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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.125
Committed: Tue Jul 4 23:44:23 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.124: +0 -4 lines
Log Message:
small fixed, ported to the language called microsoft c, which
superficially looks like ISO-C and is similar enough so you can write
programs in their common subset.

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #define PANGO_ENABLE_BACKEND
24 #define G_DISABLE_CAST_CHECKS
25
26 #include <glib/gmacros.h>
27
28 #include <pango/pango.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
49 #define FOW_DARKNESS 32
50
51 #define MAP_EXTEND_X 32
52 #define MAP_EXTEND_Y 512
53
54 #define MIN_FONT_HEIGHT 10
55
56 #if 1
57 # define PARACHUTE SDL_INIT_NOPARACHUTE
58 #else
59 # define PARACHUTE 0
60 #endif
61
62 static struct
63 {
64 #define GL_FUNC(ptr,name) ptr name;
65 #include "glfunc.h"
66 #undef GL_FUNC
67 } gl;
68
69 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70 {
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77 }
78
79 #include "texcache.c"
80
81 #include "pango-font.c"
82 #include "pango-fontmap.c"
83 #include "pango-render.c"
84
85 typedef Mix_Chunk *CFClient__MixChunk;
86 typedef Mix_Music *CFClient__MixMusic;
87
88 typedef PangoFontDescription *CFClient__Font;
89
90 static int
91 shape_attr_p (PangoLayoutRun *run)
92 {
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106 }
107
108 typedef struct cf_layout {
109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
111 int base_height;
112 CFClient__Font font;
113 } *CFClient__Layout;
114
115 static CFClient__Font default_font;
116 static PangoContext *opengl_context;
117 static PangoFontMap *opengl_fontmap;
118
119 static void
120 substitute_func (FcPattern *pattern, gpointer data)
121 {
122 FcPatternAddBool (pattern, FC_HINTING, 1);
123 #ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125 #endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127 }
128
129 static void
130 layout_update_font (CFClient__Layout self)
131 {
132 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera
134 */
135 PangoFontDescription *font = self->font ? self->font : default_font;
136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
141 }
142
143 static void
144 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
145 {
146 pango_layout_get_pixel_size (self->pl, w, h);
147
148 if (!*w) *w = 1;
149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
152 }
153
154 typedef uint16_t mapface;
155
156 typedef struct {
157 GLint name;
158 int w, h;
159 float s, t;
160 uint8_t r, g, b, a;
161 } maptex;
162
163 typedef struct {
164 int16_t darkness;
165 mapface face[3];
166 } mapcell;
167
168 typedef struct {
169 int32_t c0, c1;
170 mapcell *col;
171 } maprow;
172
173 typedef struct map {
174 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */
176 int faces;
177 mapface *face;
178
179 int texs;
180 maptex *tex;
181
182 int32_t rows;
183 maprow *row;
184 } *CFClient__Map;
185
186 static char *
187 prepend (char *ptr, int sze, int inc)
188 {
189 char *p;
190
191 New (0, p, sze + inc, char);
192 Zero (p, inc, char);
193 Move (ptr, p + inc, sze, char);
194 Safefree (ptr);
195
196 return p;
197 }
198
199 static char *
200 append (char *ptr, int sze, int inc)
201 {
202 Renew (ptr, sze + inc, char);
203 Zero (ptr + sze, inc, char);
204
205 return ptr;
206 }
207
208 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210
211 static maprow *
212 map_get_row (CFClient__Map self, int y)
213 {
214 if (0 > y)
215 {
216 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend);
218
219 self->rows += extend;
220 self->y += extend;
221 y += extend;
222 }
223 else if (y >= self->rows)
224 {
225 int extend = y - self->rows + MAP_EXTEND_Y;
226 Append (maprow, self->row, self->rows, extend);
227 self->rows += extend;
228 }
229
230 return self->row + y;
231 }
232
233 static mapcell *
234 row_get_cell (maprow *row, int x)
235 {
236 if (!row->col)
237 {
238 Newz (0, row->col, MAP_EXTEND_X, mapcell);
239 row->c0 = x - MAP_EXTEND_X / 4;
240 row->c1 = row->c0 + MAP_EXTEND_X;
241 }
242
243 if (row->c0 > x)
244 {
245 int extend = row->c0 - x + MAP_EXTEND_X;
246 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
247 row->c0 -= extend;
248 }
249 else if (x >= row->c1)
250 {
251 int extend = x - row->c1 + MAP_EXTEND_X;
252 Append (mapcell, row->col, row->c1 - row->c0, extend);
253 row->c1 += extend;
254 }
255
256 return row->col + (x - row->c0);
257 }
258
259 static mapcell *
260 map_get_cell (CFClient__Map self, int x, int y)
261 {
262 return row_get_cell (map_get_row (self, y), x);
263 }
264
265 static void
266 map_clear (CFClient__Map self)
267 {
268 int r;
269
270 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col);
272
273 Safefree (self->row);
274
275 self->x = 0;
276 self->y = 0;
277 self->ox = 0;
278 self->oy = 0;
279 self->row = 0;
280 self->rows = 0;
281 }
282
283 static void
284 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
285 {
286 int x, y;
287 maprow *row;
288
289 for (y = y0; y < y0 + h; y++)
290 if (y >= 0)
291 {
292 if (y >= self->rows)
293 break;
294
295 row = self->row + y;
296
297 for (x = x0; x < x0 + w; x++)
298 if (x >= row->c0)
299 {
300 if (x >= row->c1)
301 break;
302
303 row->col[x - row->c0].darkness = -1;
304 }
305 }
306 }
307
308 static void
309 music_finished (void)
310 {
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319 }
320
321 static void
322 channel_finished (int channel)
323 {
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332 }
333
334 static unsigned int
335 minpot (unsigned int n)
336 {
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349 }
350
351 MODULE = CFClient PACKAGE = CFClient
352
353 PROTOTYPES: ENABLE
354
355 BOOT:
356 {
357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362 # define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461 # undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466 }
467
468 NV floor (NV x)
469
470 NV ceil (NV x)
471
472 void
473 pango_init ()
474 CODE:
475 {
476 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479 }
480
481 int
482 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483
484 void
485 SDL_Quit ()
486
487 void
488 SDL_ListModes ()
489 PPCODE:
490 {
491 SDL_Rect **m;
492
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512
513 if (m && m != (SDL_Rect **)-1)
514 while (*m)
515 {
516 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
520
521 ++m;
522 }
523 }
524
525 char *
526 SDL_GetError ()
527
528 int
529 SDL_SetVideoMode (int w, int h, int fullscreen)
530 CODE:
531 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 );
534 if (RETVAL)
535 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538 # include "glfunc.h"
539 # undef GL_FUNC
540 }
541 OUTPUT:
542 RETVAL
543
544 void
545 SDL_GL_SwapBuffers ()
546
547 char *
548 SDL_GetKeyName (int sym)
549
550 void
551 SDL_PollEvent ()
552 PPCODE:
553 {
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605 }
606
607 int
608 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613 void
614 Mix_CloseAudio ()
615
616 int
617 Mix_AllocateChannels (int numchans = -1)
618
619 void
620 lowdelay (int fd, int val = 1)
621 CODE:
622 #ifndef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
624 #endif
625
626 void
627 add_font (char *file)
628 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
630
631 void
632 load_image_inline (SV *image_)
633 ALIAS:
634 load_image_file = 1
635 PPCODE:
636 {
637 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r")
643 : SDL_RWFromConstMem (image, image_len);
644
645 if (!rw)
646 croak ("load_image: %s", SDL_GetError ());
647
648 surface = IMG_Load_RW (rw, 1);
649 if (!surface)
650 croak ("load_image: %s", SDL_GetError ());
651
652 fmt.palette = NULL;
653 fmt.BitsPerPixel = 32;
654 fmt.BytesPerPixel = 4;
655 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
656 fmt.Rmask = 0x000000ff;
657 fmt.Gmask = 0x0000ff00;
658 fmt.Bmask = 0x00ff0000;
659 fmt.Amask = 0xff000000;
660 #else
661 fmt.Rmask = 0xff000000;
662 fmt.Gmask = 0x00ff0000;
663 fmt.Bmask = 0x0000ff00;
664 fmt.Amask = 0x000000ff;
665 #endif
666 fmt.Rloss = 0;
667 fmt.Gloss = 0;
668 fmt.Bloss = 0;
669 fmt.Aloss = 0;
670 fmt.Rshift = 0;
671 fmt.Gshift = 8;
672 fmt.Bshift = 16;
673 fmt.Ashift = 24;
674 fmt.colorkey = 0;
675 fmt.alpha = 0;
676
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678
679 assert (surface2->pitch == surface2->w * 4);
680
681 EXTEND (SP, 5);
682 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
690
691 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2);
693 }
694
695 void
696 average (int x, int y, uint32_t *data)
697 PPCODE:
698 {
699 uint32_t r = 0, g = 0, b = 0, a = 0;
700
701 x = y = x * y;
702
703 while (x--)
704 {
705 uint32_t p = *data++;
706
707 r += (p ) & 255;
708 g += (p >> 8) & 255;
709 b += (p >> 16) & 255;
710 a += (p >> 24) & 255;
711 }
712
713 EXTEND (SP, 4);
714 PUSHs (sv_2mortal (newSViv (r / y)));
715 PUSHs (sv_2mortal (newSViv (g / y)));
716 PUSHs (sv_2mortal (newSViv (b / y)));
717 PUSHs (sv_2mortal (newSViv (a / y)));
718 }
719
720 void
721 error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724 #ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726 #endif
727
728 void
729 fatal (char *message)
730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
732 #ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734 #endif
735 _exit (1);
736
737 void
738 _exit (int retval)
739 CODE:
740 _exit (retval);
741
742 MODULE = CFClient PACKAGE = CFClient::Font
743
744 CFClient::Font
745 new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747 {
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752 }
753 OUTPUT:
754 RETVAL
755
756 void
757 DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761 void
762 make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
765
766 MODULE = CFClient PACKAGE = CFClient::Layout
767
768 void
769 clear_font_cache ()
770 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear ();
773
774 CFClient::Layout
775 new (SV *class, int type = 0)
776 CODE:
777 New (0, RETVAL, 1, struct cf_layout);
778
779 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.;
781 RETVAL->g = 1.;
782 RETVAL->b = 1.;
783 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0;
786
787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
788 layout_update_font (RETVAL);
789 OUTPUT:
790 RETVAL
791
792 void
793 DESTROY (CFClient::Layout self)
794 CODE:
795 g_object_unref (self->pl);
796 Safefree (self);
797
798 void
799 set_text (CFClient::Layout self, SV *text_)
800 CODE:
801 {
802 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen);
804
805 pango_layout_set_text (self->pl, text, textlen);
806 }
807
808 void
809 set_markup (CFClient::Layout self, SV *text_)
810 CODE:
811 {
812 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen);
814
815 pango_layout_set_markup (self->pl, text, textlen);
816 }
817
818 void
819 set_shapes (CFClient::Layout self, ...)
820 CODE:
821 {
822 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text;
825 int arg = 4;
826
827 while (arg < items && (pos = strstr (pos, OBJ_STR)))
828 {
829 PangoRectangle inkrect, rect;
830 PangoAttribute *attr;
831
832 int x = SvIV (ST (arg - 3));
833 int y = SvIV (ST (arg - 2));
834 int w = SvIV (ST (arg - 1));
835 int h = SvIV (ST (arg ));
836
837 inkrect.x = 0;
838 inkrect.y = 0;
839 inkrect.width = 0;
840 inkrect.height = 0;
841
842 rect.x = x * PANGO_SCALE;
843 rect.y = y * PANGO_SCALE;
844 rect.width = w * PANGO_SCALE;
845 rect.height = h * PANGO_SCALE;
846
847 if (!attrs)
848 attrs = pango_layout_get_attributes (self->pl);
849
850 attr = pango_attr_shape_new (&inkrect, &rect);
851 attr->start_index = pos - text;
852 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
853 pango_attr_list_insert (attrs, attr);
854
855 arg += 4;
856 pos += sizeof (OBJ_STR) - 1;
857 }
858
859 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs);
861 }
862
863 void
864 get_shapes (CFClient::Layout self)
865 PPCODE:
866 {
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868
869 do
870 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
872
873 if (run && shape_attr_p (run))
874 {
875 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents);
877
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 }
881 }
882 while (pango_layout_iter_next_run (iter));
883
884 pango_layout_iter_free (iter);
885 }
886
887 int
888 has_wrapped (CFClient::Layout self)
889 CODE:
890 {
891 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl);
893
894 while (*text)
895 lines += *text++ == '\n';
896
897 RETVAL = lines < pango_layout_get_line_count (self->pl);
898 }
899 OUTPUT:
900 RETVAL
901
902 SV *
903 get_text (CFClient::Layout self)
904 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL);
907 OUTPUT:
908 RETVAL
909
910 void
911 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
912 CODE:
913 self->r = r;
914 self->g = g;
915 self->b = b;
916 self->a = a;
917
918 void
919 set_font (CFClient::Layout self, CFClient::Font font = 0)
920 CODE:
921 if (self->font != font)
922 {
923 self->font = font;
924 layout_update_font (self);
925 }
926
927 void
928 set_height (CFClient::Layout self, int base_height)
929 CODE:
930 if (self->base_height != base_height)
931 {
932 self->base_height = base_height;
933 layout_update_font (self);
934 }
935
936 void
937 set_width (CFClient::Layout self, int max_width = -1)
938 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940
941 void
942 set_indent (CFClient::Layout self, int indent)
943 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945
946 void
947 set_spacing (CFClient::Layout self, int spacing)
948 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950
951 void
952 set_ellipsise (CFClient::Layout self, int ellipsise)
953 CODE:
954 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE
959 );
960
961 void
962 set_single_paragraph_mode (CFClient::Layout self, int spm)
963 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965
966 void
967 size (CFClient::Layout self)
968 PPCODE:
969 {
970 int w, h;
971
972 layout_get_pixel_size (self, &w, &h);
973
974 EXTEND (SP, 2);
975 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h)));
977 }
978
979 int
980 descent (CFClient::Layout self)
981 CODE:
982 {
983 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect);
987 }
988 OUTPUT:
989 RETVAL
990
991 int
992 xy_to_index (CFClient::Layout self, int x, int y)
993 CODE:
994 {
995 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index;
998 }
999 OUTPUT:
1000 RETVAL
1001
1002 void
1003 cursor_pos (CFClient::Layout self, int index)
1004 PPCODE:
1005 {
1006 PangoRectangle strong_pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1008
1009 EXTEND (SP, 3);
1010 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1013 }
1014
1015 void
1016 render (CFClient::Layout self, float x, float y)
1017 PPCODE:
1018 pango_opengl_render_layout_subpixel (
1019 self->pl,
1020 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a
1022 );
1023
1024 MODULE = CFClient PACKAGE = CFClient::Texture
1025
1026 void
1027 pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029 {
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032
1033 if (ow && oh)
1034 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046
1047 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp);
1049
1050 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053
1054 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 }
1061 }
1062
1063 void
1064 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1065 PROTOTYPE: $$$;$$
1066 ALIAS:
1067 draw_quad_alpha = 1
1068 draw_quad_alpha_premultiplied = 2
1069 CODE:
1070 {
1071 HV *hv = (HV *)SvRV (self);
1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1075
1076 if (items < 5)
1077 {
1078 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1079 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1080 }
1081
1082 if (ix)
1083 {
1084 glEnable (GL_BLEND);
1085
1086 if (ix == 2)
1087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1088 else
1089 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1090 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1091
1092 glEnable (GL_ALPHA_TEST);
1093 glAlphaFunc (GL_GREATER, 0.01f);
1094 }
1095
1096 glBindTexture (GL_TEXTURE_2D, name);
1097
1098 glBegin (GL_QUADS);
1099 glTexCoord2f (0, 0); glVertex2f (x , y );
1100 glTexCoord2f (0, t); glVertex2f (x , y + h);
1101 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1102 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1103 glEnd ();
1104
1105 if (ix)
1106 {
1107 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND);
1109 }
1110 }
1111
1112 MODULE = CFClient PACKAGE = CFClient::Map
1113
1114 CFClient::Map
1115 new (SV *class, int map_width, int map_height)
1116 CODE:
1117 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0;
1119 RETVAL->y = 0;
1120 RETVAL->w = map_width;
1121 RETVAL->h = map_height;
1122 RETVAL->ox = 0;
1123 RETVAL->oy = 0;
1124 RETVAL->faces = 8192;
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0;
1129 RETVAL->row = 0;
1130 OUTPUT:
1131 RETVAL
1132
1133 void
1134 DESTROY (CFClient::Map self)
1135 CODE:
1136 {
1137 map_clear (self);
1138 Safefree (self->face);
1139 Safefree (self->tex);
1140 Safefree (self);
1141 }
1142
1143 void
1144 clear (CFClient::Map self)
1145 CODE:
1146 map_clear (self);
1147
1148 void
1149 set_face (CFClient::Map self, int face, int texid)
1150 CODE:
1151 {
1152 while (self->faces <= face)
1153 {
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159 }
1160
1161 void
1162 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE:
1164 {
1165 while (self->texs <= texid)
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170
1171 {
1172 maptex *tex = self->tex + texid;
1173
1174 tex->name = name;
1175 tex->w = w;
1176 tex->h = h;
1177 tex->s = s;
1178 tex->t = t;
1179 tex->r = r;
1180 tex->g = g;
1181 tex->b = b;
1182 tex->a = a;
1183 }
1184
1185 // somewhat hackish, but for textures that require it, it really
1186 // improves the look, and most others don't suffer.
1187 glBindTexture (GL_TEXTURE_2D, name);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1189 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1190 // use uglier nearest interpolation because linear suffers
1191 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193 }
1194
1195 int
1196 ox (CFClient::Map self)
1197 ALIAS:
1198 oy = 1
1199 x = 2
1200 y = 3
1201 w = 4
1202 h = 5
1203 CODE:
1204 switch (ix)
1205 {
1206 case 0: RETVAL = self->ox; break;
1207 case 1: RETVAL = self->oy; break;
1208 case 2: RETVAL = self->x; break;
1209 case 3: RETVAL = self->y; break;
1210 case 4: RETVAL = self->w; break;
1211 case 5: RETVAL = self->h; break;
1212 }
1213 OUTPUT:
1214 RETVAL
1215
1216 void
1217 scroll (CFClient::Map self, int dx, int dy)
1218 CODE:
1219 {
1220 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h);
1222 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1224
1225 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1);
1227 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1229
1230 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy;
1232
1233 while (self->y < 0)
1234 {
1235 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1236
1237 self->rows += MAP_EXTEND_Y;
1238 self->y += MAP_EXTEND_Y;
1239 }
1240 }
1241
1242 void
1243 map1a_update (CFClient::Map self, SV *data_)
1244 CODE:
1245 {
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell;
1249 int x, y, flags;
1250
1251 while (data < data_end)
1252 {
1253 flags = (data [0] << 8) + data [1]; data += 2;
1254
1255 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63);
1257
1258 cell = map_get_cell (self, x, y);
1259
1260 if (flags & 15)
1261 {
1262 if (cell->darkness < 0)
1263 {
1264 cell->darkness = 0;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 }
1269
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!)
1273
1274 if (flags & 4)
1275 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1277 }
1278
1279 if (flags & 2)
1280 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1282 }
1283
1284 if (flags & 1)
1285 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1287 }
1288 }
1289 else
1290 cell->darkness = -1;
1291 }
1292 }
1293
1294 SV *
1295 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1296 CODE:
1297 {
1298 int x1, x;
1299 int y1, y;
1300 int z;
1301 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1302 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1303
1304 SvPOK_only (map_sv);
1305 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1306
1307 x0 += self->x; x1 = x0 + w;
1308 y0 += self->y; y1 = y0 + h;
1309
1310 for (y = y0; y < y1; y++)
1311 {
1312 maprow *row = 0 <= y && y < self->rows
1313 ? self->row + y
1314 : 0;
1315
1316 for (x = x0; x < x1; x++)
1317 {
1318 int r = 32, g = 32, b = 32, a = 192;
1319
1320 if (row && row->c0 <= x && x < row->c1)
1321 {
1322 mapcell *cell = row->col + (x - row->c0);
1323
1324 for (z = 0; z <= 0; z++)
1325 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face];
1331 int a0 = 255 - tex.a;
1332 int a1 = tex.a;
1333
1334 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 }
1340 }
1341
1342 *map++ = (r )
1343 | (g << 8)
1344 | (b << 16)
1345 | (a << 24);
1346 }
1347 }
1348
1349 RETVAL = map_sv;
1350 }
1351 OUTPUT:
1352 RETVAL
1353
1354 void
1355 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1356 CODE:
1357 {
1358 int vx, vy;
1359 int x, y, z;
1360 int last_name;
1361 mapface face;
1362
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1365
1366 /*
1367 int vx = self->vx = self->w >= sw
1368 ? self->x + (self->w - sw) / 2
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370
1371 int vy = self->vy = self->h >= sh
1372 ? self->y + (self->h - sh) / 2
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1374 */
1375
1376 glColor4ub (255, 255, 255, 255);
1377
1378 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_TEXTURE_2D);
1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1382
1383 glBegin (GL_QUADS);
1384
1385 last_name = 0;
1386
1387 for (z = 0; z < 3; z++)
1388 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows)
1390 {
1391 maprow *row = self->row + (y + vy);
1392
1393 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1)
1395 {
1396 mapcell *cell = row->col + (x + vx - row->c0);
1397
1398 face = cell->face [z];
1399
1400 if (face)
1401 {
1402 maptex tex = self->tex [face];
1403
1404 int px = (x + 1) * 32 - tex.w;
1405 int py = (y + 1) * 32 - tex.h;
1406
1407 if (last_name != tex.name)
1408 {
1409 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name);
1412 glBegin (GL_QUADS);
1413 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 }
1420 }
1421 }
1422
1423 glEnd ();
1424
1425 glDisable (GL_TEXTURE_2D);
1426 glDisable (GL_BLEND);
1427 }
1428
1429 void
1430 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE:
1432 {
1433 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F },
1436 { 0.00F, 0.00F, 0.55F },
1437 { 1.00F, 0.00F, 0.00F },
1438
1439 { 1.00F, 0.54F, 0.00F },
1440 { 0.11F, 0.56F, 1.00F },
1441 { 0.93F, 0.46F, 0.00F },
1442 { 0.18F, 0.54F, 0.34F },
1443
1444 { 0.56F, 0.73F, 0.56F },
1445 { 0.80F, 0.80F, 0.80F },
1446 { 0.55F, 0.41F, 0.13F },
1447 { 0.99F, 0.77F, 0.26F },
1448
1449 { 0.74F, 0.65F, 0.41F },
1450
1451 { 0.00F, 1.00F, 1.00F },
1452 { 1.00F, 0.00F, 1.00F },
1453 { 1.00F, 1.00F, 0.00F },
1454 };
1455
1456 int x, y;
1457
1458 glEnable (GL_TEXTURE_2D);
1459 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1460 glEnable (GL_BLEND);
1461 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1462 glBegin (GL_QUADS);
1463
1464 for (y = 0; y < h; y++)
1465 for (x = 0; x < w; x++)
1466 {
1467 unsigned char m = data [x + y * w];
1468
1469 if (m)
1470 {
1471 float *c = color [m & 15];
1472
1473 float tx1 = m & 0x40 ? 0.5 : 0.;
1474 float tx2 = tx1 + 0.5;
1475
1476 glColor4f (c[0], c[1], c[2], 0.75);
1477 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1478 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1479 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1480 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1481 }
1482 }
1483
1484 glEnd ();
1485 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D);
1487 }
1488
1489 void
1490 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1491 PPCODE:
1492 {
1493 int vx, vy;
1494 int x, y;
1495 int sw4 = (sw + 3) & ~3;
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1498
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh);
1502
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1505
1506 for (y = 0; y < sh; y++)
1507 if (0 <= y + vy && y + vy < self->rows)
1508 {
1509 maprow *row = self->row + (y + vy);
1510
1511 for (x = 0; x < sw; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1)
1513 {
1514 mapcell *cell = row->col + (x + vx - row->c0);
1515
1516 darkness[y * sw4 + x] = cell->darkness < 0
1517 ? 255 - FOW_DARKNESS
1518 : 255 - cell->darkness;
1519 }
1520 }
1521
1522 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4)));
1524 PUSHs (sv_2mortal (newSViv (sh)));
1525 PUSHs (darkness_sv);
1526 }
1527
1528 SV *
1529 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1530 CODE:
1531 {
1532 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1535
1536 *data++ = 0; /* version 0 format */
1537 *data++ = w >> 8; *data++ = w;
1538 *data++ = h >> 8; *data++ = h;
1539
1540 // we need to do this 'cause we don't keep an absolute coord system for rows
1541 // TODO: treat rows as we treat columns
1542 map_get_row (self, y0 + self->y - self->oy);//D
1543 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1544
1545 x0 += self->x - self->ox;
1546 y0 += self->y - self->oy;
1547
1548 x1 = x0 + w;
1549 y1 = y0 + h;
1550
1551 for (y = y0; y < y1; y++)
1552 {
1553 maprow *row = 0 <= y && y < self->rows
1554 ? self->row + y
1555 : 0;
1556
1557 for (x = x0; x < x1; x++)
1558 {
1559 if (row && row->c0 <= x && x < row->c1)
1560 {
1561 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0;
1563
1564 if (cell->face [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4;
1567
1568 *data++ = flags;
1569
1570 if (flags & 1)
1571 {
1572 *data++ = cell->face [0] >> 8;
1573 *data++ = cell->face [0];
1574 }
1575
1576 if (flags & 2)
1577 {
1578 *data++ = cell->face [1] >> 8;
1579 *data++ = cell->face [1];
1580 }
1581
1582 if (flags & 4)
1583 {
1584 *data++ = cell->face [2] >> 8;
1585 *data++ = cell->face [2];
1586 }
1587 }
1588 else
1589 *data++ = 0;
1590 }
1591 }
1592
1593 SvPOK_only (data_sv);
1594 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1595 RETVAL = data_sv;
1596 }
1597 OUTPUT:
1598 RETVAL
1599
1600 void
1601 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1602 PPCODE:
1603 {
1604 int x, y, z;
1605 int w, h;
1606 int x1, y1;
1607
1608 if (*data++ != 0)
1609 return; /* version mismatch */
1610
1611 w = *data++ << 8; w |= *data++;
1612 h = *data++ << 8; h |= *data++;
1613
1614 // we need to do this 'cause we don't keep an absolute coord system for rows
1615 // TODO: treat rows as we treat columns
1616 map_get_row (self, y0 + self->y - self->oy);//D
1617 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1618
1619 x0 += self->x - self->ox;
1620 y0 += self->y - self->oy;
1621
1622 x1 = x0 + w;
1623 y1 = y0 + h;
1624
1625 for (y = y0; y < y1; y++)
1626 {
1627 maprow *row = map_get_row (self, y);
1628
1629 for (x = x0; x < x1; x++)
1630 {
1631 uint8_t flags = *data++;
1632
1633 if (flags)
1634 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x);
1638
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1642
1643 if (cell->darkness <= 0)
1644 {
1645 cell->darkness = -1;
1646
1647 for (z = 0; z <= 2; z++)
1648 {
1649 cell->face[z] = face[z];
1650
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1652 XPUSHs (sv_2mortal (newSViv (face[z])));
1653 }
1654 }
1655 }
1656 }
1657 }
1658 }
1659
1660 MODULE = CFClient PACKAGE = CFClient::MixChunk
1661
1662 CFClient::MixChunk
1663 new_from_file (SV *class, char *path)
1664 CODE:
1665 RETVAL = Mix_LoadWAV (path);
1666 OUTPUT:
1667 RETVAL
1668
1669 void
1670 DESTROY (CFClient::MixChunk self)
1671 CODE:
1672 Mix_FreeChunk (self);
1673
1674 int
1675 volume (CFClient::MixChunk self, int volume = -1)
1676 CODE:
1677 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT:
1679 RETVAL
1680
1681 int
1682 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1683 CODE:
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1685 OUTPUT:
1686 RETVAL
1687
1688 MODULE = CFClient PACKAGE = CFClient::MixMusic
1689
1690 int
1691 volume (int volume = -1)
1692 CODE:
1693 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT:
1695 RETVAL
1696
1697 CFClient::MixMusic
1698 new_from_file (SV *class, char *path)
1699 CODE:
1700 RETVAL = Mix_LoadMUS (path);
1701 OUTPUT:
1702 RETVAL
1703
1704 void
1705 DESTROY (CFClient::MixMusic self)
1706 CODE:
1707 Mix_FreeMusic (self);
1708
1709 int
1710 play (CFClient::MixMusic self, int loops = -1)
1711 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT:
1714 RETVAL
1715
1716 MODULE = CFClient PACKAGE = CFClient::OpenGL
1717
1718 BOOT:
1719 {
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1721 static const struct {
1722 const char *name;
1723 IV iv;
1724 } *civ, const_iv[] = {
1725 # define const_iv(name) { # name, (IV)name }
1726 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND),
1731 const_iv (GL_CULL_FACE),
1732 const_iv (GL_SCISSOR_TEST),
1733 const_iv (GL_DEPTH_TEST),
1734 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT),
1738 const_iv (GL_BACK),
1739 const_iv (GL_AND),
1740 const_iv (GL_ONE),
1741 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA),
1744 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1745 const_iv (GL_ONE_MINUS_DST_ALPHA),
1746 const_iv (GL_SRC_ALPHA_SATURATE),
1747 const_iv (GL_RGB),
1748 const_iv (GL_RGBA),
1749 const_iv (GL_RGBA4),
1750 const_iv (GL_RGBA8),
1751 const_iv (GL_RGB5_A1),
1752 const_iv (GL_UNSIGNED_BYTE),
1753 const_iv (GL_UNSIGNED_SHORT),
1754 const_iv (GL_UNSIGNED_INT),
1755 const_iv (GL_ALPHA),
1756 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1761 const_iv (GL_COMPILE),
1762 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER),
1767 const_iv (GL_TEXTURE_ENV_MODE),
1768 const_iv (GL_TEXTURE_WRAP_S),
1769 const_iv (GL_TEXTURE_WRAP_T),
1770 const_iv (GL_REPEAT),
1771 const_iv (GL_CLAMP),
1772 const_iv (GL_CLAMP_TO_EDGE),
1773 const_iv (GL_NEAREST),
1774 const_iv (GL_LINEAR),
1775 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1776 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1777 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1778 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1779 const_iv (GL_GENERATE_MIPMAP),
1780 const_iv (GL_MODULATE),
1781 const_iv (GL_DECAL),
1782 const_iv (GL_REPLACE),
1783 const_iv (GL_DEPTH_BUFFER_BIT),
1784 const_iv (GL_COLOR_BUFFER_BIT),
1785 const_iv (GL_PROJECTION),
1786 const_iv (GL_MODELVIEW),
1787 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER),
1792 const_iv (GL_LINES),
1793 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1800 const_iv (GL_FASTEST),
1801 const_iv (GL_V2F),
1802 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F),
1805 # undef const_iv
1806 };
1807
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1810 }
1811
1812 char *
1813 gl_vendor ()
1814 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR);
1816 OUTPUT:
1817 RETVAL
1818
1819 char *
1820 gl_version ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VERSION);
1823 OUTPUT:
1824 RETVAL
1825
1826 char *
1827 gl_extensions ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT:
1831 RETVAL
1832
1833 int glGetError ()
1834
1835 void glFinish ()
1836
1837 void glClear (int mask)
1838
1839 void glClearColor (float r, float g, float b, float a = 1.0)
1840 PROTOTYPE: @
1841
1842 void glEnable (int cap)
1843
1844 void glDisable (int cap)
1845
1846 void glShadeModel (int mode)
1847
1848 void glHint (int target, int mode)
1849
1850 void glBlendFunc (int sfactor, int dfactor)
1851
1852 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1853 CODE:
1854 gl_BlendFuncSeparate (sa, da, saa, daa);
1855
1856 void glDepthMask (int flag)
1857
1858 void glLogicOp (int opcode)
1859
1860 void glColorMask (int red, int green, int blue, int alpha)
1861
1862 void glMatrixMode (int mode)
1863
1864 void glPushMatrix ()
1865
1866 void glPopMatrix ()
1867
1868 void glLoadIdentity ()
1869
1870 void glDrawBuffer (int buffer)
1871
1872 void glReadBuffer (int buffer)
1873
1874 # near_ and far_ are due to microsofts buggy "c" compiler
1875 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876
1877 # near_ and far_ are due to microsofts buggy "c" compiler
1878 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1879
1880 void glViewport (int x, int y, int width, int height)
1881
1882 void glScissor (int x, int y, int width, int height)
1883
1884 void glTranslate (float x, float y, float z = 0.)
1885 CODE:
1886 glTranslatef (x, y, z);
1887
1888 void glScale (float x, float y, float z = 1.)
1889 CODE:
1890 glScalef (x, y, z);
1891
1892 void glRotate (float angle, float x, float y, float z)
1893 CODE:
1894 glRotatef (angle, x, y, z);
1895
1896 void glBegin (int mode)
1897
1898 void glEnd ()
1899
1900 void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @
1902 ALIAS:
1903 glColor_premultiply = 1
1904 CODE:
1905 if (ix)
1906 {
1907 r *= a;
1908 g *= a;
1909 b *= a;
1910 }
1911 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255),
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917 void glInterleavedArrays (int format, int stride, char *data)
1918
1919 void glDrawElements (int mode, int count, int type, char *indices)
1920
1921 # 1.2 void glDrawRangeElements (int mode, int start, int end
1922
1923 void glRasterPos (float x, float y, float z = 0.)
1924 CODE:
1925 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0);
1927
1928 void glVertex (float x, float y, float z = 0.)
1929 CODE:
1930 glVertex3f (x, y, z);
1931
1932 void glTexCoord (float s, float t)
1933 CODE:
1934 glTexCoord2f (s, t);
1935
1936 void glTexEnv (int target, int pname, float param)
1937 CODE:
1938 glTexEnvf (target, pname, param);
1939
1940 void glTexParameter (int target, int pname, float param)
1941 CODE:
1942 glTexParameterf (target, pname, param);
1943
1944 void glBindTexture (int target, int name)
1945
1946 void glConvolutionParameter (int target, int pname, float params)
1947 CODE:
1948 if (gl.ConvolutionParameterf)
1949 gl.ConvolutionParameterf (target, pname, params);
1950
1951 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1952 CODE:
1953 if (gl.ConvolutionFilter2D)
1954 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1955
1956 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE:
1958 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1960
1961 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1962
1963 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964
1965 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966
1967 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968
1969 int glGenTexture ()
1970 CODE:
1971 {
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975 }
1976 OUTPUT:
1977 RETVAL
1978
1979 void glDeleteTexture (int name)
1980 CODE:
1981 {
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_);
1984 }
1985
1986 int glGenList ()
1987 CODE:
1988 RETVAL = glGenLists (1);
1989 OUTPUT:
1990 RETVAL
1991
1992 void glDeleteList (int list)
1993 CODE:
1994 glDeleteLists (list, 1);
1995
1996 void glNewList (int list, int mode = GL_COMPILE)
1997
1998 void glEndList ()
1999
2000 void glCallList (int list)
2001
2002