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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.95 by root, Wed May 24 01:46:53 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
63typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
64 70
65typedef PangoFontDescription *CFClient__Font; 71typedef PangoFontDescription *CFClient__Font;
66 72
67typedef struct cf_layout { 73typedef struct cf_layout {
68 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
69 int base_height; 77 int base_height;
70 CFClient__Font font; 78 CFClient__Font font;
71} *CFClient__Layout; 79} *CFClient__Layout;
72 80
73static CFClient__Font default_font; 81static CFClient__Font default_font;
74static PangoContext *context; 82static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 84
77static void 85static void
78substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
79{ 87{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
82} 94}
83 95
84static void 96static void
85layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
86{ 98{
98static void 110static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 112{
101 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
102 114
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 115 if (!*w) *w = 1;
105 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
106} 119}
107 120
108typedef uint16_t mapface; 121typedef uint16_t mapface;
109 122
110typedef struct { 123typedef struct {
258 } 271 }
259 } 272 }
260} 273}
261 274
262static void 275static void
263music_finished () 276music_finished (void)
264{ 277{
265 SDL_UserEvent ev; 278 SDL_UserEvent ev;
266 279
267 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
268 ev.code = 0; 281 ev.code = 0;
269 ev.data1 = 0; 282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 296 ev.data2 = 0;
271 297
272 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
273} 299}
274 300
385# undef const_iv 411# undef const_iv
386 }; 412 };
387 413
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
390 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
391 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
394} 429}
395 430
396int 431int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 433
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 455
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 457
422 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 460
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 470
435 ++m; 471 ++m;
436 } 472 }
437} 473}
438 474
475char *
476SDL_GetError ()
477
439int 478int
440SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 480 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
446 OUTPUT: 485 OUTPUT:
447 RETVAL 486 RETVAL
448 487
449void 488void
450SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
451 493
452void 494void
453SDL_PollEvent () 495SDL_PollEvent ()
454 PPCODE: 496 PPCODE:
455{ 497{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 518 break;
477 519
478 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 528 break;
485 529
486 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
493 } 545 }
494 546
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 } 548 }
497} 549}
498 550
499int 551int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 553 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
503 556
504void 557void
505Mix_CloseAudio () 558Mix_CloseAudio ()
506 559
507int 560int
513#ifndef _WIN32 566#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 568#endif
516 569
517char * 570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
518gl_version () 578gl_version ()
519 CODE: 579 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION); 580 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT: 581 OUTPUT:
522 RETVAL 582 RETVAL
530 590
531void 591void
532add_font (char *file) 592add_font (char *file)
533 CODE: 593 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
535 599
536void 600void
537load_image_inline (SV *image_) 601load_image_inline (SV *image_)
538 ALIAS: 602 ALIAS:
539 load_image_file = 1 603 load_image_file = 1
623} 687}
624 688
625void 689void
626error (char *message) 690error (char *message)
627 CODE: 691 CODE:
692 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 693#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 694 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 695#endif
633 696
634void 697void
635fatal (char *message) 698fatal (char *message)
636 CODE: 699 CODE:
700 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 701#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 703#endif
642 exit (1); 704 exit (1);
643 705
644MODULE = CFClient PACKAGE = CFClient::Font 706MODULE = CFClient PACKAGE = CFClient::Font
645 707
666 default_font = self; 728 default_font = self;
667 729
668MODULE = CFClient PACKAGE = CFClient::Layout 730MODULE = CFClient PACKAGE = CFClient::Layout
669 731
670CFClient::Layout 732CFClient::Layout
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 733new (SV *class, int rgba = 0)
672 CODE: 734 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
673 New (0, RETVAL, 1, struct cf_layout); 738 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context); 739
675 RETVAL->base_height = base_height; 740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.;
743 RETVAL->g = 1.;
744 RETVAL->b = 1.;
745 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 747 RETVAL->font = 0;
748
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 749 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 750 layout_update_font (RETVAL);
679 OUTPUT: 751 OUTPUT:
680 RETVAL 752 RETVAL
681 753
682void 754void
683DESTROY (CFClient::Layout self) 755DESTROY (CFClient::Layout self)
684 CODE: 756 CODE:
685 g_object_unref (self->pl); 757 g_object_unref (self->pl);
686 Safefree (self); 758 Safefree (self);
687 759
760int
761is_rgba (CFClient::Layout self)
762 CODE:
763 RETVAL = self->rgba;
764 OUTPUT:
765 RETVAL
766
688void 767void
689set_text (CFClient::Layout self, SV *text_) 768set_text (CFClient::Layout self, SV *text_)
690 CODE: 769 CODE:
691{ 770{
692 STRLEN textlen; 771 STRLEN textlen;
710 CODE: 789 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 791 SvUTF8_on (RETVAL);
713 OUTPUT: 792 OUTPUT:
714 RETVAL 793 RETVAL
794
795void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
797 CODE:
798 self->r = r;
799 self->g = g;
800 self->b = b;
801 self->a = a;
715 802
716void 803void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 804set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE: 805 CODE:
719 if (self->font != font) 806 if (self->font != font)
735set_width (CFClient::Layout self, int max_width = -1) 822set_width (CFClient::Layout self, int max_width = -1)
736 CODE: 823 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 825
739void 826void
827set_indent (CFClient::Layout self, int indent)
828 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830
831void
832set_spacing (CFClient::Layout self, int spacing)
833 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835
836void
837set_ellipsise (CFClient::Layout self, int ellipsise)
838 CODE:
839 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE
844 );
845
846void
847set_single_paragraph_mode (CFClient::Layout self, int spm)
848 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850
851void
740size (CFClient::Layout self) 852size (CFClient::Layout self)
741 PPCODE: 853 PPCODE:
742{ 854{
743 int w, h; 855 int w, h;
744 856
777render (CFClient::Layout self) 889render (CFClient::Layout self)
778 PPCODE: 890 PPCODE:
779{ 891{
780 SV *retval; 892 SV *retval;
781 int w, h; 893 int w, h;
782 FT_Bitmap bitmap;
783 894
784 layout_get_pixel_size (self, &w, &h); 895 layout_get_pixel_size (self, &w, &h);
785 896
897 if (self->rgba)
898 {
899 cairo_surface_t *surface;
900 cairo_t *cairo;
901
902 retval = newSV (w * h * 4);
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 {
920 uint32_t *p = (uint32_t *)SvPVX (retval);
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 {
925 uint32_t rgba = *p;
926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
939 rgba = SDL_SwapBE32 (rgba);
940 *p++ = rgba;
941 }
942 }
943
944 EXTEND (SP, 5);
945 PUSHs (sv_2mortal (newSViv (w)));
946 PUSHs (sv_2mortal (newSViv (h)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 }
951 else
952 {
953 FT_Bitmap bitmap;
954
786 retval = newSV (w * h); 955 retval = newSV (w * h);
787 SvPOK_only (retval); 956 SvPOK_only (retval);
788 SvCUR_set (retval, w * h); 957 SvCUR_set (retval, w * h);
789 958
790 bitmap.rows = h; 959 bitmap.rows = h;
791 bitmap.width = w; 960 bitmap.width = w;
792 bitmap.pitch = w; 961 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 962 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256; 963 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 965
797 memset (bitmap.buffer, 0, w * h); 966 memset (bitmap.buffer, 0, w * h);
798 967
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800 969
801 EXTEND (SP, 3); 970 EXTEND (SP, 5);
802 PUSHs (sv_2mortal (newSViv (w))); 971 PUSHs (sv_2mortal (newSViv (w)));
803 PUSHs (sv_2mortal (newSViv (h))); 972 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval)); 973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 }
805} 977}
806 978
807MODULE = CFClient PACKAGE = CFClient::Texture 979MODULE = CFClient PACKAGE = CFClient::Texture
808 980
809void 981void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 982draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
811 PROTOTYPE: $$$;$$ 983 PROTOTYPE: $$$;$$
984 ALIAS:
985 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2
812 CODE: 987 CODE:
813{ 988{
814 HV *hv = (HV *)SvRV (self); 989 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 990 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 991 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
821 { 996 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 999 }
825 1000
1001 if (ix)
1002 {
1003 glEnable (GL_BLEND);
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
826 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
1010
827 if (wrap_mode) { 1011 if (wrap_mode)
1012 {
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 } 1015 }
1016
831 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1022 glEnd ();
1023
1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND);
1028 }
837} 1029}
838 1030
839MODULE = CFClient PACKAGE = CFClient::Map 1031MODULE = CFClient PACKAGE = CFClient::Map
840 1032
841CFClient::Map 1033CFClient::Map
905 tex->r = r; 1097 tex->r = r;
906 tex->g = g; 1098 tex->g = g;
907 tex->b = b; 1099 tex->b = b;
908 tex->a = a; 1100 tex->a = a;
909 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
910} 1108}
911 1109
912int 1110int
913ox (CFClient::Map self) 1111ox (CFClient::Map self)
914 ALIAS: 1112 ALIAS:
1352 const_iv (GL_COLOR_MATERIAL), 1550 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1551 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1552 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1553 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1554 const_iv (GL_BLEND),
1555 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1556 const_iv (GL_SCISSOR_TEST),
1557 const_iv (GL_DEPTH_TEST),
1558 const_iv (GL_ALPHA_TEST),
1559 const_iv (GL_NORMALIZE),
1560 const_iv (GL_RESCALE_NORMAL),
1358 const_iv (GL_AND), 1561 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1562 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1563 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1564 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1565 const_iv (GL_SRC_ALPHA_SATURATE),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1566 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1567 const_iv (GL_ONE_MINUS_DST_ALPHA),
1365 const_iv (GL_RGB), 1568 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1569 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE), 1570 const_iv (GL_UNSIGNED_BYTE),
1571 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1573 const_iv (GL_ALPHA),
1574 const_iv (GL_INTENSITY),
1575 const_iv (GL_LUMINANCE),
1576 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1577 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1578 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1579 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1580 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1581 const_iv (GL_TEXTURE_2D),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1598 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1605 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1622# undef const_iv
1406 }; 1623 };
1407 1624
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424 1641
1425void glHint (int target, int mode) 1642void glHint (int target, int mode)
1426 1643
1427void glBlendFunc (int sfactor, int dfactor) 1644void glBlendFunc (int sfactor, int dfactor)
1428 1645
1646void glDepthMask (int flag)
1647
1429void glLogicOp (int opcode) 1648void glLogicOp (int opcode)
1430 1649
1431void glColorMask (int red, int green, int blue, int alpha) 1650void glColorMask (int red, int green, int blue, int alpha)
1432 1651
1433void glMatrixMode (int mode) 1652void glMatrixMode (int mode)
1436 1655
1437void glPopMatrix () 1656void glPopMatrix ()
1438 1657
1439void glLoadIdentity () 1658void glLoadIdentity ()
1440 1659
1441# near and far are due to microsofts buggy c compiler 1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662
1663# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1664void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1665
1444void glViewport (int x, int y, int width, int height) 1666void glViewport (int x, int y, int width, int height)
1445 1667
1446void glScissor (int x, int y, int width, int height) 1668void glScissor (int x, int y, int width, int height)
1462void glEnd () 1684void glEnd ()
1463 1685
1464void glColor (float r, float g, float b, float a = 1.0) 1686void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1687 PROTOTYPE: @
1466 CODE: 1688 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1689 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255),
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694
1695void glInterleavedArrays (int format, int stride, char *data)
1696
1697void glDrawElements (int mode, int count, int type, char *indices)
1698
1699# 1.2 void glDrawRangeElements (int mode, int start, int end
1700
1701void glRasterPos (float x, float y, float z = 0.)
1702 CODE:
1703 glRasterPos3f (0, 0, z);
1704 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1705
1469void glVertex (float x, float y, float z = 0.) 1706void glVertex (float x, float y, float z = 0.)
1470 CODE: 1707 CODE:
1471 glVertex3f (x, y, z); 1708 glVertex3f (x, y, z);
1472 1709
1500 1737
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1739
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1741
1505void glRasterPos (int x, int y) 1742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1743
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1744void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1745
1511int glGenTexture () 1746int glGenTexture ()
1512 CODE: 1747 CODE:
1539 1774
1540void glEndList () 1775void glEndList ()
1541 1776
1542void glCallList (int list) 1777void glCallList (int list)
1543 1778
1779

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