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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
11 21
12#include <glib/gmacros.h> 22#include <glib/gmacros.h>
13 23
14#include <pango/pango.h> 24#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
17 28
29#ifndef _WIN32
18#include <sys/types.h> 30# include <sys/types.h>
19#include <sys/socket.h> 31# include <sys/socket.h>
20#include <netinet/in.h> 32# include <netinet/in.h>
21#include <netinet/tcp.h> 33# include <netinet/tcp.h>
22
23#include <inttypes.h> 34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
43
44#include "glext.h"
24 45
25#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
26 47
27#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
29 50
30static PangoContext *context; 51#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
32 72
33typedef struct cf_layout { 73typedef struct cf_layout {
34 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
35 int base_height; 77 int base_height;
78 CFClient__Font font;
36} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 84
38static void 85static void
39substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
40{ 87{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
43} 94}
44 95
45static void 96static void
46layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
47{ 98{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
50 */ 101 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
53} 108}
54 109
55static void 110static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 112{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
61 114
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 115 if (!*w) *w = 1;
64 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
65} 119}
120
121typedef uint16_t mapface;
66 122
67typedef struct { 123typedef struct {
68 GLint name; 124 GLint name;
69 int w, h; 125 int w, h;
70 float s, t; 126 float s, t;
71 uint8_t r, g, b, a; 127 uint8_t r, g, b, a;
72} mapface; 128} maptex;
73 129
74typedef struct { 130typedef struct {
75 int16_t darkness; 131 int16_t darkness;
76 uint16_t face[3]; 132 mapface face[3];
77} mapcell; 133} mapcell;
78 134
79typedef struct { 135typedef struct {
80 int32_t c0, c1; 136 int32_t c0, c1;
81 mapcell *col; 137 mapcell *col;
82} maprow; 138} maprow;
83 139
84typedef struct map { 140typedef struct map {
85 int x, y, w, h; 141 int x, y, w, h;
86 int vx, vy; 142 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 143 int faces;
88 mapface *face; 144 mapface *face;
89 145
146 int texs;
147 maptex *tex;
148
90 uint32_t rows; 149 int32_t rows;
91 maprow *row; 150 maprow *row;
92} *CFClient__Map; 151} *CFClient__Map;
93 152
94static char * 153static char *
95prepend (char *ptr, int sze, int inc) 154prepend (char *ptr, int sze, int inc)
114} 173}
115 174
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 177
178static maprow *
179map_get_row (CFClient__Map self, int y)
180{
181 if (0 > y)
182 {
183 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend);
185
186 self->rows += extend;
187 self->y += extend;
188 y += extend;
189 }
190 else if (y >= self->rows)
191 {
192 int extend = y - self->rows + MAP_EXTEND_Y;
193 Append (maprow, self->row, self->rows, extend);
194 self->rows += extend;
195 }
196
197 return self->row + y;
198}
199
200static mapcell *
201row_get_cell (maprow *row, int x)
202{
203 if (!row->col)
204 {
205 Newz (0, row->col, MAP_EXTEND_X, mapcell);
206 row->c0 = x - MAP_EXTEND_X / 4;
207 row->c1 = row->c0 + MAP_EXTEND_X;
208 }
209
210 if (row->c0 > x)
211 {
212 int extend = row->c0 - x + MAP_EXTEND_X;
213 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214 row->c0 -= extend;
215 }
216 else if (x >= row->c1)
217 {
218 int extend = x - row->c1 + MAP_EXTEND_X;
219 Append (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c1 += extend;
221 }
222
223 return row->col + (x - row->c0);
224}
225
226static mapcell *
227map_get_cell (CFClient__Map self, int x, int y)
228{
229 return row_get_cell (map_get_row (self, y), x);
230}
231
119static void 232static void
120map_clear (CFClient__Map self) 233map_clear (CFClient__Map self)
121{ 234{
122 int r; 235 int r;
123 236
126 239
127 Safefree (self->row); 240 Safefree (self->row);
128 241
129 self->x = 0; 242 self->x = 0;
130 self->y = 0; 243 self->y = 0;
131 self->vx = 0; 244 self->ox = 0;
132 self->vy = 0; 245 self->oy = 0;
133 self->row = 0; 246 self->row = 0;
134 self->rows = 0; 247 self->rows = 0;
135} 248}
136 249
137static void 250static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
139{ 252{
140 int x, y; 253 int x, y;
254 maprow *row;
141 255
142 for (y = y0; y < y0 + h; y++) 256 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 257 if (y >= 0)
144 { 258 {
145 if (y >= self->rows) 259 if (y >= self->rows)
146 break; 260 break;
147 261
148 maprow *row = self->row + y; 262 row = self->row + y;
149 263
150 for (x = x0; x < x0 + w; x++) 264 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 265 if (x >= row->c0)
152 { 266 {
153 if (x >= row->c1) 267 if (x >= row->c1)
156 row->col[x - row->c0].darkness = -1; 270 row->col[x - row->c0].darkness = -1;
157 } 271 }
158 } 272 }
159} 273}
160 274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
299}
300
161MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
162 302
163PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
164 304
165BOOT: 305BOOT:
166{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
167 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
170} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475char *
476SDL_GetError ()
477
478int
479SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE:
481 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485 OUTPUT:
486 RETVAL
487
488void
489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
493
494void
495SDL_PollEvent ()
496 PPCODE:
497{
498 SDL_Event ev;
499
500 while (SDL_PollEvent (&ev))
501 {
502 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
505 switch (ev.type)
506 {
507 case SDL_KEYDOWN:
508 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break;
514
515 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break;
519
520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528 break;
529
530 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
545 }
546
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548 }
549}
550
551int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 POSTCALL:
554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
556
557void
558Mix_CloseAudio ()
559
560int
561Mix_AllocateChannels (int numchans = -1)
171 562
172void 563void
173lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
174 CODE: 565 CODE:
566#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
176 568#endif
177char *
178gl_version ()
179 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION);
181 OUTPUT:
182 RETVAL
183
184char *
185gl_extensions ()
186 CODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS);
188 OUTPUT:
189 RETVAL
190 569
191void 570void
192add_font (char *file) 571add_font (char *file)
193 CODE: 572 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
195 574#ifdef _WIN32
196void 575 // cairo... sigh... requires win2000
197set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
198 CODE: 577#endif
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 578
207void 579void
208load_image_inline (SV *image_) 580load_image_inline (SV *image_)
209 ALIAS: 581 ALIAS:
210 load_image_file = 1 582 load_image_file = 1
217 SDL_RWops *rw = ix 589 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 590 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 591 : SDL_RWFromConstMem (image, image_len);
220 592
221 if (!rw) 593 if (!rw)
222 croak ("load_image: unable to open file"); 594 croak ("load_image: %s", SDL_GetError ());
223 595
224 surface = IMG_Load_RW (rw, 1); 596 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 597 if (!surface)
226 croak ("load_image: unable to read file"); 598 croak ("load_image: %s", SDL_GetError ());
227 599
228 fmt.palette = NULL; 600 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 601 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 602 fmt.BytesPerPixel = 4;
603#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 604 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 605 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 606 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 607 fmt.Amask = 0xff000000;
608#else
609 fmt.Rmask = 0xff000000;
610 fmt.Gmask = 0x00ff0000;
611 fmt.Bmask = 0x0000ff00;
612 fmt.Amask = 0x000000ff;
613#endif
235 fmt.Rloss = 0; 614 fmt.Rloss = 0;
236 fmt.Gloss = 0; 615 fmt.Gloss = 0;
237 fmt.Bloss = 0; 616 fmt.Bloss = 0;
238 fmt.Aloss = 0; 617 fmt.Aloss = 0;
239 fmt.Rshift = 0; 618 fmt.Rshift = 0;
253 SDL_LockSurface (surface2); 632 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2); 634 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 636 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
259 638
260 SDL_FreeSurface (surface); 639 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 640 SDL_FreeSurface (surface2);
262} 641}
263 642
264void 643void
265average (int x, int y, uint32_t *data) 644average (int x, int y, uint32_t *data)
266 PPCODE: 645 PPCODE:
267{ 646{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 647 uint32_t r = 0, g = 0, b = 0, a = 0;
270 648
271 x = y = x * y; 649 x = y = x * y;
272
273 assert (x < 32768);
274 650
275 while (x--) 651 while (x--)
276 { 652 {
277 uint32_t p = *data++; 653 uint32_t p = *data++;
278 654
281 b += (p >> 16) & 255; 657 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 658 a += (p >> 24) & 255;
283 } 659 }
284 660
285 EXTEND (SP, 4); 661 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 662 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 663 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 664 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 665 PUSHs (sv_2mortal (newSViv (a / y)));
290} 666}
667
668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
291 675
292void 676void
293fatal (char *message) 677fatal (char *message)
294 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
295#ifdef WIN32 680#ifdef _WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
297#else
298 fprintf (stderr, "%s\n", message);
299#endif 682#endif
300 exit (1); 683 exit (1);
301 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
302MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
303 710
304CFClient::Layout 711CFClient::Layout
305new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
306 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
307 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
308 RETVAL->base_height = base_height; 718
309 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
310 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
311 OUTPUT: 730 OUTPUT:
312 RETVAL 731 RETVAL
313 732
314void 733void
315DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
316 CODE: 735 CODE:
317 g_object_unref (self->pl); 736 g_object_unref (self->pl);
318 Safefree (self); 737 Safefree (self);
319 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
320void 746void
321set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
322 CODE: 748 CODE:
323{ 749{
324 STRLEN textlen; 750 STRLEN textlen;
335 char *text = SvPVutf8 (text_, textlen); 761 char *text = SvPVutf8 (text_, textlen);
336 762
337 pango_layout_set_markup (self->pl, text, textlen); 763 pango_layout_set_markup (self->pl, text, textlen);
338} 764}
339 765
766SV *
767get_text (CFClient::Layout self)
768 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL);
771 OUTPUT:
772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
340void 791void
341set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
342 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
343 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
344 799
345void 800void
346set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
347 CODE: 802 CODE:
348 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
349 829
350void 830void
351size (CFClient::Layout self) 831size (CFClient::Layout self)
352 PPCODE: 832 PPCODE:
353{ 833{
354 int w, h; 834 int w, h;
355 835
356 layout_update (self);
357 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
358 837
359 EXTEND (SP, 2); 838 EXTEND (SP, 2);
360 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
361 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
364int 843int
365xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
366 CODE: 845 CODE:
367{ 846{
368 int index, trailing; 847 int index, trailing;
369
370 layout_update (self);
371 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
372
373 RETVAL = index; 849 RETVAL = index;
374} 850}
375 OUTPUT: 851 OUTPUT:
376 RETVAL 852 RETVAL
377 853
378void 854void
379cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
380 PPCODE: 856 PPCODE:
381{ 857{
382 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
383 layout_update (self);
384 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
385 860
386 EXTEND (SP, 3); 861 EXTEND (SP, 3);
387 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
388 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
393render (CFClient::Layout self) 868render (CFClient::Layout self)
394 PPCODE: 869 PPCODE:
395{ 870{
396 SV *retval; 871 SV *retval;
397 int w, h; 872 int w, h;
398 FT_Bitmap bitmap;
399 873
400 layout_update (self);
401 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
402 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
403 retval = newSV (w * h); 934 retval = newSV (w * h);
404 SvPOK_only (retval); 935 SvPOK_only (retval);
405 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
406 937
407 bitmap.rows = h; 938 bitmap.rows = h;
408 bitmap.width = w; 939 bitmap.width = w;
409 bitmap.pitch = w; 940 bitmap.pitch = w;
410 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
411 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
412 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
413 944
414 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
415 946
416 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
417 948
418 EXTEND (SP, 3); 949 EXTEND (SP, 5);
419 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
420 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
421 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
422} 956}
423 957
424MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
425 959
426void 960void
427draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
428 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
429 CODE: 966 CODE:
430{ 967{
431 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
432 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
433 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
434 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
436 972
437 if (items < 5) 973 if (items < 5)
438 { 974 {
439 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
440 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
441 } 977 }
442 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
443 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) { 988
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
448 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
449 glTexCoord2f (0, 0); glVertex2f (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
450 glTexCoord2f (0, t); glVertex2f (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
451 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
452 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
453 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
454} 1001}
455 1002
456MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
457 1004
458CFClient::Map 1005CFClient::Map
459new (SV *class, int map_width, int map_height) 1006new (SV *class, int map_width, int map_height)
460 CODE: 1007 CODE:
461 New (0, RETVAL, 1, struct map); 1008 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 1009 RETVAL->x = 0;
463 RETVAL->y = 0; 1010 RETVAL->y = 0;
464 RETVAL->w = map_width; 1011 RETVAL->w = map_width;
465 RETVAL->h = map_height; 1012 RETVAL->h = map_height;
466 RETVAL->vx = 0; 1013 RETVAL->ox = 0;
467 RETVAL->vy = 0; 1014 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 1015 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1016 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 1019 RETVAL->rows = 0;
471 RETVAL->row = 0; 1020 RETVAL->row = 0;
472 OUTPUT: 1021 OUTPUT:
473 RETVAL 1022 RETVAL
474 1023
485clear (CFClient::Map self) 1034clear (CFClient::Map self)
486 CODE: 1035 CODE:
487 map_clear (self); 1036 map_clear (self);
488 1037
489void 1038void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1039set_face (CFClient::Map self, int face, int texid)
491 CODE: 1040 CODE:
492{ 1041{
493 while (self->faces < face) 1042 while (self->faces <= face)
494 { 1043 {
495 Append (mapface, self->face, self->faces, self->faces); 1044 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 1045 self->faces *= 2;
497 } 1046 }
498 1047
499 mapface *f = self->face + face; 1048 self->face [face] = texid;
1049}
500 1050
1051void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE:
1054{
1055 while (self->texs <= texid)
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060
1061 {
1062 maptex *tex = self->tex + texid;
1063
501 f->name = name; 1064 tex->name = name;
502 f->w = w; 1065 tex->w = w;
503 f->h = h; 1066 tex->h = h;
504 f->s = s; 1067 tex->s = s;
505 f->t = t; 1068 tex->t = t;
506 f->r = r; 1069 tex->r = r;
507 f->g = g; 1070 tex->g = g;
508 f->b = b; 1071 tex->b = b;
509 f->a = a; 1072 tex->a = a;
1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
510} 1083}
1084
1085int
1086ox (CFClient::Map self)
1087 ALIAS:
1088 oy = 1
1089 CODE:
1090 switch (ix)
1091 {
1092 case 0: RETVAL = self->ox; break;
1093 case 1: RETVAL = self->oy; break;
1094 }
1095 OUTPUT:
1096 RETVAL
511 1097
512void 1098void
513scroll (CFClient::Map self, int dx, int dy) 1099scroll (CFClient::Map self, int dx, int dy)
514 CODE: 1100 CODE:
515{ 1101{
521 if (dy > 0) 1107 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 1108 map_blank (self, self->x, self->y, self->w, dy - 1);
523 else if (dy < 0) 1109 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1110 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
525 1111
526 self->x += dx; 1112 self->ox += dx; self->x += dx;
527 self->y += dy; 1113 self->oy += dy; self->y += dy;
528 1114
529 while (self->y < 0) 1115 while (self->y < 0)
530 { 1116 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1117 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 1118
539map1a_update (CFClient::Map self, SV *data_) 1125map1a_update (CFClient::Map self, SV *data_)
540 CODE: 1126 CODE:
541{ 1127{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1128 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 1129 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 1130 mapcell *cell;
1131 int x, y, flags;
1132
545 while (data < data_end) 1133 while (data < data_end)
546 { 1134 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 1135 flags = (data [0] << 8) + data [1]; data += 2;
548 1136
549 int x = ((flags >> 10) & 63) + self->x; 1137 x = ((flags >> 10) & 63) + self->x;
550 int y = ((flags >> 4) & 63) + self->y; 1138 y = ((flags >> 4) & 63) + self->y;
551 1139
552 while (y >= self->rows) 1140 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 1141
587 if (flags & 15) 1142 if (flags & 15)
588 { 1143 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 1144 if (cell->darkness < 0)
590 { 1145 {
591 cell->darkness = 0; 1146 cell->darkness = 0;
592 cell->face [0] = 0; 1147 cell->face [0] = 0;
593 cell->face [1] = 0; 1148 cell->face [1] = 0;
594 cell->face [2] = 0; 1149 cell->face [2] = 0;
595 } 1150 }
596 1151
597 cell->darkness = flags & 8 ? *data++ : 255; 1152 cell->darkness = flags & 8 ? *data++ : 255;
1153
1154 //TODO: don't trust server data to be in-range(!)
598 1155
599 if (flags & 4) 1156 if (flags & 4)
600 { 1157 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1158 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 1159 }
603 1160
604 if (flags & 2) 1161 if (flags & 2)
605 { 1162 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1163 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 1164 }
608 1165
609 if (flags & 1) 1166 if (flags & 1)
610 { 1167 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1168 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 1169 }
613 } 1170 }
614 else 1171 else
615 cell->darkness = -1; 1172 cell->darkness = -1;
616 } 1173 }
617} 1174}
618 1175
1176SV *
1177mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1178 CODE:
1179{
1180 int x1, x;
1181 int y1, y;
1182 int z;
1183 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1184 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1185
1186 SvPOK_only (map_sv);
1187 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1188
1189 x0 += self->x; x1 = x0 + w;
1190 y0 += self->y; y1 = y0 + h;
1191
1192 for (y = y0; y < y1; y++)
1193 {
1194 maprow *row = 0 <= y && y < self->rows
1195 ? self->row + y
1196 : 0;
1197
1198 for (x = x0; x < x1; x++)
1199 {
1200 int r = 32, g = 32, b = 32, a = 192;
1201
1202 if (row && row->c0 <= x && x < row->c1)
1203 {
1204 mapcell *cell = row->col + (x - row->c0);
1205
1206 for (z = 0; z <= 0; z++)
1207 {
1208 mapface face = cell->face [z];
1209
1210 if (face)
1211 {
1212 maptex tex = self->tex [face];
1213 int a0 = 255 - tex.a;
1214 int a1 = tex.a;
1215
1216 r = (r * a0 + tex.r * a1) / 255;
1217 g = (g * a0 + tex.g * a1) / 255;
1218 b = (b * a0 + tex.b * a1) / 255;
1219 a = (a * a0 + tex.a * a1) / 255;
1220 }
1221 }
1222 }
1223
1224 *map++ = (r )
1225 | (g << 8)
1226 | (b << 16)
1227 | (a << 24);
1228 }
1229 }
1230
1231 RETVAL = map_sv;
1232}
1233 OUTPUT:
1234 RETVAL
1235
619void 1236void
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1237draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
621 PPCODE: 1238 PPCODE:
622{ 1239{
1240 int vx, vy;
1241 int x, y, z;
1242 int last_name;
1243 mapface face;
623 int sw4 = (sw + 3) & ~3; 1244 int sw4 = (sw + 3) & ~3;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1245 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1246 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
626 1247
1248 memset (darkness, 255, sw4 * sh);
627 SvPOK_only (darkness_sv); 1249 SvPOK_only (darkness_sv);
628 SvCUR_set (darkness_sv, sw4 * sh); 1250 SvCUR_set (darkness_sv, sw4 * sh);
629 1251
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1252 vx = self->x + (self->w - sw) / 2 - shift_x;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1253 vy = self->y + (self->h - sh) / 2 - shift_y;
632 1254
633 if (0)
634 { 1255 /*
635 int vx = self->vx = self->w >= sw 1256 int vx = self->vx = self->w >= sw
636 ? self->x + (self->w - sw) / 2 1257 ? self->x + (self->w - sw) / 2
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1258 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
638 1259
639 int vy = self->vy = self->h >= sh 1260 int vy = self->vy = self->h >= sh
640 ? self->y + (self->h - sh) / 2 1261 ? self->y + (self->h - sh) / 2
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1262 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
642 } 1263 */
643 1264
644 glColor4ub (255, 255, 255, 255); 1265 glColor4ub (255, 255, 255, 255);
645 1266
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND); 1268 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1269 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1270 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1271
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1272 glBegin (GL_QUADS);
1273
1274 last_name = 0;
656 1275
657 for (z = 0; z < 3; z++) 1276 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1277 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1278 if (0 <= y + vy && y + vy < self->rows)
660 { 1279 {
667 1286
668 darkness[y * sw4 + x] = cell->darkness < 0 1287 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS 1288 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness; 1289 : 255 - cell->darkness;
671 1290
672 uint16_t face = cell->face [z]; 1291 face = cell->face [z];
673 1292
674 if (face) 1293 if (face)
675 { 1294 {
676 mapface tex = self->face [face]; 1295 maptex tex = self->tex [face];
677 1296
678 int px = (x + 1) * 32 - tex.w; 1297 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1298 int py = (y + 1) * 32 - tex.h;
680 1299
681 if (last_name != tex.name) 1300 if (last_name != tex.name)
703 PUSHs (sv_2mortal (newSViv (sw4))); 1322 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1323 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1324 PUSHs (darkness_sv);
706} 1325}
707 1326
1327SV *
1328get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1329 CODE:
1330{
1331 int x, y, x1, y1;
1332 SV *data_sv = newSV (w * h * 7 + 5);
1333 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1334
1335 *data++ = 0; /* version 0 format */
1336 *data++ = w >> 8; *data++ = w;
1337 *data++ = h >> 8; *data++ = h;
1338
1339 // we need to do this 'cause we don't keep an absolute coord system for rows
1340 // TODO: treat rows as we treat columns
1341 map_get_row (self, y0 + self->y - self->oy);//D
1342 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1343
1344 x0 += self->x - self->ox;
1345 y0 += self->y - self->oy;
1346
1347 x1 = x0 + w;
1348 y1 = y0 + h;
1349
1350 for (y = y0; y < y1; y++)
1351 {
1352 maprow *row = 0 <= y && y < self->rows
1353 ? self->row + y
1354 : 0;
1355
1356 for (x = x0; x < x1; x++)
1357 {
1358 if (row && row->c0 <= x && x < row->c1)
1359 {
1360 mapcell *cell = row->col + (x - row->c0);
1361 uint8_t flags = 0;
1362
1363 if (cell->face [0]) flags |= 1;
1364 if (cell->face [1]) flags |= 2;
1365 if (cell->face [2]) flags |= 4;
1366
1367 *data++ = flags;
1368
1369 if (flags & 1)
1370 {
1371 *data++ = cell->face [0] >> 8;
1372 *data++ = cell->face [0];
1373 }
1374
1375 if (flags & 2)
1376 {
1377 *data++ = cell->face [1] >> 8;
1378 *data++ = cell->face [1];
1379 }
1380
1381 if (flags & 4)
1382 {
1383 *data++ = cell->face [2] >> 8;
1384 *data++ = cell->face [2];
1385 }
1386 }
1387 else
1388 *data++ = 0;
1389 }
1390 }
1391
1392 SvPOK_only (data_sv);
1393 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1394 RETVAL = data_sv;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1399void
1400set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1401 PPCODE:
1402{
1403 int x, y, z;
1404 int w, h;
1405 int x1, y1;
1406
1407 if (*data++ != 0)
1408 return; /* version mismatch */
1409
1410 w = *data++ << 8; w |= *data++;
1411 h = *data++ << 8; h |= *data++;
1412
1413 // we need to do this 'cause we don't keep an absolute coord system for rows
1414 // TODO: treat rows as we treat columns
1415 map_get_row (self, y0 + self->y - self->oy);//D
1416 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1417
1418 x0 += self->x - self->ox;
1419 y0 += self->y - self->oy;
1420
1421 x1 = x0 + w;
1422 y1 = y0 + h;
1423
1424 for (y = y0; y < y1; y++)
1425 {
1426 maprow *row = map_get_row (self, y);
1427
1428 for (x = x0; x < x1; x++)
1429 {
1430 uint8_t flags = *data++;
1431
1432 if (flags)
1433 {
1434 mapface face[3] = { 0, 0, 0 };
1435
1436 mapcell *cell = row_get_cell (row, x);
1437
1438 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1439 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1440 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1441
1442 if (cell->darkness <= 0)
1443 {
1444 cell->darkness = -1;
1445
1446 for (z = 0; z <= 2; z++)
1447 {
1448 cell->face[z] = face[z];
1449
1450 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1451 XPUSHs (sv_2mortal (newSViv (face[z])));
1452 }
1453 }
1454 }
1455 }
1456 }
1457}
1458
1459MODULE = CFClient PACKAGE = CFClient::MixChunk
1460
1461CFClient::MixChunk
1462new_from_file (SV *class, char *path)
1463 CODE:
1464 RETVAL = Mix_LoadWAV (path);
1465 OUTPUT:
1466 RETVAL
1467
1468void
1469DESTROY (CFClient::MixChunk self)
1470 CODE:
1471 Mix_FreeChunk (self);
1472
1473int
1474volume (CFClient::MixChunk self, int volume = -1)
1475 CODE:
1476 RETVAL = Mix_VolumeChunk (self, volume);
1477 OUTPUT:
1478 RETVAL
1479
1480int
1481play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1482 CODE:
1483 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1484 OUTPUT:
1485 RETVAL
1486
1487MODULE = CFClient PACKAGE = CFClient::MixMusic
1488
1489int
1490volume (int volume = -1)
1491 CODE:
1492 RETVAL = Mix_VolumeMusic (volume);
1493 OUTPUT:
1494 RETVAL
1495
1496CFClient::MixMusic
1497new_from_file (SV *class, char *path)
1498 CODE:
1499 RETVAL = Mix_LoadMUS (path);
1500 OUTPUT:
1501 RETVAL
1502
1503void
1504DESTROY (CFClient::MixMusic self)
1505 CODE:
1506 Mix_FreeMusic (self);
1507
1508int
1509play (CFClient::MixMusic self, int loops = -1)
1510 CODE:
1511 RETVAL = Mix_PlayMusic (self, loops);
1512 OUTPUT:
1513 RETVAL
1514
1515MODULE = CFClient PACKAGE = CFClient::OpenGL
1516
1517BOOT:
1518{
1519 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1520 static const struct {
1521 const char *name;
1522 IV iv;
1523 } *civ, const_iv[] = {
1524# define const_iv(name) { # name, (IV)name }
1525 const_iv (GL_COLOR_MATERIAL),
1526 const_iv (GL_SMOOTH),
1527 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER),
1529 const_iv (GL_BLEND),
1530 const_iv (GL_CULL_FACE),
1531 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL),
1536 const_iv (GL_AND),
1537 const_iv (GL_ONE),
1538 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1543 const_iv (GL_RGB),
1544 const_iv (GL_RGBA),
1545 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT),
1548 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA),
1552 const_iv (GL_FLOAT),
1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1554 const_iv (GL_COMPILE),
1555 const_iv (GL_TEXTURE_1D),
1556 const_iv (GL_TEXTURE_2D),
1557 const_iv (GL_TEXTURE_ENV),
1558 const_iv (GL_TEXTURE_MAG_FILTER),
1559 const_iv (GL_TEXTURE_MIN_FILTER),
1560 const_iv (GL_TEXTURE_ENV_MODE),
1561 const_iv (GL_TEXTURE_WRAP_S),
1562 const_iv (GL_TEXTURE_WRAP_T),
1563 const_iv (GL_REPEAT),
1564 const_iv (GL_CLAMP),
1565 const_iv (GL_CLAMP_TO_EDGE),
1566 const_iv (GL_NEAREST),
1567 const_iv (GL_LINEAR),
1568 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1569 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1570 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1571 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1572 const_iv (GL_GENERATE_MIPMAP),
1573 const_iv (GL_MODULATE),
1574 const_iv (GL_DECAL),
1575 const_iv (GL_REPLACE),
1576 const_iv (GL_DEPTH_BUFFER_BIT),
1577 const_iv (GL_COLOR_BUFFER_BIT),
1578 const_iv (GL_PROJECTION),
1579 const_iv (GL_MODELVIEW),
1580 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D),
1582 const_iv (GL_CONVOLUTION_2D),
1583 const_iv (GL_CONVOLUTION_BORDER_MODE),
1584 const_iv (GL_CONSTANT_BORDER),
1585 const_iv (GL_LINES),
1586 const_iv (GL_LINE_LOOP),
1587 const_iv (GL_QUADS),
1588 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN),
1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1593 const_iv (GL_FASTEST),
1594 const_iv (GL_V2F),
1595 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F),
1598# undef const_iv
1599 };
1600
1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1603}
1604
1605char *
1606gl_vendor ()
1607 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR);
1609 OUTPUT:
1610 RETVAL
1611
1612char *
1613gl_version ()
1614 CODE:
1615 RETVAL = (char *)glGetString (GL_VERSION);
1616 OUTPUT:
1617 RETVAL
1618
1619char *
1620gl_extensions ()
1621 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT:
1624 RETVAL
1625
1626int glGetError ()
1627
1628void glClear (int mask)
1629
1630void glClearColor (float r, float g, float b, float a = 1.0)
1631 PROTOTYPE: @
1632
1633void glEnable (int cap)
1634
1635void glDisable (int cap)
1636
1637void glShadeModel (int mode)
1638
1639void glHint (int target, int mode)
1640
1641void glBlendFunc (int sfactor, int dfactor)
1642
1643void glDepthMask (int flag)
1644
1645void glLogicOp (int opcode)
1646
1647void glColorMask (int red, int green, int blue, int alpha)
1648
1649void glMatrixMode (int mode)
1650
1651void glPushMatrix ()
1652
1653void glPopMatrix ()
1654
1655void glLoadIdentity ()
1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1662
1663void glViewport (int x, int y, int width, int height)
1664
1665void glScissor (int x, int y, int width, int height)
1666
1667void glTranslate (float x, float y, float z = 0.)
1668 CODE:
1669 glTranslatef (x, y, z);
1670
1671void glScale (float x, float y, float z = 1.)
1672 CODE:
1673 glScalef (x, y, z);
1674
1675void glRotate (float angle, float x, float y, float z)
1676 CODE:
1677 glRotatef (angle, x, y, z);
1678
1679void glBegin (int mode)
1680
1681void glEnd ()
1682
1683void glColor (float r, float g, float b, float a = 1.0)
1684 PROTOTYPE: @
1685 CODE:
1686 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255),
1688 MIN ((int)(g * 255.f), 255),
1689 MIN ((int)(b * 255.f), 255),
1690 MIN ((int)(a * 255.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697
1698void glRasterPos (float x, float y, float z = 0.)
1699 CODE:
1700 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0);
1702
1703void glVertex (float x, float y, float z = 0.)
1704 CODE:
1705 glVertex3f (x, y, z);
1706
1707void glTexCoord (float s, float t)
1708 CODE:
1709 glTexCoord2f (s, t);
1710
1711void glTexEnv (int target, int pname, float param)
1712 CODE:
1713 glTexEnvf (target, pname, param);
1714
1715void glTexParameter (int target, int pname, float param)
1716 CODE:
1717 glTexParameterf (target, pname, param);
1718
1719void glBindTexture (int target, int name)
1720
1721void glConvolutionParameter (int target, int pname, float params)
1722 CODE:
1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1724
1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1728 (target, internalformat, width, height, format, type, data));
1729
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1733 (target, internalformat, width, height, format, type, row, column));
1734
1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1736
1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738
1739void glDrawPixels (int width, int height, int format, int type, char *pixels)
1740
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1742
1743int glGenTexture ()
1744 CODE:
1745{
1746 GLuint name;
1747 glGenTextures (1, &name);
1748 RETVAL = name;
1749}
1750 OUTPUT:
1751 RETVAL
1752
1753void glDeleteTexture (int name)
1754 CODE:
1755{
1756 GLuint name_ = name;
1757 glDeleteTextures (1, &name_);
1758}
1759
1760int glGenList ()
1761 CODE:
1762 RETVAL = glGenLists (1);
1763 OUTPUT:
1764 RETVAL
1765
1766void glDeleteList (int list)
1767 CODE:
1768 glDeleteLists (list, 1);
1769
1770void glNewList (int list, int mode = GL_COMPILE)
1771
1772void glEndList ()
1773
1774void glCallList (int list)
1775
1776

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