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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.95 by root, Wed May 24 01:46:53 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
12 15
13#include <SDL.h> 16#include <SDL.h>
14#include <SDL_endian.h> 17#include <SDL_endian.h>
81 84
82static void 85static void
83substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
84{ 87{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
87} 94}
88 95
89static void 96static void
90layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
91{ 98{
404# undef const_iv 411# undef const_iv
405 }; 412 };
406 413
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
409 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
410 ft2_fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413 426
414 cairo_fontmap = pango_cairo_font_map_get_default (); 427 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 429}
417 430
418int 431int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
420 433
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 455
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
443 457
444 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 460
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 470
457 ++m; 471 ++m;
458 } 472 }
459} 473}
460 474
475char *
476SDL_GetError ()
477
461int 478int
462SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 480 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
468 OUTPUT: 485 OUTPUT:
469 RETVAL 486 RETVAL
470 487
471void 488void
472SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
473 493
474void 494void
475SDL_PollEvent () 495SDL_PollEvent ()
476 PPCODE: 496 PPCODE:
477{ 497{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 518 break;
499 519
500 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 528 break;
507 529
508 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 538 break;
542#ifndef _WIN32 566#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 568#endif
545 569
546char * 570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
547gl_version () 578gl_version ()
548 CODE: 579 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 580 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT: 581 OUTPUT:
551 RETVAL 582 RETVAL
559 590
560void 591void
561add_font (char *file) 592add_font (char *file)
562 CODE: 593 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
564 599
565void 600void
566load_image_inline (SV *image_) 601load_image_inline (SV *image_)
567 ALIAS: 602 ALIAS:
568 load_image_file = 1 603 load_image_file = 1
652} 687}
653 688
654void 689void
655error (char *message) 690error (char *message)
656 CODE: 691 CODE:
692 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 693#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 694 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 695#endif
662 696
663void 697void
664fatal (char *message) 698fatal (char *message)
665 CODE: 699 CODE:
700 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 701#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 703#endif
671 exit (1); 704 exit (1);
672 705
673MODULE = CFClient PACKAGE = CFClient::Font 706MODULE = CFClient PACKAGE = CFClient::Font
674 707
697MODULE = CFClient PACKAGE = CFClient::Layout 730MODULE = CFClient PACKAGE = CFClient::Layout
698 731
699CFClient::Layout 732CFClient::Layout
700new (SV *class, int rgba = 0) 733new (SV *class, int rgba = 0)
701 CODE: 734 CODE:
735#if _WIN32
736 rgba = 0;//D
737#endif
702 New (0, RETVAL, 1, struct cf_layout); 738 New (0, RETVAL, 1, struct cf_layout);
703 739
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
705 RETVAL->rgba = rgba; 741 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 742 RETVAL->r = 1.;
786set_width (CFClient::Layout self, int max_width = -1) 822set_width (CFClient::Layout self, int max_width = -1)
787 CODE: 823 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 825
790void 826void
827set_indent (CFClient::Layout self, int indent)
828 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830
831void
832set_spacing (CFClient::Layout self, int spacing)
833 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835
836void
837set_ellipsise (CFClient::Layout self, int ellipsise)
838 CODE:
839 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE
844 );
845
846void
847set_single_paragraph_mode (CFClient::Layout self, int spm)
848 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850
851void
791size (CFClient::Layout self) 852size (CFClient::Layout self)
792 PPCODE: 853 PPCODE:
793{ 854{
794 int w, h; 855 int w, h;
795 856
861 922
862 while (p < e) 923 while (p < e)
863 { 924 {
864 uint32_t rgba = *p; 925 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8); 926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
866 rgba = SDL_SwapBE32 (rgba); 939 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba; 940 *p++ = rgba;
868 } 941 }
869 } 942 }
870 943
927 1000
928 if (ix) 1001 if (ix)
929 { 1002 {
930 glEnable (GL_BLEND); 1003 glEnable (GL_BLEND);
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1007 }
933 1008
934 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
935 1010
936 if (wrap_mode) 1011 if (wrap_mode)
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1022 glEnd ();
948 1023
949 if (ix) 1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1027 glDisable (GL_BLEND);
1028 }
951} 1029}
952 1030
953MODULE = CFClient PACKAGE = CFClient::Map 1031MODULE = CFClient PACKAGE = CFClient::Map
954 1032
955CFClient::Map 1033CFClient::Map
1019 tex->r = r; 1097 tex->r = r;
1020 tex->g = g; 1098 tex->g = g;
1021 tex->b = b; 1099 tex->b = b;
1022 tex->a = a; 1100 tex->a = a;
1023 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1024} 1108}
1025 1109
1026int 1110int
1027ox (CFClient::Map self) 1111ox (CFClient::Map self)
1028 ALIAS: 1112 ALIAS:
1466 const_iv (GL_COLOR_MATERIAL), 1550 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1551 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1552 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1553 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1554 const_iv (GL_BLEND),
1555 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1556 const_iv (GL_SCISSOR_TEST),
1557 const_iv (GL_DEPTH_TEST),
1558 const_iv (GL_ALPHA_TEST),
1559 const_iv (GL_NORMALIZE),
1560 const_iv (GL_RESCALE_NORMAL),
1472 const_iv (GL_AND), 1561 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1562 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1563 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1564 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1565 const_iv (GL_SRC_ALPHA_SATURATE),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1566 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1567 const_iv (GL_ONE_MINUS_DST_ALPHA),
1479 const_iv (GL_RGB), 1568 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1569 const_iv (GL_RGBA),
1481 const_iv (GL_UNSIGNED_BYTE), 1570 const_iv (GL_UNSIGNED_BYTE),
1571 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1573 const_iv (GL_ALPHA),
1574 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1575 const_iv (GL_LUMINANCE),
1576 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1577 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1578 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1579 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1580 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1581 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1598 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1605 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1622# undef const_iv
1521 }; 1623 };
1522 1624
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1539 1641
1540void glHint (int target, int mode) 1642void glHint (int target, int mode)
1541 1643
1542void glBlendFunc (int sfactor, int dfactor) 1644void glBlendFunc (int sfactor, int dfactor)
1543 1645
1646void glDepthMask (int flag)
1647
1544void glLogicOp (int opcode) 1648void glLogicOp (int opcode)
1545 1649
1546void glColorMask (int red, int green, int blue, int alpha) 1650void glColorMask (int red, int green, int blue, int alpha)
1547 1651
1548void glMatrixMode (int mode) 1652void glMatrixMode (int mode)
1551 1655
1552void glPopMatrix () 1656void glPopMatrix ()
1553 1657
1554void glLoadIdentity () 1658void glLoadIdentity ()
1555 1659
1556# near and far are due to microsofts buggy c compiler 1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662
1663# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1664void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1665
1559void glViewport (int x, int y, int width, int height) 1666void glViewport (int x, int y, int width, int height)
1560 1667
1561void glScissor (int x, int y, int width, int height) 1668void glScissor (int x, int y, int width, int height)
1577void glEnd () 1684void glEnd ()
1578 1685
1579void glColor (float r, float g, float b, float a = 1.0) 1686void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1687 PROTOTYPE: @
1581 CODE: 1688 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1689 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255),
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694
1695void glInterleavedArrays (int format, int stride, char *data)
1696
1697void glDrawElements (int mode, int count, int type, char *indices)
1698
1699# 1.2 void glDrawRangeElements (int mode, int start, int end
1700
1701void glRasterPos (float x, float y, float z = 0.)
1702 CODE:
1703 glRasterPos3f (0, 0, z);
1704 glBitmap (0, 0, 0, 0, x, y, 0);
1583 1705
1584void glVertex (float x, float y, float z = 0.) 1706void glVertex (float x, float y, float z = 0.)
1585 CODE: 1707 CODE:
1586 glVertex3f (x, y, z); 1708 glVertex3f (x, y, z);
1587 1709
1615 1737
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 1739
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 1741
1620void glRasterPos (int x, int y) 1742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 1743
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1744void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 1745
1626int glGenTexture () 1746int glGenTexture ()
1627 CODE: 1747 CODE:
1654 1774
1655void glEndList () 1775void glEndList ()
1656 1776
1657void glCallList (int list) 1777void glCallList (int list)
1658 1778
1779

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