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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.106
Committed: Mon Jun 5 03:48:49 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.105: +9 -6 lines
Log Message:
switch off cairo antialiasing on win32, its unbearable otherwise. re-enable pangofc, which was disabled by accident

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15
16 #include <SDL.h>
17 #include <SDL_endian.h>
18 #include <SDL_image.h>
19 #include <SDL_mixer.h>
20 #include <SDL_opengl.h>
21
22 #include <glib/gmacros.h>
23
24 #include <pango/pango.h>
25 #include <pango/pangofc-fontmap.h>
26 #include <pango/pangoft2.h>
27 #include <pango/pangocairo.h>
28
29 #ifndef _WIN32
30 # include <sys/types.h>
31 # include <sys/socket.h>
32 # include <netinet/in.h>
33 # include <netinet/tcp.h>
34 # include <inttypes.h>
35 #else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42 #endif
43
44 #include "glext.h"
45
46 #define FOW_DARKNESS 32
47
48 #define MAP_EXTEND_X 32
49 #define MAP_EXTEND_Y 512
50
51 #define MIN_FONT_HEIGHT 10
52
53 static struct
54 {
55 #define GL_FUNC(ptr,name) ptr name;
56 #include "glfunc.h"
57 #undef GL_FUNC
58 } gl;
59
60 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 {
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68 }
69
70 typedef Mix_Chunk *CFClient__MixChunk;
71 typedef Mix_Music *CFClient__MixMusic;
72
73 typedef PangoFontDescription *CFClient__Font;
74
75 typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
79 int base_height;
80 CFClient__Font font;
81 } *CFClient__Layout;
82
83 static CFClient__Font default_font;
84 static PangoContext *ft2_context, *cairo_context;
85 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
86
87 static void
88 substitute_func (FcPattern *pattern, gpointer data)
89 {
90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 #ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93 #else
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95 #endif
96 }
97
98 static void
99 layout_update_font (CFClient__Layout self)
100 {
101 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera
103 */
104 PangoFontDescription *font = self->font ? self->font : default_font;
105
106 pango_font_description_set_absolute_size (font,
107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
108
109 pango_layout_set_font_description (self->pl, font);
110 }
111
112 static void
113 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
114 {
115 pango_layout_get_pixel_size (self->pl, w, h);
116
117 if (!*w) *w = 1;
118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
121 }
122
123 typedef uint16_t mapface;
124
125 typedef struct {
126 GLint name;
127 int w, h;
128 float s, t;
129 uint8_t r, g, b, a;
130 } maptex;
131
132 typedef struct {
133 int16_t darkness;
134 mapface face[3];
135 } mapcell;
136
137 typedef struct {
138 int32_t c0, c1;
139 mapcell *col;
140 } maprow;
141
142 typedef struct map {
143 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */
145 int faces;
146 mapface *face;
147
148 int texs;
149 maptex *tex;
150
151 int32_t rows;
152 maprow *row;
153 } *CFClient__Map;
154
155 static char *
156 prepend (char *ptr, int sze, int inc)
157 {
158 char *p;
159
160 New (0, p, sze + inc, char);
161 Zero (p, inc, char);
162 Move (ptr, p + inc, sze, char);
163 Safefree (ptr);
164
165 return p;
166 }
167
168 static char *
169 append (char *ptr, int sze, int inc)
170 {
171 Renew (ptr, sze + inc, char);
172 Zero (ptr + sze, inc, char);
173
174 return ptr;
175 }
176
177 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179
180 static maprow *
181 map_get_row (CFClient__Map self, int y)
182 {
183 if (0 > y)
184 {
185 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend);
187
188 self->rows += extend;
189 self->y += extend;
190 y += extend;
191 }
192 else if (y >= self->rows)
193 {
194 int extend = y - self->rows + MAP_EXTEND_Y;
195 Append (maprow, self->row, self->rows, extend);
196 self->rows += extend;
197 }
198
199 return self->row + y;
200 }
201
202 static mapcell *
203 row_get_cell (maprow *row, int x)
204 {
205 if (!row->col)
206 {
207 Newz (0, row->col, MAP_EXTEND_X, mapcell);
208 row->c0 = x - MAP_EXTEND_X / 4;
209 row->c1 = row->c0 + MAP_EXTEND_X;
210 }
211
212 if (row->c0 > x)
213 {
214 int extend = row->c0 - x + MAP_EXTEND_X;
215 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
216 row->c0 -= extend;
217 }
218 else if (x >= row->c1)
219 {
220 int extend = x - row->c1 + MAP_EXTEND_X;
221 Append (mapcell, row->col, row->c1 - row->c0, extend);
222 row->c1 += extend;
223 }
224
225 return row->col + (x - row->c0);
226 }
227
228 static mapcell *
229 map_get_cell (CFClient__Map self, int x, int y)
230 {
231 return row_get_cell (map_get_row (self, y), x);
232 }
233
234 static void
235 map_clear (CFClient__Map self)
236 {
237 int r;
238
239 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col);
241
242 Safefree (self->row);
243
244 self->x = 0;
245 self->y = 0;
246 self->ox = 0;
247 self->oy = 0;
248 self->row = 0;
249 self->rows = 0;
250 }
251
252 static void
253 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
254 {
255 int x, y;
256 maprow *row;
257
258 for (y = y0; y < y0 + h; y++)
259 if (y >= 0)
260 {
261 if (y >= self->rows)
262 break;
263
264 row = self->row + y;
265
266 for (x = x0; x < x0 + w; x++)
267 if (x >= row->c0)
268 {
269 if (x >= row->c1)
270 break;
271
272 row->col[x - row->c0].darkness = -1;
273 }
274 }
275 }
276
277 static void
278 music_finished (void)
279 {
280 SDL_UserEvent ev;
281
282 ev.type = SDL_USEREVENT;
283 ev.code = 0;
284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288 }
289
290 static void
291 channel_finished (int channel)
292 {
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0;
299
300 SDL_PushEvent ((SDL_Event *)&ev);
301 }
302
303 MODULE = CFClient PACKAGE = CFClient
304
305 PROTOTYPES: ENABLE
306
307 BOOT:
308 {
309 HV *stash = gv_stashpv ("CFClient", 1);
310 static const struct {
311 const char *name;
312 IV iv;
313 } *civ, const_iv[] = {
314 # define const_iv(name) { # name, (IV)name }
315 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN),
320 const_iv (SDL_MOUSEBUTTONUP),
321 const_iv (SDL_JOYAXISMOTION),
322 const_iv (SDL_JOYBALLMOTION),
323 const_iv (SDL_JOYHATMOTION),
324 const_iv (SDL_JOYBUTTONDOWN),
325 const_iv (SDL_JOYBUTTONUP),
326 const_iv (SDL_QUIT),
327 const_iv (SDL_SYSWMEVENT),
328 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT),
333 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4),
338 const_iv (SDLK_KP5),
339 const_iv (SDLK_KP6),
340 const_iv (SDLK_KP7),
341 const_iv (SDLK_KP8),
342 const_iv (SDLK_KP9),
343 const_iv (SDLK_KP_PERIOD),
344 const_iv (SDLK_KP_DIVIDE),
345 const_iv (SDLK_KP_MULTIPLY),
346 const_iv (SDLK_KP_MINUS),
347 const_iv (SDLK_KP_PLUS),
348 const_iv (SDLK_KP_ENTER),
349 const_iv (SDLK_KP_EQUALS),
350 const_iv (SDLK_UP),
351 const_iv (SDLK_DOWN),
352 const_iv (SDLK_RIGHT),
353 const_iv (SDLK_LEFT),
354 const_iv (SDLK_INSERT),
355 const_iv (SDLK_HOME),
356 const_iv (SDLK_END),
357 const_iv (SDLK_PAGEUP),
358 const_iv (SDLK_PAGEDOWN),
359 const_iv (SDLK_F1),
360 const_iv (SDLK_F2),
361 const_iv (SDLK_F3),
362 const_iv (SDLK_F4),
363 const_iv (SDLK_F5),
364 const_iv (SDLK_F6),
365 const_iv (SDLK_F7),
366 const_iv (SDLK_F8),
367 const_iv (SDLK_F9),
368 const_iv (SDLK_F10),
369 const_iv (SDLK_F11),
370 const_iv (SDLK_F12),
371 const_iv (SDLK_F13),
372 const_iv (SDLK_F14),
373 const_iv (SDLK_F15),
374 const_iv (SDLK_NUMLOCK),
375 const_iv (SDLK_CAPSLOCK),
376 const_iv (SDLK_SCROLLOCK),
377 const_iv (SDLK_RSHIFT),
378 const_iv (SDLK_LSHIFT),
379 const_iv (SDLK_RCTRL),
380 const_iv (SDLK_LCTRL),
381 const_iv (SDLK_RALT),
382 const_iv (SDLK_LALT),
383 const_iv (SDLK_RMETA),
384 const_iv (SDLK_LMETA),
385 const_iv (SDLK_LSUPER),
386 const_iv (SDLK_RSUPER),
387 const_iv (SDLK_MODE),
388 const_iv (SDLK_COMPOSE),
389 const_iv (SDLK_HELP),
390 const_iv (SDLK_PRINT),
391 const_iv (SDLK_SYSREQ),
392 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO),
397 const_iv (KMOD_NONE),
398 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT),
400 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL),
402 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT),
404 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413 # undef const_iv
414 };
415
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418 }
419
420 void
421 pango_init ()
422 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424 {
425 {
426 ft2_fontmap = pango_ft2_font_map_new ();
427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434 #ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437 #else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439 #endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
445 }
446
447 int
448 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
449
450 void
451 SDL_Quit ()
452
453 void
454 SDL_ListModes ()
455 PPCODE:
456 {
457 SDL_Rect **m;
458
459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
463
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
466
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
471
472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
473
474 SDL_EnableUNICODE (1);
475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
476
477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
478
479 if (m && m != (SDL_Rect **)-1)
480 while (*m)
481 {
482 AV *av = newAV ();
483 av_push (av, newSViv ((*m)->w));
484 av_push (av, newSViv ((*m)->h));
485 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
486
487 ++m;
488 }
489 }
490
491 char *
492 SDL_GetError ()
493
494 int
495 SDL_SetVideoMode (int w, int h, int fullscreen)
496 CODE:
497 RETVAL = !!SDL_SetVideoMode (
498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
499 );
500 if (RETVAL)
501 {
502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504 # include "glfunc.h"
505 # undef GL_FUNC
506 }
507 OUTPUT:
508 RETVAL
509
510 void
511 SDL_GL_SwapBuffers ()
512
513 char *
514 SDL_GetKeyName (int sym)
515
516 void
517 SDL_PollEvent ()
518 PPCODE:
519 {
520 SDL_Event ev;
521
522 while (SDL_PollEvent (&ev))
523 {
524 HV *hv = newHV ();
525 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526
527 switch (ev.type)
528 {
529 case SDL_KEYDOWN:
530 case SDL_KEYUP:
531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
532 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
533 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
534 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
535 break;
536
537 case SDL_ACTIVEEVENT:
538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
540 break;
541
542 case SDL_MOUSEMOTION:
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
550 break;
551
552 case SDL_MOUSEBUTTONDOWN:
553 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
555
556 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
557 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
558 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
559 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
560 break;
561
562 case SDL_USEREVENT:
563 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break;
567 }
568
569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
570 }
571 }
572
573 int
574 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
575 POSTCALL:
576 Mix_HookMusicFinished (music_finished);
577 Mix_ChannelFinished (channel_finished);
578
579 void
580 Mix_CloseAudio ()
581
582 int
583 Mix_AllocateChannels (int numchans = -1)
584
585 void
586 lowdelay (int fd, int val = 1)
587 CODE:
588 #ifndef _WIN32
589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
590 #endif
591
592 void
593 add_font (char *file)
594 CODE:
595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
596 #ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599 #endif
600
601 void
602 load_image_inline (SV *image_)
603 ALIAS:
604 load_image_file = 1
605 PPCODE:
606 {
607 STRLEN image_len;
608 char *image = (char *)SvPVbyte (image_, image_len);
609 SDL_Surface *surface, *surface2;
610 SDL_PixelFormat fmt;
611 SDL_RWops *rw = ix
612 ? SDL_RWFromFile (image, "r")
613 : SDL_RWFromConstMem (image, image_len);
614
615 if (!rw)
616 croak ("load_image: %s", SDL_GetError ());
617
618 surface = IMG_Load_RW (rw, 1);
619 if (!surface)
620 croak ("load_image: %s", SDL_GetError ());
621
622 fmt.palette = NULL;
623 fmt.BitsPerPixel = 32;
624 fmt.BytesPerPixel = 4;
625 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
626 fmt.Rmask = 0x000000ff;
627 fmt.Gmask = 0x0000ff00;
628 fmt.Bmask = 0x00ff0000;
629 fmt.Amask = 0xff000000;
630 #else
631 fmt.Rmask = 0xff000000;
632 fmt.Gmask = 0x00ff0000;
633 fmt.Bmask = 0x0000ff00;
634 fmt.Amask = 0x000000ff;
635 #endif
636 fmt.Rloss = 0;
637 fmt.Gloss = 0;
638 fmt.Bloss = 0;
639 fmt.Aloss = 0;
640 fmt.Rshift = 0;
641 fmt.Gshift = 8;
642 fmt.Bshift = 16;
643 fmt.Ashift = 24;
644 fmt.colorkey = 0;
645 fmt.alpha = 0;
646
647 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
648
649 assert (surface2->pitch == surface2->w * 4);
650
651 EXTEND (SP, 5);
652 PUSHs (sv_2mortal (newSViv (surface2->w)));
653 PUSHs (sv_2mortal (newSViv (surface2->h)));
654 SDL_LockSurface (surface2);
655 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
656 SDL_UnlockSurface (surface2);
657 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
658 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
659 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
660
661 SDL_FreeSurface (surface);
662 SDL_FreeSurface (surface2);
663 }
664
665 void
666 average (int x, int y, uint32_t *data)
667 PPCODE:
668 {
669 uint32_t r = 0, g = 0, b = 0, a = 0;
670
671 x = y = x * y;
672
673 while (x--)
674 {
675 uint32_t p = *data++;
676
677 r += (p ) & 255;
678 g += (p >> 8) & 255;
679 b += (p >> 16) & 255;
680 a += (p >> 24) & 255;
681 }
682
683 EXTEND (SP, 4);
684 PUSHs (sv_2mortal (newSViv (r / y)));
685 PUSHs (sv_2mortal (newSViv (g / y)));
686 PUSHs (sv_2mortal (newSViv (b / y)));
687 PUSHs (sv_2mortal (newSViv (a / y)));
688 }
689
690 void
691 error (char *message)
692 CODE:
693 fprintf (stderr, "ERROR: %s\n", message);
694 #ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
696 #endif
697
698 void
699 fatal (char *message)
700 CODE:
701 fprintf (stderr, "FATAL: %s\n", message);
702 #ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
704 #endif
705 exit (1);
706
707 MODULE = CFClient PACKAGE = CFClient::Font
708
709 CFClient::Font
710 new_from_file (SV *class, char *path, int id = 0)
711 CODE:
712 {
713 int count;
714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
715 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
716 FcPatternDestroy (pattern);
717 }
718 OUTPUT:
719 RETVAL
720
721 void
722 DESTROY (CFClient::Font self)
723 CODE:
724 pango_font_description_free (self);
725
726 void
727 make_default (CFClient::Font self)
728 CODE:
729 default_font = self;
730
731 MODULE = CFClient PACKAGE = CFClient::Layout
732
733 CFClient::Layout
734 new (SV *class, int rgba = 0)
735 CODE:
736 New (0, RETVAL, 1, struct cf_layout);
737
738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.;
741 RETVAL->g = 1.;
742 RETVAL->b = 1.;
743 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT;
745 RETVAL->font = 0;
746
747 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
748 layout_update_font (RETVAL);
749 OUTPUT:
750 RETVAL
751
752 void
753 DESTROY (CFClient::Layout self)
754 CODE:
755 g_object_unref (self->pl);
756 Safefree (self);
757
758 int
759 is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
765 void
766 set_text (CFClient::Layout self, SV *text_)
767 CODE:
768 {
769 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen);
771
772 pango_layout_set_text (self->pl, text, textlen);
773 }
774
775 void
776 set_markup (CFClient::Layout self, SV *text_)
777 CODE:
778 {
779 STRLEN textlen;
780 char *text = SvPVutf8 (text_, textlen);
781
782 pango_layout_set_markup (self->pl, text, textlen);
783 }
784
785 SV *
786 get_text (CFClient::Layout self)
787 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 SvUTF8_on (RETVAL);
790 OUTPUT:
791 RETVAL
792
793 void
794 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
795 CODE:
796 self->r = r;
797 self->g = g;
798 self->b = b;
799 self->a = a;
800
801 void
802 set_font (CFClient::Layout self, CFClient::Font font = 0)
803 CODE:
804 if (self->font != font)
805 {
806 self->font = font;
807 layout_update_font (self);
808 }
809
810 void
811 set_height (CFClient::Layout self, int base_height)
812 CODE:
813 if (self->base_height != base_height)
814 {
815 self->base_height = base_height;
816 layout_update_font (self);
817 }
818
819 void
820 set_width (CFClient::Layout self, int max_width = -1)
821 CODE:
822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
823
824 void
825 set_indent (CFClient::Layout self, int indent)
826 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828
829 void
830 set_spacing (CFClient::Layout self, int spacing)
831 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833
834 void
835 set_ellipsise (CFClient::Layout self, int ellipsise)
836 CODE:
837 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE
842 );
843
844 void
845 set_single_paragraph_mode (CFClient::Layout self, int spm)
846 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848
849 void
850 size (CFClient::Layout self)
851 PPCODE:
852 {
853 int w, h;
854
855 layout_get_pixel_size (self, &w, &h);
856
857 EXTEND (SP, 2);
858 PUSHs (sv_2mortal (newSViv (w)));
859 PUSHs (sv_2mortal (newSViv (h)));
860 }
861
862 int
863 xy_to_index (CFClient::Layout self, int x, int y)
864 CODE:
865 {
866 int index, trailing;
867 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
868 RETVAL = index;
869 }
870 OUTPUT:
871 RETVAL
872
873 void
874 cursor_pos (CFClient::Layout self, int index)
875 PPCODE:
876 {
877 PangoRectangle strong_pos;
878 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
879
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
882 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
883 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
884 }
885
886 void
887 render (CFClient::Layout self)
888 PPCODE:
889 {
890 SV *retval;
891 int w, h;
892
893 layout_get_pixel_size (self, &w, &h);
894
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925 #if 0
926 #ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935 #endif
936 #endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5);
943 PUSHs (sv_2mortal (newSViv (w)));
944 PUSHs (sv_2mortal (newSViv (h)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else
950 {
951 FT_Bitmap bitmap;
952
953 retval = newSV (w * h);
954 SvPOK_only (retval);
955 SvCUR_set (retval, w * h);
956
957 bitmap.rows = h;
958 bitmap.width = w;
959 bitmap.pitch = w;
960 bitmap.buffer = (unsigned char*)SvPVX (retval);
961 bitmap.num_grays = 256;
962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
963
964 memset (bitmap.buffer, 0, w * h);
965
966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w)));
970 PUSHs (sv_2mortal (newSViv (h)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 }
975 }
976
977 MODULE = CFClient PACKAGE = CFClient::Texture
978
979 void
980 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
981 PROTOTYPE: $$$;$$
982 ALIAS:
983 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2
985 CODE:
986 {
987 HV *hv = (HV *)SvRV (self);
988 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
989 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
990 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
991
992 if (items < 5)
993 {
994 w = SvNV (*hv_fetch (hv, "w", 1, 1));
995 h = SvNV (*hv_fetch (hv, "h", 1, 1));
996 }
997
998 if (ix)
999 {
1000 glEnable (GL_BLEND);
1001
1002 if (ix == 2)
1003 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1004 else
1005 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1006 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1007
1008 glEnable (GL_ALPHA_TEST);
1009 glAlphaFunc (GL_GREATER, 0.01f);
1010 }
1011
1012 glBindTexture (GL_TEXTURE_2D, name);
1013
1014 glBegin (GL_QUADS);
1015 glTexCoord2f (0, 0); glVertex2f (x , y );
1016 glTexCoord2f (0, t); glVertex2f (x , y + h);
1017 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1018 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1019 glEnd ();
1020
1021 if (ix)
1022 {
1023 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND);
1025 }
1026 }
1027
1028 MODULE = CFClient PACKAGE = CFClient::Map
1029
1030 CFClient::Map
1031 new (SV *class, int map_width, int map_height)
1032 CODE:
1033 New (0, RETVAL, 1, struct map);
1034 RETVAL->x = 0;
1035 RETVAL->y = 0;
1036 RETVAL->w = map_width;
1037 RETVAL->h = map_height;
1038 RETVAL->ox = 0;
1039 RETVAL->oy = 0;
1040 RETVAL->faces = 8192;
1041 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1042 RETVAL->texs = 8192;
1043 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1044 RETVAL->rows = 0;
1045 RETVAL->row = 0;
1046 OUTPUT:
1047 RETVAL
1048
1049 void
1050 DESTROY (CFClient::Map self)
1051 CODE:
1052 {
1053 map_clear (self);
1054 Safefree (self->face);
1055 Safefree (self);
1056 }
1057
1058 void
1059 clear (CFClient::Map self)
1060 CODE:
1061 map_clear (self);
1062
1063 void
1064 set_face (CFClient::Map self, int face, int texid)
1065 CODE:
1066 {
1067 while (self->faces <= face)
1068 {
1069 Append (mapface, self->face, self->faces, self->faces);
1070 self->faces *= 2;
1071 }
1072
1073 self->face [face] = texid;
1074 }
1075
1076 void
1077 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1078 CODE:
1079 {
1080 while (self->texs <= texid)
1081 {
1082 Append (maptex, self->tex, self->texs, self->texs);
1083 self->texs *= 2;
1084 }
1085
1086 {
1087 maptex *tex = self->tex + texid;
1088
1089 tex->name = name;
1090 tex->w = w;
1091 tex->h = h;
1092 tex->s = s;
1093 tex->t = t;
1094 tex->r = r;
1095 tex->g = g;
1096 tex->b = b;
1097 tex->a = a;
1098 }
1099
1100 // somewhat hackish, but for textures that require it, it really
1101 // improves the look, and most others don't suffer.
1102 glBindTexture (GL_TEXTURE_2D, name);
1103 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1105 // use uglier nearest interpolation because linear suffers
1106 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108 }
1109
1110 int
1111 ox (CFClient::Map self)
1112 ALIAS:
1113 oy = 1
1114 x = 2
1115 y = 3
1116 w = 4
1117 h = 5
1118 CODE:
1119 switch (ix)
1120 {
1121 case 0: RETVAL = self->ox; break;
1122 case 1: RETVAL = self->oy; break;
1123 case 2: RETVAL = self->x; break;
1124 case 3: RETVAL = self->y; break;
1125 case 4: RETVAL = self->w; break;
1126 case 5: RETVAL = self->h; break;
1127 }
1128 OUTPUT:
1129 RETVAL
1130
1131 void
1132 scroll (CFClient::Map self, int dx, int dy)
1133 CODE:
1134 {
1135 if (dx > 0)
1136 map_blank (self, self->x, self->y, dx - 1, self->h);
1137 else if (dx < 0)
1138 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1139
1140 if (dy > 0)
1141 map_blank (self, self->x, self->y, self->w, dy - 1);
1142 else if (dy < 0)
1143 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1144
1145 self->ox += dx; self->x += dx;
1146 self->oy += dy; self->y += dy;
1147
1148 while (self->y < 0)
1149 {
1150 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1151
1152 self->rows += MAP_EXTEND_Y;
1153 self->y += MAP_EXTEND_Y;
1154 }
1155 }
1156
1157 void
1158 map1a_update (CFClient::Map self, SV *data_)
1159 CODE:
1160 {
1161 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1162 uint8_t *data_end = (uint8_t *)SvEND (data_);
1163 mapcell *cell;
1164 int x, y, flags;
1165
1166 while (data < data_end)
1167 {
1168 flags = (data [0] << 8) + data [1]; data += 2;
1169
1170 x = ((flags >> 10) & 63) + self->x;
1171 y = ((flags >> 4) & 63) + self->y;
1172
1173 cell = map_get_cell (self, x, y);
1174
1175 if (flags & 15)
1176 {
1177 if (cell->darkness < 0)
1178 {
1179 cell->darkness = 0;
1180 cell->face [0] = 0;
1181 cell->face [1] = 0;
1182 cell->face [2] = 0;
1183 }
1184
1185 cell->darkness = flags & 8 ? *data++ : 255;
1186
1187 //TODO: don't trust server data to be in-range(!)
1188
1189 if (flags & 4)
1190 {
1191 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1192 }
1193
1194 if (flags & 2)
1195 {
1196 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1197 }
1198
1199 if (flags & 1)
1200 {
1201 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1202 }
1203 }
1204 else
1205 cell->darkness = -1;
1206 }
1207 }
1208
1209 SV *
1210 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1211 CODE:
1212 {
1213 int x1, x;
1214 int y1, y;
1215 int z;
1216 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1217 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1218
1219 SvPOK_only (map_sv);
1220 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1221
1222 x0 += self->x; x1 = x0 + w;
1223 y0 += self->y; y1 = y0 + h;
1224
1225 for (y = y0; y < y1; y++)
1226 {
1227 maprow *row = 0 <= y && y < self->rows
1228 ? self->row + y
1229 : 0;
1230
1231 for (x = x0; x < x1; x++)
1232 {
1233 int r = 32, g = 32, b = 32, a = 192;
1234
1235 if (row && row->c0 <= x && x < row->c1)
1236 {
1237 mapcell *cell = row->col + (x - row->c0);
1238
1239 for (z = 0; z <= 0; z++)
1240 {
1241 mapface face = cell->face [z];
1242
1243 if (face)
1244 {
1245 maptex tex = self->tex [face];
1246 int a0 = 255 - tex.a;
1247 int a1 = tex.a;
1248
1249 r = (r * a0 + tex.r * a1) / 255;
1250 g = (g * a0 + tex.g * a1) / 255;
1251 b = (b * a0 + tex.b * a1) / 255;
1252 a = (a * a0 + tex.a * a1) / 255;
1253 }
1254 }
1255 }
1256
1257 *map++ = (r )
1258 | (g << 8)
1259 | (b << 16)
1260 | (a << 24);
1261 }
1262 }
1263
1264 RETVAL = map_sv;
1265 }
1266 OUTPUT:
1267 RETVAL
1268
1269 void
1270 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1271 PPCODE:
1272 {
1273 int vx, vy;
1274 int x, y, z;
1275 int last_name;
1276 mapface face;
1277 int sw4 = (sw + 3) & ~3;
1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1280
1281 memset (darkness, 255, sw4 * sh);
1282 SvPOK_only (darkness_sv);
1283 SvCUR_set (darkness_sv, sw4 * sh);
1284
1285 vx = self->x + (self->w - sw) / 2 - shift_x;
1286 vy = self->y + (self->h - sh) / 2 - shift_y;
1287
1288 /*
1289 int vx = self->vx = self->w >= sw
1290 ? self->x + (self->w - sw) / 2
1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1292
1293 int vy = self->vy = self->h >= sh
1294 ? self->y + (self->h - sh) / 2
1295 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1296 */
1297
1298 glColor4ub (255, 255, 255, 255);
1299
1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1301 glEnable (GL_BLEND);
1302 glEnable (GL_TEXTURE_2D);
1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1304
1305 glBegin (GL_QUADS);
1306
1307 last_name = 0;
1308
1309 for (z = 0; z < 3; z++)
1310 for (y = 0; y < sh; y++)
1311 if (0 <= y + vy && y + vy < self->rows)
1312 {
1313 maprow *row = self->row + (y + vy);
1314
1315 for (x = 0; x < sw; x++)
1316 if (row->c0 <= x + vx && x + vx < row->c1)
1317 {
1318 mapcell *cell = row->col + (x + vx - row->c0);
1319
1320 darkness[y * sw4 + x] = cell->darkness < 0
1321 ? 255 - FOW_DARKNESS
1322 : 255 - cell->darkness;
1323
1324 face = cell->face [z];
1325
1326 if (face)
1327 {
1328 maptex tex = self->tex [face];
1329
1330 int px = (x + 1) * 32 - tex.w;
1331 int py = (y + 1) * 32 - tex.h;
1332
1333 if (last_name != tex.name)
1334 {
1335 glEnd ();
1336 last_name = tex.name;
1337 glBindTexture (GL_TEXTURE_2D, last_name);
1338 glBegin (GL_QUADS);
1339 }
1340
1341 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1342 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1343 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1344 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1345 }
1346 }
1347 }
1348
1349 glEnd ();
1350
1351 glDisable (GL_TEXTURE_2D);
1352 glDisable (GL_BLEND);
1353
1354 EXTEND (SP, 3);
1355 PUSHs (sv_2mortal (newSViv (sw4)));
1356 PUSHs (sv_2mortal (newSViv (sh)));
1357 PUSHs (darkness_sv);
1358 }
1359
1360 SV *
1361 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1362 CODE:
1363 {
1364 int x, y, x1, y1;
1365 SV *data_sv = newSV (w * h * 7 + 5);
1366 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1367
1368 *data++ = 0; /* version 0 format */
1369 *data++ = w >> 8; *data++ = w;
1370 *data++ = h >> 8; *data++ = h;
1371
1372 // we need to do this 'cause we don't keep an absolute coord system for rows
1373 // TODO: treat rows as we treat columns
1374 map_get_row (self, y0 + self->y - self->oy);//D
1375 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1376
1377 x0 += self->x - self->ox;
1378 y0 += self->y - self->oy;
1379
1380 x1 = x0 + w;
1381 y1 = y0 + h;
1382
1383 for (y = y0; y < y1; y++)
1384 {
1385 maprow *row = 0 <= y && y < self->rows
1386 ? self->row + y
1387 : 0;
1388
1389 for (x = x0; x < x1; x++)
1390 {
1391 if (row && row->c0 <= x && x < row->c1)
1392 {
1393 mapcell *cell = row->col + (x - row->c0);
1394 uint8_t flags = 0;
1395
1396 if (cell->face [0]) flags |= 1;
1397 if (cell->face [1]) flags |= 2;
1398 if (cell->face [2]) flags |= 4;
1399
1400 *data++ = flags;
1401
1402 if (flags & 1)
1403 {
1404 *data++ = cell->face [0] >> 8;
1405 *data++ = cell->face [0];
1406 }
1407
1408 if (flags & 2)
1409 {
1410 *data++ = cell->face [1] >> 8;
1411 *data++ = cell->face [1];
1412 }
1413
1414 if (flags & 4)
1415 {
1416 *data++ = cell->face [2] >> 8;
1417 *data++ = cell->face [2];
1418 }
1419 }
1420 else
1421 *data++ = 0;
1422 }
1423 }
1424
1425 SvPOK_only (data_sv);
1426 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1427 RETVAL = data_sv;
1428 }
1429 OUTPUT:
1430 RETVAL
1431
1432 void
1433 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1434 PPCODE:
1435 {
1436 int x, y, z;
1437 int w, h;
1438 int x1, y1;
1439
1440 if (*data++ != 0)
1441 return; /* version mismatch */
1442
1443 w = *data++ << 8; w |= *data++;
1444 h = *data++ << 8; h |= *data++;
1445
1446 // we need to do this 'cause we don't keep an absolute coord system for rows
1447 // TODO: treat rows as we treat columns
1448 map_get_row (self, y0 + self->y - self->oy);//D
1449 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1450
1451 x0 += self->x - self->ox;
1452 y0 += self->y - self->oy;
1453
1454 x1 = x0 + w;
1455 y1 = y0 + h;
1456
1457 for (y = y0; y < y1; y++)
1458 {
1459 maprow *row = map_get_row (self, y);
1460
1461 for (x = x0; x < x1; x++)
1462 {
1463 uint8_t flags = *data++;
1464
1465 if (flags)
1466 {
1467 mapface face[3] = { 0, 0, 0 };
1468
1469 mapcell *cell = row_get_cell (row, x);
1470
1471 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1472 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1473 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1474
1475 if (cell->darkness <= 0)
1476 {
1477 cell->darkness = -1;
1478
1479 for (z = 0; z <= 2; z++)
1480 {
1481 cell->face[z] = face[z];
1482
1483 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1484 XPUSHs (sv_2mortal (newSViv (face[z])));
1485 }
1486 }
1487 }
1488 }
1489 }
1490 }
1491
1492 MODULE = CFClient PACKAGE = CFClient::MixChunk
1493
1494 CFClient::MixChunk
1495 new_from_file (SV *class, char *path)
1496 CODE:
1497 RETVAL = Mix_LoadWAV (path);
1498 OUTPUT:
1499 RETVAL
1500
1501 void
1502 DESTROY (CFClient::MixChunk self)
1503 CODE:
1504 Mix_FreeChunk (self);
1505
1506 int
1507 volume (CFClient::MixChunk self, int volume = -1)
1508 CODE:
1509 RETVAL = Mix_VolumeChunk (self, volume);
1510 OUTPUT:
1511 RETVAL
1512
1513 int
1514 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1515 CODE:
1516 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1517 OUTPUT:
1518 RETVAL
1519
1520 MODULE = CFClient PACKAGE = CFClient::MixMusic
1521
1522 int
1523 volume (int volume = -1)
1524 CODE:
1525 RETVAL = Mix_VolumeMusic (volume);
1526 OUTPUT:
1527 RETVAL
1528
1529 CFClient::MixMusic
1530 new_from_file (SV *class, char *path)
1531 CODE:
1532 RETVAL = Mix_LoadMUS (path);
1533 OUTPUT:
1534 RETVAL
1535
1536 void
1537 DESTROY (CFClient::MixMusic self)
1538 CODE:
1539 Mix_FreeMusic (self);
1540
1541 int
1542 play (CFClient::MixMusic self, int loops = -1)
1543 CODE:
1544 RETVAL = Mix_PlayMusic (self, loops);
1545 OUTPUT:
1546 RETVAL
1547
1548 MODULE = CFClient PACKAGE = CFClient::OpenGL
1549
1550 BOOT:
1551 {
1552 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1553 static const struct {
1554 const char *name;
1555 IV iv;
1556 } *civ, const_iv[] = {
1557 # define const_iv(name) { # name, (IV)name }
1558 const_iv (GL_COLOR_MATERIAL),
1559 const_iv (GL_SMOOTH),
1560 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER),
1562 const_iv (GL_BLEND),
1563 const_iv (GL_CULL_FACE),
1564 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL),
1569 const_iv (GL_AND),
1570 const_iv (GL_ONE),
1571 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB),
1578 const_iv (GL_RGBA),
1579 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA),
1586 const_iv (GL_FLOAT),
1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1588 const_iv (GL_COMPILE),
1589 const_iv (GL_TEXTURE_1D),
1590 const_iv (GL_TEXTURE_2D),
1591 const_iv (GL_TEXTURE_ENV),
1592 const_iv (GL_TEXTURE_MAG_FILTER),
1593 const_iv (GL_TEXTURE_MIN_FILTER),
1594 const_iv (GL_TEXTURE_ENV_MODE),
1595 const_iv (GL_TEXTURE_WRAP_S),
1596 const_iv (GL_TEXTURE_WRAP_T),
1597 const_iv (GL_REPEAT),
1598 const_iv (GL_CLAMP),
1599 const_iv (GL_CLAMP_TO_EDGE),
1600 const_iv (GL_NEAREST),
1601 const_iv (GL_LINEAR),
1602 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1603 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1604 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1605 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1606 const_iv (GL_GENERATE_MIPMAP),
1607 const_iv (GL_MODULATE),
1608 const_iv (GL_DECAL),
1609 const_iv (GL_REPLACE),
1610 const_iv (GL_DEPTH_BUFFER_BIT),
1611 const_iv (GL_COLOR_BUFFER_BIT),
1612 const_iv (GL_PROJECTION),
1613 const_iv (GL_MODELVIEW),
1614 const_iv (GL_COLOR_LOGIC_OP),
1615 const_iv (GL_SEPARABLE_2D),
1616 const_iv (GL_CONVOLUTION_2D),
1617 const_iv (GL_CONVOLUTION_BORDER_MODE),
1618 const_iv (GL_CONSTANT_BORDER),
1619 const_iv (GL_LINES),
1620 const_iv (GL_LINE_LOOP),
1621 const_iv (GL_QUADS),
1622 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN),
1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1627 const_iv (GL_FASTEST),
1628 const_iv (GL_V2F),
1629 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F),
1632 # undef const_iv
1633 };
1634
1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1637 }
1638
1639 char *
1640 gl_vendor ()
1641 CODE:
1642 RETVAL = (char *)glGetString (GL_VENDOR);
1643 OUTPUT:
1644 RETVAL
1645
1646 char *
1647 gl_version ()
1648 CODE:
1649 RETVAL = (char *)glGetString (GL_VERSION);
1650 OUTPUT:
1651 RETVAL
1652
1653 char *
1654 gl_extensions ()
1655 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT:
1658 RETVAL
1659
1660 int glGetError ()
1661
1662 void glClear (int mask)
1663
1664 void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @
1666
1667 void glEnable (int cap)
1668
1669 void glDisable (int cap)
1670
1671 void glShadeModel (int mode)
1672
1673 void glHint (int target, int mode)
1674
1675 void glBlendFunc (int sfactor, int dfactor)
1676
1677 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1678 CODE:
1679 gl_BlendFuncSeparate (sa, da, saa, daa);
1680
1681 void glDepthMask (int flag)
1682
1683 void glLogicOp (int opcode)
1684
1685 void glColorMask (int red, int green, int blue, int alpha)
1686
1687 void glMatrixMode (int mode)
1688
1689 void glPushMatrix ()
1690
1691 void glPopMatrix ()
1692
1693 void glLoadIdentity ()
1694
1695 # near_ and far_ are due to microsofts buggy "c" compiler
1696 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697
1698 # near_ and far_ are due to microsofts buggy "c" compiler
1699 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1700
1701 void glViewport (int x, int y, int width, int height)
1702
1703 void glScissor (int x, int y, int width, int height)
1704
1705 void glTranslate (float x, float y, float z = 0.)
1706 CODE:
1707 glTranslatef (x, y, z);
1708
1709 void glScale (float x, float y, float z = 1.)
1710 CODE:
1711 glScalef (x, y, z);
1712
1713 void glRotate (float angle, float x, float y, float z)
1714 CODE:
1715 glRotatef (angle, x, y, z);
1716
1717 void glBegin (int mode)
1718
1719 void glEnd ()
1720
1721 void glColor (float r, float g, float b, float a = 1.0)
1722 PROTOTYPE: @
1723 ALIAS:
1724 glColor_premultiply = 1
1725 CODE:
1726 if (ix)
1727 {
1728 r *= a;
1729 g *= a;
1730 b *= a;
1731 }
1732 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255),
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738 void glInterleavedArrays (int format, int stride, char *data)
1739
1740 void glDrawElements (int mode, int count, int type, char *indices)
1741
1742 # 1.2 void glDrawRangeElements (int mode, int start, int end
1743
1744 void glRasterPos (float x, float y, float z = 0.)
1745 CODE:
1746 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0);
1748
1749 void glVertex (float x, float y, float z = 0.)
1750 CODE:
1751 glVertex3f (x, y, z);
1752
1753 void glTexCoord (float s, float t)
1754 CODE:
1755 glTexCoord2f (s, t);
1756
1757 void glTexEnv (int target, int pname, float param)
1758 CODE:
1759 glTexEnvf (target, pname, param);
1760
1761 void glTexParameter (int target, int pname, float param)
1762 CODE:
1763 glTexParameterf (target, pname, param);
1764
1765 void glBindTexture (int target, int name)
1766
1767 void glConvolutionParameter (int target, int pname, float params)
1768 CODE:
1769 if (gl.ConvolutionParameterf)
1770 gl.ConvolutionParameterf (target, pname, params);
1771
1772 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1773 CODE:
1774 if (gl.ConvolutionFilter2D)
1775 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1776
1777 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1778 CODE:
1779 if (gl.SeparableFilter2D)
1780 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1781
1782 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1783
1784 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785
1786 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787
1788 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1789
1790 int glGenTexture ()
1791 CODE:
1792 {
1793 GLuint name;
1794 glGenTextures (1, &name);
1795 RETVAL = name;
1796 }
1797 OUTPUT:
1798 RETVAL
1799
1800 void glDeleteTexture (int name)
1801 CODE:
1802 {
1803 GLuint name_ = name;
1804 glDeleteTextures (1, &name_);
1805 }
1806
1807 int glGenList ()
1808 CODE:
1809 RETVAL = glGenLists (1);
1810 OUTPUT:
1811 RETVAL
1812
1813 void glDeleteList (int list)
1814 CODE:
1815 glDeleteLists (list, 1);
1816
1817 void glNewList (int list, int mode = GL_COMPILE)
1818
1819 void glEndList ()
1820
1821 void glCallList (int list)
1822
1823