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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.129
Committed: Wed Jul 12 17:20:04 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Changes since 1.128: +13 -5 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 # include <malloc.h>
4 # include <windows.h>
5 # pragma warning(disable:4244)
6 #endif
7
8 #include "EXTERN.h"
9 #include "perl.h"
10 #include "XSUB.h"
11
12 #include <math.h>
13 #include <string.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16
17 #include <SDL.h>
18 #include <SDL_endian.h>
19 #include <SDL_image.h>
20 #include <SDL_mixer.h>
21 #include <SDL_opengl.h>
22
23 #define PANGO_ENABLE_BACKEND
24 #define G_DISABLE_CAST_CHECKS
25
26 #include <glib/gmacros.h>
27
28 #include <pango/pango.h>
29
30 #ifndef _WIN32
31 # include <sys/types.h>
32 # include <sys/socket.h>
33 # include <netinet/in.h>
34 # include <netinet/tcp.h>
35 # include <inttypes.h>
36 #else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43 #endif
44
45 #include "glext.h"
46
47 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
49 #define FOW_DARKNESS 32
50
51 #define MAP_EXTEND_X 32
52 #define MAP_EXTEND_Y 512
53
54 #define MIN_FONT_HEIGHT 10
55
56 #if 0
57 # define PARACHUTE SDL_INIT_NOPARACHUTE
58 #else
59 # define PARACHUTE 0
60 #endif
61
62 static struct
63 {
64 #define GL_FUNC(ptr,name) ptr name;
65 #include "glfunc.h"
66 #undef GL_FUNC
67 } gl;
68
69 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70 {
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77 }
78
79 #include "texcache.c"
80
81 #include "pango-font.c"
82 #include "pango-fontmap.c"
83 #include "pango-render.c"
84
85 typedef Mix_Chunk *CFClient__MixChunk;
86 typedef Mix_Music *CFClient__MixMusic;
87
88 typedef PangoFontDescription *CFClient__Font;
89
90 static int
91 shape_attr_p (PangoLayoutRun *run)
92 {
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106 }
107
108 typedef struct cf_layout {
109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
111 int base_height;
112 CFClient__Font font;
113 } *CFClient__Layout;
114
115 static CFClient__Font default_font;
116 static PangoContext *opengl_context;
117 static PangoFontMap *opengl_fontmap;
118
119 static void
120 substitute_func (FcPattern *pattern, gpointer data)
121 {
122 FcPatternAddBool (pattern, FC_HINTING, 1);
123 #ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125 #endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127 }
128
129 static void
130 layout_update_font (CFClient__Layout self)
131 {
132 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera
134 */
135 PangoFontDescription *font = self->font ? self->font : default_font;
136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
141 }
142
143 static void
144 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
145 {
146 pango_layout_get_pixel_size (self->pl, w, h);
147
148 if (!*w) *w = 1;
149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
152 }
153
154 typedef uint16_t mapface;
155
156 typedef struct {
157 GLint name;
158 int w, h;
159 float s, t;
160 uint8_t r, g, b, a;
161 } maptex;
162
163 typedef struct {
164 int16_t darkness;
165 mapface face[3];
166 } mapcell;
167
168 typedef struct {
169 int32_t c0, c1;
170 mapcell *col;
171 } maprow;
172
173 typedef struct map {
174 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */
176 int faces;
177 mapface *face;
178
179 int texs;
180 maptex *tex;
181
182 int32_t rows;
183 maprow *row;
184 } *CFClient__Map;
185
186 static char *
187 prepend (char *ptr, int sze, int inc)
188 {
189 char *p;
190
191 New (0, p, sze + inc, char);
192 Zero (p, inc, char);
193 Move (ptr, p + inc, sze, char);
194 Safefree (ptr);
195
196 return p;
197 }
198
199 static char *
200 append (char *ptr, int sze, int inc)
201 {
202 Renew (ptr, sze + inc, char);
203 Zero (ptr + sze, inc, char);
204
205 return ptr;
206 }
207
208 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210
211 static maprow *
212 map_get_row (CFClient__Map self, int y)
213 {
214 if (0 > y)
215 {
216 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend);
218
219 self->rows += extend;
220 self->y += extend;
221 y += extend;
222 }
223 else if (y >= self->rows)
224 {
225 int extend = y - self->rows + MAP_EXTEND_Y;
226 Append (maprow, self->row, self->rows, extend);
227 self->rows += extend;
228 }
229
230 return self->row + y;
231 }
232
233 static mapcell *
234 row_get_cell (maprow *row, int x)
235 {
236 if (!row->col)
237 {
238 Newz (0, row->col, MAP_EXTEND_X, mapcell);
239 row->c0 = x - MAP_EXTEND_X / 4;
240 row->c1 = row->c0 + MAP_EXTEND_X;
241 }
242
243 if (row->c0 > x)
244 {
245 int extend = row->c0 - x + MAP_EXTEND_X;
246 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
247 row->c0 -= extend;
248 }
249 else if (x >= row->c1)
250 {
251 int extend = x - row->c1 + MAP_EXTEND_X;
252 Append (mapcell, row->col, row->c1 - row->c0, extend);
253 row->c1 += extend;
254 }
255
256 return row->col + (x - row->c0);
257 }
258
259 static mapcell *
260 map_get_cell (CFClient__Map self, int x, int y)
261 {
262 return row_get_cell (map_get_row (self, y), x);
263 }
264
265 static void
266 map_clear (CFClient__Map self)
267 {
268 int r;
269
270 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col);
272
273 Safefree (self->row);
274
275 self->x = 0;
276 self->y = 0;
277 self->ox = 0;
278 self->oy = 0;
279 self->row = 0;
280 self->rows = 0;
281 }
282
283 static void
284 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
285 {
286 int x, y;
287 maprow *row;
288
289 for (y = y0; y < y0 + h; y++)
290 if (y >= 0)
291 {
292 if (y >= self->rows)
293 break;
294
295 row = self->row + y;
296
297 for (x = x0; x < x0 + w; x++)
298 if (x >= row->c0)
299 {
300 if (x >= row->c1)
301 break;
302
303 row->col[x - row->c0].darkness = -1;
304 }
305 }
306 }
307
308 static void
309 music_finished (void)
310 {
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319 }
320
321 static void
322 channel_finished (int channel)
323 {
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332 }
333
334 static unsigned int
335 minpot (unsigned int n)
336 {
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349 }
350
351 MODULE = CFClient PACKAGE = CFClient
352
353 PROTOTYPES: ENABLE
354
355 BOOT:
356 {
357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362 # define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461 # undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466 }
467
468 int
469 in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475 NV floor (NV x)
476
477 NV ceil (NV x)
478
479 void
480 pango_init ()
481 CODE:
482 {
483 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486 }
487
488 int
489 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490
491 void
492 SDL_Quit ()
493
494 void
495 SDL_ListModes ()
496 PPCODE:
497 {
498 SDL_Rect **m;
499
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514
515 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519
520 if (m && m != (SDL_Rect **)-1)
521 while (*m)
522 {
523 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
527
528 ++m;
529 }
530 }
531
532 char *
533 SDL_GetError ()
534
535 int
536 SDL_SetVideoMode (int w, int h, int fullscreen)
537 CODE:
538 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 );
541 if (RETVAL)
542 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545 # include "glfunc.h"
546 # undef GL_FUNC
547 }
548 OUTPUT:
549 RETVAL
550
551 void
552 SDL_GL_SwapBuffers ()
553
554 char *
555 SDL_GetKeyName (int sym)
556
557 void
558 SDL_PollEvent ()
559 PPCODE:
560 {
561 SDL_Event ev;
562
563 while (SDL_PollEvent (&ev))
564 {
565 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
568 switch (ev.type)
569 {
570 case SDL_KEYDOWN:
571 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break;
577
578 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break;
582
583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
591 break;
592
593 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
608 }
609
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
611 }
612 }
613
614 int
615 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
616 POSTCALL:
617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
619
620 void
621 Mix_CloseAudio ()
622
623 int
624 Mix_AllocateChannels (int numchans = -1)
625
626 void
627 lowdelay (int fd, int val = 1)
628 CODE:
629 #ifndef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
631 #endif
632
633 void
634 add_font (char *file)
635 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
637
638 void
639 load_image_inline (SV *image_)
640 ALIAS:
641 load_image_file = 1
642 PPCODE:
643 {
644 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r")
650 : SDL_RWFromConstMem (image, image_len);
651
652 if (!rw)
653 croak ("load_image: %s", SDL_GetError ());
654
655 surface = IMG_Load_RW (rw, 1);
656 if (!surface)
657 croak ("load_image: %s", SDL_GetError ());
658
659 fmt.palette = NULL;
660 fmt.BitsPerPixel = 32;
661 fmt.BytesPerPixel = 4;
662 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
663 fmt.Rmask = 0x000000ff;
664 fmt.Gmask = 0x0000ff00;
665 fmt.Bmask = 0x00ff0000;
666 fmt.Amask = 0xff000000;
667 #else
668 fmt.Rmask = 0xff000000;
669 fmt.Gmask = 0x00ff0000;
670 fmt.Bmask = 0x0000ff00;
671 fmt.Amask = 0x000000ff;
672 #endif
673 fmt.Rloss = 0;
674 fmt.Gloss = 0;
675 fmt.Bloss = 0;
676 fmt.Aloss = 0;
677 fmt.Rshift = 0;
678 fmt.Gshift = 8;
679 fmt.Bshift = 16;
680 fmt.Ashift = 24;
681 fmt.colorkey = 0;
682 fmt.alpha = 0;
683
684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
685
686 assert (surface2->pitch == surface2->w * 4);
687
688 SDL_LockSurface (surface2);
689 EXTEND (SP, 6);
690 PUSHs (sv_2mortal (newSViv (surface2->w)));
691 PUSHs (sv_2mortal (newSViv (surface2->h)));
692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
697
698 SDL_FreeSurface (surface);
699 SDL_FreeSurface (surface2);
700 }
701
702 void
703 average (int x, int y, uint32_t *data)
704 PPCODE:
705 {
706 uint32_t r = 0, g = 0, b = 0, a = 0;
707
708 x = y = x * y;
709
710 while (x--)
711 {
712 uint32_t p = *data++;
713
714 r += (p ) & 255;
715 g += (p >> 8) & 255;
716 b += (p >> 16) & 255;
717 a += (p >> 24) & 255;
718 }
719
720 EXTEND (SP, 4);
721 PUSHs (sv_2mortal (newSViv (r / y)));
722 PUSHs (sv_2mortal (newSViv (g / y)));
723 PUSHs (sv_2mortal (newSViv (b / y)));
724 PUSHs (sv_2mortal (newSViv (a / y)));
725 }
726
727 void
728 error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731 #ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733 #endif
734
735 void
736 fatal (char *message)
737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
739 #ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
741 #endif
742 _exit (1);
743
744 void
745 _exit (int retval)
746 CODE:
747 _exit (retval);
748
749 MODULE = CFClient PACKAGE = CFClient::Font
750
751 CFClient::Font
752 new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754 {
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759 }
760 OUTPUT:
761 RETVAL
762
763 void
764 DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768 void
769 make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
772
773 MODULE = CFClient PACKAGE = CFClient::Layout
774
775 void
776 reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
780 CFClient::Layout
781 new (SV *class)
782 CODE:
783 New (0, RETVAL, 1, struct cf_layout);
784
785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL);
795 OUTPUT:
796 RETVAL
797
798 void
799 DESTROY (CFClient::Layout self)
800 CODE:
801 g_object_unref (self->pl);
802 Safefree (self);
803
804 void
805 set_text (CFClient::Layout self, SV *text_)
806 CODE:
807 {
808 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen);
810
811 pango_layout_set_text (self->pl, text, textlen);
812 }
813
814 void
815 set_markup (CFClient::Layout self, SV *text_)
816 CODE:
817 {
818 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen);
820
821 pango_layout_set_markup (self->pl, text, textlen);
822 }
823
824 void
825 set_shapes (CFClient::Layout self, ...)
826 CODE:
827 {
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867 }
868
869 void
870 get_shapes (CFClient::Layout self)
871 PPCODE:
872 {
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892 }
893
894 int
895 has_wrapped (CFClient::Layout self)
896 CODE:
897 {
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905 }
906 OUTPUT:
907 RETVAL
908
909 SV *
910 get_text (CFClient::Layout self)
911 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL);
914 OUTPUT:
915 RETVAL
916
917 void
918 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925 void
926 set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
933
934 void
935 set_height (CFClient::Layout self, int base_height)
936 CODE:
937 if (self->base_height != base_height)
938 {
939 self->base_height = base_height;
940 layout_update_font (self);
941 }
942
943 void
944 set_width (CFClient::Layout self, int max_width = -1)
945 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948 void
949 set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953 void
954 set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958 void
959 set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968 void
969 set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972
973 void
974 size (CFClient::Layout self)
975 PPCODE:
976 {
977 int w, h;
978
979 layout_get_pixel_size (self, &w, &h);
980
981 EXTEND (SP, 2);
982 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h)));
984 }
985
986 int
987 descent (CFClient::Layout self)
988 CODE:
989 {
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994 }
995 OUTPUT:
996 RETVAL
997
998 int
999 xy_to_index (CFClient::Layout self, int x, int y)
1000 CODE:
1001 {
1002 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index;
1005 }
1006 OUTPUT:
1007 RETVAL
1008
1009 void
1010 cursor_pos (CFClient::Layout self, int index)
1011 PPCODE:
1012 {
1013 PangoRectangle strong_pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1015
1016 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1020 }
1021
1022 void
1023 render (CFClient::Layout self, float x, float y)
1024 PPCODE:
1025 pango_opengl_render_layout_subpixel (
1026 self->pl,
1027 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a
1029 );
1030
1031 MODULE = CFClient PACKAGE = CFClient::Texture
1032
1033 void
1034 pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036 {
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068 }
1069
1070 void
1071 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
1076 CODE:
1077 {
1078 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1082
1083 if (items < 5)
1084 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1087 }
1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
1103 glBindTexture (GL_TEXTURE_2D, name);
1104
1105 glBegin (GL_QUADS);
1106 glTexCoord2f (0, 0); glVertex2f (x , y );
1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
1117 }
1118
1119 MODULE = CFClient PACKAGE = CFClient::Map
1120
1121 CFClient::Map
1122 new (SV *class, int map_width, int map_height)
1123 CODE:
1124 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0;
1126 RETVAL->y = 0;
1127 RETVAL->w = map_width;
1128 RETVAL->h = map_height;
1129 RETVAL->ox = 0;
1130 RETVAL->oy = 0;
1131 RETVAL->faces = 8192;
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0;
1136 RETVAL->row = 0;
1137 OUTPUT:
1138 RETVAL
1139
1140 void
1141 DESTROY (CFClient::Map self)
1142 CODE:
1143 {
1144 map_clear (self);
1145 Safefree (self->face);
1146 Safefree (self->tex);
1147 Safefree (self);
1148 }
1149
1150 void
1151 clear (CFClient::Map self)
1152 CODE:
1153 map_clear (self);
1154
1155 void
1156 set_face (CFClient::Map self, int face, int texid)
1157 CODE:
1158 {
1159 while (self->faces <= face)
1160 {
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166 }
1167
1168 void
1169 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE:
1171 {
1172 while (self->texs <= texid)
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177
1178 {
1179 maptex *tex = self->tex + texid;
1180
1181 tex->name = name;
1182 tex->w = w;
1183 tex->h = h;
1184 tex->s = s;
1185 tex->t = t;
1186 tex->r = r;
1187 tex->g = g;
1188 tex->b = b;
1189 tex->a = a;
1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200 }
1201
1202 int
1203 ox (CFClient::Map self)
1204 ALIAS:
1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
1210 CODE:
1211 switch (ix)
1212 {
1213 case 0: RETVAL = self->ox; break;
1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
1219 }
1220 OUTPUT:
1221 RETVAL
1222
1223 void
1224 scroll (CFClient::Map self, int dx, int dy)
1225 CODE:
1226 {
1227 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h);
1229 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1231
1232 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1);
1234 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1236
1237 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy;
1239
1240 while (self->y < 0)
1241 {
1242 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1243
1244 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y;
1246 }
1247 }
1248
1249 void
1250 map1a_update (CFClient::Map self, SV *data_)
1251 CODE:
1252 {
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell;
1256 int x, y, flags;
1257
1258 while (data < data_end)
1259 {
1260 flags = (data [0] << 8) + data [1]; data += 2;
1261
1262 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63);
1264
1265 cell = map_get_cell (self, x, y);
1266
1267 if (flags & 15)
1268 {
1269 if (cell->darkness < 0)
1270 {
1271 cell->darkness = 0;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 }
1276
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!)
1280
1281 if (flags & 4)
1282 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1284 }
1285
1286 if (flags & 2)
1287 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1289 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 }
1296 else
1297 cell->darkness = -1;
1298 }
1299 }
1300
1301 SV *
1302 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1303 CODE:
1304 {
1305 int x1, x;
1306 int y1, y;
1307 int z;
1308 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1309 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1310
1311 SvPOK_only (map_sv);
1312 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1313
1314 x0 += self->x; x1 = x0 + w;
1315 y0 += self->y; y1 = y0 + h;
1316
1317 for (y = y0; y < y1; y++)
1318 {
1319 maprow *row = 0 <= y && y < self->rows
1320 ? self->row + y
1321 : 0;
1322
1323 for (x = x0; x < x1; x++)
1324 {
1325 int r = 32, g = 32, b = 32, a = 192;
1326
1327 if (row && row->c0 <= x && x < row->c1)
1328 {
1329 mapcell *cell = row->col + (x - row->c0);
1330
1331 for (z = 0; z <= 0; z++)
1332 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face];
1338 int a0 = 255 - tex.a;
1339 int a1 = tex.a;
1340
1341 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 }
1347 }
1348
1349 *map++ = (r )
1350 | (g << 8)
1351 | (b << 16)
1352 | (a << 24);
1353 }
1354 }
1355
1356 RETVAL = map_sv;
1357 }
1358 OUTPUT:
1359 RETVAL
1360
1361 void
1362 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1363 CODE:
1364 {
1365 int vx, vy;
1366 int x, y, z;
1367 int last_name;
1368 mapface face;
1369
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1372
1373 /*
1374 int vx = self->vx = self->w >= sw
1375 ? self->x + (self->w - sw) / 2
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377
1378 int vy = self->vy = self->h >= sh
1379 ? self->y + (self->h - sh) / 2
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1381 */
1382
1383 glColor4ub (255, 255, 255, 255);
1384
1385 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++)
1395 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows)
1397 {
1398 maprow *row = self->row + (y + vy);
1399
1400 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1)
1402 {
1403 mapcell *cell = row->col + (x + vx - row->c0);
1404
1405 face = cell->face [z];
1406
1407 if (face)
1408 {
1409 maptex tex = self->tex [face];
1410
1411 int px = (x + 1) * 32 - tex.w;
1412 int py = (y + 1) * 32 - tex.h;
1413
1414 if (last_name != tex.name)
1415 {
1416 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name);
1419 glBegin (GL_QUADS);
1420 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 }
1427 }
1428 }
1429
1430 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D);
1433 glDisable (GL_BLEND);
1434 }
1435
1436 void
1437 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439 {
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494 }
1495
1496 void
1497 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499 {
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1528
1529 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4)));
1531 PUSHs (sv_2mortal (newSViv (sh)));
1532 PUSHs (darkness_sv);
1533 }
1534
1535 SV *
1536 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1537 CODE:
1538 {
1539 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542
1543 *data++ = 0; /* version 0 format */
1544 *data++ = w >> 8; *data++ = w;
1545 *data++ = h >> 8; *data++ = h;
1546
1547 // we need to do this 'cause we don't keep an absolute coord system for rows
1548 // TODO: treat rows as we treat columns
1549 map_get_row (self, y0 + self->y - self->oy);//D
1550 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1551
1552 x0 += self->x - self->ox;
1553 y0 += self->y - self->oy;
1554
1555 x1 = x0 + w;
1556 y1 = y0 + h;
1557
1558 for (y = y0; y < y1; y++)
1559 {
1560 maprow *row = 0 <= y && y < self->rows
1561 ? self->row + y
1562 : 0;
1563
1564 for (x = x0; x < x1; x++)
1565 {
1566 if (row && row->c0 <= x && x < row->c1)
1567 {
1568 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0;
1570
1571 if (cell->face [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4;
1574
1575 *data++ = flags;
1576
1577 if (flags & 1)
1578 {
1579 *data++ = cell->face [0] >> 8;
1580 *data++ = cell->face [0];
1581 }
1582
1583 if (flags & 2)
1584 {
1585 *data++ = cell->face [1] >> 8;
1586 *data++ = cell->face [1];
1587 }
1588
1589 if (flags & 4)
1590 {
1591 *data++ = cell->face [2] >> 8;
1592 *data++ = cell->face [2];
1593 }
1594 }
1595 else
1596 *data++ = 0;
1597 }
1598 }
1599
1600 SvPOK_only (data_sv);
1601 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1602 RETVAL = data_sv;
1603 }
1604 OUTPUT:
1605 RETVAL
1606
1607 void
1608 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE:
1610 {
1611 int x, y, z;
1612 int w, h;
1613 int x1, y1;
1614
1615 if (*data++ != 0)
1616 return; /* version mismatch */
1617
1618 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++;
1620
1621 // we need to do this 'cause we don't keep an absolute coord system for rows
1622 // TODO: treat rows as we treat columns
1623 map_get_row (self, y0 + self->y - self->oy);//D
1624 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1625
1626 x0 += self->x - self->ox;
1627 y0 += self->y - self->oy;
1628
1629 x1 = x0 + w;
1630 y1 = y0 + h;
1631
1632 for (y = y0; y < y1; y++)
1633 {
1634 maprow *row = map_get_row (self, y);
1635
1636 for (x = x0; x < x1; x++)
1637 {
1638 uint8_t flags = *data++;
1639
1640 if (flags)
1641 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x);
1645
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1649
1650 if (cell->darkness <= 0)
1651 {
1652 cell->darkness = -1;
1653
1654 for (z = 0; z <= 2; z++)
1655 {
1656 cell->face[z] = face[z];
1657
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1659 XPUSHs (sv_2mortal (newSViv (face[z])));
1660 }
1661 }
1662 }
1663 }
1664 }
1665 }
1666
1667 MODULE = CFClient PACKAGE = CFClient::MixChunk
1668
1669 CFClient::MixChunk
1670 new_from_file (SV *class, char *path)
1671 CODE:
1672 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT:
1674 RETVAL
1675
1676 void
1677 DESTROY (CFClient::MixChunk self)
1678 CODE:
1679 Mix_FreeChunk (self);
1680
1681 int
1682 volume (CFClient::MixChunk self, int volume = -1)
1683 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT:
1686 RETVAL
1687
1688 int
1689 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT:
1693 RETVAL
1694
1695 MODULE = CFClient PACKAGE = CFClient::MixMusic
1696
1697 int
1698 volume (int volume = -1)
1699 CODE:
1700 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT:
1702 RETVAL
1703
1704 CFClient::MixMusic
1705 new_from_file (SV *class, char *path)
1706 CODE:
1707 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT:
1709 RETVAL
1710
1711 void
1712 DESTROY (CFClient::MixMusic self)
1713 CODE:
1714 Mix_FreeMusic (self);
1715
1716 int
1717 play (CFClient::MixMusic self, int loops = -1)
1718 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT:
1721 RETVAL
1722
1723 MODULE = CFClient PACKAGE = CFClient::OpenGL
1724
1725 BOOT:
1726 {
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1728 static const struct {
1729 const char *name;
1730 IV iv;
1731 } *civ, const_iv[] = {
1732 # define const_iv(name) { # name, (IV)name }
1733 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1754 const_iv (GL_RGB),
1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE),
1769 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER),
1774 const_iv (GL_TEXTURE_ENV_MODE),
1775 const_iv (GL_TEXTURE_WRAP_S),
1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1778 const_iv (GL_CLAMP),
1779 const_iv (GL_CLAMP_TO_EDGE),
1780 const_iv (GL_NEAREST),
1781 const_iv (GL_LINEAR),
1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1786 const_iv (GL_GENERATE_MIPMAP),
1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1791 const_iv (GL_COLOR_BUFFER_BIT),
1792 const_iv (GL_PROJECTION),
1793 const_iv (GL_MODELVIEW),
1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER),
1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1812 # undef const_iv
1813 };
1814
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1817 }
1818
1819 char *
1820 gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826 char *
1827 gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833 char *
1834 gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1840 int glGetError ()
1841
1842 void glFinish ()
1843
1844 void glClear (int mask)
1845
1846 void glClearColor (float r, float g, float b, float a = 1.0)
1847 PROTOTYPE: @
1848
1849 void glEnable (int cap)
1850
1851 void glDisable (int cap)
1852
1853 void glShadeModel (int mode)
1854
1855 void glHint (int target, int mode)
1856
1857 void glBlendFunc (int sfactor, int dfactor)
1858
1859 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863 void glDepthMask (int flag)
1864
1865 void glLogicOp (int opcode)
1866
1867 void glColorMask (int red, int green, int blue, int alpha)
1868
1869 void glMatrixMode (int mode)
1870
1871 void glPushMatrix ()
1872
1873 void glPopMatrix ()
1874
1875 void glLoadIdentity ()
1876
1877 void glDrawBuffer (int buffer)
1878
1879 void glReadBuffer (int buffer)
1880
1881 # near_ and far_ are due to microsofts buggy "c" compiler
1882 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884 # near_ and far_ are due to microsofts buggy "c" compiler
1885 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1886
1887 void glViewport (int x, int y, int width, int height)
1888
1889 void glScissor (int x, int y, int width, int height)
1890
1891 void glTranslate (float x, float y, float z = 0.)
1892 CODE:
1893 glTranslatef (x, y, z);
1894
1895 void glScale (float x, float y, float z = 1.)
1896 CODE:
1897 glScalef (x, y, z);
1898
1899 void glRotate (float angle, float x, float y, float z)
1900 CODE:
1901 glRotatef (angle, x, y, z);
1902
1903 void glBegin (int mode)
1904
1905 void glEnd ()
1906
1907 void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924 void glInterleavedArrays (int format, int stride, char *data)
1925
1926 void glDrawElements (int mode, int count, int type, char *indices)
1927
1928 # 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930 void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1934
1935 void glVertex (float x, float y, float z = 0.)
1936 CODE:
1937 glVertex3f (x, y, z);
1938
1939 void glTexCoord (float s, float t)
1940 CODE:
1941 glTexCoord2f (s, t);
1942
1943 void glTexEnv (int target, int pname, float param)
1944 CODE:
1945 glTexEnvf (target, pname, param);
1946
1947 void glTexParameter (int target, int pname, float param)
1948 CODE:
1949 glTexParameterf (target, pname, param);
1950
1951 void glBindTexture (int target, int name)
1952
1953 void glConvolutionParameter (int target, int pname, float params)
1954 CODE:
1955 if (gl.ConvolutionParameterf)
1956 gl.ConvolutionParameterf (target, pname, params);
1957
1958 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1959 CODE:
1960 if (gl.ConvolutionFilter2D)
1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1962
1963 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE:
1965 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967
1968 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1969
1970 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971
1972 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973
1974 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975
1976 int glGenTexture ()
1977 CODE:
1978 {
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982 }
1983 OUTPUT:
1984 RETVAL
1985
1986 void glDeleteTexture (int name)
1987 CODE:
1988 {
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_);
1991 }
1992
1993 int glGenList ()
1994 CODE:
1995 RETVAL = glGenLists (1);
1996 OUTPUT:
1997 RETVAL
1998
1999 void glDeleteList (int list)
2000 CODE:
2001 glDeleteLists (list, 1);
2002
2003 void glNewList (int list, int mode = GL_COMPILE)
2004
2005 void glEndList ()
2006
2007 void glCallList (int list)
2008
2009