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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.112
Committed: Mon Jun 12 14:55:41 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.111: +2 -2 lines
Log Message:
windows again

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #include <glib/gmacros.h>
24
25 #include <pango/pango.h>
26 #include <pango/pangofc-fontmap.h>
27 #include <pango/pangoft2.h>
28 #include <pango/pangocairo.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define FOW_DARKNESS 32
48
49 #define MAP_EXTEND_X 32
50 #define MAP_EXTEND_Y 512
51
52 #define MIN_FONT_HEIGHT 10
53
54 static struct
55 {
56 #define GL_FUNC(ptr,name) ptr name;
57 #include "glfunc.h"
58 #undef GL_FUNC
59 } gl;
60
61 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62 {
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69 }
70
71 typedef Mix_Chunk *CFClient__MixChunk;
72 typedef Mix_Music *CFClient__MixMusic;
73
74 typedef PangoFontDescription *CFClient__Font;
75
76 typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
80 int base_height;
81 CFClient__Font font;
82 } *CFClient__Layout;
83
84 static CFClient__Font default_font;
85 static PangoContext *ft2_context, *cairo_context;
86 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
87
88 static void
89 substitute_func (FcPattern *pattern, gpointer data)
90 {
91 FcPatternAddBool (pattern, FC_HINTING, 1);
92 #ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94 #endif
95 #ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97 #else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99 #endif
100 }
101
102 static void
103 layout_update_font (CFClient__Layout self)
104 {
105 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera
107 */
108 PangoFontDescription *font = self->font ? self->font : default_font;
109
110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
113 pango_layout_set_font_description (self->pl, font);
114 }
115
116 static void
117 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
118 {
119 pango_layout_get_pixel_size (self->pl, w, h);
120
121 if (!*w) *w = 1;
122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
125 }
126
127 typedef uint16_t mapface;
128
129 typedef struct {
130 GLint name;
131 int w, h;
132 float s, t;
133 uint8_t r, g, b, a;
134 } maptex;
135
136 typedef struct {
137 int16_t darkness;
138 mapface face[3];
139 } mapcell;
140
141 typedef struct {
142 int32_t c0, c1;
143 mapcell *col;
144 } maprow;
145
146 typedef struct map {
147 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */
149 int faces;
150 mapface *face;
151
152 int texs;
153 maptex *tex;
154
155 int32_t rows;
156 maprow *row;
157 } *CFClient__Map;
158
159 static char *
160 prepend (char *ptr, int sze, int inc)
161 {
162 char *p;
163
164 New (0, p, sze + inc, char);
165 Zero (p, inc, char);
166 Move (ptr, p + inc, sze, char);
167 Safefree (ptr);
168
169 return p;
170 }
171
172 static char *
173 append (char *ptr, int sze, int inc)
174 {
175 Renew (ptr, sze + inc, char);
176 Zero (ptr + sze, inc, char);
177
178 return ptr;
179 }
180
181 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183
184 static maprow *
185 map_get_row (CFClient__Map self, int y)
186 {
187 if (0 > y)
188 {
189 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend);
191
192 self->rows += extend;
193 self->y += extend;
194 y += extend;
195 }
196 else if (y >= self->rows)
197 {
198 int extend = y - self->rows + MAP_EXTEND_Y;
199 Append (maprow, self->row, self->rows, extend);
200 self->rows += extend;
201 }
202
203 return self->row + y;
204 }
205
206 static mapcell *
207 row_get_cell (maprow *row, int x)
208 {
209 if (!row->col)
210 {
211 Newz (0, row->col, MAP_EXTEND_X, mapcell);
212 row->c0 = x - MAP_EXTEND_X / 4;
213 row->c1 = row->c0 + MAP_EXTEND_X;
214 }
215
216 if (row->c0 > x)
217 {
218 int extend = row->c0 - x + MAP_EXTEND_X;
219 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c0 -= extend;
221 }
222 else if (x >= row->c1)
223 {
224 int extend = x - row->c1 + MAP_EXTEND_X;
225 Append (mapcell, row->col, row->c1 - row->c0, extend);
226 row->c1 += extend;
227 }
228
229 return row->col + (x - row->c0);
230 }
231
232 static mapcell *
233 map_get_cell (CFClient__Map self, int x, int y)
234 {
235 return row_get_cell (map_get_row (self, y), x);
236 }
237
238 static void
239 map_clear (CFClient__Map self)
240 {
241 int r;
242
243 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col);
245
246 Safefree (self->row);
247
248 self->x = 0;
249 self->y = 0;
250 self->ox = 0;
251 self->oy = 0;
252 self->row = 0;
253 self->rows = 0;
254 }
255
256 static void
257 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
258 {
259 int x, y;
260 maprow *row;
261
262 for (y = y0; y < y0 + h; y++)
263 if (y >= 0)
264 {
265 if (y >= self->rows)
266 break;
267
268 row = self->row + y;
269
270 for (x = x0; x < x0 + w; x++)
271 if (x >= row->c0)
272 {
273 if (x >= row->c1)
274 break;
275
276 row->col[x - row->c0].darkness = -1;
277 }
278 }
279 }
280
281 static void
282 music_finished (void)
283 {
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292 }
293
294 static void
295 channel_finished (int channel)
296 {
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305 }
306
307 MODULE = CFClient PACKAGE = CFClient
308
309 PROTOTYPES: ENABLE
310
311 BOOT:
312 {
313 HV *stash = gv_stashpv ("CFClient", 1);
314 static const struct {
315 const char *name;
316 IV iv;
317 } *civ, const_iv[] = {
318 # define const_iv(name) { # name, (IV)name }
319 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN),
324 const_iv (SDL_MOUSEBUTTONUP),
325 const_iv (SDL_JOYAXISMOTION),
326 const_iv (SDL_JOYBALLMOTION),
327 const_iv (SDL_JOYHATMOTION),
328 const_iv (SDL_JOYBUTTONDOWN),
329 const_iv (SDL_JOYBUTTONUP),
330 const_iv (SDL_QUIT),
331 const_iv (SDL_SYSWMEVENT),
332 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT),
337 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4),
342 const_iv (SDLK_KP5),
343 const_iv (SDLK_KP6),
344 const_iv (SDLK_KP7),
345 const_iv (SDLK_KP8),
346 const_iv (SDLK_KP9),
347 const_iv (SDLK_KP_PERIOD),
348 const_iv (SDLK_KP_DIVIDE),
349 const_iv (SDLK_KP_MULTIPLY),
350 const_iv (SDLK_KP_MINUS),
351 const_iv (SDLK_KP_PLUS),
352 const_iv (SDLK_KP_ENTER),
353 const_iv (SDLK_KP_EQUALS),
354 const_iv (SDLK_UP),
355 const_iv (SDLK_DOWN),
356 const_iv (SDLK_RIGHT),
357 const_iv (SDLK_LEFT),
358 const_iv (SDLK_INSERT),
359 const_iv (SDLK_HOME),
360 const_iv (SDLK_END),
361 const_iv (SDLK_PAGEUP),
362 const_iv (SDLK_PAGEDOWN),
363 const_iv (SDLK_F1),
364 const_iv (SDLK_F2),
365 const_iv (SDLK_F3),
366 const_iv (SDLK_F4),
367 const_iv (SDLK_F5),
368 const_iv (SDLK_F6),
369 const_iv (SDLK_F7),
370 const_iv (SDLK_F8),
371 const_iv (SDLK_F9),
372 const_iv (SDLK_F10),
373 const_iv (SDLK_F11),
374 const_iv (SDLK_F12),
375 const_iv (SDLK_F13),
376 const_iv (SDLK_F14),
377 const_iv (SDLK_F15),
378 const_iv (SDLK_NUMLOCK),
379 const_iv (SDLK_CAPSLOCK),
380 const_iv (SDLK_SCROLLOCK),
381 const_iv (SDLK_RSHIFT),
382 const_iv (SDLK_LSHIFT),
383 const_iv (SDLK_RCTRL),
384 const_iv (SDLK_LCTRL),
385 const_iv (SDLK_RALT),
386 const_iv (SDLK_LALT),
387 const_iv (SDLK_RMETA),
388 const_iv (SDLK_LMETA),
389 const_iv (SDLK_LSUPER),
390 const_iv (SDLK_RSUPER),
391 const_iv (SDLK_MODE),
392 const_iv (SDLK_COMPOSE),
393 const_iv (SDLK_HELP),
394 const_iv (SDLK_PRINT),
395 const_iv (SDLK_SYSREQ),
396 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO),
401 const_iv (KMOD_NONE),
402 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT),
404 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL),
406 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT),
408 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417 # undef const_iv
418 };
419
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
422 }
423
424 void
425 pango_init ()
426 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428 {
429 {
430 ft2_fontmap = pango_ft2_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438 #ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441 #else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443 #endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449 }
450
451 int
452 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
453
454 void
455 SDL_Quit ()
456
457 void
458 SDL_ListModes ()
459 PPCODE:
460 {
461 SDL_Rect **m;
462
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
467
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
470
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477
478 SDL_EnableUNICODE (1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
480
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482
483 if (m && m != (SDL_Rect **)-1)
484 while (*m)
485 {
486 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
490
491 ++m;
492 }
493 }
494
495 char *
496 SDL_GetError ()
497
498 int
499 SDL_SetVideoMode (int w, int h, int fullscreen)
500 CODE:
501 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 );
504 if (RETVAL)
505 {
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508 # include "glfunc.h"
509 # undef GL_FUNC
510 }
511 OUTPUT:
512 RETVAL
513
514 void
515 SDL_GL_SwapBuffers ()
516
517 char *
518 SDL_GetKeyName (int sym)
519
520 void
521 SDL_PollEvent ()
522 PPCODE:
523 {
524 SDL_Event ev;
525
526 while (SDL_PollEvent (&ev))
527 {
528 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530
531 switch (ev.type)
532 {
533 case SDL_KEYDOWN:
534 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break;
540
541 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break;
545
546 case SDL_MOUSEMOTION:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
554 break;
555
556 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
559
560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
564 break;
565
566 case SDL_USEREVENT:
567 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break;
571 }
572
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
574 }
575 }
576
577 int
578 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
579 POSTCALL:
580 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished);
582
583 void
584 Mix_CloseAudio ()
585
586 int
587 Mix_AllocateChannels (int numchans = -1)
588
589 void
590 lowdelay (int fd, int val = 1)
591 CODE:
592 #ifndef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
594 #endif
595
596 void
597 add_font (char *file)
598 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
600 #ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603 #endif
604
605 void
606 load_image_inline (SV *image_)
607 ALIAS:
608 load_image_file = 1
609 PPCODE:
610 {
611 STRLEN image_len;
612 char *image = (char *)SvPVbyte (image_, image_len);
613 SDL_Surface *surface, *surface2;
614 SDL_PixelFormat fmt;
615 SDL_RWops *rw = ix
616 ? SDL_RWFromFile (image, "r")
617 : SDL_RWFromConstMem (image, image_len);
618
619 if (!rw)
620 croak ("load_image: %s", SDL_GetError ());
621
622 surface = IMG_Load_RW (rw, 1);
623 if (!surface)
624 croak ("load_image: %s", SDL_GetError ());
625
626 fmt.palette = NULL;
627 fmt.BitsPerPixel = 32;
628 fmt.BytesPerPixel = 4;
629 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
630 fmt.Rmask = 0x000000ff;
631 fmt.Gmask = 0x0000ff00;
632 fmt.Bmask = 0x00ff0000;
633 fmt.Amask = 0xff000000;
634 #else
635 fmt.Rmask = 0xff000000;
636 fmt.Gmask = 0x00ff0000;
637 fmt.Bmask = 0x0000ff00;
638 fmt.Amask = 0x000000ff;
639 #endif
640 fmt.Rloss = 0;
641 fmt.Gloss = 0;
642 fmt.Bloss = 0;
643 fmt.Aloss = 0;
644 fmt.Rshift = 0;
645 fmt.Gshift = 8;
646 fmt.Bshift = 16;
647 fmt.Ashift = 24;
648 fmt.colorkey = 0;
649 fmt.alpha = 0;
650
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652
653 assert (surface2->pitch == surface2->w * 4);
654
655 EXTEND (SP, 5);
656 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
664
665 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2);
667 }
668
669 void
670 average (int x, int y, uint32_t *data)
671 PPCODE:
672 {
673 uint32_t r = 0, g = 0, b = 0, a = 0;
674
675 x = y = x * y;
676
677 while (x--)
678 {
679 uint32_t p = *data++;
680
681 r += (p ) & 255;
682 g += (p >> 8) & 255;
683 b += (p >> 16) & 255;
684 a += (p >> 24) & 255;
685 }
686
687 EXTEND (SP, 4);
688 PUSHs (sv_2mortal (newSViv (r / y)));
689 PUSHs (sv_2mortal (newSViv (g / y)));
690 PUSHs (sv_2mortal (newSViv (b / y)));
691 PUSHs (sv_2mortal (newSViv (a / y)));
692 }
693
694 void
695 error (char *message)
696 CODE:
697 fprintf (stderr, "ERROR: %s\n", message);
698 #ifdef _WIN32
699 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
700 #endif
701
702 void
703 fatal (char *message)
704 CODE:
705 fprintf (stderr, "FATAL: %s\n", message);
706 #ifdef _WIN32
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708 #endif
709 _exit (1);
710
711 void
712 _exit (int retval)
713 CODE:
714 _exit (retval);
715
716 MODULE = CFClient PACKAGE = CFClient::Font
717
718 CFClient::Font
719 new_from_file (SV *class, char *path, int id = 0)
720 CODE:
721 {
722 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
724 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
725 FcPatternDestroy (pattern);
726 }
727 OUTPUT:
728 RETVAL
729
730 void
731 DESTROY (CFClient::Font self)
732 CODE:
733 pango_font_description_free (self);
734
735 void
736 make_default (CFClient::Font self)
737 CODE:
738 default_font = self;
739
740 MODULE = CFClient PACKAGE = CFClient::Layout
741
742 CFClient::Layout
743 new (SV *class, int rgba = 0)
744 CODE:
745 New (0, RETVAL, 1, struct cf_layout);
746
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.;
750 RETVAL->g = 1.;
751 RETVAL->b = 1.;
752 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT;
754 RETVAL->font = 0;
755
756 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
757 layout_update_font (RETVAL);
758 OUTPUT:
759 RETVAL
760
761 void
762 DESTROY (CFClient::Layout self)
763 CODE:
764 g_object_unref (self->pl);
765 Safefree (self);
766
767 int
768 is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774 void
775 set_text (CFClient::Layout self, SV *text_)
776 CODE:
777 {
778 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen);
780
781 pango_layout_set_text (self->pl, text, textlen);
782 }
783
784 void
785 set_markup (CFClient::Layout self, SV *text_)
786 CODE:
787 {
788 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen);
790
791 pango_layout_set_markup (self->pl, text, textlen);
792 }
793
794 SV *
795 get_text (CFClient::Layout self)
796 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL);
799 OUTPUT:
800 RETVAL
801
802 void
803 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
804 CODE:
805 self->r = r;
806 self->g = g;
807 self->b = b;
808 self->a = a;
809
810 void
811 set_font (CFClient::Layout self, CFClient::Font font = 0)
812 CODE:
813 if (self->font != font)
814 {
815 self->font = font;
816 layout_update_font (self);
817 }
818
819 void
820 set_height (CFClient::Layout self, int base_height)
821 CODE:
822 if (self->base_height != base_height)
823 {
824 self->base_height = base_height;
825 layout_update_font (self);
826 }
827
828 void
829 set_width (CFClient::Layout self, int max_width = -1)
830 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832
833 void
834 set_indent (CFClient::Layout self, int indent)
835 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837
838 void
839 set_spacing (CFClient::Layout self, int spacing)
840 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842
843 void
844 set_ellipsise (CFClient::Layout self, int ellipsise)
845 CODE:
846 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE
851 );
852
853 void
854 set_single_paragraph_mode (CFClient::Layout self, int spm)
855 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857
858 void
859 size (CFClient::Layout self)
860 PPCODE:
861 {
862 int w, h;
863
864 layout_get_pixel_size (self, &w, &h);
865
866 EXTEND (SP, 2);
867 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h)));
869 }
870
871 int
872 xy_to_index (CFClient::Layout self, int x, int y)
873 CODE:
874 {
875 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index;
878 }
879 OUTPUT:
880 RETVAL
881
882 void
883 cursor_pos (CFClient::Layout self, int index)
884 PPCODE:
885 {
886 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888
889 EXTEND (SP, 3);
890 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893 }
894
895 void
896 render (CFClient::Layout self)
897 PPCODE:
898 {
899 SV *retval;
900 int w, h;
901
902 layout_get_pixel_size (self, &w, &h);
903
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934 #if 0
935 #ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944 #endif
945 #endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5);
952 PUSHs (sv_2mortal (newSViv (w)));
953 PUSHs (sv_2mortal (newSViv (h)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else
959 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w)));
979 PUSHs (sv_2mortal (newSViv (h)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 }
984 }
985
986 MODULE = CFClient PACKAGE = CFClient::Texture
987
988 void
989 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
990 PROTOTYPE: $$$;$$
991 ALIAS:
992 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2
994 CODE:
995 {
996 HV *hv = (HV *)SvRV (self);
997 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
998 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
999 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1000
1001 if (items < 5)
1002 {
1003 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1004 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1005 }
1006
1007 if (ix)
1008 {
1009 glEnable (GL_BLEND);
1010
1011 if (ix == 2)
1012 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1013 else
1014 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1015 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1016
1017 glEnable (GL_ALPHA_TEST);
1018 glAlphaFunc (GL_GREATER, 0.01f);
1019 }
1020
1021 glBindTexture (GL_TEXTURE_2D, name);
1022
1023 glBegin (GL_QUADS);
1024 glTexCoord2f (0, 0); glVertex2f (x , y );
1025 glTexCoord2f (0, t); glVertex2f (x , y + h);
1026 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1027 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1028 glEnd ();
1029
1030 if (ix)
1031 {
1032 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND);
1034 }
1035 }
1036
1037 MODULE = CFClient PACKAGE = CFClient::Map
1038
1039 CFClient::Map
1040 new (SV *class, int map_width, int map_height)
1041 CODE:
1042 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0;
1044 RETVAL->y = 0;
1045 RETVAL->w = map_width;
1046 RETVAL->h = map_height;
1047 RETVAL->ox = 0;
1048 RETVAL->oy = 0;
1049 RETVAL->faces = 8192;
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0;
1054 RETVAL->row = 0;
1055 OUTPUT:
1056 RETVAL
1057
1058 void
1059 DESTROY (CFClient::Map self)
1060 CODE:
1061 {
1062 map_clear (self);
1063 Safefree (self->face);
1064 Safefree (self->tex);
1065 Safefree (self);
1066 }
1067
1068 void
1069 clear (CFClient::Map self)
1070 CODE:
1071 map_clear (self);
1072
1073 void
1074 set_face (CFClient::Map self, int face, int texid)
1075 CODE:
1076 {
1077 while (self->faces <= face)
1078 {
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084 }
1085
1086 void
1087 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE:
1089 {
1090 while (self->texs <= texid)
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095
1096 {
1097 maptex *tex = self->tex + texid;
1098
1099 tex->name = name;
1100 tex->w = w;
1101 tex->h = h;
1102 tex->s = s;
1103 tex->t = t;
1104 tex->r = r;
1105 tex->g = g;
1106 tex->b = b;
1107 tex->a = a;
1108 }
1109
1110 // somewhat hackish, but for textures that require it, it really
1111 // improves the look, and most others don't suffer.
1112 glBindTexture (GL_TEXTURE_2D, name);
1113 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1114 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1115 // use uglier nearest interpolation because linear suffers
1116 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118 }
1119
1120 int
1121 ox (CFClient::Map self)
1122 ALIAS:
1123 oy = 1
1124 x = 2
1125 y = 3
1126 w = 4
1127 h = 5
1128 CODE:
1129 switch (ix)
1130 {
1131 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break;
1133 case 2: RETVAL = self->x; break;
1134 case 3: RETVAL = self->y; break;
1135 case 4: RETVAL = self->w; break;
1136 case 5: RETVAL = self->h; break;
1137 }
1138 OUTPUT:
1139 RETVAL
1140
1141 void
1142 scroll (CFClient::Map self, int dx, int dy)
1143 CODE:
1144 {
1145 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h);
1147 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1149
1150 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1);
1152 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1154
1155 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy;
1157
1158 while (self->y < 0)
1159 {
1160 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1161
1162 self->rows += MAP_EXTEND_Y;
1163 self->y += MAP_EXTEND_Y;
1164 }
1165 }
1166
1167 void
1168 map1a_update (CFClient::Map self, SV *data_)
1169 CODE:
1170 {
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell;
1174 int x, y, flags;
1175
1176 while (data < data_end)
1177 {
1178 flags = (data [0] << 8) + data [1]; data += 2;
1179
1180 x = ((flags >> 10) & 63) + self->x;
1181 y = ((flags >> 4) & 63) + self->y;
1182
1183 cell = map_get_cell (self, x, y);
1184
1185 if (flags & 15)
1186 {
1187 if (cell->darkness < 0)
1188 {
1189 cell->darkness = 0;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 }
1194
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!)
1198
1199 if (flags & 4)
1200 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1202 }
1203
1204 if (flags & 2)
1205 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1207 }
1208
1209 if (flags & 1)
1210 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1212 }
1213 }
1214 else
1215 cell->darkness = -1;
1216 }
1217 }
1218
1219 SV *
1220 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1221 CODE:
1222 {
1223 int x1, x;
1224 int y1, y;
1225 int z;
1226 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1227 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1228
1229 SvPOK_only (map_sv);
1230 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1231
1232 x0 += self->x; x1 = x0 + w;
1233 y0 += self->y; y1 = y0 + h;
1234
1235 for (y = y0; y < y1; y++)
1236 {
1237 maprow *row = 0 <= y && y < self->rows
1238 ? self->row + y
1239 : 0;
1240
1241 for (x = x0; x < x1; x++)
1242 {
1243 int r = 32, g = 32, b = 32, a = 192;
1244
1245 if (row && row->c0 <= x && x < row->c1)
1246 {
1247 mapcell *cell = row->col + (x - row->c0);
1248
1249 for (z = 0; z <= 0; z++)
1250 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face];
1256 int a0 = 255 - tex.a;
1257 int a1 = tex.a;
1258
1259 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 }
1265 }
1266
1267 *map++ = (r )
1268 | (g << 8)
1269 | (b << 16)
1270 | (a << 24);
1271 }
1272 }
1273
1274 RETVAL = map_sv;
1275 }
1276 OUTPUT:
1277 RETVAL
1278
1279 void
1280 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1281 PPCODE:
1282 {
1283 int vx, vy;
1284 int x, y, z;
1285 int last_name;
1286 mapface face;
1287 int sw4 = (sw + 3) & ~3;
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1290
1291 memset (darkness, 255, sw4 * sh);
1292 SvPOK_only (darkness_sv);
1293 SvCUR_set (darkness_sv, sw4 * sh);
1294
1295 vx = self->x + (self->w - sw) / 2 - shift_x;
1296 vy = self->y + (self->h - sh) / 2 - shift_y;
1297
1298 /*
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307
1308 glColor4ub (255, 255, 255, 255);
1309
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314
1315 glBegin (GL_QUADS);
1316
1317 last_name = 0;
1318
1319 for (z = 0; z < 3; z++)
1320 for (y = 0; y < sh; y++)
1321 if (0 <= y + vy && y + vy < self->rows)
1322 {
1323 maprow *row = self->row + (y + vy);
1324
1325 for (x = 0; x < sw; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1)
1327 {
1328 mapcell *cell = row->col + (x + vx - row->c0);
1329
1330 darkness[y * sw4 + x] = cell->darkness < 0
1331 ? 255 - FOW_DARKNESS
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z];
1335
1336 if (face)
1337 {
1338 maptex tex = self->tex [face];
1339
1340 int px = (x + 1) * 32 - tex.w;
1341 int py = (y + 1) * 32 - tex.h;
1342
1343 if (last_name != tex.name)
1344 {
1345 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name);
1348 glBegin (GL_QUADS);
1349 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 }
1356 }
1357 }
1358
1359 glEnd ();
1360
1361 glDisable (GL_TEXTURE_2D);
1362 glDisable (GL_BLEND);
1363
1364 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4)));
1366 PUSHs (sv_2mortal (newSViv (sh)));
1367 PUSHs (darkness_sv);
1368 }
1369
1370 SV *
1371 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1372 CODE:
1373 {
1374 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1377
1378 *data++ = 0; /* version 0 format */
1379 *data++ = w >> 8; *data++ = w;
1380 *data++ = h >> 8; *data++ = h;
1381
1382 // we need to do this 'cause we don't keep an absolute coord system for rows
1383 // TODO: treat rows as we treat columns
1384 map_get_row (self, y0 + self->y - self->oy);//D
1385 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1386
1387 x0 += self->x - self->ox;
1388 y0 += self->y - self->oy;
1389
1390 x1 = x0 + w;
1391 y1 = y0 + h;
1392
1393 for (y = y0; y < y1; y++)
1394 {
1395 maprow *row = 0 <= y && y < self->rows
1396 ? self->row + y
1397 : 0;
1398
1399 for (x = x0; x < x1; x++)
1400 {
1401 if (row && row->c0 <= x && x < row->c1)
1402 {
1403 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0;
1405
1406 if (cell->face [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4;
1409
1410 *data++ = flags;
1411
1412 if (flags & 1)
1413 {
1414 *data++ = cell->face [0] >> 8;
1415 *data++ = cell->face [0];
1416 }
1417
1418 if (flags & 2)
1419 {
1420 *data++ = cell->face [1] >> 8;
1421 *data++ = cell->face [1];
1422 }
1423
1424 if (flags & 4)
1425 {
1426 *data++ = cell->face [2] >> 8;
1427 *data++ = cell->face [2];
1428 }
1429 }
1430 else
1431 *data++ = 0;
1432 }
1433 }
1434
1435 SvPOK_only (data_sv);
1436 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1437 RETVAL = data_sv;
1438 }
1439 OUTPUT:
1440 RETVAL
1441
1442 void
1443 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE:
1445 {
1446 int x, y, z;
1447 int w, h;
1448 int x1, y1;
1449
1450 if (*data++ != 0)
1451 return; /* version mismatch */
1452
1453 w = *data++ << 8; w |= *data++;
1454 h = *data++ << 8; h |= *data++;
1455
1456 // we need to do this 'cause we don't keep an absolute coord system for rows
1457 // TODO: treat rows as we treat columns
1458 map_get_row (self, y0 + self->y - self->oy);//D
1459 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1460
1461 x0 += self->x - self->ox;
1462 y0 += self->y - self->oy;
1463
1464 x1 = x0 + w;
1465 y1 = y0 + h;
1466
1467 for (y = y0; y < y1; y++)
1468 {
1469 maprow *row = map_get_row (self, y);
1470
1471 for (x = x0; x < x1; x++)
1472 {
1473 uint8_t flags = *data++;
1474
1475 if (flags)
1476 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x);
1480
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1484
1485 if (cell->darkness <= 0)
1486 {
1487 cell->darkness = -1;
1488
1489 for (z = 0; z <= 2; z++)
1490 {
1491 cell->face[z] = face[z];
1492
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1494 XPUSHs (sv_2mortal (newSViv (face[z])));
1495 }
1496 }
1497 }
1498 }
1499 }
1500 }
1501
1502 MODULE = CFClient PACKAGE = CFClient::MixChunk
1503
1504 CFClient::MixChunk
1505 new_from_file (SV *class, char *path)
1506 CODE:
1507 RETVAL = Mix_LoadWAV (path);
1508 OUTPUT:
1509 RETVAL
1510
1511 void
1512 DESTROY (CFClient::MixChunk self)
1513 CODE:
1514 Mix_FreeChunk (self);
1515
1516 int
1517 volume (CFClient::MixChunk self, int volume = -1)
1518 CODE:
1519 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT:
1521 RETVAL
1522
1523 int
1524 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1525 CODE:
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1527 OUTPUT:
1528 RETVAL
1529
1530 MODULE = CFClient PACKAGE = CFClient::MixMusic
1531
1532 int
1533 volume (int volume = -1)
1534 CODE:
1535 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT:
1537 RETVAL
1538
1539 CFClient::MixMusic
1540 new_from_file (SV *class, char *path)
1541 CODE:
1542 RETVAL = Mix_LoadMUS (path);
1543 OUTPUT:
1544 RETVAL
1545
1546 void
1547 DESTROY (CFClient::MixMusic self)
1548 CODE:
1549 Mix_FreeMusic (self);
1550
1551 int
1552 play (CFClient::MixMusic self, int loops = -1)
1553 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT:
1556 RETVAL
1557
1558 MODULE = CFClient PACKAGE = CFClient::OpenGL
1559
1560 BOOT:
1561 {
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1563 static const struct {
1564 const char *name;
1565 IV iv;
1566 } *civ, const_iv[] = {
1567 # define const_iv(name) { # name, (IV)name }
1568 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND),
1573 const_iv (GL_CULL_FACE),
1574 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL),
1579 const_iv (GL_AND),
1580 const_iv (GL_ONE),
1581 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB),
1588 const_iv (GL_RGBA),
1589 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1598 const_iv (GL_COMPILE),
1599 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER),
1604 const_iv (GL_TEXTURE_ENV_MODE),
1605 const_iv (GL_TEXTURE_WRAP_S),
1606 const_iv (GL_TEXTURE_WRAP_T),
1607 const_iv (GL_REPEAT),
1608 const_iv (GL_CLAMP),
1609 const_iv (GL_CLAMP_TO_EDGE),
1610 const_iv (GL_NEAREST),
1611 const_iv (GL_LINEAR),
1612 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1613 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1614 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1615 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1616 const_iv (GL_GENERATE_MIPMAP),
1617 const_iv (GL_MODULATE),
1618 const_iv (GL_DECAL),
1619 const_iv (GL_REPLACE),
1620 const_iv (GL_DEPTH_BUFFER_BIT),
1621 const_iv (GL_COLOR_BUFFER_BIT),
1622 const_iv (GL_PROJECTION),
1623 const_iv (GL_MODELVIEW),
1624 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER),
1629 const_iv (GL_LINES),
1630 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN),
1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1637 const_iv (GL_FASTEST),
1638 const_iv (GL_V2F),
1639 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F),
1642 # undef const_iv
1643 };
1644
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1647 }
1648
1649 char *
1650 gl_vendor ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR);
1653 OUTPUT:
1654 RETVAL
1655
1656 char *
1657 gl_version ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_VERSION);
1660 OUTPUT:
1661 RETVAL
1662
1663 char *
1664 gl_extensions ()
1665 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT:
1668 RETVAL
1669
1670 int glGetError ()
1671
1672 void glClear (int mask)
1673
1674 void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @
1676
1677 void glEnable (int cap)
1678
1679 void glDisable (int cap)
1680
1681 void glShadeModel (int mode)
1682
1683 void glHint (int target, int mode)
1684
1685 void glBlendFunc (int sfactor, int dfactor)
1686
1687 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1688 CODE:
1689 gl_BlendFuncSeparate (sa, da, saa, daa);
1690
1691 void glDepthMask (int flag)
1692
1693 void glLogicOp (int opcode)
1694
1695 void glColorMask (int red, int green, int blue, int alpha)
1696
1697 void glMatrixMode (int mode)
1698
1699 void glPushMatrix ()
1700
1701 void glPopMatrix ()
1702
1703 void glLoadIdentity ()
1704
1705 # near_ and far_ are due to microsofts buggy "c" compiler
1706 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707
1708 # near_ and far_ are due to microsofts buggy "c" compiler
1709 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1710
1711 void glViewport (int x, int y, int width, int height)
1712
1713 void glScissor (int x, int y, int width, int height)
1714
1715 void glTranslate (float x, float y, float z = 0.)
1716 CODE:
1717 glTranslatef (x, y, z);
1718
1719 void glScale (float x, float y, float z = 1.)
1720 CODE:
1721 glScalef (x, y, z);
1722
1723 void glRotate (float angle, float x, float y, float z)
1724 CODE:
1725 glRotatef (angle, x, y, z);
1726
1727 void glBegin (int mode)
1728
1729 void glEnd ()
1730
1731 void glColor (float r, float g, float b, float a = 1.0)
1732 PROTOTYPE: @
1733 ALIAS:
1734 glColor_premultiply = 1
1735 CODE:
1736 if (ix)
1737 {
1738 r *= a;
1739 g *= a;
1740 b *= a;
1741 }
1742 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255),
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748 void glInterleavedArrays (int format, int stride, char *data)
1749
1750 void glDrawElements (int mode, int count, int type, char *indices)
1751
1752 # 1.2 void glDrawRangeElements (int mode, int start, int end
1753
1754 void glRasterPos (float x, float y, float z = 0.)
1755 CODE:
1756 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0);
1758
1759 void glVertex (float x, float y, float z = 0.)
1760 CODE:
1761 glVertex3f (x, y, z);
1762
1763 void glTexCoord (float s, float t)
1764 CODE:
1765 glTexCoord2f (s, t);
1766
1767 void glTexEnv (int target, int pname, float param)
1768 CODE:
1769 glTexEnvf (target, pname, param);
1770
1771 void glTexParameter (int target, int pname, float param)
1772 CODE:
1773 glTexParameterf (target, pname, param);
1774
1775 void glBindTexture (int target, int name)
1776
1777 void glConvolutionParameter (int target, int pname, float params)
1778 CODE:
1779 if (gl.ConvolutionParameterf)
1780 gl.ConvolutionParameterf (target, pname, params);
1781
1782 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1783 CODE:
1784 if (gl.ConvolutionFilter2D)
1785 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1786
1787 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1788 CODE:
1789 if (gl.SeparableFilter2D)
1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1791
1792 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1793
1794 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795
1796 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797
1798 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799
1800 int glGenTexture ()
1801 CODE:
1802 {
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806 }
1807 OUTPUT:
1808 RETVAL
1809
1810 void glDeleteTexture (int name)
1811 CODE:
1812 {
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_);
1815 }
1816
1817 int glGenList ()
1818 CODE:
1819 RETVAL = glGenLists (1);
1820 OUTPUT:
1821 RETVAL
1822
1823 void glDeleteList (int list)
1824 CODE:
1825 glDeleteLists (list, 1);
1826
1827 void glNewList (int list, int mode = GL_COMPILE)
1828
1829 void glEndList ()
1830
1831 void glCallList (int list)
1832
1833