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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.122
Committed: Fri Jun 23 22:35:15 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.121: +27 -9 lines
Log Message:
fix textview colors, preliminary hypertext support

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #include <glib/gmacros.h>
24
25 #include <pango/pango.h>
26 #include <pango/pangofc-fontmap.h>
27 #include <pango/pangoft2.h>
28 #include <pango/pangocairo.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
49 #define FOW_DARKNESS 32
50
51 #define MAP_EXTEND_X 32
52 #define MAP_EXTEND_Y 512
53
54 #define MIN_FONT_HEIGHT 10
55
56 static struct
57 {
58 #define GL_FUNC(ptr,name) ptr name;
59 #include "glfunc.h"
60 #undef GL_FUNC
61 } gl;
62
63 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64 {
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71 }
72
73 typedef Mix_Chunk *CFClient__MixChunk;
74 typedef Mix_Music *CFClient__MixMusic;
75
76 typedef PangoFontDescription *CFClient__Font;
77
78 static int
79 shape_attr_p (PangoLayoutRun *run)
80 {
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94 }
95
96 typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
100 int base_height;
101 CFClient__Font font;
102 } *CFClient__Layout;
103
104 static CFClient__Font default_font;
105 static PangoContext *ft2_context, *cairo_context;
106 static PangoFontMap *ft2_fontmap, *cairo_fontmap;
107
108 static void
109 substitute_func (FcPattern *pattern, gpointer data)
110 {
111 FcPatternAddBool (pattern, FC_HINTING, 1);
112 #ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114 #endif
115 #ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117 #else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119 #endif
120 }
121
122 static void
123 layout_update_font (CFClient__Layout self)
124 {
125 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera
127 */
128 PangoFontDescription *font = self->font ? self->font : default_font;
129
130 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132
133 pango_layout_set_font_description (self->pl, font);
134 }
135
136 static void
137 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
138 {
139 pango_layout_get_pixel_size (self->pl, w, h);
140
141 if (!*w) *w = 1;
142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
145 }
146
147 typedef uint16_t mapface;
148
149 typedef struct {
150 GLint name;
151 int w, h;
152 float s, t;
153 uint8_t r, g, b, a;
154 } maptex;
155
156 typedef struct {
157 int16_t darkness;
158 mapface face[3];
159 } mapcell;
160
161 typedef struct {
162 int32_t c0, c1;
163 mapcell *col;
164 } maprow;
165
166 typedef struct map {
167 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */
169 int faces;
170 mapface *face;
171
172 int texs;
173 maptex *tex;
174
175 int32_t rows;
176 maprow *row;
177 } *CFClient__Map;
178
179 static char *
180 prepend (char *ptr, int sze, int inc)
181 {
182 char *p;
183
184 New (0, p, sze + inc, char);
185 Zero (p, inc, char);
186 Move (ptr, p + inc, sze, char);
187 Safefree (ptr);
188
189 return p;
190 }
191
192 static char *
193 append (char *ptr, int sze, int inc)
194 {
195 Renew (ptr, sze + inc, char);
196 Zero (ptr + sze, inc, char);
197
198 return ptr;
199 }
200
201 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203
204 static maprow *
205 map_get_row (CFClient__Map self, int y)
206 {
207 if (0 > y)
208 {
209 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend);
211
212 self->rows += extend;
213 self->y += extend;
214 y += extend;
215 }
216 else if (y >= self->rows)
217 {
218 int extend = y - self->rows + MAP_EXTEND_Y;
219 Append (maprow, self->row, self->rows, extend);
220 self->rows += extend;
221 }
222
223 return self->row + y;
224 }
225
226 static mapcell *
227 row_get_cell (maprow *row, int x)
228 {
229 if (!row->col)
230 {
231 Newz (0, row->col, MAP_EXTEND_X, mapcell);
232 row->c0 = x - MAP_EXTEND_X / 4;
233 row->c1 = row->c0 + MAP_EXTEND_X;
234 }
235
236 if (row->c0 > x)
237 {
238 int extend = row->c0 - x + MAP_EXTEND_X;
239 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
240 row->c0 -= extend;
241 }
242 else if (x >= row->c1)
243 {
244 int extend = x - row->c1 + MAP_EXTEND_X;
245 Append (mapcell, row->col, row->c1 - row->c0, extend);
246 row->c1 += extend;
247 }
248
249 return row->col + (x - row->c0);
250 }
251
252 static mapcell *
253 map_get_cell (CFClient__Map self, int x, int y)
254 {
255 return row_get_cell (map_get_row (self, y), x);
256 }
257
258 static void
259 map_clear (CFClient__Map self)
260 {
261 int r;
262
263 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col);
265
266 Safefree (self->row);
267
268 self->x = 0;
269 self->y = 0;
270 self->ox = 0;
271 self->oy = 0;
272 self->row = 0;
273 self->rows = 0;
274 }
275
276 static void
277 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
278 {
279 int x, y;
280 maprow *row;
281
282 for (y = y0; y < y0 + h; y++)
283 if (y >= 0)
284 {
285 if (y >= self->rows)
286 break;
287
288 row = self->row + y;
289
290 for (x = x0; x < x0 + w; x++)
291 if (x >= row->c0)
292 {
293 if (x >= row->c1)
294 break;
295
296 row->col[x - row->c0].darkness = -1;
297 }
298 }
299 }
300
301 static void
302 music_finished (void)
303 {
304 SDL_UserEvent ev;
305
306 ev.type = SDL_USEREVENT;
307 ev.code = 0;
308 ev.data1 = 0;
309 ev.data2 = 0;
310
311 SDL_PushEvent ((SDL_Event *)&ev);
312 }
313
314 static void
315 channel_finished (int channel)
316 {
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325 }
326
327 static unsigned int
328 minpot (unsigned int n)
329 {
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
342 }
343
344 MODULE = CFClient PACKAGE = CFClient
345
346 PROTOTYPES: ENABLE
347
348 BOOT:
349 {
350 HV *stash = gv_stashpv ("CFClient", 1);
351 static const struct {
352 const char *name;
353 IV iv;
354 } *civ, const_iv[] = {
355 # define const_iv(name) { # name, (IV)name }
356 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN),
361 const_iv (SDL_MOUSEBUTTONUP),
362 const_iv (SDL_JOYAXISMOTION),
363 const_iv (SDL_JOYBALLMOTION),
364 const_iv (SDL_JOYHATMOTION),
365 const_iv (SDL_JOYBUTTONDOWN),
366 const_iv (SDL_JOYBUTTONUP),
367 const_iv (SDL_QUIT),
368 const_iv (SDL_SYSWMEVENT),
369 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT),
374 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4),
379 const_iv (SDLK_KP5),
380 const_iv (SDLK_KP6),
381 const_iv (SDLK_KP7),
382 const_iv (SDLK_KP8),
383 const_iv (SDLK_KP9),
384 const_iv (SDLK_KP_PERIOD),
385 const_iv (SDLK_KP_DIVIDE),
386 const_iv (SDLK_KP_MULTIPLY),
387 const_iv (SDLK_KP_MINUS),
388 const_iv (SDLK_KP_PLUS),
389 const_iv (SDLK_KP_ENTER),
390 const_iv (SDLK_KP_EQUALS),
391 const_iv (SDLK_UP),
392 const_iv (SDLK_DOWN),
393 const_iv (SDLK_RIGHT),
394 const_iv (SDLK_LEFT),
395 const_iv (SDLK_INSERT),
396 const_iv (SDLK_HOME),
397 const_iv (SDLK_END),
398 const_iv (SDLK_PAGEUP),
399 const_iv (SDLK_PAGEDOWN),
400 const_iv (SDLK_F1),
401 const_iv (SDLK_F2),
402 const_iv (SDLK_F3),
403 const_iv (SDLK_F4),
404 const_iv (SDLK_F5),
405 const_iv (SDLK_F6),
406 const_iv (SDLK_F7),
407 const_iv (SDLK_F8),
408 const_iv (SDLK_F9),
409 const_iv (SDLK_F10),
410 const_iv (SDLK_F11),
411 const_iv (SDLK_F12),
412 const_iv (SDLK_F13),
413 const_iv (SDLK_F14),
414 const_iv (SDLK_F15),
415 const_iv (SDLK_NUMLOCK),
416 const_iv (SDLK_CAPSLOCK),
417 const_iv (SDLK_SCROLLOCK),
418 const_iv (SDLK_RSHIFT),
419 const_iv (SDLK_LSHIFT),
420 const_iv (SDLK_RCTRL),
421 const_iv (SDLK_LCTRL),
422 const_iv (SDLK_RALT),
423 const_iv (SDLK_LALT),
424 const_iv (SDLK_RMETA),
425 const_iv (SDLK_LMETA),
426 const_iv (SDLK_LSUPER),
427 const_iv (SDLK_RSUPER),
428 const_iv (SDLK_MODE),
429 const_iv (SDLK_COMPOSE),
430 const_iv (SDLK_HELP),
431 const_iv (SDLK_PRINT),
432 const_iv (SDLK_SYSREQ),
433 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO),
438 const_iv (KMOD_NONE),
439 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT),
441 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL),
443 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT),
445 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454 # undef const_iv
455 };
456
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459 }
460
461 NV floor (NV x)
462
463 NV ceil (NV x)
464
465 void
466 pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469 {
470 {
471 ft2_fontmap = pango_ft2_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479 #ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482 #else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484 #endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490 }
491
492 int
493 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494
495 void
496 SDL_Quit ()
497
498 void
499 SDL_ListModes ()
500 PPCODE:
501 {
502 SDL_Rect **m;
503
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523
524 if (m && m != (SDL_Rect **)-1)
525 while (*m)
526 {
527 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
531
532 ++m;
533 }
534 }
535
536 char *
537 SDL_GetError ()
538
539 int
540 SDL_SetVideoMode (int w, int h, int fullscreen)
541 CODE:
542 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 );
545 if (RETVAL)
546 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549 # include "glfunc.h"
550 # undef GL_FUNC
551 }
552 OUTPUT:
553 RETVAL
554
555 void
556 SDL_GL_SwapBuffers ()
557
558 char *
559 SDL_GetKeyName (int sym)
560
561 void
562 SDL_PollEvent ()
563 PPCODE:
564 {
565 SDL_Event ev;
566
567 while (SDL_PollEvent (&ev))
568 {
569 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
572 switch (ev.type)
573 {
574 case SDL_KEYDOWN:
575 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break;
581
582 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break;
586
587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
595 break;
596
597 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
612 }
613
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
615 }
616 }
617
618 int
619 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
620 POSTCALL:
621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
623
624 void
625 Mix_CloseAudio ()
626
627 int
628 Mix_AllocateChannels (int numchans = -1)
629
630 void
631 lowdelay (int fd, int val = 1)
632 CODE:
633 #ifndef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
635 #endif
636
637 void
638 add_font (char *file)
639 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
641 #ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644 #endif
645
646 void
647 load_image_inline (SV *image_)
648 ALIAS:
649 load_image_file = 1
650 PPCODE:
651 {
652 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r")
658 : SDL_RWFromConstMem (image, image_len);
659
660 if (!rw)
661 croak ("load_image: %s", SDL_GetError ());
662
663 surface = IMG_Load_RW (rw, 1);
664 if (!surface)
665 croak ("load_image: %s", SDL_GetError ());
666
667 fmt.palette = NULL;
668 fmt.BitsPerPixel = 32;
669 fmt.BytesPerPixel = 4;
670 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
671 fmt.Rmask = 0x000000ff;
672 fmt.Gmask = 0x0000ff00;
673 fmt.Bmask = 0x00ff0000;
674 fmt.Amask = 0xff000000;
675 #else
676 fmt.Rmask = 0xff000000;
677 fmt.Gmask = 0x00ff0000;
678 fmt.Bmask = 0x0000ff00;
679 fmt.Amask = 0x000000ff;
680 #endif
681 fmt.Rloss = 0;
682 fmt.Gloss = 0;
683 fmt.Bloss = 0;
684 fmt.Aloss = 0;
685 fmt.Rshift = 0;
686 fmt.Gshift = 8;
687 fmt.Bshift = 16;
688 fmt.Ashift = 24;
689 fmt.colorkey = 0;
690 fmt.alpha = 0;
691
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693
694 assert (surface2->pitch == surface2->w * 4);
695
696 EXTEND (SP, 5);
697 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
705
706 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2);
708 }
709
710 void
711 average (int x, int y, uint32_t *data)
712 PPCODE:
713 {
714 uint32_t r = 0, g = 0, b = 0, a = 0;
715
716 x = y = x * y;
717
718 while (x--)
719 {
720 uint32_t p = *data++;
721
722 r += (p ) & 255;
723 g += (p >> 8) & 255;
724 b += (p >> 16) & 255;
725 a += (p >> 24) & 255;
726 }
727
728 EXTEND (SP, 4);
729 PUSHs (sv_2mortal (newSViv (r / y)));
730 PUSHs (sv_2mortal (newSViv (g / y)));
731 PUSHs (sv_2mortal (newSViv (b / y)));
732 PUSHs (sv_2mortal (newSViv (a / y)));
733 }
734
735 void
736 error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739 #ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741 #endif
742
743 void
744 fatal (char *message)
745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
747 #ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749 #endif
750 _exit (1);
751
752 void
753 _exit (int retval)
754 CODE:
755 _exit (retval);
756
757 MODULE = CFClient PACKAGE = CFClient::Font
758
759 CFClient::Font
760 new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762 {
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767 }
768 OUTPUT:
769 RETVAL
770
771 void
772 DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776 void
777 make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
780
781 MODULE = CFClient PACKAGE = CFClient::Layout
782
783 CFClient::Layout
784 new (SV *class, int rgba = 0)
785 CODE:
786 New (0, RETVAL, 1, struct cf_layout);
787
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL);
799 OUTPUT:
800 RETVAL
801
802 void
803 DESTROY (CFClient::Layout self)
804 CODE:
805 g_object_unref (self->pl);
806 Safefree (self);
807
808 int
809 is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815 void
816 set_text (CFClient::Layout self, SV *text_)
817 CODE:
818 {
819 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen);
821
822 pango_layout_set_text (self->pl, text, textlen);
823 }
824
825 void
826 set_markup (CFClient::Layout self, SV *text_)
827 CODE:
828 {
829 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen);
831
832 pango_layout_set_markup (self->pl, text, textlen);
833 }
834
835 void
836 set_shapes (CFClient::Layout self, ...)
837 CODE:
838 {
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878 }
879
880 void
881 get_shapes (CFClient::Layout self)
882 PPCODE:
883 {
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902 }
903
904 int
905 has_wrapped (CFClient::Layout self)
906 CODE:
907 {
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915 }
916 OUTPUT:
917 RETVAL
918
919 SV *
920 get_text (CFClient::Layout self)
921 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL);
924 OUTPUT:
925 RETVAL
926
927 void
928 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
929 CODE:
930 self->r = r;
931 self->g = g;
932 self->b = b;
933 self->a = a;
934
935 void
936 set_font (CFClient::Layout self, CFClient::Font font = 0)
937 CODE:
938 if (self->font != font)
939 {
940 self->font = font;
941 layout_update_font (self);
942 }
943
944 void
945 set_height (CFClient::Layout self, int base_height)
946 CODE:
947 if (self->base_height != base_height)
948 {
949 self->base_height = base_height;
950 layout_update_font (self);
951 }
952
953 void
954 set_width (CFClient::Layout self, int max_width = -1)
955 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957
958 void
959 set_indent (CFClient::Layout self, int indent)
960 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962
963 void
964 set_spacing (CFClient::Layout self, int spacing)
965 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967
968 void
969 set_ellipsise (CFClient::Layout self, int ellipsise)
970 CODE:
971 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE
976 );
977
978 void
979 set_single_paragraph_mode (CFClient::Layout self, int spm)
980 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982
983 void
984 size (CFClient::Layout self)
985 PPCODE:
986 {
987 int w, h;
988
989 layout_get_pixel_size (self, &w, &h);
990
991 EXTEND (SP, 2);
992 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h)));
994 }
995
996 int
997 descent (CFClient::Layout self)
998 CODE:
999 {
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004 }
1005 OUTPUT:
1006 RETVAL
1007
1008 int
1009 xy_to_index (CFClient::Layout self, int x, int y)
1010 CODE:
1011 {
1012 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index;
1015 }
1016 OUTPUT:
1017 RETVAL
1018
1019 void
1020 cursor_pos (CFClient::Layout self, int index)
1021 PPCODE:
1022 {
1023 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025
1026 EXTEND (SP, 3);
1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030 }
1031
1032 void
1033 render (CFClient::Layout self)
1034 PPCODE:
1035 {
1036 SV *retval;
1037 int w, h;
1038
1039 layout_get_pixel_size (self, &w, &h);
1040
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071 #if 0
1072 #ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081 #endif
1082 #endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5);
1089 PUSHs (sv_2mortal (newSViv (w)));
1090 PUSHs (sv_2mortal (newSViv (h)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else
1096 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w)));
1116 PUSHs (sv_2mortal (newSViv (h)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 }
1121 }
1122
1123 MODULE = CFClient PACKAGE = CFClient::Texture
1124
1125 void
1126 pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128 {
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160 }
1161
1162 void
1163 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1164 PROTOTYPE: $$$;$$
1165 ALIAS:
1166 draw_quad_alpha = 1
1167 draw_quad_alpha_premultiplied = 2
1168 CODE:
1169 {
1170 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1174
1175 if (items < 5)
1176 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1179 }
1180
1181 if (ix)
1182 {
1183 glEnable (GL_BLEND);
1184
1185 if (ix == 2)
1186 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1187 else
1188 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1189 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1190
1191 glEnable (GL_ALPHA_TEST);
1192 glAlphaFunc (GL_GREATER, 0.01f);
1193 }
1194
1195 glBindTexture (GL_TEXTURE_2D, name);
1196
1197 glBegin (GL_QUADS);
1198 glTexCoord2f (0, 0); glVertex2f (x , y );
1199 glTexCoord2f (0, t); glVertex2f (x , y + h);
1200 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1201 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1202 glEnd ();
1203
1204 if (ix)
1205 {
1206 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND);
1208 }
1209 }
1210
1211 MODULE = CFClient PACKAGE = CFClient::Map
1212
1213 CFClient::Map
1214 new (SV *class, int map_width, int map_height)
1215 CODE:
1216 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0;
1218 RETVAL->y = 0;
1219 RETVAL->w = map_width;
1220 RETVAL->h = map_height;
1221 RETVAL->ox = 0;
1222 RETVAL->oy = 0;
1223 RETVAL->faces = 8192;
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0;
1228 RETVAL->row = 0;
1229 OUTPUT:
1230 RETVAL
1231
1232 void
1233 DESTROY (CFClient::Map self)
1234 CODE:
1235 {
1236 map_clear (self);
1237 Safefree (self->face);
1238 Safefree (self->tex);
1239 Safefree (self);
1240 }
1241
1242 void
1243 clear (CFClient::Map self)
1244 CODE:
1245 map_clear (self);
1246
1247 void
1248 set_face (CFClient::Map self, int face, int texid)
1249 CODE:
1250 {
1251 while (self->faces <= face)
1252 {
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258 }
1259
1260 void
1261 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE:
1263 {
1264 while (self->texs <= texid)
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269
1270 {
1271 maptex *tex = self->tex + texid;
1272
1273 tex->name = name;
1274 tex->w = w;
1275 tex->h = h;
1276 tex->s = s;
1277 tex->t = t;
1278 tex->r = r;
1279 tex->g = g;
1280 tex->b = b;
1281 tex->a = a;
1282 }
1283
1284 // somewhat hackish, but for textures that require it, it really
1285 // improves the look, and most others don't suffer.
1286 glBindTexture (GL_TEXTURE_2D, name);
1287 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1288 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1289 // use uglier nearest interpolation because linear suffers
1290 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292 }
1293
1294 int
1295 ox (CFClient::Map self)
1296 ALIAS:
1297 oy = 1
1298 x = 2
1299 y = 3
1300 w = 4
1301 h = 5
1302 CODE:
1303 switch (ix)
1304 {
1305 case 0: RETVAL = self->ox; break;
1306 case 1: RETVAL = self->oy; break;
1307 case 2: RETVAL = self->x; break;
1308 case 3: RETVAL = self->y; break;
1309 case 4: RETVAL = self->w; break;
1310 case 5: RETVAL = self->h; break;
1311 }
1312 OUTPUT:
1313 RETVAL
1314
1315 void
1316 scroll (CFClient::Map self, int dx, int dy)
1317 CODE:
1318 {
1319 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h);
1321 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1323
1324 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1);
1326 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1328
1329 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy;
1331
1332 while (self->y < 0)
1333 {
1334 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1335
1336 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y;
1338 }
1339 }
1340
1341 void
1342 map1a_update (CFClient::Map self, SV *data_)
1343 CODE:
1344 {
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell;
1348 int x, y, flags;
1349
1350 while (data < data_end)
1351 {
1352 flags = (data [0] << 8) + data [1]; data += 2;
1353
1354 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63);
1356
1357 cell = map_get_cell (self, x, y);
1358
1359 if (flags & 15)
1360 {
1361 if (cell->darkness < 0)
1362 {
1363 cell->darkness = 0;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 }
1368
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 4)
1374 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1376 }
1377
1378 if (flags & 2)
1379 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1381 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 }
1388 else
1389 cell->darkness = -1;
1390 }
1391 }
1392
1393 SV *
1394 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1395 CODE:
1396 {
1397 int x1, x;
1398 int y1, y;
1399 int z;
1400 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1401 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1402
1403 SvPOK_only (map_sv);
1404 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1405
1406 x0 += self->x; x1 = x0 + w;
1407 y0 += self->y; y1 = y0 + h;
1408
1409 for (y = y0; y < y1; y++)
1410 {
1411 maprow *row = 0 <= y && y < self->rows
1412 ? self->row + y
1413 : 0;
1414
1415 for (x = x0; x < x1; x++)
1416 {
1417 int r = 32, g = 32, b = 32, a = 192;
1418
1419 if (row && row->c0 <= x && x < row->c1)
1420 {
1421 mapcell *cell = row->col + (x - row->c0);
1422
1423 for (z = 0; z <= 0; z++)
1424 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face];
1430 int a0 = 255 - tex.a;
1431 int a1 = tex.a;
1432
1433 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 }
1439 }
1440
1441 *map++ = (r )
1442 | (g << 8)
1443 | (b << 16)
1444 | (a << 24);
1445 }
1446 }
1447
1448 RETVAL = map_sv;
1449 }
1450 OUTPUT:
1451 RETVAL
1452
1453 void
1454 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1455 CODE:
1456 {
1457 int vx, vy;
1458 int x, y, z;
1459 int last_name;
1460 mapface face;
1461
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1464
1465 /*
1466 int vx = self->vx = self->w >= sw
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469
1470 int vy = self->vy = self->h >= sh
1471 ? self->y + (self->h - sh) / 2
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1473 */
1474
1475 glColor4ub (255, 255, 255, 255);
1476
1477 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++)
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 face = cell->face [z];
1498
1499 if (face)
1500 {
1501 maptex tex = self->tex [face];
1502
1503 int px = (x + 1) * 32 - tex.w;
1504 int py = (y + 1) * 32 - tex.h;
1505
1506 if (last_name != tex.name)
1507 {
1508 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name);
1511 glBegin (GL_QUADS);
1512 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 }
1519 }
1520 }
1521
1522 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D);
1525 glDisable (GL_BLEND);
1526 }
1527
1528 void
1529 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531 {
1532 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 },
1534 { 1.00, 1.00, 1.00 },
1535 { 0.00, 0.00, 0.55 },
1536 { 1.00, 0.00, 0.00 },
1537
1538 { 1.00, 0.54, 0.00 },
1539 { 0.11, 0.56, 1.00 },
1540 { 0.93, 0.46, 0.00 },
1541 { 0.18, 0.54, 0.34 },
1542
1543 { 0.56, 0.73, 0.56 },
1544 { 0.80, 0.80, 0.80 },
1545 { 0.55, 0.41, 0.13 },
1546 { 0.99, 0.77, 0.26 },
1547
1548 { 0.74, 0.65, 0.41 },
1549
1550 { 0.00, 1.00, 1.00 },
1551 { 1.00, 0.00, 1.00 },
1552 { 1.00, 1.00, 0.00 },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586 }
1587
1588 void
1589 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591 {
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
1620
1621 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4)));
1623 PUSHs (sv_2mortal (newSViv (sh)));
1624 PUSHs (darkness_sv);
1625 }
1626
1627 SV *
1628 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1629 CODE:
1630 {
1631 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1634
1635 *data++ = 0; /* version 0 format */
1636 *data++ = w >> 8; *data++ = w;
1637 *data++ = h >> 8; *data++ = h;
1638
1639 // we need to do this 'cause we don't keep an absolute coord system for rows
1640 // TODO: treat rows as we treat columns
1641 map_get_row (self, y0 + self->y - self->oy);//D
1642 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1643
1644 x0 += self->x - self->ox;
1645 y0 += self->y - self->oy;
1646
1647 x1 = x0 + w;
1648 y1 = y0 + h;
1649
1650 for (y = y0; y < y1; y++)
1651 {
1652 maprow *row = 0 <= y && y < self->rows
1653 ? self->row + y
1654 : 0;
1655
1656 for (x = x0; x < x1; x++)
1657 {
1658 if (row && row->c0 <= x && x < row->c1)
1659 {
1660 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0;
1662
1663 if (cell->face [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4;
1666
1667 *data++ = flags;
1668
1669 if (flags & 1)
1670 {
1671 *data++ = cell->face [0] >> 8;
1672 *data++ = cell->face [0];
1673 }
1674
1675 if (flags & 2)
1676 {
1677 *data++ = cell->face [1] >> 8;
1678 *data++ = cell->face [1];
1679 }
1680
1681 if (flags & 4)
1682 {
1683 *data++ = cell->face [2] >> 8;
1684 *data++ = cell->face [2];
1685 }
1686 }
1687 else
1688 *data++ = 0;
1689 }
1690 }
1691
1692 SvPOK_only (data_sv);
1693 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1694 RETVAL = data_sv;
1695 }
1696 OUTPUT:
1697 RETVAL
1698
1699 void
1700 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE:
1702 {
1703 int x, y, z;
1704 int w, h;
1705 int x1, y1;
1706
1707 if (*data++ != 0)
1708 return; /* version mismatch */
1709
1710 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++;
1712
1713 // we need to do this 'cause we don't keep an absolute coord system for rows
1714 // TODO: treat rows as we treat columns
1715 map_get_row (self, y0 + self->y - self->oy);//D
1716 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1717
1718 x0 += self->x - self->ox;
1719 y0 += self->y - self->oy;
1720
1721 x1 = x0 + w;
1722 y1 = y0 + h;
1723
1724 for (y = y0; y < y1; y++)
1725 {
1726 maprow *row = map_get_row (self, y);
1727
1728 for (x = x0; x < x1; x++)
1729 {
1730 uint8_t flags = *data++;
1731
1732 if (flags)
1733 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x);
1737
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1741
1742 if (cell->darkness <= 0)
1743 {
1744 cell->darkness = -1;
1745
1746 for (z = 0; z <= 2; z++)
1747 {
1748 cell->face[z] = face[z];
1749
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1751 XPUSHs (sv_2mortal (newSViv (face[z])));
1752 }
1753 }
1754 }
1755 }
1756 }
1757 }
1758
1759 MODULE = CFClient PACKAGE = CFClient::MixChunk
1760
1761 CFClient::MixChunk
1762 new_from_file (SV *class, char *path)
1763 CODE:
1764 RETVAL = Mix_LoadWAV (path);
1765 OUTPUT:
1766 RETVAL
1767
1768 void
1769 DESTROY (CFClient::MixChunk self)
1770 CODE:
1771 Mix_FreeChunk (self);
1772
1773 int
1774 volume (CFClient::MixChunk self, int volume = -1)
1775 CODE:
1776 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT:
1778 RETVAL
1779
1780 int
1781 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1782 CODE:
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1784 OUTPUT:
1785 RETVAL
1786
1787 MODULE = CFClient PACKAGE = CFClient::MixMusic
1788
1789 int
1790 volume (int volume = -1)
1791 CODE:
1792 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT:
1794 RETVAL
1795
1796 CFClient::MixMusic
1797 new_from_file (SV *class, char *path)
1798 CODE:
1799 RETVAL = Mix_LoadMUS (path);
1800 OUTPUT:
1801 RETVAL
1802
1803 void
1804 DESTROY (CFClient::MixMusic self)
1805 CODE:
1806 Mix_FreeMusic (self);
1807
1808 int
1809 play (CFClient::MixMusic self, int loops = -1)
1810 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT:
1813 RETVAL
1814
1815 MODULE = CFClient PACKAGE = CFClient::OpenGL
1816
1817 BOOT:
1818 {
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1820 static const struct {
1821 const char *name;
1822 IV iv;
1823 } *civ, const_iv[] = {
1824 # define const_iv(name) { # name, (IV)name }
1825 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND),
1830 const_iv (GL_CULL_FACE),
1831 const_iv (GL_SCISSOR_TEST),
1832 const_iv (GL_DEPTH_TEST),
1833 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1838 const_iv (GL_AND),
1839 const_iv (GL_ONE),
1840 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA),
1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1845 const_iv (GL_SRC_ALPHA_SATURATE),
1846 const_iv (GL_RGB),
1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1851 const_iv (GL_UNSIGNED_BYTE),
1852 const_iv (GL_UNSIGNED_SHORT),
1853 const_iv (GL_UNSIGNED_INT),
1854 const_iv (GL_ALPHA),
1855 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE),
1861 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER),
1866 const_iv (GL_TEXTURE_ENV_MODE),
1867 const_iv (GL_TEXTURE_WRAP_S),
1868 const_iv (GL_TEXTURE_WRAP_T),
1869 const_iv (GL_REPEAT),
1870 const_iv (GL_CLAMP),
1871 const_iv (GL_CLAMP_TO_EDGE),
1872 const_iv (GL_NEAREST),
1873 const_iv (GL_LINEAR),
1874 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1875 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1876 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1877 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1878 const_iv (GL_GENERATE_MIPMAP),
1879 const_iv (GL_MODULATE),
1880 const_iv (GL_DECAL),
1881 const_iv (GL_REPLACE),
1882 const_iv (GL_DEPTH_BUFFER_BIT),
1883 const_iv (GL_COLOR_BUFFER_BIT),
1884 const_iv (GL_PROJECTION),
1885 const_iv (GL_MODELVIEW),
1886 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER),
1891 const_iv (GL_LINES),
1892 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1899 const_iv (GL_FASTEST),
1900 const_iv (GL_V2F),
1901 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F),
1904 # undef const_iv
1905 };
1906
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1909 }
1910
1911 char *
1912 gl_vendor ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR);
1915 OUTPUT:
1916 RETVAL
1917
1918 char *
1919 gl_version ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_VERSION);
1922 OUTPUT:
1923 RETVAL
1924
1925 char *
1926 gl_extensions ()
1927 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT:
1930 RETVAL
1931
1932 int glGetError ()
1933
1934 void glFinish ()
1935
1936 void glClear (int mask)
1937
1938 void glClearColor (float r, float g, float b, float a = 1.0)
1939 PROTOTYPE: @
1940
1941 void glEnable (int cap)
1942
1943 void glDisable (int cap)
1944
1945 void glShadeModel (int mode)
1946
1947 void glHint (int target, int mode)
1948
1949 void glBlendFunc (int sfactor, int dfactor)
1950
1951 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1952 CODE:
1953 gl_BlendFuncSeparate (sa, da, saa, daa);
1954
1955 void glDepthMask (int flag)
1956
1957 void glLogicOp (int opcode)
1958
1959 void glColorMask (int red, int green, int blue, int alpha)
1960
1961 void glMatrixMode (int mode)
1962
1963 void glPushMatrix ()
1964
1965 void glPopMatrix ()
1966
1967 void glLoadIdentity ()
1968
1969 void glDrawBuffer (int buffer)
1970
1971 void glReadBuffer (int buffer)
1972
1973 # near_ and far_ are due to microsofts buggy "c" compiler
1974 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975
1976 # near_ and far_ are due to microsofts buggy "c" compiler
1977 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1978
1979 void glViewport (int x, int y, int width, int height)
1980
1981 void glScissor (int x, int y, int width, int height)
1982
1983 void glTranslate (float x, float y, float z = 0.)
1984 CODE:
1985 glTranslatef (x, y, z);
1986
1987 void glScale (float x, float y, float z = 1.)
1988 CODE:
1989 glScalef (x, y, z);
1990
1991 void glRotate (float angle, float x, float y, float z)
1992 CODE:
1993 glRotatef (angle, x, y, z);
1994
1995 void glBegin (int mode)
1996
1997 void glEnd ()
1998
1999 void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS:
2002 glColor_premultiply = 1
2003 CODE:
2004 if (ix)
2005 {
2006 r *= a;
2007 g *= a;
2008 b *= a;
2009 }
2010 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255),
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016 void glInterleavedArrays (int format, int stride, char *data)
2017
2018 void glDrawElements (int mode, int count, int type, char *indices)
2019
2020 # 1.2 void glDrawRangeElements (int mode, int start, int end
2021
2022 void glRasterPos (float x, float y, float z = 0.)
2023 CODE:
2024 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0);
2026
2027 void glVertex (float x, float y, float z = 0.)
2028 CODE:
2029 glVertex3f (x, y, z);
2030
2031 void glTexCoord (float s, float t)
2032 CODE:
2033 glTexCoord2f (s, t);
2034
2035 void glTexEnv (int target, int pname, float param)
2036 CODE:
2037 glTexEnvf (target, pname, param);
2038
2039 void glTexParameter (int target, int pname, float param)
2040 CODE:
2041 glTexParameterf (target, pname, param);
2042
2043 void glBindTexture (int target, int name)
2044
2045 void glConvolutionParameter (int target, int pname, float params)
2046 CODE:
2047 if (gl.ConvolutionParameterf)
2048 gl.ConvolutionParameterf (target, pname, params);
2049
2050 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2051 CODE:
2052 if (gl.ConvolutionFilter2D)
2053 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2054
2055 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE:
2057 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059
2060 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2061
2062 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063
2064 void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065
2066 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067
2068 int glGenTexture ()
2069 CODE:
2070 {
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074 }
2075 OUTPUT:
2076 RETVAL
2077
2078 void glDeleteTexture (int name)
2079 CODE:
2080 {
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_);
2083 }
2084
2085 int glGenList ()
2086 CODE:
2087 RETVAL = glGenLists (1);
2088 OUTPUT:
2089 RETVAL
2090
2091 void glDeleteList (int list)
2092 CODE:
2093 glDeleteLists (list, 1);
2094
2095 void glNewList (int list, int mode = GL_COMPILE)
2096
2097 void glEndList ()
2098
2099 void glCallList (int list)
2100
2101