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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.80 by root, Sun May 14 22:58:24 2006 UTC vs.
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC

84 84
85static void 85static void
86substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
87{ 87{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
90} 94}
91 95
92static void 96static void
93layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
94{ 98{
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 455
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
452 457
453 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 460
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
465 470
466 ++m; 471 ++m;
467 } 472 }
468} 473}
469 474
475char *
476SDL_GetError ()
477
470int 478int
471SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 480 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
474 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483void 491void
484SDL_PollEvent () 492SDL_PollEvent ()
485 PPCODE: 493 PPCODE:
486{ 494{
487 SDL_Event ev; 495 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
488 508
489 while (SDL_PollEvent (&ev)) 509 while (SDL_PollEvent (&ev))
490 { 510 {
491 HV *hv = newHV (); 511 HV *hv = newHV ();
492 hv_store (hv, "type", 4, newSViv (ev.type), 0); 512 hv_store (hv, "type", 4, newSViv (ev.type), 0);
493 513
494 switch (ev.type) 514 switch (ev.type)
495 { 515 {
496 case SDL_KEYDOWN: 516 case SDL_KEYDOWN:
497 case SDL_KEYUP: 517 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
498 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
499 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
500 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
501 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
502 break; 533 break;
505 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
506 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
507 break; 538 break;
508 539
509 case SDL_MOUSEMOTION: 540 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0);
542
510 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
511 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
512 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
513 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
514 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
515 break; 548 break;
516 549
517 case SDL_MOUSEBUTTONDOWN: 550 case SDL_MOUSEBUTTONDOWN:
518 case SDL_MOUSEBUTTONUP: 551 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0);
553
519 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
520 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
521 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
522 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
523 break; 558 break;
549lowdelay (int fd, int val = 1) 584lowdelay (int fd, int val = 1)
550 CODE: 585 CODE:
551#ifndef _WIN32 586#ifndef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
553#endif 588#endif
589
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
554 596
555char * 597char *
556gl_version () 598gl_version ()
557 CODE: 599 CODE:
558 RETVAL = (char *)glGetString (GL_VERSION); 600 RETVAL = (char *)glGetString (GL_VERSION);
665} 707}
666 708
667void 709void
668error (char *message) 710error (char *message)
669 CODE: 711 CODE:
712 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 713#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 714 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
672#else
673 fprintf (stderr, "ERROR: %s\n", message);
674#endif 715#endif
675 716
676void 717void
677fatal (char *message) 718fatal (char *message)
678 CODE: 719 CODE:
720 fprintf (stderr, "FATAL: %s\n", message);
679#ifdef _WIN32 721#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif 723#endif
684 exit (1); 724 exit (1);
685 725
686MODULE = CFClient PACKAGE = CFClient::Font 726MODULE = CFClient PACKAGE = CFClient::Font
687 727
710MODULE = CFClient PACKAGE = CFClient::Layout 750MODULE = CFClient PACKAGE = CFClient::Layout
711 751
712CFClient::Layout 752CFClient::Layout
713new (SV *class, int rgba = 0) 753new (SV *class, int rgba = 0)
714 CODE: 754 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
715 New (0, RETVAL, 1, struct cf_layout); 758 New (0, RETVAL, 1, struct cf_layout);
716 759
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
718 RETVAL->rgba = rgba; 761 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 762 RETVAL->r = 1.;
799set_width (CFClient::Layout self, int max_width = -1) 842set_width (CFClient::Layout self, int max_width = -1)
800 CODE: 843 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 844 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 845
803void 846void
847set_indent (CFClient::Layout self, int indent)
848 CODE:
849 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
850
851void
852set_spacing (CFClient::Layout self, int spacing)
853 CODE:
854 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
855
856void
857set_ellipsise (CFClient::Layout self, int ellipsise)
858 CODE:
859 pango_layout_set_ellipsize (self->pl,
860 ellipsise == 1 ? PANGO_ELLIPSIZE_START
861 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
862 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
863 : PANGO_ELLIPSIZE_NONE
864 );
865
866void
867set_single_paragraph_mode (CFClient::Layout self, int spm)
868 CODE:
869 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
870
871void
804size (CFClient::Layout self) 872size (CFClient::Layout self)
805 PPCODE: 873 PPCODE:
806{ 874{
807 int w, h; 875 int w, h;
808 876
874 942
875 while (p < e) 943 while (p < e)
876 { 944 {
877 uint32_t rgba = *p; 945 uint32_t rgba = *p;
878 rgba = (rgba >> 24) | (rgba << 8); 946 rgba = (rgba >> 24) | (rgba << 8);
947#if 0
948#ifdef _WIN32
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954
955 rgba = (rgba & 0xffffff00) | a;
956 }
957#endif
958#endif
879 rgba = SDL_SwapBE32 (rgba); 959 rgba = SDL_SwapBE32 (rgba);
880 *p++ = rgba; 960 *p++ = rgba;
881 } 961 }
882 } 962 }
883 963
940 1020
941 if (ix) 1021 if (ix)
942 { 1022 {
943 glEnable (GL_BLEND); 1023 glEnable (GL_BLEND);
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1025 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1027 }
946 1028
947 glBindTexture (GL_TEXTURE_2D, name); 1029 glBindTexture (GL_TEXTURE_2D, name);
948 1030
949 if (wrap_mode) 1031 if (wrap_mode)
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1041 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1042 glEnd ();
961 1043
962 if (ix) 1044 if (ix)
1045 {
1046 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1047 glDisable (GL_BLEND);
1048 }
964} 1049}
965 1050
966MODULE = CFClient PACKAGE = CFClient::Map 1051MODULE = CFClient PACKAGE = CFClient::Map
967 1052
968CFClient::Map 1053CFClient::Map
1479 const_iv (GL_COLOR_MATERIAL), 1564 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 1565 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 1566 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 1567 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 1568 const_iv (GL_BLEND),
1569 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 1570 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL),
1485 const_iv (GL_AND), 1575 const_iv (GL_AND),
1486 const_iv (GL_ONE), 1576 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 1577 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 1578 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 1579 const_iv (GL_SRC_ALPHA_SATURATE),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1580 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1581 const_iv (GL_ONE_MINUS_DST_ALPHA),
1492 const_iv (GL_RGB), 1582 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1583 const_iv (GL_RGBA),
1494 const_iv (GL_UNSIGNED_BYTE), 1584 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 1587 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1589 const_iv (GL_LUMINANCE),
1590 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1591 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1593 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1594 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1595 const_iv (GL_TEXTURE_2D),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1609 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 1610 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 1611 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 1612 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 1613 const_iv (GL_REPLACE),
1614 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 1615 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 1616 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 1617 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 1618 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 1619 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 1620 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 1621 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 1622 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 1623 const_iv (GL_LINES),
1624 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 1625 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 1626 const_iv (GL_QUAD_STRIP),
1627 const_iv (GL_TRIANGLES),
1628 const_iv (GL_TRIANGLE_STRIP),
1629 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1630 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 1631 const_iv (GL_FASTEST),
1632 const_iv (GL_V2F),
1633 const_iv (GL_V3F),
1634 const_iv (GL_T2F_V3F),
1635 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 1636# undef const_iv
1534 }; 1637 };
1535 1638
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1552 1655
1553void glHint (int target, int mode) 1656void glHint (int target, int mode)
1554 1657
1555void glBlendFunc (int sfactor, int dfactor) 1658void glBlendFunc (int sfactor, int dfactor)
1556 1659
1660void glDepthMask (int flag)
1661
1557void glLogicOp (int opcode) 1662void glLogicOp (int opcode)
1558 1663
1559void glColorMask (int red, int green, int blue, int alpha) 1664void glColorMask (int red, int green, int blue, int alpha)
1560 1665
1561void glMatrixMode (int mode) 1666void glMatrixMode (int mode)
1564 1669
1565void glPopMatrix () 1670void glPopMatrix ()
1566 1671
1567void glLoadIdentity () 1672void glLoadIdentity ()
1568 1673
1569# near and far are due to microsofts buggy c compiler 1674# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676
1677# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1678void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 1679
1572void glViewport (int x, int y, int width, int height) 1680void glViewport (int x, int y, int width, int height)
1573 1681
1574void glScissor (int x, int y, int width, int height) 1682void glScissor (int x, int y, int width, int height)
1590void glEnd () 1698void glEnd ()
1591 1699
1592void glColor (float r, float g, float b, float a = 1.0) 1700void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 1701 PROTOTYPE: @
1594 CODE: 1702 CODE:
1703 // microsoft visual "c" rounds instead of truncating...
1595 glColor4ub (MIN ((int)r * 256., 255), 1704 glColor4ub (MIN ((int)(r * 255.f), 255),
1596 MIN ((int)g * 256., 255), 1705 MIN ((int)(g * 255.f), 255),
1597 MIN ((int)b * 256., 255), 1706 MIN ((int)(b * 255.f), 255),
1598 MIN ((int)a * 256., 255)); 1707 MIN ((int)(a * 255.f), 255));
1708
1709void glInterleavedArrays (int format, int stride, char *data)
1710
1711void glDrawElements (int mode, int count, int type, char *indices)
1712
1713# 1.2 void glDrawRangeElements (int mode, int start, int end
1714
1715void glRasterPos (float x, float y, float z = 0.)
1716 CODE:
1717 glRasterPos3f (0, 0, z);
1718 glBitmap (0, 0, 0, 0, x, y, 0);
1599 1719
1600void glVertex (float x, float y, float z = 0.) 1720void glVertex (float x, float y, float z = 0.)
1601 CODE: 1721 CODE:
1602 glVertex3f (x, y, z); 1722 glVertex3f (x, y, z);
1603 1723
1631 1751
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 1753
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 1755
1636void glRasterPos (int x, int y) 1756void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE:
1638 glRasterPos2i (x, y);
1639 1757
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1758void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 1759
1642int glGenTexture () 1760int glGenTexture ()
1643 CODE: 1761 CODE:
1670 1788
1671void glEndList () 1789void glEndList ()
1672 1790
1673void glCallList (int list) 1791void glCallList (int list)
1674 1792
1793

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