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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.124
Committed: Tue Jul 4 23:23:31 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.123: +36 -131 lines
Log Message:
Get rid of cairo completely (yay!) and of ft2 factually (still need the
library as it included pangofc), by introducing a custom pango opengl
renderer.

Text rendering now no longer requires the distinction between rgba and
grayscale modes, requires much less texture space and memory, and is
faster on accelerated hardware (and possibly with software rendering, too).

All at the cost of only 1200 lines or so.

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #define PANGO_ENABLE_BACKEND
24 #define G_DISABLE_CAST_CHECKS
25
26 #include <glib/gmacros.h>
27
28 #include <pango/pango.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
49 #define FOW_DARKNESS 32
50
51 #define MAP_EXTEND_X 32
52 #define MAP_EXTEND_Y 512
53
54 #define MIN_FONT_HEIGHT 10
55
56 #if 1
57 # define PARACHUTE SDL_INIT_NOPARACHUTE
58 #else
59 # define PARACHUTE 0
60 #endif
61
62 static struct
63 {
64 #define GL_FUNC(ptr,name) ptr name;
65 #include "glfunc.h"
66 #undef GL_FUNC
67 } gl;
68
69 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70 {
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77 }
78
79 #include "texcache.c"
80
81 #include "pango-font.c"
82 #include "pango-fontmap.c"
83 #include "pango-render.c"
84
85 typedef Mix_Chunk *CFClient__MixChunk;
86 typedef Mix_Music *CFClient__MixMusic;
87
88 typedef PangoFontDescription *CFClient__Font;
89
90 static int
91 shape_attr_p (PangoLayoutRun *run)
92 {
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106 }
107
108 typedef struct cf_layout {
109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
111 int base_height;
112 CFClient__Font font;
113 } *CFClient__Layout;
114
115 static CFClient__Font default_font;
116 static PangoContext *opengl_context;
117 static PangoFontMap *opengl_fontmap;
118
119 static void
120 substitute_func (FcPattern *pattern, gpointer data)
121 {
122 FcPatternAddBool (pattern, FC_HINTING, 1);
123 #ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125 #endif
126 #ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128 #else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130 #endif
131 }
132
133 static void
134 layout_update_font (CFClient__Layout self)
135 {
136 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera
138 */
139 PangoFontDescription *font = self->font ? self->font : default_font;
140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
145 }
146
147 static void
148 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
149 {
150 pango_layout_get_pixel_size (self->pl, w, h);
151
152 if (!*w) *w = 1;
153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
156 }
157
158 typedef uint16_t mapface;
159
160 typedef struct {
161 GLint name;
162 int w, h;
163 float s, t;
164 uint8_t r, g, b, a;
165 } maptex;
166
167 typedef struct {
168 int16_t darkness;
169 mapface face[3];
170 } mapcell;
171
172 typedef struct {
173 int32_t c0, c1;
174 mapcell *col;
175 } maprow;
176
177 typedef struct map {
178 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */
180 int faces;
181 mapface *face;
182
183 int texs;
184 maptex *tex;
185
186 int32_t rows;
187 maprow *row;
188 } *CFClient__Map;
189
190 static char *
191 prepend (char *ptr, int sze, int inc)
192 {
193 char *p;
194
195 New (0, p, sze + inc, char);
196 Zero (p, inc, char);
197 Move (ptr, p + inc, sze, char);
198 Safefree (ptr);
199
200 return p;
201 }
202
203 static char *
204 append (char *ptr, int sze, int inc)
205 {
206 Renew (ptr, sze + inc, char);
207 Zero (ptr + sze, inc, char);
208
209 return ptr;
210 }
211
212 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214
215 static maprow *
216 map_get_row (CFClient__Map self, int y)
217 {
218 if (0 > y)
219 {
220 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend);
222
223 self->rows += extend;
224 self->y += extend;
225 y += extend;
226 }
227 else if (y >= self->rows)
228 {
229 int extend = y - self->rows + MAP_EXTEND_Y;
230 Append (maprow, self->row, self->rows, extend);
231 self->rows += extend;
232 }
233
234 return self->row + y;
235 }
236
237 static mapcell *
238 row_get_cell (maprow *row, int x)
239 {
240 if (!row->col)
241 {
242 Newz (0, row->col, MAP_EXTEND_X, mapcell);
243 row->c0 = x - MAP_EXTEND_X / 4;
244 row->c1 = row->c0 + MAP_EXTEND_X;
245 }
246
247 if (row->c0 > x)
248 {
249 int extend = row->c0 - x + MAP_EXTEND_X;
250 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
251 row->c0 -= extend;
252 }
253 else if (x >= row->c1)
254 {
255 int extend = x - row->c1 + MAP_EXTEND_X;
256 Append (mapcell, row->col, row->c1 - row->c0, extend);
257 row->c1 += extend;
258 }
259
260 return row->col + (x - row->c0);
261 }
262
263 static mapcell *
264 map_get_cell (CFClient__Map self, int x, int y)
265 {
266 return row_get_cell (map_get_row (self, y), x);
267 }
268
269 static void
270 map_clear (CFClient__Map self)
271 {
272 int r;
273
274 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col);
276
277 Safefree (self->row);
278
279 self->x = 0;
280 self->y = 0;
281 self->ox = 0;
282 self->oy = 0;
283 self->row = 0;
284 self->rows = 0;
285 }
286
287 static void
288 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
289 {
290 int x, y;
291 maprow *row;
292
293 for (y = y0; y < y0 + h; y++)
294 if (y >= 0)
295 {
296 if (y >= self->rows)
297 break;
298
299 row = self->row + y;
300
301 for (x = x0; x < x0 + w; x++)
302 if (x >= row->c0)
303 {
304 if (x >= row->c1)
305 break;
306
307 row->col[x - row->c0].darkness = -1;
308 }
309 }
310 }
311
312 static void
313 music_finished (void)
314 {
315 SDL_UserEvent ev;
316
317 ev.type = SDL_USEREVENT;
318 ev.code = 0;
319 ev.data1 = 0;
320 ev.data2 = 0;
321
322 SDL_PushEvent ((SDL_Event *)&ev);
323 }
324
325 static void
326 channel_finished (int channel)
327 {
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336 }
337
338 static unsigned int
339 minpot (unsigned int n)
340 {
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
353 }
354
355 MODULE = CFClient PACKAGE = CFClient
356
357 PROTOTYPES: ENABLE
358
359 BOOT:
360 {
361 HV *stash = gv_stashpv ("CFClient", 1);
362 static const struct {
363 const char *name;
364 IV iv;
365 } *civ, const_iv[] = {
366 # define const_iv(name) { # name, (IV)name }
367 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN),
372 const_iv (SDL_MOUSEBUTTONUP),
373 const_iv (SDL_JOYAXISMOTION),
374 const_iv (SDL_JOYBALLMOTION),
375 const_iv (SDL_JOYHATMOTION),
376 const_iv (SDL_JOYBUTTONDOWN),
377 const_iv (SDL_JOYBUTTONUP),
378 const_iv (SDL_QUIT),
379 const_iv (SDL_SYSWMEVENT),
380 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT),
385 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4),
390 const_iv (SDLK_KP5),
391 const_iv (SDLK_KP6),
392 const_iv (SDLK_KP7),
393 const_iv (SDLK_KP8),
394 const_iv (SDLK_KP9),
395 const_iv (SDLK_KP_PERIOD),
396 const_iv (SDLK_KP_DIVIDE),
397 const_iv (SDLK_KP_MULTIPLY),
398 const_iv (SDLK_KP_MINUS),
399 const_iv (SDLK_KP_PLUS),
400 const_iv (SDLK_KP_ENTER),
401 const_iv (SDLK_KP_EQUALS),
402 const_iv (SDLK_UP),
403 const_iv (SDLK_DOWN),
404 const_iv (SDLK_RIGHT),
405 const_iv (SDLK_LEFT),
406 const_iv (SDLK_INSERT),
407 const_iv (SDLK_HOME),
408 const_iv (SDLK_END),
409 const_iv (SDLK_PAGEUP),
410 const_iv (SDLK_PAGEDOWN),
411 const_iv (SDLK_F1),
412 const_iv (SDLK_F2),
413 const_iv (SDLK_F3),
414 const_iv (SDLK_F4),
415 const_iv (SDLK_F5),
416 const_iv (SDLK_F6),
417 const_iv (SDLK_F7),
418 const_iv (SDLK_F8),
419 const_iv (SDLK_F9),
420 const_iv (SDLK_F10),
421 const_iv (SDLK_F11),
422 const_iv (SDLK_F12),
423 const_iv (SDLK_F13),
424 const_iv (SDLK_F14),
425 const_iv (SDLK_F15),
426 const_iv (SDLK_NUMLOCK),
427 const_iv (SDLK_CAPSLOCK),
428 const_iv (SDLK_SCROLLOCK),
429 const_iv (SDLK_RSHIFT),
430 const_iv (SDLK_LSHIFT),
431 const_iv (SDLK_RCTRL),
432 const_iv (SDLK_LCTRL),
433 const_iv (SDLK_RALT),
434 const_iv (SDLK_LALT),
435 const_iv (SDLK_RMETA),
436 const_iv (SDLK_LMETA),
437 const_iv (SDLK_LSUPER),
438 const_iv (SDLK_RSUPER),
439 const_iv (SDLK_MODE),
440 const_iv (SDLK_COMPOSE),
441 const_iv (SDLK_HELP),
442 const_iv (SDLK_PRINT),
443 const_iv (SDLK_SYSREQ),
444 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO),
449 const_iv (KMOD_NONE),
450 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT),
452 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL),
454 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT),
456 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465 # undef const_iv
466 };
467
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470 }
471
472 NV floor (NV x)
473
474 NV ceil (NV x)
475
476 void
477 pango_init ()
478 CODE:
479 {
480 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483 }
484
485 int
486 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487
488 void
489 SDL_Quit ()
490
491 void
492 SDL_ListModes ()
493 PPCODE:
494 {
495 SDL_Rect **m;
496
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516
517 if (m && m != (SDL_Rect **)-1)
518 while (*m)
519 {
520 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
524
525 ++m;
526 }
527 }
528
529 char *
530 SDL_GetError ()
531
532 int
533 SDL_SetVideoMode (int w, int h, int fullscreen)
534 CODE:
535 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 );
538 if (RETVAL)
539 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542 # include "glfunc.h"
543 # undef GL_FUNC
544 }
545 OUTPUT:
546 RETVAL
547
548 void
549 SDL_GL_SwapBuffers ()
550
551 char *
552 SDL_GetKeyName (int sym)
553
554 void
555 SDL_PollEvent ()
556 PPCODE:
557 {
558 SDL_Event ev;
559
560 while (SDL_PollEvent (&ev))
561 {
562 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
565 switch (ev.type)
566 {
567 case SDL_KEYDOWN:
568 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break;
574
575 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break;
579
580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
588 break;
589
590 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
605 }
606
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
608 }
609 }
610
611 int
612 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
613 POSTCALL:
614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
616
617 void
618 Mix_CloseAudio ()
619
620 int
621 Mix_AllocateChannels (int numchans = -1)
622
623 void
624 lowdelay (int fd, int val = 1)
625 CODE:
626 #ifndef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
628 #endif
629
630 void
631 add_font (char *file)
632 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
634
635 void
636 load_image_inline (SV *image_)
637 ALIAS:
638 load_image_file = 1
639 PPCODE:
640 {
641 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r")
647 : SDL_RWFromConstMem (image, image_len);
648
649 if (!rw)
650 croak ("load_image: %s", SDL_GetError ());
651
652 surface = IMG_Load_RW (rw, 1);
653 if (!surface)
654 croak ("load_image: %s", SDL_GetError ());
655
656 fmt.palette = NULL;
657 fmt.BitsPerPixel = 32;
658 fmt.BytesPerPixel = 4;
659 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
660 fmt.Rmask = 0x000000ff;
661 fmt.Gmask = 0x0000ff00;
662 fmt.Bmask = 0x00ff0000;
663 fmt.Amask = 0xff000000;
664 #else
665 fmt.Rmask = 0xff000000;
666 fmt.Gmask = 0x00ff0000;
667 fmt.Bmask = 0x0000ff00;
668 fmt.Amask = 0x000000ff;
669 #endif
670 fmt.Rloss = 0;
671 fmt.Gloss = 0;
672 fmt.Bloss = 0;
673 fmt.Aloss = 0;
674 fmt.Rshift = 0;
675 fmt.Gshift = 8;
676 fmt.Bshift = 16;
677 fmt.Ashift = 24;
678 fmt.colorkey = 0;
679 fmt.alpha = 0;
680
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682
683 assert (surface2->pitch == surface2->w * 4);
684
685 EXTEND (SP, 5);
686 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
694
695 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2);
697 }
698
699 void
700 average (int x, int y, uint32_t *data)
701 PPCODE:
702 {
703 uint32_t r = 0, g = 0, b = 0, a = 0;
704
705 x = y = x * y;
706
707 while (x--)
708 {
709 uint32_t p = *data++;
710
711 r += (p ) & 255;
712 g += (p >> 8) & 255;
713 b += (p >> 16) & 255;
714 a += (p >> 24) & 255;
715 }
716
717 EXTEND (SP, 4);
718 PUSHs (sv_2mortal (newSViv (r / y)));
719 PUSHs (sv_2mortal (newSViv (g / y)));
720 PUSHs (sv_2mortal (newSViv (b / y)));
721 PUSHs (sv_2mortal (newSViv (a / y)));
722 }
723
724 void
725 error (char *message)
726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
728 #ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
730 #endif
731
732 void
733 fatal (char *message)
734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
736 #ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738 #endif
739 _exit (1);
740
741 void
742 _exit (int retval)
743 CODE:
744 _exit (retval);
745
746 MODULE = CFClient PACKAGE = CFClient::Font
747
748 CFClient::Font
749 new_from_file (SV *class, char *path, int id = 0)
750 CODE:
751 {
752 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
755 FcPatternDestroy (pattern);
756 }
757 OUTPUT:
758 RETVAL
759
760 void
761 DESTROY (CFClient::Font self)
762 CODE:
763 pango_font_description_free (self);
764
765 void
766 make_default (CFClient::Font self)
767 CODE:
768 default_font = self;
769
770 MODULE = CFClient PACKAGE = CFClient::Layout
771
772 void
773 clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
778 CFClient::Layout
779 new (SV *class, int type = 0)
780 CODE:
781 New (0, RETVAL, 1, struct cf_layout);
782
783 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0;
790
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL);
793 OUTPUT:
794 RETVAL
795
796 void
797 DESTROY (CFClient::Layout self)
798 CODE:
799 g_object_unref (self->pl);
800 Safefree (self);
801
802 void
803 set_text (CFClient::Layout self, SV *text_)
804 CODE:
805 {
806 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen);
808
809 pango_layout_set_text (self->pl, text, textlen);
810 }
811
812 void
813 set_markup (CFClient::Layout self, SV *text_)
814 CODE:
815 {
816 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen);
818
819 pango_layout_set_markup (self->pl, text, textlen);
820 }
821
822 void
823 set_shapes (CFClient::Layout self, ...)
824 CODE:
825 {
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865 }
866
867 void
868 get_shapes (CFClient::Layout self)
869 PPCODE:
870 {
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889 }
890
891 int
892 has_wrapped (CFClient::Layout self)
893 CODE:
894 {
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902 }
903 OUTPUT:
904 RETVAL
905
906 SV *
907 get_text (CFClient::Layout self)
908 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL);
911 OUTPUT:
912 RETVAL
913
914 void
915 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
921
922 void
923 set_font (CFClient::Layout self, CFClient::Font font = 0)
924 CODE:
925 if (self->font != font)
926 {
927 self->font = font;
928 layout_update_font (self);
929 }
930
931 void
932 set_height (CFClient::Layout self, int base_height)
933 CODE:
934 if (self->base_height != base_height)
935 {
936 self->base_height = base_height;
937 layout_update_font (self);
938 }
939
940 void
941 set_width (CFClient::Layout self, int max_width = -1)
942 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944
945 void
946 set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950 void
951 set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955 void
956 set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965 void
966 set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969
970 void
971 size (CFClient::Layout self)
972 PPCODE:
973 {
974 int w, h;
975
976 layout_get_pixel_size (self, &w, &h);
977
978 EXTEND (SP, 2);
979 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h)));
981 }
982
983 int
984 descent (CFClient::Layout self)
985 CODE:
986 {
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991 }
992 OUTPUT:
993 RETVAL
994
995 int
996 xy_to_index (CFClient::Layout self, int x, int y)
997 CODE:
998 {
999 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index;
1002 }
1003 OUTPUT:
1004 RETVAL
1005
1006 void
1007 cursor_pos (CFClient::Layout self, int index)
1008 PPCODE:
1009 {
1010 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012
1013 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017 }
1018
1019 void
1020 render (CFClient::Layout self, float x, float y)
1021 PPCODE:
1022 pango_opengl_render_layout_subpixel (
1023 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a
1026 );
1027
1028 MODULE = CFClient PACKAGE = CFClient::Texture
1029
1030 void
1031 pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033 {
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065 }
1066
1067 void
1068 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
1073 CODE:
1074 {
1075 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1079
1080 if (items < 5)
1081 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1084 }
1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
1100 glBindTexture (GL_TEXTURE_2D, name);
1101
1102 glBegin (GL_QUADS);
1103 glTexCoord2f (0, 0); glVertex2f (x , y );
1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
1114 }
1115
1116 MODULE = CFClient PACKAGE = CFClient::Map
1117
1118 CFClient::Map
1119 new (SV *class, int map_width, int map_height)
1120 CODE:
1121 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0;
1123 RETVAL->y = 0;
1124 RETVAL->w = map_width;
1125 RETVAL->h = map_height;
1126 RETVAL->ox = 0;
1127 RETVAL->oy = 0;
1128 RETVAL->faces = 8192;
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0;
1133 RETVAL->row = 0;
1134 OUTPUT:
1135 RETVAL
1136
1137 void
1138 DESTROY (CFClient::Map self)
1139 CODE:
1140 {
1141 map_clear (self);
1142 Safefree (self->face);
1143 Safefree (self->tex);
1144 Safefree (self);
1145 }
1146
1147 void
1148 clear (CFClient::Map self)
1149 CODE:
1150 map_clear (self);
1151
1152 void
1153 set_face (CFClient::Map self, int face, int texid)
1154 CODE:
1155 {
1156 while (self->faces <= face)
1157 {
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163 }
1164
1165 void
1166 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE:
1168 {
1169 while (self->texs <= texid)
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174
1175 {
1176 maptex *tex = self->tex + texid;
1177
1178 tex->name = name;
1179 tex->w = w;
1180 tex->h = h;
1181 tex->s = s;
1182 tex->t = t;
1183 tex->r = r;
1184 tex->g = g;
1185 tex->b = b;
1186 tex->a = a;
1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197 }
1198
1199 int
1200 ox (CFClient::Map self)
1201 ALIAS:
1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
1207 CODE:
1208 switch (ix)
1209 {
1210 case 0: RETVAL = self->ox; break;
1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
1216 }
1217 OUTPUT:
1218 RETVAL
1219
1220 void
1221 scroll (CFClient::Map self, int dx, int dy)
1222 CODE:
1223 {
1224 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h);
1226 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1228
1229 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1);
1231 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1233
1234 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy;
1236
1237 while (self->y < 0)
1238 {
1239 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1240
1241 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y;
1243 }
1244 }
1245
1246 void
1247 map1a_update (CFClient::Map self, SV *data_)
1248 CODE:
1249 {
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell;
1253 int x, y, flags;
1254
1255 while (data < data_end)
1256 {
1257 flags = (data [0] << 8) + data [1]; data += 2;
1258
1259 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63);
1261
1262 cell = map_get_cell (self, x, y);
1263
1264 if (flags & 15)
1265 {
1266 if (cell->darkness < 0)
1267 {
1268 cell->darkness = 0;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 }
1273
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!)
1277
1278 if (flags & 4)
1279 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1281 }
1282
1283 if (flags & 2)
1284 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 }
1293 else
1294 cell->darkness = -1;
1295 }
1296 }
1297
1298 SV *
1299 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1300 CODE:
1301 {
1302 int x1, x;
1303 int y1, y;
1304 int z;
1305 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1306 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1307
1308 SvPOK_only (map_sv);
1309 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1310
1311 x0 += self->x; x1 = x0 + w;
1312 y0 += self->y; y1 = y0 + h;
1313
1314 for (y = y0; y < y1; y++)
1315 {
1316 maprow *row = 0 <= y && y < self->rows
1317 ? self->row + y
1318 : 0;
1319
1320 for (x = x0; x < x1; x++)
1321 {
1322 int r = 32, g = 32, b = 32, a = 192;
1323
1324 if (row && row->c0 <= x && x < row->c1)
1325 {
1326 mapcell *cell = row->col + (x - row->c0);
1327
1328 for (z = 0; z <= 0; z++)
1329 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face];
1335 int a0 = 255 - tex.a;
1336 int a1 = tex.a;
1337
1338 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 }
1344 }
1345
1346 *map++ = (r )
1347 | (g << 8)
1348 | (b << 16)
1349 | (a << 24);
1350 }
1351 }
1352
1353 RETVAL = map_sv;
1354 }
1355 OUTPUT:
1356 RETVAL
1357
1358 void
1359 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1360 CODE:
1361 {
1362 int vx, vy;
1363 int x, y, z;
1364 int last_name;
1365 mapface face;
1366
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1369
1370 /*
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379
1380 glColor4ub (255, 255, 255, 255);
1381
1382 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++)
1392 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows)
1394 {
1395 maprow *row = self->row + (y + vy);
1396
1397 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1)
1399 {
1400 mapcell *cell = row->col + (x + vx - row->c0);
1401
1402 face = cell->face [z];
1403
1404 if (face)
1405 {
1406 maptex tex = self->tex [face];
1407
1408 int px = (x + 1) * 32 - tex.w;
1409 int py = (y + 1) * 32 - tex.h;
1410
1411 if (last_name != tex.name)
1412 {
1413 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name);
1416 glBegin (GL_QUADS);
1417 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 }
1424 }
1425 }
1426
1427 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND);
1431 }
1432
1433 void
1434 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436 {
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491 }
1492
1493 void
1494 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496 {
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1525
1526 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4)));
1528 PUSHs (sv_2mortal (newSViv (sh)));
1529 PUSHs (darkness_sv);
1530 }
1531
1532 SV *
1533 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1534 CODE:
1535 {
1536 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1539
1540 *data++ = 0; /* version 0 format */
1541 *data++ = w >> 8; *data++ = w;
1542 *data++ = h >> 8; *data++ = h;
1543
1544 // we need to do this 'cause we don't keep an absolute coord system for rows
1545 // TODO: treat rows as we treat columns
1546 map_get_row (self, y0 + self->y - self->oy);//D
1547 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1548
1549 x0 += self->x - self->ox;
1550 y0 += self->y - self->oy;
1551
1552 x1 = x0 + w;
1553 y1 = y0 + h;
1554
1555 for (y = y0; y < y1; y++)
1556 {
1557 maprow *row = 0 <= y && y < self->rows
1558 ? self->row + y
1559 : 0;
1560
1561 for (x = x0; x < x1; x++)
1562 {
1563 if (row && row->c0 <= x && x < row->c1)
1564 {
1565 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0;
1567
1568 if (cell->face [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4;
1571
1572 *data++ = flags;
1573
1574 if (flags & 1)
1575 {
1576 *data++ = cell->face [0] >> 8;
1577 *data++ = cell->face [0];
1578 }
1579
1580 if (flags & 2)
1581 {
1582 *data++ = cell->face [1] >> 8;
1583 *data++ = cell->face [1];
1584 }
1585
1586 if (flags & 4)
1587 {
1588 *data++ = cell->face [2] >> 8;
1589 *data++ = cell->face [2];
1590 }
1591 }
1592 else
1593 *data++ = 0;
1594 }
1595 }
1596
1597 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1599 RETVAL = data_sv;
1600 }
1601 OUTPUT:
1602 RETVAL
1603
1604 void
1605 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE:
1607 {
1608 int x, y, z;
1609 int w, h;
1610 int x1, y1;
1611
1612 if (*data++ != 0)
1613 return; /* version mismatch */
1614
1615 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++;
1617
1618 // we need to do this 'cause we don't keep an absolute coord system for rows
1619 // TODO: treat rows as we treat columns
1620 map_get_row (self, y0 + self->y - self->oy);//D
1621 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1622
1623 x0 += self->x - self->ox;
1624 y0 += self->y - self->oy;
1625
1626 x1 = x0 + w;
1627 y1 = y0 + h;
1628
1629 for (y = y0; y < y1; y++)
1630 {
1631 maprow *row = map_get_row (self, y);
1632
1633 for (x = x0; x < x1; x++)
1634 {
1635 uint8_t flags = *data++;
1636
1637 if (flags)
1638 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x);
1642
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1646
1647 if (cell->darkness <= 0)
1648 {
1649 cell->darkness = -1;
1650
1651 for (z = 0; z <= 2; z++)
1652 {
1653 cell->face[z] = face[z];
1654
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1656 XPUSHs (sv_2mortal (newSViv (face[z])));
1657 }
1658 }
1659 }
1660 }
1661 }
1662 }
1663
1664 MODULE = CFClient PACKAGE = CFClient::MixChunk
1665
1666 CFClient::MixChunk
1667 new_from_file (SV *class, char *path)
1668 CODE:
1669 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT:
1671 RETVAL
1672
1673 void
1674 DESTROY (CFClient::MixChunk self)
1675 CODE:
1676 Mix_FreeChunk (self);
1677
1678 int
1679 volume (CFClient::MixChunk self, int volume = -1)
1680 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT:
1683 RETVAL
1684
1685 int
1686 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT:
1690 RETVAL
1691
1692 MODULE = CFClient PACKAGE = CFClient::MixMusic
1693
1694 int
1695 volume (int volume = -1)
1696 CODE:
1697 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT:
1699 RETVAL
1700
1701 CFClient::MixMusic
1702 new_from_file (SV *class, char *path)
1703 CODE:
1704 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT:
1706 RETVAL
1707
1708 void
1709 DESTROY (CFClient::MixMusic self)
1710 CODE:
1711 Mix_FreeMusic (self);
1712
1713 int
1714 play (CFClient::MixMusic self, int loops = -1)
1715 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT:
1718 RETVAL
1719
1720 MODULE = CFClient PACKAGE = CFClient::OpenGL
1721
1722 BOOT:
1723 {
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1725 static const struct {
1726 const char *name;
1727 IV iv;
1728 } *civ, const_iv[] = {
1729 # define const_iv(name) { # name, (IV)name }
1730 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1743 const_iv (GL_AND),
1744 const_iv (GL_ONE),
1745 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA),
1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1751 const_iv (GL_RGB),
1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE),
1766 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER),
1771 const_iv (GL_TEXTURE_ENV_MODE),
1772 const_iv (GL_TEXTURE_WRAP_S),
1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1775 const_iv (GL_CLAMP),
1776 const_iv (GL_CLAMP_TO_EDGE),
1777 const_iv (GL_NEAREST),
1778 const_iv (GL_LINEAR),
1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1783 const_iv (GL_GENERATE_MIPMAP),
1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1788 const_iv (GL_COLOR_BUFFER_BIT),
1789 const_iv (GL_PROJECTION),
1790 const_iv (GL_MODELVIEW),
1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1809 # undef const_iv
1810 };
1811
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1814 }
1815
1816 char *
1817 gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823 char *
1824 gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830 char *
1831 gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1837 int glGetError ()
1838
1839 void glFinish ()
1840
1841 void glClear (int mask)
1842
1843 void glClearColor (float r, float g, float b, float a = 1.0)
1844 PROTOTYPE: @
1845
1846 void glEnable (int cap)
1847
1848 void glDisable (int cap)
1849
1850 void glShadeModel (int mode)
1851
1852 void glHint (int target, int mode)
1853
1854 void glBlendFunc (int sfactor, int dfactor)
1855
1856 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860 void glDepthMask (int flag)
1861
1862 void glLogicOp (int opcode)
1863
1864 void glColorMask (int red, int green, int blue, int alpha)
1865
1866 void glMatrixMode (int mode)
1867
1868 void glPushMatrix ()
1869
1870 void glPopMatrix ()
1871
1872 void glLoadIdentity ()
1873
1874 void glDrawBuffer (int buffer)
1875
1876 void glReadBuffer (int buffer)
1877
1878 # near_ and far_ are due to microsofts buggy "c" compiler
1879 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881 # near_ and far_ are due to microsofts buggy "c" compiler
1882 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1883
1884 void glViewport (int x, int y, int width, int height)
1885
1886 void glScissor (int x, int y, int width, int height)
1887
1888 void glTranslate (float x, float y, float z = 0.)
1889 CODE:
1890 glTranslatef (x, y, z);
1891
1892 void glScale (float x, float y, float z = 1.)
1893 CODE:
1894 glScalef (x, y, z);
1895
1896 void glRotate (float angle, float x, float y, float z)
1897 CODE:
1898 glRotatef (angle, x, y, z);
1899
1900 void glBegin (int mode)
1901
1902 void glEnd ()
1903
1904 void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921 void glInterleavedArrays (int format, int stride, char *data)
1922
1923 void glDrawElements (int mode, int count, int type, char *indices)
1924
1925 # 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927 void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1931
1932 void glVertex (float x, float y, float z = 0.)
1933 CODE:
1934 glVertex3f (x, y, z);
1935
1936 void glTexCoord (float s, float t)
1937 CODE:
1938 glTexCoord2f (s, t);
1939
1940 void glTexEnv (int target, int pname, float param)
1941 CODE:
1942 glTexEnvf (target, pname, param);
1943
1944 void glTexParameter (int target, int pname, float param)
1945 CODE:
1946 glTexParameterf (target, pname, param);
1947
1948 void glBindTexture (int target, int name)
1949
1950 void glConvolutionParameter (int target, int pname, float params)
1951 CODE:
1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1954
1955 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964
1965 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1966
1967 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972
1973 int glGenTexture ()
1974 CODE:
1975 {
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979 }
1980 OUTPUT:
1981 RETVAL
1982
1983 void glDeleteTexture (int name)
1984 CODE:
1985 {
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_);
1988 }
1989
1990 int glGenList ()
1991 CODE:
1992 RETVAL = glGenLists (1);
1993 OUTPUT:
1994 RETVAL
1995
1996 void glDeleteList (int list)
1997 CODE:
1998 glDeleteLists (list, 1);
1999
2000 void glNewList (int list, int mode = GL_COMPILE)
2001
2002 void glEndList ()
2003
2004 void glCallList (int list)
2005
2006