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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
33 typedef signed char int8_t; 39 typedef signed char int8_t;
34 typedef signed short int16_t; 40 typedef signed short int16_t;
35 typedef signed int int32_t; 41 typedef signed int int32_t;
36#endif 42#endif
37 43
44#include "glext.h"
45
38#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
39 47
40#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
42 50
51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
43typedef Mix_Chunk *CFClient__MixChunk; 68typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
45 70
46static PangoContext *context; 71typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap;
48 72
49typedef struct cf_layout { 73typedef struct cf_layout {
50 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
51 int base_height; 77 int base_height;
78 CFClient__Font font;
52} *CFClient__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
53 84
54static void 85static void
55substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
56{ 87{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
59} 94}
60 95
61static void 96static void
62layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
63{ 98{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 99 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 100 * reasonably well with bitstream vera
66 */ 101 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 102 PangoFontDescription *font = self->font ? self->font : default_font;
68 103
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 104 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 106
107 pango_layout_set_font_description (self->pl, font);
76} 108}
77 109
78static void 110static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 112{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
84 114
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 115 if (!*w) *w = 1;
87 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
88} 119}
89 120
90typedef uint16_t mapface; 121typedef uint16_t mapface;
91 122
92typedef struct { 123typedef struct {
240 } 271 }
241 } 272 }
242} 273}
243 274
244static void 275static void
245music_finished () 276music_finished (void)
246{ 277{
247 SDL_UserEvent ev; 278 SDL_UserEvent ev;
248 279
249 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
250 ev.code = 0; 281 ev.code = 0;
251 ev.data1 = 0; 282 ev.data1 = 0;
252 ev.data2 = 0; 283 ev.data2 = 0;
253 284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
254 SDL_PushEvent (&ev); 291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
255} 299}
256 300
257MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
258 302
259PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
367# undef const_iv 411# undef const_iv
368 }; 412 };
369 413
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
372 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
373 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
376} 429}
377 430
378int 431int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
380 433
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 455
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
403 457
404 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 460
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 470
417 ++m; 471 ++m;
418 } 472 }
419} 473}
420 474
475char *
476SDL_GetError ()
477
421int 478int
422SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 480 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 RETVAL 486 RETVAL
430 487
431void 488void
432SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
433 490
491char *
492SDL_GetKeyName (int sym)
493
434void 494void
435SDL_PollEvent () 495SDL_PollEvent ()
436 PPCODE: 496 PPCODE:
437{ 497{
438 SDL_Event ev; 498 SDL_Event ev;
439 499
440 while (SDL_PollEvent (&ev)) 500 while (SDL_PollEvent (&ev))
441 { 501 {
442 HV *hv = newHV (); 502 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
444 switch (ev.type) 505 switch (ev.type)
445 { 506 {
446 case SDL_KEYDOWN: 507 case SDL_KEYDOWN:
447 case SDL_KEYUP: 508 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 518 break;
458 519
459 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 528 break;
466 529
467 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
473 } 545 }
474 546
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
476 } 548 }
477} 549}
478 550
479int 551int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 553 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
483 556
484void 557void
485Mix_CloseAudio () 558Mix_CloseAudio ()
486 559
487int 560int
492 CODE: 565 CODE:
493#ifndef _WIN32 566#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 568#endif
496 569
497char *
498gl_version ()
499 CODE:
500 RETVAL = (char *)glGetString (GL_VERSION);
501 OUTPUT:
502 RETVAL
503
504char *
505gl_extensions ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_EXTENSIONS);
508 OUTPUT:
509 RETVAL
510
511void 570void
512add_font (char *file) 571add_font (char *file)
513 CODE: 572 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
515 574#ifdef _WIN32
516void 575 // cairo... sigh... requires win2000
517set_font (char *file) 576 AddFontResourceEx (file, FR_PRIVATE, 0);
518 CODE: 577#endif
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 578
527void 579void
528load_image_inline (SV *image_) 580load_image_inline (SV *image_)
529 ALIAS: 581 ALIAS:
530 load_image_file = 1 582 load_image_file = 1
612 PUSHs (sv_2mortal (newSViv (b / y))); 664 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 665 PUSHs (sv_2mortal (newSViv (a / y)));
614} 666}
615 667
616void 668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
617fatal (char *message) 677fatal (char *message)
618 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 680#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
621#else
622 fprintf (stderr, "FATAL: %s\n", message);
623#endif 682#endif
624 exit (1); 683 exit (1);
625 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
626MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
627 710
628CFClient::Layout 711CFClient::Layout
629new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
630 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
631 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 718
633 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
635 OUTPUT: 730 OUTPUT:
636 RETVAL 731 RETVAL
637 732
638void 733void
639DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
640 CODE: 735 CODE:
641 g_object_unref (self->pl); 736 g_object_unref (self->pl);
642 Safefree (self); 737 Safefree (self);
643 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
644void 746void
645set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
646 CODE: 748 CODE:
647{ 749{
648 STRLEN textlen; 750 STRLEN textlen;
668 SvUTF8_on (RETVAL); 770 SvUTF8_on (RETVAL);
669 OUTPUT: 771 OUTPUT:
670 RETVAL 772 RETVAL
671 773
672void 774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
791void
673set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
674 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
675 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
676 799
677void 800void
678set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
679 CODE: 802 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
681 829
682void 830void
683size (CFClient::Layout self) 831size (CFClient::Layout self)
684 PPCODE: 832 PPCODE:
685{ 833{
686 int w, h; 834 int w, h;
687 835
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
690 837
691 EXTEND (SP, 2); 838 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
696int 843int
697xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
698 CODE: 845 CODE:
699{ 846{
700 int index, trailing; 847 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 849 RETVAL = index;
706} 850}
707 OUTPUT: 851 OUTPUT:
708 RETVAL 852 RETVAL
709 853
710void 854void
711cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
712 PPCODE: 856 PPCODE:
713{ 857{
714 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 860
718 EXTEND (SP, 3); 861 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
725render (CFClient::Layout self) 868render (CFClient::Layout self)
726 PPCODE: 869 PPCODE:
727{ 870{
728 SV *retval; 871 SV *retval;
729 int w, h; 872 int w, h;
730 FT_Bitmap bitmap;
731 873
732 layout_update (self);
733 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
734 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
735 retval = newSV (w * h); 934 retval = newSV (w * h);
736 SvPOK_only (retval); 935 SvPOK_only (retval);
737 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
738 937
739 bitmap.rows = h; 938 bitmap.rows = h;
740 bitmap.width = w; 939 bitmap.width = w;
741 bitmap.pitch = w; 940 bitmap.pitch = w;
742 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
743 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745 944
746 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
747 946
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
749 948
750 EXTEND (SP, 3); 949 EXTEND (SP, 5);
751 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
752 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
753 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
754} 956}
755 957
756MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
757 959
758void 960void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
760 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
761 CODE: 966 CODE:
762{ 967{
763 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 972
769 if (items < 5) 973 if (items < 5)
770 { 974 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 977 }
774 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
775 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 988
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
786} 1001}
787 1002
788MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
789 1004
790CFClient::Map 1005CFClient::Map
854 tex->r = r; 1069 tex->r = r;
855 tex->g = g; 1070 tex->g = g;
856 tex->b = b; 1071 tex->b = b;
857 tex->a = a; 1072 tex->a = a;
858 } 1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1083}
860 1084
861int 1085int
862ox (CFClient::Map self) 1086ox (CFClient::Map self)
863 ALIAS: 1087 ALIAS:
1299 } *civ, const_iv[] = { 1523 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1524# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1525 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1526 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1527 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1529 const_iv (GL_BLEND),
1530 const_iv (GL_CULL_FACE),
1531 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL),
1305 const_iv (GL_AND), 1536 const_iv (GL_AND),
1537 const_iv (GL_ONE),
1538 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1539 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1541 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1308 const_iv (GL_RGB), 1543 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1544 const_iv (GL_RGBA),
1310 const_iv (GL_UNSIGNED_BYTE), 1545 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1546 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1548 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1552 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1554 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1555 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1556 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1558 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1559 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1560 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1561 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1562 const_iv (GL_TEXTURE_WRAP_T),
1563 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1564 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1565 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1566 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1567 const_iv (GL_LINEAR),
1568 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1569 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1570 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1571 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1572 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1573 const_iv (GL_MODULATE),
1574 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1575 const_iv (GL_REPLACE),
1576 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1577 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1578 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1579 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1580 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1582 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1583 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1584 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1585 const_iv (GL_LINES),
1586 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1587 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1588 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1593 const_iv (GL_FASTEST),
1594 const_iv (GL_V2F),
1595 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1598# undef const_iv
1343 }; 1599 };
1344 1600
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1603}
1348 1604
1605char *
1606gl_vendor ()
1607 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR);
1609 OUTPUT:
1610 RETVAL
1611
1612char *
1613gl_version ()
1614 CODE:
1615 RETVAL = (char *)glGetString (GL_VERSION);
1616 OUTPUT:
1617 RETVAL
1618
1619char *
1620gl_extensions ()
1621 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT:
1624 RETVAL
1625
1349int glGetError () 1626int glGetError ()
1350 1627
1351void glClear (int mask) 1628void glClear (int mask)
1352 1629
1353void glClearColor (float r, float g, float b, float a = 1.0) 1630void glClearColor (float r, float g, float b, float a = 1.0)
1361 1638
1362void glHint (int target, int mode) 1639void glHint (int target, int mode)
1363 1640
1364void glBlendFunc (int sfactor, int dfactor) 1641void glBlendFunc (int sfactor, int dfactor)
1365 1642
1643void glDepthMask (int flag)
1644
1366void glLogicOp (int opcode) 1645void glLogicOp (int opcode)
1367 1646
1647void glColorMask (int red, int green, int blue, int alpha)
1648
1368void glMatrixMode (int mode) 1649void glMatrixMode (int mode)
1369 1650
1370void glPushMatrix () 1651void glPushMatrix ()
1371 1652
1372void glPopMatrix () 1653void glPopMatrix ()
1373 1654
1374void glLoadIdentity () 1655void glLoadIdentity ()
1375 1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 1662
1378void glViewport (int x, int y, int width, int height) 1663void glViewport (int x, int y, int width, int height)
1664
1665void glScissor (int x, int y, int width, int height)
1379 1666
1380void glTranslate (float x, float y, float z = 0.) 1667void glTranslate (float x, float y, float z = 0.)
1381 CODE: 1668 CODE:
1382 glTranslatef (x, y, z); 1669 glTranslatef (x, y, z);
1383 1670
1384void glScale (float x, float y, float z) 1671void glScale (float x, float y, float z = 1.)
1385 CODE: 1672 CODE:
1386 glScalef (x, y, z); 1673 glScalef (x, y, z);
1387 1674
1388void glRotate (float angle, float x, float y, float z) 1675void glRotate (float angle, float x, float y, float z)
1389 CODE: 1676 CODE:
1394void glEnd () 1681void glEnd ()
1395 1682
1396void glColor (float r, float g, float b, float a = 1.0) 1683void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 1684 PROTOTYPE: @
1398 CODE: 1685 CODE:
1399 glColor4f (r, g, b, a); 1686 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255),
1688 MIN ((int)(g * 255.f), 255),
1689 MIN ((int)(b * 255.f), 255),
1690 MIN ((int)(a * 255.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697
1698void glRasterPos (float x, float y, float z = 0.)
1699 CODE:
1700 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0);
1400 1702
1401void glVertex (float x, float y, float z = 0.) 1703void glVertex (float x, float y, float z = 0.)
1402 CODE: 1704 CODE:
1403 glVertex3f (x, y, z); 1705 glVertex3f (x, y, z);
1404 1706
1416 1718
1417void glBindTexture (int target, int name) 1719void glBindTexture (int target, int name)
1418 1720
1419void glConvolutionParameter (int target, int pname, float params) 1721void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 1722 CODE:
1421 glConvolutionParameterf (target, pname, params); 1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1422 1724
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1728 (target, internalformat, width, height, format, type, data));
1729
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1733 (target, internalformat, width, height, format, type, row, column));
1424 1734
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 1736
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738
1739void glDrawPixels (int width, int height, int format, int type, char *pixels)
1740
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 1742
1429int glGenTexture () 1743int glGenTexture ()
1430 CODE: 1744 CODE:
1431{ 1745{
1432 GLuint name; 1746 GLuint name;
1457 1771
1458void glEndList () 1772void glEndList ()
1459 1773
1460void glCallList (int list) 1774void glCallList (int list)
1461 1775
1776

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