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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.109
Committed: Wed Jun 7 23:29:13 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.108: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15
16 #include <SDL.h>
17 #include <SDL_endian.h>
18 #include <SDL_image.h>
19 #include <SDL_mixer.h>
20 #include <SDL_opengl.h>
21
22 #include <glib/gmacros.h>
23
24 #include <pango/pango.h>
25 #include <pango/pangofc-fontmap.h>
26 #include <pango/pangoft2.h>
27 #include <pango/pangocairo.h>
28
29 #ifndef _WIN32
30 # include <sys/types.h>
31 # include <sys/socket.h>
32 # include <netinet/in.h>
33 # include <netinet/tcp.h>
34 # include <inttypes.h>
35 #else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42 #endif
43
44 #include "glext.h"
45
46 #define FOW_DARKNESS 32
47
48 #define MAP_EXTEND_X 32
49 #define MAP_EXTEND_Y 512
50
51 #define MIN_FONT_HEIGHT 10
52
53 static struct
54 {
55 #define GL_FUNC(ptr,name) ptr name;
56 #include "glfunc.h"
57 #undef GL_FUNC
58 } gl;
59
60 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 {
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68 }
69
70 typedef Mix_Chunk *CFClient__MixChunk;
71 typedef Mix_Music *CFClient__MixMusic;
72
73 typedef PangoFontDescription *CFClient__Font;
74
75 typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
79 int base_height;
80 CFClient__Font font;
81 } *CFClient__Layout;
82
83 static CFClient__Font default_font;
84 static PangoContext *ft2_context, *cairo_context;
85 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
86
87 static void
88 substitute_func (FcPattern *pattern, gpointer data)
89 {
90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
92 #ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94 #else
95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96 #endif
97 }
98
99 static void
100 layout_update_font (CFClient__Layout self)
101 {
102 /* use a random scale factor to account for unknown descenders, 0.8 works
103 * reasonably well with bitstream vera
104 */
105 PangoFontDescription *font = self->font ? self->font : default_font;
106
107 pango_font_description_set_absolute_size (font,
108 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
109
110 pango_layout_set_font_description (self->pl, font);
111 }
112
113 static void
114 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
115 {
116 pango_layout_get_pixel_size (self->pl, w, h);
117
118 if (!*w) *w = 1;
119 if (!*h) *h = 1;
120
121 *w = (*w + 3) & ~3;
122 }
123
124 typedef uint16_t mapface;
125
126 typedef struct {
127 GLint name;
128 int w, h;
129 float s, t;
130 uint8_t r, g, b, a;
131 } maptex;
132
133 typedef struct {
134 int16_t darkness;
135 mapface face[3];
136 } mapcell;
137
138 typedef struct {
139 int32_t c0, c1;
140 mapcell *col;
141 } maprow;
142
143 typedef struct map {
144 int x, y, w, h;
145 int ox, oy; /* offset to virtual global coordinate system */
146 int faces;
147 mapface *face;
148
149 int texs;
150 maptex *tex;
151
152 int32_t rows;
153 maprow *row;
154 } *CFClient__Map;
155
156 static char *
157 prepend (char *ptr, int sze, int inc)
158 {
159 char *p;
160
161 New (0, p, sze + inc, char);
162 Zero (p, inc, char);
163 Move (ptr, p + inc, sze, char);
164 Safefree (ptr);
165
166 return p;
167 }
168
169 static char *
170 append (char *ptr, int sze, int inc)
171 {
172 Renew (ptr, sze + inc, char);
173 Zero (ptr + sze, inc, char);
174
175 return ptr;
176 }
177
178 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
180
181 static maprow *
182 map_get_row (CFClient__Map self, int y)
183 {
184 if (0 > y)
185 {
186 int extend = - y + MAP_EXTEND_Y;
187 Prepend (maprow, self->row, self->rows, extend);
188
189 self->rows += extend;
190 self->y += extend;
191 y += extend;
192 }
193 else if (y >= self->rows)
194 {
195 int extend = y - self->rows + MAP_EXTEND_Y;
196 Append (maprow, self->row, self->rows, extend);
197 self->rows += extend;
198 }
199
200 return self->row + y;
201 }
202
203 static mapcell *
204 row_get_cell (maprow *row, int x)
205 {
206 if (!row->col)
207 {
208 Newz (0, row->col, MAP_EXTEND_X, mapcell);
209 row->c0 = x - MAP_EXTEND_X / 4;
210 row->c1 = row->c0 + MAP_EXTEND_X;
211 }
212
213 if (row->c0 > x)
214 {
215 int extend = row->c0 - x + MAP_EXTEND_X;
216 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
217 row->c0 -= extend;
218 }
219 else if (x >= row->c1)
220 {
221 int extend = x - row->c1 + MAP_EXTEND_X;
222 Append (mapcell, row->col, row->c1 - row->c0, extend);
223 row->c1 += extend;
224 }
225
226 return row->col + (x - row->c0);
227 }
228
229 static mapcell *
230 map_get_cell (CFClient__Map self, int x, int y)
231 {
232 return row_get_cell (map_get_row (self, y), x);
233 }
234
235 static void
236 map_clear (CFClient__Map self)
237 {
238 int r;
239
240 for (r = 0; r < self->rows; r++)
241 Safefree (self->row[r].col);
242
243 Safefree (self->row);
244
245 self->x = 0;
246 self->y = 0;
247 self->ox = 0;
248 self->oy = 0;
249 self->row = 0;
250 self->rows = 0;
251 }
252
253 static void
254 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
255 {
256 int x, y;
257 maprow *row;
258
259 for (y = y0; y < y0 + h; y++)
260 if (y >= 0)
261 {
262 if (y >= self->rows)
263 break;
264
265 row = self->row + y;
266
267 for (x = x0; x < x0 + w; x++)
268 if (x >= row->c0)
269 {
270 if (x >= row->c1)
271 break;
272
273 row->col[x - row->c0].darkness = -1;
274 }
275 }
276 }
277
278 static void
279 music_finished (void)
280 {
281 SDL_UserEvent ev;
282
283 ev.type = SDL_USEREVENT;
284 ev.code = 0;
285 ev.data1 = 0;
286 ev.data2 = 0;
287
288 SDL_PushEvent ((SDL_Event *)&ev);
289 }
290
291 static void
292 channel_finished (int channel)
293 {
294 SDL_UserEvent ev;
295
296 ev.type = SDL_USEREVENT;
297 ev.code = 1;
298 ev.data1 = (void *)(long)channel;
299 ev.data2 = 0;
300
301 SDL_PushEvent ((SDL_Event *)&ev);
302 }
303
304 MODULE = CFClient PACKAGE = CFClient
305
306 PROTOTYPES: ENABLE
307
308 BOOT:
309 {
310 HV *stash = gv_stashpv ("CFClient", 1);
311 static const struct {
312 const char *name;
313 IV iv;
314 } *civ, const_iv[] = {
315 # define const_iv(name) { # name, (IV)name }
316 const_iv (SDL_ACTIVEEVENT),
317 const_iv (SDL_KEYDOWN),
318 const_iv (SDL_KEYUP),
319 const_iv (SDL_MOUSEMOTION),
320 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_MOUSEBUTTONUP),
322 const_iv (SDL_JOYAXISMOTION),
323 const_iv (SDL_JOYBALLMOTION),
324 const_iv (SDL_JOYHATMOTION),
325 const_iv (SDL_JOYBUTTONDOWN),
326 const_iv (SDL_JOYBUTTONUP),
327 const_iv (SDL_QUIT),
328 const_iv (SDL_SYSWMEVENT),
329 const_iv (SDL_EVENT_RESERVEDA),
330 const_iv (SDL_EVENT_RESERVEDB),
331 const_iv (SDL_VIDEORESIZE),
332 const_iv (SDL_VIDEOEXPOSE),
333 const_iv (SDL_USEREVENT),
334 const_iv (SDLK_KP0),
335 const_iv (SDLK_KP1),
336 const_iv (SDLK_KP2),
337 const_iv (SDLK_KP3),
338 const_iv (SDLK_KP4),
339 const_iv (SDLK_KP5),
340 const_iv (SDLK_KP6),
341 const_iv (SDLK_KP7),
342 const_iv (SDLK_KP8),
343 const_iv (SDLK_KP9),
344 const_iv (SDLK_KP_PERIOD),
345 const_iv (SDLK_KP_DIVIDE),
346 const_iv (SDLK_KP_MULTIPLY),
347 const_iv (SDLK_KP_MINUS),
348 const_iv (SDLK_KP_PLUS),
349 const_iv (SDLK_KP_ENTER),
350 const_iv (SDLK_KP_EQUALS),
351 const_iv (SDLK_UP),
352 const_iv (SDLK_DOWN),
353 const_iv (SDLK_RIGHT),
354 const_iv (SDLK_LEFT),
355 const_iv (SDLK_INSERT),
356 const_iv (SDLK_HOME),
357 const_iv (SDLK_END),
358 const_iv (SDLK_PAGEUP),
359 const_iv (SDLK_PAGEDOWN),
360 const_iv (SDLK_F1),
361 const_iv (SDLK_F2),
362 const_iv (SDLK_F3),
363 const_iv (SDLK_F4),
364 const_iv (SDLK_F5),
365 const_iv (SDLK_F6),
366 const_iv (SDLK_F7),
367 const_iv (SDLK_F8),
368 const_iv (SDLK_F9),
369 const_iv (SDLK_F10),
370 const_iv (SDLK_F11),
371 const_iv (SDLK_F12),
372 const_iv (SDLK_F13),
373 const_iv (SDLK_F14),
374 const_iv (SDLK_F15),
375 const_iv (SDLK_NUMLOCK),
376 const_iv (SDLK_CAPSLOCK),
377 const_iv (SDLK_SCROLLOCK),
378 const_iv (SDLK_RSHIFT),
379 const_iv (SDLK_LSHIFT),
380 const_iv (SDLK_RCTRL),
381 const_iv (SDLK_LCTRL),
382 const_iv (SDLK_RALT),
383 const_iv (SDLK_LALT),
384 const_iv (SDLK_RMETA),
385 const_iv (SDLK_LMETA),
386 const_iv (SDLK_LSUPER),
387 const_iv (SDLK_RSUPER),
388 const_iv (SDLK_MODE),
389 const_iv (SDLK_COMPOSE),
390 const_iv (SDLK_HELP),
391 const_iv (SDLK_PRINT),
392 const_iv (SDLK_SYSREQ),
393 const_iv (SDLK_BREAK),
394 const_iv (SDLK_MENU),
395 const_iv (SDLK_POWER),
396 const_iv (SDLK_EURO),
397 const_iv (SDLK_UNDO),
398 const_iv (KMOD_NONE),
399 const_iv (KMOD_LSHIFT),
400 const_iv (KMOD_RSHIFT),
401 const_iv (KMOD_LCTRL),
402 const_iv (KMOD_RCTRL),
403 const_iv (KMOD_LALT),
404 const_iv (KMOD_RALT),
405 const_iv (KMOD_LMETA),
406 const_iv (KMOD_RMETA),
407 const_iv (KMOD_NUM),
408 const_iv (KMOD_CAPS),
409 const_iv (KMOD_MODE),
410 const_iv (KMOD_CTRL),
411 const_iv (KMOD_SHIFT),
412 const_iv (KMOD_ALT),
413 const_iv (KMOD_META)
414 # undef const_iv
415 };
416
417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419 }
420
421 void
422 pango_init ()
423 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425 {
426 {
427 ft2_fontmap = pango_ft2_font_map_new ();
428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435 #ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438 #else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440 #endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
446 }
447
448 int
449 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
450
451 void
452 SDL_Quit ()
453
454 void
455 SDL_ListModes ()
456 PPCODE:
457 {
458 SDL_Rect **m;
459
460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
464
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
467
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
472
473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
474
475 SDL_EnableUNICODE (1);
476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
477
478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479
480 if (m && m != (SDL_Rect **)-1)
481 while (*m)
482 {
483 AV *av = newAV ();
484 av_push (av, newSViv ((*m)->w));
485 av_push (av, newSViv ((*m)->h));
486 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
487
488 ++m;
489 }
490 }
491
492 char *
493 SDL_GetError ()
494
495 int
496 SDL_SetVideoMode (int w, int h, int fullscreen)
497 CODE:
498 RETVAL = !!SDL_SetVideoMode (
499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
500 );
501 if (RETVAL)
502 {
503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505 # include "glfunc.h"
506 # undef GL_FUNC
507 }
508 OUTPUT:
509 RETVAL
510
511 void
512 SDL_GL_SwapBuffers ()
513
514 char *
515 SDL_GetKeyName (int sym)
516
517 void
518 SDL_PollEvent ()
519 PPCODE:
520 {
521 SDL_Event ev;
522
523 while (SDL_PollEvent (&ev))
524 {
525 HV *hv = newHV ();
526 hv_store (hv, "type", 4, newSViv (ev.type), 0);
527
528 switch (ev.type)
529 {
530 case SDL_KEYDOWN:
531 case SDL_KEYUP:
532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
533 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
534 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
535 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
536 break;
537
538 case SDL_ACTIVEEVENT:
539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
541 break;
542
543 case SDL_MOUSEMOTION:
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
551 break;
552
553 case SDL_MOUSEBUTTONDOWN:
554 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
556
557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
561 break;
562
563 case SDL_USEREVENT:
564 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
565 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
566 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
567 break;
568 }
569
570 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
571 }
572 }
573
574 int
575 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
576 POSTCALL:
577 Mix_HookMusicFinished (music_finished);
578 Mix_ChannelFinished (channel_finished);
579
580 void
581 Mix_CloseAudio ()
582
583 int
584 Mix_AllocateChannels (int numchans = -1)
585
586 void
587 lowdelay (int fd, int val = 1)
588 CODE:
589 #ifndef _WIN32
590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
591 #endif
592
593 void
594 add_font (char *file)
595 CODE:
596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
597 #ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600 #endif
601
602 void
603 load_image_inline (SV *image_)
604 ALIAS:
605 load_image_file = 1
606 PPCODE:
607 {
608 STRLEN image_len;
609 char *image = (char *)SvPVbyte (image_, image_len);
610 SDL_Surface *surface, *surface2;
611 SDL_PixelFormat fmt;
612 SDL_RWops *rw = ix
613 ? SDL_RWFromFile (image, "r")
614 : SDL_RWFromConstMem (image, image_len);
615
616 if (!rw)
617 croak ("load_image: %s", SDL_GetError ());
618
619 surface = IMG_Load_RW (rw, 1);
620 if (!surface)
621 croak ("load_image: %s", SDL_GetError ());
622
623 fmt.palette = NULL;
624 fmt.BitsPerPixel = 32;
625 fmt.BytesPerPixel = 4;
626 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
627 fmt.Rmask = 0x000000ff;
628 fmt.Gmask = 0x0000ff00;
629 fmt.Bmask = 0x00ff0000;
630 fmt.Amask = 0xff000000;
631 #else
632 fmt.Rmask = 0xff000000;
633 fmt.Gmask = 0x00ff0000;
634 fmt.Bmask = 0x0000ff00;
635 fmt.Amask = 0x000000ff;
636 #endif
637 fmt.Rloss = 0;
638 fmt.Gloss = 0;
639 fmt.Bloss = 0;
640 fmt.Aloss = 0;
641 fmt.Rshift = 0;
642 fmt.Gshift = 8;
643 fmt.Bshift = 16;
644 fmt.Ashift = 24;
645 fmt.colorkey = 0;
646 fmt.alpha = 0;
647
648 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
649
650 assert (surface2->pitch == surface2->w * 4);
651
652 EXTEND (SP, 5);
653 PUSHs (sv_2mortal (newSViv (surface2->w)));
654 PUSHs (sv_2mortal (newSViv (surface2->h)));
655 SDL_LockSurface (surface2);
656 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
657 SDL_UnlockSurface (surface2);
658 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
659 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
660 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
661
662 SDL_FreeSurface (surface);
663 SDL_FreeSurface (surface2);
664 }
665
666 void
667 average (int x, int y, uint32_t *data)
668 PPCODE:
669 {
670 uint32_t r = 0, g = 0, b = 0, a = 0;
671
672 x = y = x * y;
673
674 while (x--)
675 {
676 uint32_t p = *data++;
677
678 r += (p ) & 255;
679 g += (p >> 8) & 255;
680 b += (p >> 16) & 255;
681 a += (p >> 24) & 255;
682 }
683
684 EXTEND (SP, 4);
685 PUSHs (sv_2mortal (newSViv (r / y)));
686 PUSHs (sv_2mortal (newSViv (g / y)));
687 PUSHs (sv_2mortal (newSViv (b / y)));
688 PUSHs (sv_2mortal (newSViv (a / y)));
689 }
690
691 void
692 error (char *message)
693 CODE:
694 fprintf (stderr, "ERROR: %s\n", message);
695 #ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
697 #endif
698
699 void
700 fatal (char *message)
701 CODE:
702 fprintf (stderr, "FATAL: %s\n", message);
703 #ifdef _WIN32
704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
705 #endif
706 exit (1);
707
708 MODULE = CFClient PACKAGE = CFClient::Font
709
710 CFClient::Font
711 new_from_file (SV *class, char *path, int id = 0)
712 CODE:
713 {
714 int count;
715 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
716 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
717 FcPatternDestroy (pattern);
718 }
719 OUTPUT:
720 RETVAL
721
722 void
723 DESTROY (CFClient::Font self)
724 CODE:
725 pango_font_description_free (self);
726
727 void
728 make_default (CFClient::Font self)
729 CODE:
730 default_font = self;
731
732 MODULE = CFClient PACKAGE = CFClient::Layout
733
734 CFClient::Layout
735 new (SV *class, int rgba = 0)
736 CODE:
737 New (0, RETVAL, 1, struct cf_layout);
738
739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.;
742 RETVAL->g = 1.;
743 RETVAL->b = 1.;
744 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT;
746 RETVAL->font = 0;
747
748 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
749 layout_update_font (RETVAL);
750 OUTPUT:
751 RETVAL
752
753 void
754 DESTROY (CFClient::Layout self)
755 CODE:
756 g_object_unref (self->pl);
757 Safefree (self);
758
759 int
760 is_rgba (CFClient::Layout self)
761 CODE:
762 RETVAL = self->rgba;
763 OUTPUT:
764 RETVAL
765
766 void
767 set_text (CFClient::Layout self, SV *text_)
768 CODE:
769 {
770 STRLEN textlen;
771 char *text = SvPVutf8 (text_, textlen);
772
773 pango_layout_set_text (self->pl, text, textlen);
774 }
775
776 void
777 set_markup (CFClient::Layout self, SV *text_)
778 CODE:
779 {
780 STRLEN textlen;
781 char *text = SvPVutf8 (text_, textlen);
782
783 pango_layout_set_markup (self->pl, text, textlen);
784 }
785
786 SV *
787 get_text (CFClient::Layout self)
788 CODE:
789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
790 sv_utf8_decode (RETVAL);
791 OUTPUT:
792 RETVAL
793
794 void
795 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
796 CODE:
797 self->r = r;
798 self->g = g;
799 self->b = b;
800 self->a = a;
801
802 void
803 set_font (CFClient::Layout self, CFClient::Font font = 0)
804 CODE:
805 if (self->font != font)
806 {
807 self->font = font;
808 layout_update_font (self);
809 }
810
811 void
812 set_height (CFClient::Layout self, int base_height)
813 CODE:
814 if (self->base_height != base_height)
815 {
816 self->base_height = base_height;
817 layout_update_font (self);
818 }
819
820 void
821 set_width (CFClient::Layout self, int max_width = -1)
822 CODE:
823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
824
825 void
826 set_indent (CFClient::Layout self, int indent)
827 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829
830 void
831 set_spacing (CFClient::Layout self, int spacing)
832 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834
835 void
836 set_ellipsise (CFClient::Layout self, int ellipsise)
837 CODE:
838 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE
843 );
844
845 void
846 set_single_paragraph_mode (CFClient::Layout self, int spm)
847 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849
850 void
851 size (CFClient::Layout self)
852 PPCODE:
853 {
854 int w, h;
855
856 layout_get_pixel_size (self, &w, &h);
857
858 EXTEND (SP, 2);
859 PUSHs (sv_2mortal (newSViv (w)));
860 PUSHs (sv_2mortal (newSViv (h)));
861 }
862
863 int
864 xy_to_index (CFClient::Layout self, int x, int y)
865 CODE:
866 {
867 int index, trailing;
868 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
869 RETVAL = index;
870 }
871 OUTPUT:
872 RETVAL
873
874 void
875 cursor_pos (CFClient::Layout self, int index)
876 PPCODE:
877 {
878 PangoRectangle strong_pos;
879 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
880
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
883 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
884 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
885 }
886
887 void
888 render (CFClient::Layout self)
889 PPCODE:
890 {
891 SV *retval;
892 int w, h;
893
894 layout_get_pixel_size (self, &w, &h);
895
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926 #if 0
927 #ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936 #endif
937 #endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5);
944 PUSHs (sv_2mortal (newSViv (w)));
945 PUSHs (sv_2mortal (newSViv (h)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else
951 {
952 FT_Bitmap bitmap;
953
954 retval = newSV (w * h);
955 SvPOK_only (retval);
956 SvCUR_set (retval, w * h);
957
958 bitmap.rows = h;
959 bitmap.width = w;
960 bitmap.pitch = w;
961 bitmap.buffer = (unsigned char*)SvPVX (retval);
962 bitmap.num_grays = 256;
963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
964
965 memset (bitmap.buffer, 0, w * h);
966
967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
968
969 EXTEND (SP, 5);
970 PUSHs (sv_2mortal (newSViv (w)));
971 PUSHs (sv_2mortal (newSViv (h)));
972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 }
976 }
977
978 MODULE = CFClient PACKAGE = CFClient::Texture
979
980 void
981 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
982 PROTOTYPE: $$$;$$
983 ALIAS:
984 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2
986 CODE:
987 {
988 HV *hv = (HV *)SvRV (self);
989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
992
993 if (items < 5)
994 {
995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
997 }
998
999 if (ix)
1000 {
1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1009 glEnable (GL_ALPHA_TEST);
1010 glAlphaFunc (GL_GREATER, 0.01f);
1011 }
1012
1013 glBindTexture (GL_TEXTURE_2D, name);
1014
1015 glBegin (GL_QUADS);
1016 glTexCoord2f (0, 0); glVertex2f (x , y );
1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1020 glEnd ();
1021
1022 if (ix)
1023 {
1024 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND);
1026 }
1027 }
1028
1029 MODULE = CFClient PACKAGE = CFClient::Map
1030
1031 CFClient::Map
1032 new (SV *class, int map_width, int map_height)
1033 CODE:
1034 New (0, RETVAL, 1, struct map);
1035 RETVAL->x = 0;
1036 RETVAL->y = 0;
1037 RETVAL->w = map_width;
1038 RETVAL->h = map_height;
1039 RETVAL->ox = 0;
1040 RETVAL->oy = 0;
1041 RETVAL->faces = 8192;
1042 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1043 RETVAL->texs = 8192;
1044 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1045 RETVAL->rows = 0;
1046 RETVAL->row = 0;
1047 OUTPUT:
1048 RETVAL
1049
1050 void
1051 DESTROY (CFClient::Map self)
1052 CODE:
1053 {
1054 map_clear (self);
1055 Safefree (self->face);
1056 Safefree (self);
1057 }
1058
1059 void
1060 clear (CFClient::Map self)
1061 CODE:
1062 map_clear (self);
1063
1064 void
1065 set_face (CFClient::Map self, int face, int texid)
1066 CODE:
1067 {
1068 while (self->faces <= face)
1069 {
1070 Append (mapface, self->face, self->faces, self->faces);
1071 self->faces *= 2;
1072 }
1073
1074 self->face [face] = texid;
1075 }
1076
1077 void
1078 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1079 CODE:
1080 {
1081 while (self->texs <= texid)
1082 {
1083 Append (maptex, self->tex, self->texs, self->texs);
1084 self->texs *= 2;
1085 }
1086
1087 {
1088 maptex *tex = self->tex + texid;
1089
1090 tex->name = name;
1091 tex->w = w;
1092 tex->h = h;
1093 tex->s = s;
1094 tex->t = t;
1095 tex->r = r;
1096 tex->g = g;
1097 tex->b = b;
1098 tex->a = a;
1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1109 }
1110
1111 int
1112 ox (CFClient::Map self)
1113 ALIAS:
1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
1119 CODE:
1120 switch (ix)
1121 {
1122 case 0: RETVAL = self->ox; break;
1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
1128 }
1129 OUTPUT:
1130 RETVAL
1131
1132 void
1133 scroll (CFClient::Map self, int dx, int dy)
1134 CODE:
1135 {
1136 if (dx > 0)
1137 map_blank (self, self->x, self->y, dx - 1, self->h);
1138 else if (dx < 0)
1139 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1140
1141 if (dy > 0)
1142 map_blank (self, self->x, self->y, self->w, dy - 1);
1143 else if (dy < 0)
1144 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1145
1146 self->ox += dx; self->x += dx;
1147 self->oy += dy; self->y += dy;
1148
1149 while (self->y < 0)
1150 {
1151 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1152
1153 self->rows += MAP_EXTEND_Y;
1154 self->y += MAP_EXTEND_Y;
1155 }
1156 }
1157
1158 void
1159 map1a_update (CFClient::Map self, SV *data_)
1160 CODE:
1161 {
1162 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1163 uint8_t *data_end = (uint8_t *)SvEND (data_);
1164 mapcell *cell;
1165 int x, y, flags;
1166
1167 while (data < data_end)
1168 {
1169 flags = (data [0] << 8) + data [1]; data += 2;
1170
1171 x = ((flags >> 10) & 63) + self->x;
1172 y = ((flags >> 4) & 63) + self->y;
1173
1174 cell = map_get_cell (self, x, y);
1175
1176 if (flags & 15)
1177 {
1178 if (cell->darkness < 0)
1179 {
1180 cell->darkness = 0;
1181 cell->face [0] = 0;
1182 cell->face [1] = 0;
1183 cell->face [2] = 0;
1184 }
1185
1186 cell->darkness = flags & 8 ? *data++ : 255;
1187
1188 //TODO: don't trust server data to be in-range(!)
1189
1190 if (flags & 4)
1191 {
1192 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1193 }
1194
1195 if (flags & 2)
1196 {
1197 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1198 }
1199
1200 if (flags & 1)
1201 {
1202 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1203 }
1204 }
1205 else
1206 cell->darkness = -1;
1207 }
1208 }
1209
1210 SV *
1211 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1212 CODE:
1213 {
1214 int x1, x;
1215 int y1, y;
1216 int z;
1217 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1218 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1219
1220 SvPOK_only (map_sv);
1221 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1222
1223 x0 += self->x; x1 = x0 + w;
1224 y0 += self->y; y1 = y0 + h;
1225
1226 for (y = y0; y < y1; y++)
1227 {
1228 maprow *row = 0 <= y && y < self->rows
1229 ? self->row + y
1230 : 0;
1231
1232 for (x = x0; x < x1; x++)
1233 {
1234 int r = 32, g = 32, b = 32, a = 192;
1235
1236 if (row && row->c0 <= x && x < row->c1)
1237 {
1238 mapcell *cell = row->col + (x - row->c0);
1239
1240 for (z = 0; z <= 0; z++)
1241 {
1242 mapface face = cell->face [z];
1243
1244 if (face)
1245 {
1246 maptex tex = self->tex [face];
1247 int a0 = 255 - tex.a;
1248 int a1 = tex.a;
1249
1250 r = (r * a0 + tex.r * a1) / 255;
1251 g = (g * a0 + tex.g * a1) / 255;
1252 b = (b * a0 + tex.b * a1) / 255;
1253 a = (a * a0 + tex.a * a1) / 255;
1254 }
1255 }
1256 }
1257
1258 *map++ = (r )
1259 | (g << 8)
1260 | (b << 16)
1261 | (a << 24);
1262 }
1263 }
1264
1265 RETVAL = map_sv;
1266 }
1267 OUTPUT:
1268 RETVAL
1269
1270 void
1271 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1272 PPCODE:
1273 {
1274 int vx, vy;
1275 int x, y, z;
1276 int last_name;
1277 mapface face;
1278 int sw4 = (sw + 3) & ~3;
1279 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1280 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1281
1282 memset (darkness, 255, sw4 * sh);
1283 SvPOK_only (darkness_sv);
1284 SvCUR_set (darkness_sv, sw4 * sh);
1285
1286 vx = self->x + (self->w - sw) / 2 - shift_x;
1287 vy = self->y + (self->h - sh) / 2 - shift_y;
1288
1289 /*
1290 int vx = self->vx = self->w >= sw
1291 ? self->x + (self->w - sw) / 2
1292 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1293
1294 int vy = self->vy = self->h >= sh
1295 ? self->y + (self->h - sh) / 2
1296 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1297 */
1298
1299 glColor4ub (255, 255, 255, 255);
1300
1301 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1302 glEnable (GL_BLEND);
1303 glEnable (GL_TEXTURE_2D);
1304 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1305
1306 glBegin (GL_QUADS);
1307
1308 last_name = 0;
1309
1310 for (z = 0; z < 3; z++)
1311 for (y = 0; y < sh; y++)
1312 if (0 <= y + vy && y + vy < self->rows)
1313 {
1314 maprow *row = self->row + (y + vy);
1315
1316 for (x = 0; x < sw; x++)
1317 if (row->c0 <= x + vx && x + vx < row->c1)
1318 {
1319 mapcell *cell = row->col + (x + vx - row->c0);
1320
1321 darkness[y * sw4 + x] = cell->darkness < 0
1322 ? 255 - FOW_DARKNESS
1323 : 255 - cell->darkness;
1324
1325 face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face];
1330
1331 int px = (x + 1) * 32 - tex.w;
1332 int py = (y + 1) * 32 - tex.h;
1333
1334 if (last_name != tex.name)
1335 {
1336 glEnd ();
1337 last_name = tex.name;
1338 glBindTexture (GL_TEXTURE_2D, last_name);
1339 glBegin (GL_QUADS);
1340 }
1341
1342 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1343 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1344 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1345 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1346 }
1347 }
1348 }
1349
1350 glEnd ();
1351
1352 glDisable (GL_TEXTURE_2D);
1353 glDisable (GL_BLEND);
1354
1355 EXTEND (SP, 3);
1356 PUSHs (sv_2mortal (newSViv (sw4)));
1357 PUSHs (sv_2mortal (newSViv (sh)));
1358 PUSHs (darkness_sv);
1359 }
1360
1361 SV *
1362 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1363 CODE:
1364 {
1365 int x, y, x1, y1;
1366 SV *data_sv = newSV (w * h * 7 + 5);
1367 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1368
1369 *data++ = 0; /* version 0 format */
1370 *data++ = w >> 8; *data++ = w;
1371 *data++ = h >> 8; *data++ = h;
1372
1373 // we need to do this 'cause we don't keep an absolute coord system for rows
1374 // TODO: treat rows as we treat columns
1375 map_get_row (self, y0 + self->y - self->oy);//D
1376 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1377
1378 x0 += self->x - self->ox;
1379 y0 += self->y - self->oy;
1380
1381 x1 = x0 + w;
1382 y1 = y0 + h;
1383
1384 for (y = y0; y < y1; y++)
1385 {
1386 maprow *row = 0 <= y && y < self->rows
1387 ? self->row + y
1388 : 0;
1389
1390 for (x = x0; x < x1; x++)
1391 {
1392 if (row && row->c0 <= x && x < row->c1)
1393 {
1394 mapcell *cell = row->col + (x - row->c0);
1395 uint8_t flags = 0;
1396
1397 if (cell->face [0]) flags |= 1;
1398 if (cell->face [1]) flags |= 2;
1399 if (cell->face [2]) flags |= 4;
1400
1401 *data++ = flags;
1402
1403 if (flags & 1)
1404 {
1405 *data++ = cell->face [0] >> 8;
1406 *data++ = cell->face [0];
1407 }
1408
1409 if (flags & 2)
1410 {
1411 *data++ = cell->face [1] >> 8;
1412 *data++ = cell->face [1];
1413 }
1414
1415 if (flags & 4)
1416 {
1417 *data++ = cell->face [2] >> 8;
1418 *data++ = cell->face [2];
1419 }
1420 }
1421 else
1422 *data++ = 0;
1423 }
1424 }
1425
1426 SvPOK_only (data_sv);
1427 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1428 RETVAL = data_sv;
1429 }
1430 OUTPUT:
1431 RETVAL
1432
1433 void
1434 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1435 PPCODE:
1436 {
1437 int x, y, z;
1438 int w, h;
1439 int x1, y1;
1440
1441 if (*data++ != 0)
1442 return; /* version mismatch */
1443
1444 w = *data++ << 8; w |= *data++;
1445 h = *data++ << 8; h |= *data++;
1446
1447 // we need to do this 'cause we don't keep an absolute coord system for rows
1448 // TODO: treat rows as we treat columns
1449 map_get_row (self, y0 + self->y - self->oy);//D
1450 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1451
1452 x0 += self->x - self->ox;
1453 y0 += self->y - self->oy;
1454
1455 x1 = x0 + w;
1456 y1 = y0 + h;
1457
1458 for (y = y0; y < y1; y++)
1459 {
1460 maprow *row = map_get_row (self, y);
1461
1462 for (x = x0; x < x1; x++)
1463 {
1464 uint8_t flags = *data++;
1465
1466 if (flags)
1467 {
1468 mapface face[3] = { 0, 0, 0 };
1469
1470 mapcell *cell = row_get_cell (row, x);
1471
1472 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1473 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1474 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1475
1476 if (cell->darkness <= 0)
1477 {
1478 cell->darkness = -1;
1479
1480 for (z = 0; z <= 2; z++)
1481 {
1482 cell->face[z] = face[z];
1483
1484 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1485 XPUSHs (sv_2mortal (newSViv (face[z])));
1486 }
1487 }
1488 }
1489 }
1490 }
1491 }
1492
1493 MODULE = CFClient PACKAGE = CFClient::MixChunk
1494
1495 CFClient::MixChunk
1496 new_from_file (SV *class, char *path)
1497 CODE:
1498 RETVAL = Mix_LoadWAV (path);
1499 OUTPUT:
1500 RETVAL
1501
1502 void
1503 DESTROY (CFClient::MixChunk self)
1504 CODE:
1505 Mix_FreeChunk (self);
1506
1507 int
1508 volume (CFClient::MixChunk self, int volume = -1)
1509 CODE:
1510 RETVAL = Mix_VolumeChunk (self, volume);
1511 OUTPUT:
1512 RETVAL
1513
1514 int
1515 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1516 CODE:
1517 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1518 OUTPUT:
1519 RETVAL
1520
1521 MODULE = CFClient PACKAGE = CFClient::MixMusic
1522
1523 int
1524 volume (int volume = -1)
1525 CODE:
1526 RETVAL = Mix_VolumeMusic (volume);
1527 OUTPUT:
1528 RETVAL
1529
1530 CFClient::MixMusic
1531 new_from_file (SV *class, char *path)
1532 CODE:
1533 RETVAL = Mix_LoadMUS (path);
1534 OUTPUT:
1535 RETVAL
1536
1537 void
1538 DESTROY (CFClient::MixMusic self)
1539 CODE:
1540 Mix_FreeMusic (self);
1541
1542 int
1543 play (CFClient::MixMusic self, int loops = -1)
1544 CODE:
1545 RETVAL = Mix_PlayMusic (self, loops);
1546 OUTPUT:
1547 RETVAL
1548
1549 MODULE = CFClient PACKAGE = CFClient::OpenGL
1550
1551 BOOT:
1552 {
1553 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1554 static const struct {
1555 const char *name;
1556 IV iv;
1557 } *civ, const_iv[] = {
1558 # define const_iv(name) { # name, (IV)name }
1559 const_iv (GL_COLOR_MATERIAL),
1560 const_iv (GL_SMOOTH),
1561 const_iv (GL_FLAT),
1562 const_iv (GL_DITHER),
1563 const_iv (GL_BLEND),
1564 const_iv (GL_CULL_FACE),
1565 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL),
1570 const_iv (GL_AND),
1571 const_iv (GL_ONE),
1572 const_iv (GL_ZERO),
1573 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA),
1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1578 const_iv (GL_RGB),
1579 const_iv (GL_RGBA),
1580 const_iv (GL_UNSIGNED_BYTE),
1581 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT),
1583 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA),
1587 const_iv (GL_FLOAT),
1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1589 const_iv (GL_COMPILE),
1590 const_iv (GL_TEXTURE_1D),
1591 const_iv (GL_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_ENV),
1593 const_iv (GL_TEXTURE_MAG_FILTER),
1594 const_iv (GL_TEXTURE_MIN_FILTER),
1595 const_iv (GL_TEXTURE_ENV_MODE),
1596 const_iv (GL_TEXTURE_WRAP_S),
1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1599 const_iv (GL_CLAMP),
1600 const_iv (GL_CLAMP_TO_EDGE),
1601 const_iv (GL_NEAREST),
1602 const_iv (GL_LINEAR),
1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1606 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1607 const_iv (GL_GENERATE_MIPMAP),
1608 const_iv (GL_MODULATE),
1609 const_iv (GL_DECAL),
1610 const_iv (GL_REPLACE),
1611 const_iv (GL_DEPTH_BUFFER_BIT),
1612 const_iv (GL_COLOR_BUFFER_BIT),
1613 const_iv (GL_PROJECTION),
1614 const_iv (GL_MODELVIEW),
1615 const_iv (GL_COLOR_LOGIC_OP),
1616 const_iv (GL_SEPARABLE_2D),
1617 const_iv (GL_CONVOLUTION_2D),
1618 const_iv (GL_CONVOLUTION_BORDER_MODE),
1619 const_iv (GL_CONSTANT_BORDER),
1620 const_iv (GL_LINES),
1621 const_iv (GL_LINE_LOOP),
1622 const_iv (GL_QUADS),
1623 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN),
1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1628 const_iv (GL_FASTEST),
1629 const_iv (GL_V2F),
1630 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F),
1633 # undef const_iv
1634 };
1635
1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1638 }
1639
1640 char *
1641 gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647 char *
1648 gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654 char *
1655 gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1661 int glGetError ()
1662
1663 void glClear (int mask)
1664
1665 void glClearColor (float r, float g, float b, float a = 1.0)
1666 PROTOTYPE: @
1667
1668 void glEnable (int cap)
1669
1670 void glDisable (int cap)
1671
1672 void glShadeModel (int mode)
1673
1674 void glHint (int target, int mode)
1675
1676 void glBlendFunc (int sfactor, int dfactor)
1677
1678 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1681
1682 void glDepthMask (int flag)
1683
1684 void glLogicOp (int opcode)
1685
1686 void glColorMask (int red, int green, int blue, int alpha)
1687
1688 void glMatrixMode (int mode)
1689
1690 void glPushMatrix ()
1691
1692 void glPopMatrix ()
1693
1694 void glLoadIdentity ()
1695
1696 # near_ and far_ are due to microsofts buggy "c" compiler
1697 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698
1699 # near_ and far_ are due to microsofts buggy "c" compiler
1700 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1701
1702 void glViewport (int x, int y, int width, int height)
1703
1704 void glScissor (int x, int y, int width, int height)
1705
1706 void glTranslate (float x, float y, float z = 0.)
1707 CODE:
1708 glTranslatef (x, y, z);
1709
1710 void glScale (float x, float y, float z = 1.)
1711 CODE:
1712 glScalef (x, y, z);
1713
1714 void glRotate (float angle, float x, float y, float z)
1715 CODE:
1716 glRotatef (angle, x, y, z);
1717
1718 void glBegin (int mode)
1719
1720 void glEnd ()
1721
1722 void glColor (float r, float g, float b, float a = 1.0)
1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1726 CODE:
1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1733 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739 void glInterleavedArrays (int format, int stride, char *data)
1740
1741 void glDrawElements (int mode, int count, int type, char *indices)
1742
1743 # 1.2 void glDrawRangeElements (int mode, int start, int end
1744
1745 void glRasterPos (float x, float y, float z = 0.)
1746 CODE:
1747 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0);
1749
1750 void glVertex (float x, float y, float z = 0.)
1751 CODE:
1752 glVertex3f (x, y, z);
1753
1754 void glTexCoord (float s, float t)
1755 CODE:
1756 glTexCoord2f (s, t);
1757
1758 void glTexEnv (int target, int pname, float param)
1759 CODE:
1760 glTexEnvf (target, pname, param);
1761
1762 void glTexParameter (int target, int pname, float param)
1763 CODE:
1764 glTexParameterf (target, pname, param);
1765
1766 void glBindTexture (int target, int name)
1767
1768 void glConvolutionParameter (int target, int pname, float params)
1769 CODE:
1770 if (gl.ConvolutionParameterf)
1771 gl.ConvolutionParameterf (target, pname, params);
1772
1773 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1774 CODE:
1775 if (gl.ConvolutionFilter2D)
1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1777
1778 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1779 CODE:
1780 if (gl.SeparableFilter2D)
1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1782
1783 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1784
1785 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1786
1787 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1788
1789 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1790
1791 int glGenTexture ()
1792 CODE:
1793 {
1794 GLuint name;
1795 glGenTextures (1, &name);
1796 RETVAL = name;
1797 }
1798 OUTPUT:
1799 RETVAL
1800
1801 void glDeleteTexture (int name)
1802 CODE:
1803 {
1804 GLuint name_ = name;
1805 glDeleteTextures (1, &name_);
1806 }
1807
1808 int glGenList ()
1809 CODE:
1810 RETVAL = glGenLists (1);
1811 OUTPUT:
1812 RETVAL
1813
1814 void glDeleteList (int list)
1815 CODE:
1816 glDeleteLists (list, 1);
1817
1818 void glNewList (int list, int mode = GL_COMPILE)
1819
1820 void glEndList ()
1821
1822 void glCallList (int list)
1823
1824