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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.110
Committed: Sat Jun 10 02:22:33 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.109: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15
16 #include <SDL.h>
17 #include <SDL_endian.h>
18 #include <SDL_image.h>
19 #include <SDL_mixer.h>
20 #include <SDL_opengl.h>
21
22 #include <glib/gmacros.h>
23
24 #include <pango/pango.h>
25 #include <pango/pangofc-fontmap.h>
26 #include <pango/pangoft2.h>
27 #include <pango/pangocairo.h>
28
29 #ifndef _WIN32
30 # include <sys/types.h>
31 # include <sys/socket.h>
32 # include <netinet/in.h>
33 # include <netinet/tcp.h>
34 # include <inttypes.h>
35 #else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42 #endif
43
44 #include "glext.h"
45
46 #define FOW_DARKNESS 32
47
48 #define MAP_EXTEND_X 32
49 #define MAP_EXTEND_Y 512
50
51 #define MIN_FONT_HEIGHT 10
52
53 static struct
54 {
55 #define GL_FUNC(ptr,name) ptr name;
56 #include "glfunc.h"
57 #undef GL_FUNC
58 } gl;
59
60 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 {
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68 }
69
70 typedef Mix_Chunk *CFClient__MixChunk;
71 typedef Mix_Music *CFClient__MixMusic;
72
73 typedef PangoFontDescription *CFClient__Font;
74
75 typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
79 int base_height;
80 CFClient__Font font;
81 } *CFClient__Layout;
82
83 static CFClient__Font default_font;
84 static PangoContext *ft2_context, *cairo_context;
85 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
86
87 static void
88 substitute_func (FcPattern *pattern, gpointer data)
89 {
90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 #ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93 #endif
94 #ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96 #else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98 #endif
99 }
100
101 static void
102 layout_update_font (CFClient__Layout self)
103 {
104 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera
106 */
107 PangoFontDescription *font = self->font ? self->font : default_font;
108
109 pango_font_description_set_absolute_size (font,
110 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
111
112 pango_layout_set_font_description (self->pl, font);
113 }
114
115 static void
116 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
117 {
118 pango_layout_get_pixel_size (self->pl, w, h);
119
120 if (!*w) *w = 1;
121 if (!*h) *h = 1;
122
123 *w = (*w + 3) & ~3;
124 }
125
126 typedef uint16_t mapface;
127
128 typedef struct {
129 GLint name;
130 int w, h;
131 float s, t;
132 uint8_t r, g, b, a;
133 } maptex;
134
135 typedef struct {
136 int16_t darkness;
137 mapface face[3];
138 } mapcell;
139
140 typedef struct {
141 int32_t c0, c1;
142 mapcell *col;
143 } maprow;
144
145 typedef struct map {
146 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */
148 int faces;
149 mapface *face;
150
151 int texs;
152 maptex *tex;
153
154 int32_t rows;
155 maprow *row;
156 } *CFClient__Map;
157
158 static char *
159 prepend (char *ptr, int sze, int inc)
160 {
161 char *p;
162
163 New (0, p, sze + inc, char);
164 Zero (p, inc, char);
165 Move (ptr, p + inc, sze, char);
166 Safefree (ptr);
167
168 return p;
169 }
170
171 static char *
172 append (char *ptr, int sze, int inc)
173 {
174 Renew (ptr, sze + inc, char);
175 Zero (ptr + sze, inc, char);
176
177 return ptr;
178 }
179
180 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182
183 static maprow *
184 map_get_row (CFClient__Map self, int y)
185 {
186 if (0 > y)
187 {
188 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend);
190
191 self->rows += extend;
192 self->y += extend;
193 y += extend;
194 }
195 else if (y >= self->rows)
196 {
197 int extend = y - self->rows + MAP_EXTEND_Y;
198 Append (maprow, self->row, self->rows, extend);
199 self->rows += extend;
200 }
201
202 return self->row + y;
203 }
204
205 static mapcell *
206 row_get_cell (maprow *row, int x)
207 {
208 if (!row->col)
209 {
210 Newz (0, row->col, MAP_EXTEND_X, mapcell);
211 row->c0 = x - MAP_EXTEND_X / 4;
212 row->c1 = row->c0 + MAP_EXTEND_X;
213 }
214
215 if (row->c0 > x)
216 {
217 int extend = row->c0 - x + MAP_EXTEND_X;
218 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
219 row->c0 -= extend;
220 }
221 else if (x >= row->c1)
222 {
223 int extend = x - row->c1 + MAP_EXTEND_X;
224 Append (mapcell, row->col, row->c1 - row->c0, extend);
225 row->c1 += extend;
226 }
227
228 return row->col + (x - row->c0);
229 }
230
231 static mapcell *
232 map_get_cell (CFClient__Map self, int x, int y)
233 {
234 return row_get_cell (map_get_row (self, y), x);
235 }
236
237 static void
238 map_clear (CFClient__Map self)
239 {
240 int r;
241
242 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col);
244
245 Safefree (self->row);
246
247 self->x = 0;
248 self->y = 0;
249 self->ox = 0;
250 self->oy = 0;
251 self->row = 0;
252 self->rows = 0;
253 }
254
255 static void
256 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
257 {
258 int x, y;
259 maprow *row;
260
261 for (y = y0; y < y0 + h; y++)
262 if (y >= 0)
263 {
264 if (y >= self->rows)
265 break;
266
267 row = self->row + y;
268
269 for (x = x0; x < x0 + w; x++)
270 if (x >= row->c0)
271 {
272 if (x >= row->c1)
273 break;
274
275 row->col[x - row->c0].darkness = -1;
276 }
277 }
278 }
279
280 static void
281 music_finished (void)
282 {
283 SDL_UserEvent ev;
284
285 ev.type = SDL_USEREVENT;
286 ev.code = 0;
287 ev.data1 = 0;
288 ev.data2 = 0;
289
290 SDL_PushEvent ((SDL_Event *)&ev);
291 }
292
293 static void
294 channel_finished (int channel)
295 {
296 SDL_UserEvent ev;
297
298 ev.type = SDL_USEREVENT;
299 ev.code = 1;
300 ev.data1 = (void *)(long)channel;
301 ev.data2 = 0;
302
303 SDL_PushEvent ((SDL_Event *)&ev);
304 }
305
306 MODULE = CFClient PACKAGE = CFClient
307
308 PROTOTYPES: ENABLE
309
310 BOOT:
311 {
312 HV *stash = gv_stashpv ("CFClient", 1);
313 static const struct {
314 const char *name;
315 IV iv;
316 } *civ, const_iv[] = {
317 # define const_iv(name) { # name, (IV)name }
318 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN),
323 const_iv (SDL_MOUSEBUTTONUP),
324 const_iv (SDL_JOYAXISMOTION),
325 const_iv (SDL_JOYBALLMOTION),
326 const_iv (SDL_JOYHATMOTION),
327 const_iv (SDL_JOYBUTTONDOWN),
328 const_iv (SDL_JOYBUTTONUP),
329 const_iv (SDL_QUIT),
330 const_iv (SDL_SYSWMEVENT),
331 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT),
336 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4),
341 const_iv (SDLK_KP5),
342 const_iv (SDLK_KP6),
343 const_iv (SDLK_KP7),
344 const_iv (SDLK_KP8),
345 const_iv (SDLK_KP9),
346 const_iv (SDLK_KP_PERIOD),
347 const_iv (SDLK_KP_DIVIDE),
348 const_iv (SDLK_KP_MULTIPLY),
349 const_iv (SDLK_KP_MINUS),
350 const_iv (SDLK_KP_PLUS),
351 const_iv (SDLK_KP_ENTER),
352 const_iv (SDLK_KP_EQUALS),
353 const_iv (SDLK_UP),
354 const_iv (SDLK_DOWN),
355 const_iv (SDLK_RIGHT),
356 const_iv (SDLK_LEFT),
357 const_iv (SDLK_INSERT),
358 const_iv (SDLK_HOME),
359 const_iv (SDLK_END),
360 const_iv (SDLK_PAGEUP),
361 const_iv (SDLK_PAGEDOWN),
362 const_iv (SDLK_F1),
363 const_iv (SDLK_F2),
364 const_iv (SDLK_F3),
365 const_iv (SDLK_F4),
366 const_iv (SDLK_F5),
367 const_iv (SDLK_F6),
368 const_iv (SDLK_F7),
369 const_iv (SDLK_F8),
370 const_iv (SDLK_F9),
371 const_iv (SDLK_F10),
372 const_iv (SDLK_F11),
373 const_iv (SDLK_F12),
374 const_iv (SDLK_F13),
375 const_iv (SDLK_F14),
376 const_iv (SDLK_F15),
377 const_iv (SDLK_NUMLOCK),
378 const_iv (SDLK_CAPSLOCK),
379 const_iv (SDLK_SCROLLOCK),
380 const_iv (SDLK_RSHIFT),
381 const_iv (SDLK_LSHIFT),
382 const_iv (SDLK_RCTRL),
383 const_iv (SDLK_LCTRL),
384 const_iv (SDLK_RALT),
385 const_iv (SDLK_LALT),
386 const_iv (SDLK_RMETA),
387 const_iv (SDLK_LMETA),
388 const_iv (SDLK_LSUPER),
389 const_iv (SDLK_RSUPER),
390 const_iv (SDLK_MODE),
391 const_iv (SDLK_COMPOSE),
392 const_iv (SDLK_HELP),
393 const_iv (SDLK_PRINT),
394 const_iv (SDLK_SYSREQ),
395 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO),
400 const_iv (KMOD_NONE),
401 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT),
403 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL),
405 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT),
407 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416 # undef const_iv
417 };
418
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
421 }
422
423 void
424 pango_init ()
425 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427 {
428 {
429 ft2_fontmap = pango_ft2_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437 #ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440 #else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442 #endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448 }
449
450 int
451 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
452
453 void
454 SDL_Quit ()
455
456 void
457 SDL_ListModes ()
458 PPCODE:
459 {
460 SDL_Rect **m;
461
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
466
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
469
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476
477 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481
482 if (m && m != (SDL_Rect **)-1)
483 while (*m)
484 {
485 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
489
490 ++m;
491 }
492 }
493
494 char *
495 SDL_GetError ()
496
497 int
498 SDL_SetVideoMode (int w, int h, int fullscreen)
499 CODE:
500 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 );
503 if (RETVAL)
504 {
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507 # include "glfunc.h"
508 # undef GL_FUNC
509 }
510 OUTPUT:
511 RETVAL
512
513 void
514 SDL_GL_SwapBuffers ()
515
516 char *
517 SDL_GetKeyName (int sym)
518
519 void
520 SDL_PollEvent ()
521 PPCODE:
522 {
523 SDL_Event ev;
524
525 while (SDL_PollEvent (&ev))
526 {
527 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529
530 switch (ev.type)
531 {
532 case SDL_KEYDOWN:
533 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break;
539
540 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break;
544
545 case SDL_MOUSEMOTION:
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
553 break;
554
555 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
558
559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
563 break;
564
565 case SDL_USEREVENT:
566 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break;
570 }
571
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
573 }
574 }
575
576 int
577 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
578 POSTCALL:
579 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished);
581
582 void
583 Mix_CloseAudio ()
584
585 int
586 Mix_AllocateChannels (int numchans = -1)
587
588 void
589 lowdelay (int fd, int val = 1)
590 CODE:
591 #ifndef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
593 #endif
594
595 void
596 add_font (char *file)
597 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
599 #ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602 #endif
603
604 void
605 load_image_inline (SV *image_)
606 ALIAS:
607 load_image_file = 1
608 PPCODE:
609 {
610 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r")
616 : SDL_RWFromConstMem (image, image_len);
617
618 if (!rw)
619 croak ("load_image: %s", SDL_GetError ());
620
621 surface = IMG_Load_RW (rw, 1);
622 if (!surface)
623 croak ("load_image: %s", SDL_GetError ());
624
625 fmt.palette = NULL;
626 fmt.BitsPerPixel = 32;
627 fmt.BytesPerPixel = 4;
628 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
629 fmt.Rmask = 0x000000ff;
630 fmt.Gmask = 0x0000ff00;
631 fmt.Bmask = 0x00ff0000;
632 fmt.Amask = 0xff000000;
633 #else
634 fmt.Rmask = 0xff000000;
635 fmt.Gmask = 0x00ff0000;
636 fmt.Bmask = 0x0000ff00;
637 fmt.Amask = 0x000000ff;
638 #endif
639 fmt.Rloss = 0;
640 fmt.Gloss = 0;
641 fmt.Bloss = 0;
642 fmt.Aloss = 0;
643 fmt.Rshift = 0;
644 fmt.Gshift = 8;
645 fmt.Bshift = 16;
646 fmt.Ashift = 24;
647 fmt.colorkey = 0;
648 fmt.alpha = 0;
649
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651
652 assert (surface2->pitch == surface2->w * 4);
653
654 EXTEND (SP, 5);
655 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
663
664 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2);
666 }
667
668 void
669 average (int x, int y, uint32_t *data)
670 PPCODE:
671 {
672 uint32_t r = 0, g = 0, b = 0, a = 0;
673
674 x = y = x * y;
675
676 while (x--)
677 {
678 uint32_t p = *data++;
679
680 r += (p ) & 255;
681 g += (p >> 8) & 255;
682 b += (p >> 16) & 255;
683 a += (p >> 24) & 255;
684 }
685
686 EXTEND (SP, 4);
687 PUSHs (sv_2mortal (newSViv (r / y)));
688 PUSHs (sv_2mortal (newSViv (g / y)));
689 PUSHs (sv_2mortal (newSViv (b / y)));
690 PUSHs (sv_2mortal (newSViv (a / y)));
691 }
692
693 void
694 error (char *message)
695 CODE:
696 fprintf (stderr, "ERROR: %s\n", message);
697 #ifdef _WIN32
698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
699 #endif
700
701 void
702 fatal (char *message)
703 CODE:
704 fprintf (stderr, "FATAL: %s\n", message);
705 #ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707 #endif
708 exit (1);
709
710 MODULE = CFClient PACKAGE = CFClient::Font
711
712 CFClient::Font
713 new_from_file (SV *class, char *path, int id = 0)
714 CODE:
715 {
716 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
718 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
719 FcPatternDestroy (pattern);
720 }
721 OUTPUT:
722 RETVAL
723
724 void
725 DESTROY (CFClient::Font self)
726 CODE:
727 pango_font_description_free (self);
728
729 void
730 make_default (CFClient::Font self)
731 CODE:
732 default_font = self;
733
734 MODULE = CFClient PACKAGE = CFClient::Layout
735
736 CFClient::Layout
737 new (SV *class, int rgba = 0)
738 CODE:
739 New (0, RETVAL, 1, struct cf_layout);
740
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.;
744 RETVAL->g = 1.;
745 RETVAL->b = 1.;
746 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT;
748 RETVAL->font = 0;
749
750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
751 layout_update_font (RETVAL);
752 OUTPUT:
753 RETVAL
754
755 void
756 DESTROY (CFClient::Layout self)
757 CODE:
758 g_object_unref (self->pl);
759 Safefree (self);
760
761 int
762 is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768 void
769 set_text (CFClient::Layout self, SV *text_)
770 CODE:
771 {
772 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen);
774
775 pango_layout_set_text (self->pl, text, textlen);
776 }
777
778 void
779 set_markup (CFClient::Layout self, SV *text_)
780 CODE:
781 {
782 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen);
784
785 pango_layout_set_markup (self->pl, text, textlen);
786 }
787
788 SV *
789 get_text (CFClient::Layout self)
790 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL);
793 OUTPUT:
794 RETVAL
795
796 void
797 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
798 CODE:
799 self->r = r;
800 self->g = g;
801 self->b = b;
802 self->a = a;
803
804 void
805 set_font (CFClient::Layout self, CFClient::Font font = 0)
806 CODE:
807 if (self->font != font)
808 {
809 self->font = font;
810 layout_update_font (self);
811 }
812
813 void
814 set_height (CFClient::Layout self, int base_height)
815 CODE:
816 if (self->base_height != base_height)
817 {
818 self->base_height = base_height;
819 layout_update_font (self);
820 }
821
822 void
823 set_width (CFClient::Layout self, int max_width = -1)
824 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826
827 void
828 set_indent (CFClient::Layout self, int indent)
829 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831
832 void
833 set_spacing (CFClient::Layout self, int spacing)
834 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836
837 void
838 set_ellipsise (CFClient::Layout self, int ellipsise)
839 CODE:
840 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE
845 );
846
847 void
848 set_single_paragraph_mode (CFClient::Layout self, int spm)
849 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851
852 void
853 size (CFClient::Layout self)
854 PPCODE:
855 {
856 int w, h;
857
858 layout_get_pixel_size (self, &w, &h);
859
860 EXTEND (SP, 2);
861 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h)));
863 }
864
865 int
866 xy_to_index (CFClient::Layout self, int x, int y)
867 CODE:
868 {
869 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index;
872 }
873 OUTPUT:
874 RETVAL
875
876 void
877 cursor_pos (CFClient::Layout self, int index)
878 PPCODE:
879 {
880 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882
883 EXTEND (SP, 3);
884 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887 }
888
889 void
890 render (CFClient::Layout self)
891 PPCODE:
892 {
893 SV *retval;
894 int w, h;
895
896 layout_get_pixel_size (self, &w, &h);
897
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928 #if 0
929 #ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938 #endif
939 #endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5);
946 PUSHs (sv_2mortal (newSViv (w)));
947 PUSHs (sv_2mortal (newSViv (h)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else
953 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w)));
973 PUSHs (sv_2mortal (newSViv (h)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 }
978 }
979
980 MODULE = CFClient PACKAGE = CFClient::Texture
981
982 void
983 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
984 PROTOTYPE: $$$;$$
985 ALIAS:
986 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2
988 CODE:
989 {
990 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
994
995 if (items < 5)
996 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 }
1000
1001 if (ix)
1002 {
1003 glEnable (GL_BLEND);
1004
1005 if (ix == 2)
1006 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1007 else
1008 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1009 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1010
1011 glEnable (GL_ALPHA_TEST);
1012 glAlphaFunc (GL_GREATER, 0.01f);
1013 }
1014
1015 glBindTexture (GL_TEXTURE_2D, name);
1016
1017 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1022 glEnd ();
1023
1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND);
1028 }
1029 }
1030
1031 MODULE = CFClient PACKAGE = CFClient::Map
1032
1033 CFClient::Map
1034 new (SV *class, int map_width, int map_height)
1035 CODE:
1036 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0;
1038 RETVAL->y = 0;
1039 RETVAL->w = map_width;
1040 RETVAL->h = map_height;
1041 RETVAL->ox = 0;
1042 RETVAL->oy = 0;
1043 RETVAL->faces = 8192;
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0;
1048 RETVAL->row = 0;
1049 OUTPUT:
1050 RETVAL
1051
1052 void
1053 DESTROY (CFClient::Map self)
1054 CODE:
1055 {
1056 map_clear (self);
1057 Safefree (self->face);
1058 Safefree (self);
1059 }
1060
1061 void
1062 clear (CFClient::Map self)
1063 CODE:
1064 map_clear (self);
1065
1066 void
1067 set_face (CFClient::Map self, int face, int texid)
1068 CODE:
1069 {
1070 while (self->faces <= face)
1071 {
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077 }
1078
1079 void
1080 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE:
1082 {
1083 while (self->texs <= texid)
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088
1089 {
1090 maptex *tex = self->tex + texid;
1091
1092 tex->name = name;
1093 tex->w = w;
1094 tex->h = h;
1095 tex->s = s;
1096 tex->t = t;
1097 tex->r = r;
1098 tex->g = g;
1099 tex->b = b;
1100 tex->a = a;
1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1108 // use uglier nearest interpolation because linear suffers
1109 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111 }
1112
1113 int
1114 ox (CFClient::Map self)
1115 ALIAS:
1116 oy = 1
1117 x = 2
1118 y = 3
1119 w = 4
1120 h = 5
1121 CODE:
1122 switch (ix)
1123 {
1124 case 0: RETVAL = self->ox; break;
1125 case 1: RETVAL = self->oy; break;
1126 case 2: RETVAL = self->x; break;
1127 case 3: RETVAL = self->y; break;
1128 case 4: RETVAL = self->w; break;
1129 case 5: RETVAL = self->h; break;
1130 }
1131 OUTPUT:
1132 RETVAL
1133
1134 void
1135 scroll (CFClient::Map self, int dx, int dy)
1136 CODE:
1137 {
1138 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h);
1140 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1142
1143 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1);
1145 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1147
1148 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy;
1150
1151 while (self->y < 0)
1152 {
1153 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1154
1155 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y;
1157 }
1158 }
1159
1160 void
1161 map1a_update (CFClient::Map self, SV *data_)
1162 CODE:
1163 {
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell;
1167 int x, y, flags;
1168
1169 while (data < data_end)
1170 {
1171 flags = (data [0] << 8) + data [1]; data += 2;
1172
1173 x = ((flags >> 10) & 63) + self->x;
1174 y = ((flags >> 4) & 63) + self->y;
1175
1176 cell = map_get_cell (self, x, y);
1177
1178 if (flags & 15)
1179 {
1180 if (cell->darkness < 0)
1181 {
1182 cell->darkness = 0;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 }
1187
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!)
1191
1192 if (flags & 4)
1193 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1195 }
1196
1197 if (flags & 2)
1198 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1200 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 }
1207 else
1208 cell->darkness = -1;
1209 }
1210 }
1211
1212 SV *
1213 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1214 CODE:
1215 {
1216 int x1, x;
1217 int y1, y;
1218 int z;
1219 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1220 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1221
1222 SvPOK_only (map_sv);
1223 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1224
1225 x0 += self->x; x1 = x0 + w;
1226 y0 += self->y; y1 = y0 + h;
1227
1228 for (y = y0; y < y1; y++)
1229 {
1230 maprow *row = 0 <= y && y < self->rows
1231 ? self->row + y
1232 : 0;
1233
1234 for (x = x0; x < x1; x++)
1235 {
1236 int r = 32, g = 32, b = 32, a = 192;
1237
1238 if (row && row->c0 <= x && x < row->c1)
1239 {
1240 mapcell *cell = row->col + (x - row->c0);
1241
1242 for (z = 0; z <= 0; z++)
1243 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face];
1249 int a0 = 255 - tex.a;
1250 int a1 = tex.a;
1251
1252 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 }
1258 }
1259
1260 *map++ = (r )
1261 | (g << 8)
1262 | (b << 16)
1263 | (a << 24);
1264 }
1265 }
1266
1267 RETVAL = map_sv;
1268 }
1269 OUTPUT:
1270 RETVAL
1271
1272 void
1273 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1274 PPCODE:
1275 {
1276 int vx, vy;
1277 int x, y, z;
1278 int last_name;
1279 mapface face;
1280 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283
1284 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh);
1287
1288 vx = self->x + (self->w - sw) / 2 - shift_x;
1289 vy = self->y + (self->h - sh) / 2 - shift_y;
1290
1291 /*
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows)
1315 {
1316 maprow *row = self->row + (y + vy);
1317
1318 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1)
1320 {
1321 mapcell *cell = row->col + (x + vx - row->c0);
1322
1323 darkness[y * sw4 + x] = cell->darkness < 0
1324 ? 255 - FOW_DARKNESS
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 }
1350 }
1351
1352 glEnd ();
1353
1354 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND);
1356
1357 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4)));
1359 PUSHs (sv_2mortal (newSViv (sh)));
1360 PUSHs (darkness_sv);
1361 }
1362
1363 SV *
1364 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1365 CODE:
1366 {
1367 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1370
1371 *data++ = 0; /* version 0 format */
1372 *data++ = w >> 8; *data++ = w;
1373 *data++ = h >> 8; *data++ = h;
1374
1375 // we need to do this 'cause we don't keep an absolute coord system for rows
1376 // TODO: treat rows as we treat columns
1377 map_get_row (self, y0 + self->y - self->oy);//D
1378 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1379
1380 x0 += self->x - self->ox;
1381 y0 += self->y - self->oy;
1382
1383 x1 = x0 + w;
1384 y1 = y0 + h;
1385
1386 for (y = y0; y < y1; y++)
1387 {
1388 maprow *row = 0 <= y && y < self->rows
1389 ? self->row + y
1390 : 0;
1391
1392 for (x = x0; x < x1; x++)
1393 {
1394 if (row && row->c0 <= x && x < row->c1)
1395 {
1396 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0;
1398
1399 if (cell->face [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4;
1402
1403 *data++ = flags;
1404
1405 if (flags & 1)
1406 {
1407 *data++ = cell->face [0] >> 8;
1408 *data++ = cell->face [0];
1409 }
1410
1411 if (flags & 2)
1412 {
1413 *data++ = cell->face [1] >> 8;
1414 *data++ = cell->face [1];
1415 }
1416
1417 if (flags & 4)
1418 {
1419 *data++ = cell->face [2] >> 8;
1420 *data++ = cell->face [2];
1421 }
1422 }
1423 else
1424 *data++ = 0;
1425 }
1426 }
1427
1428 SvPOK_only (data_sv);
1429 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1430 RETVAL = data_sv;
1431 }
1432 OUTPUT:
1433 RETVAL
1434
1435 void
1436 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE:
1438 {
1439 int x, y, z;
1440 int w, h;
1441 int x1, y1;
1442
1443 if (*data++ != 0)
1444 return; /* version mismatch */
1445
1446 w = *data++ << 8; w |= *data++;
1447 h = *data++ << 8; h |= *data++;
1448
1449 // we need to do this 'cause we don't keep an absolute coord system for rows
1450 // TODO: treat rows as we treat columns
1451 map_get_row (self, y0 + self->y - self->oy);//D
1452 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1453
1454 x0 += self->x - self->ox;
1455 y0 += self->y - self->oy;
1456
1457 x1 = x0 + w;
1458 y1 = y0 + h;
1459
1460 for (y = y0; y < y1; y++)
1461 {
1462 maprow *row = map_get_row (self, y);
1463
1464 for (x = x0; x < x1; x++)
1465 {
1466 uint8_t flags = *data++;
1467
1468 if (flags)
1469 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x);
1473
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1477
1478 if (cell->darkness <= 0)
1479 {
1480 cell->darkness = -1;
1481
1482 for (z = 0; z <= 2; z++)
1483 {
1484 cell->face[z] = face[z];
1485
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1487 XPUSHs (sv_2mortal (newSViv (face[z])));
1488 }
1489 }
1490 }
1491 }
1492 }
1493 }
1494
1495 MODULE = CFClient PACKAGE = CFClient::MixChunk
1496
1497 CFClient::MixChunk
1498 new_from_file (SV *class, char *path)
1499 CODE:
1500 RETVAL = Mix_LoadWAV (path);
1501 OUTPUT:
1502 RETVAL
1503
1504 void
1505 DESTROY (CFClient::MixChunk self)
1506 CODE:
1507 Mix_FreeChunk (self);
1508
1509 int
1510 volume (CFClient::MixChunk self, int volume = -1)
1511 CODE:
1512 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT:
1514 RETVAL
1515
1516 int
1517 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1518 CODE:
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1520 OUTPUT:
1521 RETVAL
1522
1523 MODULE = CFClient PACKAGE = CFClient::MixMusic
1524
1525 int
1526 volume (int volume = -1)
1527 CODE:
1528 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT:
1530 RETVAL
1531
1532 CFClient::MixMusic
1533 new_from_file (SV *class, char *path)
1534 CODE:
1535 RETVAL = Mix_LoadMUS (path);
1536 OUTPUT:
1537 RETVAL
1538
1539 void
1540 DESTROY (CFClient::MixMusic self)
1541 CODE:
1542 Mix_FreeMusic (self);
1543
1544 int
1545 play (CFClient::MixMusic self, int loops = -1)
1546 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT:
1549 RETVAL
1550
1551 MODULE = CFClient PACKAGE = CFClient::OpenGL
1552
1553 BOOT:
1554 {
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1556 static const struct {
1557 const char *name;
1558 IV iv;
1559 } *civ, const_iv[] = {
1560 # define const_iv(name) { # name, (IV)name }
1561 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND),
1566 const_iv (GL_CULL_FACE),
1567 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL),
1572 const_iv (GL_AND),
1573 const_iv (GL_ONE),
1574 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB),
1581 const_iv (GL_RGBA),
1582 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1591 const_iv (GL_COMPILE),
1592 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER),
1597 const_iv (GL_TEXTURE_ENV_MODE),
1598 const_iv (GL_TEXTURE_WRAP_S),
1599 const_iv (GL_TEXTURE_WRAP_T),
1600 const_iv (GL_REPEAT),
1601 const_iv (GL_CLAMP),
1602 const_iv (GL_CLAMP_TO_EDGE),
1603 const_iv (GL_NEAREST),
1604 const_iv (GL_LINEAR),
1605 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1606 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1607 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1608 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1609 const_iv (GL_GENERATE_MIPMAP),
1610 const_iv (GL_MODULATE),
1611 const_iv (GL_DECAL),
1612 const_iv (GL_REPLACE),
1613 const_iv (GL_DEPTH_BUFFER_BIT),
1614 const_iv (GL_COLOR_BUFFER_BIT),
1615 const_iv (GL_PROJECTION),
1616 const_iv (GL_MODELVIEW),
1617 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER),
1622 const_iv (GL_LINES),
1623 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1630 const_iv (GL_FASTEST),
1631 const_iv (GL_V2F),
1632 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F),
1635 # undef const_iv
1636 };
1637
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1640 }
1641
1642 char *
1643 gl_vendor ()
1644 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR);
1646 OUTPUT:
1647 RETVAL
1648
1649 char *
1650 gl_version ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VERSION);
1653 OUTPUT:
1654 RETVAL
1655
1656 char *
1657 gl_extensions ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT:
1661 RETVAL
1662
1663 int glGetError ()
1664
1665 void glClear (int mask)
1666
1667 void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @
1669
1670 void glEnable (int cap)
1671
1672 void glDisable (int cap)
1673
1674 void glShadeModel (int mode)
1675
1676 void glHint (int target, int mode)
1677
1678 void glBlendFunc (int sfactor, int dfactor)
1679
1680 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1681 CODE:
1682 gl_BlendFuncSeparate (sa, da, saa, daa);
1683
1684 void glDepthMask (int flag)
1685
1686 void glLogicOp (int opcode)
1687
1688 void glColorMask (int red, int green, int blue, int alpha)
1689
1690 void glMatrixMode (int mode)
1691
1692 void glPushMatrix ()
1693
1694 void glPopMatrix ()
1695
1696 void glLoadIdentity ()
1697
1698 # near_ and far_ are due to microsofts buggy "c" compiler
1699 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700
1701 # near_ and far_ are due to microsofts buggy "c" compiler
1702 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1703
1704 void glViewport (int x, int y, int width, int height)
1705
1706 void glScissor (int x, int y, int width, int height)
1707
1708 void glTranslate (float x, float y, float z = 0.)
1709 CODE:
1710 glTranslatef (x, y, z);
1711
1712 void glScale (float x, float y, float z = 1.)
1713 CODE:
1714 glScalef (x, y, z);
1715
1716 void glRotate (float angle, float x, float y, float z)
1717 CODE:
1718 glRotatef (angle, x, y, z);
1719
1720 void glBegin (int mode)
1721
1722 void glEnd ()
1723
1724 void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @
1726 ALIAS:
1727 glColor_premultiply = 1
1728 CODE:
1729 if (ix)
1730 {
1731 r *= a;
1732 g *= a;
1733 b *= a;
1734 }
1735 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255),
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741 void glInterleavedArrays (int format, int stride, char *data)
1742
1743 void glDrawElements (int mode, int count, int type, char *indices)
1744
1745 # 1.2 void glDrawRangeElements (int mode, int start, int end
1746
1747 void glRasterPos (float x, float y, float z = 0.)
1748 CODE:
1749 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0);
1751
1752 void glVertex (float x, float y, float z = 0.)
1753 CODE:
1754 glVertex3f (x, y, z);
1755
1756 void glTexCoord (float s, float t)
1757 CODE:
1758 glTexCoord2f (s, t);
1759
1760 void glTexEnv (int target, int pname, float param)
1761 CODE:
1762 glTexEnvf (target, pname, param);
1763
1764 void glTexParameter (int target, int pname, float param)
1765 CODE:
1766 glTexParameterf (target, pname, param);
1767
1768 void glBindTexture (int target, int name)
1769
1770 void glConvolutionParameter (int target, int pname, float params)
1771 CODE:
1772 if (gl.ConvolutionParameterf)
1773 gl.ConvolutionParameterf (target, pname, params);
1774
1775 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1776 CODE:
1777 if (gl.ConvolutionFilter2D)
1778 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1779
1780 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1781 CODE:
1782 if (gl.SeparableFilter2D)
1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1784
1785 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1786
1787 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788
1789 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1790
1791 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792
1793 int glGenTexture ()
1794 CODE:
1795 {
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799 }
1800 OUTPUT:
1801 RETVAL
1802
1803 void glDeleteTexture (int name)
1804 CODE:
1805 {
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_);
1808 }
1809
1810 int glGenList ()
1811 CODE:
1812 RETVAL = glGenLists (1);
1813 OUTPUT:
1814 RETVAL
1815
1816 void glDeleteList (int list)
1817 CODE:
1818 glDeleteLists (list, 1);
1819
1820 void glNewList (int list, int mode = GL_COMPILE)
1821
1822 void glEndList ()
1823
1824 void glCallList (int list)
1825
1826