ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.69 by root, Sun Apr 30 08:09:44 2006 UTC vs.
Revision 1.97 by root, Fri May 26 18:28:23 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
63typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
64 70
65typedef PangoFontDescription *CFClient__Font; 71typedef PangoFontDescription *CFClient__Font;
66 72
67typedef struct cf_layout { 73typedef struct cf_layout {
68 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
69 int base_height; 77 int base_height;
70 CFClient__Font font; 78 CFClient__Font font;
71} *CFClient__Layout; 79} *CFClient__Layout;
72 80
73static CFClient__Font default_font; 81static CFClient__Font default_font;
74static PangoContext *context; 82static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 84
77static void 85static void
78substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
79{ 87{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
82} 94}
83 95
84static void 96static void
85layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
86{ 98{
98static void 110static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 112{
101 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
102 114
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 115 if (!*w) *w = 1;
105 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
106} 119}
107 120
108typedef uint16_t mapface; 121typedef uint16_t mapface;
109 122
110typedef struct { 123typedef struct {
258 } 271 }
259 } 272 }
260} 273}
261 274
262static void 275static void
263music_finished () 276music_finished (void)
264{ 277{
265 SDL_UserEvent ev; 278 SDL_UserEvent ev;
266 279
267 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
268 ev.code = 0; 281 ev.code = 0;
269 ev.data1 = 0; 282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 296 ev.data2 = 0;
271 297
272 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
273} 299}
274 300
385# undef const_iv 411# undef const_iv
386 }; 412 };
387 413
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
390 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
391 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
394} 429}
395 430
396int 431int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 433
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 455
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 457
422 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 460
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 470
435 ++m; 471 ++m;
436 } 472 }
437} 473}
438 474
475char *
476SDL_GetError ()
477
439int 478int
440SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 480 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
447 RETVAL 486 RETVAL
448 487
449void 488void
450SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
451 490
491char *
492SDL_GetKeyName (int sym)
493
452void 494void
453SDL_PollEvent () 495SDL_PollEvent ()
454 PPCODE: 496 PPCODE:
455{ 497{
456 SDL_Event ev; 498 SDL_Event ev;
457 499
458 while (SDL_PollEvent (&ev)) 500 while (SDL_PollEvent (&ev))
459 { 501 {
460 HV *hv = newHV (); 502 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
462 switch (ev.type) 505 switch (ev.type)
463 { 506 {
464 case SDL_KEYDOWN: 507 case SDL_KEYDOWN:
465 case SDL_KEYUP: 508 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 518 break;
476 519
477 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 528 break;
484 529
485 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
491 } 545 }
492 546
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 548 }
495} 549}
496 550
497int 551int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 553 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
501 556
502void 557void
503Mix_CloseAudio () 558Mix_CloseAudio ()
504 559
505int 560int
510 CODE: 565 CODE:
511#ifndef _WIN32 566#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 568#endif
514 569
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 570void
530add_font (char *file) 571add_font (char *file)
531 CODE: 572 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
533 578
534void 579void
535load_image_inline (SV *image_) 580load_image_inline (SV *image_)
536 ALIAS: 581 ALIAS:
537 load_image_file = 1 582 load_image_file = 1
621} 666}
622 667
623void 668void
624error (char *message) 669error (char *message)
625 CODE: 670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 672#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif 674#endif
631 675
632void 676void
633fatal (char *message) 677fatal (char *message)
634 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
635#ifdef _WIN32 680#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 682#endif
640 exit (1); 683 exit (1);
641 684
642MODULE = CFClient PACKAGE = CFClient::Font 685MODULE = CFClient PACKAGE = CFClient::Font
643 686
644CFClient::Font 687CFClient::Font
645new_from_file (SV *class, char *path) 688new_from_file (SV *class, char *path, int id = 0)
646 CODE: 689 CODE:
647{ 690{
648 int count; 691 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 694 FcPatternDestroy (pattern);
652} 695}
653 OUTPUT: 696 OUTPUT:
654 RETVAL 697 RETVAL
664 default_font = self; 707 default_font = self;
665 708
666MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
667 710
668CFClient::Layout 711CFClient::Layout
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 712new (SV *class, int rgba = 0)
670 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
671 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
672 RETVAL->pl = pango_layout_new (context); 718
673 RETVAL->base_height = base_height; 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 726 RETVAL->font = 0;
727
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 729 layout_update_font (RETVAL);
677 OUTPUT: 730 OUTPUT:
678 RETVAL 731 RETVAL
679 732
680void 733void
681DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
682 CODE: 735 CODE:
683 g_object_unref (self->pl); 736 g_object_unref (self->pl);
684 Safefree (self); 737 Safefree (self);
685 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
686void 746void
687set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
688 CODE: 748 CODE:
689{ 749{
690 STRLEN textlen; 750 STRLEN textlen;
708 CODE: 768 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 770 SvUTF8_on (RETVAL);
711 OUTPUT: 771 OUTPUT:
712 RETVAL 772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
713 781
714void 782void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 783set_font (CFClient::Layout self, CFClient::Font font = 0)
716 CODE: 784 CODE:
717 if (self->font != font) 785 if (self->font != font)
733set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
734 CODE: 802 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 804
737void 805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829
830void
738size (CFClient::Layout self) 831size (CFClient::Layout self)
739 PPCODE: 832 PPCODE:
740{ 833{
741 int w, h; 834 int w, h;
742 835
775render (CFClient::Layout self) 868render (CFClient::Layout self)
776 PPCODE: 869 PPCODE:
777{ 870{
778 SV *retval; 871 SV *retval;
779 int w, h; 872 int w, h;
780 FT_Bitmap bitmap;
781 873
782 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
783 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
784 retval = newSV (w * h); 934 retval = newSV (w * h);
785 SvPOK_only (retval); 935 SvPOK_only (retval);
786 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
787 937
788 bitmap.rows = h; 938 bitmap.rows = h;
789 bitmap.width = w; 939 bitmap.width = w;
790 bitmap.pitch = w; 940 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794 944
795 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
796 946
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798 948
799 EXTEND (SP, 3); 949 EXTEND (SP, 5);
800 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
801 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
802 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
803} 956}
804 957
805MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
806 959
807void 960void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
809 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
810 CODE: 966 CODE:
811{ 967{
812 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
819 { 975 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 976 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 977 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 978 }
823 979
980 if (ix)
981 {
982 glEnable (GL_BLEND);
983 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
984 glEnable (GL_ALPHA_TEST);
985 glAlphaFunc (GL_GREATER, 0.01f);
986 }
987
824 glBindTexture (GL_TEXTURE_2D, name); 988 glBindTexture (GL_TEXTURE_2D, name);
989
825 if (wrap_mode) { 990 if (wrap_mode)
991 {
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 992 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 993 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 } 994 }
995
829 glBegin (GL_QUADS); 996 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 997 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 998 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 999 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1000 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1001 glEnd ();
1002
1003 if (ix)
1004 {
1005 glDisable (GL_ALPHA_TEST);
1006 glDisable (GL_BLEND);
1007 }
835} 1008}
836 1009
837MODULE = CFClient PACKAGE = CFClient::Map 1010MODULE = CFClient PACKAGE = CFClient::Map
838 1011
839CFClient::Map 1012CFClient::Map
903 tex->r = r; 1076 tex->r = r;
904 tex->g = g; 1077 tex->g = g;
905 tex->b = b; 1078 tex->b = b;
906 tex->a = a; 1079 tex->a = a;
907 } 1080 }
1081
1082 // somewhat hackish, but for textures that require it, it really
1083 // improves the look, and most others don't suffer.
1084 glBindTexture (GL_TEXTURE_2D, name);
1085 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1086 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
908} 1087}
909 1088
910int 1089int
911ox (CFClient::Map self) 1090ox (CFClient::Map self)
912 ALIAS: 1091 ALIAS:
1350 const_iv (GL_COLOR_MATERIAL), 1529 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 1530 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 1531 const_iv (GL_FLAT),
1353 const_iv (GL_DITHER), 1532 const_iv (GL_DITHER),
1354 const_iv (GL_BLEND), 1533 const_iv (GL_BLEND),
1534 const_iv (GL_CULL_FACE),
1355 const_iv (GL_SCISSOR_TEST), 1535 const_iv (GL_SCISSOR_TEST),
1536 const_iv (GL_DEPTH_TEST),
1537 const_iv (GL_ALPHA_TEST),
1538 const_iv (GL_NORMALIZE),
1539 const_iv (GL_RESCALE_NORMAL),
1356 const_iv (GL_AND), 1540 const_iv (GL_AND),
1357 const_iv (GL_ONE), 1541 const_iv (GL_ONE),
1358 const_iv (GL_ZERO), 1542 const_iv (GL_ZERO),
1359 const_iv (GL_SRC_ALPHA), 1543 const_iv (GL_SRC_ALPHA),
1360 const_iv (GL_SRC_ALPHA_SATURATE), 1544 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1545 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1362 const_iv (GL_ONE_MINUS_DST_ALPHA), 1546 const_iv (GL_ONE_MINUS_DST_ALPHA),
1363 const_iv (GL_RGB), 1547 const_iv (GL_RGB),
1364 const_iv (GL_RGBA), 1548 const_iv (GL_RGBA),
1365 const_iv (GL_UNSIGNED_BYTE), 1549 const_iv (GL_UNSIGNED_BYTE),
1550 const_iv (GL_UNSIGNED_SHORT),
1551 const_iv (GL_UNSIGNED_INT),
1366 const_iv (GL_ALPHA), 1552 const_iv (GL_ALPHA),
1553 const_iv (GL_INTENSITY),
1554 const_iv (GL_LUMINANCE),
1555 const_iv (GL_LUMINANCE_ALPHA),
1367 const_iv (GL_FLOAT), 1556 const_iv (GL_FLOAT),
1368 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1557 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1369 const_iv (GL_COMPILE), 1558 const_iv (GL_COMPILE),
1370 const_iv (GL_TEXTURE_1D), 1559 const_iv (GL_TEXTURE_1D),
1371 const_iv (GL_TEXTURE_2D), 1560 const_iv (GL_TEXTURE_2D),
1385 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1574 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1386 const_iv (GL_GENERATE_MIPMAP), 1575 const_iv (GL_GENERATE_MIPMAP),
1387 const_iv (GL_MODULATE), 1576 const_iv (GL_MODULATE),
1388 const_iv (GL_DECAL), 1577 const_iv (GL_DECAL),
1389 const_iv (GL_REPLACE), 1578 const_iv (GL_REPLACE),
1579 const_iv (GL_DEPTH_BUFFER_BIT),
1390 const_iv (GL_COLOR_BUFFER_BIT), 1580 const_iv (GL_COLOR_BUFFER_BIT),
1391 const_iv (GL_PROJECTION), 1581 const_iv (GL_PROJECTION),
1392 const_iv (GL_MODELVIEW), 1582 const_iv (GL_MODELVIEW),
1393 const_iv (GL_COLOR_LOGIC_OP), 1583 const_iv (GL_COLOR_LOGIC_OP),
1394 const_iv (GL_SEPARABLE_2D), 1584 const_iv (GL_SEPARABLE_2D),
1395 const_iv (GL_CONVOLUTION_2D), 1585 const_iv (GL_CONVOLUTION_2D),
1396 const_iv (GL_CONVOLUTION_BORDER_MODE), 1586 const_iv (GL_CONVOLUTION_BORDER_MODE),
1397 const_iv (GL_CONSTANT_BORDER), 1587 const_iv (GL_CONSTANT_BORDER),
1398 const_iv (GL_LINES), 1588 const_iv (GL_LINES),
1589 const_iv (GL_LINE_LOOP),
1399 const_iv (GL_QUADS), 1590 const_iv (GL_QUADS),
1400 const_iv (GL_LINE_LOOP), 1591 const_iv (GL_QUAD_STRIP),
1592 const_iv (GL_TRIANGLES),
1593 const_iv (GL_TRIANGLE_STRIP),
1594 const_iv (GL_TRIANGLE_FAN),
1401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1595 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1402 const_iv (GL_FASTEST), 1596 const_iv (GL_FASTEST),
1597 const_iv (GL_V2F),
1598 const_iv (GL_V3F),
1599 const_iv (GL_T2F_V3F),
1600 const_iv (GL_T2F_N3F_V3F),
1403# undef const_iv 1601# undef const_iv
1404 }; 1602 };
1405 1603
1406 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1604 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1407 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1605 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1408} 1606}
1409 1607
1608char *
1609gl_vendor ()
1610 CODE:
1611 RETVAL = (char *)glGetString (GL_VENDOR);
1612 OUTPUT:
1613 RETVAL
1614
1615char *
1616gl_version ()
1617 CODE:
1618 RETVAL = (char *)glGetString (GL_VERSION);
1619 OUTPUT:
1620 RETVAL
1621
1622char *
1623gl_extensions ()
1624 CODE:
1625 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1626 OUTPUT:
1627 RETVAL
1628
1410int glGetError () 1629int glGetError ()
1411 1630
1412void glClear (int mask) 1631void glClear (int mask)
1413 1632
1414void glClearColor (float r, float g, float b, float a = 1.0) 1633void glClearColor (float r, float g, float b, float a = 1.0)
1422 1641
1423void glHint (int target, int mode) 1642void glHint (int target, int mode)
1424 1643
1425void glBlendFunc (int sfactor, int dfactor) 1644void glBlendFunc (int sfactor, int dfactor)
1426 1645
1646void glDepthMask (int flag)
1647
1427void glLogicOp (int opcode) 1648void glLogicOp (int opcode)
1428 1649
1429void glColorMask (int red, int green, int blue, int alpha) 1650void glColorMask (int red, int green, int blue, int alpha)
1430 1651
1431void glMatrixMode (int mode) 1652void glMatrixMode (int mode)
1434 1655
1435void glPopMatrix () 1656void glPopMatrix ()
1436 1657
1437void glLoadIdentity () 1658void glLoadIdentity ()
1438 1659
1439# near and far are due to microsofts buggy c compiler 1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662
1663# near_ and far_ are due to microsofts buggy "c" compiler
1440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1664void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1441 1665
1442void glViewport (int x, int y, int width, int height) 1666void glViewport (int x, int y, int width, int height)
1443 1667
1444void glScissor (int x, int y, int width, int height) 1668void glScissor (int x, int y, int width, int height)
1460void glEnd () 1684void glEnd ()
1461 1685
1462void glColor (float r, float g, float b, float a = 1.0) 1686void glColor (float r, float g, float b, float a = 1.0)
1463 PROTOTYPE: @ 1687 PROTOTYPE: @
1464 CODE: 1688 CODE:
1465 glColor4f (r, g, b, a); 1689 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255),
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694
1695void glInterleavedArrays (int format, int stride, char *data)
1696
1697void glDrawElements (int mode, int count, int type, char *indices)
1698
1699# 1.2 void glDrawRangeElements (int mode, int start, int end
1700
1701void glRasterPos (float x, float y, float z = 0.)
1702 CODE:
1703 glRasterPos3f (0, 0, z);
1704 glBitmap (0, 0, 0, 0, x, y, 0);
1466 1705
1467void glVertex (float x, float y, float z = 0.) 1706void glVertex (float x, float y, float z = 0.)
1468 CODE: 1707 CODE:
1469 glVertex3f (x, y, z); 1708 glVertex3f (x, y, z);
1470 1709
1498 1737
1499void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1500 1739
1501void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1502 1741
1503void glRasterPos (int x, int y) 1742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1504 CODE:
1505 glRasterPos2i (x, y);
1506 1743
1507void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1744void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1508 1745
1509int glGenTexture () 1746int glGenTexture ()
1510 CODE: 1747 CODE:
1537 1774
1538void glEndList () 1775void glEndList ()
1539 1776
1540void glCallList (int list) 1777void glCallList (int list)
1541 1778
1779

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines