ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.105
Committed: Mon Jun 5 03:33:09 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.104: +17 -10 lines
Log Message:
tinkered with cairo some more

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15
16 #include <SDL.h>
17 #include <SDL_endian.h>
18 #include <SDL_image.h>
19 #include <SDL_mixer.h>
20 #include <SDL_opengl.h>
21
22 #include <glib/gmacros.h>
23
24 #include <pango/pango.h>
25 #include <pango/pangofc-fontmap.h>
26 #include <pango/pangoft2.h>
27 #include <pango/pangocairo.h>
28
29 #ifndef _WIN32
30 # include <sys/types.h>
31 # include <sys/socket.h>
32 # include <netinet/in.h>
33 # include <netinet/tcp.h>
34 # include <inttypes.h>
35 #else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42 #endif
43
44 #include "glext.h"
45
46 #define FOW_DARKNESS 32
47
48 #define MAP_EXTEND_X 32
49 #define MAP_EXTEND_Y 512
50
51 #define MIN_FONT_HEIGHT 10
52
53 static struct
54 {
55 #define GL_FUNC(ptr,name) ptr name;
56 #include "glfunc.h"
57 #undef GL_FUNC
58 } gl;
59
60 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 {
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68 }
69
70 typedef Mix_Chunk *CFClient__MixChunk;
71 typedef Mix_Music *CFClient__MixMusic;
72
73 typedef PangoFontDescription *CFClient__Font;
74
75 typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
79 int base_height;
80 CFClient__Font font;
81 } *CFClient__Layout;
82
83 static CFClient__Font default_font;
84 static PangoContext *ft2_context, *cairo_context;
85 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
86
87 static void
88 substitute_func (FcPattern *pattern, gpointer data)
89 {
90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1);
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93 }
94
95 static void
96 layout_update_font (CFClient__Layout self)
97 {
98 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera
100 */
101 PangoFontDescription *font = self->font ? self->font : default_font;
102
103 pango_font_description_set_absolute_size (font,
104 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
105
106 pango_layout_set_font_description (self->pl, font);
107 }
108
109 static void
110 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
111 {
112 pango_layout_get_pixel_size (self->pl, w, h);
113
114 if (!*w) *w = 1;
115 if (!*h) *h = 1;
116
117 *w = (*w + 3) & ~3;
118 }
119
120 typedef uint16_t mapface;
121
122 typedef struct {
123 GLint name;
124 int w, h;
125 float s, t;
126 uint8_t r, g, b, a;
127 } maptex;
128
129 typedef struct {
130 int16_t darkness;
131 mapface face[3];
132 } mapcell;
133
134 typedef struct {
135 int32_t c0, c1;
136 mapcell *col;
137 } maprow;
138
139 typedef struct map {
140 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */
142 int faces;
143 mapface *face;
144
145 int texs;
146 maptex *tex;
147
148 int32_t rows;
149 maprow *row;
150 } *CFClient__Map;
151
152 static char *
153 prepend (char *ptr, int sze, int inc)
154 {
155 char *p;
156
157 New (0, p, sze + inc, char);
158 Zero (p, inc, char);
159 Move (ptr, p + inc, sze, char);
160 Safefree (ptr);
161
162 return p;
163 }
164
165 static char *
166 append (char *ptr, int sze, int inc)
167 {
168 Renew (ptr, sze + inc, char);
169 Zero (ptr + sze, inc, char);
170
171 return ptr;
172 }
173
174 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176
177 static maprow *
178 map_get_row (CFClient__Map self, int y)
179 {
180 if (0 > y)
181 {
182 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend);
184
185 self->rows += extend;
186 self->y += extend;
187 y += extend;
188 }
189 else if (y >= self->rows)
190 {
191 int extend = y - self->rows + MAP_EXTEND_Y;
192 Append (maprow, self->row, self->rows, extend);
193 self->rows += extend;
194 }
195
196 return self->row + y;
197 }
198
199 static mapcell *
200 row_get_cell (maprow *row, int x)
201 {
202 if (!row->col)
203 {
204 Newz (0, row->col, MAP_EXTEND_X, mapcell);
205 row->c0 = x - MAP_EXTEND_X / 4;
206 row->c1 = row->c0 + MAP_EXTEND_X;
207 }
208
209 if (row->c0 > x)
210 {
211 int extend = row->c0 - x + MAP_EXTEND_X;
212 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
213 row->c0 -= extend;
214 }
215 else if (x >= row->c1)
216 {
217 int extend = x - row->c1 + MAP_EXTEND_X;
218 Append (mapcell, row->col, row->c1 - row->c0, extend);
219 row->c1 += extend;
220 }
221
222 return row->col + (x - row->c0);
223 }
224
225 static mapcell *
226 map_get_cell (CFClient__Map self, int x, int y)
227 {
228 return row_get_cell (map_get_row (self, y), x);
229 }
230
231 static void
232 map_clear (CFClient__Map self)
233 {
234 int r;
235
236 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col);
238
239 Safefree (self->row);
240
241 self->x = 0;
242 self->y = 0;
243 self->ox = 0;
244 self->oy = 0;
245 self->row = 0;
246 self->rows = 0;
247 }
248
249 static void
250 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
251 {
252 int x, y;
253 maprow *row;
254
255 for (y = y0; y < y0 + h; y++)
256 if (y >= 0)
257 {
258 if (y >= self->rows)
259 break;
260
261 row = self->row + y;
262
263 for (x = x0; x < x0 + w; x++)
264 if (x >= row->c0)
265 {
266 if (x >= row->c1)
267 break;
268
269 row->col[x - row->c0].darkness = -1;
270 }
271 }
272 }
273
274 static void
275 music_finished (void)
276 {
277 SDL_UserEvent ev;
278
279 ev.type = SDL_USEREVENT;
280 ev.code = 0;
281 ev.data1 = 0;
282 ev.data2 = 0;
283
284 SDL_PushEvent ((SDL_Event *)&ev);
285 }
286
287 static void
288 channel_finished (int channel)
289 {
290 SDL_UserEvent ev;
291
292 ev.type = SDL_USEREVENT;
293 ev.code = 1;
294 ev.data1 = (void *)(long)channel;
295 ev.data2 = 0;
296
297 SDL_PushEvent ((SDL_Event *)&ev);
298 }
299
300 MODULE = CFClient PACKAGE = CFClient
301
302 PROTOTYPES: ENABLE
303
304 BOOT:
305 {
306 HV *stash = gv_stashpv ("CFClient", 1);
307 static const struct {
308 const char *name;
309 IV iv;
310 } *civ, const_iv[] = {
311 # define const_iv(name) { # name, (IV)name }
312 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN),
317 const_iv (SDL_MOUSEBUTTONUP),
318 const_iv (SDL_JOYAXISMOTION),
319 const_iv (SDL_JOYBALLMOTION),
320 const_iv (SDL_JOYHATMOTION),
321 const_iv (SDL_JOYBUTTONDOWN),
322 const_iv (SDL_JOYBUTTONUP),
323 const_iv (SDL_QUIT),
324 const_iv (SDL_SYSWMEVENT),
325 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT),
330 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4),
335 const_iv (SDLK_KP5),
336 const_iv (SDLK_KP6),
337 const_iv (SDLK_KP7),
338 const_iv (SDLK_KP8),
339 const_iv (SDLK_KP9),
340 const_iv (SDLK_KP_PERIOD),
341 const_iv (SDLK_KP_DIVIDE),
342 const_iv (SDLK_KP_MULTIPLY),
343 const_iv (SDLK_KP_MINUS),
344 const_iv (SDLK_KP_PLUS),
345 const_iv (SDLK_KP_ENTER),
346 const_iv (SDLK_KP_EQUALS),
347 const_iv (SDLK_UP),
348 const_iv (SDLK_DOWN),
349 const_iv (SDLK_RIGHT),
350 const_iv (SDLK_LEFT),
351 const_iv (SDLK_INSERT),
352 const_iv (SDLK_HOME),
353 const_iv (SDLK_END),
354 const_iv (SDLK_PAGEUP),
355 const_iv (SDLK_PAGEDOWN),
356 const_iv (SDLK_F1),
357 const_iv (SDLK_F2),
358 const_iv (SDLK_F3),
359 const_iv (SDLK_F4),
360 const_iv (SDLK_F5),
361 const_iv (SDLK_F6),
362 const_iv (SDLK_F7),
363 const_iv (SDLK_F8),
364 const_iv (SDLK_F9),
365 const_iv (SDLK_F10),
366 const_iv (SDLK_F11),
367 const_iv (SDLK_F12),
368 const_iv (SDLK_F13),
369 const_iv (SDLK_F14),
370 const_iv (SDLK_F15),
371 const_iv (SDLK_NUMLOCK),
372 const_iv (SDLK_CAPSLOCK),
373 const_iv (SDLK_SCROLLOCK),
374 const_iv (SDLK_RSHIFT),
375 const_iv (SDLK_LSHIFT),
376 const_iv (SDLK_RCTRL),
377 const_iv (SDLK_LCTRL),
378 const_iv (SDLK_RALT),
379 const_iv (SDLK_LALT),
380 const_iv (SDLK_RMETA),
381 const_iv (SDLK_LMETA),
382 const_iv (SDLK_LSUPER),
383 const_iv (SDLK_RSUPER),
384 const_iv (SDLK_MODE),
385 const_iv (SDLK_COMPOSE),
386 const_iv (SDLK_HELP),
387 const_iv (SDLK_PRINT),
388 const_iv (SDLK_SYSREQ),
389 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO),
394 const_iv (KMOD_NONE),
395 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT),
397 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL),
399 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT),
401 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL),
407 const_iv (KMOD_SHIFT),
408 const_iv (KMOD_ALT),
409 const_iv (KMOD_META)
410 # undef const_iv
411 };
412
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
415 }
416
417 void
418 pango_init ()
419 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 {
422 {
423 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438 }
439
440 int
441 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
442
443 void
444 SDL_Quit ()
445
446 void
447 SDL_ListModes ()
448 PPCODE:
449 {
450 SDL_Rect **m;
451
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
456
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
459
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466
467 SDL_EnableUNICODE (1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
469
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471
472 if (m && m != (SDL_Rect **)-1)
473 while (*m)
474 {
475 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
479
480 ++m;
481 }
482 }
483
484 char *
485 SDL_GetError ()
486
487 int
488 SDL_SetVideoMode (int w, int h, int fullscreen)
489 CODE:
490 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 );
493 if (RETVAL)
494 {
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497 # include "glfunc.h"
498 # undef GL_FUNC
499 }
500 OUTPUT:
501 RETVAL
502
503 void
504 SDL_GL_SwapBuffers ()
505
506 char *
507 SDL_GetKeyName (int sym)
508
509 void
510 SDL_PollEvent ()
511 PPCODE:
512 {
513 SDL_Event ev;
514
515 while (SDL_PollEvent (&ev))
516 {
517 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519
520 switch (ev.type)
521 {
522 case SDL_KEYDOWN:
523 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break;
529
530 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break;
534
535 case SDL_MOUSEMOTION:
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
543 break;
544
545 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
553 break;
554
555 case SDL_USEREVENT:
556 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break;
560 }
561
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
563 }
564 }
565
566 int
567 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
568 POSTCALL:
569 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished);
571
572 void
573 Mix_CloseAudio ()
574
575 int
576 Mix_AllocateChannels (int numchans = -1)
577
578 void
579 lowdelay (int fd, int val = 1)
580 CODE:
581 #ifndef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
583 #endif
584
585 void
586 add_font (char *file)
587 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
589 #ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592 #endif
593
594 void
595 load_image_inline (SV *image_)
596 ALIAS:
597 load_image_file = 1
598 PPCODE:
599 {
600 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r")
606 : SDL_RWFromConstMem (image, image_len);
607
608 if (!rw)
609 croak ("load_image: %s", SDL_GetError ());
610
611 surface = IMG_Load_RW (rw, 1);
612 if (!surface)
613 croak ("load_image: %s", SDL_GetError ());
614
615 fmt.palette = NULL;
616 fmt.BitsPerPixel = 32;
617 fmt.BytesPerPixel = 4;
618 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
619 fmt.Rmask = 0x000000ff;
620 fmt.Gmask = 0x0000ff00;
621 fmt.Bmask = 0x00ff0000;
622 fmt.Amask = 0xff000000;
623 #else
624 fmt.Rmask = 0xff000000;
625 fmt.Gmask = 0x00ff0000;
626 fmt.Bmask = 0x0000ff00;
627 fmt.Amask = 0x000000ff;
628 #endif
629 fmt.Rloss = 0;
630 fmt.Gloss = 0;
631 fmt.Bloss = 0;
632 fmt.Aloss = 0;
633 fmt.Rshift = 0;
634 fmt.Gshift = 8;
635 fmt.Bshift = 16;
636 fmt.Ashift = 24;
637 fmt.colorkey = 0;
638 fmt.alpha = 0;
639
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641
642 assert (surface2->pitch == surface2->w * 4);
643
644 EXTEND (SP, 5);
645 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
653
654 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2);
656 }
657
658 void
659 average (int x, int y, uint32_t *data)
660 PPCODE:
661 {
662 uint32_t r = 0, g = 0, b = 0, a = 0;
663
664 x = y = x * y;
665
666 while (x--)
667 {
668 uint32_t p = *data++;
669
670 r += (p ) & 255;
671 g += (p >> 8) & 255;
672 b += (p >> 16) & 255;
673 a += (p >> 24) & 255;
674 }
675
676 EXTEND (SP, 4);
677 PUSHs (sv_2mortal (newSViv (r / y)));
678 PUSHs (sv_2mortal (newSViv (g / y)));
679 PUSHs (sv_2mortal (newSViv (b / y)));
680 PUSHs (sv_2mortal (newSViv (a / y)));
681 }
682
683 void
684 error (char *message)
685 CODE:
686 fprintf (stderr, "ERROR: %s\n", message);
687 #ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
689 #endif
690
691 void
692 fatal (char *message)
693 CODE:
694 fprintf (stderr, "FATAL: %s\n", message);
695 #ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
697 #endif
698 exit (1);
699
700 MODULE = CFClient PACKAGE = CFClient::Font
701
702 CFClient::Font
703 new_from_file (SV *class, char *path, int id = 0)
704 CODE:
705 {
706 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
708 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
709 FcPatternDestroy (pattern);
710 }
711 OUTPUT:
712 RETVAL
713
714 void
715 DESTROY (CFClient::Font self)
716 CODE:
717 pango_font_description_free (self);
718
719 void
720 make_default (CFClient::Font self)
721 CODE:
722 default_font = self;
723
724 MODULE = CFClient PACKAGE = CFClient::Layout
725
726 CFClient::Layout
727 new (SV *class, int rgba = 0)
728 CODE:
729 #if _WIN32
730 //rgba = 0;//D makes text nicer, breaks TextView
731 #endif
732 rgba=1;//D
733 New (0, RETVAL, 1, struct cf_layout);
734
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.;
738 RETVAL->g = 1.;
739 RETVAL->b = 1.;
740 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT;
742 RETVAL->font = 0;
743
744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
745 layout_update_font (RETVAL);
746 OUTPUT:
747 RETVAL
748
749 void
750 DESTROY (CFClient::Layout self)
751 CODE:
752 g_object_unref (self->pl);
753 Safefree (self);
754
755 int
756 is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
762 void
763 set_text (CFClient::Layout self, SV *text_)
764 CODE:
765 {
766 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen);
768
769 pango_layout_set_text (self->pl, text, textlen);
770 }
771
772 void
773 set_markup (CFClient::Layout self, SV *text_)
774 CODE:
775 {
776 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen);
778
779 pango_layout_set_markup (self->pl, text, textlen);
780 }
781
782 SV *
783 get_text (CFClient::Layout self)
784 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL);
787 OUTPUT:
788 RETVAL
789
790 void
791 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
792 CODE:
793 self->r = r;
794 self->g = g;
795 self->b = b;
796 self->a = a;
797
798 void
799 set_font (CFClient::Layout self, CFClient::Font font = 0)
800 CODE:
801 if (self->font != font)
802 {
803 self->font = font;
804 layout_update_font (self);
805 }
806
807 void
808 set_height (CFClient::Layout self, int base_height)
809 CODE:
810 if (self->base_height != base_height)
811 {
812 self->base_height = base_height;
813 layout_update_font (self);
814 }
815
816 void
817 set_width (CFClient::Layout self, int max_width = -1)
818 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820
821 void
822 set_indent (CFClient::Layout self, int indent)
823 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825
826 void
827 set_spacing (CFClient::Layout self, int spacing)
828 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830
831 void
832 set_ellipsise (CFClient::Layout self, int ellipsise)
833 CODE:
834 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE
839 );
840
841 void
842 set_single_paragraph_mode (CFClient::Layout self, int spm)
843 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845
846 void
847 size (CFClient::Layout self)
848 PPCODE:
849 {
850 int w, h;
851
852 layout_get_pixel_size (self, &w, &h);
853
854 EXTEND (SP, 2);
855 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h)));
857 }
858
859 int
860 xy_to_index (CFClient::Layout self, int x, int y)
861 CODE:
862 {
863 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index;
866 }
867 OUTPUT:
868 RETVAL
869
870 void
871 cursor_pos (CFClient::Layout self, int index)
872 PPCODE:
873 {
874 PangoRectangle strong_pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
876
877 EXTEND (SP, 3);
878 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
881 }
882
883 void
884 render (CFClient::Layout self)
885 PPCODE:
886 {
887 SV *retval;
888 int w, h;
889
890 layout_get_pixel_size (self, &w, &h);
891
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922 #if 0
923 #ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932 #endif
933 #endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w)));
941 PUSHs (sv_2mortal (newSViv (h)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else
947 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w)));
967 PUSHs (sv_2mortal (newSViv (h)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 }
972 }
973
974 MODULE = CFClient PACKAGE = CFClient::Texture
975
976 void
977 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
978 PROTOTYPE: $$$;$$
979 ALIAS:
980 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2
982 CODE:
983 {
984 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
988
989 if (items < 5)
990 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1));
993 }
994
995 if (ix)
996 {
997 glEnable (GL_BLEND);
998
999 if (ix == 2)
1000 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1001 else
1002 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1003 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1004
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
1009 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 glBegin (GL_QUADS);
1012 glTexCoord2f (0, 0); glVertex2f (x , y );
1013 glTexCoord2f (0, t); glVertex2f (x , y + h);
1014 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1015 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1016 glEnd ();
1017
1018 if (ix)
1019 {
1020 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND);
1022 }
1023 }
1024
1025 MODULE = CFClient PACKAGE = CFClient::Map
1026
1027 CFClient::Map
1028 new (SV *class, int map_width, int map_height)
1029 CODE:
1030 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0;
1032 RETVAL->y = 0;
1033 RETVAL->w = map_width;
1034 RETVAL->h = map_height;
1035 RETVAL->ox = 0;
1036 RETVAL->oy = 0;
1037 RETVAL->faces = 8192;
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0;
1042 RETVAL->row = 0;
1043 OUTPUT:
1044 RETVAL
1045
1046 void
1047 DESTROY (CFClient::Map self)
1048 CODE:
1049 {
1050 map_clear (self);
1051 Safefree (self->face);
1052 Safefree (self);
1053 }
1054
1055 void
1056 clear (CFClient::Map self)
1057 CODE:
1058 map_clear (self);
1059
1060 void
1061 set_face (CFClient::Map self, int face, int texid)
1062 CODE:
1063 {
1064 while (self->faces <= face)
1065 {
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071 }
1072
1073 void
1074 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE:
1076 {
1077 while (self->texs <= texid)
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082
1083 {
1084 maptex *tex = self->tex + texid;
1085
1086 tex->name = name;
1087 tex->w = w;
1088 tex->h = h;
1089 tex->s = s;
1090 tex->t = t;
1091 tex->r = r;
1092 tex->g = g;
1093 tex->b = b;
1094 tex->a = a;
1095 }
1096
1097 // somewhat hackish, but for textures that require it, it really
1098 // improves the look, and most others don't suffer.
1099 glBindTexture (GL_TEXTURE_2D, name);
1100 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1101 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1102 // use uglier nearest interpolation because linear suffers
1103 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105 }
1106
1107 int
1108 ox (CFClient::Map self)
1109 ALIAS:
1110 oy = 1
1111 x = 2
1112 y = 3
1113 w = 4
1114 h = 5
1115 CODE:
1116 switch (ix)
1117 {
1118 case 0: RETVAL = self->ox; break;
1119 case 1: RETVAL = self->oy; break;
1120 case 2: RETVAL = self->x; break;
1121 case 3: RETVAL = self->y; break;
1122 case 4: RETVAL = self->w; break;
1123 case 5: RETVAL = self->h; break;
1124 }
1125 OUTPUT:
1126 RETVAL
1127
1128 void
1129 scroll (CFClient::Map self, int dx, int dy)
1130 CODE:
1131 {
1132 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h);
1134 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1136
1137 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1);
1139 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1141
1142 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy;
1144
1145 while (self->y < 0)
1146 {
1147 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1148
1149 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y;
1151 }
1152 }
1153
1154 void
1155 map1a_update (CFClient::Map self, SV *data_)
1156 CODE:
1157 {
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell;
1161 int x, y, flags;
1162
1163 while (data < data_end)
1164 {
1165 flags = (data [0] << 8) + data [1]; data += 2;
1166
1167 x = ((flags >> 10) & 63) + self->x;
1168 y = ((flags >> 4) & 63) + self->y;
1169
1170 cell = map_get_cell (self, x, y);
1171
1172 if (flags & 15)
1173 {
1174 if (cell->darkness < 0)
1175 {
1176 cell->darkness = 0;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 }
1181
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!)
1185
1186 if (flags & 4)
1187 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1189 }
1190
1191 if (flags & 2)
1192 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1194 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 }
1201 else
1202 cell->darkness = -1;
1203 }
1204 }
1205
1206 SV *
1207 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1208 CODE:
1209 {
1210 int x1, x;
1211 int y1, y;
1212 int z;
1213 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1214 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1215
1216 SvPOK_only (map_sv);
1217 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1218
1219 x0 += self->x; x1 = x0 + w;
1220 y0 += self->y; y1 = y0 + h;
1221
1222 for (y = y0; y < y1; y++)
1223 {
1224 maprow *row = 0 <= y && y < self->rows
1225 ? self->row + y
1226 : 0;
1227
1228 for (x = x0; x < x1; x++)
1229 {
1230 int r = 32, g = 32, b = 32, a = 192;
1231
1232 if (row && row->c0 <= x && x < row->c1)
1233 {
1234 mapcell *cell = row->col + (x - row->c0);
1235
1236 for (z = 0; z <= 0; z++)
1237 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face];
1243 int a0 = 255 - tex.a;
1244 int a1 = tex.a;
1245
1246 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 }
1252 }
1253
1254 *map++ = (r )
1255 | (g << 8)
1256 | (b << 16)
1257 | (a << 24);
1258 }
1259 }
1260
1261 RETVAL = map_sv;
1262 }
1263 OUTPUT:
1264 RETVAL
1265
1266 void
1267 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1268 PPCODE:
1269 {
1270 int vx, vy;
1271 int x, y, z;
1272 int last_name;
1273 mapface face;
1274 int sw4 = (sw + 3) & ~3;
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1277
1278 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh);
1281
1282 vx = self->x + (self->w - sw) / 2 - shift_x;
1283 vy = self->y + (self->h - sh) / 2 - shift_y;
1284
1285 /*
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++)
1308 if (0 <= y + vy && y + vy < self->rows)
1309 {
1310 maprow *row = self->row + (y + vy);
1311
1312 for (x = 0; x < sw; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1)
1314 {
1315 mapcell *cell = row->col + (x + vx - row->c0);
1316
1317 darkness[y * sw4 + x] = cell->darkness < 0
1318 ? 255 - FOW_DARKNESS
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 }
1344 }
1345
1346 glEnd ();
1347
1348 glDisable (GL_TEXTURE_2D);
1349 glDisable (GL_BLEND);
1350
1351 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4)));
1353 PUSHs (sv_2mortal (newSViv (sh)));
1354 PUSHs (darkness_sv);
1355 }
1356
1357 SV *
1358 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1359 CODE:
1360 {
1361 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1364
1365 *data++ = 0; /* version 0 format */
1366 *data++ = w >> 8; *data++ = w;
1367 *data++ = h >> 8; *data++ = h;
1368
1369 // we need to do this 'cause we don't keep an absolute coord system for rows
1370 // TODO: treat rows as we treat columns
1371 map_get_row (self, y0 + self->y - self->oy);//D
1372 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1373
1374 x0 += self->x - self->ox;
1375 y0 += self->y - self->oy;
1376
1377 x1 = x0 + w;
1378 y1 = y0 + h;
1379
1380 for (y = y0; y < y1; y++)
1381 {
1382 maprow *row = 0 <= y && y < self->rows
1383 ? self->row + y
1384 : 0;
1385
1386 for (x = x0; x < x1; x++)
1387 {
1388 if (row && row->c0 <= x && x < row->c1)
1389 {
1390 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0;
1392
1393 if (cell->face [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4;
1396
1397 *data++ = flags;
1398
1399 if (flags & 1)
1400 {
1401 *data++ = cell->face [0] >> 8;
1402 *data++ = cell->face [0];
1403 }
1404
1405 if (flags & 2)
1406 {
1407 *data++ = cell->face [1] >> 8;
1408 *data++ = cell->face [1];
1409 }
1410
1411 if (flags & 4)
1412 {
1413 *data++ = cell->face [2] >> 8;
1414 *data++ = cell->face [2];
1415 }
1416 }
1417 else
1418 *data++ = 0;
1419 }
1420 }
1421
1422 SvPOK_only (data_sv);
1423 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1424 RETVAL = data_sv;
1425 }
1426 OUTPUT:
1427 RETVAL
1428
1429 void
1430 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1431 PPCODE:
1432 {
1433 int x, y, z;
1434 int w, h;
1435 int x1, y1;
1436
1437 if (*data++ != 0)
1438 return; /* version mismatch */
1439
1440 w = *data++ << 8; w |= *data++;
1441 h = *data++ << 8; h |= *data++;
1442
1443 // we need to do this 'cause we don't keep an absolute coord system for rows
1444 // TODO: treat rows as we treat columns
1445 map_get_row (self, y0 + self->y - self->oy);//D
1446 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1447
1448 x0 += self->x - self->ox;
1449 y0 += self->y - self->oy;
1450
1451 x1 = x0 + w;
1452 y1 = y0 + h;
1453
1454 for (y = y0; y < y1; y++)
1455 {
1456 maprow *row = map_get_row (self, y);
1457
1458 for (x = x0; x < x1; x++)
1459 {
1460 uint8_t flags = *data++;
1461
1462 if (flags)
1463 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x);
1467
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1471
1472 if (cell->darkness <= 0)
1473 {
1474 cell->darkness = -1;
1475
1476 for (z = 0; z <= 2; z++)
1477 {
1478 cell->face[z] = face[z];
1479
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1481 XPUSHs (sv_2mortal (newSViv (face[z])));
1482 }
1483 }
1484 }
1485 }
1486 }
1487 }
1488
1489 MODULE = CFClient PACKAGE = CFClient::MixChunk
1490
1491 CFClient::MixChunk
1492 new_from_file (SV *class, char *path)
1493 CODE:
1494 RETVAL = Mix_LoadWAV (path);
1495 OUTPUT:
1496 RETVAL
1497
1498 void
1499 DESTROY (CFClient::MixChunk self)
1500 CODE:
1501 Mix_FreeChunk (self);
1502
1503 int
1504 volume (CFClient::MixChunk self, int volume = -1)
1505 CODE:
1506 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT:
1508 RETVAL
1509
1510 int
1511 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1512 CODE:
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1514 OUTPUT:
1515 RETVAL
1516
1517 MODULE = CFClient PACKAGE = CFClient::MixMusic
1518
1519 int
1520 volume (int volume = -1)
1521 CODE:
1522 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT:
1524 RETVAL
1525
1526 CFClient::MixMusic
1527 new_from_file (SV *class, char *path)
1528 CODE:
1529 RETVAL = Mix_LoadMUS (path);
1530 OUTPUT:
1531 RETVAL
1532
1533 void
1534 DESTROY (CFClient::MixMusic self)
1535 CODE:
1536 Mix_FreeMusic (self);
1537
1538 int
1539 play (CFClient::MixMusic self, int loops = -1)
1540 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT:
1543 RETVAL
1544
1545 MODULE = CFClient PACKAGE = CFClient::OpenGL
1546
1547 BOOT:
1548 {
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1550 static const struct {
1551 const char *name;
1552 IV iv;
1553 } *civ, const_iv[] = {
1554 # define const_iv(name) { # name, (IV)name }
1555 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND),
1560 const_iv (GL_CULL_FACE),
1561 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL),
1566 const_iv (GL_AND),
1567 const_iv (GL_ONE),
1568 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB),
1575 const_iv (GL_RGBA),
1576 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1585 const_iv (GL_COMPILE),
1586 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER),
1591 const_iv (GL_TEXTURE_ENV_MODE),
1592 const_iv (GL_TEXTURE_WRAP_S),
1593 const_iv (GL_TEXTURE_WRAP_T),
1594 const_iv (GL_REPEAT),
1595 const_iv (GL_CLAMP),
1596 const_iv (GL_CLAMP_TO_EDGE),
1597 const_iv (GL_NEAREST),
1598 const_iv (GL_LINEAR),
1599 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1600 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1601 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1602 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1603 const_iv (GL_GENERATE_MIPMAP),
1604 const_iv (GL_MODULATE),
1605 const_iv (GL_DECAL),
1606 const_iv (GL_REPLACE),
1607 const_iv (GL_DEPTH_BUFFER_BIT),
1608 const_iv (GL_COLOR_BUFFER_BIT),
1609 const_iv (GL_PROJECTION),
1610 const_iv (GL_MODELVIEW),
1611 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER),
1616 const_iv (GL_LINES),
1617 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1624 const_iv (GL_FASTEST),
1625 const_iv (GL_V2F),
1626 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F),
1629 # undef const_iv
1630 };
1631
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1634 }
1635
1636 char *
1637 gl_vendor ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR);
1640 OUTPUT:
1641 RETVAL
1642
1643 char *
1644 gl_version ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_VERSION);
1647 OUTPUT:
1648 RETVAL
1649
1650 char *
1651 gl_extensions ()
1652 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT:
1655 RETVAL
1656
1657 int glGetError ()
1658
1659 void glClear (int mask)
1660
1661 void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @
1663
1664 void glEnable (int cap)
1665
1666 void glDisable (int cap)
1667
1668 void glShadeModel (int mode)
1669
1670 void glHint (int target, int mode)
1671
1672 void glBlendFunc (int sfactor, int dfactor)
1673
1674 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1675 CODE:
1676 gl_BlendFuncSeparate (sa, da, saa, daa);
1677
1678 void glDepthMask (int flag)
1679
1680 void glLogicOp (int opcode)
1681
1682 void glColorMask (int red, int green, int blue, int alpha)
1683
1684 void glMatrixMode (int mode)
1685
1686 void glPushMatrix ()
1687
1688 void glPopMatrix ()
1689
1690 void glLoadIdentity ()
1691
1692 # near_ and far_ are due to microsofts buggy "c" compiler
1693 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694
1695 # near_ and far_ are due to microsofts buggy "c" compiler
1696 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1697
1698 void glViewport (int x, int y, int width, int height)
1699
1700 void glScissor (int x, int y, int width, int height)
1701
1702 void glTranslate (float x, float y, float z = 0.)
1703 CODE:
1704 glTranslatef (x, y, z);
1705
1706 void glScale (float x, float y, float z = 1.)
1707 CODE:
1708 glScalef (x, y, z);
1709
1710 void glRotate (float angle, float x, float y, float z)
1711 CODE:
1712 glRotatef (angle, x, y, z);
1713
1714 void glBegin (int mode)
1715
1716 void glEnd ()
1717
1718 void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS:
1721 glColor_premultiply = 1
1722 CODE:
1723 if (ix)
1724 {
1725 r *= a;
1726 g *= a;
1727 b *= a;
1728 }
1729 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255),
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735 void glInterleavedArrays (int format, int stride, char *data)
1736
1737 void glDrawElements (int mode, int count, int type, char *indices)
1738
1739 # 1.2 void glDrawRangeElements (int mode, int start, int end
1740
1741 void glRasterPos (float x, float y, float z = 0.)
1742 CODE:
1743 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0);
1745
1746 void glVertex (float x, float y, float z = 0.)
1747 CODE:
1748 glVertex3f (x, y, z);
1749
1750 void glTexCoord (float s, float t)
1751 CODE:
1752 glTexCoord2f (s, t);
1753
1754 void glTexEnv (int target, int pname, float param)
1755 CODE:
1756 glTexEnvf (target, pname, param);
1757
1758 void glTexParameter (int target, int pname, float param)
1759 CODE:
1760 glTexParameterf (target, pname, param);
1761
1762 void glBindTexture (int target, int name)
1763
1764 void glConvolutionParameter (int target, int pname, float params)
1765 CODE:
1766 if (gl.ConvolutionParameterf)
1767 gl.ConvolutionParameterf (target, pname, params);
1768
1769 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1770 CODE:
1771 if (gl.ConvolutionFilter2D)
1772 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1773
1774 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE:
1776 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1778
1779 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1780
1781 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782
1783 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1784
1785 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786
1787 int glGenTexture ()
1788 CODE:
1789 {
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793 }
1794 OUTPUT:
1795 RETVAL
1796
1797 void glDeleteTexture (int name)
1798 CODE:
1799 {
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_);
1802 }
1803
1804 int glGenList ()
1805 CODE:
1806 RETVAL = glGenLists (1);
1807 OUTPUT:
1808 RETVAL
1809
1810 void glDeleteList (int list)
1811 CODE:
1812 glDeleteLists (list, 1);
1813
1814 void glNewList (int list, int mode = GL_COMPILE)
1815
1816 void glEndList ()
1817
1818 void glCallList (int list)
1819
1820