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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.98 by root, Mon May 29 02:01:56 2006 UTC vs.
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
413 436
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 439}
417 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
418void 445void
419pango_init () 446pango_init ()
420 CODE: 447 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
423 ft2_fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 457 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
429} 470}
430 471
431int 472int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 474
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 488
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 491
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 521 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 524 );
525 if (RETVAL)
526 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
485 OUTPUT: 532 OUTPUT:
486 RETVAL 533 RETVAL
487 534
488void 535void
489SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
678 CODE: 725 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 727#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 729#endif
683 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
684 736
685MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
686 738
687CFClient::Font 739CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
709MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
710 762
711CFClient::Layout 763CFClient::Layout
712new (SV *class, int rgba = 0) 764new (SV *class, int rgba = 0)
713 CODE: 765 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
717 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
718 767
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba; 769 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 770 RETVAL->r = 1.;
765 814
766SV * 815SV *
767get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
768 CODE: 817 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
771 OUTPUT: 820 OUTPUT:
772 RETVAL 821 RETVAL
773 822
774void 823void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
956} 1005}
957 1006
958MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
959 1008
960void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
963 ALIAS: 1049 ALIAS:
964 draw_quad_alpha = 1 1050 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1051 draw_quad_alpha_premultiplied = 2
966 CODE: 1052 CODE:
977 } 1063 }
978 1064
979 if (ix) 1065 if (ix)
980 { 1066 {
981 glEnable (GL_BLEND); 1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
983 glEnable (GL_ALPHA_TEST); 1075 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1076 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1077 }
986 1078
987 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
1025DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
1026 CODE: 1118 CODE:
1027{ 1119{
1028 map_clear (self); 1120 map_clear (self);
1029 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
1030 Safefree (self); 1123 Safefree (self);
1031} 1124}
1032 1125
1033void 1126void
1034clear (CFClient::Map self) 1127clear (CFClient::Map self)
1073 } 1166 }
1074 1167
1075 // somewhat hackish, but for textures that require it, it really 1168 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer. 1169 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name); 1170 glBindTexture (GL_TEXTURE_2D, name);
1078 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1080} 1176}
1081 1177
1082int 1178int
1083ox (CFClient::Map self) 1179ox (CFClient::Map self)
1084 ALIAS: 1180 ALIAS:
1085 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1086 CODE: 1186 CODE:
1087 switch (ix) 1187 switch (ix)
1088 { 1188 {
1089 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
1090 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1091 } 1195 }
1092 OUTPUT: 1196 OUTPUT:
1093 RETVAL 1197 RETVAL
1094 1198
1095void 1199void
1230 OUTPUT: 1334 OUTPUT:
1231 RETVAL 1335 RETVAL
1232 1336
1233void 1337void
1234draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1235 PPCODE: 1339 CODE:
1236{ 1340{
1237 int vx, vy; 1341 int vx, vy;
1238 int x, y, z; 1342 int x, y, z;
1239 int last_name; 1343 int last_name;
1240 mapface face; 1344 mapface face;
1241 int sw4 = (sw + 3) & ~3;
1242 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1243 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1244 1345
1245 memset (darkness, 255, sw4 * sh);
1246 SvPOK_only (darkness_sv);
1247 SvCUR_set (darkness_sv, sw4 * sh);
1248
1249 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1250 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1251 1348
1252 /* 1349 /*
1253 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1254 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1255 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1259 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1260 */ 1357 */
1261 1358
1262 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1263 1360
1361 glEnable (GL_BLEND);
1264 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1265 glEnable (GL_BLEND);
1266 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1267 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1268 1365
1269 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1270 1367
1278 1375
1279 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1280 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1281 { 1378 {
1282 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1283
1284 darkness[y * sw4 + x] = cell->darkness < 0
1285 ? 255 - FOW_DARKNESS
1286 : 255 - cell->darkness;
1287 1380
1288 face = cell->face [z]; 1381 face = cell->face [z];
1289 1382
1290 if (face) 1383 if (face)
1291 { 1384 {
1312 1405
1313 glEnd (); 1406 glEnd ();
1314 1407
1315 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1316 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1317 1504
1318 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1319 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1320 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1321 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1532 const_iv (GL_RESCALE_NORMAL), 1719 const_iv (GL_RESCALE_NORMAL),
1533 const_iv (GL_AND), 1720 const_iv (GL_AND),
1534 const_iv (GL_ONE), 1721 const_iv (GL_ONE),
1535 const_iv (GL_ZERO), 1722 const_iv (GL_ZERO),
1536 const_iv (GL_SRC_ALPHA), 1723 const_iv (GL_SRC_ALPHA),
1537 const_iv (GL_SRC_ALPHA_SATURATE), 1724 const_iv (GL_DST_ALPHA),
1538 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1725 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1539 const_iv (GL_ONE_MINUS_DST_ALPHA), 1726 const_iv (GL_ONE_MINUS_DST_ALPHA),
1727 const_iv (GL_SRC_ALPHA_SATURATE),
1540 const_iv (GL_RGB), 1728 const_iv (GL_RGB),
1541 const_iv (GL_RGBA), 1729 const_iv (GL_RGBA),
1730 const_iv (GL_RGBA4),
1731 const_iv (GL_RGBA8),
1732 const_iv (GL_RGB5_A1),
1542 const_iv (GL_UNSIGNED_BYTE), 1733 const_iv (GL_UNSIGNED_BYTE),
1543 const_iv (GL_UNSIGNED_SHORT), 1734 const_iv (GL_UNSIGNED_SHORT),
1544 const_iv (GL_UNSIGNED_INT), 1735 const_iv (GL_UNSIGNED_INT),
1545 const_iv (GL_ALPHA), 1736 const_iv (GL_ALPHA),
1546 const_iv (GL_INTENSITY), 1737 const_iv (GL_INTENSITY),
1620 OUTPUT: 1811 OUTPUT:
1621 RETVAL 1812 RETVAL
1622 1813
1623int glGetError () 1814int glGetError ()
1624 1815
1816void glFinish ()
1817
1625void glClear (int mask) 1818void glClear (int mask)
1626 1819
1627void glClearColor (float r, float g, float b, float a = 1.0) 1820void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1821 PROTOTYPE: @
1629 1822
1634void glShadeModel (int mode) 1827void glShadeModel (int mode)
1635 1828
1636void glHint (int target, int mode) 1829void glHint (int target, int mode)
1637 1830
1638void glBlendFunc (int sfactor, int dfactor) 1831void glBlendFunc (int sfactor, int dfactor)
1832
1833void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1834 CODE:
1835 gl_BlendFuncSeparate (sa, da, saa, daa);
1639 1836
1640void glDepthMask (int flag) 1837void glDepthMask (int flag)
1641 1838
1642void glLogicOp (int opcode) 1839void glLogicOp (int opcode)
1643 1840
1677 1874
1678void glEnd () 1875void glEnd ()
1679 1876
1680void glColor (float r, float g, float b, float a = 1.0) 1877void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1878 PROTOTYPE: @
1879 ALIAS:
1880 glColor_premultiply = 1
1682 CODE: 1881 CODE:
1882 if (ix)
1883 {
1884 r *= a;
1885 g *= a;
1886 b *= a;
1887 }
1683 // microsoft visual "c" rounds instead of truncating... 1888 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1889 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1890 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1891 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1892 MIN ((int)(a * 256.f), 255));
1688 1893
1689void glInterleavedArrays (int format, int stride, char *data) 1894void glInterleavedArrays (int format, int stride, char *data)
1690 1895
1691void glDrawElements (int mode, int count, int type, char *indices) 1896void glDrawElements (int mode, int count, int type, char *indices)
1692 1897
1715 1920
1716void glBindTexture (int target, int name) 1921void glBindTexture (int target, int name)
1717 1922
1718void glConvolutionParameter (int target, int pname, float params) 1923void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 1924 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1925 if (gl.ConvolutionParameterf)
1926 gl.ConvolutionParameterf (target, pname, params);
1721 1927
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1928void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 1929 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1930 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 1931 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 1932
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 1934 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1935 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 1937
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 1939
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 1941

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