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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.42 by root, Sun Apr 16 07:25:29 2006 UTC vs.
Revision 1.98 by root, Mon May 29 02:01:56 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
11 21
12#include <glib/gmacros.h> 22#include <glib/gmacros.h>
13 23
14#include <pango/pango.h> 24#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
17 28
29#ifndef _WIN32
18#include <sys/types.h> 30# include <sys/types.h>
19#include <sys/socket.h> 31# include <sys/socket.h>
20#include <netinet/in.h> 32# include <netinet/in.h>
21#include <netinet/tcp.h> 33# include <netinet/tcp.h>
22
23#include <inttypes.h> 34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
43
44#include "glext.h"
24 45
25#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
26 47
27#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
29 50
30static PangoContext *context; 51#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
32 72
33typedef struct cf_layout { 73typedef struct cf_layout {
34 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
35 int base_height; 77 int base_height;
78 CFClient__Font font;
36} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 84
38static void 85static void
39substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
40{ 87{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
43} 94}
44 95
45static void 96static void
46layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
47{ 98{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
50 */ 101 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
53} 108}
54 109
55static void 110static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 112{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
61 114
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 115 if (!*w) *w = 1;
64 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
65} 119}
66 120
67typedef uint16_t mapface; 121typedef uint16_t mapface;
68 122
69typedef struct { 123typedef struct {
90 mapface *face; 144 mapface *face;
91 145
92 int texs; 146 int texs;
93 maptex *tex; 147 maptex *tex;
94 148
95 uint32_t rows; 149 int32_t rows;
96 maprow *row; 150 maprow *row;
97} *CFClient__Map; 151} *CFClient__Map;
98 152
99static char * 153static char *
100prepend (char *ptr, int sze, int inc) 154prepend (char *ptr, int sze, int inc)
195 249
196static void 250static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
198{ 252{
199 int x, y; 253 int x, y;
254 maprow *row;
200 255
201 for (y = y0; y < y0 + h; y++) 256 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 257 if (y >= 0)
203 { 258 {
204 if (y >= self->rows) 259 if (y >= self->rows)
205 break; 260 break;
206 261
207 maprow *row = self->row + y; 262 row = self->row + y;
208 263
209 for (x = x0; x < x0 + w; x++) 264 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 265 if (x >= row->c0)
211 { 266 {
212 if (x >= row->c1) 267 if (x >= row->c1)
215 row->col[x - row->c0].darkness = -1; 270 row->col[x - row->c0].darkness = -1;
216 } 271 }
217 } 272 }
218} 273}
219 274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
299}
300
220MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
221 302
222PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
223 304
224BOOT: 305BOOT:
225{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
226 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
229} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475char *
476SDL_GetError ()
477
478int
479SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE:
481 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485 OUTPUT:
486 RETVAL
487
488void
489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
493
494void
495SDL_PollEvent ()
496 PPCODE:
497{
498 SDL_Event ev;
499
500 while (SDL_PollEvent (&ev))
501 {
502 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
505 switch (ev.type)
506 {
507 case SDL_KEYDOWN:
508 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break;
514
515 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break;
519
520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528 break;
529
530 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
545 }
546
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548 }
549}
550
551int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 POSTCALL:
554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
556
557void
558Mix_CloseAudio ()
559
560int
561Mix_AllocateChannels (int numchans = -1)
230 562
231void 563void
232lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
233 CODE: 565 CODE:
566#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
235 568#endif
236char *
237gl_version ()
238 CODE:
239 RETVAL = (char *)glGetString (GL_VERSION);
240 OUTPUT:
241 RETVAL
242
243char *
244gl_extensions ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_EXTENSIONS);
247 OUTPUT:
248 RETVAL
249 569
250void 570void
251add_font (char *file) 571add_font (char *file)
252 CODE: 572 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
254 574#ifdef _WIN32
255void 575 // cairo... sigh... requires win2000
256set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
257 CODE: 577#endif
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 578
266void 579void
267load_image_inline (SV *image_) 580load_image_inline (SV *image_)
268 ALIAS: 581 ALIAS:
269 load_image_file = 1 582 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 598 croak ("load_image: %s", SDL_GetError ());
286 599
287 fmt.palette = NULL; 600 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 601 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 602 fmt.BytesPerPixel = 4;
603#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 604 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 605 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 606 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 607 fmt.Amask = 0xff000000;
608#else
609 fmt.Rmask = 0xff000000;
610 fmt.Gmask = 0x00ff0000;
611 fmt.Bmask = 0x0000ff00;
612 fmt.Amask = 0x000000ff;
613#endif
294 fmt.Rloss = 0; 614 fmt.Rloss = 0;
295 fmt.Gloss = 0; 615 fmt.Gloss = 0;
296 fmt.Bloss = 0; 616 fmt.Bloss = 0;
297 fmt.Aloss = 0; 617 fmt.Aloss = 0;
298 fmt.Rshift = 0; 618 fmt.Rshift = 0;
312 SDL_LockSurface (surface2); 632 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2); 634 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 636 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
318 638
319 SDL_FreeSurface (surface); 639 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 640 SDL_FreeSurface (surface2);
321} 641}
322 642
344 PUSHs (sv_2mortal (newSViv (b / y))); 664 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 665 PUSHs (sv_2mortal (newSViv (a / y)));
346} 666}
347 667
348void 668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
349fatal (char *message) 677fatal (char *message)
350 CODE: 678 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 679 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 682#endif
356 exit (1); 683 exit (1);
357 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
358MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
359 710
360CFClient::Layout 711CFClient::Layout
361new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
362 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
363 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 718
365 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
367 OUTPUT: 730 OUTPUT:
368 RETVAL 731 RETVAL
369 732
370void 733void
371DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
372 CODE: 735 CODE:
373 g_object_unref (self->pl); 736 g_object_unref (self->pl);
374 Safefree (self); 737 Safefree (self);
375 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
376void 746void
377set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
378 CODE: 748 CODE:
379{ 749{
380 STRLEN textlen; 750 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 761 char *text = SvPVutf8 (text_, textlen);
392 762
393 pango_layout_set_markup (self->pl, text, textlen); 763 pango_layout_set_markup (self->pl, text, textlen);
394} 764}
395 765
766SV *
767get_text (CFClient::Layout self)
768 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL);
771 OUTPUT:
772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
396void 791void
397set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
398 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
399 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
400 799
401void 800void
402set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
403 CODE: 802 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
405 829
406void 830void
407size (CFClient::Layout self) 831size (CFClient::Layout self)
408 PPCODE: 832 PPCODE:
409{ 833{
410 int w, h; 834 int w, h;
411 835
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
414 837
415 EXTEND (SP, 2); 838 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
420int 843int
421xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
422 CODE: 845 CODE:
423{ 846{
424 int index, trailing; 847 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 849 RETVAL = index;
430} 850}
431 OUTPUT: 851 OUTPUT:
432 RETVAL 852 RETVAL
433 853
434void 854void
435cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
436 PPCODE: 856 PPCODE:
437{ 857{
438 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 860
442 EXTEND (SP, 3); 861 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
449render (CFClient::Layout self) 868render (CFClient::Layout self)
450 PPCODE: 869 PPCODE:
451{ 870{
452 SV *retval; 871 SV *retval;
453 int w, h; 872 int w, h;
454 FT_Bitmap bitmap;
455 873
456 layout_update (self);
457 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
458 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
459 retval = newSV (w * h); 934 retval = newSV (w * h);
460 SvPOK_only (retval); 935 SvPOK_only (retval);
461 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
462 937
463 bitmap.rows = h; 938 bitmap.rows = h;
464 bitmap.width = w; 939 bitmap.width = w;
465 bitmap.pitch = w; 940 bitmap.pitch = w;
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
467 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 944
470 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
471 946
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
473 948
474 EXTEND (SP, 3); 949 EXTEND (SP, 5);
475 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
476 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
478} 956}
479 957
480MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
481 959
482void 960void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
484 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
485 CODE: 966 CODE:
486{ 967{
487 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 972
493 if (items < 5) 973 if (items < 5)
494 { 974 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 977 }
498 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
499 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 988
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
510} 1001}
511 1002
512MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
513 1004
514CFClient::Map 1005CFClient::Map
565 { 1056 {
566 Append (maptex, self->tex, self->texs, self->texs); 1057 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1058 self->texs *= 2;
568 } 1059 }
569 1060
1061 {
570 maptex *tex = self->tex + texid; 1062 maptex *tex = self->tex + texid;
571 1063
572 tex->name = name; 1064 tex->name = name;
573 tex->w = w; 1065 tex->w = w;
574 tex->h = h; 1066 tex->h = h;
575 tex->s = s; 1067 tex->s = s;
576 tex->t = t; 1068 tex->t = t;
577 tex->r = r; 1069 tex->r = r;
578 tex->g = g; 1070 tex->g = g;
579 tex->b = b; 1071 tex->b = b;
580 tex->a = a; 1072 tex->a = a;
581}
582
583void
584scroll (CFClient::Map self, int dx, int dy)
585 CODE:
586{
587 if (dx > 0)
588 map_blank (self, self->x, self->y, dx - 1, self->h);
589 else if (dx < 0)
590 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
591
592 if (dy > 0)
593 map_blank (self, self->x, self->y, self->w, dy - 1);
594 else if (dy < 0)
595 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
596
597 self->x += dx; self->ox += dx;
598 self->y += dy; self->oy += dy;
599
600 while (self->y < 0)
601 {
602 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
603
604 self->rows += MAP_EXTEND_Y;
605 self->y += MAP_EXTEND_Y;
606 } 1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1079 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
607} 1080}
608 1081
609int 1082int
610ox (CFClient::Map self) 1083ox (CFClient::Map self)
611 ALIAS: 1084 ALIAS:
618 } 1091 }
619 OUTPUT: 1092 OUTPUT:
620 RETVAL 1093 RETVAL
621 1094
622void 1095void
1096scroll (CFClient::Map self, int dx, int dy)
1097 CODE:
1098{
1099 if (dx > 0)
1100 map_blank (self, self->x, self->y, dx - 1, self->h);
1101 else if (dx < 0)
1102 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1103
1104 if (dy > 0)
1105 map_blank (self, self->x, self->y, self->w, dy - 1);
1106 else if (dy < 0)
1107 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1108
1109 self->ox += dx; self->x += dx;
1110 self->oy += dy; self->y += dy;
1111
1112 while (self->y < 0)
1113 {
1114 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1115
1116 self->rows += MAP_EXTEND_Y;
1117 self->y += MAP_EXTEND_Y;
1118 }
1119}
1120
1121void
623map1a_update (CFClient::Map self, SV *data_) 1122map1a_update (CFClient::Map self, SV *data_)
624 CODE: 1123 CODE:
625{ 1124{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1125 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1126 uint8_t *data_end = (uint8_t *)SvEND (data_);
628 1127 mapcell *cell;
1128 int x, y, flags;
1129
629 while (data < data_end) 1130 while (data < data_end)
630 { 1131 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1132 flags = (data [0] << 8) + data [1]; data += 2;
632 1133
633 int x = ((flags >> 10) & 63) + self->x; 1134 x = ((flags >> 10) & 63) + self->x;
634 int y = ((flags >> 4) & 63) + self->y; 1135 y = ((flags >> 4) & 63) + self->y;
635 1136
636 mapcell *cell = map_get_cell (self, x, y); 1137 cell = map_get_cell (self, x, y);
637 1138
638 if (flags & 15) 1139 if (flags & 15)
639 { 1140 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1141 if (cell->darkness < 0)
641 { 1142 {
642 cell->darkness = 0; 1143 cell->darkness = 0;
643 cell->face [0] = 0; 1144 cell->face [0] = 0;
644 cell->face [1] = 0; 1145 cell->face [1] = 0;
645 cell->face [2] = 0; 1146 cell->face [2] = 0;
646 } 1147 }
647 1148
648 cell->darkness = flags & 8 ? *data++ : 255; 1149 cell->darkness = flags & 8 ? *data++ : 255;
649 1150
650 //TODO: don't trust server data to be in-range(!) 1151 //TODO: don't trust server data to be in-range(!)
651 1152
652 if (flags & 4) 1153 if (flags & 4)
668 cell->darkness = -1; 1169 cell->darkness = -1;
669 } 1170 }
670} 1171}
671 1172
672SV * 1173SV *
673mapmap (CFClient::Map self, int w, int h) 1174mapmap (CFClient::Map self, int x0, int y0, int w, int h)
674 CODE: 1175 CODE:
675{ 1176{
676 int x0, x1, x; 1177 int x1, x;
677 int y0, y1, y; 1178 int y1, y;
678 int z; 1179 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1180 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1181 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1182
682 SvPOK_only (map_sv); 1183 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1184 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1185
685 x0 = self->x - w / 2; x1 = x0 + w; 1186 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1187 y0 += self->y; y1 = y0 + h;
687 1188
688 for (y = y0; y < y1; y++) 1189 for (y = y0; y < y1; y++)
689 { 1190 {
690 maprow *row = 0 <= y && y < self->rows 1191 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1192 ? self->row + y
731 1232
732void 1233void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1234draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1235 PPCODE:
735{ 1236{
1237 int vx, vy;
1238 int x, y, z;
1239 int last_name;
1240 mapface face;
736 int sw4 = (sw + 3) & ~3; 1241 int sw4 = (sw + 3) & ~3;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1242 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1243 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1244
739 memset (darkness, 255, sw4 * sh); 1245 memset (darkness, 255, sw4 * sh);
740 SvPOK_only (darkness_sv); 1246 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh); 1247 SvCUR_set (darkness_sv, sw4 * sh);
742 1248
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1249 vx = self->x + (self->w - sw) / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1250 vy = self->y + (self->h - sh) / 2 - shift_y;
745 1251
746 /* 1252 /*
747 int vx = self->vx = self->w >= sw 1253 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1254 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1255 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1264 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND); 1265 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1266 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1267 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1268
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1269 glBegin (GL_QUADS);
1270
1271 last_name = 0;
768 1272
769 for (z = 0; z < 3; z++) 1273 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1274 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1275 if (0 <= y + vy && y + vy < self->rows)
772 { 1276 {
779 1283
780 darkness[y * sw4 + x] = cell->darkness < 0 1284 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS 1285 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness; 1286 : 255 - cell->darkness;
783 1287
784 mapface face = cell->face [z]; 1288 face = cell->face [z];
785 1289
786 if (face) 1290 if (face)
787 { 1291 {
788 maptex tex = self->tex [face]; 1292 maptex tex = self->tex [face];
789 1293
828 *data++ = 0; /* version 0 format */ 1332 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1333 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1334 *data++ = h >> 8; *data++ = h;
831 1335
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1336 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1337 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1338 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1339 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1340
837 x0 += self->x - self->ox; 1341 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1342 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1353 for (x = x0; x < x1; x++)
850 { 1354 {
851 if (row && row->c0 <= x && x < row->c1) 1355 if (row && row->c0 <= x && x < row->c1)
852 { 1356 {
853 mapcell *cell = row->col + (x - row->c0); 1357 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1358 uint8_t flags = 0;
856 1359
857 if (cell->face [0]) flags |= 1; 1360 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1361 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1362 if (cell->face [2]) flags |= 4;
893void 1396void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1397set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1398 PPCODE:
896{ 1399{
897 int x, y, z; 1400 int x, y, z;
1401 int w, h;
898 int x1, y1; 1402 int x1, y1;
899 1403
900 if (*data++ != 0) 1404 if (*data++ != 0)
901 return; /* version mismatch */ 1405 return; /* version mismatch */
902 1406
903 int w = *data++ << 8; w |= *data++; 1407 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1408 h = *data++ << 8; h |= *data++;
905 1409
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1410 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1411 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1412 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1413 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1414
911 x0 += self->x - self->ox; 1415 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1416 y0 += self->y - self->oy;
947 } 1451 }
948 } 1452 }
949 } 1453 }
950} 1454}
951 1455
1456MODULE = CFClient PACKAGE = CFClient::MixChunk
1457
1458CFClient::MixChunk
1459new_from_file (SV *class, char *path)
1460 CODE:
1461 RETVAL = Mix_LoadWAV (path);
1462 OUTPUT:
1463 RETVAL
1464
1465void
1466DESTROY (CFClient::MixChunk self)
1467 CODE:
1468 Mix_FreeChunk (self);
1469
1470int
1471volume (CFClient::MixChunk self, int volume = -1)
1472 CODE:
1473 RETVAL = Mix_VolumeChunk (self, volume);
1474 OUTPUT:
1475 RETVAL
1476
1477int
1478play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1479 CODE:
1480 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1481 OUTPUT:
1482 RETVAL
1483
1484MODULE = CFClient PACKAGE = CFClient::MixMusic
1485
1486int
1487volume (int volume = -1)
1488 CODE:
1489 RETVAL = Mix_VolumeMusic (volume);
1490 OUTPUT:
1491 RETVAL
1492
1493CFClient::MixMusic
1494new_from_file (SV *class, char *path)
1495 CODE:
1496 RETVAL = Mix_LoadMUS (path);
1497 OUTPUT:
1498 RETVAL
1499
1500void
1501DESTROY (CFClient::MixMusic self)
1502 CODE:
1503 Mix_FreeMusic (self);
1504
1505int
1506play (CFClient::MixMusic self, int loops = -1)
1507 CODE:
1508 RETVAL = Mix_PlayMusic (self, loops);
1509 OUTPUT:
1510 RETVAL
1511
1512MODULE = CFClient PACKAGE = CFClient::OpenGL
1513
1514BOOT:
1515{
1516 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1517 static const struct {
1518 const char *name;
1519 IV iv;
1520 } *civ, const_iv[] = {
1521# define const_iv(name) { # name, (IV)name }
1522 const_iv (GL_COLOR_MATERIAL),
1523 const_iv (GL_SMOOTH),
1524 const_iv (GL_FLAT),
1525 const_iv (GL_DITHER),
1526 const_iv (GL_BLEND),
1527 const_iv (GL_CULL_FACE),
1528 const_iv (GL_SCISSOR_TEST),
1529 const_iv (GL_DEPTH_TEST),
1530 const_iv (GL_ALPHA_TEST),
1531 const_iv (GL_NORMALIZE),
1532 const_iv (GL_RESCALE_NORMAL),
1533 const_iv (GL_AND),
1534 const_iv (GL_ONE),
1535 const_iv (GL_ZERO),
1536 const_iv (GL_SRC_ALPHA),
1537 const_iv (GL_SRC_ALPHA_SATURATE),
1538 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1539 const_iv (GL_ONE_MINUS_DST_ALPHA),
1540 const_iv (GL_RGB),
1541 const_iv (GL_RGBA),
1542 const_iv (GL_UNSIGNED_BYTE),
1543 const_iv (GL_UNSIGNED_SHORT),
1544 const_iv (GL_UNSIGNED_INT),
1545 const_iv (GL_ALPHA),
1546 const_iv (GL_INTENSITY),
1547 const_iv (GL_LUMINANCE),
1548 const_iv (GL_LUMINANCE_ALPHA),
1549 const_iv (GL_FLOAT),
1550 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1551 const_iv (GL_COMPILE),
1552 const_iv (GL_TEXTURE_1D),
1553 const_iv (GL_TEXTURE_2D),
1554 const_iv (GL_TEXTURE_ENV),
1555 const_iv (GL_TEXTURE_MAG_FILTER),
1556 const_iv (GL_TEXTURE_MIN_FILTER),
1557 const_iv (GL_TEXTURE_ENV_MODE),
1558 const_iv (GL_TEXTURE_WRAP_S),
1559 const_iv (GL_TEXTURE_WRAP_T),
1560 const_iv (GL_REPEAT),
1561 const_iv (GL_CLAMP),
1562 const_iv (GL_CLAMP_TO_EDGE),
1563 const_iv (GL_NEAREST),
1564 const_iv (GL_LINEAR),
1565 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1566 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1567 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1568 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1569 const_iv (GL_GENERATE_MIPMAP),
1570 const_iv (GL_MODULATE),
1571 const_iv (GL_DECAL),
1572 const_iv (GL_REPLACE),
1573 const_iv (GL_DEPTH_BUFFER_BIT),
1574 const_iv (GL_COLOR_BUFFER_BIT),
1575 const_iv (GL_PROJECTION),
1576 const_iv (GL_MODELVIEW),
1577 const_iv (GL_COLOR_LOGIC_OP),
1578 const_iv (GL_SEPARABLE_2D),
1579 const_iv (GL_CONVOLUTION_2D),
1580 const_iv (GL_CONVOLUTION_BORDER_MODE),
1581 const_iv (GL_CONSTANT_BORDER),
1582 const_iv (GL_LINES),
1583 const_iv (GL_LINE_LOOP),
1584 const_iv (GL_QUADS),
1585 const_iv (GL_QUAD_STRIP),
1586 const_iv (GL_TRIANGLES),
1587 const_iv (GL_TRIANGLE_STRIP),
1588 const_iv (GL_TRIANGLE_FAN),
1589 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1590 const_iv (GL_FASTEST),
1591 const_iv (GL_V2F),
1592 const_iv (GL_V3F),
1593 const_iv (GL_T2F_V3F),
1594 const_iv (GL_T2F_N3F_V3F),
1595# undef const_iv
1596 };
1597
1598 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1599 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1600}
1601
1602char *
1603gl_vendor ()
1604 CODE:
1605 RETVAL = (char *)glGetString (GL_VENDOR);
1606 OUTPUT:
1607 RETVAL
1608
1609char *
1610gl_version ()
1611 CODE:
1612 RETVAL = (char *)glGetString (GL_VERSION);
1613 OUTPUT:
1614 RETVAL
1615
1616char *
1617gl_extensions ()
1618 CODE:
1619 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1620 OUTPUT:
1621 RETVAL
1622
1623int glGetError ()
1624
1625void glClear (int mask)
1626
1627void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @
1629
1630void glEnable (int cap)
1631
1632void glDisable (int cap)
1633
1634void glShadeModel (int mode)
1635
1636void glHint (int target, int mode)
1637
1638void glBlendFunc (int sfactor, int dfactor)
1639
1640void glDepthMask (int flag)
1641
1642void glLogicOp (int opcode)
1643
1644void glColorMask (int red, int green, int blue, int alpha)
1645
1646void glMatrixMode (int mode)
1647
1648void glPushMatrix ()
1649
1650void glPopMatrix ()
1651
1652void glLoadIdentity ()
1653
1654# near_ and far_ are due to microsofts buggy "c" compiler
1655void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1659
1660void glViewport (int x, int y, int width, int height)
1661
1662void glScissor (int x, int y, int width, int height)
1663
1664void glTranslate (float x, float y, float z = 0.)
1665 CODE:
1666 glTranslatef (x, y, z);
1667
1668void glScale (float x, float y, float z = 1.)
1669 CODE:
1670 glScalef (x, y, z);
1671
1672void glRotate (float angle, float x, float y, float z)
1673 CODE:
1674 glRotatef (angle, x, y, z);
1675
1676void glBegin (int mode)
1677
1678void glEnd ()
1679
1680void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @
1682 CODE:
1683 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255),
1685 MIN ((int)(g * 255.f), 255),
1686 MIN ((int)(b * 255.f), 255),
1687 MIN ((int)(a * 255.f), 255));
1688
1689void glInterleavedArrays (int format, int stride, char *data)
1690
1691void glDrawElements (int mode, int count, int type, char *indices)
1692
1693# 1.2 void glDrawRangeElements (int mode, int start, int end
1694
1695void glRasterPos (float x, float y, float z = 0.)
1696 CODE:
1697 glRasterPos3f (0, 0, z);
1698 glBitmap (0, 0, 0, 0, x, y, 0);
1699
1700void glVertex (float x, float y, float z = 0.)
1701 CODE:
1702 glVertex3f (x, y, z);
1703
1704void glTexCoord (float s, float t)
1705 CODE:
1706 glTexCoord2f (s, t);
1707
1708void glTexEnv (int target, int pname, float param)
1709 CODE:
1710 glTexEnvf (target, pname, param);
1711
1712void glTexParameter (int target, int pname, float param)
1713 CODE:
1714 glTexParameterf (target, pname, param);
1715
1716void glBindTexture (int target, int name)
1717
1718void glConvolutionParameter (int target, int pname, float params)
1719 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1721
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1725 (target, internalformat, width, height, format, type, data));
1726
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1730 (target, internalformat, width, height, format, type, row, column));
1731
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735
1736void glDrawPixels (int width, int height, int format, int type, char *pixels)
1737
1738void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1739
1740int glGenTexture ()
1741 CODE:
1742{
1743 GLuint name;
1744 glGenTextures (1, &name);
1745 RETVAL = name;
1746}
1747 OUTPUT:
1748 RETVAL
1749
1750void glDeleteTexture (int name)
1751 CODE:
1752{
1753 GLuint name_ = name;
1754 glDeleteTextures (1, &name_);
1755}
1756
1757int glGenList ()
1758 CODE:
1759 RETVAL = glGenLists (1);
1760 OUTPUT:
1761 RETVAL
1762
1763void glDeleteList (int list)
1764 CODE:
1765 glDeleteLists (list, 1);
1766
1767void glNewList (int list, int mode = GL_COMPILE)
1768
1769void glEndList ()
1770
1771void glCallList (int list)
1772
1773

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