ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.126
Committed: Tue Jul 4 23:56:34 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.125: +0 -1 lines
Log Message:
There is of course no way to clear glyph caches in stupid pango, so we
have to add a generation counter to each and every glyph structure and
check it on every access.

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #define PANGO_ENABLE_BACKEND
24 #define G_DISABLE_CAST_CHECKS
25
26 #include <glib/gmacros.h>
27
28 #include <pango/pango.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
49 #define FOW_DARKNESS 32
50
51 #define MAP_EXTEND_X 32
52 #define MAP_EXTEND_Y 512
53
54 #define MIN_FONT_HEIGHT 10
55
56 #if 1
57 # define PARACHUTE SDL_INIT_NOPARACHUTE
58 #else
59 # define PARACHUTE 0
60 #endif
61
62 static struct
63 {
64 #define GL_FUNC(ptr,name) ptr name;
65 #include "glfunc.h"
66 #undef GL_FUNC
67 } gl;
68
69 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70 {
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77 }
78
79 #include "texcache.c"
80
81 #include "pango-font.c"
82 #include "pango-fontmap.c"
83 #include "pango-render.c"
84
85 typedef Mix_Chunk *CFClient__MixChunk;
86 typedef Mix_Music *CFClient__MixMusic;
87
88 typedef PangoFontDescription *CFClient__Font;
89
90 static int
91 shape_attr_p (PangoLayoutRun *run)
92 {
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106 }
107
108 typedef struct cf_layout {
109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
111 int base_height;
112 CFClient__Font font;
113 } *CFClient__Layout;
114
115 static CFClient__Font default_font;
116 static PangoContext *opengl_context;
117 static PangoFontMap *opengl_fontmap;
118
119 static void
120 substitute_func (FcPattern *pattern, gpointer data)
121 {
122 FcPatternAddBool (pattern, FC_HINTING, 1);
123 #ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125 #endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127 }
128
129 static void
130 layout_update_font (CFClient__Layout self)
131 {
132 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera
134 */
135 PangoFontDescription *font = self->font ? self->font : default_font;
136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
141 }
142
143 static void
144 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
145 {
146 pango_layout_get_pixel_size (self->pl, w, h);
147
148 if (!*w) *w = 1;
149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
152 }
153
154 typedef uint16_t mapface;
155
156 typedef struct {
157 GLint name;
158 int w, h;
159 float s, t;
160 uint8_t r, g, b, a;
161 } maptex;
162
163 typedef struct {
164 int16_t darkness;
165 mapface face[3];
166 } mapcell;
167
168 typedef struct {
169 int32_t c0, c1;
170 mapcell *col;
171 } maprow;
172
173 typedef struct map {
174 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */
176 int faces;
177 mapface *face;
178
179 int texs;
180 maptex *tex;
181
182 int32_t rows;
183 maprow *row;
184 } *CFClient__Map;
185
186 static char *
187 prepend (char *ptr, int sze, int inc)
188 {
189 char *p;
190
191 New (0, p, sze + inc, char);
192 Zero (p, inc, char);
193 Move (ptr, p + inc, sze, char);
194 Safefree (ptr);
195
196 return p;
197 }
198
199 static char *
200 append (char *ptr, int sze, int inc)
201 {
202 Renew (ptr, sze + inc, char);
203 Zero (ptr + sze, inc, char);
204
205 return ptr;
206 }
207
208 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210
211 static maprow *
212 map_get_row (CFClient__Map self, int y)
213 {
214 if (0 > y)
215 {
216 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend);
218
219 self->rows += extend;
220 self->y += extend;
221 y += extend;
222 }
223 else if (y >= self->rows)
224 {
225 int extend = y - self->rows + MAP_EXTEND_Y;
226 Append (maprow, self->row, self->rows, extend);
227 self->rows += extend;
228 }
229
230 return self->row + y;
231 }
232
233 static mapcell *
234 row_get_cell (maprow *row, int x)
235 {
236 if (!row->col)
237 {
238 Newz (0, row->col, MAP_EXTEND_X, mapcell);
239 row->c0 = x - MAP_EXTEND_X / 4;
240 row->c1 = row->c0 + MAP_EXTEND_X;
241 }
242
243 if (row->c0 > x)
244 {
245 int extend = row->c0 - x + MAP_EXTEND_X;
246 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
247 row->c0 -= extend;
248 }
249 else if (x >= row->c1)
250 {
251 int extend = x - row->c1 + MAP_EXTEND_X;
252 Append (mapcell, row->col, row->c1 - row->c0, extend);
253 row->c1 += extend;
254 }
255
256 return row->col + (x - row->c0);
257 }
258
259 static mapcell *
260 map_get_cell (CFClient__Map self, int x, int y)
261 {
262 return row_get_cell (map_get_row (self, y), x);
263 }
264
265 static void
266 map_clear (CFClient__Map self)
267 {
268 int r;
269
270 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col);
272
273 Safefree (self->row);
274
275 self->x = 0;
276 self->y = 0;
277 self->ox = 0;
278 self->oy = 0;
279 self->row = 0;
280 self->rows = 0;
281 }
282
283 static void
284 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
285 {
286 int x, y;
287 maprow *row;
288
289 for (y = y0; y < y0 + h; y++)
290 if (y >= 0)
291 {
292 if (y >= self->rows)
293 break;
294
295 row = self->row + y;
296
297 for (x = x0; x < x0 + w; x++)
298 if (x >= row->c0)
299 {
300 if (x >= row->c1)
301 break;
302
303 row->col[x - row->c0].darkness = -1;
304 }
305 }
306 }
307
308 static void
309 music_finished (void)
310 {
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319 }
320
321 static void
322 channel_finished (int channel)
323 {
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332 }
333
334 static unsigned int
335 minpot (unsigned int n)
336 {
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349 }
350
351 MODULE = CFClient PACKAGE = CFClient
352
353 PROTOTYPES: ENABLE
354
355 BOOT:
356 {
357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362 # define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461 # undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466 }
467
468 NV floor (NV x)
469
470 NV ceil (NV x)
471
472 void
473 pango_init ()
474 CODE:
475 {
476 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479 }
480
481 int
482 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483
484 void
485 SDL_Quit ()
486
487 void
488 SDL_ListModes ()
489 PPCODE:
490 {
491 SDL_Rect **m;
492
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512
513 if (m && m != (SDL_Rect **)-1)
514 while (*m)
515 {
516 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
520
521 ++m;
522 }
523 }
524
525 char *
526 SDL_GetError ()
527
528 int
529 SDL_SetVideoMode (int w, int h, int fullscreen)
530 CODE:
531 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 );
534 if (RETVAL)
535 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538 # include "glfunc.h"
539 # undef GL_FUNC
540 }
541 OUTPUT:
542 RETVAL
543
544 void
545 SDL_GL_SwapBuffers ()
546
547 char *
548 SDL_GetKeyName (int sym)
549
550 void
551 SDL_PollEvent ()
552 PPCODE:
553 {
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605 }
606
607 int
608 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613 void
614 Mix_CloseAudio ()
615
616 int
617 Mix_AllocateChannels (int numchans = -1)
618
619 void
620 lowdelay (int fd, int val = 1)
621 CODE:
622 #ifndef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
624 #endif
625
626 void
627 add_font (char *file)
628 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
630
631 void
632 load_image_inline (SV *image_)
633 ALIAS:
634 load_image_file = 1
635 PPCODE:
636 {
637 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r")
643 : SDL_RWFromConstMem (image, image_len);
644
645 if (!rw)
646 croak ("load_image: %s", SDL_GetError ());
647
648 surface = IMG_Load_RW (rw, 1);
649 if (!surface)
650 croak ("load_image: %s", SDL_GetError ());
651
652 fmt.palette = NULL;
653 fmt.BitsPerPixel = 32;
654 fmt.BytesPerPixel = 4;
655 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
656 fmt.Rmask = 0x000000ff;
657 fmt.Gmask = 0x0000ff00;
658 fmt.Bmask = 0x00ff0000;
659 fmt.Amask = 0xff000000;
660 #else
661 fmt.Rmask = 0xff000000;
662 fmt.Gmask = 0x00ff0000;
663 fmt.Bmask = 0x0000ff00;
664 fmt.Amask = 0x000000ff;
665 #endif
666 fmt.Rloss = 0;
667 fmt.Gloss = 0;
668 fmt.Bloss = 0;
669 fmt.Aloss = 0;
670 fmt.Rshift = 0;
671 fmt.Gshift = 8;
672 fmt.Bshift = 16;
673 fmt.Ashift = 24;
674 fmt.colorkey = 0;
675 fmt.alpha = 0;
676
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678
679 assert (surface2->pitch == surface2->w * 4);
680
681 EXTEND (SP, 5);
682 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
690
691 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2);
693 }
694
695 void
696 average (int x, int y, uint32_t *data)
697 PPCODE:
698 {
699 uint32_t r = 0, g = 0, b = 0, a = 0;
700
701 x = y = x * y;
702
703 while (x--)
704 {
705 uint32_t p = *data++;
706
707 r += (p ) & 255;
708 g += (p >> 8) & 255;
709 b += (p >> 16) & 255;
710 a += (p >> 24) & 255;
711 }
712
713 EXTEND (SP, 4);
714 PUSHs (sv_2mortal (newSViv (r / y)));
715 PUSHs (sv_2mortal (newSViv (g / y)));
716 PUSHs (sv_2mortal (newSViv (b / y)));
717 PUSHs (sv_2mortal (newSViv (a / y)));
718 }
719
720 void
721 error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724 #ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726 #endif
727
728 void
729 fatal (char *message)
730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
732 #ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734 #endif
735 _exit (1);
736
737 void
738 _exit (int retval)
739 CODE:
740 _exit (retval);
741
742 MODULE = CFClient PACKAGE = CFClient::Font
743
744 CFClient::Font
745 new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747 {
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752 }
753 OUTPUT:
754 RETVAL
755
756 void
757 DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761 void
762 make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
765
766 MODULE = CFClient PACKAGE = CFClient::Layout
767
768 void
769 clear_font_cache ()
770 CODE:
771 tc_clear ();
772
773 CFClient::Layout
774 new (SV *class, int type = 0)
775 CODE:
776 New (0, RETVAL, 1, struct cf_layout);
777
778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
788 OUTPUT:
789 RETVAL
790
791 void
792 DESTROY (CFClient::Layout self)
793 CODE:
794 g_object_unref (self->pl);
795 Safefree (self);
796
797 void
798 set_text (CFClient::Layout self, SV *text_)
799 CODE:
800 {
801 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen);
803
804 pango_layout_set_text (self->pl, text, textlen);
805 }
806
807 void
808 set_markup (CFClient::Layout self, SV *text_)
809 CODE:
810 {
811 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen);
813
814 pango_layout_set_markup (self->pl, text, textlen);
815 }
816
817 void
818 set_shapes (CFClient::Layout self, ...)
819 CODE:
820 {
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860 }
861
862 void
863 get_shapes (CFClient::Layout self)
864 PPCODE:
865 {
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884 }
885
886 int
887 has_wrapped (CFClient::Layout self)
888 CODE:
889 {
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897 }
898 OUTPUT:
899 RETVAL
900
901 SV *
902 get_text (CFClient::Layout self)
903 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL);
906 OUTPUT:
907 RETVAL
908
909 void
910 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917 void
918 set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
925
926 void
927 set_height (CFClient::Layout self, int base_height)
928 CODE:
929 if (self->base_height != base_height)
930 {
931 self->base_height = base_height;
932 layout_update_font (self);
933 }
934
935 void
936 set_width (CFClient::Layout self, int max_width = -1)
937 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940 void
941 set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945 void
946 set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950 void
951 set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960 void
961 set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964
965 void
966 size (CFClient::Layout self)
967 PPCODE:
968 {
969 int w, h;
970
971 layout_get_pixel_size (self, &w, &h);
972
973 EXTEND (SP, 2);
974 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h)));
976 }
977
978 int
979 descent (CFClient::Layout self)
980 CODE:
981 {
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986 }
987 OUTPUT:
988 RETVAL
989
990 int
991 xy_to_index (CFClient::Layout self, int x, int y)
992 CODE:
993 {
994 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index;
997 }
998 OUTPUT:
999 RETVAL
1000
1001 void
1002 cursor_pos (CFClient::Layout self, int index)
1003 PPCODE:
1004 {
1005 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007
1008 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012 }
1013
1014 void
1015 render (CFClient::Layout self, float x, float y)
1016 PPCODE:
1017 pango_opengl_render_layout_subpixel (
1018 self->pl,
1019 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a
1021 );
1022
1023 MODULE = CFClient PACKAGE = CFClient::Texture
1024
1025 void
1026 pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028 {
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060 }
1061
1062 void
1063 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
1068 CODE:
1069 {
1070 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1074
1075 if (items < 5)
1076 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1079 }
1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
1095 glBindTexture (GL_TEXTURE_2D, name);
1096
1097 glBegin (GL_QUADS);
1098 glTexCoord2f (0, 0); glVertex2f (x , y );
1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
1109 }
1110
1111 MODULE = CFClient PACKAGE = CFClient::Map
1112
1113 CFClient::Map
1114 new (SV *class, int map_width, int map_height)
1115 CODE:
1116 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0;
1118 RETVAL->y = 0;
1119 RETVAL->w = map_width;
1120 RETVAL->h = map_height;
1121 RETVAL->ox = 0;
1122 RETVAL->oy = 0;
1123 RETVAL->faces = 8192;
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0;
1128 RETVAL->row = 0;
1129 OUTPUT:
1130 RETVAL
1131
1132 void
1133 DESTROY (CFClient::Map self)
1134 CODE:
1135 {
1136 map_clear (self);
1137 Safefree (self->face);
1138 Safefree (self->tex);
1139 Safefree (self);
1140 }
1141
1142 void
1143 clear (CFClient::Map self)
1144 CODE:
1145 map_clear (self);
1146
1147 void
1148 set_face (CFClient::Map self, int face, int texid)
1149 CODE:
1150 {
1151 while (self->faces <= face)
1152 {
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158 }
1159
1160 void
1161 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE:
1163 {
1164 while (self->texs <= texid)
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169
1170 {
1171 maptex *tex = self->tex + texid;
1172
1173 tex->name = name;
1174 tex->w = w;
1175 tex->h = h;
1176 tex->s = s;
1177 tex->t = t;
1178 tex->r = r;
1179 tex->g = g;
1180 tex->b = b;
1181 tex->a = a;
1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192 }
1193
1194 int
1195 ox (CFClient::Map self)
1196 ALIAS:
1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
1202 CODE:
1203 switch (ix)
1204 {
1205 case 0: RETVAL = self->ox; break;
1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
1211 }
1212 OUTPUT:
1213 RETVAL
1214
1215 void
1216 scroll (CFClient::Map self, int dx, int dy)
1217 CODE:
1218 {
1219 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h);
1221 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1223
1224 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1);
1226 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1228
1229 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy;
1231
1232 while (self->y < 0)
1233 {
1234 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1235
1236 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y;
1238 }
1239 }
1240
1241 void
1242 map1a_update (CFClient::Map self, SV *data_)
1243 CODE:
1244 {
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell;
1248 int x, y, flags;
1249
1250 while (data < data_end)
1251 {
1252 flags = (data [0] << 8) + data [1]; data += 2;
1253
1254 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63);
1256
1257 cell = map_get_cell (self, x, y);
1258
1259 if (flags & 15)
1260 {
1261 if (cell->darkness < 0)
1262 {
1263 cell->darkness = 0;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 }
1268
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!)
1272
1273 if (flags & 4)
1274 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1276 }
1277
1278 if (flags & 2)
1279 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1281 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 }
1288 else
1289 cell->darkness = -1;
1290 }
1291 }
1292
1293 SV *
1294 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1295 CODE:
1296 {
1297 int x1, x;
1298 int y1, y;
1299 int z;
1300 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1301 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1302
1303 SvPOK_only (map_sv);
1304 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1305
1306 x0 += self->x; x1 = x0 + w;
1307 y0 += self->y; y1 = y0 + h;
1308
1309 for (y = y0; y < y1; y++)
1310 {
1311 maprow *row = 0 <= y && y < self->rows
1312 ? self->row + y
1313 : 0;
1314
1315 for (x = x0; x < x1; x++)
1316 {
1317 int r = 32, g = 32, b = 32, a = 192;
1318
1319 if (row && row->c0 <= x && x < row->c1)
1320 {
1321 mapcell *cell = row->col + (x - row->c0);
1322
1323 for (z = 0; z <= 0; z++)
1324 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face];
1330 int a0 = 255 - tex.a;
1331 int a1 = tex.a;
1332
1333 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 }
1339 }
1340
1341 *map++ = (r )
1342 | (g << 8)
1343 | (b << 16)
1344 | (a << 24);
1345 }
1346 }
1347
1348 RETVAL = map_sv;
1349 }
1350 OUTPUT:
1351 RETVAL
1352
1353 void
1354 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1355 CODE:
1356 {
1357 int vx, vy;
1358 int x, y, z;
1359 int last_name;
1360 mapface face;
1361
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1364
1365 /*
1366 int vx = self->vx = self->w >= sw
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369
1370 int vy = self->vy = self->h >= sh
1371 ? self->y + (self->h - sh) / 2
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1373 */
1374
1375 glColor4ub (255, 255, 255, 255);
1376
1377 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381
1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
1385
1386 for (z = 0; z < 3; z++)
1387 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows)
1389 {
1390 maprow *row = self->row + (y + vy);
1391
1392 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1)
1394 {
1395 mapcell *cell = row->col + (x + vx - row->c0);
1396
1397 face = cell->face [z];
1398
1399 if (face)
1400 {
1401 maptex tex = self->tex [face];
1402
1403 int px = (x + 1) * 32 - tex.w;
1404 int py = (y + 1) * 32 - tex.h;
1405
1406 if (last_name != tex.name)
1407 {
1408 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name);
1411 glBegin (GL_QUADS);
1412 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 }
1419 }
1420 }
1421
1422 glEnd ();
1423
1424 glDisable (GL_TEXTURE_2D);
1425 glDisable (GL_BLEND);
1426 }
1427
1428 void
1429 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431 {
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486 }
1487
1488 void
1489 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491 {
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
1520
1521 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4)));
1523 PUSHs (sv_2mortal (newSViv (sh)));
1524 PUSHs (darkness_sv);
1525 }
1526
1527 SV *
1528 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1529 CODE:
1530 {
1531 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1534
1535 *data++ = 0; /* version 0 format */
1536 *data++ = w >> 8; *data++ = w;
1537 *data++ = h >> 8; *data++ = h;
1538
1539 // we need to do this 'cause we don't keep an absolute coord system for rows
1540 // TODO: treat rows as we treat columns
1541 map_get_row (self, y0 + self->y - self->oy);//D
1542 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1543
1544 x0 += self->x - self->ox;
1545 y0 += self->y - self->oy;
1546
1547 x1 = x0 + w;
1548 y1 = y0 + h;
1549
1550 for (y = y0; y < y1; y++)
1551 {
1552 maprow *row = 0 <= y && y < self->rows
1553 ? self->row + y
1554 : 0;
1555
1556 for (x = x0; x < x1; x++)
1557 {
1558 if (row && row->c0 <= x && x < row->c1)
1559 {
1560 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0;
1562
1563 if (cell->face [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4;
1566
1567 *data++ = flags;
1568
1569 if (flags & 1)
1570 {
1571 *data++ = cell->face [0] >> 8;
1572 *data++ = cell->face [0];
1573 }
1574
1575 if (flags & 2)
1576 {
1577 *data++ = cell->face [1] >> 8;
1578 *data++ = cell->face [1];
1579 }
1580
1581 if (flags & 4)
1582 {
1583 *data++ = cell->face [2] >> 8;
1584 *data++ = cell->face [2];
1585 }
1586 }
1587 else
1588 *data++ = 0;
1589 }
1590 }
1591
1592 SvPOK_only (data_sv);
1593 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1594 RETVAL = data_sv;
1595 }
1596 OUTPUT:
1597 RETVAL
1598
1599 void
1600 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE:
1602 {
1603 int x, y, z;
1604 int w, h;
1605 int x1, y1;
1606
1607 if (*data++ != 0)
1608 return; /* version mismatch */
1609
1610 w = *data++ << 8; w |= *data++;
1611 h = *data++ << 8; h |= *data++;
1612
1613 // we need to do this 'cause we don't keep an absolute coord system for rows
1614 // TODO: treat rows as we treat columns
1615 map_get_row (self, y0 + self->y - self->oy);//D
1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1617
1618 x0 += self->x - self->ox;
1619 y0 += self->y - self->oy;
1620
1621 x1 = x0 + w;
1622 y1 = y0 + h;
1623
1624 for (y = y0; y < y1; y++)
1625 {
1626 maprow *row = map_get_row (self, y);
1627
1628 for (x = x0; x < x1; x++)
1629 {
1630 uint8_t flags = *data++;
1631
1632 if (flags)
1633 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x);
1637
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1641
1642 if (cell->darkness <= 0)
1643 {
1644 cell->darkness = -1;
1645
1646 for (z = 0; z <= 2; z++)
1647 {
1648 cell->face[z] = face[z];
1649
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1651 XPUSHs (sv_2mortal (newSViv (face[z])));
1652 }
1653 }
1654 }
1655 }
1656 }
1657 }
1658
1659 MODULE = CFClient PACKAGE = CFClient::MixChunk
1660
1661 CFClient::MixChunk
1662 new_from_file (SV *class, char *path)
1663 CODE:
1664 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT:
1666 RETVAL
1667
1668 void
1669 DESTROY (CFClient::MixChunk self)
1670 CODE:
1671 Mix_FreeChunk (self);
1672
1673 int
1674 volume (CFClient::MixChunk self, int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT:
1678 RETVAL
1679
1680 int
1681 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT:
1685 RETVAL
1686
1687 MODULE = CFClient PACKAGE = CFClient::MixMusic
1688
1689 int
1690 volume (int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT:
1694 RETVAL
1695
1696 CFClient::MixMusic
1697 new_from_file (SV *class, char *path)
1698 CODE:
1699 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT:
1701 RETVAL
1702
1703 void
1704 DESTROY (CFClient::MixMusic self)
1705 CODE:
1706 Mix_FreeMusic (self);
1707
1708 int
1709 play (CFClient::MixMusic self, int loops = -1)
1710 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT:
1713 RETVAL
1714
1715 MODULE = CFClient PACKAGE = CFClient::OpenGL
1716
1717 BOOT:
1718 {
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1720 static const struct {
1721 const char *name;
1722 IV iv;
1723 } *civ, const_iv[] = {
1724 # define const_iv(name) { # name, (IV)name }
1725 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1746 const_iv (GL_RGB),
1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE),
1761 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER),
1766 const_iv (GL_TEXTURE_ENV_MODE),
1767 const_iv (GL_TEXTURE_WRAP_S),
1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1770 const_iv (GL_CLAMP),
1771 const_iv (GL_CLAMP_TO_EDGE),
1772 const_iv (GL_NEAREST),
1773 const_iv (GL_LINEAR),
1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1778 const_iv (GL_GENERATE_MIPMAP),
1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1783 const_iv (GL_COLOR_BUFFER_BIT),
1784 const_iv (GL_PROJECTION),
1785 const_iv (GL_MODELVIEW),
1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER),
1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1804 # undef const_iv
1805 };
1806
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1809 }
1810
1811 char *
1812 gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818 char *
1819 gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825 char *
1826 gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1832 int glGetError ()
1833
1834 void glFinish ()
1835
1836 void glClear (int mask)
1837
1838 void glClearColor (float r, float g, float b, float a = 1.0)
1839 PROTOTYPE: @
1840
1841 void glEnable (int cap)
1842
1843 void glDisable (int cap)
1844
1845 void glShadeModel (int mode)
1846
1847 void glHint (int target, int mode)
1848
1849 void glBlendFunc (int sfactor, int dfactor)
1850
1851 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855 void glDepthMask (int flag)
1856
1857 void glLogicOp (int opcode)
1858
1859 void glColorMask (int red, int green, int blue, int alpha)
1860
1861 void glMatrixMode (int mode)
1862
1863 void glPushMatrix ()
1864
1865 void glPopMatrix ()
1866
1867 void glLoadIdentity ()
1868
1869 void glDrawBuffer (int buffer)
1870
1871 void glReadBuffer (int buffer)
1872
1873 # near_ and far_ are due to microsofts buggy "c" compiler
1874 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876 # near_ and far_ are due to microsofts buggy "c" compiler
1877 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1878
1879 void glViewport (int x, int y, int width, int height)
1880
1881 void glScissor (int x, int y, int width, int height)
1882
1883 void glTranslate (float x, float y, float z = 0.)
1884 CODE:
1885 glTranslatef (x, y, z);
1886
1887 void glScale (float x, float y, float z = 1.)
1888 CODE:
1889 glScalef (x, y, z);
1890
1891 void glRotate (float angle, float x, float y, float z)
1892 CODE:
1893 glRotatef (angle, x, y, z);
1894
1895 void glBegin (int mode)
1896
1897 void glEnd ()
1898
1899 void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1903 CODE:
1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916 void glInterleavedArrays (int format, int stride, char *data)
1917
1918 void glDrawElements (int mode, int count, int type, char *indices)
1919
1920 # 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922 void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1926
1927 void glVertex (float x, float y, float z = 0.)
1928 CODE:
1929 glVertex3f (x, y, z);
1930
1931 void glTexCoord (float s, float t)
1932 CODE:
1933 glTexCoord2f (s, t);
1934
1935 void glTexEnv (int target, int pname, float param)
1936 CODE:
1937 glTexEnvf (target, pname, param);
1938
1939 void glTexParameter (int target, int pname, float param)
1940 CODE:
1941 glTexParameterf (target, pname, param);
1942
1943 void glBindTexture (int target, int name)
1944
1945 void glConvolutionParameter (int target, int pname, float params)
1946 CODE:
1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1949
1950 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959
1960 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1961
1962 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967
1968 int glGenTexture ()
1969 CODE:
1970 {
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974 }
1975 OUTPUT:
1976 RETVAL
1977
1978 void glDeleteTexture (int name)
1979 CODE:
1980 {
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_);
1983 }
1984
1985 int glGenList ()
1986 CODE:
1987 RETVAL = glGenLists (1);
1988 OUTPUT:
1989 RETVAL
1990
1991 void glDeleteList (int list)
1992 CODE:
1993 glDeleteLists (list, 1);
1994
1995 void glNewList (int list, int mode = GL_COMPILE)
1996
1997 void glEndList ()
1998
1999 void glCallList (int list)
2000
2001