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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.95 by root, Wed May 24 01:46:53 2006 UTC vs.
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \ 64
59 { \ 65static struct
60 init_ = 1; \ 66{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 67#define GL_FUNC(ptr,name) ptr name;
62 } \ 68#include "glfunc.h"
63 \ 69#undef GL_FUNC
64 if (fptr_) \ 70} gl;
65 fptr_ args; \ 71
66 } 72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
67 87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFClient__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFClient__Font;
72 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFClient__Font font;
79} *CFClient__Layout; 116} *CFClient__Layout;
80 117
81static CFClient__Font default_font; 118static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFClient__Layout self)
98{ 134{
294 ev.code = 1; 330 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 331 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 332 ev.data2 = 0;
297 333
298 SDL_PushEvent ((SDL_Event *)&ev); 334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
299} 352}
300 353
301MODULE = CFClient PACKAGE = CFClient 354MODULE = CFClient PACKAGE = CFClient
302 355
303PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
413 466
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 469}
417 470
471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
418void 482void
419pango_init () 483pango_init ()
420 CODE: 484 CODE:
421{ 485{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 486 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 489}
430 490
431int 491int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 493
434void 494void
435SDL_Quit () 495SDL_Quit ()
436 496
437void 497void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 507
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 510
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 515
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
457 519
458 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 522
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 542 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 545 );
546 if (RETVAL)
547 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
485 OUTPUT: 553 OUTPUT:
486 RETVAL 554 RETVAL
487 555
488void 556void
489SDL_GL_SwapBuffers () 557SDL_GL_SwapBuffers ()
565 CODE: 633 CODE:
566#ifndef _WIN32 634#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 636#endif
569 637
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590
591void 638void
592add_font (char *file) 639add_font (char *file)
593 CODE: 640 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
599 642
600void 643void
601load_image_inline (SV *image_) 644load_image_inline (SV *image_)
602 ALIAS: 645 ALIAS:
603 load_image_file = 1 646 load_image_file = 1
645 688
646 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
647 690
648 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
649 692
693 SDL_LockSurface (surface2);
650 EXTEND (SP, 5); 694 EXTEND (SP, 6);
651 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
652 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
653 SDL_LockSurface (surface2);
654 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
655 SDL_UnlockSurface (surface2);
656 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
657 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
658 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
659 702
660 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
661 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
662} 705}
663 706
699 CODE: 742 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 743 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 744#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 746#endif
704 exit (1); 747 _exit (1);
748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
705 753
706MODULE = CFClient PACKAGE = CFClient::Font 754MODULE = CFClient PACKAGE = CFClient::Font
707 755
708CFClient::Font 756CFClient::Font
709new_from_file (SV *class, char *path, int id = 0) 757new_from_file (SV *class, char *path, int id = 0)
727 CODE: 775 CODE:
728 default_font = self; 776 default_font = self;
729 777
730MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFClient PACKAGE = CFClient::Layout
731 779
780void
781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
732CFClient::Layout 785CFClient::Layout
733new (SV *class, int rgba = 0) 786new (SV *class)
734 CODE: 787 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
738 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
739 789
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 790 RETVAL->pl = pango_layout_new (opengl_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 791 RETVAL->r = 1.;
743 RETVAL->g = 1.; 792 RETVAL->g = 1.;
744 RETVAL->b = 1.; 793 RETVAL->b = 1.;
745 RETVAL->a = 1.; 794 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT; 795 RETVAL->base_height = MIN_FONT_HEIGHT;
755DESTROY (CFClient::Layout self) 804DESTROY (CFClient::Layout self)
756 CODE: 805 CODE:
757 g_object_unref (self->pl); 806 g_object_unref (self->pl);
758 Safefree (self); 807 Safefree (self);
759 808
760int
761is_rgba (CFClient::Layout self)
762 CODE:
763 RETVAL = self->rgba;
764 OUTPUT:
765 RETVAL
766
767void 809void
768set_text (CFClient::Layout self, SV *text_) 810set_text (CFClient::Layout self, SV *text_)
769 CODE: 811 CODE:
770{ 812{
771 STRLEN textlen; 813 STRLEN textlen;
782 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
783 825
784 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
785} 827}
786 828
829void
830set_shapes (CFClient::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFClient::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
787SV * 914SV *
788get_text (CFClient::Layout self) 915get_text (CFClient::Layout self)
789 CODE: 916 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
792 OUTPUT: 919 OUTPUT:
793 RETVAL 920 RETVAL
794 921
795void 922void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
860 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
861 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
862} 989}
863 990
864int 991int
992descent (CFClient::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
865xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFClient::Layout self, int x, int y)
866 CODE: 1005 CODE:
867{ 1006{
868 int index, trailing; 1007 int index, trailing;
869 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
884 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
886} 1025}
887 1026
888void 1027void
889render (CFClient::Layout self) 1028render (CFClient::Layout self, float x, float y)
890 PPCODE: 1029 PPCODE:
891{ 1030 pango_opengl_render_layout_subpixel (
892 SV *retval; 1031 self->pl,
893 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a
1034 );
894 1035
895 layout_get_pixel_size (self, &w, &h); 1036MODULE = CFClient PACKAGE = CFClient::Texture
896 1037
897 if (self->rgba) 1038void
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
898 { 1046 {
899 cairo_surface_t *surface; 1047 int nw = minpot (ow);
900 cairo_t *cairo; 1048 int nh = minpot (oh);
901 1049
902 retval = newSV (w * h * 4); 1050 if (nw != ow || nh != oh)
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 { 1051 {
920 uint32_t *p = (uint32_t *)SvPVX (retval); 1052 if (SvOK (data_))
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 { 1053 {
925 uint32_t rgba = *p; 1054 STRLEN datalen;
926 rgba = (rgba >> 24) | (rgba << 8); 1055 char *data = SvPVbyte (data_, datalen);
927#if 0 1056 int bpp = datalen / (ow * oh);
928#ifdef _WIN32 1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934 1058
935 rgba = (rgba & 0xffffff00) | a; 1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
936 } 1067 }
937#endif 1068
938#endif 1069 sv_setiv (w_, nw);
939 rgba = SDL_SwapBE32 (rgba); 1070 sv_setiv (h_, nh);
940 *p++ = rgba;
941 } 1071 }
942 }
943
944 EXTEND (SP, 5);
945 PUSHs (sv_2mortal (newSViv (w)));
946 PUSHs (sv_2mortal (newSViv (h)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 } 1072 }
951 else
952 {
953 FT_Bitmap bitmap;
954
955 retval = newSV (w * h);
956 SvPOK_only (retval);
957 SvCUR_set (retval, w * h);
958
959 bitmap.rows = h;
960 bitmap.width = w;
961 bitmap.pitch = w;
962 bitmap.buffer = (unsigned char*)SvPVX (retval);
963 bitmap.num_grays = 256;
964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
965
966 memset (bitmap.buffer, 0, w * h);
967
968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
969
970 EXTEND (SP, 5);
971 PUSHs (sv_2mortal (newSViv (w)));
972 PUSHs (sv_2mortal (newSViv (h)));
973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 }
977} 1073}
978 1074
979MODULE = CFClient PACKAGE = CFClient::Texture
980
981void 1075void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
983 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
984 ALIAS: 1078 ALIAS:
985 draw_quad_alpha = 1 1079 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1080 draw_quad_alpha_premultiplied = 2
987 CODE: 1081 CODE:
988{ 1082{
989 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1087
995 if (items < 5) 1088 if (items < 5)
996 { 1089 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1092 }
1000 1093
1001 if (ix) 1094 if (ix)
1002 { 1095 {
1003 glEnable (GL_BLEND); 1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1005 glEnable (GL_ALPHA_TEST); 1104 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1105 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1106 }
1008 1107
1009 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1109
1017 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1053DESTROY (CFClient::Map self) 1146DESTROY (CFClient::Map self)
1054 CODE: 1147 CODE:
1055{ 1148{
1056 map_clear (self); 1149 map_clear (self);
1057 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
1058 Safefree (self); 1152 Safefree (self);
1059} 1153}
1060 1154
1061void 1155void
1062clear (CFClient::Map self) 1156clear (CFClient::Map self)
1101 } 1195 }
1102 1196
1103 // somewhat hackish, but for textures that require it, it really 1197 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer. 1198 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name); 1199 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1205}
1109 1206
1110int 1207int
1111ox (CFClient::Map self) 1208ox (CFClient::Map self)
1112 ALIAS: 1209 ALIAS:
1113 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
1114 CODE: 1215 CODE:
1115 switch (ix) 1216 switch (ix)
1116 { 1217 {
1117 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
1118 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
1119 } 1224 }
1120 OUTPUT: 1225 OUTPUT:
1121 RETVAL 1226 RETVAL
1122 1227
1123void 1228void
1157 1262
1158 while (data < data_end) 1263 while (data < data_end)
1159 { 1264 {
1160 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
1161 1266
1162 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
1163 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
1164 1269
1165 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
1166 1271
1167 if (flags & 15) 1272 if (flags & 15)
1168 { 1273 {
1258 OUTPUT: 1363 OUTPUT:
1259 RETVAL 1364 RETVAL
1260 1365
1261void 1366void
1262draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1263 PPCODE: 1368 CODE:
1264{ 1369{
1265 int vx, vy; 1370 int vx, vy;
1266 int x, y, z; 1371 int x, y, z;
1267 int last_name; 1372 int last_name;
1268 mapface face; 1373 mapface face;
1269 int sw4 = (sw + 3) & ~3;
1270 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1271 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1272 1374
1273 memset (darkness, 255, sw4 * sh);
1274 SvPOK_only (darkness_sv);
1275 SvCUR_set (darkness_sv, sw4 * sh);
1276
1277 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1278 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1279 1377
1280 /* 1378 /*
1281 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
1282 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
1283 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1287 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1288 */ 1386 */
1289 1387
1290 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
1291 1389
1390 glEnable (GL_BLEND);
1292 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1293 glEnable (GL_BLEND);
1294 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
1295 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1296 1394
1297 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1298 1396
1306 1404
1307 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
1308 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
1309 { 1407 {
1310 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1311
1312 darkness[y * sw4 + x] = cell->darkness < 0
1313 ? 255 - FOW_DARKNESS
1314 : 255 - cell->darkness;
1315 1409
1316 face = cell->face [z]; 1410 face = cell->face [z];
1317 1411
1318 if (face) 1412 if (face)
1319 { 1413 {
1340 1434
1341 glEnd (); 1435 glEnd ();
1342 1436
1343 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1344 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1345 1533
1346 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1347 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1348 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1349 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1556 const_iv (GL_SCISSOR_TEST), 1744 const_iv (GL_SCISSOR_TEST),
1557 const_iv (GL_DEPTH_TEST), 1745 const_iv (GL_DEPTH_TEST),
1558 const_iv (GL_ALPHA_TEST), 1746 const_iv (GL_ALPHA_TEST),
1559 const_iv (GL_NORMALIZE), 1747 const_iv (GL_NORMALIZE),
1560 const_iv (GL_RESCALE_NORMAL), 1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1561 const_iv (GL_AND), 1751 const_iv (GL_AND),
1562 const_iv (GL_ONE), 1752 const_iv (GL_ONE),
1563 const_iv (GL_ZERO), 1753 const_iv (GL_ZERO),
1564 const_iv (GL_SRC_ALPHA), 1754 const_iv (GL_SRC_ALPHA),
1565 const_iv (GL_SRC_ALPHA_SATURATE), 1755 const_iv (GL_DST_ALPHA),
1566 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1567 const_iv (GL_ONE_MINUS_DST_ALPHA), 1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1568 const_iv (GL_RGB), 1759 const_iv (GL_RGB),
1569 const_iv (GL_RGBA), 1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1570 const_iv (GL_UNSIGNED_BYTE), 1764 const_iv (GL_UNSIGNED_BYTE),
1571 const_iv (GL_UNSIGNED_SHORT), 1765 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT), 1766 const_iv (GL_UNSIGNED_INT),
1573 const_iv (GL_ALPHA), 1767 const_iv (GL_ALPHA),
1574 const_iv (GL_INTENSITY), 1768 const_iv (GL_INTENSITY),
1583 const_iv (GL_TEXTURE_MAG_FILTER), 1777 const_iv (GL_TEXTURE_MAG_FILTER),
1584 const_iv (GL_TEXTURE_MIN_FILTER), 1778 const_iv (GL_TEXTURE_MIN_FILTER),
1585 const_iv (GL_TEXTURE_ENV_MODE), 1779 const_iv (GL_TEXTURE_ENV_MODE),
1586 const_iv (GL_TEXTURE_WRAP_S), 1780 const_iv (GL_TEXTURE_WRAP_S),
1587 const_iv (GL_TEXTURE_WRAP_T), 1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1588 const_iv (GL_CLAMP), 1783 const_iv (GL_CLAMP),
1589 const_iv (GL_REPEAT), 1784 const_iv (GL_CLAMP_TO_EDGE),
1590 const_iv (GL_NEAREST), 1785 const_iv (GL_NEAREST),
1591 const_iv (GL_LINEAR), 1786 const_iv (GL_LINEAR),
1592 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1593 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1594 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1624 1819
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1627} 1822}
1628 1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1629int glGetError () 1845int glGetError ()
1846
1847void glFinish ()
1630 1848
1631void glClear (int mask) 1849void glClear (int mask)
1632 1850
1633void glClearColor (float r, float g, float b, float a = 1.0) 1851void glClearColor (float r, float g, float b, float a = 1.0)
1634 PROTOTYPE: @ 1852 PROTOTYPE: @
1641 1859
1642void glHint (int target, int mode) 1860void glHint (int target, int mode)
1643 1861
1644void glBlendFunc (int sfactor, int dfactor) 1862void glBlendFunc (int sfactor, int dfactor)
1645 1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1646void glDepthMask (int flag) 1868void glDepthMask (int flag)
1647 1869
1648void glLogicOp (int opcode) 1870void glLogicOp (int opcode)
1649 1871
1650void glColorMask (int red, int green, int blue, int alpha) 1872void glColorMask (int red, int green, int blue, int alpha)
1654void glPushMatrix () 1876void glPushMatrix ()
1655 1877
1656void glPopMatrix () 1878void glPopMatrix ()
1657 1879
1658void glLoadIdentity () 1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1659 1885
1660# near_ and far_ are due to microsofts buggy "c" compiler 1886# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662 1888
1663# near_ and far_ are due to microsofts buggy "c" compiler 1889# near_ and far_ are due to microsofts buggy "c" compiler
1683 1909
1684void glEnd () 1910void glEnd ()
1685 1911
1686void glColor (float r, float g, float b, float a = 1.0) 1912void glColor (float r, float g, float b, float a = 1.0)
1687 PROTOTYPE: @ 1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1688 CODE: 1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1689 // microsoft visual "c" rounds instead of truncating... 1923 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255), 1924 glColor4f (r, g, b, a);
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694 1925
1695void glInterleavedArrays (int format, int stride, char *data) 1926void glInterleavedArrays (int format, int stride, char *data)
1696 1927
1697void glDrawElements (int mode, int count, int type, char *indices) 1928void glDrawElements (int mode, int count, int type, char *indices)
1698 1929
1721 1952
1722void glBindTexture (int target, int name) 1953void glBindTexture (int target, int name)
1723 1954
1724void glConvolutionParameter (int target, int pname, float params) 1955void glConvolutionParameter (int target, int pname, float params)
1725 CODE: 1956 CODE:
1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1727 1959
1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE: 1961 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1962 if (gl.ConvolutionFilter2D)
1731 (target, internalformat, width, height, format, type, data)); 1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1732 1964
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE: 1966 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1967 if (gl.SeparableFilter2D)
1736 (target, internalformat, width, height, format, type, row, column)); 1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1737 1969
1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739 1971
1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741 1973

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