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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.13
Committed: Tue Apr 11 12:27:51 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.12: +7 -1 lines
Log Message:
add typemap and bold/?italic fonts

File Contents

# Content
1 #include "EXTERN.h"
2 #include "perl.h"
3 #include "XSUB.h"
4
5 #include <string.h>
6
7 #include <SDL.h>
8 #include <SDL_opengl.h>
9
10 #include <pango/pango.h>
11 #include <pango/pangofc-fontmap.h>
12 #include <pango/pangoft2.h>
13
14 #include <sys/types.h>
15 #include <sys/socket.h>
16 #include <netinet/in.h>
17 #include <netinet/tcp.h>
18
19 static PangoContext *context;
20 static PangoFontMap *fontmap;
21
22 MODULE = Crossfire::Client PACKAGE = Crossfire::Client
23
24 PROTOTYPES: ENABLE
25
26 BOOT:
27 {
28 fontmap = pango_ft2_font_map_new ();
29 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
30 }
31
32 void
33 lowdelay (int fd, int val = 1)
34 CODE:
35 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
36
37 char *
38 gl_version ()
39 CODE:
40 RETVAL = (char *)glGetString (GL_VERSION);
41 OUTPUT:
42 RETVAL
43
44 char *
45 gl_extensions ()
46 CODE:
47 RETVAL = (char *)glGetString (GL_EXTENSIONS);
48 OUTPUT:
49 RETVAL
50
51 void
52 add_font (char *file)
53 CODE:
54 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
55
56 void
57 set_font (char *file)
58 CODE:
59 {
60 int count;
61 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
62 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
63 FcPatternDestroy (pattern);
64 pango_context_set_font_description (context, font);
65 }
66
67 MODULE = Crossfire::Client PACKAGE = Crossfire::Client
68
69 void
70 font_render (SV *text_, int height = 10)
71 PPCODE:
72 {
73 STRLEN textlen;
74 char *text = SvPVutf8 (text_, textlen);
75 SV *retval;
76 int w, h;
77 FT_Bitmap bitmap;
78 PangoLayout *layout;
79 PangoFontDescription *font = pango_context_get_font_description (context);
80 pango_font_description_set_absolute_size (font, height * PANGO_SCALE);
81
82 layout = pango_layout_new (context);
83 pango_layout_set_markup (layout, text, textlen);
84 pango_layout_get_pixel_size (layout, &w, &h);
85
86 w = (w + 3) & ~3;
87 if (!w) w = 1;
88 if (!h) h = 1;
89
90 retval = newSV (w * h);
91 SvPOK_only (retval);
92 SvCUR_set (retval, w * h);
93
94 bitmap.rows = h;
95 bitmap.width = w;
96 bitmap.pitch = w;
97 bitmap.buffer = (unsigned char*)SvPVX (retval);
98 bitmap.num_grays = 256;
99 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
100
101 memset (bitmap.buffer, 0, w * h);
102
103 pango_ft2_render_layout (&bitmap, layout, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
104 g_object_unref (layout);
105
106 EXTEND (SP, 3);
107 PUSHs (sv_2mortal (newSViv (w)));
108 PUSHs (sv_2mortal (newSViv (h)));
109 PUSHs (sv_2mortal (retval));
110 }
111
112 MODULE = Crossfire::Client PACKAGE = Crossfire::Client::Texture
113
114 void
115 draw_quad (SV *self, double x, double y, double w = 0, double h = 0)
116 PROTOTYPE: $$$;$$
117 CODE:
118 {
119 HV *hv = (HV *)SvRV (self);
120 double s = SvNV (*hv_fetch (hv, "s", 1, 1));
121 double t = SvNV (*hv_fetch (hv, "t", 1, 1));
122 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
123
124 if (items < 5)
125 {
126 w = SvNV (*hv_fetch (hv, "width", 5, 1));
127 h = SvNV (*hv_fetch (hv, "height", 6, 1));
128 }
129
130 glBindTexture (GL_TEXTURE_2D, name);
131 glBegin (GL_QUADS);
132 glTexCoord2d (0, 0); glVertex2d (x , y );
133 glTexCoord2d (0, t); glVertex2d (x , y + h);
134 glTexCoord2d (s, t); glVertex2d (x + w, y + h);
135 glTexCoord2d (s, 0); glVertex2d (x + w, y );
136 glEnd ();
137 }