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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
27#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
28 57
29#ifndef _WIN32 58#ifndef _WIN32
30# include <sys/types.h> 59# include <sys/types.h>
31# include <sys/socket.h> 60# include <sys/socket.h>
32# include <netinet/in.h> 61# include <netinet/in.h>
33# include <netinet/tcp.h> 62# include <netinet/tcp.h>
34# include <inttypes.h> 63# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 64#endif
43 65
44#include "glext.h" 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 67
46#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
47 69
48#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
50 72
51#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
52 74
53#define GL_CALL(type,func,args) \ 75/* mask out modifiers we are not interested in */
54 { \ 76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 77
78#if 0
79# define PARACHUTE SDL_INIT_NOPARACHUTE
80#else
81# define PARACHUTE 0
82#endif
83
84static AV *texture_av;
85
86static struct
87{
88#define GL_FUNC(ptr,name) ptr name;
89#include "glfunc.h"
90#undef GL_FUNC
91} gl;
92
93static void
94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
95{
96 if (gl.BlendFuncSeparate)
97 gl.BlendFuncSeparate (sa, da, saa, daa);
98 else if (gl.BlendFuncSeparateEXT)
99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
100 else
101 glBlendFunc (sa, da);
102}
103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
128#include "texcache.c"
129#include "rendercache.c"
130
131#include "pango-font.c"
132#include "pango-fontmap.c"
133#include "pango-render.c"
134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
68typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
70 139
71typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
141
142static int
143shape_attr_p (PangoLayoutRun *run)
144{
145 GSList *attrs = run->item->analysis.extra_attrs;
146
147 while (attrs)
148 {
149 PangoAttribute *attr = attrs->data;
150
151 if (attr->klass->type == PANGO_ATTR_SHAPE)
152 return 1;
153
154 attrs = attrs->next;
155 }
156
157 return 0;
158}
72 159
73typedef struct cf_layout { 160typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 161 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
77 int base_height; 163 int base_height;
78 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
79} *CFClient__Layout; 166} *DC__Layout;
80 167
81static CFClient__Font default_font; 168static DC__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 169static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 170static PangoFontMap *opengl_fontmap;
84 171
85static void 172static void
86substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
87{ 174{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 175 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 176#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 177 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 178#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 180}
95 181
96static void 182static void
97layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
98{ 184{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
101 */ 187 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
106 192
107 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
108} 194}
109 195
110static void 196static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
112{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
114 203
115 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 206
118 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
119} 208 if (!rect.height) rect.height = 1;
120 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
121typedef uint16_t mapface; 215typedef uint16_t faceid;
122 216
123typedef struct { 217typedef struct {
124 GLint name; 218 GLuint name;
125 int w, h; 219 int w, h;
126 float s, t; 220 float s, t;
127 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
128} maptex; 224} maptex;
129 225
130typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
131 int16_t darkness; 229 uint16_t darkness;
132 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 231} mapcell;
134 232
135typedef struct { 233typedef struct {
136 int32_t c0, c1; 234 int32_t c0, c1;
137 mapcell *col; 235 mapcell *col;
138} maprow; 236} maprow;
139 237
140typedef struct map { 238typedef struct map {
141 int x, y, w, h; 239 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 241 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 242 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 243
149 int32_t rows; 244 int32_t rows;
150 maprow *row; 245 maprow *row;
151} *CFClient__Map; 246} *DC__Map;
152 247
153static char * 248static char *
154prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
155{ 250{
156 char *p; 251 char *p;
173} 268}
174 269
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
178static maprow * 293static maprow *
179map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
180{ 295{
181 if (0 > y) 296 if (0 > y)
182 { 297 {
183 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
222 337
223 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
224} 339}
225 340
226static mapcell * 341static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
228{ 343{
229 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
230} 345}
231 346
232static void 347static void
233map_clear (CFClient__Map self) 348map_clear (DC__Map self)
234{ 349{
235 int r; 350 int r;
236 351
237 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
246 self->row = 0; 361 self->row = 0;
247 self->rows = 0; 362 self->rows = 0;
248} 363}
249 364
250static void 365static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
252{ 367{
253 int x, y; 368 int x, y;
254 maprow *row; 369 maprow *row;
370 mapcell *cell;
255 371
256 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 373 if (y >= 0)
258 { 374 {
259 if (y >= self->rows) 375 if (y >= self->rows)
265 if (x >= row->c0) 381 if (x >= row->c0)
266 { 382 {
267 if (x >= row->c1) 383 if (x >= row->c1)
268 break; 384 break;
269 385
270 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
271 } 392 }
272 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
273} 410}
274 411
275static void 412static void
276music_finished (void) 413music_finished (void)
277{ 414{
296 ev.data2 = 0; 433 ev.data2 = 0;
297 434
298 SDL_PushEvent ((SDL_Event *)&ev); 435 SDL_PushEvent ((SDL_Event *)&ev);
299} 436}
300 437
301MODULE = CFClient PACKAGE = CFClient 438static unsigned int
439minpot (unsigned int n)
440{
441 if (!n)
442 return 0;
443
444 --n;
445
446 n |= n >> 1;
447 n |= n >> 2;
448 n |= n >> 4;
449 n |= n >> 8;
450 n |= n >> 16;
451
452 return n + 1;
453}
454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
302 514
303PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
304 516
305BOOT: 517BOOT:
306{ 518{
307 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
308 static const struct { 520 static const struct {
309 const char *name; 521 const char *name;
310 IV iv; 522 IV iv;
311 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
313 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
331 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
395 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL), 634
408 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 636# undef const_iv
412 }; 637 };
413 638
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
651
652int
653in_destruct ()
654 CODE:
655 RETVAL = PL_main_cv == Nullcv;
656 OUTPUT:
657 RETVAL
658
659NV floor (NV x)
660
661NV ceil (NV x)
662
663IV minpot (UV n)
664
665IV popcount (UV n)
417 666
418void 667void
419pango_init () 668pango_init ()
420 CODE: 669 CODE:
421{ 670{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
427 cairo_fontmap = pango_cairo_font_map_get_default (); 675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
429} 678}
679
680char *
681SDL_GetError ()
430 682
431int 683int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 685
434void 686void
435SDL_Quit () 687SDL_Quit ()
436 688
437void 689void
438SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
439 PPCODE: 691 PPCODE:
440{ 692{
441 SDL_Rect **m; 693 SDL_Rect **m;
442 694
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
447 699
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
450 702
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 707
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457 709#if SDL_VERSION_ATLEAST(1,2,10)
458 SDL_EnableUNICODE (1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
712#endif
460 713
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462 715
463 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
464 while (*m) 717 while (*m)
465 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
466 AV *av = newAV (); 721 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
470 728
471 ++m; 729 ++m;
472 } 730 }
473} 731}
474 732
475char *
476SDL_GetError ()
477
478int 733int
479SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
480 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
481 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 747 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748
749 if (RETVAL)
750 {
751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
755#include "glfunc.h"
756#undef GL_FUNC
757 }
758}
485 OUTPUT: 759 OUTPUT:
486 RETVAL 760 RETVAL
487 761
488void 762void
489SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
490 764
491char * 765char *
492SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
493 767
768int
769SDL_GetAppState ()
770
494void 771void
495SDL_PollEvent () 772poll_events ()
496 PPCODE: 773 PPCODE:
497{ 774{
498 SDL_Event ev; 775 SDL_Event ev;
499 776
500 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
501 { 779 {
502 HV *hv = newHV (); 780 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504 782
505 switch (ev.type) 783 switch (ev.type)
506 { 784 {
507 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
508 case SDL_KEYUP: 786 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 792 break;
514 793
515 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break; 797 break;
519 798
520 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
528 break; 825 break;
529 826
530 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
533 830
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 841 break;
545 } 842 }
546 843
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
548 } 845 }
549} 846}
550 847
551int 848int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
553 POSTCALL: 850 POSTCALL:
554 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
556 853
557void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
558Mix_CloseAudio () 871Mix_CloseAudio ()
559 872
560int 873int
561Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
562 875
876const char *
877Mix_GetError ()
878
563void 879void
564lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
565 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
566#ifndef _WIN32 888#ifdef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
568#endif 910#endif
911}
569 912
570void 913void
571add_font (char *file) 914add_font (char *file)
572 CODE: 915 CODE:
573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
578 917
579void 918void
580load_image_inline (SV *image_) 919load_image_inline (SV *image_)
581 ALIAS: 920 ALIAS:
582 load_image_file = 1 921 load_image_file = 1
585 STRLEN image_len; 924 STRLEN image_len;
586 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
587 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
588 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
589 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
590 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
591 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
592 931
593 if (!rw) 932 if (!rw)
594 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
595 934
624 963
625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 964 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626 965
627 assert (surface2->pitch == surface2->w * 4); 966 assert (surface2->pitch == surface2->w * 4);
628 967
968 SDL_LockSurface (surface2);
629 EXTEND (SP, 5); 969 EXTEND (SP, 6);
630 PUSHs (sv_2mortal (newSViv (surface2->w))); 970 PUSHs (sv_2mortal (newSViv (surface2->w)));
631 PUSHs (sv_2mortal (newSViv (surface2->h))); 971 PUSHs (sv_2mortal (newSViv (surface2->h)));
632 SDL_LockSurface (surface2);
633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 972 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634 SDL_UnlockSurface (surface2);
635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 973 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 974 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 975 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
976 SDL_UnlockSurface (surface2);
638 977
639 SDL_FreeSurface (surface); 978 SDL_FreeSurface (surface);
640 SDL_FreeSurface (surface2); 979 SDL_FreeSurface (surface2);
641} 980}
642 981
668void 1007void
669error (char *message) 1008error (char *message)
670 CODE: 1009 CODE:
671 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 1011#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
674#endif 1013#endif
675 1014
676void 1015void
677fatal (char *message) 1016fatal (char *message)
678 CODE: 1017 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 1019#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
682#endif 1021#endif
683 exit (1); 1022 _exit (1);
684 1023
1024void
1025_exit (int retval = 0)
1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
1030 _exit (retval);
1031#endif
1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
685MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
686 1043
687CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
688new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
689 CODE: 1048 CODE:
690{ 1049{
691 int count; 1050 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 1054}
696 OUTPUT: 1055 OUTPUT:
697 RETVAL 1056 RETVAL
698 1057
699void 1058void
700DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
701 CODE: 1060 CODE:
702 pango_font_description_free (self); 1061 pango_font_description_free (self);
703 1062
704void 1063void
705make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
706 CODE: 1066 CODE:
707 default_font = self; 1067 default_font = self;
708 1068
709MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
710 1070
711CFClient::Layout 1071PROTOTYPES: DISABLE
712new (SV *class, int rgba = 0) 1072
1073void
1074glyph_cache_backup ()
1075 PROTOTYPE:
713 CODE: 1076 CODE:
714#if _WIN32 1077 tc_backup ();
715 //rgba = 0;//D make stext nicer, breaks TextView 1078
716#endif 1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
1083 tc_restore ();
1084
1085DC::Layout
1086new (SV *class)
1087 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
718 1089
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 1091 RETVAL->r = 1.;
722 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
723 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
724 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
727 1098
728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
730 OUTPUT: 1101 OUTPUT:
731 RETVAL 1102 RETVAL
732 1103
733void 1104void
734DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
735 CODE: 1106 CODE:
736 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
737 Safefree (self); 1109 Safefree (self);
738 1110
1111void
1112set_text (DC::Layout self, SV *text_)
1113 CODE:
1114{
1115 STRLEN textlen;
1116 char *text = SvPVutf8 (text_, textlen);
1117
1118 pango_layout_set_text (self->pl, text, textlen);
1119}
1120
1121void
1122set_markup (DC::Layout self, SV *text_)
1123 CODE:
1124{
1125 STRLEN textlen;
1126 char *text = SvPVutf8 (text_, textlen);
1127
1128 pango_layout_set_markup (self->pl, text, textlen);
1129}
1130
1131void
1132set_shapes (DC::Layout self, ...)
1133 CODE:
1134{
1135 PangoAttrList *attrs = 0;
1136 const char *text = pango_layout_get_text (self->pl);
1137 const char *pos = text;
1138 int arg = 4;
1139
1140 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1141 {
1142 PangoRectangle inkrect, rect;
1143 PangoAttribute *attr;
1144
1145 int x = SvIV (ST (arg - 3));
1146 int y = SvIV (ST (arg - 2));
1147 int w = SvIV (ST (arg - 1));
1148 int h = SvIV (ST (arg ));
1149
1150 inkrect.x = 0;
1151 inkrect.y = 0;
1152 inkrect.width = 0;
1153 inkrect.height = 0;
1154
1155 rect.x = x * PANGO_SCALE;
1156 rect.y = y * PANGO_SCALE;
1157 rect.width = w * PANGO_SCALE;
1158 rect.height = h * PANGO_SCALE;
1159
1160 if (!attrs)
1161 attrs = pango_layout_get_attributes (self->pl);
1162
1163 attr = pango_attr_shape_new (&inkrect, &rect);
1164 attr->start_index = pos - text;
1165 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1166 pango_attr_list_insert (attrs, attr);
1167
1168 arg += 4;
1169 pos += sizeof (OBJ_STR) - 1;
1170 }
1171
1172 if (attrs)
1173 pango_layout_set_attributes (self->pl, attrs);
1174}
1175
1176void
1177get_shapes (DC::Layout self)
1178 PPCODE:
1179{
1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1181
1182 do
1183 {
1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1185
1186 if (run && shape_attr_p (run))
1187 {
1188 PangoRectangle extents;
1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1190
1191 EXTEND (SP, 2);
1192 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1193 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1194 }
1195 }
1196 while (pango_layout_iter_next_run (iter));
1197
1198 pango_layout_iter_free (iter);
1199}
1200
739int 1201int
740is_rgba (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
741 CODE: 1203 CODE:
742 RETVAL = self->rgba; 1204{
1205 int lines = 1;
1206 const char *text = pango_layout_get_text (self->pl);
1207
1208 while (*text)
1209 lines += *text++ == '\n';
1210
1211 RETVAL = lines < pango_layout_get_line_count (self->pl);
1212}
743 OUTPUT: 1213 OUTPUT:
744 RETVAL 1214 RETVAL
745 1215
746void
747set_text (CFClient::Layout self, SV *text_)
748 CODE:
749{
750 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen);
752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
763 pango_layout_set_markup (self->pl, text, textlen);
764}
765
766SV * 1216SV *
767get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
768 CODE: 1218 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1220 sv_utf8_decode (RETVAL);
771 OUTPUT: 1221 OUTPUT:
772 RETVAL 1222 RETVAL
773 1223
774void 1224void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1226 CODE:
777 self->r = r; 1227 self->r = r;
778 self->g = g; 1228 self->g = g;
779 self->b = b; 1229 self->b = b;
780 self->a = a; 1230 self->a = a;
781 1231
782void 1232void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
784 CODE: 1234 CODE:
785 if (self->font != font) 1235 if (self->font != font)
786 { 1236 {
787 self->font = font; 1237 self->font = font;
788 layout_update_font (self); 1238 layout_update_font (self);
789 } 1239 }
790 1240
791void 1241void
792set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
793 CODE: 1243 CODE:
794 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
795 { 1245 {
796 self->base_height = base_height; 1246 self->base_height = base_height;
797 layout_update_font (self); 1247 layout_update_font (self);
798 } 1248 }
799 1249
800void 1250void
801set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
802 CODE: 1252 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1254
805void 1255void
806set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
807 CODE: 1257 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809 1259
810void 1260void
811set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
812 CODE: 1262 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814 1264
815void 1265void
816set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
817 CODE: 1267 CODE:
818 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
823 ); 1273 );
824 1274
825void 1275void
826set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
827 CODE: 1277 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829 1279
830void 1280void
831size (CFClient::Layout self) 1281size (DC::Layout self)
832 PPCODE: 1282 PPCODE:
833{ 1283{
834 int w, h; 1284 int w, h;
835 1285
836 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
839 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
840 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
841} 1291}
842 1292
843int 1293int
1294descent (DC::Layout self)
1295 CODE:
1296{
1297 PangoRectangle rect;
1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1300 RETVAL = PANGO_DESCENT (rect);
1301}
1302 OUTPUT:
1303 RETVAL
1304
1305int
844xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
845 CODE: 1307 CODE:
846{ 1308{
847 int index, trailing; 1309 int index, trailing;
848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849 RETVAL = index; 1311 RETVAL = index + trailing;
850} 1312}
851 OUTPUT: 1313 OUTPUT:
852 RETVAL 1314 RETVAL
853 1315
854void 1316void
855cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
856 PPCODE: 1318 PPCODE:
857{ 1319{
858 PangoRectangle strong_pos; 1320 PangoRectangle pos;
859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
860 1322
861 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
865} 1327}
866 1328
867void 1329void
868render (CFClient::Layout self) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
869 PPCODE: 1331 PPCODE:
870{ 1332{
871 SV *retval; 1333 int line, x;
872 int w, h;
873 1334
874 layout_get_pixel_size (self, &w, &h); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
875 1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
876 if (self->rgba) 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
877 { 1338 --line;
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif 1339#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5); 1340 EXTEND (SP, 2);
924 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
925 PUSHs (sv_2mortal (newSViv (h))); 1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else 1363 else
931 { 1364 {
932 FT_Bitmap bitmap;
933
934 retval = newSV (w * h);
935 SvPOK_only (retval);
936 SvCUR_set (retval, w * h);
937
938 bitmap.rows = h;
939 bitmap.width = w;
940 bitmap.pitch = w;
941 bitmap.buffer = (unsigned char*)SvPVX (retval);
942 bitmap.num_grays = 256;
943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944
945 memset (bitmap.buffer, 0, w * h);
946
947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948
949 EXTEND (SP, 5);
950 PUSHs (sv_2mortal (newSViv (w))); 1365 PUSHs (sv_2mortal (newSViv (index)));
951 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 } 1367 }
956} 1368}
957 1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1374 pango_opengl_render_layout_subpixel (
1375 self->pl,
1376 self->rc,
1377 x * PANGO_SCALE, y * PANGO_SCALE,
1378 self->r, self->g, self->b, self->a,
1379 flags
1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
958MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
959 1405
1406PROTOTYPES: ENABLE
1407
960void 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1413 {
1414 STRLEN datalen;
1415 char *data = SvPVbyte (data_, datalen);
1416 int bpp = datalen / (ow * oh);
1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1418
1419 SvPOK_only (result_);
1420 SvCUR_set (result_, nw * nh * bpp);
1421
1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1423 while (oh--)
1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1425
1426 sv_setsv (data_, result_);
1427 }
1428}
1429
1430void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1432 PROTOTYPE: $$$;$$
963 ALIAS: 1433 ALIAS:
964 draw_quad_alpha = 1 1434 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1435 draw_quad_alpha_premultiplied = 2
966 CODE: 1436 CODE:
967{ 1437{
968 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
969 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
972 1445
973 if (items < 5) 1446 if (items < 5)
974 { 1447 {
975 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
976 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
977 } 1450 }
978 1451
979 if (ix) 1452 if (ix)
980 { 1453 {
981 glEnable (GL_BLEND); 1454 glEnable (GL_BLEND);
1455
1456 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1457 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1458 else
1459 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1460 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1461
983 glEnable (GL_ALPHA_TEST); 1462 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1463 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1464 }
986 1465
987 glBindTexture (GL_TEXTURE_2D, name); 1466 glBindTexture (GL_TEXTURE_2D, name);
998 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1000 } 1479 }
1001} 1480}
1002 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1003MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1004 1494
1005CFClient::Map 1495PROTOTYPES: DISABLE
1006new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1007 CODE: 1499 CODE:
1008 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0; 1501 RETVAL->x = 0;
1010 RETVAL->y = 0; 1502 RETVAL->y = 0;
1011 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1012 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1013 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1014 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1015 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1020 RETVAL->row = 0; 1510 RETVAL->row = 0;
1021 OUTPUT: 1511 OUTPUT:
1022 RETVAL 1512 RETVAL
1023 1513
1024void 1514void
1025DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1026 CODE: 1516 CODE:
1027{ 1517{
1028 map_clear (self); 1518 map_clear (self);
1029 Safefree (self->face); 1519 Safefree (self->face2tile);
1520 Safefree (self->tex);
1030 Safefree (self); 1521 Safefree (self);
1031} 1522}
1032 1523
1033void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1034clear (CFClient::Map self) 1531clear (DC::Map self)
1035 CODE: 1532 CODE:
1036 map_clear (self); 1533 map_clear (self);
1037 1534
1038void 1535void
1039set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1040 CODE: 1537 CODE:
1041{ 1538{
1042 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1043 { 1540 need_texid (self, tile);
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049} 1541}
1050 1542
1051void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE: 1568 CODE:
1054{ 1569{
1055 while (self->texs <= texid) 1570 need_texid (self, texid);
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060 1571
1061 { 1572 {
1062 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1063 1574
1064 tex->name = name; 1575 tex->name = name;
1081 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083} 1594}
1084 1595
1085int 1596int
1086ox (CFClient::Map self) 1597ox (DC::Map self)
1087 ALIAS: 1598 ALIAS:
1088 oy = 1 1599 oy = 1
1600 x = 2
1601 y = 3
1602 w = 4
1603 h = 5
1089 CODE: 1604 CODE:
1090 switch (ix) 1605 switch (ix)
1091 { 1606 {
1092 case 0: RETVAL = self->ox; break; 1607 case 0: RETVAL = self->ox; break;
1093 case 1: RETVAL = self->oy; break; 1608 case 1: RETVAL = self->oy; break;
1609 case 2: RETVAL = self->x; break;
1610 case 3: RETVAL = self->y; break;
1611 case 4: RETVAL = self->w; break;
1612 case 5: RETVAL = self->h; break;
1094 } 1613 }
1095 OUTPUT: 1614 OUTPUT:
1096 RETVAL 1615 RETVAL
1097 1616
1098void 1617void
1099scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1100 CODE: 1619 CODE:
1101{ 1620{
1102 if (dx > 0) 1621 if (dx > 0)
1103 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1104 else if (dx < 0) 1623 else if (dx < 0)
1105 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1106 1625
1107 if (dy > 0) 1626 if (dy > 0)
1108 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1109 else if (dy < 0) 1628 else if (dy < 0)
1110 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1111 1630
1112 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1113 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1114 1633
1115 while (self->y < 0) 1634 while (self->y < 0)
1119 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1120 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1121 } 1640 }
1122} 1641}
1123 1642
1124void 1643SV *
1125map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1126 CODE: 1645 CODE:
1127{ 1646{
1128 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1129 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1130 mapcell *cell; 1649 mapcell *cell;
1131 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1132 1653
1133 while (data < data_end) 1654 while (data < data_end - 1)
1134 { 1655 {
1135 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1136 1657
1137 x = ((flags >> 10) & 63) + self->x; 1658 x = self->x + ((flags >> 10) & 63);
1138 y = ((flags >> 4) & 63) + self->y; 1659 y = self->y + ((flags >> 4) & 63);
1139 1660
1140 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1141 1662
1142 if (flags & 15) 1663 if (flags & 15)
1143 { 1664 {
1144 if (cell->darkness < 0) 1665 if (!cell->darkness)
1145 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1146 cell->darkness = 0; 1668 cell->darkness = 256;
1147 cell->face [0] = 0;
1148 cell->face [1] = 0;
1149 cell->face [2] = 0;
1150 } 1669 }
1151 1670
1152 cell->darkness = flags & 8 ? *data++ : 255;
1153
1154 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1155 1672
1156 if (flags & 4) 1673 if (flags & 8)
1157 { 1674 {
1158 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1159 } 1711 }
1160 1712
1713 for (z = 0; z <= 2; ++z)
1161 if (flags & 2) 1714 if (flags & (4 >> z))
1162 { 1715 {
1163 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1164 } 1733 }
1165
1166 if (flags & 1)
1167 {
1168 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1169 }
1170 } 1734 }
1171 else 1735 else
1172 cell->darkness = -1; 1736 cell->darkness = 0;
1173 } 1737 }
1174} 1738}
1739 OUTPUT:
1740 RETVAL
1175 1741
1176SV * 1742SV *
1177mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1178 CODE: 1744 CODE:
1179{ 1745{
1180 int x1, x; 1746 int x1, x;
1181 int y1, y; 1747 int y1, y;
1182 int z; 1748 int z;
1203 { 1769 {
1204 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1205 1771
1206 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1207 { 1773 {
1208 mapface face = cell->face [z];
1209
1210 if (face)
1211 {
1212 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1213 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1214 int a1 = tex.a; 1776 int a1 = tex.a;
1215 1777
1216 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1217 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1218 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1219 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1220 }
1221 } 1782 }
1222 } 1783 }
1223 1784
1224 *map++ = (r ) 1785 *map++ = (r )
1225 | (g << 8) 1786 | (g << 8)
1232} 1793}
1233 OUTPUT: 1794 OUTPUT:
1234 RETVAL 1795 RETVAL
1235 1796
1236void 1797void
1237draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1799 CODE:
1800{
1801 int x, y, z;
1802
1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1807
1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1811
1812 // thats current max. sorry.
1813 if (sw > 255) sw = 255;
1814 if (sh > 255) sh = 255;
1815
1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856
1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870 tileid tile = cell->tile [z];
1871
1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1977 {
1978 int level = (w << 5) | b;
1979 HE *he;
1980
1981 hv_iterinit (smooth);
1982 while ((he = hv_iternext (smooth)))
1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
2005 glEnd ();
2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
2031 }
2032 }
2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
2043 glDisable (GL_BLEND);
2044 rc_free (rc);
2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
2078void
2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2080 CODE:
2081{
2082 static float color[16][3] = {
2083 { 0.00F, 0.00F, 0.00F },
2084 { 1.00F, 1.00F, 1.00F },
2085 { 0.00F, 0.00F, 0.55F },
2086 { 1.00F, 0.00F, 0.00F },
2087
2088 { 1.00F, 0.54F, 0.00F },
2089 { 0.11F, 0.56F, 1.00F },
2090 { 0.93F, 0.46F, 0.00F },
2091 { 0.18F, 0.54F, 0.34F },
2092
2093 { 0.56F, 0.73F, 0.56F },
2094 { 0.80F, 0.80F, 0.80F },
2095 { 0.55F, 0.41F, 0.13F },
2096 { 0.99F, 0.77F, 0.26F },
2097
2098 { 0.74F, 0.65F, 0.41F },
2099
2100 { 0.00F, 1.00F, 1.00F },
2101 { 1.00F, 0.00F, 1.00F },
2102 { 1.00F, 1.00F, 0.00F },
2103 };
2104
2105 int x, y;
2106
2107 glEnable (GL_TEXTURE_2D);
2108 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2109 glEnable (GL_BLEND);
2110 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2111 glBegin (GL_QUADS);
2112
2113 for (y = 0; y < h; y++)
2114 for (x = 0; x < w; x++)
2115 {
2116 unsigned char m = data [x + y * w];
2117
2118 if (m)
2119 {
2120 float *c = color [m & 15];
2121
2122 float tx1 = m & 0x40 ? 0.5 : 0.;
2123 float tx2 = tx1 + 0.5;
2124
2125 glColor4f (c[0], c[1], c[2], 0.75);
2126 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2127 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2128 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2129 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2130 }
2131 }
2132
2133 glEnd ();
2134 glDisable (GL_BLEND);
2135 glDisable (GL_TEXTURE_2D);
2136}
2137
2138void
2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1238 PPCODE: 2140 PPCODE:
1239{ 2141{
1240 int vx, vy;
1241 int x, y, z; 2142 int x, y;
1242 int last_name; 2143 int sw1 = sw + 2;
1243 mapface face; 2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1244 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1245 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1246 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1247 2150
1248 memset (darkness, 255, sw4 * sh);
1249 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1250 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1251 2153
1252 vx = self->x + (self->w - sw) / 2 - shift_x; 2154 mx += self->x - 1;
1253 vy = self->y + (self->h - sh) / 2 - shift_y; 2155 my += self->y - 1;
1254 2156
1255 /* 2157 memset (darkness1, 255, sw1 * sh1);
1256 int vx = self->vx = self->w >= sw
1257 ? self->x + (self->w - sw) / 2
1258 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1259 2158
1260 int vy = self->vy = self->h >= sh
1261 ? self->y + (self->h - sh) / 2
1262 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1263 */
1264
1265 glColor4ub (255, 255, 255, 255);
1266
1267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1268 glEnable (GL_BLEND);
1269 glEnable (GL_TEXTURE_2D);
1270 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1271
1272 glBegin (GL_QUADS);
1273
1274 last_name = 0;
1275
1276 for (z = 0; z < 3; z++)
1277 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1278 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1279 { 2161 {
1280 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1281 2163
1282 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1283 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1284 { 2166 {
1285 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1286 2168
1287 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1288 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1289 : 255 - cell->darkness;
1290
1291 face = cell->face [z];
1292
1293 if (face)
1294 {
1295 maptex tex = self->tex [face];
1296
1297 int px = (x + 1) * 32 - tex.w;
1298 int py = (y + 1) * 32 - tex.h;
1299
1300 if (last_name != tex.name)
1301 {
1302 glEnd ();
1303 last_name = tex.name;
1304 glBindTexture (GL_TEXTURE_2D, last_name);
1305 glBegin (GL_QUADS);
1306 }
1307
1308 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1309 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1310 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1311 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1312 }
1313 } 2172 }
1314 } 2173 }
1315 2174
1316 glEnd (); 2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1317 2187
1318 glDisable (GL_TEXTURE_2D); 2188 uint8_t r11 = (d11 + d21 + d12) / 3;
1319 glDisable (GL_BLEND); 2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
1320 2212
1321 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1322 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1323 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1324 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1325} 2217}
1326 2218
1327SV * 2219SV *
1328get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1329 CODE: 2221 CODE:
1330{ 2222{
1331 int x, y, x1, y1; 2223 int x, y, x1, y1;
1332 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1333 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1358 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1359 { 2251 {
1360 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1361 uint8_t flags = 0; 2253 uint8_t flags = 0;
1362 2254
1363 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1364 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1365 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1366 2258
1367 *data++ = flags; 2259 *data++ = flags;
1368 2260
1369 if (flags & 1) 2261 if (flags & 1)
1370 { 2262 {
2263 tileid tile = cell->tile [0];
1371 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1372 *data++ = cell->face [0]; 2265 *data++ = tile;
1373 } 2266 }
1374 2267
1375 if (flags & 2) 2268 if (flags & 2)
1376 { 2269 {
2270 tileid tile = cell->tile [1];
1377 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1378 *data++ = cell->face [1]; 2272 *data++ = tile;
1379 } 2273 }
1380 2274
1381 if (flags & 4) 2275 if (flags & 4)
1382 { 2276 {
2277 tileid tile = cell->tile [2];
1383 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1384 *data++ = cell->face [2]; 2279 *data++ = tile;
1385 } 2280 }
1386 } 2281 }
1387 else 2282 else
1388 *data++ = 0; 2283 *data++ = 0;
1389 } 2284 }
1395} 2290}
1396 OUTPUT: 2291 OUTPUT:
1397 RETVAL 2292 RETVAL
1398 2293
1399void 2294void
1400set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1401 PPCODE: 2296 PPCODE:
1402{ 2297{
1403 int x, y, z; 2298 int x, y, z;
1404 int w, h; 2299 int w, h;
1405 int x1, y1; 2300 int x1, y1;
1406 2301
1407 if (*data++ != 0) 2302 if (*data++ != 0)
1408 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1409 2304
1410 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1411 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1412 2307
1413 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1429 { 2324 {
1430 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1431 2326
1432 if (flags) 2327 if (flags)
1433 { 2328 {
1434 mapface face[3] = { 0, 0, 0 };
1435
1436 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1437 2331
1438 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1439 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1440 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1441 2335
1442 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1443 { 2337 {
1444 cell->darkness = -1; 2338 cell->darkness = 0;
1445 2339
1446 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1447 { 2341 {
1448 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1449 2343
1450 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1451 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1452 } 2351 }
1453 } 2352 }
1454 } 2353 }
1455 } 2354 }
1456 } 2355 }
1457} 2356}
1458 2357
1459MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1460 2359
1461CFClient::MixChunk 2360DC::RW
1462new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1463 CODE: 2362 CODE:
1464 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1465 OUTPUT: 2369 OUTPUT:
1466 RETVAL 2370 RETVAL
1467 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1468void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1469DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1470 CODE: 2482 CODE:
1471 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1472 2484
1473int 2485int
1474volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1475 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1476 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1477 OUTPUT: 2491 OUTPUT:
1478 RETVAL 2492 RETVAL
1479 2493
1480int 2494DC::Channel
1481play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1482 CODE: 2496 CODE:
2497{
1483 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1484 OUTPUT: 2509 OUTPUT:
1485 RETVAL 2510 RETVAL
1486 2511
1487MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1488 2513
1489int 2514int
1490volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1491 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1492 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1493 OUTPUT: 2521 OUTPUT:
1494 RETVAL 2522 RETVAL
1495 2523
1496CFClient::MixMusic 2524void
1497new_from_file (SV *class, char *path) 2525fade_out (int ms)
1498 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1499 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1500 OUTPUT: 2538 OUTPUT:
1501 RETVAL 2539 RETVAL
1502 2540
1503void 2541void
1504DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1505 CODE: 2543 CODE:
1506 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1507 2545
1508int 2546int
1509play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1510 CODE: 2548 CODE:
1511 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1512 OUTPUT: 2550 OUTPUT:
1513 RETVAL 2551 RETVAL
1514 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1515MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1516 2561
1517BOOT: 2562BOOT:
1518{ 2563{
1519 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1520 static const struct { 2565 static const struct {
1521 const char *name; 2566 const char *name;
1522 IV iv; 2567 IV iv;
1523 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1524# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1525 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1526 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1527 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1529 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1531 const_iv (GL_SCISSOR_TEST), 2579 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST), 2580 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2584 const_iv (GL_FRONT),
2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1536 const_iv (GL_AND), 2587 const_iv (GL_AND),
1537 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1538 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE), 2591 const_iv (GL_DST_ALPHA),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2592 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA), 2593 const_iv (GL_ONE_MINUS_DST_ALPHA),
2594 const_iv (GL_SRC_ALPHA_SATURATE),
1543 const_iv (GL_RGB), 2595 const_iv (GL_RGB),
1544 const_iv (GL_RGBA), 2596 const_iv (GL_RGBA),
2597 const_iv (GL_RGBA4),
2598 const_iv (GL_RGBA8),
2599 const_iv (GL_RGB5_A1),
1545 const_iv (GL_UNSIGNED_BYTE), 2600 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT), 2601 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT), 2602 const_iv (GL_UNSIGNED_INT),
1548 const_iv (GL_ALPHA), 2603 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1552 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1554 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1555 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1556 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1557 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1558 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1559 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1580 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1582 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1583 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1584 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1585 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1586 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1587 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1588 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1593 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1594 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1595 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1598# undef const_iv 2671# undef const_iv
1599 }; 2672 };
1600 2673
1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1603} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1604 2686
1605char * 2687char *
1606gl_vendor () 2688gl_vendor ()
1607 CODE: 2689 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1621 CODE: 2703 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT: 2705 OUTPUT:
1624 RETVAL 2706 RETVAL
1625 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1626int glGetError () 2722int glGetError ()
2723
2724void glFinish ()
1627 2725
1628void glClear (int mask) 2726void glClear (int mask)
1629 2727
1630void glClearColor (float r, float g, float b, float a = 1.0) 2728void glClearColor (float r, float g, float b, float a = 1.0)
1631 PROTOTYPE: @ 2729 PROTOTYPE: @
1638 2736
1639void glHint (int target, int mode) 2737void glHint (int target, int mode)
1640 2738
1641void glBlendFunc (int sfactor, int dfactor) 2739void glBlendFunc (int sfactor, int dfactor)
1642 2740
2741void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2742 CODE:
2743 gl_BlendFuncSeparate (sa, da, saa, daa);
2744
1643void glDepthMask (int flag) 2745void glDepthMask (int flag)
1644 2746
1645void glLogicOp (int opcode) 2747void glLogicOp (int opcode)
1646 2748
1647void glColorMask (int red, int green, int blue, int alpha) 2749void glColorMask (int red, int green, int blue, int alpha)
1651void glPushMatrix () 2753void glPushMatrix ()
1652 2754
1653void glPopMatrix () 2755void glPopMatrix ()
1654 2756
1655void glLoadIdentity () 2757void glLoadIdentity ()
2758
2759void glDrawBuffer (int buffer)
2760
2761void glReadBuffer (int buffer)
1656 2762
1657# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659 2765
1660# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1662 2770
1663void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1664 2772
1665void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1666 2774
1674 2782
1675void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1676 CODE: 2784 CODE:
1677 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1678 2786
1679void glBegin (int mode)
1680
1681void glEnd ()
1682
1683void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1684 PROTOTYPE: @ 2788 ALIAS:
2789 glColor_premultiply = 1
1685 CODE: 2790 CODE:
2791 if (ix)
2792 {
2793 r *= a;
2794 g *= a;
2795 b *= a;
2796 }
1686 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255), 2798 glColor4f (r, g, b, a);
1688 MIN ((int)(g * 255.f), 255),
1689 MIN ((int)(b * 255.f), 255),
1690 MIN ((int)(a * 255.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697 2799
1698void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1699 CODE: 2801 CODE:
1700 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1706 2808
1707void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1708 CODE: 2810 CODE:
1709 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1710 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1711void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1712 CODE: 2843 CODE:
1713 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1714 2845
1715void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1718 2849
1719void glBindTexture (int target, int name) 2850void glBindTexture (int target, int name)
1720 2851
1721void glConvolutionParameter (int target, int pname, float params) 2852void glConvolutionParameter (int target, int pname, float params)
1722 CODE: 2853 CODE:
1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2854 if (gl.ConvolutionParameterf)
2855 gl.ConvolutionParameterf (target, pname, params);
1724 2856
1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2857void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE: 2858 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2859 if (gl.ConvolutionFilter2D)
1728 (target, internalformat, width, height, format, type, data)); 2860 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1729 2861
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE: 2863 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2864 if (gl.SeparableFilter2D)
1733 (target, internalformat, width, height, format, type, row, column)); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1734 2866
1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1736 2868
1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738 2870
1739void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1740 2874
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1742 2876
1743int glGenTexture () 2877int glGenTexture ()
1744 CODE: 2878 CODE:
1745{ 2879 RETVAL = gen_texture ();
1746 GLuint name;
1747 glGenTextures (1, &name);
1748 RETVAL = name;
1749}
1750 OUTPUT: 2880 OUTPUT:
1751 RETVAL 2881 RETVAL
1752 2882
1753void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1754 CODE: 2884 CODE:
1755{
1756 GLuint name_ = name;
1757 glDeleteTextures (1, &name_); 2885 del_texture (name);
1758} 2886
1759
1760int glGenList () 2887int glGenList ()
1761 CODE: 2888 CODE:
1762 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1763 OUTPUT: 2890 OUTPUT:
1764 RETVAL 2891 RETVAL
1771 2898
1772void glEndList () 2899void glEndList ()
1773 2900
1774void glCallList (int list) 2901void glCallList (int list)
1775 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1776 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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