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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.106 by root, Mon Jun 5 03:48:49 2006 UTC

48#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
50 50
51#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
52 52
53#define GL_CALL(type,func,args) \ 53static struct
54 { \ 54{
55 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 56#include "glfunc.h"
57 \ 57#undef GL_FUNC
58 if (!init_) \ 58} gl;
59 { \ 59
60 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
62 } \ 62 if (gl.BlendFuncSeparate)
63 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 66 else
67 glBlendFunc (sa, da);
68}
67 69
68typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
70 72
71typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
416} 418}
417 419
418void 420void
419pango_init () 421pango_init ()
420 CODE: 422 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{
425 {
423 ft2_fontmap = pango_ft2_font_map_new (); 426 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 432 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
429} 445}
430 446
431int 447int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 449
479SDL_SetVideoMode (int w, int h, int fullscreen) 495SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 496 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 497 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 499 );
500 if (RETVAL)
501 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h"
505# undef GL_FUNC
506 }
485 OUTPUT: 507 OUTPUT:
486 RETVAL 508 RETVAL
487 509
488void 510void
489SDL_GL_SwapBuffers () 511SDL_GL_SwapBuffers ()
564lowdelay (int fd, int val = 1) 586lowdelay (int fd, int val = 1)
565 CODE: 587 CODE:
566#ifndef _WIN32 588#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 590#endif
569
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 591
591void 592void
592add_font (char *file) 593add_font (char *file)
593 CODE: 594 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
730MODULE = CFClient PACKAGE = CFClient::Layout 731MODULE = CFClient PACKAGE = CFClient::Layout
731 732
732CFClient::Layout 733CFClient::Layout
733new (SV *class, int rgba = 0) 734new (SV *class, int rgba = 0)
734 CODE: 735 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
738 New (0, RETVAL, 1, struct cf_layout); 736 New (0, RETVAL, 1, struct cf_layout);
739 737
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba; 739 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 740 RETVAL->r = 1.;
988{ 986{
989 HV *hv = (HV *)SvRV (self); 987 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 988 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 989 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 990 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 991
995 if (items < 5) 992 if (items < 5)
996 { 993 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 994 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 995 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 996 }
1000 997
1001 if (ix) 998 if (ix)
1002 { 999 {
1003 glEnable (GL_BLEND); 1000 glEnable (GL_BLEND);
1001
1002 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1003 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1004 else
1005 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1006 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1007
1005 glEnable (GL_ALPHA_TEST); 1008 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1009 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1010 }
1008 1011
1009 glBindTexture (GL_TEXTURE_2D, name); 1012 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1013
1017 glBegin (GL_QUADS); 1014 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1015 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1016 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1017 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1097 tex->r = r; 1094 tex->r = r;
1098 tex->g = g; 1095 tex->g = g;
1099 tex->b = b; 1096 tex->b = b;
1100 tex->a = a; 1097 tex->a = a;
1101 } 1098 }
1099
1100 // somewhat hackish, but for textures that require it, it really
1101 // improves the look, and most others don't suffer.
1102 glBindTexture (GL_TEXTURE_2D, name);
1103 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1105 // use uglier nearest interpolation because linear suffers
1106 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1108}
1103 1109
1104int 1110int
1105ox (CFClient::Map self) 1111ox (CFClient::Map self)
1106 ALIAS: 1112 ALIAS:
1107 oy = 1 1113 oy = 1
1114 x = 2
1115 y = 3
1116 w = 4
1117 h = 5
1108 CODE: 1118 CODE:
1109 switch (ix) 1119 switch (ix)
1110 { 1120 {
1111 case 0: RETVAL = self->ox; break; 1121 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1122 case 1: RETVAL = self->oy; break;
1123 case 2: RETVAL = self->x; break;
1124 case 3: RETVAL = self->y; break;
1125 case 4: RETVAL = self->w; break;
1126 case 5: RETVAL = self->h; break;
1113 } 1127 }
1114 OUTPUT: 1128 OUTPUT:
1115 RETVAL 1129 RETVAL
1116 1130
1117void 1131void
1554 const_iv (GL_RESCALE_NORMAL), 1568 const_iv (GL_RESCALE_NORMAL),
1555 const_iv (GL_AND), 1569 const_iv (GL_AND),
1556 const_iv (GL_ONE), 1570 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 1571 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 1572 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 1573 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1574 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 1575 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 1577 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 1578 const_iv (GL_RGBA),
1564 const_iv (GL_UNSIGNED_BYTE), 1579 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 1580 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 1581 const_iv (GL_UNSIGNED_INT),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 1592 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 1593 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 1594 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 1595 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 1596 const_iv (GL_TEXTURE_WRAP_T),
1597 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 1598 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 1599 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 1600 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 1601 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1602 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1603 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1604 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1618 1634
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1621} 1637}
1622 1638
1639char *
1640gl_vendor ()
1641 CODE:
1642 RETVAL = (char *)glGetString (GL_VENDOR);
1643 OUTPUT:
1644 RETVAL
1645
1646char *
1647gl_version ()
1648 CODE:
1649 RETVAL = (char *)glGetString (GL_VERSION);
1650 OUTPUT:
1651 RETVAL
1652
1653char *
1654gl_extensions ()
1655 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT:
1658 RETVAL
1659
1623int glGetError () 1660int glGetError ()
1624 1661
1625void glClear (int mask) 1662void glClear (int mask)
1626 1663
1627void glClearColor (float r, float g, float b, float a = 1.0) 1664void glClearColor (float r, float g, float b, float a = 1.0)
1634void glShadeModel (int mode) 1671void glShadeModel (int mode)
1635 1672
1636void glHint (int target, int mode) 1673void glHint (int target, int mode)
1637 1674
1638void glBlendFunc (int sfactor, int dfactor) 1675void glBlendFunc (int sfactor, int dfactor)
1676
1677void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1678 CODE:
1679 gl_BlendFuncSeparate (sa, da, saa, daa);
1639 1680
1640void glDepthMask (int flag) 1681void glDepthMask (int flag)
1641 1682
1642void glLogicOp (int opcode) 1683void glLogicOp (int opcode)
1643 1684
1677 1718
1678void glEnd () 1719void glEnd ()
1679 1720
1680void glColor (float r, float g, float b, float a = 1.0) 1721void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1722 PROTOTYPE: @
1723 ALIAS:
1724 glColor_premultiply = 1
1682 CODE: 1725 CODE:
1726 if (ix)
1727 {
1728 r *= a;
1729 g *= a;
1730 b *= a;
1731 }
1683 // microsoft visual "c" rounds instead of truncating... 1732 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1733 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1734 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1735 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1736 MIN ((int)(a * 256.f), 255));
1688 1737
1689void glInterleavedArrays (int format, int stride, char *data) 1738void glInterleavedArrays (int format, int stride, char *data)
1690 1739
1691void glDrawElements (int mode, int count, int type, char *indices) 1740void glDrawElements (int mode, int count, int type, char *indices)
1692 1741
1715 1764
1716void glBindTexture (int target, int name) 1765void glBindTexture (int target, int name)
1717 1766
1718void glConvolutionParameter (int target, int pname, float params) 1767void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 1768 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1769 if (gl.ConvolutionParameterf)
1770 gl.ConvolutionParameterf (target, pname, params);
1721 1771
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1772void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 1773 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1774 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 1775 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 1776
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1777void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 1778 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1779 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 1780 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 1781
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1782void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 1783
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 1785

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