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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.72 by root, Fri May 5 19:10:16 2006 UTC vs.
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
63typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
64 70
65typedef PangoFontDescription *CFClient__Font; 71typedef PangoFontDescription *CFClient__Font;
66 72
67typedef struct cf_layout { 73typedef struct cf_layout {
68 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
69 int base_height; 77 int base_height;
70 CFClient__Font font; 78 CFClient__Font font;
71} *CFClient__Layout; 79} *CFClient__Layout;
72 80
73static CFClient__Font default_font; 81static CFClient__Font default_font;
74static PangoContext *context; 82static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 84
77static void 85static void
78substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
79{ 87{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
82} 94}
83 95
84static void 96static void
85layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
86{ 98{
98static void 110static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 112{
101 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
102 114
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 115 if (!*w) *w = 1;
105 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
106} 119}
107 120
108typedef uint16_t mapface; 121typedef uint16_t mapface;
109 122
110typedef struct { 123typedef struct {
258 } 271 }
259 } 272 }
260} 273}
261 274
262static void 275static void
263music_finished () 276music_finished (void)
264{ 277{
265 SDL_UserEvent ev; 278 SDL_UserEvent ev;
266 279
267 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
268 ev.code = 0; 281 ev.code = 0;
277{ 290{
278 SDL_UserEvent ev; 291 SDL_UserEvent ev;
279 292
280 ev.type = SDL_USEREVENT; 293 ev.type = SDL_USEREVENT;
281 ev.code = 1; 294 ev.code = 1;
282 ev.data1 = (void *)channel; 295 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 296 ev.data2 = 0;
284 297
285 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
286} 299}
287 300
398# undef const_iv 411# undef const_iv
399 }; 412 };
400 413
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
403 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
404 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
407} 429}
408 430
409int 431int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 433
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 455
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 457
435 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 460
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 470
448 ++m; 471 ++m;
449 } 472 }
450} 473}
451 474
475char *
476SDL_GetError ()
477
452int 478int
453SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 480 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
465void 491void
466SDL_PollEvent () 492SDL_PollEvent ()
467 PPCODE: 493 PPCODE:
468{ 494{
469 SDL_Event ev; 495 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
470 508
471 while (SDL_PollEvent (&ev)) 509 while (SDL_PollEvent (&ev))
472 { 510 {
473 HV *hv = newHV (); 511 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0); 512 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475 513
476 switch (ev.type) 514 switch (ev.type)
477 { 515 {
478 case SDL_KEYDOWN: 516 case SDL_KEYDOWN:
479 case SDL_KEYUP: 517 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break; 533 break;
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 538 break;
490 539
491 case SDL_MOUSEMOTION: 540 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0);
542
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 548 break;
498 549
499 case SDL_MOUSEBUTTONDOWN: 550 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 551 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0);
553
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 558 break;
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 567 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
515 } 568 }
516} 569}
517 570
518int 571int
519Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 572Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
520 POSTCALL: 573 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 574 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 575 Mix_ChannelFinished (channel_finished);
523 576
524void 577void
533#ifndef _WIN32 586#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 588#endif
536 589
537char * 590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
538gl_version () 598gl_version ()
539 CODE: 599 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION); 600 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT: 601 OUTPUT:
542 RETVAL 602 RETVAL
550 610
551void 611void
552add_font (char *file) 612add_font (char *file)
553 CODE: 613 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
615#ifdef _WIN32
616 // cairo... sigh... requires win2000
617 AddFontResourceEx (file, FR_PRIVATE, 0);
618#endif
555 619
556void 620void
557load_image_inline (SV *image_) 621load_image_inline (SV *image_)
558 ALIAS: 622 ALIAS:
559 load_image_file = 1 623 load_image_file = 1
643} 707}
644 708
645void 709void
646error (char *message) 710error (char *message)
647 CODE: 711 CODE:
712 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 713#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 714 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 715#endif
653 716
654void 717void
655fatal (char *message) 718fatal (char *message)
656 CODE: 719 CODE:
720 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 721#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 723#endif
662 exit (1); 724 exit (1);
663 725
664MODULE = CFClient PACKAGE = CFClient::Font 726MODULE = CFClient PACKAGE = CFClient::Font
665 727
686 default_font = self; 748 default_font = self;
687 749
688MODULE = CFClient PACKAGE = CFClient::Layout 750MODULE = CFClient PACKAGE = CFClient::Layout
689 751
690CFClient::Layout 752CFClient::Layout
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 753new (SV *class, int rgba = 0)
692 CODE: 754 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
693 New (0, RETVAL, 1, struct cf_layout); 758 New (0, RETVAL, 1, struct cf_layout);
694 RETVAL->pl = pango_layout_new (context); 759
695 RETVAL->base_height = base_height; 760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
761 RETVAL->rgba = rgba;
762 RETVAL->r = 1.;
763 RETVAL->g = 1.;
764 RETVAL->b = 1.;
765 RETVAL->a = 1.;
766 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 767 RETVAL->font = 0;
768
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 769 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 770 layout_update_font (RETVAL);
699 OUTPUT: 771 OUTPUT:
700 RETVAL 772 RETVAL
701 773
702void 774void
703DESTROY (CFClient::Layout self) 775DESTROY (CFClient::Layout self)
704 CODE: 776 CODE:
705 g_object_unref (self->pl); 777 g_object_unref (self->pl);
706 Safefree (self); 778 Safefree (self);
707 779
780int
781is_rgba (CFClient::Layout self)
782 CODE:
783 RETVAL = self->rgba;
784 OUTPUT:
785 RETVAL
786
708void 787void
709set_text (CFClient::Layout self, SV *text_) 788set_text (CFClient::Layout self, SV *text_)
710 CODE: 789 CODE:
711{ 790{
712 STRLEN textlen; 791 STRLEN textlen;
730 CODE: 809 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 811 SvUTF8_on (RETVAL);
733 OUTPUT: 812 OUTPUT:
734 RETVAL 813 RETVAL
814
815void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
817 CODE:
818 self->r = r;
819 self->g = g;
820 self->b = b;
821 self->a = a;
735 822
736void 823void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 824set_font (CFClient::Layout self, CFClient::Font font = 0)
738 CODE: 825 CODE:
739 if (self->font != font) 826 if (self->font != font)
755set_width (CFClient::Layout self, int max_width = -1) 842set_width (CFClient::Layout self, int max_width = -1)
756 CODE: 843 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 844 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 845
759void 846void
847set_indent (CFClient::Layout self, int indent)
848 CODE:
849 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
850
851void
852set_spacing (CFClient::Layout self, int spacing)
853 CODE:
854 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
855
856void
857set_ellipsise (CFClient::Layout self, int ellipsise)
858 CODE:
859 pango_layout_set_ellipsize (self->pl,
860 ellipsise == 1 ? PANGO_ELLIPSIZE_START
861 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
862 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
863 : PANGO_ELLIPSIZE_NONE
864 );
865
866void
867set_single_paragraph_mode (CFClient::Layout self, int spm)
868 CODE:
869 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
870
871void
760size (CFClient::Layout self) 872size (CFClient::Layout self)
761 PPCODE: 873 PPCODE:
762{ 874{
763 int w, h; 875 int w, h;
764 876
797render (CFClient::Layout self) 909render (CFClient::Layout self)
798 PPCODE: 910 PPCODE:
799{ 911{
800 SV *retval; 912 SV *retval;
801 int w, h; 913 int w, h;
802 FT_Bitmap bitmap;
803 914
804 layout_get_pixel_size (self, &w, &h); 915 layout_get_pixel_size (self, &w, &h);
805 916
917 if (self->rgba)
918 {
919 cairo_surface_t *surface;
920 cairo_t *cairo;
921
922 retval = newSV (w * h * 4);
923 SvPOK_only (retval);
924 SvCUR_set (retval, w * h * 4);
925
926 memset (SvPVX (retval), 0, w * h * 4);
927
928 surface = cairo_image_surface_create_for_data (
929 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
930 cairo = cairo_create (surface);
931 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
932
933 pango_cairo_show_layout (cairo, self->pl);
934
935 cairo_destroy (cairo);
936 cairo_surface_destroy (surface);
937
938 // what a mess, and its premultiplied, too :(
939 {
940 uint32_t *p = (uint32_t *)SvPVX (retval);
941 uint32_t *e = p + w * h;
942
943 while (p < e)
944 {
945 uint32_t rgba = *p;
946 rgba = (rgba >> 24) | (rgba << 8);
947#if 0
948#ifdef _WIN32
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954
955 rgba = (rgba & 0xffffff00) | a;
956 }
957#endif
958#endif
959 rgba = SDL_SwapBE32 (rgba);
960 *p++ = rgba;
961 }
962 }
963
964 EXTEND (SP, 5);
965 PUSHs (sv_2mortal (newSViv (w)));
966 PUSHs (sv_2mortal (newSViv (h)));
967 PUSHs (sv_2mortal (retval));
968 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
969 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
970 }
971 else
972 {
973 FT_Bitmap bitmap;
974
806 retval = newSV (w * h); 975 retval = newSV (w * h);
807 SvPOK_only (retval); 976 SvPOK_only (retval);
808 SvCUR_set (retval, w * h); 977 SvCUR_set (retval, w * h);
809 978
810 bitmap.rows = h; 979 bitmap.rows = h;
811 bitmap.width = w; 980 bitmap.width = w;
812 bitmap.pitch = w; 981 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 982 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256; 983 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 984 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 985
817 memset (bitmap.buffer, 0, w * h); 986 memset (bitmap.buffer, 0, w * h);
818 987
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 988 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820 989
821 EXTEND (SP, 3); 990 EXTEND (SP, 5);
822 PUSHs (sv_2mortal (newSViv (w))); 991 PUSHs (sv_2mortal (newSViv (w)));
823 PUSHs (sv_2mortal (newSViv (h))); 992 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval)); 993 PUSHs (sv_2mortal (retval));
994 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
995 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
996 }
825} 997}
826 998
827MODULE = CFClient PACKAGE = CFClient::Texture 999MODULE = CFClient PACKAGE = CFClient::Texture
828 1000
829void 1001void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1002draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
831 PROTOTYPE: $$$;$$ 1003 PROTOTYPE: $$$;$$
1004 ALIAS:
1005 draw_quad_alpha = 1
1006 draw_quad_alpha_premultiplied = 2
832 CODE: 1007 CODE:
833{ 1008{
834 HV *hv = (HV *)SvRV (self); 1009 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
841 { 1016 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1017 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1018 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1019 }
845 1020
1021 if (ix)
1022 {
1023 glEnable (GL_BLEND);
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1025 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f);
1027 }
1028
846 glBindTexture (GL_TEXTURE_2D, name); 1029 glBindTexture (GL_TEXTURE_2D, name);
1030
847 if (wrap_mode) { 1031 if (wrap_mode)
1032 {
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 } 1035 }
1036
851 glBegin (GL_QUADS); 1037 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1038 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1039 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1041 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1042 glEnd ();
1043
1044 if (ix)
1045 {
1046 glDisable (GL_ALPHA_TEST);
1047 glDisable (GL_BLEND);
1048 }
857} 1049}
858 1050
859MODULE = CFClient PACKAGE = CFClient::Map 1051MODULE = CFClient PACKAGE = CFClient::Map
860 1052
861CFClient::Map 1053CFClient::Map
1372 const_iv (GL_COLOR_MATERIAL), 1564 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1565 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1566 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1567 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1568 const_iv (GL_BLEND),
1569 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1570 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL),
1378 const_iv (GL_AND), 1575 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1576 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1577 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1578 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1579 const_iv (GL_SRC_ALPHA_SATURATE),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1580 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1581 const_iv (GL_ONE_MINUS_DST_ALPHA),
1385 const_iv (GL_RGB), 1582 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1583 const_iv (GL_RGBA),
1387 const_iv (GL_UNSIGNED_BYTE), 1584 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1587 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY),
1589 const_iv (GL_LUMINANCE),
1590 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1591 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1593 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1594 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1595 const_iv (GL_TEXTURE_2D),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1609 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1610 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1611 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1612 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1613 const_iv (GL_REPLACE),
1614 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1615 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1616 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1617 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1618 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1619 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1620 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1621 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1622 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1623 const_iv (GL_LINES),
1624 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1625 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1626 const_iv (GL_QUAD_STRIP),
1627 const_iv (GL_TRIANGLES),
1628 const_iv (GL_TRIANGLE_STRIP),
1629 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1630 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1631 const_iv (GL_FASTEST),
1632 const_iv (GL_V2F),
1633 const_iv (GL_V3F),
1634 const_iv (GL_T2F_V3F),
1635 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1636# undef const_iv
1426 }; 1637 };
1427 1638
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1444 1655
1445void glHint (int target, int mode) 1656void glHint (int target, int mode)
1446 1657
1447void glBlendFunc (int sfactor, int dfactor) 1658void glBlendFunc (int sfactor, int dfactor)
1448 1659
1660void glDepthMask (int flag)
1661
1449void glLogicOp (int opcode) 1662void glLogicOp (int opcode)
1450 1663
1451void glColorMask (int red, int green, int blue, int alpha) 1664void glColorMask (int red, int green, int blue, int alpha)
1452 1665
1453void glMatrixMode (int mode) 1666void glMatrixMode (int mode)
1456 1669
1457void glPopMatrix () 1670void glPopMatrix ()
1458 1671
1459void glLoadIdentity () 1672void glLoadIdentity ()
1460 1673
1461# near and far are due to microsofts buggy c compiler 1674# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676
1677# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1678void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 1679
1464void glViewport (int x, int y, int width, int height) 1680void glViewport (int x, int y, int width, int height)
1465 1681
1466void glScissor (int x, int y, int width, int height) 1682void glScissor (int x, int y, int width, int height)
1482void glEnd () 1698void glEnd ()
1483 1699
1484void glColor (float r, float g, float b, float a = 1.0) 1700void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 1701 PROTOTYPE: @
1486 CODE: 1702 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1703 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255),
1705 MIN ((int)(g * 255.f), 255),
1706 MIN ((int)(b * 255.f), 255),
1707 MIN ((int)(a * 255.f), 255));
1708
1709void glInterleavedArrays (int format, int stride, char *data)
1710
1711void glDrawElements (int mode, int count, int type, char *indices)
1712
1713# 1.2 void glDrawRangeElements (int mode, int start, int end
1714
1715void glRasterPos (float x, float y, float z = 0.)
1716 CODE:
1717 glRasterPos3f (0, 0, z);
1718 glBitmap (0, 0, 0, 0, x, y, 0);
1488 1719
1489void glVertex (float x, float y, float z = 0.) 1720void glVertex (float x, float y, float z = 0.)
1490 CODE: 1721 CODE:
1491 glVertex3f (x, y, z); 1722 glVertex3f (x, y, z);
1492 1723
1520 1751
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 1753
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 1755
1525void glRasterPos (int x, int y) 1756void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 1757
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1758void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 1759
1531int glGenTexture () 1760int glGenTexture ()
1532 CODE: 1761 CODE:
1559 1788
1560void glEndList () 1789void glEndList ()
1561 1790
1562void glCallList (int list) 1791void glCallList (int list)
1563 1792
1793

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