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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.25 by root, Wed Apr 12 21:20:42 2006 UTC vs.
Revision 1.97 by root, Fri May 26 18:28:23 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
21
22#include <glib/gmacros.h>
11 23
12#include <pango/pango.h> 24#include <pango/pango.h>
13#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
14#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
15 28
29#ifndef _WIN32
16#include <sys/types.h> 30# include <sys/types.h>
17#include <sys/socket.h> 31# include <sys/socket.h>
18#include <netinet/in.h> 32# include <netinet/in.h>
19#include <netinet/tcp.h> 33# include <netinet/tcp.h>
34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
20 43
21static PangoContext *context; 44#include "glext.h"
22static PangoFontMap *fontmap; 45
46#define FOW_DARKNESS 32
47
48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512
50
51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
23 72
24typedef struct cf_layout { 73typedef struct cf_layout {
25 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
26 int base_height; 77 int base_height;
78 CFClient__Font font;
27} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
28 84
29static void 85static void
30substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
31{ 87{
32 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
33 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
34} 94}
35 95
36static void 96static void
37layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
38{ 98{
39 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
40 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
41 */ 101 */
42 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
43 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
44} 108}
45 109
46static void 110static void
47layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
48{ 112{
49 layout_update (self);
50
51 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
52 114
53 *w = (*w + 3) & ~3;
54 if (!*w) *w = 1; 115 if (!*w) *w = 1;
55 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
119}
120
121typedef uint16_t mapface;
122
123typedef struct {
124 GLint name;
125 int w, h;
126 float s, t;
127 uint8_t r, g, b, a;
128} maptex;
129
130typedef struct {
131 int16_t darkness;
132 mapface face[3];
133} mapcell;
134
135typedef struct {
136 int32_t c0, c1;
137 mapcell *col;
138} maprow;
139
140typedef struct map {
141 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */
143 int faces;
144 mapface *face;
145
146 int texs;
147 maptex *tex;
148
149 int32_t rows;
150 maprow *row;
151} *CFClient__Map;
152
153static char *
154prepend (char *ptr, int sze, int inc)
155{
156 char *p;
157
158 New (0, p, sze + inc, char);
159 Zero (p, inc, char);
160 Move (ptr, p + inc, sze, char);
161 Safefree (ptr);
162
163 return p;
164}
165
166static char *
167append (char *ptr, int sze, int inc)
168{
169 Renew (ptr, sze + inc, char);
170 Zero (ptr + sze, inc, char);
171
172 return ptr;
173}
174
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177
178static maprow *
179map_get_row (CFClient__Map self, int y)
180{
181 if (0 > y)
182 {
183 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend);
185
186 self->rows += extend;
187 self->y += extend;
188 y += extend;
189 }
190 else if (y >= self->rows)
191 {
192 int extend = y - self->rows + MAP_EXTEND_Y;
193 Append (maprow, self->row, self->rows, extend);
194 self->rows += extend;
195 }
196
197 return self->row + y;
198}
199
200static mapcell *
201row_get_cell (maprow *row, int x)
202{
203 if (!row->col)
204 {
205 Newz (0, row->col, MAP_EXTEND_X, mapcell);
206 row->c0 = x - MAP_EXTEND_X / 4;
207 row->c1 = row->c0 + MAP_EXTEND_X;
208 }
209
210 if (row->c0 > x)
211 {
212 int extend = row->c0 - x + MAP_EXTEND_X;
213 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214 row->c0 -= extend;
215 }
216 else if (x >= row->c1)
217 {
218 int extend = x - row->c1 + MAP_EXTEND_X;
219 Append (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c1 += extend;
221 }
222
223 return row->col + (x - row->c0);
224}
225
226static mapcell *
227map_get_cell (CFClient__Map self, int x, int y)
228{
229 return row_get_cell (map_get_row (self, y), x);
230}
231
232static void
233map_clear (CFClient__Map self)
234{
235 int r;
236
237 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col);
239
240 Safefree (self->row);
241
242 self->x = 0;
243 self->y = 0;
244 self->ox = 0;
245 self->oy = 0;
246 self->row = 0;
247 self->rows = 0;
248}
249
250static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
252{
253 int x, y;
254 maprow *row;
255
256 for (y = y0; y < y0 + h; y++)
257 if (y >= 0)
258 {
259 if (y >= self->rows)
260 break;
261
262 row = self->row + y;
263
264 for (x = x0; x < x0 + w; x++)
265 if (x >= row->c0)
266 {
267 if (x >= row->c1)
268 break;
269
270 row->col[x - row->c0].darkness = -1;
271 }
272 }
273}
274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
56} 299}
57 300
58MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
59 302
60PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
61 304
62BOOT: 305BOOT:
63{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
64 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
65 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
66 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
67} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475char *
476SDL_GetError ()
477
478int
479SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE:
481 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485 OUTPUT:
486 RETVAL
487
488void
489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
493
494void
495SDL_PollEvent ()
496 PPCODE:
497{
498 SDL_Event ev;
499
500 while (SDL_PollEvent (&ev))
501 {
502 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
505 switch (ev.type)
506 {
507 case SDL_KEYDOWN:
508 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break;
514
515 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break;
519
520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528 break;
529
530 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
545 }
546
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548 }
549}
550
551int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 POSTCALL:
554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
556
557void
558Mix_CloseAudio ()
559
560int
561Mix_AllocateChannels (int numchans = -1)
68 562
69void 563void
70lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
71 CODE: 565 CODE:
566#ifndef _WIN32
72 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
73 568#endif
74char *
75gl_version ()
76 CODE:
77 RETVAL = (char *)glGetString (GL_VERSION);
78 OUTPUT:
79 RETVAL
80
81char *
82gl_extensions ()
83 CODE:
84 RETVAL = (char *)glGetString (GL_EXTENSIONS);
85 OUTPUT:
86 RETVAL
87 569
88void 570void
89add_font (char *file) 571add_font (char *file)
90 CODE: 572 CODE:
91 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
92 574#ifdef _WIN32
93void 575 // cairo... sigh... requires win2000
94set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
95 CODE: 577#endif
96{
97 int count;
98 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
99 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
100 FcPatternDestroy (pattern);
101 pango_context_set_font_description (context, font);
102}
103 578
104void 579void
105load_image_inline (SV *image_) 580load_image_inline (SV *image_)
106 ALIAS: 581 ALIAS:
107 load_image_file = 1 582 load_image_file = 1
114 SDL_RWops *rw = ix 589 SDL_RWops *rw = ix
115 ? SDL_RWFromFile (image, "r") 590 ? SDL_RWFromFile (image, "r")
116 : SDL_RWFromConstMem (image, image_len); 591 : SDL_RWFromConstMem (image, image_len);
117 592
118 if (!rw) 593 if (!rw)
119 croak ("load_image: unable to open file"); 594 croak ("load_image: %s", SDL_GetError ());
120 595
121 surface = IMG_Load_RW (rw, 1); 596 surface = IMG_Load_RW (rw, 1);
122 if (!surface) 597 if (!surface)
123 croak ("load_image: unable to read file"); 598 croak ("load_image: %s", SDL_GetError ());
124 599
125 fmt.palette = NULL; 600 fmt.palette = NULL;
126 fmt.BitsPerPixel = 32; 601 fmt.BitsPerPixel = 32;
127 fmt.BytesPerPixel = 4; 602 fmt.BytesPerPixel = 4;
603#if SDL_BYTEORDER == SDL_LIL_ENDIAN
128 fmt.Rmask = 0x000000ff; 604 fmt.Rmask = 0x000000ff;
129 fmt.Gmask = 0x0000ff00; 605 fmt.Gmask = 0x0000ff00;
130 fmt.Bmask = 0x00ff0000; 606 fmt.Bmask = 0x00ff0000;
131 fmt.Amask = 0xff000000; 607 fmt.Amask = 0xff000000;
608#else
609 fmt.Rmask = 0xff000000;
610 fmt.Gmask = 0x00ff0000;
611 fmt.Bmask = 0x0000ff00;
612 fmt.Amask = 0x000000ff;
613#endif
132 fmt.Rloss = 0; 614 fmt.Rloss = 0;
133 fmt.Gloss = 0; 615 fmt.Gloss = 0;
134 fmt.Bloss = 0; 616 fmt.Bloss = 0;
135 fmt.Aloss = 0; 617 fmt.Aloss = 0;
136 fmt.Rshift = 0; 618 fmt.Rshift = 0;
140 fmt.colorkey = 0; 622 fmt.colorkey = 0;
141 fmt.alpha = 0; 623 fmt.alpha = 0;
142 624
143 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
144 626
627 assert (surface2->pitch == surface2->w * 4);
628
145 EXTEND (SP, 5); 629 EXTEND (SP, 5);
146 PUSHs (sv_2mortal (newSViv (surface2->w))); 630 PUSHs (sv_2mortal (newSViv (surface2->w)));
147 PUSHs (sv_2mortal (newSViv (surface2->h))); 631 PUSHs (sv_2mortal (newSViv (surface2->h)));
148 SDL_LockSurface (surface2); 632 SDL_LockSurface (surface2);
149 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
150 SDL_UnlockSurface (surface2); 634 SDL_UnlockSurface (surface2);
151 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
152 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 636 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
153 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
154 638
155 SDL_FreeSurface (surface); 639 SDL_FreeSurface (surface);
156 SDL_FreeSurface (surface2); 640 SDL_FreeSurface (surface2);
157} 641}
158 642
159void 643void
644average (int x, int y, uint32_t *data)
645 PPCODE:
646{
647 uint32_t r = 0, g = 0, b = 0, a = 0;
648
649 x = y = x * y;
650
651 while (x--)
652 {
653 uint32_t p = *data++;
654
655 r += (p ) & 255;
656 g += (p >> 8) & 255;
657 b += (p >> 16) & 255;
658 a += (p >> 24) & 255;
659 }
660
661 EXTEND (SP, 4);
662 PUSHs (sv_2mortal (newSViv (r / y)));
663 PUSHs (sv_2mortal (newSViv (g / y)));
664 PUSHs (sv_2mortal (newSViv (b / y)));
665 PUSHs (sv_2mortal (newSViv (a / y)));
666}
667
668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
160fatal (char *message) 677fatal (char *message)
161 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
162#ifdef WIN32 680#ifdef _WIN32
163 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
164#else
165 fprintf (stderr, "%s\n", message);
166#endif 682#endif
167 exit (1); 683 exit (1);
168 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
169MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
170 710
171CFClient::Layout 711CFClient::Layout
172new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
173 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
174 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
175 RETVAL->base_height = base_height; 718
176 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
177 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
178 OUTPUT: 730 OUTPUT:
179 RETVAL 731 RETVAL
180 732
181void 733void
182DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
183 CODE: 735 CODE:
184 g_object_unref (self->pl); 736 g_object_unref (self->pl);
185 Safefree (self); 737 Safefree (self);
186 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
187void 746void
188set_markup (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
189 CODE: 748 CODE:
190{ 749{
191 STRLEN textlen; 750 STRLEN textlen;
192 char *text = SvPVutf8 (text_, textlen); 751 char *text = SvPVutf8 (text_, textlen);
193 752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
194 pango_layout_set_markup (self->pl, text, textlen); 763 pango_layout_set_markup (self->pl, text, textlen);
195} 764}
196 765
766SV *
767get_text (CFClient::Layout self)
768 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL);
771 OUTPUT:
772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
197void 791void
198set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
199 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
200 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
201 799
202void 800void
203set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
204 CODE: 802 CODE:
205 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
206 829
207void 830void
208size (CFClient::Layout self) 831size (CFClient::Layout self)
209 PPCODE: 832 PPCODE:
210{ 833{
211 int w, h; 834 int w, h;
212 835
213 layout_update (self);
214 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
215 837
216 EXTEND (SP, 2); 838 EXTEND (SP, 2);
217 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
218 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
221int 843int
222xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
223 CODE: 845 CODE:
224{ 846{
225 int index, trailing; 847 int index, trailing;
226
227 layout_update (self);
228 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
229
230 RETVAL = index; 849 RETVAL = index;
231} 850}
232 OUTPUT: 851 OUTPUT:
233 RETVAL 852 RETVAL
234 853
235void 854void
236cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
237 PPCODE: 856 PPCODE:
238{ 857{
239 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
240 layout_update (self);
241 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860
242 EXTEND (SP, 3); 861 EXTEND (SP, 3);
243 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
244 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
245 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
246} 865}
249render (CFClient::Layout self) 868render (CFClient::Layout self)
250 PPCODE: 869 PPCODE:
251{ 870{
252 SV *retval; 871 SV *retval;
253 int w, h; 872 int w, h;
254 FT_Bitmap bitmap;
255 873
256 layout_update (self);
257 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
258 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
259 retval = newSV (w * h); 934 retval = newSV (w * h);
260 SvPOK_only (retval); 935 SvPOK_only (retval);
261 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
262 937
263 bitmap.rows = h; 938 bitmap.rows = h;
264 bitmap.width = w; 939 bitmap.width = w;
265 bitmap.pitch = w; 940 bitmap.pitch = w;
266 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
267 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
268 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
269 944
270 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
271 946
272 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
273 948
274 EXTEND (SP, 3); 949 EXTEND (SP, 5);
275 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
276 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
277 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
278} 956}
279 957
280MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
281 959
282void 960void
283draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
284 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
285 CODE: 966 CODE:
286{ 967{
287 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
288 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
289 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
290 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
972 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
291 973
292 if (items < 5) 974 if (items < 5)
293 { 975 {
294 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 976 w = SvNV (*hv_fetch (hv, "w", 1, 1));
295 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 977 h = SvNV (*hv_fetch (hv, "h", 1, 1));
296 } 978 }
297 979
980 if (ix)
981 {
982 glEnable (GL_BLEND);
983 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
984 glEnable (GL_ALPHA_TEST);
985 glAlphaFunc (GL_GREATER, 0.01f);
986 }
987
298 glBindTexture (GL_TEXTURE_2D, name); 988 glBindTexture (GL_TEXTURE_2D, name);
989
990 if (wrap_mode)
991 {
992 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
993 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
994 }
995
299 glBegin (GL_QUADS); 996 glBegin (GL_QUADS);
300 glTexCoord2d (0, 0); glVertex2d (x , y ); 997 glTexCoord2f (0, 0); glVertex2f (x , y );
301 glTexCoord2d (0, t); glVertex2d (x , y + h); 998 glTexCoord2f (0, t); glVertex2f (x , y + h);
302 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 999 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
303 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1000 glTexCoord2f (s, 0); glVertex2f (x + w, y );
304 glEnd (); 1001 glEnd ();
1002
1003 if (ix)
1004 {
1005 glDisable (GL_ALPHA_TEST);
1006 glDisable (GL_BLEND);
1007 }
305} 1008}
1009
1010MODULE = CFClient PACKAGE = CFClient::Map
1011
1012CFClient::Map
1013new (SV *class, int map_width, int map_height)
1014 CODE:
1015 New (0, RETVAL, 1, struct map);
1016 RETVAL->x = 0;
1017 RETVAL->y = 0;
1018 RETVAL->w = map_width;
1019 RETVAL->h = map_height;
1020 RETVAL->ox = 0;
1021 RETVAL->oy = 0;
1022 RETVAL->faces = 8192;
1023 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1024 RETVAL->texs = 8192;
1025 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1026 RETVAL->rows = 0;
1027 RETVAL->row = 0;
1028 OUTPUT:
1029 RETVAL
1030
1031void
1032DESTROY (CFClient::Map self)
1033 CODE:
1034{
1035 map_clear (self);
1036 Safefree (self->face);
1037 Safefree (self);
1038}
1039
1040void
1041clear (CFClient::Map self)
1042 CODE:
1043 map_clear (self);
1044
1045void
1046set_face (CFClient::Map self, int face, int texid)
1047 CODE:
1048{
1049 while (self->faces <= face)
1050 {
1051 Append (mapface, self->face, self->faces, self->faces);
1052 self->faces *= 2;
1053 }
1054
1055 self->face [face] = texid;
1056}
1057
1058void
1059set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1060 CODE:
1061{
1062 while (self->texs <= texid)
1063 {
1064 Append (maptex, self->tex, self->texs, self->texs);
1065 self->texs *= 2;
1066 }
1067
1068 {
1069 maptex *tex = self->tex + texid;
1070
1071 tex->name = name;
1072 tex->w = w;
1073 tex->h = h;
1074 tex->s = s;
1075 tex->t = t;
1076 tex->r = r;
1077 tex->g = g;
1078 tex->b = b;
1079 tex->a = a;
1080 }
1081
1082 // somewhat hackish, but for textures that require it, it really
1083 // improves the look, and most others don't suffer.
1084 glBindTexture (GL_TEXTURE_2D, name);
1085 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1086 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1087}
1088
1089int
1090ox (CFClient::Map self)
1091 ALIAS:
1092 oy = 1
1093 CODE:
1094 switch (ix)
1095 {
1096 case 0: RETVAL = self->ox; break;
1097 case 1: RETVAL = self->oy; break;
1098 }
1099 OUTPUT:
1100 RETVAL
1101
1102void
1103scroll (CFClient::Map self, int dx, int dy)
1104 CODE:
1105{
1106 if (dx > 0)
1107 map_blank (self, self->x, self->y, dx - 1, self->h);
1108 else if (dx < 0)
1109 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1110
1111 if (dy > 0)
1112 map_blank (self, self->x, self->y, self->w, dy - 1);
1113 else if (dy < 0)
1114 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1115
1116 self->ox += dx; self->x += dx;
1117 self->oy += dy; self->y += dy;
1118
1119 while (self->y < 0)
1120 {
1121 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1122
1123 self->rows += MAP_EXTEND_Y;
1124 self->y += MAP_EXTEND_Y;
1125 }
1126}
1127
1128void
1129map1a_update (CFClient::Map self, SV *data_)
1130 CODE:
1131{
1132 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1133 uint8_t *data_end = (uint8_t *)SvEND (data_);
1134 mapcell *cell;
1135 int x, y, flags;
1136
1137 while (data < data_end)
1138 {
1139 flags = (data [0] << 8) + data [1]; data += 2;
1140
1141 x = ((flags >> 10) & 63) + self->x;
1142 y = ((flags >> 4) & 63) + self->y;
1143
1144 cell = map_get_cell (self, x, y);
1145
1146 if (flags & 15)
1147 {
1148 if (cell->darkness < 0)
1149 {
1150 cell->darkness = 0;
1151 cell->face [0] = 0;
1152 cell->face [1] = 0;
1153 cell->face [2] = 0;
1154 }
1155
1156 cell->darkness = flags & 8 ? *data++ : 255;
1157
1158 //TODO: don't trust server data to be in-range(!)
1159
1160 if (flags & 4)
1161 {
1162 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1163 }
1164
1165 if (flags & 2)
1166 {
1167 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1168 }
1169
1170 if (flags & 1)
1171 {
1172 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1173 }
1174 }
1175 else
1176 cell->darkness = -1;
1177 }
1178}
1179
1180SV *
1181mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1182 CODE:
1183{
1184 int x1, x;
1185 int y1, y;
1186 int z;
1187 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1188 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1189
1190 SvPOK_only (map_sv);
1191 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1192
1193 x0 += self->x; x1 = x0 + w;
1194 y0 += self->y; y1 = y0 + h;
1195
1196 for (y = y0; y < y1; y++)
1197 {
1198 maprow *row = 0 <= y && y < self->rows
1199 ? self->row + y
1200 : 0;
1201
1202 for (x = x0; x < x1; x++)
1203 {
1204 int r = 32, g = 32, b = 32, a = 192;
1205
1206 if (row && row->c0 <= x && x < row->c1)
1207 {
1208 mapcell *cell = row->col + (x - row->c0);
1209
1210 for (z = 0; z <= 0; z++)
1211 {
1212 mapface face = cell->face [z];
1213
1214 if (face)
1215 {
1216 maptex tex = self->tex [face];
1217 int a0 = 255 - tex.a;
1218 int a1 = tex.a;
1219
1220 r = (r * a0 + tex.r * a1) / 255;
1221 g = (g * a0 + tex.g * a1) / 255;
1222 b = (b * a0 + tex.b * a1) / 255;
1223 a = (a * a0 + tex.a * a1) / 255;
1224 }
1225 }
1226 }
1227
1228 *map++ = (r )
1229 | (g << 8)
1230 | (b << 16)
1231 | (a << 24);
1232 }
1233 }
1234
1235 RETVAL = map_sv;
1236}
1237 OUTPUT:
1238 RETVAL
1239
1240void
1241draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1242 PPCODE:
1243{
1244 int vx, vy;
1245 int x, y, z;
1246 int last_name;
1247 mapface face;
1248 int sw4 = (sw + 3) & ~3;
1249 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1250 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1251
1252 memset (darkness, 255, sw4 * sh);
1253 SvPOK_only (darkness_sv);
1254 SvCUR_set (darkness_sv, sw4 * sh);
1255
1256 vx = self->x + (self->w - sw) / 2 - shift_x;
1257 vy = self->y + (self->h - sh) / 2 - shift_y;
1258
1259 /*
1260 int vx = self->vx = self->w >= sw
1261 ? self->x + (self->w - sw) / 2
1262 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1263
1264 int vy = self->vy = self->h >= sh
1265 ? self->y + (self->h - sh) / 2
1266 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1267 */
1268
1269 glColor4ub (255, 255, 255, 255);
1270
1271 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1272 glEnable (GL_BLEND);
1273 glEnable (GL_TEXTURE_2D);
1274 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1275
1276 glBegin (GL_QUADS);
1277
1278 last_name = 0;
1279
1280 for (z = 0; z < 3; z++)
1281 for (y = 0; y < sh; y++)
1282 if (0 <= y + vy && y + vy < self->rows)
1283 {
1284 maprow *row = self->row + (y + vy);
1285
1286 for (x = 0; x < sw; x++)
1287 if (row->c0 <= x + vx && x + vx < row->c1)
1288 {
1289 mapcell *cell = row->col + (x + vx - row->c0);
1290
1291 darkness[y * sw4 + x] = cell->darkness < 0
1292 ? 255 - FOW_DARKNESS
1293 : 255 - cell->darkness;
1294
1295 face = cell->face [z];
1296
1297 if (face)
1298 {
1299 maptex tex = self->tex [face];
1300
1301 int px = (x + 1) * 32 - tex.w;
1302 int py = (y + 1) * 32 - tex.h;
1303
1304 if (last_name != tex.name)
1305 {
1306 glEnd ();
1307 last_name = tex.name;
1308 glBindTexture (GL_TEXTURE_2D, last_name);
1309 glBegin (GL_QUADS);
1310 }
1311
1312 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1313 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1314 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1315 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1316 }
1317 }
1318 }
1319
1320 glEnd ();
1321
1322 glDisable (GL_TEXTURE_2D);
1323 glDisable (GL_BLEND);
1324
1325 EXTEND (SP, 3);
1326 PUSHs (sv_2mortal (newSViv (sw4)));
1327 PUSHs (sv_2mortal (newSViv (sh)));
1328 PUSHs (darkness_sv);
1329}
1330
1331SV *
1332get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1333 CODE:
1334{
1335 int x, y, x1, y1;
1336 SV *data_sv = newSV (w * h * 7 + 5);
1337 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1338
1339 *data++ = 0; /* version 0 format */
1340 *data++ = w >> 8; *data++ = w;
1341 *data++ = h >> 8; *data++ = h;
1342
1343 // we need to do this 'cause we don't keep an absolute coord system for rows
1344 // TODO: treat rows as we treat columns
1345 map_get_row (self, y0 + self->y - self->oy);//D
1346 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1347
1348 x0 += self->x - self->ox;
1349 y0 += self->y - self->oy;
1350
1351 x1 = x0 + w;
1352 y1 = y0 + h;
1353
1354 for (y = y0; y < y1; y++)
1355 {
1356 maprow *row = 0 <= y && y < self->rows
1357 ? self->row + y
1358 : 0;
1359
1360 for (x = x0; x < x1; x++)
1361 {
1362 if (row && row->c0 <= x && x < row->c1)
1363 {
1364 mapcell *cell = row->col + (x - row->c0);
1365 uint8_t flags = 0;
1366
1367 if (cell->face [0]) flags |= 1;
1368 if (cell->face [1]) flags |= 2;
1369 if (cell->face [2]) flags |= 4;
1370
1371 *data++ = flags;
1372
1373 if (flags & 1)
1374 {
1375 *data++ = cell->face [0] >> 8;
1376 *data++ = cell->face [0];
1377 }
1378
1379 if (flags & 2)
1380 {
1381 *data++ = cell->face [1] >> 8;
1382 *data++ = cell->face [1];
1383 }
1384
1385 if (flags & 4)
1386 {
1387 *data++ = cell->face [2] >> 8;
1388 *data++ = cell->face [2];
1389 }
1390 }
1391 else
1392 *data++ = 0;
1393 }
1394 }
1395
1396 SvPOK_only (data_sv);
1397 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1398 RETVAL = data_sv;
1399}
1400 OUTPUT:
1401 RETVAL
1402
1403void
1404set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1405 PPCODE:
1406{
1407 int x, y, z;
1408 int w, h;
1409 int x1, y1;
1410
1411 if (*data++ != 0)
1412 return; /* version mismatch */
1413
1414 w = *data++ << 8; w |= *data++;
1415 h = *data++ << 8; h |= *data++;
1416
1417 // we need to do this 'cause we don't keep an absolute coord system for rows
1418 // TODO: treat rows as we treat columns
1419 map_get_row (self, y0 + self->y - self->oy);//D
1420 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1421
1422 x0 += self->x - self->ox;
1423 y0 += self->y - self->oy;
1424
1425 x1 = x0 + w;
1426 y1 = y0 + h;
1427
1428 for (y = y0; y < y1; y++)
1429 {
1430 maprow *row = map_get_row (self, y);
1431
1432 for (x = x0; x < x1; x++)
1433 {
1434 uint8_t flags = *data++;
1435
1436 if (flags)
1437 {
1438 mapface face[3] = { 0, 0, 0 };
1439
1440 mapcell *cell = row_get_cell (row, x);
1441
1442 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1443 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1444 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1445
1446 if (cell->darkness <= 0)
1447 {
1448 cell->darkness = -1;
1449
1450 for (z = 0; z <= 2; z++)
1451 {
1452 cell->face[z] = face[z];
1453
1454 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1455 XPUSHs (sv_2mortal (newSViv (face[z])));
1456 }
1457 }
1458 }
1459 }
1460 }
1461}
1462
1463MODULE = CFClient PACKAGE = CFClient::MixChunk
1464
1465CFClient::MixChunk
1466new_from_file (SV *class, char *path)
1467 CODE:
1468 RETVAL = Mix_LoadWAV (path);
1469 OUTPUT:
1470 RETVAL
1471
1472void
1473DESTROY (CFClient::MixChunk self)
1474 CODE:
1475 Mix_FreeChunk (self);
1476
1477int
1478volume (CFClient::MixChunk self, int volume = -1)
1479 CODE:
1480 RETVAL = Mix_VolumeChunk (self, volume);
1481 OUTPUT:
1482 RETVAL
1483
1484int
1485play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1486 CODE:
1487 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1488 OUTPUT:
1489 RETVAL
1490
1491MODULE = CFClient PACKAGE = CFClient::MixMusic
1492
1493int
1494volume (int volume = -1)
1495 CODE:
1496 RETVAL = Mix_VolumeMusic (volume);
1497 OUTPUT:
1498 RETVAL
1499
1500CFClient::MixMusic
1501new_from_file (SV *class, char *path)
1502 CODE:
1503 RETVAL = Mix_LoadMUS (path);
1504 OUTPUT:
1505 RETVAL
1506
1507void
1508DESTROY (CFClient::MixMusic self)
1509 CODE:
1510 Mix_FreeMusic (self);
1511
1512int
1513play (CFClient::MixMusic self, int loops = -1)
1514 CODE:
1515 RETVAL = Mix_PlayMusic (self, loops);
1516 OUTPUT:
1517 RETVAL
1518
1519MODULE = CFClient PACKAGE = CFClient::OpenGL
1520
1521BOOT:
1522{
1523 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1524 static const struct {
1525 const char *name;
1526 IV iv;
1527 } *civ, const_iv[] = {
1528# define const_iv(name) { # name, (IV)name }
1529 const_iv (GL_COLOR_MATERIAL),
1530 const_iv (GL_SMOOTH),
1531 const_iv (GL_FLAT),
1532 const_iv (GL_DITHER),
1533 const_iv (GL_BLEND),
1534 const_iv (GL_CULL_FACE),
1535 const_iv (GL_SCISSOR_TEST),
1536 const_iv (GL_DEPTH_TEST),
1537 const_iv (GL_ALPHA_TEST),
1538 const_iv (GL_NORMALIZE),
1539 const_iv (GL_RESCALE_NORMAL),
1540 const_iv (GL_AND),
1541 const_iv (GL_ONE),
1542 const_iv (GL_ZERO),
1543 const_iv (GL_SRC_ALPHA),
1544 const_iv (GL_SRC_ALPHA_SATURATE),
1545 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1546 const_iv (GL_ONE_MINUS_DST_ALPHA),
1547 const_iv (GL_RGB),
1548 const_iv (GL_RGBA),
1549 const_iv (GL_UNSIGNED_BYTE),
1550 const_iv (GL_UNSIGNED_SHORT),
1551 const_iv (GL_UNSIGNED_INT),
1552 const_iv (GL_ALPHA),
1553 const_iv (GL_INTENSITY),
1554 const_iv (GL_LUMINANCE),
1555 const_iv (GL_LUMINANCE_ALPHA),
1556 const_iv (GL_FLOAT),
1557 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1558 const_iv (GL_COMPILE),
1559 const_iv (GL_TEXTURE_1D),
1560 const_iv (GL_TEXTURE_2D),
1561 const_iv (GL_TEXTURE_ENV),
1562 const_iv (GL_TEXTURE_MAG_FILTER),
1563 const_iv (GL_TEXTURE_MIN_FILTER),
1564 const_iv (GL_TEXTURE_ENV_MODE),
1565 const_iv (GL_TEXTURE_WRAP_S),
1566 const_iv (GL_TEXTURE_WRAP_T),
1567 const_iv (GL_CLAMP),
1568 const_iv (GL_REPEAT),
1569 const_iv (GL_NEAREST),
1570 const_iv (GL_LINEAR),
1571 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1572 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1573 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1574 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1575 const_iv (GL_GENERATE_MIPMAP),
1576 const_iv (GL_MODULATE),
1577 const_iv (GL_DECAL),
1578 const_iv (GL_REPLACE),
1579 const_iv (GL_DEPTH_BUFFER_BIT),
1580 const_iv (GL_COLOR_BUFFER_BIT),
1581 const_iv (GL_PROJECTION),
1582 const_iv (GL_MODELVIEW),
1583 const_iv (GL_COLOR_LOGIC_OP),
1584 const_iv (GL_SEPARABLE_2D),
1585 const_iv (GL_CONVOLUTION_2D),
1586 const_iv (GL_CONVOLUTION_BORDER_MODE),
1587 const_iv (GL_CONSTANT_BORDER),
1588 const_iv (GL_LINES),
1589 const_iv (GL_LINE_LOOP),
1590 const_iv (GL_QUADS),
1591 const_iv (GL_QUAD_STRIP),
1592 const_iv (GL_TRIANGLES),
1593 const_iv (GL_TRIANGLE_STRIP),
1594 const_iv (GL_TRIANGLE_FAN),
1595 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1596 const_iv (GL_FASTEST),
1597 const_iv (GL_V2F),
1598 const_iv (GL_V3F),
1599 const_iv (GL_T2F_V3F),
1600 const_iv (GL_T2F_N3F_V3F),
1601# undef const_iv
1602 };
1603
1604 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1605 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1606}
1607
1608char *
1609gl_vendor ()
1610 CODE:
1611 RETVAL = (char *)glGetString (GL_VENDOR);
1612 OUTPUT:
1613 RETVAL
1614
1615char *
1616gl_version ()
1617 CODE:
1618 RETVAL = (char *)glGetString (GL_VERSION);
1619 OUTPUT:
1620 RETVAL
1621
1622char *
1623gl_extensions ()
1624 CODE:
1625 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1626 OUTPUT:
1627 RETVAL
1628
1629int glGetError ()
1630
1631void glClear (int mask)
1632
1633void glClearColor (float r, float g, float b, float a = 1.0)
1634 PROTOTYPE: @
1635
1636void glEnable (int cap)
1637
1638void glDisable (int cap)
1639
1640void glShadeModel (int mode)
1641
1642void glHint (int target, int mode)
1643
1644void glBlendFunc (int sfactor, int dfactor)
1645
1646void glDepthMask (int flag)
1647
1648void glLogicOp (int opcode)
1649
1650void glColorMask (int red, int green, int blue, int alpha)
1651
1652void glMatrixMode (int mode)
1653
1654void glPushMatrix ()
1655
1656void glPopMatrix ()
1657
1658void glLoadIdentity ()
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662
1663# near_ and far_ are due to microsofts buggy "c" compiler
1664void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1665
1666void glViewport (int x, int y, int width, int height)
1667
1668void glScissor (int x, int y, int width, int height)
1669
1670void glTranslate (float x, float y, float z = 0.)
1671 CODE:
1672 glTranslatef (x, y, z);
1673
1674void glScale (float x, float y, float z = 1.)
1675 CODE:
1676 glScalef (x, y, z);
1677
1678void glRotate (float angle, float x, float y, float z)
1679 CODE:
1680 glRotatef (angle, x, y, z);
1681
1682void glBegin (int mode)
1683
1684void glEnd ()
1685
1686void glColor (float r, float g, float b, float a = 1.0)
1687 PROTOTYPE: @
1688 CODE:
1689 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255),
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694
1695void glInterleavedArrays (int format, int stride, char *data)
1696
1697void glDrawElements (int mode, int count, int type, char *indices)
1698
1699# 1.2 void glDrawRangeElements (int mode, int start, int end
1700
1701void glRasterPos (float x, float y, float z = 0.)
1702 CODE:
1703 glRasterPos3f (0, 0, z);
1704 glBitmap (0, 0, 0, 0, x, y, 0);
1705
1706void glVertex (float x, float y, float z = 0.)
1707 CODE:
1708 glVertex3f (x, y, z);
1709
1710void glTexCoord (float s, float t)
1711 CODE:
1712 glTexCoord2f (s, t);
1713
1714void glTexEnv (int target, int pname, float param)
1715 CODE:
1716 glTexEnvf (target, pname, param);
1717
1718void glTexParameter (int target, int pname, float param)
1719 CODE:
1720 glTexParameterf (target, pname, param);
1721
1722void glBindTexture (int target, int name)
1723
1724void glConvolutionParameter (int target, int pname, float params)
1725 CODE:
1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1727
1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1731 (target, internalformat, width, height, format, type, data));
1732
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1736 (target, internalformat, width, height, format, type, row, column));
1737
1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739
1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741
1742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1743
1744void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1745
1746int glGenTexture ()
1747 CODE:
1748{
1749 GLuint name;
1750 glGenTextures (1, &name);
1751 RETVAL = name;
1752}
1753 OUTPUT:
1754 RETVAL
1755
1756void glDeleteTexture (int name)
1757 CODE:
1758{
1759 GLuint name_ = name;
1760 glDeleteTextures (1, &name_);
1761}
1762
1763int glGenList ()
1764 CODE:
1765 RETVAL = glGenLists (1);
1766 OUTPUT:
1767 RETVAL
1768
1769void glDeleteList (int list)
1770 CODE:
1771 glDeleteLists (list, 1);
1772
1773void glNewList (int list, int mode = GL_COMPILE)
1774
1775void glEndList ()
1776
1777void glCallList (int list)
1778
1779

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