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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.84 by root, Wed May 17 15:18:57 2006 UTC vs.
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC

443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 455
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
456 457
457 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 460
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 470
470 ++m; 471 ++m;
471 } 472 }
472} 473}
473 474
475char *
476SDL_GetError ()
477
474int 478int
475SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 480 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
487void 491void
488SDL_PollEvent () 492SDL_PollEvent ()
489 PPCODE: 493 PPCODE:
490{ 494{
491 SDL_Event ev; 495 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
492 508
493 while (SDL_PollEvent (&ev)) 509 while (SDL_PollEvent (&ev))
494 { 510 {
495 HV *hv = newHV (); 511 HV *hv = newHV ();
496 hv_store (hv, "type", 4, newSViv (ev.type), 0); 512 hv_store (hv, "type", 4, newSViv (ev.type), 0);
497 513
498 switch (ev.type) 514 switch (ev.type)
499 { 515 {
500 case SDL_KEYDOWN: 516 case SDL_KEYDOWN:
501 case SDL_KEYUP: 517 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 533 break;
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 538 break;
512 539
513 case SDL_MOUSEMOTION: 540 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0);
542
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 548 break;
520 549
521 case SDL_MOUSEBUTTONDOWN: 550 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 551 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0);
553
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 558 break;
553lowdelay (int fd, int val = 1) 584lowdelay (int fd, int val = 1)
554 CODE: 585 CODE:
555#ifndef _WIN32 586#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 588#endif
589
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
558 596
559char * 597char *
560gl_version () 598gl_version ()
561 CODE: 599 CODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 600 RETVAL = (char *)glGetString (GL_VERSION);
669} 707}
670 708
671void 709void
672error (char *message) 710error (char *message)
673 CODE: 711 CODE:
712 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 713#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 714 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
676#else
677 fprintf (stderr, "ERROR: %s\n", message);
678#endif 715#endif
679 716
680void 717void
681fatal (char *message) 718fatal (char *message)
682 CODE: 719 CODE:
720 fprintf (stderr, "FATAL: %s\n", message);
683#ifdef _WIN32 721#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif 723#endif
688 exit (1); 724 exit (1);
689 725
690MODULE = CFClient PACKAGE = CFClient::Font 726MODULE = CFClient PACKAGE = CFClient::Font
691 727
714MODULE = CFClient PACKAGE = CFClient::Layout 750MODULE = CFClient PACKAGE = CFClient::Layout
715 751
716CFClient::Layout 752CFClient::Layout
717new (SV *class, int rgba = 0) 753new (SV *class, int rgba = 0)
718 CODE: 754 CODE:
755#if _WIN32
756 rgba = 0;//D
757#endif
719 New (0, RETVAL, 1, struct cf_layout); 758 New (0, RETVAL, 1, struct cf_layout);
720 759
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
722 RETVAL->rgba = rgba; 761 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 762 RETVAL->r = 1.;
903 942
904 while (p < e) 943 while (p < e)
905 { 944 {
906 uint32_t rgba = *p; 945 uint32_t rgba = *p;
907 rgba = (rgba >> 24) | (rgba << 8); 946 rgba = (rgba >> 24) | (rgba << 8);
947#if 0
948#ifdef _WIN32
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954
955 rgba = (rgba & 0xffffff00) | a;
956 }
957#endif
958#endif
908 rgba = SDL_SwapBE32 (rgba); 959 rgba = SDL_SwapBE32 (rgba);
909 *p++ = rgba; 960 *p++ = rgba;
910 } 961 }
911 } 962 }
912 963
969 1020
970 if (ix) 1021 if (ix)
971 { 1022 {
972 glEnable (GL_BLEND); 1023 glEnable (GL_BLEND);
973 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1025 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f);
974 } 1027 }
975 1028
976 glBindTexture (GL_TEXTURE_2D, name); 1029 glBindTexture (GL_TEXTURE_2D, name);
977 1030
978 if (wrap_mode) 1031 if (wrap_mode)
987 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
988 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1041 glTexCoord2f (s, 0); glVertex2f (x + w, y );
989 glEnd (); 1042 glEnd ();
990 1043
991 if (ix) 1044 if (ix)
1045 {
1046 glDisable (GL_ALPHA_TEST);
992 glDisable (GL_BLEND); 1047 glDisable (GL_BLEND);
1048 }
993} 1049}
994 1050
995MODULE = CFClient PACKAGE = CFClient::Map 1051MODULE = CFClient PACKAGE = CFClient::Map
996 1052
997CFClient::Map 1053CFClient::Map
1508 const_iv (GL_COLOR_MATERIAL), 1564 const_iv (GL_COLOR_MATERIAL),
1509 const_iv (GL_SMOOTH), 1565 const_iv (GL_SMOOTH),
1510 const_iv (GL_FLAT), 1566 const_iv (GL_FLAT),
1511 const_iv (GL_DITHER), 1567 const_iv (GL_DITHER),
1512 const_iv (GL_BLEND), 1568 const_iv (GL_BLEND),
1569 const_iv (GL_CULL_FACE),
1513 const_iv (GL_SCISSOR_TEST), 1570 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL),
1514 const_iv (GL_AND), 1575 const_iv (GL_AND),
1515 const_iv (GL_ONE), 1576 const_iv (GL_ONE),
1516 const_iv (GL_ZERO), 1577 const_iv (GL_ZERO),
1517 const_iv (GL_SRC_ALPHA), 1578 const_iv (GL_SRC_ALPHA),
1518 const_iv (GL_SRC_ALPHA_SATURATE), 1579 const_iv (GL_SRC_ALPHA_SATURATE),
1519 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1580 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1520 const_iv (GL_ONE_MINUS_DST_ALPHA), 1581 const_iv (GL_ONE_MINUS_DST_ALPHA),
1521 const_iv (GL_RGB), 1582 const_iv (GL_RGB),
1522 const_iv (GL_RGBA), 1583 const_iv (GL_RGBA),
1523 const_iv (GL_UNSIGNED_BYTE), 1584 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT),
1524 const_iv (GL_ALPHA), 1587 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY),
1525 const_iv (GL_LUMINANCE), 1589 const_iv (GL_LUMINANCE),
1590 const_iv (GL_LUMINANCE_ALPHA),
1526 const_iv (GL_FLOAT), 1591 const_iv (GL_FLOAT),
1527 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1528 const_iv (GL_COMPILE), 1593 const_iv (GL_COMPILE),
1529 const_iv (GL_TEXTURE_1D), 1594 const_iv (GL_TEXTURE_1D),
1530 const_iv (GL_TEXTURE_2D), 1595 const_iv (GL_TEXTURE_2D),
1544 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1609 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1545 const_iv (GL_GENERATE_MIPMAP), 1610 const_iv (GL_GENERATE_MIPMAP),
1546 const_iv (GL_MODULATE), 1611 const_iv (GL_MODULATE),
1547 const_iv (GL_DECAL), 1612 const_iv (GL_DECAL),
1548 const_iv (GL_REPLACE), 1613 const_iv (GL_REPLACE),
1614 const_iv (GL_DEPTH_BUFFER_BIT),
1549 const_iv (GL_COLOR_BUFFER_BIT), 1615 const_iv (GL_COLOR_BUFFER_BIT),
1550 const_iv (GL_PROJECTION), 1616 const_iv (GL_PROJECTION),
1551 const_iv (GL_MODELVIEW), 1617 const_iv (GL_MODELVIEW),
1552 const_iv (GL_COLOR_LOGIC_OP), 1618 const_iv (GL_COLOR_LOGIC_OP),
1553 const_iv (GL_SEPARABLE_2D), 1619 const_iv (GL_SEPARABLE_2D),
1554 const_iv (GL_CONVOLUTION_2D), 1620 const_iv (GL_CONVOLUTION_2D),
1555 const_iv (GL_CONVOLUTION_BORDER_MODE), 1621 const_iv (GL_CONVOLUTION_BORDER_MODE),
1556 const_iv (GL_CONSTANT_BORDER), 1622 const_iv (GL_CONSTANT_BORDER),
1557 const_iv (GL_LINES), 1623 const_iv (GL_LINES),
1624 const_iv (GL_LINE_LOOP),
1558 const_iv (GL_QUADS), 1625 const_iv (GL_QUADS),
1559 const_iv (GL_LINE_LOOP), 1626 const_iv (GL_QUAD_STRIP),
1627 const_iv (GL_TRIANGLES),
1628 const_iv (GL_TRIANGLE_STRIP),
1629 const_iv (GL_TRIANGLE_FAN),
1560 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1630 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1561 const_iv (GL_FASTEST), 1631 const_iv (GL_FASTEST),
1632 const_iv (GL_V2F),
1633 const_iv (GL_V3F),
1634 const_iv (GL_T2F_V3F),
1635 const_iv (GL_T2F_N3F_V3F),
1562# undef const_iv 1636# undef const_iv
1563 }; 1637 };
1564 1638
1565 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1566 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1581 1655
1582void glHint (int target, int mode) 1656void glHint (int target, int mode)
1583 1657
1584void glBlendFunc (int sfactor, int dfactor) 1658void glBlendFunc (int sfactor, int dfactor)
1585 1659
1660void glDepthMask (int flag)
1661
1586void glLogicOp (int opcode) 1662void glLogicOp (int opcode)
1587 1663
1588void glColorMask (int red, int green, int blue, int alpha) 1664void glColorMask (int red, int green, int blue, int alpha)
1589 1665
1590void glMatrixMode (int mode) 1666void glMatrixMode (int mode)
1593 1669
1594void glPopMatrix () 1670void glPopMatrix ()
1595 1671
1596void glLoadIdentity () 1672void glLoadIdentity ()
1597 1673
1598# near and far are due to microsofts buggy c compiler 1674# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676
1677# near_ and far_ are due to microsofts buggy "c" compiler
1599void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1678void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1600 1679
1601void glViewport (int x, int y, int width, int height) 1680void glViewport (int x, int y, int width, int height)
1602 1681
1603void glScissor (int x, int y, int width, int height) 1682void glScissor (int x, int y, int width, int height)
1619void glEnd () 1698void glEnd ()
1620 1699
1621void glColor (float r, float g, float b, float a = 1.0) 1700void glColor (float r, float g, float b, float a = 1.0)
1622 PROTOTYPE: @ 1701 PROTOTYPE: @
1623 CODE: 1702 CODE:
1703 // microsoft visual "c" rounds instead of truncating...
1624 glColor4ub (MIN ((int)(r * 255.f), 255), 1704 glColor4ub (MIN ((int)(r * 255.f), 255),
1625 MIN ((int)(g * 255.f), 255), 1705 MIN ((int)(g * 255.f), 255),
1626 MIN ((int)(b * 255.f), 255), 1706 MIN ((int)(b * 255.f), 255),
1627 MIN ((int)(a * 255.f), 255)); 1707 MIN ((int)(a * 255.f), 255));
1628 1708
1709void glInterleavedArrays (int format, int stride, char *data)
1710
1711void glDrawElements (int mode, int count, int type, char *indices)
1712
1713# 1.2 void glDrawRangeElements (int mode, int start, int end
1714
1715void glRasterPos (float x, float y, float z = 0.)
1716 CODE:
1717 glRasterPos3f (0, 0, z);
1718 glBitmap (0, 0, 0, 0, x, y, 0);
1719
1629void glVertex (float x, float y, float z = 0.) 1720void glVertex (float x, float y, float z = 0.)
1630 CODE: 1721 CODE:
1631 glVertex3f (x, y, z); 1722 glVertex3f (x, y, z);
1632 1723
1633void glTexCoord (float s, float t) 1724void glTexCoord (float s, float t)
1660 1751
1661void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1662 1753
1663void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1664 1755
1665void glRasterPos (int x, int y) 1756void glDrawPixels (int width, int height, int format, int type, char *pixels)
1666 CODE:
1667 glRasterPos2i (x, y);
1668 1757
1669void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1758void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1670 1759
1671int glGenTexture () 1760int glGenTexture ()
1672 CODE: 1761 CODE:
1699 1788
1700void glEndList () 1789void glEndList ()
1701 1790
1702void glCallList (int list) 1791void glCallList (int list)
1703 1792
1793

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