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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.121
Committed: Fri Jun 23 20:28:19 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.120: +98 -0 lines
Log Message:
faster textviewer, embeddable widgets, no scroll-to-bottom for docviewer

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #include <glib/gmacros.h>
24
25 #include <pango/pango.h>
26 #include <pango/pangofc-fontmap.h>
27 #include <pango/pangoft2.h>
28 #include <pango/pangocairo.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
49 #define FOW_DARKNESS 32
50
51 #define MAP_EXTEND_X 32
52 #define MAP_EXTEND_Y 512
53
54 #define MIN_FONT_HEIGHT 10
55
56 static struct
57 {
58 #define GL_FUNC(ptr,name) ptr name;
59 #include "glfunc.h"
60 #undef GL_FUNC
61 } gl;
62
63 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64 {
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71 }
72
73 typedef Mix_Chunk *CFClient__MixChunk;
74 typedef Mix_Music *CFClient__MixMusic;
75
76 typedef PangoFontDescription *CFClient__Font;
77
78 static int
79 shape_attr_p (PangoLayoutRun *run)
80 {
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94 }
95
96 typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
100 int base_height;
101 CFClient__Font font;
102 } *CFClient__Layout;
103
104 static CFClient__Font default_font;
105 static PangoContext *ft2_context, *cairo_context;
106 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
107
108 static void
109 substitute_func (FcPattern *pattern, gpointer data)
110 {
111 FcPatternAddBool (pattern, FC_HINTING, 1);
112 #ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114 #endif
115 #ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117 #else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119 #endif
120 }
121
122 static void
123 layout_update_font (CFClient__Layout self)
124 {
125 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera
127 */
128 PangoFontDescription *font = self->font ? self->font : default_font;
129
130 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132
133 pango_layout_set_font_description (self->pl, font);
134 }
135
136 static void
137 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
138 {
139 pango_layout_get_pixel_size (self->pl, w, h);
140
141 if (!*w) *w = 1;
142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
145 }
146
147 typedef uint16_t mapface;
148
149 typedef struct {
150 GLint name;
151 int w, h;
152 float s, t;
153 uint8_t r, g, b, a;
154 } maptex;
155
156 typedef struct {
157 int16_t darkness;
158 mapface face[3];
159 } mapcell;
160
161 typedef struct {
162 int32_t c0, c1;
163 mapcell *col;
164 } maprow;
165
166 typedef struct map {
167 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */
169 int faces;
170 mapface *face;
171
172 int texs;
173 maptex *tex;
174
175 int32_t rows;
176 maprow *row;
177 } *CFClient__Map;
178
179 static char *
180 prepend (char *ptr, int sze, int inc)
181 {
182 char *p;
183
184 New (0, p, sze + inc, char);
185 Zero (p, inc, char);
186 Move (ptr, p + inc, sze, char);
187 Safefree (ptr);
188
189 return p;
190 }
191
192 static char *
193 append (char *ptr, int sze, int inc)
194 {
195 Renew (ptr, sze + inc, char);
196 Zero (ptr + sze, inc, char);
197
198 return ptr;
199 }
200
201 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203
204 static maprow *
205 map_get_row (CFClient__Map self, int y)
206 {
207 if (0 > y)
208 {
209 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend);
211
212 self->rows += extend;
213 self->y += extend;
214 y += extend;
215 }
216 else if (y >= self->rows)
217 {
218 int extend = y - self->rows + MAP_EXTEND_Y;
219 Append (maprow, self->row, self->rows, extend);
220 self->rows += extend;
221 }
222
223 return self->row + y;
224 }
225
226 static mapcell *
227 row_get_cell (maprow *row, int x)
228 {
229 if (!row->col)
230 {
231 Newz (0, row->col, MAP_EXTEND_X, mapcell);
232 row->c0 = x - MAP_EXTEND_X / 4;
233 row->c1 = row->c0 + MAP_EXTEND_X;
234 }
235
236 if (row->c0 > x)
237 {
238 int extend = row->c0 - x + MAP_EXTEND_X;
239 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
240 row->c0 -= extend;
241 }
242 else if (x >= row->c1)
243 {
244 int extend = x - row->c1 + MAP_EXTEND_X;
245 Append (mapcell, row->col, row->c1 - row->c0, extend);
246 row->c1 += extend;
247 }
248
249 return row->col + (x - row->c0);
250 }
251
252 static mapcell *
253 map_get_cell (CFClient__Map self, int x, int y)
254 {
255 return row_get_cell (map_get_row (self, y), x);
256 }
257
258 static void
259 map_clear (CFClient__Map self)
260 {
261 int r;
262
263 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col);
265
266 Safefree (self->row);
267
268 self->x = 0;
269 self->y = 0;
270 self->ox = 0;
271 self->oy = 0;
272 self->row = 0;
273 self->rows = 0;
274 }
275
276 static void
277 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
278 {
279 int x, y;
280 maprow *row;
281
282 for (y = y0; y < y0 + h; y++)
283 if (y >= 0)
284 {
285 if (y >= self->rows)
286 break;
287
288 row = self->row + y;
289
290 for (x = x0; x < x0 + w; x++)
291 if (x >= row->c0)
292 {
293 if (x >= row->c1)
294 break;
295
296 row->col[x - row->c0].darkness = -1;
297 }
298 }
299 }
300
301 static void
302 music_finished (void)
303 {
304 SDL_UserEvent ev;
305
306 ev.type = SDL_USEREVENT;
307 ev.code = 0;
308 ev.data1 = 0;
309 ev.data2 = 0;
310
311 SDL_PushEvent ((SDL_Event *)&ev);
312 }
313
314 static void
315 channel_finished (int channel)
316 {
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325 }
326
327 static unsigned int
328 minpot (unsigned int n)
329 {
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
342 }
343
344 MODULE = CFClient PACKAGE = CFClient
345
346 PROTOTYPES: ENABLE
347
348 BOOT:
349 {
350 HV *stash = gv_stashpv ("CFClient", 1);
351 static const struct {
352 const char *name;
353 IV iv;
354 } *civ, const_iv[] = {
355 # define const_iv(name) { # name, (IV)name }
356 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN),
361 const_iv (SDL_MOUSEBUTTONUP),
362 const_iv (SDL_JOYAXISMOTION),
363 const_iv (SDL_JOYBALLMOTION),
364 const_iv (SDL_JOYHATMOTION),
365 const_iv (SDL_JOYBUTTONDOWN),
366 const_iv (SDL_JOYBUTTONUP),
367 const_iv (SDL_QUIT),
368 const_iv (SDL_SYSWMEVENT),
369 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT),
374 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4),
379 const_iv (SDLK_KP5),
380 const_iv (SDLK_KP6),
381 const_iv (SDLK_KP7),
382 const_iv (SDLK_KP8),
383 const_iv (SDLK_KP9),
384 const_iv (SDLK_KP_PERIOD),
385 const_iv (SDLK_KP_DIVIDE),
386 const_iv (SDLK_KP_MULTIPLY),
387 const_iv (SDLK_KP_MINUS),
388 const_iv (SDLK_KP_PLUS),
389 const_iv (SDLK_KP_ENTER),
390 const_iv (SDLK_KP_EQUALS),
391 const_iv (SDLK_UP),
392 const_iv (SDLK_DOWN),
393 const_iv (SDLK_RIGHT),
394 const_iv (SDLK_LEFT),
395 const_iv (SDLK_INSERT),
396 const_iv (SDLK_HOME),
397 const_iv (SDLK_END),
398 const_iv (SDLK_PAGEUP),
399 const_iv (SDLK_PAGEDOWN),
400 const_iv (SDLK_F1),
401 const_iv (SDLK_F2),
402 const_iv (SDLK_F3),
403 const_iv (SDLK_F4),
404 const_iv (SDLK_F5),
405 const_iv (SDLK_F6),
406 const_iv (SDLK_F7),
407 const_iv (SDLK_F8),
408 const_iv (SDLK_F9),
409 const_iv (SDLK_F10),
410 const_iv (SDLK_F11),
411 const_iv (SDLK_F12),
412 const_iv (SDLK_F13),
413 const_iv (SDLK_F14),
414 const_iv (SDLK_F15),
415 const_iv (SDLK_NUMLOCK),
416 const_iv (SDLK_CAPSLOCK),
417 const_iv (SDLK_SCROLLOCK),
418 const_iv (SDLK_RSHIFT),
419 const_iv (SDLK_LSHIFT),
420 const_iv (SDLK_RCTRL),
421 const_iv (SDLK_LCTRL),
422 const_iv (SDLK_RALT),
423 const_iv (SDLK_LALT),
424 const_iv (SDLK_RMETA),
425 const_iv (SDLK_LMETA),
426 const_iv (SDLK_LSUPER),
427 const_iv (SDLK_RSUPER),
428 const_iv (SDLK_MODE),
429 const_iv (SDLK_COMPOSE),
430 const_iv (SDLK_HELP),
431 const_iv (SDLK_PRINT),
432 const_iv (SDLK_SYSREQ),
433 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO),
438 const_iv (KMOD_NONE),
439 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT),
441 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL),
443 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT),
445 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454 # undef const_iv
455 };
456
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459 }
460
461 NV floor (NV x)
462
463 NV ceil (NV x)
464
465 void
466 pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469 {
470 {
471 ft2_fontmap = pango_ft2_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479 #ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482 #else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484 #endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490 }
491
492 int
493 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494
495 void
496 SDL_Quit ()
497
498 void
499 SDL_ListModes ()
500 PPCODE:
501 {
502 SDL_Rect **m;
503
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523
524 if (m && m != (SDL_Rect **)-1)
525 while (*m)
526 {
527 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
531
532 ++m;
533 }
534 }
535
536 char *
537 SDL_GetError ()
538
539 int
540 SDL_SetVideoMode (int w, int h, int fullscreen)
541 CODE:
542 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 );
545 if (RETVAL)
546 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549 # include "glfunc.h"
550 # undef GL_FUNC
551 }
552 OUTPUT:
553 RETVAL
554
555 void
556 SDL_GL_SwapBuffers ()
557
558 char *
559 SDL_GetKeyName (int sym)
560
561 void
562 SDL_PollEvent ()
563 PPCODE:
564 {
565 SDL_Event ev;
566
567 while (SDL_PollEvent (&ev))
568 {
569 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
572 switch (ev.type)
573 {
574 case SDL_KEYDOWN:
575 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break;
581
582 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break;
586
587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
595 break;
596
597 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
612 }
613
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
615 }
616 }
617
618 int
619 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
620 POSTCALL:
621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
623
624 void
625 Mix_CloseAudio ()
626
627 int
628 Mix_AllocateChannels (int numchans = -1)
629
630 void
631 lowdelay (int fd, int val = 1)
632 CODE:
633 #ifndef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
635 #endif
636
637 void
638 add_font (char *file)
639 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
641 #ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644 #endif
645
646 void
647 load_image_inline (SV *image_)
648 ALIAS:
649 load_image_file = 1
650 PPCODE:
651 {
652 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r")
658 : SDL_RWFromConstMem (image, image_len);
659
660 if (!rw)
661 croak ("load_image: %s", SDL_GetError ());
662
663 surface = IMG_Load_RW (rw, 1);
664 if (!surface)
665 croak ("load_image: %s", SDL_GetError ());
666
667 fmt.palette = NULL;
668 fmt.BitsPerPixel = 32;
669 fmt.BytesPerPixel = 4;
670 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
671 fmt.Rmask = 0x000000ff;
672 fmt.Gmask = 0x0000ff00;
673 fmt.Bmask = 0x00ff0000;
674 fmt.Amask = 0xff000000;
675 #else
676 fmt.Rmask = 0xff000000;
677 fmt.Gmask = 0x00ff0000;
678 fmt.Bmask = 0x0000ff00;
679 fmt.Amask = 0x000000ff;
680 #endif
681 fmt.Rloss = 0;
682 fmt.Gloss = 0;
683 fmt.Bloss = 0;
684 fmt.Aloss = 0;
685 fmt.Rshift = 0;
686 fmt.Gshift = 8;
687 fmt.Bshift = 16;
688 fmt.Ashift = 24;
689 fmt.colorkey = 0;
690 fmt.alpha = 0;
691
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693
694 assert (surface2->pitch == surface2->w * 4);
695
696 EXTEND (SP, 5);
697 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
705
706 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2);
708 }
709
710 void
711 average (int x, int y, uint32_t *data)
712 PPCODE:
713 {
714 uint32_t r = 0, g = 0, b = 0, a = 0;
715
716 x = y = x * y;
717
718 while (x--)
719 {
720 uint32_t p = *data++;
721
722 r += (p ) & 255;
723 g += (p >> 8) & 255;
724 b += (p >> 16) & 255;
725 a += (p >> 24) & 255;
726 }
727
728 EXTEND (SP, 4);
729 PUSHs (sv_2mortal (newSViv (r / y)));
730 PUSHs (sv_2mortal (newSViv (g / y)));
731 PUSHs (sv_2mortal (newSViv (b / y)));
732 PUSHs (sv_2mortal (newSViv (a / y)));
733 }
734
735 void
736 error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739 #ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741 #endif
742
743 void
744 fatal (char *message)
745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
747 #ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749 #endif
750 _exit (1);
751
752 void
753 _exit (int retval)
754 CODE:
755 _exit (retval);
756
757 MODULE = CFClient PACKAGE = CFClient::Font
758
759 CFClient::Font
760 new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762 {
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767 }
768 OUTPUT:
769 RETVAL
770
771 void
772 DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776 void
777 make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
780
781 MODULE = CFClient PACKAGE = CFClient::Layout
782
783 CFClient::Layout
784 new (SV *class, int rgba = 0)
785 CODE:
786 New (0, RETVAL, 1, struct cf_layout);
787
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL);
799 OUTPUT:
800 RETVAL
801
802 void
803 DESTROY (CFClient::Layout self)
804 CODE:
805 g_object_unref (self->pl);
806 Safefree (self);
807
808 int
809 is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815 void
816 set_text (CFClient::Layout self, SV *text_)
817 CODE:
818 {
819 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen);
821
822 pango_layout_set_text (self->pl, text, textlen);
823 }
824
825 void
826 set_markup (CFClient::Layout self, SV *text_)
827 CODE:
828 {
829 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen);
831
832 pango_layout_set_markup (self->pl, text, textlen);
833 }
834
835 void
836 set_shapes (CFClient::Layout self, ...)
837 CODE:
838 {
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 2;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle rect;
847 PangoAttribute *attr;
848
849 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg));
851
852 arg += 2;
853
854 rect.x = 0;
855 rect.y = -h * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE;
858
859 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl);
861
862 attr = pango_attr_shape_new (&rect, &rect);
863 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr);
866
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872 }
873
874 void
875 get_shapes (CFClient::Layout self)
876 PPCODE:
877 {
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 }
892 }
893 while (pango_layout_iter_next_run (iter));
894
895 pango_layout_iter_free (iter);
896 }
897
898 int
899 has_wrapped (CFClient::Layout self)
900 CODE:
901 {
902 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl);
904
905 while (*text)
906 lines += *text++ == '\n';
907
908 RETVAL = lines < pango_layout_get_line_count (self->pl);
909 }
910 OUTPUT:
911 RETVAL
912
913 SV *
914 get_text (CFClient::Layout self)
915 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL);
918 OUTPUT:
919 RETVAL
920
921 void
922 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
923 CODE:
924 self->r = r;
925 self->g = g;
926 self->b = b;
927 self->a = a;
928
929 void
930 set_font (CFClient::Layout self, CFClient::Font font = 0)
931 CODE:
932 if (self->font != font)
933 {
934 self->font = font;
935 layout_update_font (self);
936 }
937
938 void
939 set_height (CFClient::Layout self, int base_height)
940 CODE:
941 if (self->base_height != base_height)
942 {
943 self->base_height = base_height;
944 layout_update_font (self);
945 }
946
947 void
948 set_width (CFClient::Layout self, int max_width = -1)
949 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951
952 void
953 set_indent (CFClient::Layout self, int indent)
954 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956
957 void
958 set_spacing (CFClient::Layout self, int spacing)
959 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961
962 void
963 set_ellipsise (CFClient::Layout self, int ellipsise)
964 CODE:
965 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE
970 );
971
972 void
973 set_single_paragraph_mode (CFClient::Layout self, int spm)
974 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976
977 void
978 size (CFClient::Layout self)
979 PPCODE:
980 {
981 int w, h;
982
983 layout_get_pixel_size (self, &w, &h);
984
985 EXTEND (SP, 2);
986 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h)));
988 }
989
990 int
991 xy_to_index (CFClient::Layout self, int x, int y)
992 CODE:
993 {
994 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index;
997 }
998 OUTPUT:
999 RETVAL
1000
1001 void
1002 cursor_pos (CFClient::Layout self, int index)
1003 PPCODE:
1004 {
1005 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007
1008 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012 }
1013
1014 void
1015 render (CFClient::Layout self)
1016 PPCODE:
1017 {
1018 SV *retval;
1019 int w, h;
1020
1021 layout_get_pixel_size (self, &w, &h);
1022
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053 #if 0
1054 #ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063 #endif
1064 #endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5);
1071 PUSHs (sv_2mortal (newSViv (w)));
1072 PUSHs (sv_2mortal (newSViv (h)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else
1078 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w)));
1098 PUSHs (sv_2mortal (newSViv (h)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 }
1103 }
1104
1105 MODULE = CFClient PACKAGE = CFClient::Texture
1106
1107 void
1108 pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110 {
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113
1114 if (ow && oh)
1115 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127
1128 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp);
1130
1131 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134
1135 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 }
1142 }
1143
1144 void
1145 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1146 PROTOTYPE: $$$;$$
1147 ALIAS:
1148 draw_quad_alpha = 1
1149 draw_quad_alpha_premultiplied = 2
1150 CODE:
1151 {
1152 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1156
1157 if (items < 5)
1158 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1161 }
1162
1163 if (ix)
1164 {
1165 glEnable (GL_BLEND);
1166
1167 if (ix == 2)
1168 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1169 else
1170 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1171 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1172
1173 glEnable (GL_ALPHA_TEST);
1174 glAlphaFunc (GL_GREATER, 0.01f);
1175 }
1176
1177 glBindTexture (GL_TEXTURE_2D, name);
1178
1179 glBegin (GL_QUADS);
1180 glTexCoord2f (0, 0); glVertex2f (x , y );
1181 glTexCoord2f (0, t); glVertex2f (x , y + h);
1182 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1183 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1184 glEnd ();
1185
1186 if (ix)
1187 {
1188 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND);
1190 }
1191 }
1192
1193 MODULE = CFClient PACKAGE = CFClient::Map
1194
1195 CFClient::Map
1196 new (SV *class, int map_width, int map_height)
1197 CODE:
1198 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0;
1200 RETVAL->y = 0;
1201 RETVAL->w = map_width;
1202 RETVAL->h = map_height;
1203 RETVAL->ox = 0;
1204 RETVAL->oy = 0;
1205 RETVAL->faces = 8192;
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0;
1210 RETVAL->row = 0;
1211 OUTPUT:
1212 RETVAL
1213
1214 void
1215 DESTROY (CFClient::Map self)
1216 CODE:
1217 {
1218 map_clear (self);
1219 Safefree (self->face);
1220 Safefree (self->tex);
1221 Safefree (self);
1222 }
1223
1224 void
1225 clear (CFClient::Map self)
1226 CODE:
1227 map_clear (self);
1228
1229 void
1230 set_face (CFClient::Map self, int face, int texid)
1231 CODE:
1232 {
1233 while (self->faces <= face)
1234 {
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240 }
1241
1242 void
1243 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE:
1245 {
1246 while (self->texs <= texid)
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251
1252 {
1253 maptex *tex = self->tex + texid;
1254
1255 tex->name = name;
1256 tex->w = w;
1257 tex->h = h;
1258 tex->s = s;
1259 tex->t = t;
1260 tex->r = r;
1261 tex->g = g;
1262 tex->b = b;
1263 tex->a = a;
1264 }
1265
1266 // somewhat hackish, but for textures that require it, it really
1267 // improves the look, and most others don't suffer.
1268 glBindTexture (GL_TEXTURE_2D, name);
1269 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1270 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1271 // use uglier nearest interpolation because linear suffers
1272 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274 }
1275
1276 int
1277 ox (CFClient::Map self)
1278 ALIAS:
1279 oy = 1
1280 x = 2
1281 y = 3
1282 w = 4
1283 h = 5
1284 CODE:
1285 switch (ix)
1286 {
1287 case 0: RETVAL = self->ox; break;
1288 case 1: RETVAL = self->oy; break;
1289 case 2: RETVAL = self->x; break;
1290 case 3: RETVAL = self->y; break;
1291 case 4: RETVAL = self->w; break;
1292 case 5: RETVAL = self->h; break;
1293 }
1294 OUTPUT:
1295 RETVAL
1296
1297 void
1298 scroll (CFClient::Map self, int dx, int dy)
1299 CODE:
1300 {
1301 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h);
1303 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1305
1306 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1);
1308 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1310
1311 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy;
1313
1314 while (self->y < 0)
1315 {
1316 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1317
1318 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y;
1320 }
1321 }
1322
1323 void
1324 map1a_update (CFClient::Map self, SV *data_)
1325 CODE:
1326 {
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell;
1330 int x, y, flags;
1331
1332 while (data < data_end)
1333 {
1334 flags = (data [0] << 8) + data [1]; data += 2;
1335
1336 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63);
1338
1339 cell = map_get_cell (self, x, y);
1340
1341 if (flags & 15)
1342 {
1343 if (cell->darkness < 0)
1344 {
1345 cell->darkness = 0;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 }
1350
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!)
1354
1355 if (flags & 4)
1356 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1358 }
1359
1360 if (flags & 2)
1361 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1363 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 }
1370 else
1371 cell->darkness = -1;
1372 }
1373 }
1374
1375 SV *
1376 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1377 CODE:
1378 {
1379 int x1, x;
1380 int y1, y;
1381 int z;
1382 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1383 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1384
1385 SvPOK_only (map_sv);
1386 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1387
1388 x0 += self->x; x1 = x0 + w;
1389 y0 += self->y; y1 = y0 + h;
1390
1391 for (y = y0; y < y1; y++)
1392 {
1393 maprow *row = 0 <= y && y < self->rows
1394 ? self->row + y
1395 : 0;
1396
1397 for (x = x0; x < x1; x++)
1398 {
1399 int r = 32, g = 32, b = 32, a = 192;
1400
1401 if (row && row->c0 <= x && x < row->c1)
1402 {
1403 mapcell *cell = row->col + (x - row->c0);
1404
1405 for (z = 0; z <= 0; z++)
1406 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face];
1412 int a0 = 255 - tex.a;
1413 int a1 = tex.a;
1414
1415 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 }
1421 }
1422
1423 *map++ = (r )
1424 | (g << 8)
1425 | (b << 16)
1426 | (a << 24);
1427 }
1428 }
1429
1430 RETVAL = map_sv;
1431 }
1432 OUTPUT:
1433 RETVAL
1434
1435 void
1436 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1437 CODE:
1438 {
1439 int vx, vy;
1440 int x, y, z;
1441 int last_name;
1442 mapface face;
1443
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1446
1447 /*
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451
1452 int vy = self->vy = self->h >= sh
1453 ? self->y + (self->h - sh) / 2
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1455 */
1456
1457 glColor4ub (255, 255, 255, 255);
1458
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++)
1469 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows)
1471 {
1472 maprow *row = self->row + (y + vy);
1473
1474 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1)
1476 {
1477 mapcell *cell = row->col + (x + vx - row->c0);
1478
1479 face = cell->face [z];
1480
1481 if (face)
1482 {
1483 maptex tex = self->tex [face];
1484
1485 int px = (x + 1) * 32 - tex.w;
1486 int py = (y + 1) * 32 - tex.h;
1487
1488 if (last_name != tex.name)
1489 {
1490 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name);
1493 glBegin (GL_QUADS);
1494 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 }
1501 }
1502 }
1503
1504 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D);
1507 glDisable (GL_BLEND);
1508 }
1509
1510 void
1511 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE:
1513 {
1514 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 },
1516 { 1.00, 1.00, 1.00 },
1517 { 0.00, 0.00, 0.55 },
1518 { 1.00, 0.00, 0.00 },
1519
1520 { 1.00, 0.54, 0.00 },
1521 { 0.11, 0.56, 1.00 },
1522 { 0.93, 0.46, 0.00 },
1523 { 0.18, 0.54, 0.34 },
1524
1525 { 0.56, 0.73, 0.56 },
1526 { 0.80, 0.80, 0.80 },
1527 { 0.55, 0.41, 0.13 },
1528 { 0.99, 0.77, 0.26 },
1529
1530 { 0.74, 0.65, 0.41 },
1531
1532 { 0.00, 1.00, 1.00 },
1533 { 1.00, 0.00, 1.00 },
1534 { 1.00, 1.00, 0.00 },
1535 };
1536
1537 int x, y;
1538
1539 glEnable (GL_TEXTURE_2D);
1540 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1541 glEnable (GL_BLEND);
1542 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1543 glBegin (GL_QUADS);
1544
1545 for (y = 0; y < h; y++)
1546 for (x = 0; x < w; x++)
1547 {
1548 unsigned char m = data [x + y * w];
1549
1550 if (m)
1551 {
1552 float *c = color [m & 15];
1553
1554 float tx1 = m & 0x40 ? 0.5 : 0.;
1555 float tx2 = tx1 + 0.5;
1556
1557 glColor4f (c[0], c[1], c[2], 0.75);
1558 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1559 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1560 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1561 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1562 }
1563 }
1564
1565 glEnd ();
1566 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D);
1568 }
1569
1570 void
1571 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1572 PPCODE:
1573 {
1574 int vx, vy;
1575 int x, y;
1576 int sw4 = (sw + 3) & ~3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1579
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh);
1583
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1586
1587 for (y = 0; y < sh; y++)
1588 if (0 <= y + vy && y + vy < self->rows)
1589 {
1590 maprow *row = self->row + (y + vy);
1591
1592 for (x = 0; x < sw; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1)
1594 {
1595 mapcell *cell = row->col + (x + vx - row->c0);
1596
1597 darkness[y * sw4 + x] = cell->darkness < 0
1598 ? 255 - FOW_DARKNESS
1599 : 255 - cell->darkness;
1600 }
1601 }
1602
1603 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4)));
1605 PUSHs (sv_2mortal (newSViv (sh)));
1606 PUSHs (darkness_sv);
1607 }
1608
1609 SV *
1610 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1611 CODE:
1612 {
1613 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1616
1617 *data++ = 0; /* version 0 format */
1618 *data++ = w >> 8; *data++ = w;
1619 *data++ = h >> 8; *data++ = h;
1620
1621 // we need to do this 'cause we don't keep an absolute coord system for rows
1622 // TODO: treat rows as we treat columns
1623 map_get_row (self, y0 + self->y - self->oy);//D
1624 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1625
1626 x0 += self->x - self->ox;
1627 y0 += self->y - self->oy;
1628
1629 x1 = x0 + w;
1630 y1 = y0 + h;
1631
1632 for (y = y0; y < y1; y++)
1633 {
1634 maprow *row = 0 <= y && y < self->rows
1635 ? self->row + y
1636 : 0;
1637
1638 for (x = x0; x < x1; x++)
1639 {
1640 if (row && row->c0 <= x && x < row->c1)
1641 {
1642 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0;
1644
1645 if (cell->face [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4;
1648
1649 *data++ = flags;
1650
1651 if (flags & 1)
1652 {
1653 *data++ = cell->face [0] >> 8;
1654 *data++ = cell->face [0];
1655 }
1656
1657 if (flags & 2)
1658 {
1659 *data++ = cell->face [1] >> 8;
1660 *data++ = cell->face [1];
1661 }
1662
1663 if (flags & 4)
1664 {
1665 *data++ = cell->face [2] >> 8;
1666 *data++ = cell->face [2];
1667 }
1668 }
1669 else
1670 *data++ = 0;
1671 }
1672 }
1673
1674 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1676 RETVAL = data_sv;
1677 }
1678 OUTPUT:
1679 RETVAL
1680
1681 void
1682 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE:
1684 {
1685 int x, y, z;
1686 int w, h;
1687 int x1, y1;
1688
1689 if (*data++ != 0)
1690 return; /* version mismatch */
1691
1692 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++;
1694
1695 // we need to do this 'cause we don't keep an absolute coord system for rows
1696 // TODO: treat rows as we treat columns
1697 map_get_row (self, y0 + self->y - self->oy);//D
1698 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1699
1700 x0 += self->x - self->ox;
1701 y0 += self->y - self->oy;
1702
1703 x1 = x0 + w;
1704 y1 = y0 + h;
1705
1706 for (y = y0; y < y1; y++)
1707 {
1708 maprow *row = map_get_row (self, y);
1709
1710 for (x = x0; x < x1; x++)
1711 {
1712 uint8_t flags = *data++;
1713
1714 if (flags)
1715 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x);
1719
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1723
1724 if (cell->darkness <= 0)
1725 {
1726 cell->darkness = -1;
1727
1728 for (z = 0; z <= 2; z++)
1729 {
1730 cell->face[z] = face[z];
1731
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1733 XPUSHs (sv_2mortal (newSViv (face[z])));
1734 }
1735 }
1736 }
1737 }
1738 }
1739 }
1740
1741 MODULE = CFClient PACKAGE = CFClient::MixChunk
1742
1743 CFClient::MixChunk
1744 new_from_file (SV *class, char *path)
1745 CODE:
1746 RETVAL = Mix_LoadWAV (path);
1747 OUTPUT:
1748 RETVAL
1749
1750 void
1751 DESTROY (CFClient::MixChunk self)
1752 CODE:
1753 Mix_FreeChunk (self);
1754
1755 int
1756 volume (CFClient::MixChunk self, int volume = -1)
1757 CODE:
1758 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT:
1760 RETVAL
1761
1762 int
1763 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1764 CODE:
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1766 OUTPUT:
1767 RETVAL
1768
1769 MODULE = CFClient PACKAGE = CFClient::MixMusic
1770
1771 int
1772 volume (int volume = -1)
1773 CODE:
1774 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT:
1776 RETVAL
1777
1778 CFClient::MixMusic
1779 new_from_file (SV *class, char *path)
1780 CODE:
1781 RETVAL = Mix_LoadMUS (path);
1782 OUTPUT:
1783 RETVAL
1784
1785 void
1786 DESTROY (CFClient::MixMusic self)
1787 CODE:
1788 Mix_FreeMusic (self);
1789
1790 int
1791 play (CFClient::MixMusic self, int loops = -1)
1792 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT:
1795 RETVAL
1796
1797 MODULE = CFClient PACKAGE = CFClient::OpenGL
1798
1799 BOOT:
1800 {
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1802 static const struct {
1803 const char *name;
1804 IV iv;
1805 } *civ, const_iv[] = {
1806 # define const_iv(name) { # name, (IV)name }
1807 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND),
1812 const_iv (GL_CULL_FACE),
1813 const_iv (GL_SCISSOR_TEST),
1814 const_iv (GL_DEPTH_TEST),
1815 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT),
1819 const_iv (GL_BACK),
1820 const_iv (GL_AND),
1821 const_iv (GL_ONE),
1822 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA),
1825 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1826 const_iv (GL_ONE_MINUS_DST_ALPHA),
1827 const_iv (GL_SRC_ALPHA_SATURATE),
1828 const_iv (GL_RGB),
1829 const_iv (GL_RGBA),
1830 const_iv (GL_RGBA4),
1831 const_iv (GL_RGBA8),
1832 const_iv (GL_RGB5_A1),
1833 const_iv (GL_UNSIGNED_BYTE),
1834 const_iv (GL_UNSIGNED_SHORT),
1835 const_iv (GL_UNSIGNED_INT),
1836 const_iv (GL_ALPHA),
1837 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1842 const_iv (GL_COMPILE),
1843 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER),
1848 const_iv (GL_TEXTURE_ENV_MODE),
1849 const_iv (GL_TEXTURE_WRAP_S),
1850 const_iv (GL_TEXTURE_WRAP_T),
1851 const_iv (GL_REPEAT),
1852 const_iv (GL_CLAMP),
1853 const_iv (GL_CLAMP_TO_EDGE),
1854 const_iv (GL_NEAREST),
1855 const_iv (GL_LINEAR),
1856 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1857 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1858 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1859 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1860 const_iv (GL_GENERATE_MIPMAP),
1861 const_iv (GL_MODULATE),
1862 const_iv (GL_DECAL),
1863 const_iv (GL_REPLACE),
1864 const_iv (GL_DEPTH_BUFFER_BIT),
1865 const_iv (GL_COLOR_BUFFER_BIT),
1866 const_iv (GL_PROJECTION),
1867 const_iv (GL_MODELVIEW),
1868 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER),
1873 const_iv (GL_LINES),
1874 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1881 const_iv (GL_FASTEST),
1882 const_iv (GL_V2F),
1883 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F),
1886 # undef const_iv
1887 };
1888
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1891 }
1892
1893 char *
1894 gl_vendor ()
1895 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR);
1897 OUTPUT:
1898 RETVAL
1899
1900 char *
1901 gl_version ()
1902 CODE:
1903 RETVAL = (char *)glGetString (GL_VERSION);
1904 OUTPUT:
1905 RETVAL
1906
1907 char *
1908 gl_extensions ()
1909 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT:
1912 RETVAL
1913
1914 int glGetError ()
1915
1916 void glFinish ()
1917
1918 void glClear (int mask)
1919
1920 void glClearColor (float r, float g, float b, float a = 1.0)
1921 PROTOTYPE: @
1922
1923 void glEnable (int cap)
1924
1925 void glDisable (int cap)
1926
1927 void glShadeModel (int mode)
1928
1929 void glHint (int target, int mode)
1930
1931 void glBlendFunc (int sfactor, int dfactor)
1932
1933 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1934 CODE:
1935 gl_BlendFuncSeparate (sa, da, saa, daa);
1936
1937 void glDepthMask (int flag)
1938
1939 void glLogicOp (int opcode)
1940
1941 void glColorMask (int red, int green, int blue, int alpha)
1942
1943 void glMatrixMode (int mode)
1944
1945 void glPushMatrix ()
1946
1947 void glPopMatrix ()
1948
1949 void glLoadIdentity ()
1950
1951 void glDrawBuffer (int buffer)
1952
1953 void glReadBuffer (int buffer)
1954
1955 # near_ and far_ are due to microsofts buggy "c" compiler
1956 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957
1958 # near_ and far_ are due to microsofts buggy "c" compiler
1959 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1960
1961 void glViewport (int x, int y, int width, int height)
1962
1963 void glScissor (int x, int y, int width, int height)
1964
1965 void glTranslate (float x, float y, float z = 0.)
1966 CODE:
1967 glTranslatef (x, y, z);
1968
1969 void glScale (float x, float y, float z = 1.)
1970 CODE:
1971 glScalef (x, y, z);
1972
1973 void glRotate (float angle, float x, float y, float z)
1974 CODE:
1975 glRotatef (angle, x, y, z);
1976
1977 void glBegin (int mode)
1978
1979 void glEnd ()
1980
1981 void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS:
1984 glColor_premultiply = 1
1985 CODE:
1986 if (ix)
1987 {
1988 r *= a;
1989 g *= a;
1990 b *= a;
1991 }
1992 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255),
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998 void glInterleavedArrays (int format, int stride, char *data)
1999
2000 void glDrawElements (int mode, int count, int type, char *indices)
2001
2002 # 1.2 void glDrawRangeElements (int mode, int start, int end
2003
2004 void glRasterPos (float x, float y, float z = 0.)
2005 CODE:
2006 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0);
2008
2009 void glVertex (float x, float y, float z = 0.)
2010 CODE:
2011 glVertex3f (x, y, z);
2012
2013 void glTexCoord (float s, float t)
2014 CODE:
2015 glTexCoord2f (s, t);
2016
2017 void glTexEnv (int target, int pname, float param)
2018 CODE:
2019 glTexEnvf (target, pname, param);
2020
2021 void glTexParameter (int target, int pname, float param)
2022 CODE:
2023 glTexParameterf (target, pname, param);
2024
2025 void glBindTexture (int target, int name)
2026
2027 void glConvolutionParameter (int target, int pname, float params)
2028 CODE:
2029 if (gl.ConvolutionParameterf)
2030 gl.ConvolutionParameterf (target, pname, params);
2031
2032 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2033 CODE:
2034 if (gl.ConvolutionFilter2D)
2035 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2036
2037 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE:
2039 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041
2042 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2043
2044 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045
2046 void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047
2048 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049
2050 int glGenTexture ()
2051 CODE:
2052 {
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056 }
2057 OUTPUT:
2058 RETVAL
2059
2060 void glDeleteTexture (int name)
2061 CODE:
2062 {
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_);
2065 }
2066
2067 int glGenList ()
2068 CODE:
2069 RETVAL = glGenLists (1);
2070 OUTPUT:
2071 RETVAL
2072
2073 void glDeleteList (int list)
2074 CODE:
2075 glDeleteLists (list, 1);
2076
2077 void glNewList (int list, int mode = GL_COMPILE)
2078
2079 void glEndList ()
2080
2081 void glCallList (int list)
2082
2083