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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.109 by root, Wed Jun 7 23:29:13 2006 UTC

48#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
50 50
51#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
52 52
53#define GL_CALL(type,func,args) \ 53static struct
54 { \ 54{
55 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 56#include "glfunc.h"
57 \ 57#undef GL_FUNC
58 if (!init_) \ 58} gl;
59 { \ 59
60 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
62 } \ 62 if (gl.BlendFuncSeparate)
63 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 66 else
67 glBlendFunc (sa, da);
68}
67 69
68typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
70 72
71typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 86
85static void 87static void
86substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
87{ 89{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
89#ifdef _WIN32 92#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 94#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 96#endif
416} 419}
417 420
418void 421void
419pango_init () 422pango_init ()
420 CODE: 423 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
423 ft2_fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 433 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
429} 446}
430 447
431int 448int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 450
479SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 497 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 500 );
501 if (RETVAL)
502 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
485 OUTPUT: 508 OUTPUT:
486 RETVAL 509 RETVAL
487 510
488void 511void
489SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
564lowdelay (int fd, int val = 1) 587lowdelay (int fd, int val = 1)
565 CODE: 588 CODE:
566#ifndef _WIN32 589#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 591#endif
569
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 592
591void 593void
592add_font (char *file) 594add_font (char *file)
593 CODE: 595 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
730MODULE = CFClient PACKAGE = CFClient::Layout 732MODULE = CFClient PACKAGE = CFClient::Layout
731 733
732CFClient::Layout 734CFClient::Layout
733new (SV *class, int rgba = 0) 735new (SV *class, int rgba = 0)
734 CODE: 736 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
738 New (0, RETVAL, 1, struct cf_layout); 737 New (0, RETVAL, 1, struct cf_layout);
739 738
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba; 740 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 741 RETVAL->r = 1.;
786 785
787SV * 786SV *
788get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
789 CODE: 788 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
792 OUTPUT: 791 OUTPUT:
793 RETVAL 792 RETVAL
794 793
795void 794void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
988{ 987{
989 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 992
995 if (items < 5) 993 if (items < 5)
996 { 994 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 997 }
1000 998
1001 if (ix) 999 if (ix)
1002 { 1000 {
1003 glEnable (GL_BLEND); 1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1005 glEnable (GL_ALPHA_TEST); 1009 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1010 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1011 }
1008 1012
1009 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1014
1017 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1097 tex->r = r; 1095 tex->r = r;
1098 tex->g = g; 1096 tex->g = g;
1099 tex->b = b; 1097 tex->b = b;
1100 tex->a = a; 1098 tex->a = a;
1101 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1109}
1103 1110
1104int 1111int
1105ox (CFClient::Map self) 1112ox (CFClient::Map self)
1106 ALIAS: 1113 ALIAS:
1107 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
1108 CODE: 1119 CODE:
1109 switch (ix) 1120 switch (ix)
1110 { 1121 {
1111 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
1113 } 1128 }
1114 OUTPUT: 1129 OUTPUT:
1115 RETVAL 1130 RETVAL
1116 1131
1117void 1132void
1554 const_iv (GL_RESCALE_NORMAL), 1569 const_iv (GL_RESCALE_NORMAL),
1555 const_iv (GL_AND), 1570 const_iv (GL_AND),
1556 const_iv (GL_ONE), 1571 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 1572 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 1574 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1564 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 1581 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 1582 const_iv (GL_UNSIGNED_INT),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1618 1635
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1621} 1638}
1622 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1623int glGetError () 1661int glGetError ()
1624 1662
1625void glClear (int mask) 1663void glClear (int mask)
1626 1664
1627void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1634void glShadeModel (int mode) 1672void glShadeModel (int mode)
1635 1673
1636void glHint (int target, int mode) 1674void glHint (int target, int mode)
1637 1675
1638void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1639 1681
1640void glDepthMask (int flag) 1682void glDepthMask (int flag)
1641 1683
1642void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1643 1685
1677 1719
1678void glEnd () 1720void glEnd ()
1679 1721
1680void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1682 CODE: 1726 CODE:
1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1683 // microsoft visual "c" rounds instead of truncating... 1733 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1735 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1736 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1737 MIN ((int)(a * 256.f), 255));
1688 1738
1689void glInterleavedArrays (int format, int stride, char *data) 1739void glInterleavedArrays (int format, int stride, char *data)
1690 1740
1691void glDrawElements (int mode, int count, int type, char *indices) 1741void glDrawElements (int mode, int count, int type, char *indices)
1692 1742
1715 1765
1716void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1717 1767
1718void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 1769 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1770 if (gl.ConvolutionParameterf)
1771 gl.ConvolutionParameterf (target, pname, params);
1721 1772
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 1774 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1775 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 1777
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 1779 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1780 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 1782
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 1784
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 1786

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