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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC

48#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
50 50
51#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
52 52
53#define GL_CALL(type,func,args) \ 53static struct
54 { \ 54{
55 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 56#include "glfunc.h"
57 \ 57#undef GL_FUNC
58 if (!init_) \ 58} gl;
59 { \ 59
60 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
62 } \ 62 if (gl.BlendFuncSeparate)
63 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 66 else
67 glBlendFunc (sa, da);
68}
67 69
68typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
70 72
71typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 86
85static void 87static void
86substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
87{ 89{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif
89#ifdef _WIN32 94#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 96#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 97 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 98#endif
416} 421}
417 422
418void 423void
419pango_init () 424pango_init ()
420 CODE: 425 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{
428 {
423 ft2_fontmap = pango_ft2_font_map_new (); 429 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 435 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
429} 448}
430 449
431int 450int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 452
479SDL_SetVideoMode (int w, int h, int fullscreen) 498SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 499 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 500 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 502 );
503 if (RETVAL)
504 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h"
508# undef GL_FUNC
509 }
485 OUTPUT: 510 OUTPUT:
486 RETVAL 511 RETVAL
487 512
488void 513void
489SDL_GL_SwapBuffers () 514SDL_GL_SwapBuffers ()
564lowdelay (int fd, int val = 1) 589lowdelay (int fd, int val = 1)
565 CODE: 590 CODE:
566#ifndef _WIN32 591#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 593#endif
569
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 594
591void 595void
592add_font (char *file) 596add_font (char *file)
593 CODE: 597 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
730MODULE = CFClient PACKAGE = CFClient::Layout 734MODULE = CFClient PACKAGE = CFClient::Layout
731 735
732CFClient::Layout 736CFClient::Layout
733new (SV *class, int rgba = 0) 737new (SV *class, int rgba = 0)
734 CODE: 738 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
738 New (0, RETVAL, 1, struct cf_layout); 739 New (0, RETVAL, 1, struct cf_layout);
739 740
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba; 742 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 743 RETVAL->r = 1.;
786 787
787SV * 788SV *
788get_text (CFClient::Layout self) 789get_text (CFClient::Layout self)
789 CODE: 790 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 792 sv_utf8_decode (RETVAL);
792 OUTPUT: 793 OUTPUT:
793 RETVAL 794 RETVAL
794 795
795void 796void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
988{ 989{
989 HV *hv = (HV *)SvRV (self); 990 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 991 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 992 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 993 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 994
995 if (items < 5) 995 if (items < 5)
996 { 996 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 999 }
1000 1000
1001 if (ix) 1001 if (ix)
1002 { 1002 {
1003 glEnable (GL_BLEND); 1003 glEnable (GL_BLEND);
1004
1005 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1006 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1007 else
1008 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1009 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1010
1005 glEnable (GL_ALPHA_TEST); 1011 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1012 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1013 }
1008 1014
1009 glBindTexture (GL_TEXTURE_2D, name); 1015 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1016
1017 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1097 tex->r = r; 1097 tex->r = r;
1098 tex->g = g; 1098 tex->g = g;
1099 tex->b = b; 1099 tex->b = b;
1100 tex->a = a; 1100 tex->a = a;
1101 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1108 // use uglier nearest interpolation because linear suffers
1109 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1111}
1103 1112
1104int 1113int
1105ox (CFClient::Map self) 1114ox (CFClient::Map self)
1106 ALIAS: 1115 ALIAS:
1107 oy = 1 1116 oy = 1
1117 x = 2
1118 y = 3
1119 w = 4
1120 h = 5
1108 CODE: 1121 CODE:
1109 switch (ix) 1122 switch (ix)
1110 { 1123 {
1111 case 0: RETVAL = self->ox; break; 1124 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1125 case 1: RETVAL = self->oy; break;
1126 case 2: RETVAL = self->x; break;
1127 case 3: RETVAL = self->y; break;
1128 case 4: RETVAL = self->w; break;
1129 case 5: RETVAL = self->h; break;
1113 } 1130 }
1114 OUTPUT: 1131 OUTPUT:
1115 RETVAL 1132 RETVAL
1116 1133
1117void 1134void
1554 const_iv (GL_RESCALE_NORMAL), 1571 const_iv (GL_RESCALE_NORMAL),
1555 const_iv (GL_AND), 1572 const_iv (GL_AND),
1556 const_iv (GL_ONE), 1573 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 1574 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 1575 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 1576 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1577 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 1578 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 1580 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 1581 const_iv (GL_RGBA),
1564 const_iv (GL_UNSIGNED_BYTE), 1582 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 1583 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 1584 const_iv (GL_UNSIGNED_INT),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 1595 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 1596 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 1597 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 1598 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 1599 const_iv (GL_TEXTURE_WRAP_T),
1600 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 1601 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 1602 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 1603 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 1604 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1605 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1606 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1607 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1618 1637
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1621} 1640}
1622 1641
1642char *
1643gl_vendor ()
1644 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR);
1646 OUTPUT:
1647 RETVAL
1648
1649char *
1650gl_version ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VERSION);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_extensions ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT:
1661 RETVAL
1662
1623int glGetError () 1663int glGetError ()
1624 1664
1625void glClear (int mask) 1665void glClear (int mask)
1626 1666
1627void glClearColor (float r, float g, float b, float a = 1.0) 1667void glClearColor (float r, float g, float b, float a = 1.0)
1634void glShadeModel (int mode) 1674void glShadeModel (int mode)
1635 1675
1636void glHint (int target, int mode) 1676void glHint (int target, int mode)
1637 1677
1638void glBlendFunc (int sfactor, int dfactor) 1678void glBlendFunc (int sfactor, int dfactor)
1679
1680void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1681 CODE:
1682 gl_BlendFuncSeparate (sa, da, saa, daa);
1639 1683
1640void glDepthMask (int flag) 1684void glDepthMask (int flag)
1641 1685
1642void glLogicOp (int opcode) 1686void glLogicOp (int opcode)
1643 1687
1677 1721
1678void glEnd () 1722void glEnd ()
1679 1723
1680void glColor (float r, float g, float b, float a = 1.0) 1724void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1725 PROTOTYPE: @
1726 ALIAS:
1727 glColor_premultiply = 1
1682 CODE: 1728 CODE:
1729 if (ix)
1730 {
1731 r *= a;
1732 g *= a;
1733 b *= a;
1734 }
1683 // microsoft visual "c" rounds instead of truncating... 1735 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1736 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1737 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1738 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1739 MIN ((int)(a * 256.f), 255));
1688 1740
1689void glInterleavedArrays (int format, int stride, char *data) 1741void glInterleavedArrays (int format, int stride, char *data)
1690 1742
1691void glDrawElements (int mode, int count, int type, char *indices) 1743void glDrawElements (int mode, int count, int type, char *indices)
1692 1744
1715 1767
1716void glBindTexture (int target, int name) 1768void glBindTexture (int target, int name)
1717 1769
1718void glConvolutionParameter (int target, int pname, float params) 1770void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 1771 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1772 if (gl.ConvolutionParameterf)
1773 gl.ConvolutionParameterf (target, pname, params);
1721 1774
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1775void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 1776 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1777 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 1778 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 1779
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 1781 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1782 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 1784
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 1786
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 1788

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