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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
416} 439}
417 440
418void 441void
419pango_init () 442pango_init ()
420 CODE: 443 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
423 ft2_fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 453 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
429} 466}
430 467
431int 468int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 470
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 484
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 487
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 517 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 520 );
521 if (RETVAL)
522 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
485 OUTPUT: 528 OUTPUT:
486 RETVAL 529 RETVAL
487 530
488void 531void
489SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
564lowdelay (int fd, int val = 1) 607lowdelay (int fd, int val = 1)
565 CODE: 608 CODE:
566#ifndef _WIN32 609#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 611#endif
569
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 612
591void 613void
592add_font (char *file) 614add_font (char *file)
593 CODE: 615 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
651 PUSHs (sv_2mortal (newSViv (surface2->w))); 673 PUSHs (sv_2mortal (newSViv (surface2->w)));
652 PUSHs (sv_2mortal (newSViv (surface2->h))); 674 PUSHs (sv_2mortal (newSViv (surface2->h)));
653 SDL_LockSurface (surface2); 675 SDL_LockSurface (surface2);
654 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
655 SDL_UnlockSurface (surface2); 677 SDL_UnlockSurface (surface2);
656 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8)));
657 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 679 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
658 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
659 681
660 SDL_FreeSurface (surface); 682 SDL_FreeSurface (surface);
661 SDL_FreeSurface (surface2); 683 SDL_FreeSurface (surface2);
699 CODE: 721 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 722 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 723#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 725#endif
704 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
705 732
706MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
707 734
708CFClient::Font 735CFClient::Font
709new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
730MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
731 758
732CFClient::Layout 759CFClient::Layout
733new (SV *class, int rgba = 0) 760new (SV *class, int rgba = 0)
734 CODE: 761 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
738 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
739 763
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba; 765 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 766 RETVAL->r = 1.;
786 810
787SV * 811SV *
788get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
789 CODE: 813 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
792 OUTPUT: 816 OUTPUT:
793 RETVAL 817 RETVAL
794 818
795void 819void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
943 967
944 EXTEND (SP, 5); 968 EXTEND (SP, 5);
945 PUSHs (sv_2mortal (newSViv (w))); 969 PUSHs (sv_2mortal (newSViv (w)));
946 PUSHs (sv_2mortal (newSViv (h))); 970 PUSHs (sv_2mortal (newSViv (h)));
947 PUSHs (sv_2mortal (retval)); 971 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 } 974 }
951 else 975 else
952 { 976 {
953 FT_Bitmap bitmap; 977 FT_Bitmap bitmap;
977} 1001}
978 1002
979MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
980 1004
981void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
983 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
984 ALIAS: 1045 ALIAS:
985 draw_quad_alpha = 1 1046 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1047 draw_quad_alpha_premultiplied = 2
987 CODE: 1048 CODE:
988{ 1049{
989 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1054
995 if (items < 5) 1055 if (items < 5)
996 { 1056 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1059 }
1000 1060
1001 if (ix) 1061 if (ix)
1002 { 1062 {
1003 glEnable (GL_BLEND); 1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1005 glEnable (GL_ALPHA_TEST); 1071 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1072 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1073 }
1008 1074
1009 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1076
1017 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1053DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
1054 CODE: 1114 CODE:
1055{ 1115{
1056 map_clear (self); 1116 map_clear (self);
1057 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
1058 Safefree (self); 1119 Safefree (self);
1059} 1120}
1060 1121
1061void 1122void
1062clear (CFClient::Map self) 1123clear (CFClient::Map self)
1097 tex->r = r; 1158 tex->r = r;
1098 tex->g = g; 1159 tex->g = g;
1099 tex->b = b; 1160 tex->b = b;
1100 tex->a = a; 1161 tex->a = a;
1101 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1172}
1103 1173
1104int 1174int
1105ox (CFClient::Map self) 1175ox (CFClient::Map self)
1106 ALIAS: 1176 ALIAS:
1107 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1108 CODE: 1182 CODE:
1109 switch (ix) 1183 switch (ix)
1110 { 1184 {
1111 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1113 } 1191 }
1114 OUTPUT: 1192 OUTPUT:
1115 RETVAL 1193 RETVAL
1116 1194
1117void 1195void
1554 const_iv (GL_RESCALE_NORMAL), 1632 const_iv (GL_RESCALE_NORMAL),
1555 const_iv (GL_AND), 1633 const_iv (GL_AND),
1556 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1643 const_iv (GL_RGBA4),
1644 const_iv (GL_RGBA8),
1645 const_iv (GL_RGB5_A1),
1564 const_iv (GL_UNSIGNED_BYTE), 1646 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 1647 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 1648 const_iv (GL_UNSIGNED_INT),
1567 const_iv (GL_ALPHA), 1649 const_iv (GL_ALPHA),
1568 const_iv (GL_INTENSITY), 1650 const_iv (GL_INTENSITY),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 1659 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 1660 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 1661 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 1662 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 1663 const_iv (GL_TEXTURE_WRAP_T),
1664 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 1665 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 1666 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 1667 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 1668 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1669 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1670 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1671 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1618 1701
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1621} 1704}
1622 1705
1706char *
1707gl_vendor ()
1708 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR);
1710 OUTPUT:
1711 RETVAL
1712
1713char *
1714gl_version ()
1715 CODE:
1716 RETVAL = (char *)glGetString (GL_VERSION);
1717 OUTPUT:
1718 RETVAL
1719
1720char *
1721gl_extensions ()
1722 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT:
1725 RETVAL
1726
1623int glGetError () 1727int glGetError ()
1728
1729void glFinish ()
1624 1730
1625void glClear (int mask) 1731void glClear (int mask)
1626 1732
1627void glClearColor (float r, float g, float b, float a = 1.0) 1733void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1734 PROTOTYPE: @
1634void glShadeModel (int mode) 1740void glShadeModel (int mode)
1635 1741
1636void glHint (int target, int mode) 1742void glHint (int target, int mode)
1637 1743
1638void glBlendFunc (int sfactor, int dfactor) 1744void glBlendFunc (int sfactor, int dfactor)
1745
1746void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1747 CODE:
1748 gl_BlendFuncSeparate (sa, da, saa, daa);
1639 1749
1640void glDepthMask (int flag) 1750void glDepthMask (int flag)
1641 1751
1642void glLogicOp (int opcode) 1752void glLogicOp (int opcode)
1643 1753
1677 1787
1678void glEnd () 1788void glEnd ()
1679 1789
1680void glColor (float r, float g, float b, float a = 1.0) 1790void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1791 PROTOTYPE: @
1792 ALIAS:
1793 glColor_premultiply = 1
1682 CODE: 1794 CODE:
1795 if (ix)
1796 {
1797 r *= a;
1798 g *= a;
1799 b *= a;
1800 }
1683 // microsoft visual "c" rounds instead of truncating... 1801 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1802 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1803 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1804 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1805 MIN ((int)(a * 256.f), 255));
1688 1806
1689void glInterleavedArrays (int format, int stride, char *data) 1807void glInterleavedArrays (int format, int stride, char *data)
1690 1808
1691void glDrawElements (int mode, int count, int type, char *indices) 1809void glDrawElements (int mode, int count, int type, char *indices)
1692 1810
1715 1833
1716void glBindTexture (int target, int name) 1834void glBindTexture (int target, int name)
1717 1835
1718void glConvolutionParameter (int target, int pname, float params) 1836void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 1837 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1838 if (gl.ConvolutionParameterf)
1839 gl.ConvolutionParameterf (target, pname, params);
1721 1840
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1841void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 1842 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1843 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 1844 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 1845
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 1847 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1848 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 1850
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 1852
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 1854

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