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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC vs.
Revision 1.120 by root, Sun Jun 18 19:13:19 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
413 436
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 439}
417 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
418void 445void
419pango_init () 446pango_init ()
420 CODE: 447 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
423 ft2_fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 457 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
429} 470}
430 471
431int 472int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 474
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 488
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 491
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 521 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 524 );
525 if (RETVAL)
526 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
485 OUTPUT: 532 OUTPUT:
486 RETVAL 533 RETVAL
487 534
488void 535void
489SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
678 CODE: 725 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 727#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 729#endif
683 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
684 736
685MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
686 738
687CFClient::Font 739CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
709MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
710 762
711CFClient::Layout 763CFClient::Layout
712new (SV *class, int rgba = 0) 764new (SV *class, int rgba = 0)
713 CODE: 765 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
717 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
718 767
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba; 769 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 770 RETVAL->r = 1.;
765 814
766SV * 815SV *
767get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
768 CODE: 817 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
771 OUTPUT: 820 OUTPUT:
772 RETVAL 821 RETVAL
773 822
774void 823void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
956} 1005}
957 1006
958MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
959 1008
960void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
963 ALIAS: 1049 ALIAS:
964 draw_quad_alpha = 1 1050 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1051 draw_quad_alpha_premultiplied = 2
966 CODE: 1052 CODE:
977 } 1063 }
978 1064
979 if (ix) 1065 if (ix)
980 { 1066 {
981 glEnable (GL_BLEND); 1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
983 glEnable (GL_ALPHA_TEST); 1075 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1076 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1077 }
986 1078
987 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
1025DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
1026 CODE: 1118 CODE:
1027{ 1119{
1028 map_clear (self); 1120 map_clear (self);
1029 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
1030 Safefree (self); 1123 Safefree (self);
1031} 1124}
1032 1125
1033void 1126void
1034clear (CFClient::Map self) 1127clear (CFClient::Map self)
1084 1177
1085int 1178int
1086ox (CFClient::Map self) 1179ox (CFClient::Map self)
1087 ALIAS: 1180 ALIAS:
1088 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1089 CODE: 1186 CODE:
1090 switch (ix) 1187 switch (ix)
1091 { 1188 {
1092 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
1093 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1094 } 1195 }
1095 OUTPUT: 1196 OUTPUT:
1096 RETVAL 1197 RETVAL
1097 1198
1098void 1199void
1132 1233
1133 while (data < data_end) 1234 while (data < data_end)
1134 { 1235 {
1135 flags = (data [0] << 8) + data [1]; data += 2; 1236 flags = (data [0] << 8) + data [1]; data += 2;
1136 1237
1137 x = ((flags >> 10) & 63) + self->x; 1238 x = self->x + ((flags >> 10) & 63);
1138 y = ((flags >> 4) & 63) + self->y; 1239 y = self->y + ((flags >> 4) & 63);
1139 1240
1140 cell = map_get_cell (self, x, y); 1241 cell = map_get_cell (self, x, y);
1141 1242
1142 if (flags & 15) 1243 if (flags & 15)
1143 { 1244 {
1233 OUTPUT: 1334 OUTPUT:
1234 RETVAL 1335 RETVAL
1235 1336
1236void 1337void
1237draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1238 PPCODE: 1339 CODE:
1239{ 1340{
1240 int vx, vy; 1341 int vx, vy;
1241 int x, y, z; 1342 int x, y, z;
1242 int last_name; 1343 int last_name;
1243 mapface face; 1344 mapface face;
1244 int sw4 = (sw + 3) & ~3;
1245 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1246 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1247 1345
1248 memset (darkness, 255, sw4 * sh);
1249 SvPOK_only (darkness_sv);
1250 SvCUR_set (darkness_sv, sw4 * sh);
1251
1252 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1253 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1254 1348
1255 /* 1349 /*
1256 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1257 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1258 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1262 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1263 */ 1357 */
1264 1358
1265 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1266 1360
1361 glEnable (GL_BLEND);
1267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1268 glEnable (GL_BLEND);
1269 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1270 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1271 1365
1272 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1273 1367
1281 1375
1282 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1283 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1284 { 1378 {
1285 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1286
1287 darkness[y * sw4 + x] = cell->darkness < 0
1288 ? 255 - FOW_DARKNESS
1289 : 255 - cell->darkness;
1290 1380
1291 face = cell->face [z]; 1381 face = cell->face [z];
1292 1382
1293 if (face) 1383 if (face)
1294 { 1384 {
1315 1405
1316 glEnd (); 1406 glEnd ();
1317 1407
1318 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1319 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1320 1504
1321 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1322 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1323 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1324 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1531 const_iv (GL_SCISSOR_TEST), 1715 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST), 1716 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST), 1717 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE), 1718 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL), 1719 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT),
1721 const_iv (GL_BACK),
1536 const_iv (GL_AND), 1722 const_iv (GL_AND),
1537 const_iv (GL_ONE), 1723 const_iv (GL_ONE),
1538 const_iv (GL_ZERO), 1724 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA), 1725 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE), 1726 const_iv (GL_DST_ALPHA),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1727 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA), 1728 const_iv (GL_ONE_MINUS_DST_ALPHA),
1729 const_iv (GL_SRC_ALPHA_SATURATE),
1543 const_iv (GL_RGB), 1730 const_iv (GL_RGB),
1544 const_iv (GL_RGBA), 1731 const_iv (GL_RGBA),
1732 const_iv (GL_RGBA4),
1733 const_iv (GL_RGBA8),
1734 const_iv (GL_RGB5_A1),
1545 const_iv (GL_UNSIGNED_BYTE), 1735 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT), 1736 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT), 1737 const_iv (GL_UNSIGNED_INT),
1548 const_iv (GL_ALPHA), 1738 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY), 1739 const_iv (GL_INTENSITY),
1623 OUTPUT: 1813 OUTPUT:
1624 RETVAL 1814 RETVAL
1625 1815
1626int glGetError () 1816int glGetError ()
1627 1817
1818void glFinish ()
1819
1628void glClear (int mask) 1820void glClear (int mask)
1629 1821
1630void glClearColor (float r, float g, float b, float a = 1.0) 1822void glClearColor (float r, float g, float b, float a = 1.0)
1631 PROTOTYPE: @ 1823 PROTOTYPE: @
1632 1824
1638 1830
1639void glHint (int target, int mode) 1831void glHint (int target, int mode)
1640 1832
1641void glBlendFunc (int sfactor, int dfactor) 1833void glBlendFunc (int sfactor, int dfactor)
1642 1834
1835void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1836 CODE:
1837 gl_BlendFuncSeparate (sa, da, saa, daa);
1838
1643void glDepthMask (int flag) 1839void glDepthMask (int flag)
1644 1840
1645void glLogicOp (int opcode) 1841void glLogicOp (int opcode)
1646 1842
1647void glColorMask (int red, int green, int blue, int alpha) 1843void glColorMask (int red, int green, int blue, int alpha)
1651void glPushMatrix () 1847void glPushMatrix ()
1652 1848
1653void glPopMatrix () 1849void glPopMatrix ()
1654 1850
1655void glLoadIdentity () 1851void glLoadIdentity ()
1852
1853void glDrawBuffer (int buffer)
1854
1855void glReadBuffer (int buffer)
1656 1856
1657# near_ and far_ are due to microsofts buggy "c" compiler 1857# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659 1859
1660# near_ and far_ are due to microsofts buggy "c" compiler 1860# near_ and far_ are due to microsofts buggy "c" compiler
1680 1880
1681void glEnd () 1881void glEnd ()
1682 1882
1683void glColor (float r, float g, float b, float a = 1.0) 1883void glColor (float r, float g, float b, float a = 1.0)
1684 PROTOTYPE: @ 1884 PROTOTYPE: @
1885 ALIAS:
1886 glColor_premultiply = 1
1685 CODE: 1887 CODE:
1888 if (ix)
1889 {
1890 r *= a;
1891 g *= a;
1892 b *= a;
1893 }
1686 // microsoft visual "c" rounds instead of truncating... 1894 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255), 1895 glColor4ub (MIN ((int)(r * 256.f), 255),
1688 MIN ((int)(g * 255.f), 255), 1896 MIN ((int)(g * 256.f), 255),
1689 MIN ((int)(b * 255.f), 255), 1897 MIN ((int)(b * 256.f), 255),
1690 MIN ((int)(a * 255.f), 255)); 1898 MIN ((int)(a * 256.f), 255));
1691 1899
1692void glInterleavedArrays (int format, int stride, char *data) 1900void glInterleavedArrays (int format, int stride, char *data)
1693 1901
1694void glDrawElements (int mode, int count, int type, char *indices) 1902void glDrawElements (int mode, int count, int type, char *indices)
1695 1903
1718 1926
1719void glBindTexture (int target, int name) 1927void glBindTexture (int target, int name)
1720 1928
1721void glConvolutionParameter (int target, int pname, float params) 1929void glConvolutionParameter (int target, int pname, float params)
1722 CODE: 1930 CODE:
1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1931 if (gl.ConvolutionParameterf)
1932 gl.ConvolutionParameterf (target, pname, params);
1724 1933
1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1934void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE: 1935 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1936 if (gl.ConvolutionFilter2D)
1728 (target, internalformat, width, height, format, type, data)); 1937 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1729 1938
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE: 1940 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1941 if (gl.SeparableFilter2D)
1733 (target, internalformat, width, height, format, type, row, column)); 1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1734 1943
1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1736 1945
1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738 1947

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