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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.98 by root, Mon May 29 02:01:56 2006 UTC vs.
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
416} 439}
417 440
418void 441void
419pango_init () 442pango_init ()
420 CODE: 443 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
423 ft2_fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 453 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
429} 466}
430 467
431int 468int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 470
479SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 517 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 520 );
521 if (RETVAL)
522 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
485 OUTPUT: 528 OUTPUT:
486 RETVAL 529 RETVAL
487 530
488void 531void
489SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
678 CODE: 721 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 722 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 723#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 725#endif
683 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
684 732
685MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
686 734
687CFClient::Font 735CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
709MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
710 758
711CFClient::Layout 759CFClient::Layout
712new (SV *class, int rgba = 0) 760new (SV *class, int rgba = 0)
713 CODE: 761 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
717 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
718 763
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba; 765 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 766 RETVAL->r = 1.;
765 810
766SV * 811SV *
767get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
768 CODE: 813 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
771 OUTPUT: 816 OUTPUT:
772 RETVAL 817 RETVAL
773 818
774void 819void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
956} 1001}
957 1002
958MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
959 1004
960void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
963 ALIAS: 1045 ALIAS:
964 draw_quad_alpha = 1 1046 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1047 draw_quad_alpha_premultiplied = 2
966 CODE: 1048 CODE:
977 } 1059 }
978 1060
979 if (ix) 1061 if (ix)
980 { 1062 {
981 glEnable (GL_BLEND); 1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
983 glEnable (GL_ALPHA_TEST); 1071 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1072 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1073 }
986 1074
987 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
1025DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
1026 CODE: 1114 CODE:
1027{ 1115{
1028 map_clear (self); 1116 map_clear (self);
1029 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
1030 Safefree (self); 1119 Safefree (self);
1031} 1120}
1032 1121
1033void 1122void
1034clear (CFClient::Map self) 1123clear (CFClient::Map self)
1073 } 1162 }
1074 1163
1075 // somewhat hackish, but for textures that require it, it really 1164 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer. 1165 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name); 1166 glBindTexture (GL_TEXTURE_2D, name);
1078 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1080} 1172}
1081 1173
1082int 1174int
1083ox (CFClient::Map self) 1175ox (CFClient::Map self)
1084 ALIAS: 1176 ALIAS:
1085 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1086 CODE: 1182 CODE:
1087 switch (ix) 1183 switch (ix)
1088 { 1184 {
1089 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
1090 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1091 } 1191 }
1092 OUTPUT: 1192 OUTPUT:
1093 RETVAL 1193 RETVAL
1094 1194
1095void 1195void
1532 const_iv (GL_RESCALE_NORMAL), 1632 const_iv (GL_RESCALE_NORMAL),
1533 const_iv (GL_AND), 1633 const_iv (GL_AND),
1534 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1535 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1536 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1537 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1538 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1539 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1540 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1541 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1542 const_iv (GL_UNSIGNED_BYTE), 1643 const_iv (GL_UNSIGNED_BYTE),
1543 const_iv (GL_UNSIGNED_SHORT), 1644 const_iv (GL_UNSIGNED_SHORT),
1544 const_iv (GL_UNSIGNED_INT), 1645 const_iv (GL_UNSIGNED_INT),
1620 OUTPUT: 1721 OUTPUT:
1621 RETVAL 1722 RETVAL
1622 1723
1623int glGetError () 1724int glGetError ()
1624 1725
1726void glFinish ()
1727
1625void glClear (int mask) 1728void glClear (int mask)
1626 1729
1627void glClearColor (float r, float g, float b, float a = 1.0) 1730void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1731 PROTOTYPE: @
1629 1732
1634void glShadeModel (int mode) 1737void glShadeModel (int mode)
1635 1738
1636void glHint (int target, int mode) 1739void glHint (int target, int mode)
1637 1740
1638void glBlendFunc (int sfactor, int dfactor) 1741void glBlendFunc (int sfactor, int dfactor)
1742
1743void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1744 CODE:
1745 gl_BlendFuncSeparate (sa, da, saa, daa);
1639 1746
1640void glDepthMask (int flag) 1747void glDepthMask (int flag)
1641 1748
1642void glLogicOp (int opcode) 1749void glLogicOp (int opcode)
1643 1750
1677 1784
1678void glEnd () 1785void glEnd ()
1679 1786
1680void glColor (float r, float g, float b, float a = 1.0) 1787void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1788 PROTOTYPE: @
1789 ALIAS:
1790 glColor_premultiply = 1
1682 CODE: 1791 CODE:
1792 if (ix)
1793 {
1794 r *= a;
1795 g *= a;
1796 b *= a;
1797 }
1683 // microsoft visual "c" rounds instead of truncating... 1798 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1799 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1800 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1801 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1802 MIN ((int)(a * 256.f), 255));
1688 1803
1689void glInterleavedArrays (int format, int stride, char *data) 1804void glInterleavedArrays (int format, int stride, char *data)
1690 1805
1691void glDrawElements (int mode, int count, int type, char *indices) 1806void glDrawElements (int mode, int count, int type, char *indices)
1692 1807
1715 1830
1716void glBindTexture (int target, int name) 1831void glBindTexture (int target, int name)
1717 1832
1718void glConvolutionParameter (int target, int pname, float params) 1833void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 1834 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1835 if (gl.ConvolutionParameterf)
1836 gl.ConvolutionParameterf (target, pname, params);
1721 1837
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1838void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 1839 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1840 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 1841 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 1842
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1843void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 1844 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1845 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 1846 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 1847
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1848void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 1849
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 1851

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