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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.103
Committed: Sun Jun 4 23:05:05 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.102: +49 -22 lines
Log Message:
better gl extension management, play around with premultiplied alpha, without reaching an absolutely correct solution

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15
16 #include <SDL.h>
17 #include <SDL_endian.h>
18 #include <SDL_image.h>
19 #include <SDL_mixer.h>
20 #include <SDL_opengl.h>
21
22 #include <glib/gmacros.h>
23
24 #include <pango/pango.h>
25 #include <pango/pangofc-fontmap.h>
26 #include <pango/pangoft2.h>
27 #include <pango/pangocairo.h>
28
29 #ifndef _WIN32
30 # include <sys/types.h>
31 # include <sys/socket.h>
32 # include <netinet/in.h>
33 # include <netinet/tcp.h>
34 # include <inttypes.h>
35 #else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42 #endif
43
44 #include "glext.h"
45
46 #define FOW_DARKNESS 32
47
48 #define MAP_EXTEND_X 32
49 #define MAP_EXTEND_Y 512
50
51 #define MIN_FONT_HEIGHT 10
52
53 static struct
54 {
55 #define GL_FUNC(ptr,name) ptr name;
56 #include "glfunc.h"
57 #undef GL_FUNC
58 } gl;
59
60 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 {
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68 }
69
70 typedef Mix_Chunk *CFClient__MixChunk;
71 typedef Mix_Music *CFClient__MixMusic;
72
73 typedef PangoFontDescription *CFClient__Font;
74
75 typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
79 int base_height;
80 CFClient__Font font;
81 } *CFClient__Layout;
82
83 static CFClient__Font default_font;
84 static PangoContext *ft2_context, *cairo_context;
85 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
86
87 static void
88 substitute_func (FcPattern *pattern, gpointer data)
89 {
90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 #ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93 #else
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95 #endif
96 }
97
98 static void
99 layout_update_font (CFClient__Layout self)
100 {
101 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera
103 */
104 PangoFontDescription *font = self->font ? self->font : default_font;
105
106 pango_font_description_set_absolute_size (font,
107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
108
109 pango_layout_set_font_description (self->pl, font);
110 }
111
112 static void
113 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
114 {
115 pango_layout_get_pixel_size (self->pl, w, h);
116
117 if (!*w) *w = 1;
118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
121 }
122
123 typedef uint16_t mapface;
124
125 typedef struct {
126 GLint name;
127 int w, h;
128 float s, t;
129 uint8_t r, g, b, a;
130 } maptex;
131
132 typedef struct {
133 int16_t darkness;
134 mapface face[3];
135 } mapcell;
136
137 typedef struct {
138 int32_t c0, c1;
139 mapcell *col;
140 } maprow;
141
142 typedef struct map {
143 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */
145 int faces;
146 mapface *face;
147
148 int texs;
149 maptex *tex;
150
151 int32_t rows;
152 maprow *row;
153 } *CFClient__Map;
154
155 static char *
156 prepend (char *ptr, int sze, int inc)
157 {
158 char *p;
159
160 New (0, p, sze + inc, char);
161 Zero (p, inc, char);
162 Move (ptr, p + inc, sze, char);
163 Safefree (ptr);
164
165 return p;
166 }
167
168 static char *
169 append (char *ptr, int sze, int inc)
170 {
171 Renew (ptr, sze + inc, char);
172 Zero (ptr + sze, inc, char);
173
174 return ptr;
175 }
176
177 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179
180 static maprow *
181 map_get_row (CFClient__Map self, int y)
182 {
183 if (0 > y)
184 {
185 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend);
187
188 self->rows += extend;
189 self->y += extend;
190 y += extend;
191 }
192 else if (y >= self->rows)
193 {
194 int extend = y - self->rows + MAP_EXTEND_Y;
195 Append (maprow, self->row, self->rows, extend);
196 self->rows += extend;
197 }
198
199 return self->row + y;
200 }
201
202 static mapcell *
203 row_get_cell (maprow *row, int x)
204 {
205 if (!row->col)
206 {
207 Newz (0, row->col, MAP_EXTEND_X, mapcell);
208 row->c0 = x - MAP_EXTEND_X / 4;
209 row->c1 = row->c0 + MAP_EXTEND_X;
210 }
211
212 if (row->c0 > x)
213 {
214 int extend = row->c0 - x + MAP_EXTEND_X;
215 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
216 row->c0 -= extend;
217 }
218 else if (x >= row->c1)
219 {
220 int extend = x - row->c1 + MAP_EXTEND_X;
221 Append (mapcell, row->col, row->c1 - row->c0, extend);
222 row->c1 += extend;
223 }
224
225 return row->col + (x - row->c0);
226 }
227
228 static mapcell *
229 map_get_cell (CFClient__Map self, int x, int y)
230 {
231 return row_get_cell (map_get_row (self, y), x);
232 }
233
234 static void
235 map_clear (CFClient__Map self)
236 {
237 int r;
238
239 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col);
241
242 Safefree (self->row);
243
244 self->x = 0;
245 self->y = 0;
246 self->ox = 0;
247 self->oy = 0;
248 self->row = 0;
249 self->rows = 0;
250 }
251
252 static void
253 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
254 {
255 int x, y;
256 maprow *row;
257
258 for (y = y0; y < y0 + h; y++)
259 if (y >= 0)
260 {
261 if (y >= self->rows)
262 break;
263
264 row = self->row + y;
265
266 for (x = x0; x < x0 + w; x++)
267 if (x >= row->c0)
268 {
269 if (x >= row->c1)
270 break;
271
272 row->col[x - row->c0].darkness = -1;
273 }
274 }
275 }
276
277 static void
278 music_finished (void)
279 {
280 SDL_UserEvent ev;
281
282 ev.type = SDL_USEREVENT;
283 ev.code = 0;
284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288 }
289
290 static void
291 channel_finished (int channel)
292 {
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0;
299
300 SDL_PushEvent ((SDL_Event *)&ev);
301 }
302
303 MODULE = CFClient PACKAGE = CFClient
304
305 PROTOTYPES: ENABLE
306
307 BOOT:
308 {
309 HV *stash = gv_stashpv ("CFClient", 1);
310 static const struct {
311 const char *name;
312 IV iv;
313 } *civ, const_iv[] = {
314 # define const_iv(name) { # name, (IV)name }
315 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN),
320 const_iv (SDL_MOUSEBUTTONUP),
321 const_iv (SDL_JOYAXISMOTION),
322 const_iv (SDL_JOYBALLMOTION),
323 const_iv (SDL_JOYHATMOTION),
324 const_iv (SDL_JOYBUTTONDOWN),
325 const_iv (SDL_JOYBUTTONUP),
326 const_iv (SDL_QUIT),
327 const_iv (SDL_SYSWMEVENT),
328 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT),
333 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4),
338 const_iv (SDLK_KP5),
339 const_iv (SDLK_KP6),
340 const_iv (SDLK_KP7),
341 const_iv (SDLK_KP8),
342 const_iv (SDLK_KP9),
343 const_iv (SDLK_KP_PERIOD),
344 const_iv (SDLK_KP_DIVIDE),
345 const_iv (SDLK_KP_MULTIPLY),
346 const_iv (SDLK_KP_MINUS),
347 const_iv (SDLK_KP_PLUS),
348 const_iv (SDLK_KP_ENTER),
349 const_iv (SDLK_KP_EQUALS),
350 const_iv (SDLK_UP),
351 const_iv (SDLK_DOWN),
352 const_iv (SDLK_RIGHT),
353 const_iv (SDLK_LEFT),
354 const_iv (SDLK_INSERT),
355 const_iv (SDLK_HOME),
356 const_iv (SDLK_END),
357 const_iv (SDLK_PAGEUP),
358 const_iv (SDLK_PAGEDOWN),
359 const_iv (SDLK_F1),
360 const_iv (SDLK_F2),
361 const_iv (SDLK_F3),
362 const_iv (SDLK_F4),
363 const_iv (SDLK_F5),
364 const_iv (SDLK_F6),
365 const_iv (SDLK_F7),
366 const_iv (SDLK_F8),
367 const_iv (SDLK_F9),
368 const_iv (SDLK_F10),
369 const_iv (SDLK_F11),
370 const_iv (SDLK_F12),
371 const_iv (SDLK_F13),
372 const_iv (SDLK_F14),
373 const_iv (SDLK_F15),
374 const_iv (SDLK_NUMLOCK),
375 const_iv (SDLK_CAPSLOCK),
376 const_iv (SDLK_SCROLLOCK),
377 const_iv (SDLK_RSHIFT),
378 const_iv (SDLK_LSHIFT),
379 const_iv (SDLK_RCTRL),
380 const_iv (SDLK_LCTRL),
381 const_iv (SDLK_RALT),
382 const_iv (SDLK_LALT),
383 const_iv (SDLK_RMETA),
384 const_iv (SDLK_LMETA),
385 const_iv (SDLK_LSUPER),
386 const_iv (SDLK_RSUPER),
387 const_iv (SDLK_MODE),
388 const_iv (SDLK_COMPOSE),
389 const_iv (SDLK_HELP),
390 const_iv (SDLK_PRINT),
391 const_iv (SDLK_SYSREQ),
392 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO),
397 const_iv (KMOD_NONE),
398 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT),
400 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL),
402 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT),
404 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413 # undef const_iv
414 };
415
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418 }
419
420 void
421 pango_init ()
422 CODE:
423 {
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 ft2_fontmap = pango_ft2_font_map_new ();
426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
431 }
432
433 int
434 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
435
436 void
437 SDL_Quit ()
438
439 void
440 SDL_ListModes ()
441 PPCODE:
442 {
443 SDL_Rect **m;
444
445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
457
458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
459
460 SDL_EnableUNICODE (1);
461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
462
463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464
465 if (m && m != (SDL_Rect **)-1)
466 while (*m)
467 {
468 AV *av = newAV ();
469 av_push (av, newSViv ((*m)->w));
470 av_push (av, newSViv ((*m)->h));
471 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
472
473 ++m;
474 }
475 }
476
477 char *
478 SDL_GetError ()
479
480 int
481 SDL_SetVideoMode (int w, int h, int fullscreen)
482 CODE:
483 RETVAL = !!SDL_SetVideoMode (
484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
485 );
486 if (RETVAL)
487 {
488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490 # include "glfunc.h"
491 # undef GL_FUNC
492 }
493 OUTPUT:
494 RETVAL
495
496 void
497 SDL_GL_SwapBuffers ()
498
499 char *
500 SDL_GetKeyName (int sym)
501
502 void
503 SDL_PollEvent ()
504 PPCODE:
505 {
506 SDL_Event ev;
507
508 while (SDL_PollEvent (&ev))
509 {
510 HV *hv = newHV ();
511 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512
513 switch (ev.type)
514 {
515 case SDL_KEYDOWN:
516 case SDL_KEYUP:
517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
518 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
519 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
520 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
521 break;
522
523 case SDL_ACTIVEEVENT:
524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
526 break;
527
528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
536 break;
537
538 case SDL_MOUSEBUTTONDOWN:
539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
553 }
554
555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
556 }
557 }
558
559 int
560 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561 POSTCALL:
562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
564
565 void
566 Mix_CloseAudio ()
567
568 int
569 Mix_AllocateChannels (int numchans = -1)
570
571 void
572 lowdelay (int fd, int val = 1)
573 CODE:
574 #ifndef _WIN32
575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
576 #endif
577
578 void
579 add_font (char *file)
580 CODE:
581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582 #ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585 #endif
586
587 void
588 load_image_inline (SV *image_)
589 ALIAS:
590 load_image_file = 1
591 PPCODE:
592 {
593 STRLEN image_len;
594 char *image = (char *)SvPVbyte (image_, image_len);
595 SDL_Surface *surface, *surface2;
596 SDL_PixelFormat fmt;
597 SDL_RWops *rw = ix
598 ? SDL_RWFromFile (image, "r")
599 : SDL_RWFromConstMem (image, image_len);
600
601 if (!rw)
602 croak ("load_image: %s", SDL_GetError ());
603
604 surface = IMG_Load_RW (rw, 1);
605 if (!surface)
606 croak ("load_image: %s", SDL_GetError ());
607
608 fmt.palette = NULL;
609 fmt.BitsPerPixel = 32;
610 fmt.BytesPerPixel = 4;
611 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
612 fmt.Rmask = 0x000000ff;
613 fmt.Gmask = 0x0000ff00;
614 fmt.Bmask = 0x00ff0000;
615 fmt.Amask = 0xff000000;
616 #else
617 fmt.Rmask = 0xff000000;
618 fmt.Gmask = 0x00ff0000;
619 fmt.Bmask = 0x0000ff00;
620 fmt.Amask = 0x000000ff;
621 #endif
622 fmt.Rloss = 0;
623 fmt.Gloss = 0;
624 fmt.Bloss = 0;
625 fmt.Aloss = 0;
626 fmt.Rshift = 0;
627 fmt.Gshift = 8;
628 fmt.Bshift = 16;
629 fmt.Ashift = 24;
630 fmt.colorkey = 0;
631 fmt.alpha = 0;
632
633 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
634
635 assert (surface2->pitch == surface2->w * 4);
636
637 EXTEND (SP, 5);
638 PUSHs (sv_2mortal (newSViv (surface2->w)));
639 PUSHs (sv_2mortal (newSViv (surface2->h)));
640 SDL_LockSurface (surface2);
641 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
642 SDL_UnlockSurface (surface2);
643 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
644 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
645 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
646
647 SDL_FreeSurface (surface);
648 SDL_FreeSurface (surface2);
649 }
650
651 void
652 average (int x, int y, uint32_t *data)
653 PPCODE:
654 {
655 uint32_t r = 0, g = 0, b = 0, a = 0;
656
657 x = y = x * y;
658
659 while (x--)
660 {
661 uint32_t p = *data++;
662
663 r += (p ) & 255;
664 g += (p >> 8) & 255;
665 b += (p >> 16) & 255;
666 a += (p >> 24) & 255;
667 }
668
669 EXTEND (SP, 4);
670 PUSHs (sv_2mortal (newSViv (r / y)));
671 PUSHs (sv_2mortal (newSViv (g / y)));
672 PUSHs (sv_2mortal (newSViv (b / y)));
673 PUSHs (sv_2mortal (newSViv (a / y)));
674 }
675
676 void
677 error (char *message)
678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
680 #ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
682 #endif
683
684 void
685 fatal (char *message)
686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
688 #ifdef _WIN32
689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
690 #endif
691 exit (1);
692
693 MODULE = CFClient PACKAGE = CFClient::Font
694
695 CFClient::Font
696 new_from_file (SV *class, char *path, int id = 0)
697 CODE:
698 {
699 int count;
700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
701 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
702 FcPatternDestroy (pattern);
703 }
704 OUTPUT:
705 RETVAL
706
707 void
708 DESTROY (CFClient::Font self)
709 CODE:
710 pango_font_description_free (self);
711
712 void
713 make_default (CFClient::Font self)
714 CODE:
715 default_font = self;
716
717 MODULE = CFClient PACKAGE = CFClient::Layout
718
719 CFClient::Layout
720 new (SV *class, int rgba = 0)
721 CODE:
722 #if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724 #endif
725 New (0, RETVAL, 1, struct cf_layout);
726
727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.;
730 RETVAL->g = 1.;
731 RETVAL->b = 1.;
732 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT;
734 RETVAL->font = 0;
735
736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
737 layout_update_font (RETVAL);
738 OUTPUT:
739 RETVAL
740
741 void
742 DESTROY (CFClient::Layout self)
743 CODE:
744 g_object_unref (self->pl);
745 Safefree (self);
746
747 int
748 is_rgba (CFClient::Layout self)
749 CODE:
750 RETVAL = self->rgba;
751 OUTPUT:
752 RETVAL
753
754 void
755 set_text (CFClient::Layout self, SV *text_)
756 CODE:
757 {
758 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen);
760
761 pango_layout_set_text (self->pl, text, textlen);
762 }
763
764 void
765 set_markup (CFClient::Layout self, SV *text_)
766 CODE:
767 {
768 STRLEN textlen;
769 char *text = SvPVutf8 (text_, textlen);
770
771 pango_layout_set_markup (self->pl, text, textlen);
772 }
773
774 SV *
775 get_text (CFClient::Layout self)
776 CODE:
777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
778 SvUTF8_on (RETVAL);
779 OUTPUT:
780 RETVAL
781
782 void
783 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
784 CODE:
785 self->r = r;
786 self->g = g;
787 self->b = b;
788 self->a = a;
789
790 void
791 set_font (CFClient::Layout self, CFClient::Font font = 0)
792 CODE:
793 if (self->font != font)
794 {
795 self->font = font;
796 layout_update_font (self);
797 }
798
799 void
800 set_height (CFClient::Layout self, int base_height)
801 CODE:
802 if (self->base_height != base_height)
803 {
804 self->base_height = base_height;
805 layout_update_font (self);
806 }
807
808 void
809 set_width (CFClient::Layout self, int max_width = -1)
810 CODE:
811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
812
813 void
814 set_indent (CFClient::Layout self, int indent)
815 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817
818 void
819 set_spacing (CFClient::Layout self, int spacing)
820 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822
823 void
824 set_ellipsise (CFClient::Layout self, int ellipsise)
825 CODE:
826 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE
831 );
832
833 void
834 set_single_paragraph_mode (CFClient::Layout self, int spm)
835 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837
838 void
839 size (CFClient::Layout self)
840 PPCODE:
841 {
842 int w, h;
843
844 layout_get_pixel_size (self, &w, &h);
845
846 EXTEND (SP, 2);
847 PUSHs (sv_2mortal (newSViv (w)));
848 PUSHs (sv_2mortal (newSViv (h)));
849 }
850
851 int
852 xy_to_index (CFClient::Layout self, int x, int y)
853 CODE:
854 {
855 int index, trailing;
856 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
857 RETVAL = index;
858 }
859 OUTPUT:
860 RETVAL
861
862 void
863 cursor_pos (CFClient::Layout self, int index)
864 PPCODE:
865 {
866 PangoRectangle strong_pos;
867 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
868
869 EXTEND (SP, 3);
870 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
872 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
873 }
874
875 void
876 render (CFClient::Layout self)
877 PPCODE:
878 {
879 SV *retval;
880 int w, h;
881
882 layout_get_pixel_size (self, &w, &h);
883
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914 #if 0
915 #ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924 #endif
925 #endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5);
932 PUSHs (sv_2mortal (newSViv (w)));
933 PUSHs (sv_2mortal (newSViv (h)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else
939 {
940 FT_Bitmap bitmap;
941
942 retval = newSV (w * h);
943 SvPOK_only (retval);
944 SvCUR_set (retval, w * h);
945
946 bitmap.rows = h;
947 bitmap.width = w;
948 bitmap.pitch = w;
949 bitmap.buffer = (unsigned char*)SvPVX (retval);
950 bitmap.num_grays = 256;
951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
952
953 memset (bitmap.buffer, 0, w * h);
954
955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
956
957 EXTEND (SP, 5);
958 PUSHs (sv_2mortal (newSViv (w)));
959 PUSHs (sv_2mortal (newSViv (h)));
960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 }
964 }
965
966 MODULE = CFClient PACKAGE = CFClient::Texture
967
968 void
969 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
970 PROTOTYPE: $$$;$$
971 ALIAS:
972 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2
974 CODE:
975 {
976 HV *hv = (HV *)SvRV (self);
977 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
978 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
979 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
980
981 if (items < 5)
982 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1));
985 }
986
987 if (ix)
988 {
989 glEnable (GL_BLEND);
990
991 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE);
996
997 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f);
999 }
1000
1001 glBindTexture (GL_TEXTURE_2D, name);
1002
1003 glBegin (GL_QUADS);
1004 glTexCoord2f (0, 0); glVertex2f (x , y );
1005 glTexCoord2f (0, t); glVertex2f (x , y + h);
1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1008 glEnd ();
1009
1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND);
1014 }
1015 }
1016
1017 MODULE = CFClient PACKAGE = CFClient::Map
1018
1019 CFClient::Map
1020 new (SV *class, int map_width, int map_height)
1021 CODE:
1022 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0;
1024 RETVAL->y = 0;
1025 RETVAL->w = map_width;
1026 RETVAL->h = map_height;
1027 RETVAL->ox = 0;
1028 RETVAL->oy = 0;
1029 RETVAL->faces = 8192;
1030 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1031 RETVAL->texs = 8192;
1032 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1033 RETVAL->rows = 0;
1034 RETVAL->row = 0;
1035 OUTPUT:
1036 RETVAL
1037
1038 void
1039 DESTROY (CFClient::Map self)
1040 CODE:
1041 {
1042 map_clear (self);
1043 Safefree (self->face);
1044 Safefree (self);
1045 }
1046
1047 void
1048 clear (CFClient::Map self)
1049 CODE:
1050 map_clear (self);
1051
1052 void
1053 set_face (CFClient::Map self, int face, int texid)
1054 CODE:
1055 {
1056 while (self->faces <= face)
1057 {
1058 Append (mapface, self->face, self->faces, self->faces);
1059 self->faces *= 2;
1060 }
1061
1062 self->face [face] = texid;
1063 }
1064
1065 void
1066 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE:
1068 {
1069 while (self->texs <= texid)
1070 {
1071 Append (maptex, self->tex, self->texs, self->texs);
1072 self->texs *= 2;
1073 }
1074
1075 {
1076 maptex *tex = self->tex + texid;
1077
1078 tex->name = name;
1079 tex->w = w;
1080 tex->h = h;
1081 tex->s = s;
1082 tex->t = t;
1083 tex->r = r;
1084 tex->g = g;
1085 tex->b = b;
1086 tex->a = a;
1087 }
1088
1089 // somewhat hackish, but for textures that require it, it really
1090 // improves the look, and most others don't suffer.
1091 glBindTexture (GL_TEXTURE_2D, name);
1092 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1094 // use uglier nearest interpolation because linear suffers
1095 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1097 }
1098
1099 int
1100 ox (CFClient::Map self)
1101 ALIAS:
1102 oy = 1
1103 x = 2
1104 y = 3
1105 w = 4
1106 h = 5
1107 CODE:
1108 switch (ix)
1109 {
1110 case 0: RETVAL = self->ox; break;
1111 case 1: RETVAL = self->oy; break;
1112 case 2: RETVAL = self->x; break;
1113 case 3: RETVAL = self->y; break;
1114 case 4: RETVAL = self->w; break;
1115 case 5: RETVAL = self->h; break;
1116 }
1117 OUTPUT:
1118 RETVAL
1119
1120 void
1121 scroll (CFClient::Map self, int dx, int dy)
1122 CODE:
1123 {
1124 if (dx > 0)
1125 map_blank (self, self->x, self->y, dx - 1, self->h);
1126 else if (dx < 0)
1127 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1128
1129 if (dy > 0)
1130 map_blank (self, self->x, self->y, self->w, dy - 1);
1131 else if (dy < 0)
1132 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1133
1134 self->ox += dx; self->x += dx;
1135 self->oy += dy; self->y += dy;
1136
1137 while (self->y < 0)
1138 {
1139 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1140
1141 self->rows += MAP_EXTEND_Y;
1142 self->y += MAP_EXTEND_Y;
1143 }
1144 }
1145
1146 void
1147 map1a_update (CFClient::Map self, SV *data_)
1148 CODE:
1149 {
1150 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1151 uint8_t *data_end = (uint8_t *)SvEND (data_);
1152 mapcell *cell;
1153 int x, y, flags;
1154
1155 while (data < data_end)
1156 {
1157 flags = (data [0] << 8) + data [1]; data += 2;
1158
1159 x = ((flags >> 10) & 63) + self->x;
1160 y = ((flags >> 4) & 63) + self->y;
1161
1162 cell = map_get_cell (self, x, y);
1163
1164 if (flags & 15)
1165 {
1166 if (cell->darkness < 0)
1167 {
1168 cell->darkness = 0;
1169 cell->face [0] = 0;
1170 cell->face [1] = 0;
1171 cell->face [2] = 0;
1172 }
1173
1174 cell->darkness = flags & 8 ? *data++ : 255;
1175
1176 //TODO: don't trust server data to be in-range(!)
1177
1178 if (flags & 4)
1179 {
1180 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 }
1182
1183 if (flags & 2)
1184 {
1185 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1186 }
1187
1188 if (flags & 1)
1189 {
1190 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1191 }
1192 }
1193 else
1194 cell->darkness = -1;
1195 }
1196 }
1197
1198 SV *
1199 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1200 CODE:
1201 {
1202 int x1, x;
1203 int y1, y;
1204 int z;
1205 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1206 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1207
1208 SvPOK_only (map_sv);
1209 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1210
1211 x0 += self->x; x1 = x0 + w;
1212 y0 += self->y; y1 = y0 + h;
1213
1214 for (y = y0; y < y1; y++)
1215 {
1216 maprow *row = 0 <= y && y < self->rows
1217 ? self->row + y
1218 : 0;
1219
1220 for (x = x0; x < x1; x++)
1221 {
1222 int r = 32, g = 32, b = 32, a = 192;
1223
1224 if (row && row->c0 <= x && x < row->c1)
1225 {
1226 mapcell *cell = row->col + (x - row->c0);
1227
1228 for (z = 0; z <= 0; z++)
1229 {
1230 mapface face = cell->face [z];
1231
1232 if (face)
1233 {
1234 maptex tex = self->tex [face];
1235 int a0 = 255 - tex.a;
1236 int a1 = tex.a;
1237
1238 r = (r * a0 + tex.r * a1) / 255;
1239 g = (g * a0 + tex.g * a1) / 255;
1240 b = (b * a0 + tex.b * a1) / 255;
1241 a = (a * a0 + tex.a * a1) / 255;
1242 }
1243 }
1244 }
1245
1246 *map++ = (r )
1247 | (g << 8)
1248 | (b << 16)
1249 | (a << 24);
1250 }
1251 }
1252
1253 RETVAL = map_sv;
1254 }
1255 OUTPUT:
1256 RETVAL
1257
1258 void
1259 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1260 PPCODE:
1261 {
1262 int vx, vy;
1263 int x, y, z;
1264 int last_name;
1265 mapface face;
1266 int sw4 = (sw + 3) & ~3;
1267 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1268 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1269
1270 memset (darkness, 255, sw4 * sh);
1271 SvPOK_only (darkness_sv);
1272 SvCUR_set (darkness_sv, sw4 * sh);
1273
1274 vx = self->x + (self->w - sw) / 2 - shift_x;
1275 vy = self->y + (self->h - sh) / 2 - shift_y;
1276
1277 /*
1278 int vx = self->vx = self->w >= sw
1279 ? self->x + (self->w - sw) / 2
1280 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1281
1282 int vy = self->vy = self->h >= sh
1283 ? self->y + (self->h - sh) / 2
1284 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1285 */
1286
1287 glColor4ub (255, 255, 255, 255);
1288
1289 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1290 glEnable (GL_BLEND);
1291 glEnable (GL_TEXTURE_2D);
1292 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1293
1294 glBegin (GL_QUADS);
1295
1296 last_name = 0;
1297
1298 for (z = 0; z < 3; z++)
1299 for (y = 0; y < sh; y++)
1300 if (0 <= y + vy && y + vy < self->rows)
1301 {
1302 maprow *row = self->row + (y + vy);
1303
1304 for (x = 0; x < sw; x++)
1305 if (row->c0 <= x + vx && x + vx < row->c1)
1306 {
1307 mapcell *cell = row->col + (x + vx - row->c0);
1308
1309 darkness[y * sw4 + x] = cell->darkness < 0
1310 ? 255 - FOW_DARKNESS
1311 : 255 - cell->darkness;
1312
1313 face = cell->face [z];
1314
1315 if (face)
1316 {
1317 maptex tex = self->tex [face];
1318
1319 int px = (x + 1) * 32 - tex.w;
1320 int py = (y + 1) * 32 - tex.h;
1321
1322 if (last_name != tex.name)
1323 {
1324 glEnd ();
1325 last_name = tex.name;
1326 glBindTexture (GL_TEXTURE_2D, last_name);
1327 glBegin (GL_QUADS);
1328 }
1329
1330 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1331 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1332 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1333 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1334 }
1335 }
1336 }
1337
1338 glEnd ();
1339
1340 glDisable (GL_TEXTURE_2D);
1341 glDisable (GL_BLEND);
1342
1343 EXTEND (SP, 3);
1344 PUSHs (sv_2mortal (newSViv (sw4)));
1345 PUSHs (sv_2mortal (newSViv (sh)));
1346 PUSHs (darkness_sv);
1347 }
1348
1349 SV *
1350 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1351 CODE:
1352 {
1353 int x, y, x1, y1;
1354 SV *data_sv = newSV (w * h * 7 + 5);
1355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1356
1357 *data++ = 0; /* version 0 format */
1358 *data++ = w >> 8; *data++ = w;
1359 *data++ = h >> 8; *data++ = h;
1360
1361 // we need to do this 'cause we don't keep an absolute coord system for rows
1362 // TODO: treat rows as we treat columns
1363 map_get_row (self, y0 + self->y - self->oy);//D
1364 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1365
1366 x0 += self->x - self->ox;
1367 y0 += self->y - self->oy;
1368
1369 x1 = x0 + w;
1370 y1 = y0 + h;
1371
1372 for (y = y0; y < y1; y++)
1373 {
1374 maprow *row = 0 <= y && y < self->rows
1375 ? self->row + y
1376 : 0;
1377
1378 for (x = x0; x < x1; x++)
1379 {
1380 if (row && row->c0 <= x && x < row->c1)
1381 {
1382 mapcell *cell = row->col + (x - row->c0);
1383 uint8_t flags = 0;
1384
1385 if (cell->face [0]) flags |= 1;
1386 if (cell->face [1]) flags |= 2;
1387 if (cell->face [2]) flags |= 4;
1388
1389 *data++ = flags;
1390
1391 if (flags & 1)
1392 {
1393 *data++ = cell->face [0] >> 8;
1394 *data++ = cell->face [0];
1395 }
1396
1397 if (flags & 2)
1398 {
1399 *data++ = cell->face [1] >> 8;
1400 *data++ = cell->face [1];
1401 }
1402
1403 if (flags & 4)
1404 {
1405 *data++ = cell->face [2] >> 8;
1406 *data++ = cell->face [2];
1407 }
1408 }
1409 else
1410 *data++ = 0;
1411 }
1412 }
1413
1414 SvPOK_only (data_sv);
1415 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1416 RETVAL = data_sv;
1417 }
1418 OUTPUT:
1419 RETVAL
1420
1421 void
1422 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1423 PPCODE:
1424 {
1425 int x, y, z;
1426 int w, h;
1427 int x1, y1;
1428
1429 if (*data++ != 0)
1430 return; /* version mismatch */
1431
1432 w = *data++ << 8; w |= *data++;
1433 h = *data++ << 8; h |= *data++;
1434
1435 // we need to do this 'cause we don't keep an absolute coord system for rows
1436 // TODO: treat rows as we treat columns
1437 map_get_row (self, y0 + self->y - self->oy);//D
1438 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1439
1440 x0 += self->x - self->ox;
1441 y0 += self->y - self->oy;
1442
1443 x1 = x0 + w;
1444 y1 = y0 + h;
1445
1446 for (y = y0; y < y1; y++)
1447 {
1448 maprow *row = map_get_row (self, y);
1449
1450 for (x = x0; x < x1; x++)
1451 {
1452 uint8_t flags = *data++;
1453
1454 if (flags)
1455 {
1456 mapface face[3] = { 0, 0, 0 };
1457
1458 mapcell *cell = row_get_cell (row, x);
1459
1460 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1461 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1462 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1463
1464 if (cell->darkness <= 0)
1465 {
1466 cell->darkness = -1;
1467
1468 for (z = 0; z <= 2; z++)
1469 {
1470 cell->face[z] = face[z];
1471
1472 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1473 XPUSHs (sv_2mortal (newSViv (face[z])));
1474 }
1475 }
1476 }
1477 }
1478 }
1479 }
1480
1481 MODULE = CFClient PACKAGE = CFClient::MixChunk
1482
1483 CFClient::MixChunk
1484 new_from_file (SV *class, char *path)
1485 CODE:
1486 RETVAL = Mix_LoadWAV (path);
1487 OUTPUT:
1488 RETVAL
1489
1490 void
1491 DESTROY (CFClient::MixChunk self)
1492 CODE:
1493 Mix_FreeChunk (self);
1494
1495 int
1496 volume (CFClient::MixChunk self, int volume = -1)
1497 CODE:
1498 RETVAL = Mix_VolumeChunk (self, volume);
1499 OUTPUT:
1500 RETVAL
1501
1502 int
1503 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1504 CODE:
1505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1506 OUTPUT:
1507 RETVAL
1508
1509 MODULE = CFClient PACKAGE = CFClient::MixMusic
1510
1511 int
1512 volume (int volume = -1)
1513 CODE:
1514 RETVAL = Mix_VolumeMusic (volume);
1515 OUTPUT:
1516 RETVAL
1517
1518 CFClient::MixMusic
1519 new_from_file (SV *class, char *path)
1520 CODE:
1521 RETVAL = Mix_LoadMUS (path);
1522 OUTPUT:
1523 RETVAL
1524
1525 void
1526 DESTROY (CFClient::MixMusic self)
1527 CODE:
1528 Mix_FreeMusic (self);
1529
1530 int
1531 play (CFClient::MixMusic self, int loops = -1)
1532 CODE:
1533 RETVAL = Mix_PlayMusic (self, loops);
1534 OUTPUT:
1535 RETVAL
1536
1537 MODULE = CFClient PACKAGE = CFClient::OpenGL
1538
1539 BOOT:
1540 {
1541 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1542 static const struct {
1543 const char *name;
1544 IV iv;
1545 } *civ, const_iv[] = {
1546 # define const_iv(name) { # name, (IV)name }
1547 const_iv (GL_COLOR_MATERIAL),
1548 const_iv (GL_SMOOTH),
1549 const_iv (GL_FLAT),
1550 const_iv (GL_DITHER),
1551 const_iv (GL_BLEND),
1552 const_iv (GL_CULL_FACE),
1553 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL),
1558 const_iv (GL_AND),
1559 const_iv (GL_ONE),
1560 const_iv (GL_ZERO),
1561 const_iv (GL_SRC_ALPHA),
1562 const_iv (GL_SRC_ALPHA_SATURATE),
1563 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1564 const_iv (GL_ONE_MINUS_DST_ALPHA),
1565 const_iv (GL_RGB),
1566 const_iv (GL_RGBA),
1567 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT),
1570 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA),
1574 const_iv (GL_FLOAT),
1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1576 const_iv (GL_COMPILE),
1577 const_iv (GL_TEXTURE_1D),
1578 const_iv (GL_TEXTURE_2D),
1579 const_iv (GL_TEXTURE_ENV),
1580 const_iv (GL_TEXTURE_MAG_FILTER),
1581 const_iv (GL_TEXTURE_MIN_FILTER),
1582 const_iv (GL_TEXTURE_ENV_MODE),
1583 const_iv (GL_TEXTURE_WRAP_S),
1584 const_iv (GL_TEXTURE_WRAP_T),
1585 const_iv (GL_REPEAT),
1586 const_iv (GL_CLAMP),
1587 const_iv (GL_CLAMP_TO_EDGE),
1588 const_iv (GL_NEAREST),
1589 const_iv (GL_LINEAR),
1590 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1591 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1592 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1593 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1594 const_iv (GL_GENERATE_MIPMAP),
1595 const_iv (GL_MODULATE),
1596 const_iv (GL_DECAL),
1597 const_iv (GL_REPLACE),
1598 const_iv (GL_DEPTH_BUFFER_BIT),
1599 const_iv (GL_COLOR_BUFFER_BIT),
1600 const_iv (GL_PROJECTION),
1601 const_iv (GL_MODELVIEW),
1602 const_iv (GL_COLOR_LOGIC_OP),
1603 const_iv (GL_SEPARABLE_2D),
1604 const_iv (GL_CONVOLUTION_2D),
1605 const_iv (GL_CONVOLUTION_BORDER_MODE),
1606 const_iv (GL_CONSTANT_BORDER),
1607 const_iv (GL_LINES),
1608 const_iv (GL_LINE_LOOP),
1609 const_iv (GL_QUADS),
1610 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN),
1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1615 const_iv (GL_FASTEST),
1616 const_iv (GL_V2F),
1617 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F),
1620 # undef const_iv
1621 };
1622
1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1625 }
1626
1627 char *
1628 gl_vendor ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR);
1631 OUTPUT:
1632 RETVAL
1633
1634 char *
1635 gl_version ()
1636 CODE:
1637 RETVAL = (char *)glGetString (GL_VERSION);
1638 OUTPUT:
1639 RETVAL
1640
1641 char *
1642 gl_extensions ()
1643 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT:
1646 RETVAL
1647
1648 int glGetError ()
1649
1650 void glClear (int mask)
1651
1652 void glClearColor (float r, float g, float b, float a = 1.0)
1653 PROTOTYPE: @
1654
1655 void glEnable (int cap)
1656
1657 void glDisable (int cap)
1658
1659 void glShadeModel (int mode)
1660
1661 void glHint (int target, int mode)
1662
1663 void glBlendFunc (int sfactor, int dfactor)
1664
1665 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1666 CODE:
1667 gl_BlendFuncSeparate (sa, da, saa, daa);
1668
1669 void glDepthMask (int flag)
1670
1671 void glLogicOp (int opcode)
1672
1673 void glColorMask (int red, int green, int blue, int alpha)
1674
1675 void glMatrixMode (int mode)
1676
1677 void glPushMatrix ()
1678
1679 void glPopMatrix ()
1680
1681 void glLoadIdentity ()
1682
1683 # near_ and far_ are due to microsofts buggy "c" compiler
1684 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685
1686 # near_ and far_ are due to microsofts buggy "c" compiler
1687 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1688
1689 void glViewport (int x, int y, int width, int height)
1690
1691 void glScissor (int x, int y, int width, int height)
1692
1693 void glTranslate (float x, float y, float z = 0.)
1694 CODE:
1695 glTranslatef (x, y, z);
1696
1697 void glScale (float x, float y, float z = 1.)
1698 CODE:
1699 glScalef (x, y, z);
1700
1701 void glRotate (float angle, float x, float y, float z)
1702 CODE:
1703 glRotatef (angle, x, y, z);
1704
1705 void glBegin (int mode)
1706
1707 void glEnd ()
1708
1709 void glColor (float r, float g, float b, float a = 1.0)
1710 PROTOTYPE: @
1711 ALIAS:
1712 glColor_premultiply = 1
1713 CODE:
1714 if (ix)
1715 {
1716 r *= a;
1717 g *= a;
1718 b *= a;
1719 }
1720 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255),
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726 void glInterleavedArrays (int format, int stride, char *data)
1727
1728 void glDrawElements (int mode, int count, int type, char *indices)
1729
1730 # 1.2 void glDrawRangeElements (int mode, int start, int end
1731
1732 void glRasterPos (float x, float y, float z = 0.)
1733 CODE:
1734 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0);
1736
1737 void glVertex (float x, float y, float z = 0.)
1738 CODE:
1739 glVertex3f (x, y, z);
1740
1741 void glTexCoord (float s, float t)
1742 CODE:
1743 glTexCoord2f (s, t);
1744
1745 void glTexEnv (int target, int pname, float param)
1746 CODE:
1747 glTexEnvf (target, pname, param);
1748
1749 void glTexParameter (int target, int pname, float param)
1750 CODE:
1751 glTexParameterf (target, pname, param);
1752
1753 void glBindTexture (int target, int name)
1754
1755 void glConvolutionParameter (int target, int pname, float params)
1756 CODE:
1757 if (gl.ConvolutionParameterf)
1758 gl.ConvolutionParameterf (target, pname, params);
1759
1760 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1761 CODE:
1762 if (gl.ConvolutionFilter2D)
1763 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1764
1765 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1766 CODE:
1767 if (gl.SeparableFilter2D)
1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1769
1770 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1771
1772 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1773
1774 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1775
1776 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1777
1778 int glGenTexture ()
1779 CODE:
1780 {
1781 GLuint name;
1782 glGenTextures (1, &name);
1783 RETVAL = name;
1784 }
1785 OUTPUT:
1786 RETVAL
1787
1788 void glDeleteTexture (int name)
1789 CODE:
1790 {
1791 GLuint name_ = name;
1792 glDeleteTextures (1, &name_);
1793 }
1794
1795 int glGenList ()
1796 CODE:
1797 RETVAL = glGenLists (1);
1798 OUTPUT:
1799 RETVAL
1800
1801 void glDeleteList (int list)
1802 CODE:
1803 glDeleteLists (list, 1);
1804
1805 void glNewList (int list, int mode = GL_COMPILE)
1806
1807 void glEndList ()
1808
1809 void glCallList (int list)
1810
1811