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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.113
Committed: Wed Jun 14 16:20:21 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.112: +54 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #include <glib/gmacros.h>
24
25 #include <pango/pango.h>
26 #include <pango/pangofc-fontmap.h>
27 #include <pango/pangoft2.h>
28 #include <pango/pangocairo.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define FOW_DARKNESS 32
48
49 #define MAP_EXTEND_X 32
50 #define MAP_EXTEND_Y 512
51
52 #define MIN_FONT_HEIGHT 10
53
54 static struct
55 {
56 #define GL_FUNC(ptr,name) ptr name;
57 #include "glfunc.h"
58 #undef GL_FUNC
59 } gl;
60
61 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62 {
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69 }
70
71 typedef Mix_Chunk *CFClient__MixChunk;
72 typedef Mix_Music *CFClient__MixMusic;
73
74 typedef PangoFontDescription *CFClient__Font;
75
76 typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
80 int base_height;
81 CFClient__Font font;
82 } *CFClient__Layout;
83
84 static CFClient__Font default_font;
85 static PangoContext *ft2_context, *cairo_context;
86 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
87
88 static void
89 substitute_func (FcPattern *pattern, gpointer data)
90 {
91 FcPatternAddBool (pattern, FC_HINTING, 1);
92 #ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94 #endif
95 #ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97 #else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99 #endif
100 }
101
102 static void
103 layout_update_font (CFClient__Layout self)
104 {
105 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera
107 */
108 PangoFontDescription *font = self->font ? self->font : default_font;
109
110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
113 pango_layout_set_font_description (self->pl, font);
114 }
115
116 static void
117 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
118 {
119 pango_layout_get_pixel_size (self->pl, w, h);
120
121 if (!*w) *w = 1;
122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
125 }
126
127 typedef uint16_t mapface;
128
129 typedef struct {
130 GLint name;
131 int w, h;
132 float s, t;
133 uint8_t r, g, b, a;
134 } maptex;
135
136 typedef struct {
137 int16_t darkness;
138 mapface face[3];
139 } mapcell;
140
141 typedef struct {
142 int32_t c0, c1;
143 mapcell *col;
144 } maprow;
145
146 typedef struct map {
147 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */
149 int faces;
150 mapface *face;
151
152 int texs;
153 maptex *tex;
154
155 int32_t rows;
156 maprow *row;
157 } *CFClient__Map;
158
159 static char *
160 prepend (char *ptr, int sze, int inc)
161 {
162 char *p;
163
164 New (0, p, sze + inc, char);
165 Zero (p, inc, char);
166 Move (ptr, p + inc, sze, char);
167 Safefree (ptr);
168
169 return p;
170 }
171
172 static char *
173 append (char *ptr, int sze, int inc)
174 {
175 Renew (ptr, sze + inc, char);
176 Zero (ptr + sze, inc, char);
177
178 return ptr;
179 }
180
181 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183
184 static maprow *
185 map_get_row (CFClient__Map self, int y)
186 {
187 if (0 > y)
188 {
189 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend);
191
192 self->rows += extend;
193 self->y += extend;
194 y += extend;
195 }
196 else if (y >= self->rows)
197 {
198 int extend = y - self->rows + MAP_EXTEND_Y;
199 Append (maprow, self->row, self->rows, extend);
200 self->rows += extend;
201 }
202
203 return self->row + y;
204 }
205
206 static mapcell *
207 row_get_cell (maprow *row, int x)
208 {
209 if (!row->col)
210 {
211 Newz (0, row->col, MAP_EXTEND_X, mapcell);
212 row->c0 = x - MAP_EXTEND_X / 4;
213 row->c1 = row->c0 + MAP_EXTEND_X;
214 }
215
216 if (row->c0 > x)
217 {
218 int extend = row->c0 - x + MAP_EXTEND_X;
219 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c0 -= extend;
221 }
222 else if (x >= row->c1)
223 {
224 int extend = x - row->c1 + MAP_EXTEND_X;
225 Append (mapcell, row->col, row->c1 - row->c0, extend);
226 row->c1 += extend;
227 }
228
229 return row->col + (x - row->c0);
230 }
231
232 static mapcell *
233 map_get_cell (CFClient__Map self, int x, int y)
234 {
235 return row_get_cell (map_get_row (self, y), x);
236 }
237
238 static void
239 map_clear (CFClient__Map self)
240 {
241 int r;
242
243 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col);
245
246 Safefree (self->row);
247
248 self->x = 0;
249 self->y = 0;
250 self->ox = 0;
251 self->oy = 0;
252 self->row = 0;
253 self->rows = 0;
254 }
255
256 static void
257 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
258 {
259 int x, y;
260 maprow *row;
261
262 for (y = y0; y < y0 + h; y++)
263 if (y >= 0)
264 {
265 if (y >= self->rows)
266 break;
267
268 row = self->row + y;
269
270 for (x = x0; x < x0 + w; x++)
271 if (x >= row->c0)
272 {
273 if (x >= row->c1)
274 break;
275
276 row->col[x - row->c0].darkness = -1;
277 }
278 }
279 }
280
281 static void
282 music_finished (void)
283 {
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292 }
293
294 static void
295 channel_finished (int channel)
296 {
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305 }
306
307 static unsigned int
308 minpot (unsigned int n)
309 {
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
322 }
323
324 MODULE = CFClient PACKAGE = CFClient
325
326 PROTOTYPES: ENABLE
327
328 BOOT:
329 {
330 HV *stash = gv_stashpv ("CFClient", 1);
331 static const struct {
332 const char *name;
333 IV iv;
334 } *civ, const_iv[] = {
335 # define const_iv(name) { # name, (IV)name }
336 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN),
341 const_iv (SDL_MOUSEBUTTONUP),
342 const_iv (SDL_JOYAXISMOTION),
343 const_iv (SDL_JOYBALLMOTION),
344 const_iv (SDL_JOYHATMOTION),
345 const_iv (SDL_JOYBUTTONDOWN),
346 const_iv (SDL_JOYBUTTONUP),
347 const_iv (SDL_QUIT),
348 const_iv (SDL_SYSWMEVENT),
349 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT),
354 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4),
359 const_iv (SDLK_KP5),
360 const_iv (SDLK_KP6),
361 const_iv (SDLK_KP7),
362 const_iv (SDLK_KP8),
363 const_iv (SDLK_KP9),
364 const_iv (SDLK_KP_PERIOD),
365 const_iv (SDLK_KP_DIVIDE),
366 const_iv (SDLK_KP_MULTIPLY),
367 const_iv (SDLK_KP_MINUS),
368 const_iv (SDLK_KP_PLUS),
369 const_iv (SDLK_KP_ENTER),
370 const_iv (SDLK_KP_EQUALS),
371 const_iv (SDLK_UP),
372 const_iv (SDLK_DOWN),
373 const_iv (SDLK_RIGHT),
374 const_iv (SDLK_LEFT),
375 const_iv (SDLK_INSERT),
376 const_iv (SDLK_HOME),
377 const_iv (SDLK_END),
378 const_iv (SDLK_PAGEUP),
379 const_iv (SDLK_PAGEDOWN),
380 const_iv (SDLK_F1),
381 const_iv (SDLK_F2),
382 const_iv (SDLK_F3),
383 const_iv (SDLK_F4),
384 const_iv (SDLK_F5),
385 const_iv (SDLK_F6),
386 const_iv (SDLK_F7),
387 const_iv (SDLK_F8),
388 const_iv (SDLK_F9),
389 const_iv (SDLK_F10),
390 const_iv (SDLK_F11),
391 const_iv (SDLK_F12),
392 const_iv (SDLK_F13),
393 const_iv (SDLK_F14),
394 const_iv (SDLK_F15),
395 const_iv (SDLK_NUMLOCK),
396 const_iv (SDLK_CAPSLOCK),
397 const_iv (SDLK_SCROLLOCK),
398 const_iv (SDLK_RSHIFT),
399 const_iv (SDLK_LSHIFT),
400 const_iv (SDLK_RCTRL),
401 const_iv (SDLK_LCTRL),
402 const_iv (SDLK_RALT),
403 const_iv (SDLK_LALT),
404 const_iv (SDLK_RMETA),
405 const_iv (SDLK_LMETA),
406 const_iv (SDLK_LSUPER),
407 const_iv (SDLK_RSUPER),
408 const_iv (SDLK_MODE),
409 const_iv (SDLK_COMPOSE),
410 const_iv (SDLK_HELP),
411 const_iv (SDLK_PRINT),
412 const_iv (SDLK_SYSREQ),
413 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO),
418 const_iv (KMOD_NONE),
419 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT),
421 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL),
423 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT),
425 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434 # undef const_iv
435 };
436
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439 }
440
441 void
442 pango_init ()
443 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445 {
446 {
447 ft2_fontmap = pango_ft2_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455 #ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458 #else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460 #endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466 }
467
468 int
469 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
470
471 void
472 SDL_Quit ()
473
474 void
475 SDL_ListModes ()
476 PPCODE:
477 {
478 SDL_Rect **m;
479
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
484
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
487
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494
495 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499
500 if (m && m != (SDL_Rect **)-1)
501 while (*m)
502 {
503 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
507
508 ++m;
509 }
510 }
511
512 char *
513 SDL_GetError ()
514
515 int
516 SDL_SetVideoMode (int w, int h, int fullscreen)
517 CODE:
518 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 );
521 if (RETVAL)
522 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525 # include "glfunc.h"
526 # undef GL_FUNC
527 }
528 OUTPUT:
529 RETVAL
530
531 void
532 SDL_GL_SwapBuffers ()
533
534 char *
535 SDL_GetKeyName (int sym)
536
537 void
538 SDL_PollEvent ()
539 PPCODE:
540 {
541 SDL_Event ev;
542
543 while (SDL_PollEvent (&ev))
544 {
545 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547
548 switch (ev.type)
549 {
550 case SDL_KEYDOWN:
551 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break;
557
558 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break;
562
563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
571 break;
572
573 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
581 break;
582
583 case SDL_USEREVENT:
584 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break;
588 }
589
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
591 }
592 }
593
594 int
595 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
596 POSTCALL:
597 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished);
599
600 void
601 Mix_CloseAudio ()
602
603 int
604 Mix_AllocateChannels (int numchans = -1)
605
606 void
607 lowdelay (int fd, int val = 1)
608 CODE:
609 #ifndef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
611 #endif
612
613 void
614 add_font (char *file)
615 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
617 #ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620 #endif
621
622 void
623 load_image_inline (SV *image_)
624 ALIAS:
625 load_image_file = 1
626 PPCODE:
627 {
628 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r")
634 : SDL_RWFromConstMem (image, image_len);
635
636 if (!rw)
637 croak ("load_image: %s", SDL_GetError ());
638
639 surface = IMG_Load_RW (rw, 1);
640 if (!surface)
641 croak ("load_image: %s", SDL_GetError ());
642
643 fmt.palette = NULL;
644 fmt.BitsPerPixel = 32;
645 fmt.BytesPerPixel = 4;
646 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
647 fmt.Rmask = 0x000000ff;
648 fmt.Gmask = 0x0000ff00;
649 fmt.Bmask = 0x00ff0000;
650 fmt.Amask = 0xff000000;
651 #else
652 fmt.Rmask = 0xff000000;
653 fmt.Gmask = 0x00ff0000;
654 fmt.Bmask = 0x0000ff00;
655 fmt.Amask = 0x000000ff;
656 #endif
657 fmt.Rloss = 0;
658 fmt.Gloss = 0;
659 fmt.Bloss = 0;
660 fmt.Aloss = 0;
661 fmt.Rshift = 0;
662 fmt.Gshift = 8;
663 fmt.Bshift = 16;
664 fmt.Ashift = 24;
665 fmt.colorkey = 0;
666 fmt.alpha = 0;
667
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669
670 assert (surface2->pitch == surface2->w * 4);
671
672 EXTEND (SP, 5);
673 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
681
682 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2);
684 }
685
686 void
687 average (int x, int y, uint32_t *data)
688 PPCODE:
689 {
690 uint32_t r = 0, g = 0, b = 0, a = 0;
691
692 x = y = x * y;
693
694 while (x--)
695 {
696 uint32_t p = *data++;
697
698 r += (p ) & 255;
699 g += (p >> 8) & 255;
700 b += (p >> 16) & 255;
701 a += (p >> 24) & 255;
702 }
703
704 EXTEND (SP, 4);
705 PUSHs (sv_2mortal (newSViv (r / y)));
706 PUSHs (sv_2mortal (newSViv (g / y)));
707 PUSHs (sv_2mortal (newSViv (b / y)));
708 PUSHs (sv_2mortal (newSViv (a / y)));
709 }
710
711 void
712 error (char *message)
713 CODE:
714 fprintf (stderr, "ERROR: %s\n", message);
715 #ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
717 #endif
718
719 void
720 fatal (char *message)
721 CODE:
722 fprintf (stderr, "FATAL: %s\n", message);
723 #ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725 #endif
726 _exit (1);
727
728 void
729 _exit (int retval)
730 CODE:
731 _exit (retval);
732
733 MODULE = CFClient PACKAGE = CFClient::Font
734
735 CFClient::Font
736 new_from_file (SV *class, char *path, int id = 0)
737 CODE:
738 {
739 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
741 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
742 FcPatternDestroy (pattern);
743 }
744 OUTPUT:
745 RETVAL
746
747 void
748 DESTROY (CFClient::Font self)
749 CODE:
750 pango_font_description_free (self);
751
752 void
753 make_default (CFClient::Font self)
754 CODE:
755 default_font = self;
756
757 MODULE = CFClient PACKAGE = CFClient::Layout
758
759 CFClient::Layout
760 new (SV *class, int rgba = 0)
761 CODE:
762 New (0, RETVAL, 1, struct cf_layout);
763
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.;
767 RETVAL->g = 1.;
768 RETVAL->b = 1.;
769 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0;
772
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL);
775 OUTPUT:
776 RETVAL
777
778 void
779 DESTROY (CFClient::Layout self)
780 CODE:
781 g_object_unref (self->pl);
782 Safefree (self);
783
784 int
785 is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791 void
792 set_text (CFClient::Layout self, SV *text_)
793 CODE:
794 {
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799 }
800
801 void
802 set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804 {
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809 }
810
811 SV *
812 get_text (CFClient::Layout self)
813 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL);
816 OUTPUT:
817 RETVAL
818
819 void
820 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
821 CODE:
822 self->r = r;
823 self->g = g;
824 self->b = b;
825 self->a = a;
826
827 void
828 set_font (CFClient::Layout self, CFClient::Font font = 0)
829 CODE:
830 if (self->font != font)
831 {
832 self->font = font;
833 layout_update_font (self);
834 }
835
836 void
837 set_height (CFClient::Layout self, int base_height)
838 CODE:
839 if (self->base_height != base_height)
840 {
841 self->base_height = base_height;
842 layout_update_font (self);
843 }
844
845 void
846 set_width (CFClient::Layout self, int max_width = -1)
847 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849
850 void
851 set_indent (CFClient::Layout self, int indent)
852 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854
855 void
856 set_spacing (CFClient::Layout self, int spacing)
857 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859
860 void
861 set_ellipsise (CFClient::Layout self, int ellipsise)
862 CODE:
863 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE
868 );
869
870 void
871 set_single_paragraph_mode (CFClient::Layout self, int spm)
872 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874
875 void
876 size (CFClient::Layout self)
877 PPCODE:
878 {
879 int w, h;
880
881 layout_get_pixel_size (self, &w, &h);
882
883 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 }
887
888 int
889 xy_to_index (CFClient::Layout self, int x, int y)
890 CODE:
891 {
892 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index;
895 }
896 OUTPUT:
897 RETVAL
898
899 void
900 cursor_pos (CFClient::Layout self, int index)
901 PPCODE:
902 {
903 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905
906 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910 }
911
912 void
913 render (CFClient::Layout self)
914 PPCODE:
915 {
916 SV *retval;
917 int w, h;
918
919 layout_get_pixel_size (self, &w, &h);
920
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951 #if 0
952 #ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961 #endif
962 #endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w)));
970 PUSHs (sv_2mortal (newSViv (h)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else
976 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w)));
996 PUSHs (sv_2mortal (newSViv (h)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 }
1001 }
1002
1003 MODULE = CFClient PACKAGE = CFClient::Texture
1004
1005 void
1006 pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008 {
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040 }
1041
1042 void
1043 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
1044 PROTOTYPE: $$$;$$
1045 ALIAS:
1046 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2
1048 CODE:
1049 {
1050 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1054
1055 if (items < 5)
1056 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1059 }
1060
1061 if (ix)
1062 {
1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1071 glEnable (GL_ALPHA_TEST);
1072 glAlphaFunc (GL_GREATER, 0.01f);
1073 }
1074
1075 glBindTexture (GL_TEXTURE_2D, name);
1076
1077 glBegin (GL_QUADS);
1078 glTexCoord2f (0, 0); glVertex2f (x , y );
1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1081 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1082 glEnd ();
1083
1084 if (ix)
1085 {
1086 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND);
1088 }
1089 }
1090
1091 MODULE = CFClient PACKAGE = CFClient::Map
1092
1093 CFClient::Map
1094 new (SV *class, int map_width, int map_height)
1095 CODE:
1096 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0;
1098 RETVAL->y = 0;
1099 RETVAL->w = map_width;
1100 RETVAL->h = map_height;
1101 RETVAL->ox = 0;
1102 RETVAL->oy = 0;
1103 RETVAL->faces = 8192;
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0;
1108 RETVAL->row = 0;
1109 OUTPUT:
1110 RETVAL
1111
1112 void
1113 DESTROY (CFClient::Map self)
1114 CODE:
1115 {
1116 map_clear (self);
1117 Safefree (self->face);
1118 Safefree (self->tex);
1119 Safefree (self);
1120 }
1121
1122 void
1123 clear (CFClient::Map self)
1124 CODE:
1125 map_clear (self);
1126
1127 void
1128 set_face (CFClient::Map self, int face, int texid)
1129 CODE:
1130 {
1131 while (self->faces <= face)
1132 {
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138 }
1139
1140 void
1141 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE:
1143 {
1144 while (self->texs <= texid)
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149
1150 {
1151 maptex *tex = self->tex + texid;
1152
1153 tex->name = name;
1154 tex->w = w;
1155 tex->h = h;
1156 tex->s = s;
1157 tex->t = t;
1158 tex->r = r;
1159 tex->g = g;
1160 tex->b = b;
1161 tex->a = a;
1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172 }
1173
1174 int
1175 ox (CFClient::Map self)
1176 ALIAS:
1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1182 CODE:
1183 switch (ix)
1184 {
1185 case 0: RETVAL = self->ox; break;
1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1191 }
1192 OUTPUT:
1193 RETVAL
1194
1195 void
1196 scroll (CFClient::Map self, int dx, int dy)
1197 CODE:
1198 {
1199 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h);
1201 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1203
1204 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1);
1206 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1208
1209 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy;
1211
1212 while (self->y < 0)
1213 {
1214 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1215
1216 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y;
1218 }
1219 }
1220
1221 void
1222 map1a_update (CFClient::Map self, SV *data_)
1223 CODE:
1224 {
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell;
1228 int x, y, flags;
1229
1230 while (data < data_end)
1231 {
1232 flags = (data [0] << 8) + data [1]; data += 2;
1233
1234 x = ((flags >> 10) & 63) + self->x;
1235 y = ((flags >> 4) & 63) + self->y;
1236
1237 cell = map_get_cell (self, x, y);
1238
1239 if (flags & 15)
1240 {
1241 if (cell->darkness < 0)
1242 {
1243 cell->darkness = 0;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 }
1248
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!)
1252
1253 if (flags & 4)
1254 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1256 }
1257
1258 if (flags & 2)
1259 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1261 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 }
1268 else
1269 cell->darkness = -1;
1270 }
1271 }
1272
1273 SV *
1274 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1275 CODE:
1276 {
1277 int x1, x;
1278 int y1, y;
1279 int z;
1280 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1281 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1282
1283 SvPOK_only (map_sv);
1284 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1285
1286 x0 += self->x; x1 = x0 + w;
1287 y0 += self->y; y1 = y0 + h;
1288
1289 for (y = y0; y < y1; y++)
1290 {
1291 maprow *row = 0 <= y && y < self->rows
1292 ? self->row + y
1293 : 0;
1294
1295 for (x = x0; x < x1; x++)
1296 {
1297 int r = 32, g = 32, b = 32, a = 192;
1298
1299 if (row && row->c0 <= x && x < row->c1)
1300 {
1301 mapcell *cell = row->col + (x - row->c0);
1302
1303 for (z = 0; z <= 0; z++)
1304 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face];
1310 int a0 = 255 - tex.a;
1311 int a1 = tex.a;
1312
1313 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 }
1319 }
1320
1321 *map++ = (r )
1322 | (g << 8)
1323 | (b << 16)
1324 | (a << 24);
1325 }
1326 }
1327
1328 RETVAL = map_sv;
1329 }
1330 OUTPUT:
1331 RETVAL
1332
1333 void
1334 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1335 PPCODE:
1336 {
1337 int vx, vy;
1338 int x, y, z;
1339 int last_name;
1340 mapface face;
1341 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh);
1348
1349 vx = self->x + (self->w - sw) / 2 - shift_x;
1350 vy = self->y + (self->h - sh) / 2 - shift_y;
1351
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows)
1376 {
1377 maprow *row = self->row + (y + vy);
1378
1379 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1)
1381 {
1382 mapcell *cell = row->col + (x + vx - row->c0);
1383
1384 darkness[y * sw4 + x] = cell->darkness < 0
1385 ? 255 - FOW_DARKNESS
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 }
1411 }
1412
1413 glEnd ();
1414
1415 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND);
1417
1418 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4)));
1420 PUSHs (sv_2mortal (newSViv (sh)));
1421 PUSHs (darkness_sv);
1422 }
1423
1424 SV *
1425 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1426 CODE:
1427 {
1428 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1431
1432 *data++ = 0; /* version 0 format */
1433 *data++ = w >> 8; *data++ = w;
1434 *data++ = h >> 8; *data++ = h;
1435
1436 // we need to do this 'cause we don't keep an absolute coord system for rows
1437 // TODO: treat rows as we treat columns
1438 map_get_row (self, y0 + self->y - self->oy);//D
1439 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1440
1441 x0 += self->x - self->ox;
1442 y0 += self->y - self->oy;
1443
1444 x1 = x0 + w;
1445 y1 = y0 + h;
1446
1447 for (y = y0; y < y1; y++)
1448 {
1449 maprow *row = 0 <= y && y < self->rows
1450 ? self->row + y
1451 : 0;
1452
1453 for (x = x0; x < x1; x++)
1454 {
1455 if (row && row->c0 <= x && x < row->c1)
1456 {
1457 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0;
1459
1460 if (cell->face [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4;
1463
1464 *data++ = flags;
1465
1466 if (flags & 1)
1467 {
1468 *data++ = cell->face [0] >> 8;
1469 *data++ = cell->face [0];
1470 }
1471
1472 if (flags & 2)
1473 {
1474 *data++ = cell->face [1] >> 8;
1475 *data++ = cell->face [1];
1476 }
1477
1478 if (flags & 4)
1479 {
1480 *data++ = cell->face [2] >> 8;
1481 *data++ = cell->face [2];
1482 }
1483 }
1484 else
1485 *data++ = 0;
1486 }
1487 }
1488
1489 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1491 RETVAL = data_sv;
1492 }
1493 OUTPUT:
1494 RETVAL
1495
1496 void
1497 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE:
1499 {
1500 int x, y, z;
1501 int w, h;
1502 int x1, y1;
1503
1504 if (*data++ != 0)
1505 return; /* version mismatch */
1506
1507 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++;
1509
1510 // we need to do this 'cause we don't keep an absolute coord system for rows
1511 // TODO: treat rows as we treat columns
1512 map_get_row (self, y0 + self->y - self->oy);//D
1513 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1514
1515 x0 += self->x - self->ox;
1516 y0 += self->y - self->oy;
1517
1518 x1 = x0 + w;
1519 y1 = y0 + h;
1520
1521 for (y = y0; y < y1; y++)
1522 {
1523 maprow *row = map_get_row (self, y);
1524
1525 for (x = x0; x < x1; x++)
1526 {
1527 uint8_t flags = *data++;
1528
1529 if (flags)
1530 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x);
1534
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1538
1539 if (cell->darkness <= 0)
1540 {
1541 cell->darkness = -1;
1542
1543 for (z = 0; z <= 2; z++)
1544 {
1545 cell->face[z] = face[z];
1546
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1548 XPUSHs (sv_2mortal (newSViv (face[z])));
1549 }
1550 }
1551 }
1552 }
1553 }
1554 }
1555
1556 MODULE = CFClient PACKAGE = CFClient::MixChunk
1557
1558 CFClient::MixChunk
1559 new_from_file (SV *class, char *path)
1560 CODE:
1561 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT:
1563 RETVAL
1564
1565 void
1566 DESTROY (CFClient::MixChunk self)
1567 CODE:
1568 Mix_FreeChunk (self);
1569
1570 int
1571 volume (CFClient::MixChunk self, int volume = -1)
1572 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT:
1575 RETVAL
1576
1577 int
1578 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT:
1582 RETVAL
1583
1584 MODULE = CFClient PACKAGE = CFClient::MixMusic
1585
1586 int
1587 volume (int volume = -1)
1588 CODE:
1589 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT:
1591 RETVAL
1592
1593 CFClient::MixMusic
1594 new_from_file (SV *class, char *path)
1595 CODE:
1596 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT:
1598 RETVAL
1599
1600 void
1601 DESTROY (CFClient::MixMusic self)
1602 CODE:
1603 Mix_FreeMusic (self);
1604
1605 int
1606 play (CFClient::MixMusic self, int loops = -1)
1607 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT:
1610 RETVAL
1611
1612 MODULE = CFClient PACKAGE = CFClient::OpenGL
1613
1614 BOOT:
1615 {
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1617 static const struct {
1618 const char *name;
1619 IV iv;
1620 } *civ, const_iv[] = {
1621 # define const_iv(name) { # name, (IV)name }
1622 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND),
1627 const_iv (GL_CULL_FACE),
1628 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL),
1633 const_iv (GL_AND),
1634 const_iv (GL_ONE),
1635 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB),
1642 const_iv (GL_RGBA),
1643 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1652 const_iv (GL_COMPILE),
1653 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER),
1658 const_iv (GL_TEXTURE_ENV_MODE),
1659 const_iv (GL_TEXTURE_WRAP_S),
1660 const_iv (GL_TEXTURE_WRAP_T),
1661 const_iv (GL_REPEAT),
1662 const_iv (GL_CLAMP),
1663 const_iv (GL_CLAMP_TO_EDGE),
1664 const_iv (GL_NEAREST),
1665 const_iv (GL_LINEAR),
1666 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1667 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1668 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1669 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1670 const_iv (GL_GENERATE_MIPMAP),
1671 const_iv (GL_MODULATE),
1672 const_iv (GL_DECAL),
1673 const_iv (GL_REPLACE),
1674 const_iv (GL_DEPTH_BUFFER_BIT),
1675 const_iv (GL_COLOR_BUFFER_BIT),
1676 const_iv (GL_PROJECTION),
1677 const_iv (GL_MODELVIEW),
1678 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER),
1683 const_iv (GL_LINES),
1684 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1691 const_iv (GL_FASTEST),
1692 const_iv (GL_V2F),
1693 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F),
1696 # undef const_iv
1697 };
1698
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1701 }
1702
1703 char *
1704 gl_vendor ()
1705 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR);
1707 OUTPUT:
1708 RETVAL
1709
1710 char *
1711 gl_version ()
1712 CODE:
1713 RETVAL = (char *)glGetString (GL_VERSION);
1714 OUTPUT:
1715 RETVAL
1716
1717 char *
1718 gl_extensions ()
1719 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT:
1722 RETVAL
1723
1724 int glGetError ()
1725
1726 void glClear (int mask)
1727
1728 void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @
1730
1731 void glEnable (int cap)
1732
1733 void glDisable (int cap)
1734
1735 void glShadeModel (int mode)
1736
1737 void glHint (int target, int mode)
1738
1739 void glBlendFunc (int sfactor, int dfactor)
1740
1741 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1742 CODE:
1743 gl_BlendFuncSeparate (sa, da, saa, daa);
1744
1745 void glDepthMask (int flag)
1746
1747 void glLogicOp (int opcode)
1748
1749 void glColorMask (int red, int green, int blue, int alpha)
1750
1751 void glMatrixMode (int mode)
1752
1753 void glPushMatrix ()
1754
1755 void glPopMatrix ()
1756
1757 void glLoadIdentity ()
1758
1759 # near_ and far_ are due to microsofts buggy "c" compiler
1760 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761
1762 # near_ and far_ are due to microsofts buggy "c" compiler
1763 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1764
1765 void glViewport (int x, int y, int width, int height)
1766
1767 void glScissor (int x, int y, int width, int height)
1768
1769 void glTranslate (float x, float y, float z = 0.)
1770 CODE:
1771 glTranslatef (x, y, z);
1772
1773 void glScale (float x, float y, float z = 1.)
1774 CODE:
1775 glScalef (x, y, z);
1776
1777 void glRotate (float angle, float x, float y, float z)
1778 CODE:
1779 glRotatef (angle, x, y, z);
1780
1781 void glBegin (int mode)
1782
1783 void glEnd ()
1784
1785 void glColor (float r, float g, float b, float a = 1.0)
1786 PROTOTYPE: @
1787 ALIAS:
1788 glColor_premultiply = 1
1789 CODE:
1790 if (ix)
1791 {
1792 r *= a;
1793 g *= a;
1794 b *= a;
1795 }
1796 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255),
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801
1802 void glInterleavedArrays (int format, int stride, char *data)
1803
1804 void glDrawElements (int mode, int count, int type, char *indices)
1805
1806 # 1.2 void glDrawRangeElements (int mode, int start, int end
1807
1808 void glRasterPos (float x, float y, float z = 0.)
1809 CODE:
1810 glRasterPos3f (0, 0, z);
1811 glBitmap (0, 0, 0, 0, x, y, 0);
1812
1813 void glVertex (float x, float y, float z = 0.)
1814 CODE:
1815 glVertex3f (x, y, z);
1816
1817 void glTexCoord (float s, float t)
1818 CODE:
1819 glTexCoord2f (s, t);
1820
1821 void glTexEnv (int target, int pname, float param)
1822 CODE:
1823 glTexEnvf (target, pname, param);
1824
1825 void glTexParameter (int target, int pname, float param)
1826 CODE:
1827 glTexParameterf (target, pname, param);
1828
1829 void glBindTexture (int target, int name)
1830
1831 void glConvolutionParameter (int target, int pname, float params)
1832 CODE:
1833 if (gl.ConvolutionParameterf)
1834 gl.ConvolutionParameterf (target, pname, params);
1835
1836 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1837 CODE:
1838 if (gl.ConvolutionFilter2D)
1839 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1840
1841 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1842 CODE:
1843 if (gl.SeparableFilter2D)
1844 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1845
1846 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1847
1848 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1849
1850 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1851
1852 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1853
1854 int glGenTexture ()
1855 CODE:
1856 {
1857 GLuint name;
1858 glGenTextures (1, &name);
1859 RETVAL = name;
1860 }
1861 OUTPUT:
1862 RETVAL
1863
1864 void glDeleteTexture (int name)
1865 CODE:
1866 {
1867 GLuint name_ = name;
1868 glDeleteTextures (1, &name_);
1869 }
1870
1871 int glGenList ()
1872 CODE:
1873 RETVAL = glGenLists (1);
1874 OUTPUT:
1875 RETVAL
1876
1877 void glDeleteList (int list)
1878 CODE:
1879 glDeleteLists (list, 1);
1880
1881 void glNewList (int list, int mode = GL_COMPILE)
1882
1883 void glEndList ()
1884
1885 void glCallList (int list)
1886
1887