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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.116
Committed: Thu Jun 15 08:29:16 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.115: +43 -16 lines
Log Message:
fix(?) map clicking, fow texture no longer in display list

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #include <glib/gmacros.h>
24
25 #include <pango/pango.h>
26 #include <pango/pangofc-fontmap.h>
27 #include <pango/pangoft2.h>
28 #include <pango/pangocairo.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define FOW_DARKNESS 32
48
49 #define MAP_EXTEND_X 32
50 #define MAP_EXTEND_Y 512
51
52 #define MIN_FONT_HEIGHT 10
53
54 static struct
55 {
56 #define GL_FUNC(ptr,name) ptr name;
57 #include "glfunc.h"
58 #undef GL_FUNC
59 } gl;
60
61 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62 {
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69 }
70
71 typedef Mix_Chunk *CFClient__MixChunk;
72 typedef Mix_Music *CFClient__MixMusic;
73
74 typedef PangoFontDescription *CFClient__Font;
75
76 typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
80 int base_height;
81 CFClient__Font font;
82 } *CFClient__Layout;
83
84 static CFClient__Font default_font;
85 static PangoContext *ft2_context, *cairo_context;
86 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
87
88 static void
89 substitute_func (FcPattern *pattern, gpointer data)
90 {
91 FcPatternAddBool (pattern, FC_HINTING, 1);
92 #ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94 #endif
95 #ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97 #else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99 #endif
100 }
101
102 static void
103 layout_update_font (CFClient__Layout self)
104 {
105 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera
107 */
108 PangoFontDescription *font = self->font ? self->font : default_font;
109
110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
113 pango_layout_set_font_description (self->pl, font);
114 }
115
116 static void
117 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
118 {
119 pango_layout_get_pixel_size (self->pl, w, h);
120
121 if (!*w) *w = 1;
122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
125 }
126
127 typedef uint16_t mapface;
128
129 typedef struct {
130 GLint name;
131 int w, h;
132 float s, t;
133 uint8_t r, g, b, a;
134 } maptex;
135
136 typedef struct {
137 int16_t darkness;
138 mapface face[3];
139 } mapcell;
140
141 typedef struct {
142 int32_t c0, c1;
143 mapcell *col;
144 } maprow;
145
146 typedef struct map {
147 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */
149 int faces;
150 mapface *face;
151
152 int texs;
153 maptex *tex;
154
155 int32_t rows;
156 maprow *row;
157 } *CFClient__Map;
158
159 static char *
160 prepend (char *ptr, int sze, int inc)
161 {
162 char *p;
163
164 New (0, p, sze + inc, char);
165 Zero (p, inc, char);
166 Move (ptr, p + inc, sze, char);
167 Safefree (ptr);
168
169 return p;
170 }
171
172 static char *
173 append (char *ptr, int sze, int inc)
174 {
175 Renew (ptr, sze + inc, char);
176 Zero (ptr + sze, inc, char);
177
178 return ptr;
179 }
180
181 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183
184 static maprow *
185 map_get_row (CFClient__Map self, int y)
186 {
187 if (0 > y)
188 {
189 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend);
191
192 self->rows += extend;
193 self->y += extend;
194 y += extend;
195 }
196 else if (y >= self->rows)
197 {
198 int extend = y - self->rows + MAP_EXTEND_Y;
199 Append (maprow, self->row, self->rows, extend);
200 self->rows += extend;
201 }
202
203 return self->row + y;
204 }
205
206 static mapcell *
207 row_get_cell (maprow *row, int x)
208 {
209 if (!row->col)
210 {
211 Newz (0, row->col, MAP_EXTEND_X, mapcell);
212 row->c0 = x - MAP_EXTEND_X / 4;
213 row->c1 = row->c0 + MAP_EXTEND_X;
214 }
215
216 if (row->c0 > x)
217 {
218 int extend = row->c0 - x + MAP_EXTEND_X;
219 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c0 -= extend;
221 }
222 else if (x >= row->c1)
223 {
224 int extend = x - row->c1 + MAP_EXTEND_X;
225 Append (mapcell, row->col, row->c1 - row->c0, extend);
226 row->c1 += extend;
227 }
228
229 return row->col + (x - row->c0);
230 }
231
232 static mapcell *
233 map_get_cell (CFClient__Map self, int x, int y)
234 {
235 return row_get_cell (map_get_row (self, y), x);
236 }
237
238 static void
239 map_clear (CFClient__Map self)
240 {
241 int r;
242
243 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col);
245
246 Safefree (self->row);
247
248 self->x = 0;
249 self->y = 0;
250 self->ox = 0;
251 self->oy = 0;
252 self->row = 0;
253 self->rows = 0;
254 }
255
256 static void
257 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
258 {
259 int x, y;
260 maprow *row;
261
262 for (y = y0; y < y0 + h; y++)
263 if (y >= 0)
264 {
265 if (y >= self->rows)
266 break;
267
268 row = self->row + y;
269
270 for (x = x0; x < x0 + w; x++)
271 if (x >= row->c0)
272 {
273 if (x >= row->c1)
274 break;
275
276 row->col[x - row->c0].darkness = -1;
277 }
278 }
279 }
280
281 static void
282 music_finished (void)
283 {
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292 }
293
294 static void
295 channel_finished (int channel)
296 {
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305 }
306
307 static unsigned int
308 minpot (unsigned int n)
309 {
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
322 }
323
324 MODULE = CFClient PACKAGE = CFClient
325
326 PROTOTYPES: ENABLE
327
328 BOOT:
329 {
330 HV *stash = gv_stashpv ("CFClient", 1);
331 static const struct {
332 const char *name;
333 IV iv;
334 } *civ, const_iv[] = {
335 # define const_iv(name) { # name, (IV)name }
336 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN),
341 const_iv (SDL_MOUSEBUTTONUP),
342 const_iv (SDL_JOYAXISMOTION),
343 const_iv (SDL_JOYBALLMOTION),
344 const_iv (SDL_JOYHATMOTION),
345 const_iv (SDL_JOYBUTTONDOWN),
346 const_iv (SDL_JOYBUTTONUP),
347 const_iv (SDL_QUIT),
348 const_iv (SDL_SYSWMEVENT),
349 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT),
354 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4),
359 const_iv (SDLK_KP5),
360 const_iv (SDLK_KP6),
361 const_iv (SDLK_KP7),
362 const_iv (SDLK_KP8),
363 const_iv (SDLK_KP9),
364 const_iv (SDLK_KP_PERIOD),
365 const_iv (SDLK_KP_DIVIDE),
366 const_iv (SDLK_KP_MULTIPLY),
367 const_iv (SDLK_KP_MINUS),
368 const_iv (SDLK_KP_PLUS),
369 const_iv (SDLK_KP_ENTER),
370 const_iv (SDLK_KP_EQUALS),
371 const_iv (SDLK_UP),
372 const_iv (SDLK_DOWN),
373 const_iv (SDLK_RIGHT),
374 const_iv (SDLK_LEFT),
375 const_iv (SDLK_INSERT),
376 const_iv (SDLK_HOME),
377 const_iv (SDLK_END),
378 const_iv (SDLK_PAGEUP),
379 const_iv (SDLK_PAGEDOWN),
380 const_iv (SDLK_F1),
381 const_iv (SDLK_F2),
382 const_iv (SDLK_F3),
383 const_iv (SDLK_F4),
384 const_iv (SDLK_F5),
385 const_iv (SDLK_F6),
386 const_iv (SDLK_F7),
387 const_iv (SDLK_F8),
388 const_iv (SDLK_F9),
389 const_iv (SDLK_F10),
390 const_iv (SDLK_F11),
391 const_iv (SDLK_F12),
392 const_iv (SDLK_F13),
393 const_iv (SDLK_F14),
394 const_iv (SDLK_F15),
395 const_iv (SDLK_NUMLOCK),
396 const_iv (SDLK_CAPSLOCK),
397 const_iv (SDLK_SCROLLOCK),
398 const_iv (SDLK_RSHIFT),
399 const_iv (SDLK_LSHIFT),
400 const_iv (SDLK_RCTRL),
401 const_iv (SDLK_LCTRL),
402 const_iv (SDLK_RALT),
403 const_iv (SDLK_LALT),
404 const_iv (SDLK_RMETA),
405 const_iv (SDLK_LMETA),
406 const_iv (SDLK_LSUPER),
407 const_iv (SDLK_RSUPER),
408 const_iv (SDLK_MODE),
409 const_iv (SDLK_COMPOSE),
410 const_iv (SDLK_HELP),
411 const_iv (SDLK_PRINT),
412 const_iv (SDLK_SYSREQ),
413 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO),
418 const_iv (KMOD_NONE),
419 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT),
421 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL),
423 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT),
425 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434 # undef const_iv
435 };
436
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439 }
440
441 NV floor (NV x)
442
443 NV ceil (NV x)
444
445 void
446 pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449 {
450 {
451 ft2_fontmap = pango_ft2_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459 #ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462 #else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464 #endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470 }
471
472 int
473 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474
475 void
476 SDL_Quit ()
477
478 void
479 SDL_ListModes ()
480 PPCODE:
481 {
482 SDL_Rect **m;
483
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503
504 if (m && m != (SDL_Rect **)-1)
505 while (*m)
506 {
507 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
511
512 ++m;
513 }
514 }
515
516 char *
517 SDL_GetError ()
518
519 int
520 SDL_SetVideoMode (int w, int h, int fullscreen)
521 CODE:
522 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 );
525 if (RETVAL)
526 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529 # include "glfunc.h"
530 # undef GL_FUNC
531 }
532 OUTPUT:
533 RETVAL
534
535 void
536 SDL_GL_SwapBuffers ()
537
538 char *
539 SDL_GetKeyName (int sym)
540
541 void
542 SDL_PollEvent ()
543 PPCODE:
544 {
545 SDL_Event ev;
546
547 while (SDL_PollEvent (&ev))
548 {
549 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
552 switch (ev.type)
553 {
554 case SDL_KEYDOWN:
555 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break;
561
562 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break;
566
567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
575 break;
576
577 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
592 }
593
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
595 }
596 }
597
598 int
599 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
600 POSTCALL:
601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
603
604 void
605 Mix_CloseAudio ()
606
607 int
608 Mix_AllocateChannels (int numchans = -1)
609
610 void
611 lowdelay (int fd, int val = 1)
612 CODE:
613 #ifndef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
615 #endif
616
617 void
618 add_font (char *file)
619 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
621 #ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624 #endif
625
626 void
627 load_image_inline (SV *image_)
628 ALIAS:
629 load_image_file = 1
630 PPCODE:
631 {
632 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r")
638 : SDL_RWFromConstMem (image, image_len);
639
640 if (!rw)
641 croak ("load_image: %s", SDL_GetError ());
642
643 surface = IMG_Load_RW (rw, 1);
644 if (!surface)
645 croak ("load_image: %s", SDL_GetError ());
646
647 fmt.palette = NULL;
648 fmt.BitsPerPixel = 32;
649 fmt.BytesPerPixel = 4;
650 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
651 fmt.Rmask = 0x000000ff;
652 fmt.Gmask = 0x0000ff00;
653 fmt.Bmask = 0x00ff0000;
654 fmt.Amask = 0xff000000;
655 #else
656 fmt.Rmask = 0xff000000;
657 fmt.Gmask = 0x00ff0000;
658 fmt.Bmask = 0x0000ff00;
659 fmt.Amask = 0x000000ff;
660 #endif
661 fmt.Rloss = 0;
662 fmt.Gloss = 0;
663 fmt.Bloss = 0;
664 fmt.Aloss = 0;
665 fmt.Rshift = 0;
666 fmt.Gshift = 8;
667 fmt.Bshift = 16;
668 fmt.Ashift = 24;
669 fmt.colorkey = 0;
670 fmt.alpha = 0;
671
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673
674 assert (surface2->pitch == surface2->w * 4);
675
676 EXTEND (SP, 5);
677 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
685
686 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2);
688 }
689
690 void
691 average (int x, int y, uint32_t *data)
692 PPCODE:
693 {
694 uint32_t r = 0, g = 0, b = 0, a = 0;
695
696 x = y = x * y;
697
698 while (x--)
699 {
700 uint32_t p = *data++;
701
702 r += (p ) & 255;
703 g += (p >> 8) & 255;
704 b += (p >> 16) & 255;
705 a += (p >> 24) & 255;
706 }
707
708 EXTEND (SP, 4);
709 PUSHs (sv_2mortal (newSViv (r / y)));
710 PUSHs (sv_2mortal (newSViv (g / y)));
711 PUSHs (sv_2mortal (newSViv (b / y)));
712 PUSHs (sv_2mortal (newSViv (a / y)));
713 }
714
715 void
716 error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719 #ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721 #endif
722
723 void
724 fatal (char *message)
725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
727 #ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729 #endif
730 _exit (1);
731
732 void
733 _exit (int retval)
734 CODE:
735 _exit (retval);
736
737 MODULE = CFClient PACKAGE = CFClient::Font
738
739 CFClient::Font
740 new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742 {
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747 }
748 OUTPUT:
749 RETVAL
750
751 void
752 DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756 void
757 make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
760
761 MODULE = CFClient PACKAGE = CFClient::Layout
762
763 CFClient::Layout
764 new (SV *class, int rgba = 0)
765 CODE:
766 New (0, RETVAL, 1, struct cf_layout);
767
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL);
779 OUTPUT:
780 RETVAL
781
782 void
783 DESTROY (CFClient::Layout self)
784 CODE:
785 g_object_unref (self->pl);
786 Safefree (self);
787
788 int
789 is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795 void
796 set_text (CFClient::Layout self, SV *text_)
797 CODE:
798 {
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803 }
804
805 void
806 set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808 {
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813 }
814
815 SV *
816 get_text (CFClient::Layout self)
817 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL);
820 OUTPUT:
821 RETVAL
822
823 void
824 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831 void
832 set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
839
840 void
841 set_height (CFClient::Layout self, int base_height)
842 CODE:
843 if (self->base_height != base_height)
844 {
845 self->base_height = base_height;
846 layout_update_font (self);
847 }
848
849 void
850 set_width (CFClient::Layout self, int max_width = -1)
851 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854 void
855 set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859 void
860 set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864 void
865 set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874 void
875 set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878
879 void
880 size (CFClient::Layout self)
881 PPCODE:
882 {
883 int w, h;
884
885 layout_get_pixel_size (self, &w, &h);
886
887 EXTEND (SP, 2);
888 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h)));
890 }
891
892 int
893 xy_to_index (CFClient::Layout self, int x, int y)
894 CODE:
895 {
896 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index;
899 }
900 OUTPUT:
901 RETVAL
902
903 void
904 cursor_pos (CFClient::Layout self, int index)
905 PPCODE:
906 {
907 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909
910 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914 }
915
916 void
917 render (CFClient::Layout self)
918 PPCODE:
919 {
920 SV *retval;
921 int w, h;
922
923 layout_get_pixel_size (self, &w, &h);
924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955 #if 0
956 #ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965 #endif
966 #endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w)));
1000 PUSHs (sv_2mortal (newSViv (h)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
1005 }
1006
1007 MODULE = CFClient PACKAGE = CFClient::Texture
1008
1009 void
1010 pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012 {
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044 }
1045
1046 void
1047 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
1052 CODE:
1053 {
1054 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1058
1059 if (items < 5)
1060 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1063 }
1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
1079 glBindTexture (GL_TEXTURE_2D, name);
1080
1081 glBegin (GL_QUADS);
1082 glTexCoord2f (0, 0); glVertex2f (x , y );
1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
1093 }
1094
1095 MODULE = CFClient PACKAGE = CFClient::Map
1096
1097 CFClient::Map
1098 new (SV *class, int map_width, int map_height)
1099 CODE:
1100 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0;
1102 RETVAL->y = 0;
1103 RETVAL->w = map_width;
1104 RETVAL->h = map_height;
1105 RETVAL->ox = 0;
1106 RETVAL->oy = 0;
1107 RETVAL->faces = 8192;
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0;
1112 RETVAL->row = 0;
1113 OUTPUT:
1114 RETVAL
1115
1116 void
1117 DESTROY (CFClient::Map self)
1118 CODE:
1119 {
1120 map_clear (self);
1121 Safefree (self->face);
1122 Safefree (self->tex);
1123 Safefree (self);
1124 }
1125
1126 void
1127 clear (CFClient::Map self)
1128 CODE:
1129 map_clear (self);
1130
1131 void
1132 set_face (CFClient::Map self, int face, int texid)
1133 CODE:
1134 {
1135 while (self->faces <= face)
1136 {
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142 }
1143
1144 void
1145 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE:
1147 {
1148 while (self->texs <= texid)
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153
1154 {
1155 maptex *tex = self->tex + texid;
1156
1157 tex->name = name;
1158 tex->w = w;
1159 tex->h = h;
1160 tex->s = s;
1161 tex->t = t;
1162 tex->r = r;
1163 tex->g = g;
1164 tex->b = b;
1165 tex->a = a;
1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176 }
1177
1178 int
1179 ox (CFClient::Map self)
1180 ALIAS:
1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1186 CODE:
1187 switch (ix)
1188 {
1189 case 0: RETVAL = self->ox; break;
1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1195 }
1196 OUTPUT:
1197 RETVAL
1198
1199 void
1200 scroll (CFClient::Map self, int dx, int dy)
1201 CODE:
1202 {
1203 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h);
1205 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1207
1208 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1);
1210 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1212
1213 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy;
1215
1216 while (self->y < 0)
1217 {
1218 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1219
1220 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y;
1222 }
1223 }
1224
1225 void
1226 map1a_update (CFClient::Map self, SV *data_)
1227 CODE:
1228 {
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell;
1232 int x, y, flags;
1233
1234 while (data < data_end)
1235 {
1236 flags = (data [0] << 8) + data [1]; data += 2;
1237
1238 x = ((flags >> 10) & 63) + self->x;
1239 y = ((flags >> 4) & 63) + self->y;
1240
1241 cell = map_get_cell (self, x, y);
1242
1243 if (flags & 15)
1244 {
1245 if (cell->darkness < 0)
1246 {
1247 cell->darkness = 0;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 }
1252
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!)
1256
1257 if (flags & 4)
1258 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1260 }
1261
1262 if (flags & 2)
1263 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1265 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 }
1272 else
1273 cell->darkness = -1;
1274 }
1275 }
1276
1277 SV *
1278 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1279 CODE:
1280 {
1281 int x1, x;
1282 int y1, y;
1283 int z;
1284 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1285 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1286
1287 SvPOK_only (map_sv);
1288 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1289
1290 x0 += self->x; x1 = x0 + w;
1291 y0 += self->y; y1 = y0 + h;
1292
1293 for (y = y0; y < y1; y++)
1294 {
1295 maprow *row = 0 <= y && y < self->rows
1296 ? self->row + y
1297 : 0;
1298
1299 for (x = x0; x < x1; x++)
1300 {
1301 int r = 32, g = 32, b = 32, a = 192;
1302
1303 if (row && row->c0 <= x && x < row->c1)
1304 {
1305 mapcell *cell = row->col + (x - row->c0);
1306
1307 for (z = 0; z <= 0; z++)
1308 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face];
1314 int a0 = 255 - tex.a;
1315 int a1 = tex.a;
1316
1317 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 }
1323 }
1324
1325 *map++ = (r )
1326 | (g << 8)
1327 | (b << 16)
1328 | (a << 24);
1329 }
1330 }
1331
1332 RETVAL = map_sv;
1333 }
1334 OUTPUT:
1335 RETVAL
1336
1337 void
1338 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1339 CODE:
1340 {
1341 int vx, vy;
1342 int x, y, z;
1343 int last_name;
1344 mapface face;
1345
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1348
1349 /*
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353
1354 int vy = self->vy = self->h >= sh
1355 ? self->y + (self->h - sh) / 2
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1357 */
1358
1359 glColor4ub (255, 255, 255, 255);
1360
1361 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1362 glEnable (GL_BLEND);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++)
1371 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows)
1373 {
1374 maprow *row = self->row + (y + vy);
1375
1376 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1)
1378 {
1379 mapcell *cell = row->col + (x + vx - row->c0);
1380
1381 face = cell->face [z];
1382
1383 if (face)
1384 {
1385 maptex tex = self->tex [face];
1386
1387 int px = (x + 1) * 32 - tex.w;
1388 int py = (y + 1) * 32 - tex.h;
1389
1390 if (last_name != tex.name)
1391 {
1392 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name);
1395 glBegin (GL_QUADS);
1396 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 }
1403 }
1404 }
1405
1406 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D);
1409 glDisable (GL_BLEND);
1410 }
1411
1412 void
1413 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1414 PPCODE:
1415 {
1416 int vx, vy;
1417 int x, y;
1418 int sw4 = (sw + 3) & ~3;
1419 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1420 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1421
1422 memset (darkness, 255, sw4 * sh);
1423 SvPOK_only (darkness_sv);
1424 SvCUR_set (darkness_sv, sw4 * sh);
1425
1426 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1427 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1428
1429 for (y = 0; y < sh; y++)
1430 if (0 <= y + vy && y + vy < self->rows)
1431 {
1432 maprow *row = self->row + (y + vy);
1433
1434 for (x = 0; x < sw; x++)
1435 if (row->c0 <= x + vx && x + vx < row->c1)
1436 {
1437 mapcell *cell = row->col + (x + vx - row->c0);
1438
1439 darkness[y * sw4 + x] = cell->darkness < 0
1440 ? 255 - FOW_DARKNESS
1441 : 255 - cell->darkness;
1442 }
1443 }
1444
1445 EXTEND (SP, 3);
1446 PUSHs (sv_2mortal (newSViv (sw4)));
1447 PUSHs (sv_2mortal (newSViv (sh)));
1448 PUSHs (darkness_sv);
1449 }
1450
1451 SV *
1452 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1453 CODE:
1454 {
1455 int x, y, x1, y1;
1456 SV *data_sv = newSV (w * h * 7 + 5);
1457 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1458
1459 *data++ = 0; /* version 0 format */
1460 *data++ = w >> 8; *data++ = w;
1461 *data++ = h >> 8; *data++ = h;
1462
1463 // we need to do this 'cause we don't keep an absolute coord system for rows
1464 // TODO: treat rows as we treat columns
1465 map_get_row (self, y0 + self->y - self->oy);//D
1466 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1467
1468 x0 += self->x - self->ox;
1469 y0 += self->y - self->oy;
1470
1471 x1 = x0 + w;
1472 y1 = y0 + h;
1473
1474 for (y = y0; y < y1; y++)
1475 {
1476 maprow *row = 0 <= y && y < self->rows
1477 ? self->row + y
1478 : 0;
1479
1480 for (x = x0; x < x1; x++)
1481 {
1482 if (row && row->c0 <= x && x < row->c1)
1483 {
1484 mapcell *cell = row->col + (x - row->c0);
1485 uint8_t flags = 0;
1486
1487 if (cell->face [0]) flags |= 1;
1488 if (cell->face [1]) flags |= 2;
1489 if (cell->face [2]) flags |= 4;
1490
1491 *data++ = flags;
1492
1493 if (flags & 1)
1494 {
1495 *data++ = cell->face [0] >> 8;
1496 *data++ = cell->face [0];
1497 }
1498
1499 if (flags & 2)
1500 {
1501 *data++ = cell->face [1] >> 8;
1502 *data++ = cell->face [1];
1503 }
1504
1505 if (flags & 4)
1506 {
1507 *data++ = cell->face [2] >> 8;
1508 *data++ = cell->face [2];
1509 }
1510 }
1511 else
1512 *data++ = 0;
1513 }
1514 }
1515
1516 SvPOK_only (data_sv);
1517 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1518 RETVAL = data_sv;
1519 }
1520 OUTPUT:
1521 RETVAL
1522
1523 void
1524 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1525 PPCODE:
1526 {
1527 int x, y, z;
1528 int w, h;
1529 int x1, y1;
1530
1531 if (*data++ != 0)
1532 return; /* version mismatch */
1533
1534 w = *data++ << 8; w |= *data++;
1535 h = *data++ << 8; h |= *data++;
1536
1537 // we need to do this 'cause we don't keep an absolute coord system for rows
1538 // TODO: treat rows as we treat columns
1539 map_get_row (self, y0 + self->y - self->oy);//D
1540 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1541
1542 x0 += self->x - self->ox;
1543 y0 += self->y - self->oy;
1544
1545 x1 = x0 + w;
1546 y1 = y0 + h;
1547
1548 for (y = y0; y < y1; y++)
1549 {
1550 maprow *row = map_get_row (self, y);
1551
1552 for (x = x0; x < x1; x++)
1553 {
1554 uint8_t flags = *data++;
1555
1556 if (flags)
1557 {
1558 mapface face[3] = { 0, 0, 0 };
1559
1560 mapcell *cell = row_get_cell (row, x);
1561
1562 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1563 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1564 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1565
1566 if (cell->darkness <= 0)
1567 {
1568 cell->darkness = -1;
1569
1570 for (z = 0; z <= 2; z++)
1571 {
1572 cell->face[z] = face[z];
1573
1574 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1575 XPUSHs (sv_2mortal (newSViv (face[z])));
1576 }
1577 }
1578 }
1579 }
1580 }
1581 }
1582
1583 MODULE = CFClient PACKAGE = CFClient::MixChunk
1584
1585 CFClient::MixChunk
1586 new_from_file (SV *class, char *path)
1587 CODE:
1588 RETVAL = Mix_LoadWAV (path);
1589 OUTPUT:
1590 RETVAL
1591
1592 void
1593 DESTROY (CFClient::MixChunk self)
1594 CODE:
1595 Mix_FreeChunk (self);
1596
1597 int
1598 volume (CFClient::MixChunk self, int volume = -1)
1599 CODE:
1600 RETVAL = Mix_VolumeChunk (self, volume);
1601 OUTPUT:
1602 RETVAL
1603
1604 int
1605 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1606 CODE:
1607 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1608 OUTPUT:
1609 RETVAL
1610
1611 MODULE = CFClient PACKAGE = CFClient::MixMusic
1612
1613 int
1614 volume (int volume = -1)
1615 CODE:
1616 RETVAL = Mix_VolumeMusic (volume);
1617 OUTPUT:
1618 RETVAL
1619
1620 CFClient::MixMusic
1621 new_from_file (SV *class, char *path)
1622 CODE:
1623 RETVAL = Mix_LoadMUS (path);
1624 OUTPUT:
1625 RETVAL
1626
1627 void
1628 DESTROY (CFClient::MixMusic self)
1629 CODE:
1630 Mix_FreeMusic (self);
1631
1632 int
1633 play (CFClient::MixMusic self, int loops = -1)
1634 CODE:
1635 RETVAL = Mix_PlayMusic (self, loops);
1636 OUTPUT:
1637 RETVAL
1638
1639 MODULE = CFClient PACKAGE = CFClient::OpenGL
1640
1641 BOOT:
1642 {
1643 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1644 static const struct {
1645 const char *name;
1646 IV iv;
1647 } *civ, const_iv[] = {
1648 # define const_iv(name) { # name, (IV)name }
1649 const_iv (GL_COLOR_MATERIAL),
1650 const_iv (GL_SMOOTH),
1651 const_iv (GL_FLAT),
1652 const_iv (GL_DITHER),
1653 const_iv (GL_BLEND),
1654 const_iv (GL_CULL_FACE),
1655 const_iv (GL_SCISSOR_TEST),
1656 const_iv (GL_DEPTH_TEST),
1657 const_iv (GL_ALPHA_TEST),
1658 const_iv (GL_NORMALIZE),
1659 const_iv (GL_RESCALE_NORMAL),
1660 const_iv (GL_AND),
1661 const_iv (GL_ONE),
1662 const_iv (GL_ZERO),
1663 const_iv (GL_SRC_ALPHA),
1664 const_iv (GL_DST_ALPHA),
1665 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1666 const_iv (GL_ONE_MINUS_DST_ALPHA),
1667 const_iv (GL_SRC_ALPHA_SATURATE),
1668 const_iv (GL_RGB),
1669 const_iv (GL_RGBA),
1670 const_iv (GL_RGBA4),
1671 const_iv (GL_RGBA8),
1672 const_iv (GL_RGB5_A1),
1673 const_iv (GL_UNSIGNED_BYTE),
1674 const_iv (GL_UNSIGNED_SHORT),
1675 const_iv (GL_UNSIGNED_INT),
1676 const_iv (GL_ALPHA),
1677 const_iv (GL_INTENSITY),
1678 const_iv (GL_LUMINANCE),
1679 const_iv (GL_LUMINANCE_ALPHA),
1680 const_iv (GL_FLOAT),
1681 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1682 const_iv (GL_COMPILE),
1683 const_iv (GL_TEXTURE_1D),
1684 const_iv (GL_TEXTURE_2D),
1685 const_iv (GL_TEXTURE_ENV),
1686 const_iv (GL_TEXTURE_MAG_FILTER),
1687 const_iv (GL_TEXTURE_MIN_FILTER),
1688 const_iv (GL_TEXTURE_ENV_MODE),
1689 const_iv (GL_TEXTURE_WRAP_S),
1690 const_iv (GL_TEXTURE_WRAP_T),
1691 const_iv (GL_REPEAT),
1692 const_iv (GL_CLAMP),
1693 const_iv (GL_CLAMP_TO_EDGE),
1694 const_iv (GL_NEAREST),
1695 const_iv (GL_LINEAR),
1696 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1697 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1698 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1699 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1700 const_iv (GL_GENERATE_MIPMAP),
1701 const_iv (GL_MODULATE),
1702 const_iv (GL_DECAL),
1703 const_iv (GL_REPLACE),
1704 const_iv (GL_DEPTH_BUFFER_BIT),
1705 const_iv (GL_COLOR_BUFFER_BIT),
1706 const_iv (GL_PROJECTION),
1707 const_iv (GL_MODELVIEW),
1708 const_iv (GL_COLOR_LOGIC_OP),
1709 const_iv (GL_SEPARABLE_2D),
1710 const_iv (GL_CONVOLUTION_2D),
1711 const_iv (GL_CONVOLUTION_BORDER_MODE),
1712 const_iv (GL_CONSTANT_BORDER),
1713 const_iv (GL_LINES),
1714 const_iv (GL_LINE_LOOP),
1715 const_iv (GL_QUADS),
1716 const_iv (GL_QUAD_STRIP),
1717 const_iv (GL_TRIANGLES),
1718 const_iv (GL_TRIANGLE_STRIP),
1719 const_iv (GL_TRIANGLE_FAN),
1720 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1721 const_iv (GL_FASTEST),
1722 const_iv (GL_V2F),
1723 const_iv (GL_V3F),
1724 const_iv (GL_T2F_V3F),
1725 const_iv (GL_T2F_N3F_V3F),
1726 # undef const_iv
1727 };
1728
1729 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1730 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1731 }
1732
1733 char *
1734 gl_vendor ()
1735 CODE:
1736 RETVAL = (char *)glGetString (GL_VENDOR);
1737 OUTPUT:
1738 RETVAL
1739
1740 char *
1741 gl_version ()
1742 CODE:
1743 RETVAL = (char *)glGetString (GL_VERSION);
1744 OUTPUT:
1745 RETVAL
1746
1747 char *
1748 gl_extensions ()
1749 CODE:
1750 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1751 OUTPUT:
1752 RETVAL
1753
1754 int glGetError ()
1755
1756 void glFinish ()
1757
1758 void glClear (int mask)
1759
1760 void glClearColor (float r, float g, float b, float a = 1.0)
1761 PROTOTYPE: @
1762
1763 void glEnable (int cap)
1764
1765 void glDisable (int cap)
1766
1767 void glShadeModel (int mode)
1768
1769 void glHint (int target, int mode)
1770
1771 void glBlendFunc (int sfactor, int dfactor)
1772
1773 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1774 CODE:
1775 gl_BlendFuncSeparate (sa, da, saa, daa);
1776
1777 void glDepthMask (int flag)
1778
1779 void glLogicOp (int opcode)
1780
1781 void glColorMask (int red, int green, int blue, int alpha)
1782
1783 void glMatrixMode (int mode)
1784
1785 void glPushMatrix ()
1786
1787 void glPopMatrix ()
1788
1789 void glLoadIdentity ()
1790
1791 # near_ and far_ are due to microsofts buggy "c" compiler
1792 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1793
1794 # near_ and far_ are due to microsofts buggy "c" compiler
1795 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1796
1797 void glViewport (int x, int y, int width, int height)
1798
1799 void glScissor (int x, int y, int width, int height)
1800
1801 void glTranslate (float x, float y, float z = 0.)
1802 CODE:
1803 glTranslatef (x, y, z);
1804
1805 void glScale (float x, float y, float z = 1.)
1806 CODE:
1807 glScalef (x, y, z);
1808
1809 void glRotate (float angle, float x, float y, float z)
1810 CODE:
1811 glRotatef (angle, x, y, z);
1812
1813 void glBegin (int mode)
1814
1815 void glEnd ()
1816
1817 void glColor (float r, float g, float b, float a = 1.0)
1818 PROTOTYPE: @
1819 ALIAS:
1820 glColor_premultiply = 1
1821 CODE:
1822 if (ix)
1823 {
1824 r *= a;
1825 g *= a;
1826 b *= a;
1827 }
1828 // microsoft visual "c" rounds instead of truncating...
1829 glColor4ub (MIN ((int)(r * 256.f), 255),
1830 MIN ((int)(g * 256.f), 255),
1831 MIN ((int)(b * 256.f), 255),
1832 MIN ((int)(a * 256.f), 255));
1833
1834 void glInterleavedArrays (int format, int stride, char *data)
1835
1836 void glDrawElements (int mode, int count, int type, char *indices)
1837
1838 # 1.2 void glDrawRangeElements (int mode, int start, int end
1839
1840 void glRasterPos (float x, float y, float z = 0.)
1841 CODE:
1842 glRasterPos3f (0, 0, z);
1843 glBitmap (0, 0, 0, 0, x, y, 0);
1844
1845 void glVertex (float x, float y, float z = 0.)
1846 CODE:
1847 glVertex3f (x, y, z);
1848
1849 void glTexCoord (float s, float t)
1850 CODE:
1851 glTexCoord2f (s, t);
1852
1853 void glTexEnv (int target, int pname, float param)
1854 CODE:
1855 glTexEnvf (target, pname, param);
1856
1857 void glTexParameter (int target, int pname, float param)
1858 CODE:
1859 glTexParameterf (target, pname, param);
1860
1861 void glBindTexture (int target, int name)
1862
1863 void glConvolutionParameter (int target, int pname, float params)
1864 CODE:
1865 if (gl.ConvolutionParameterf)
1866 gl.ConvolutionParameterf (target, pname, params);
1867
1868 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1869 CODE:
1870 if (gl.ConvolutionFilter2D)
1871 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1872
1873 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1874 CODE:
1875 if (gl.SeparableFilter2D)
1876 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1877
1878 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1879
1880 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1881
1882 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1883
1884 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1885
1886 int glGenTexture ()
1887 CODE:
1888 {
1889 GLuint name;
1890 glGenTextures (1, &name);
1891 RETVAL = name;
1892 }
1893 OUTPUT:
1894 RETVAL
1895
1896 void glDeleteTexture (int name)
1897 CODE:
1898 {
1899 GLuint name_ = name;
1900 glDeleteTextures (1, &name_);
1901 }
1902
1903 int glGenList ()
1904 CODE:
1905 RETVAL = glGenLists (1);
1906 OUTPUT:
1907 RETVAL
1908
1909 void glDeleteList (int list)
1910 CODE:
1911 glDeleteLists (list, 1);
1912
1913 void glNewList (int list, int mode = GL_COMPILE)
1914
1915 void glEndList ()
1916
1917 void glCallList (int list)
1918
1919