 if (dx > 0)
1142 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
1143 else if (dx < 0) 1540 else if (dx < 0)
1144 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1145 1542
1146 if (dy > 0) 1543 if (dy > 0)
1147 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
1148 else if (dy < 0) 1545 else if (dy < 0)
1149 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1150 1547
1151 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
1152 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
1153 1550
1154 while (self->y < 0) 1551 while (self->y < 0)
1158 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1159 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1160 } 1557 }
1161} 1558}
1162 1559
1163void 1560SV *
1164map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1165 CODE: 1562 CODE:
1166{ 1563{
1167 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1168 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1169 mapcell *cell; 1566 mapcell *cell;
1170 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1171 1570
1172 while (data < data_end) 1571 while (data < data_end - 1)
1173 { 1572 {
1174 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1175 1574
1176 x = ((flags >> 10) & 63) + self->x; 1575 x = self->x + ((flags >> 10) & 63);
1177 y = ((flags >> 4) & 63) + self->y; 1576 y = self->y + ((flags >> 4) & 63);
1178 1577
1179 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
1180 1579
1181 if (flags & 15) 1580 if (flags & 15)
1182 { 1581 {
1183 if (cell->darkness < 0) 1582 if (!cell->darkness)
1184 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
1185 cell->darkness = 0; 1585 cell->darkness = 256;
1186 cell->face [0] = 0;
1187 cell->face [1] = 0;
1188 cell->face [2] = 0;
1189 } 1586 }
1190 1587
1191 cell->darkness = flags & 8 ? *data++ : 255;
1192
1193 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
1194 1589
1195 if (flags & 4) 1590 if (flags & 8)
1196 { 1591 {
1197 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
1198 } 1628 }
1199 1629
1630 for (z = 0; z <= 2; ++z)
1200 if (flags & 2) 1631 if (flags & (4 >> z))
1201 { 1632 {
1202 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1203 } 1650 }
1204
1205 if (flags & 1)
1206 {
1207 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1208 }
1209 } 1651 }
1210 else 1652 else
1211 cell->darkness = -1; 1653 cell->darkness = 0;
1212 } 1654 }
1213} 1655}
1656 OUTPUT:
1657 RETVAL
1214 1658
1215SV * 1659SV *
1216mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1217 CODE: 1661 CODE:
1218{ 1662{
1219 int x1, x; 1663 int x1, x;
1220 int y1, y; 1664 int y1, y;
1221 int z; 1665 int z;
1242 { 1686 {
1243 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
1244 1688
1245 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
1246 { 1690 {
1247 mapface face = cell->face [z];
1248
1249 if (face)
1250 {
1251 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
1252 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
1253 int a1 = tex.a; 1693 int a1 = tex.a;
1254 1694
1255 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
1256 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
1257 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
1258 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
1259 }
1260 } 1699 }
1261 } 1700 }
1262 1701
1263 *map++ = (r ) 1702 *map++ = (r )
1264 | (g << 8) 1703 | (g << 8)
1271} 1710}
1272 OUTPUT: 1711 OUTPUT:
1273 RETVAL 1712 RETVAL
1274 1713
1275void 1714void
1276draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1277 PPCODE: 1716 CODE:
1278{ 1717{
1279 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
1280 int x, y, z; 1722 int x, y, z;
1281 int last_name; 1723 int last_name;
1282 mapface face;
1283 int sw4 = (sw + 3) & ~3;
1284 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1285 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1286 1724
1287 memset (darkness, 255, sw4 * sh); 1725 // thats current max. sorry.
1288 SvPOK_only (darkness_sv); 1726 if (sw > 255) sw = 255;
1289 SvCUR_set (darkness_sv, sw4 * sh); 1727 if (sh > 255) sh = 255;
1290 1728
1291 vx = self->x + (self->w - sw) / 2 - shift_x; 1729 // clear key, in case of extra padding
1292 vy = self->y + (self->h - sh) / 2 - shift_y; 1730 memset (&skey, 0, sizeof (skey));
1293
1294 /*
1295 int vx = self->vx = self->w >= sw
1296 ? self->x + (self->w - sw) / 2
1297 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1298
1299 int vy = self->vy = self->h >= sh
1300 ? self->y + (self->h - sh) / 2
1301 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1302 */
1303 1731
1304 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
1305 1733
1734 glEnable (GL_BLEND);
1306 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1307 glEnable (GL_BLEND);
1308 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1309 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1310 1738
1311 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1312 1740
1313 last_name = 0; 1741 last_name = -1;
1314 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
1315 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
1316 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
1317 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
1318 { 1774 {
1319 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
1320 1776
1321 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
1322 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
1323 { 1779 {
1324 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
1325
1326 darkness[y * sw4 + x] = cell->darkness < 0
1327 ? 255 - FOW_DARKNESS
1328 : 255 - cell->darkness;
1329
1330 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1331 1782
1332 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1333 { 1880 {
1334 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1335 1883
1336 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1337 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1338
1339 if (last_name != tex.name)
1340 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1341 glEnd (); 1909 glEnd ();
1342 last_name = tex.name;
1343 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1344 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1345 } 1934 }
1346
1347 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1348 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1349 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1350 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1351 } 1935 }
1352 }
1353 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1354 1941
1355 glEnd (); 1942 glEnd ();
1356 1943
1357 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1358 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1359 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1360 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1361 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1362 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1363 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1364} 2118}
1365 2119
1366SV * 2120SV *
1367get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1368 CODE: 2122 CODE:
1369{ 2123{
1370 int x, y, x1, y1; 2124 int x, y, x1, y1;
1371 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1372 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1397 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1398 { 2152 {
1399 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1400 uint8_t flags = 0; 2154 uint8_t flags = 0;
1401 2155
1402 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1403 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1404 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1405 2159
1406 *data++ = flags; 2160 *data++ = flags;
1407 2161
1408 if (flags & 1) 2162 if (flags & 1)
1409 { 2163 {
2164 tileid tile = cell->tile [0];
1410 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1411 *data++ = cell->face [0]; 2166 *data++ = tile;
1412 } 2167 }
1413 2168
1414 if (flags & 2) 2169 if (flags & 2)
1415 { 2170 {
2171 tileid tile = cell->tile [1];
1416 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1417 *data++ = cell->face [1]; 2173 *data++ = tile;
1418 } 2174 }
1419 2175
1420 if (flags & 4) 2176 if (flags & 4)
1421 { 2177 {
2178 tileid tile = cell->tile [2];
1422 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1423 *data++ = cell->face [2]; 2180 *data++ = tile;
1424 } 2181 }
1425 } 2182 }
1426 else 2183 else
1427 *data++ = 0; 2184 *data++ = 0;
1428 } 2185 }
1434} 2191}
1435 OUTPUT: 2192 OUTPUT:
1436 RETVAL 2193 RETVAL
1437 2194
1438void 2195void
1439set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1440 PPCODE: 2197 PPCODE:
1441{ 2198{
1442 int x, y, z; 2199 int x, y, z;
1443 int w, h; 2200 int w, h;
1444 int x1, y1; 2201 int x1, y1;
1468 { 2225 {
1469 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1470 2227
1471 if (flags) 2228 if (flags)
1472 { 2229 {
1473 mapface face[3] = { 0, 0, 0 };
1474
1475 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1476 2232
1477 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1478 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1479 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1480 2236
1481 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1482 { 2238 {
1483 cell->darkness = -1; 2239 cell->darkness = 0;
1484 2240
1485 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1486 { 2242 {
1487 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1488 2244
1489 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1490 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1491 } 2252 }
1492 } 2253 }
1493 } 2254 }
1494 } 2255 }
1495 } 2256 }
1496} 2257}
1497 2258
1498MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1499 2260
1500CFClient::MixChunk 2261CFPlus::RW
1501new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1502 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1503 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1504 OUTPUT: 2378 OUTPUT:
1505 RETVAL 2379 RETVAL
1506 2380
1507void 2381void
1508DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1509 CODE: 2383 CODE:
1510 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1511 2385
1512int 2386int
1513volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1514 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1515 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1516 OUTPUT: 2392 OUTPUT:
1517 RETVAL 2393 RETVAL
1518 2394
1519int 2395CFPlus::Channel
1520play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1521 CODE: 2397 CODE:
2398{
1522 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1523 OUTPUT: 2400
1524 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1525 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1526MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1527 2414
1528int 2415int
1529volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1530 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1531 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1532 OUTPUT: 2422 OUTPUT:
1533 RETVAL 2423 RETVAL
1534 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1535CFClient::MixMusic 2435CFPlus::MixMusic
1536new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1537 CODE: 2437 CODE:
1538 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1539 OUTPUT: 2439 OUTPUT:
1540 RETVAL 2440 RETVAL
1541 2441
1542void 2442void
1543DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1544 CODE: 2444 CODE:
1545 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1546 2446
1547int 2447int
1548play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1549 CODE: 2449 CODE:
1550 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1551 OUTPUT: 2451 OUTPUT:
1552 RETVAL 2452 RETVAL
1553 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1554MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1555 2462
1556BOOT: 2463BOOT:
1557{ 2464{
1558 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1559 static const struct { 2466 static const struct {
1560 const char *name; 2467 const char *name;
1561 IV iv; 2468 IV iv;
1562 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1563# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1564 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1565 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1566 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
1567 const_iv (GL_DITHER), 2477 const_iv (GL_DITHER),
1568 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
1570 const_iv (GL_SCISSOR_TEST), 2480 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST), 2481 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
2485 const_iv (GL_FRONT),
2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1575 const_iv (GL_AND), 2488 const_iv (GL_AND),
1576 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2492 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2493 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 2494 const_iv (GL_ONE_MINUS_DST_ALPHA),
2495 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 2496 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 2497 const_iv (GL_RGBA),
2498 const_iv (GL_RGBA4),
2499 const_iv (GL_RGBA8),
2500 const_iv (GL_RGB5_A1),
1584 const_iv (GL_UNSIGNED_BYTE), 2501 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 2502 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 2503 const_iv (GL_UNSIGNED_INT),
1587 const_iv (GL_ALPHA), 2504 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY), 2505 const_iv (GL_INTENSITY),
1589 const_iv (GL_LUMINANCE), 2506 const_iv (GL_LUMINANCE),
1590 const_iv (GL_LUMINANCE_ALPHA), 2507 const_iv (GL_LUMINANCE_ALPHA),
1591 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1593 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1595 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1596 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 2518 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 2519 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 2520 const_iv (GL_TEXTURE_WRAP_T),
2521 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 2522 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 2523 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 2524 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 2525 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2526 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2527 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2528 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1618 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
1619 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
1620 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1621 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1622 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1623 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
1624 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
1625 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
1626 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
1627 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
1628 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
1629 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
1630 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1631 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
1632 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
1633 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
1634 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
1635 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
1636# undef const_iv 2565# undef const_iv
1637 }; 2566 };
1638 2567
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1641} 2573}
2574
2575char *
2576gl_vendor ()
2577 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT:
2580 RETVAL
2581
2582char *
2583gl_version ()
2584 CODE:
2585 RETVAL = (char *)glGetString (GL_VERSION);
2586 OUTPUT:
2587 RETVAL
2588
2589char *
2590gl_extensions ()
2591 CODE:
2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2593 OUTPUT:
2594 RETVAL
2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
1642 2609
1643int glGetError () 2610int glGetError ()
2611
2612void glFinish ()
1644 2613
1645void glClear (int mask) 2614void glClear (int mask)
1646 2615
1647void glClearColor (float r, float g, float b, float a = 1.0) 2616void glClearColor (float r, float g, float b, float a = 1.0)
1648 PROTOTYPE: @ 2617 PROTOTYPE: @
1655 2624
1656void glHint (int target, int mode) 2625void glHint (int target, int mode)
1657 2626
1658void glBlendFunc (int sfactor, int dfactor) 2627void glBlendFunc (int sfactor, int dfactor)
1659 2628
2629void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2630 CODE:
2631 gl_BlendFuncSeparate (sa, da, saa, daa);
2632
1660void glDepthMask (int flag) 2633void glDepthMask (int flag)
1661 2634
1662void glLogicOp (int opcode) 2635void glLogicOp (int opcode)
1663 2636
1664void glColorMask (int red, int green, int blue, int alpha) 2637void glColorMask (int red, int green, int blue, int alpha)
1668void glPushMatrix () 2641void glPushMatrix ()
1669 2642
1670void glPopMatrix () 2643void glPopMatrix ()
1671 2644
1672void glLoadIdentity () 2645void glLoadIdentity ()
2646
2647void glDrawBuffer (int buffer)
2648
2649void glReadBuffer (int buffer)
1673 2650
1674# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676 2653
1677# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
1678void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
1679 2658
1680void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
1681 2660
1682void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
1683 2662
1691 2670
1692void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1693 CODE: 2672 CODE:
1694 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1695 2674
1696void glBegin (int mode)
1697
1698void glEnd ()
1699
1700void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 2676 ALIAS:
2677 glColor_premultiply = 1
1702 CODE: 2678 CODE:
2679 if (ix)
2680 {
2681 r *= a;
2682 g *= a;
2683 b *= a;
2684 }
1703 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 2686 glColor4f (r, g, b, a);
1705 MIN ((int)(g * 255.f), 255),
1706 MIN ((int)(b * 255.f), 255),
1707 MIN ((int)(a * 255.f), 255));
1708
1709void glInterleavedArrays (int format, int stride, char *data)
1710
1711void glDrawElements (int mode, int count, int type, char *indices)
1712
1713# 1.2 void glDrawRangeElements (int mode, int start, int end
1714 2687
1715void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
1716 CODE: 2689 CODE:
1717 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
1718 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
1723 2696
1724void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1725 CODE: 2698 CODE:
1726 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1727 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1728void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1729 CODE: 2722 CODE:
1730 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1731 2724
1732void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1735 2728
1736void glBindTexture (int target, int name) 2729void glBindTexture (int target, int name)
1737 2730
1738void glConvolutionParameter (int target, int pname, float params) 2731void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 2732 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2733 if (gl.ConvolutionParameterf)
2734 gl.ConvolutionParameterf (target, pname, params);
1741 2735
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2736void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 2737 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2738 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 2739 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 2740
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 2742 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2743 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 2745
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 2747
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 2749
1756void glDrawPixels (int width, int height, int format, int type, char *pixels) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751
2752void glPixelZoom (float x, float y)
1757 2753
1758void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1759 2755
1760int glGenTexture () 2756int glGenTexture ()
1761 CODE: 2757 CODE:
1762{ 2758 RETVAL = gen_texture ();
1763 GLuint name;
1764 glGenTextures (1, &name);
1765 RETVAL = name;
1766}
1767 OUTPUT: 2759 OUTPUT:
1768 RETVAL 2760 RETVAL
1769 2761
1770void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1771 CODE: 2763 CODE:
1772{
1773 GLuint name_ = name;
1774 glDeleteTextures (1, &name_); 2764 del_texture (name);
1775} 2765
1776
1777int glGenList () 2766int glGenList ()
1778 CODE: 2767 CODE:
1779 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1780 OUTPUT: 2769 OUTPUT:
1781 RETVAL 2770 RETVAL
1788 2777
1789void glEndList () 2778void glEndList ()
1790 2779
1791void glCallList (int list) 2780void glCallList (int list)
1792 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1793 2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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