ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.132
Committed: Sun Jul 23 04:37:51 2006 UTC (17 years, 9 months ago) by root
Branch: MAIN
Changes since 1.131: +1 -1 lines
Log Message:
preliminary mouse wheel support

File Contents

# Content
1 #ifdef _WIN32
2 # define WIN32_LEAN_AND_MEAN
3 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4 # include <malloc.h>
5 # include <windows.h>
6 # pragma warning(disable:4244)
7 #endif
8
9 #include "EXTERN.h"
10 #include "perl.h"
11 #include "XSUB.h"
12
13 #ifdef _WIN32
14 # undef pipe
15 #endif
16
17 #include <math.h>
18 #include <string.h>
19 #include <stdio.h>
20 #include <stdlib.h>
21
22 #include <SDL.h>
23 #include <SDL_endian.h>
24 #include <SDL_image.h>
25 #include <SDL_mixer.h>
26 #include <SDL_opengl.h>
27
28 #define PANGO_ENABLE_BACKEND
29 #define G_DISABLE_CAST_CHECKS
30
31 #include <glib/gmacros.h>
32
33 #include <pango/pango.h>
34
35 #ifndef _WIN32
36 # include <sys/types.h>
37 # include <sys/socket.h>
38 # include <netinet/in.h>
39 # include <netinet/tcp.h>
40 # include <inttypes.h>
41 #else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48 #endif
49
50 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
52 #define FOW_DARKNESS 32
53
54 #define MAP_EXTEND_X 32
55 #define MAP_EXTEND_Y 512
56
57 #define MIN_FONT_HEIGHT 10
58
59 #if 0
60 # define PARACHUTE SDL_INIT_NOPARACHUTE
61 #else
62 # define PARACHUTE 0
63 #endif
64
65 static struct
66 {
67 #define GL_FUNC(ptr,name) ptr name;
68 #include "glfunc.h"
69 #undef GL_FUNC
70 } gl;
71
72 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73 {
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80 }
81
82 #include "texcache.c"
83
84 #include "pango-font.c"
85 #include "pango-fontmap.c"
86 #include "pango-render.c"
87
88 typedef Mix_Chunk *CFClient__MixChunk;
89 typedef Mix_Music *CFClient__MixMusic;
90
91 typedef PangoFontDescription *CFClient__Font;
92
93 static int
94 shape_attr_p (PangoLayoutRun *run)
95 {
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109 }
110
111 typedef struct cf_layout {
112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
114 int base_height;
115 CFClient__Font font;
116 } *CFClient__Layout;
117
118 static CFClient__Font default_font;
119 static PangoContext *opengl_context;
120 static PangoFontMap *opengl_fontmap;
121
122 static void
123 substitute_func (FcPattern *pattern, gpointer data)
124 {
125 FcPatternAddBool (pattern, FC_HINTING, 1);
126 #ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128 #endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130 }
131
132 static void
133 layout_update_font (CFClient__Layout self)
134 {
135 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera
137 */
138 PangoFontDescription *font = self->font ? self->font : default_font;
139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
144 }
145
146 static void
147 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
148 {
149 pango_layout_get_pixel_size (self->pl, w, h);
150
151 if (!*w) *w = 1;
152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
155 }
156
157 typedef uint16_t mapface;
158
159 typedef struct {
160 GLint name;
161 int w, h;
162 float s, t;
163 uint8_t r, g, b, a;
164 } maptex;
165
166 typedef struct {
167 int16_t darkness;
168 mapface face[3];
169 } mapcell;
170
171 typedef struct {
172 int32_t c0, c1;
173 mapcell *col;
174 } maprow;
175
176 typedef struct map {
177 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */
179 int faces;
180 mapface *face;
181
182 int texs;
183 maptex *tex;
184
185 int32_t rows;
186 maprow *row;
187 } *CFClient__Map;
188
189 static char *
190 prepend (char *ptr, int sze, int inc)
191 {
192 char *p;
193
194 New (0, p, sze + inc, char);
195 Zero (p, inc, char);
196 Move (ptr, p + inc, sze, char);
197 Safefree (ptr);
198
199 return p;
200 }
201
202 static char *
203 append (char *ptr, int sze, int inc)
204 {
205 Renew (ptr, sze + inc, char);
206 Zero (ptr + sze, inc, char);
207
208 return ptr;
209 }
210
211 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213
214 static maprow *
215 map_get_row (CFClient__Map self, int y)
216 {
217 if (0 > y)
218 {
219 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend);
221
222 self->rows += extend;
223 self->y += extend;
224 y += extend;
225 }
226 else if (y >= self->rows)
227 {
228 int extend = y - self->rows + MAP_EXTEND_Y;
229 Append (maprow, self->row, self->rows, extend);
230 self->rows += extend;
231 }
232
233 return self->row + y;
234 }
235
236 static mapcell *
237 row_get_cell (maprow *row, int x)
238 {
239 if (!row->col)
240 {
241 Newz (0, row->col, MAP_EXTEND_X, mapcell);
242 row->c0 = x - MAP_EXTEND_X / 4;
243 row->c1 = row->c0 + MAP_EXTEND_X;
244 }
245
246 if (row->c0 > x)
247 {
248 int extend = row->c0 - x + MAP_EXTEND_X;
249 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
250 row->c0 -= extend;
251 }
252 else if (x >= row->c1)
253 {
254 int extend = x - row->c1 + MAP_EXTEND_X;
255 Append (mapcell, row->col, row->c1 - row->c0, extend);
256 row->c1 += extend;
257 }
258
259 return row->col + (x - row->c0);
260 }
261
262 static mapcell *
263 map_get_cell (CFClient__Map self, int x, int y)
264 {
265 return row_get_cell (map_get_row (self, y), x);
266 }
267
268 static void
269 map_clear (CFClient__Map self)
270 {
271 int r;
272
273 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col);
275
276 Safefree (self->row);
277
278 self->x = 0;
279 self->y = 0;
280 self->ox = 0;
281 self->oy = 0;
282 self->row = 0;
283 self->rows = 0;
284 }
285
286 static void
287 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
288 {
289 int x, y;
290 maprow *row;
291
292 for (y = y0; y < y0 + h; y++)
293 if (y >= 0)
294 {
295 if (y >= self->rows)
296 break;
297
298 row = self->row + y;
299
300 for (x = x0; x < x0 + w; x++)
301 if (x >= row->c0)
302 {
303 if (x >= row->c1)
304 break;
305
306 row->col[x - row->c0].darkness = -1;
307 }
308 }
309 }
310
311 static void
312 music_finished (void)
313 {
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322 }
323
324 static void
325 channel_finished (int channel)
326 {
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335 }
336
337 static unsigned int
338 minpot (unsigned int n)
339 {
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352 }
353
354 MODULE = CFClient PACKAGE = CFClient
355
356 PROTOTYPES: ENABLE
357
358 BOOT:
359 {
360 HV *stash = gv_stashpv ("CFClient", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365 # define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464 # undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469 }
470
471 int
472 in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478 NV floor (NV x)
479
480 NV ceil (NV x)
481
482 void
483 pango_init ()
484 CODE:
485 {
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489 }
490
491 int
492 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494 void
495 SDL_Quit ()
496
497 void
498 SDL_ListModes ()
499 PPCODE:
500 {
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524
525 if (m && m != (SDL_Rect **)-1)
526 while (*m)
527 {
528 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
532
533 ++m;
534 }
535 }
536
537 char *
538 SDL_GetError ()
539
540 int
541 SDL_SetVideoMode (int w, int h, int fullscreen)
542 CODE:
543 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 );
546 if (RETVAL)
547 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550 # include "glfunc.h"
551 # undef GL_FUNC
552 }
553 OUTPUT:
554 RETVAL
555
556 void
557 SDL_GL_SwapBuffers ()
558
559 char *
560 SDL_GetKeyName (int sym)
561
562 void
563 SDL_PollEvent ()
564 PPCODE:
565 {
566 SDL_Event ev;
567
568 while (SDL_PollEvent (&ev))
569 {
570 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
573 switch (ev.type)
574 {
575 case SDL_KEYDOWN:
576 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break;
582
583 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break;
587
588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
596 break;
597
598 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
613 }
614
615 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFClient::UI::Event", 1))));
616 }
617 }
618
619 int
620 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
624
625 void
626 Mix_CloseAudio ()
627
628 int
629 Mix_AllocateChannels (int numchans = -1)
630
631 void
632 lowdelay (int fd, int val = 1)
633 CODE:
634 #ifndef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
636 #endif
637
638 void
639 add_font (char *file)
640 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
642
643 void
644 load_image_inline (SV *image_)
645 ALIAS:
646 load_image_file = 1
647 PPCODE:
648 {
649 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r")
655 : SDL_RWFromConstMem (image, image_len);
656
657 if (!rw)
658 croak ("load_image: %s", SDL_GetError ());
659
660 surface = IMG_Load_RW (rw, 1);
661 if (!surface)
662 croak ("load_image: %s", SDL_GetError ());
663
664 fmt.palette = NULL;
665 fmt.BitsPerPixel = 32;
666 fmt.BytesPerPixel = 4;
667 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
668 fmt.Rmask = 0x000000ff;
669 fmt.Gmask = 0x0000ff00;
670 fmt.Bmask = 0x00ff0000;
671 fmt.Amask = 0xff000000;
672 #else
673 fmt.Rmask = 0xff000000;
674 fmt.Gmask = 0x00ff0000;
675 fmt.Bmask = 0x0000ff00;
676 fmt.Amask = 0x000000ff;
677 #endif
678 fmt.Rloss = 0;
679 fmt.Gloss = 0;
680 fmt.Bloss = 0;
681 fmt.Aloss = 0;
682 fmt.Rshift = 0;
683 fmt.Gshift = 8;
684 fmt.Bshift = 16;
685 fmt.Ashift = 24;
686 fmt.colorkey = 0;
687 fmt.alpha = 0;
688
689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
690
691 assert (surface2->pitch == surface2->w * 4);
692
693 SDL_LockSurface (surface2);
694 EXTEND (SP, 6);
695 PUSHs (sv_2mortal (newSViv (surface2->w)));
696 PUSHs (sv_2mortal (newSViv (surface2->h)));
697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
702
703 SDL_FreeSurface (surface);
704 SDL_FreeSurface (surface2);
705 }
706
707 void
708 average (int x, int y, uint32_t *data)
709 PPCODE:
710 {
711 uint32_t r = 0, g = 0, b = 0, a = 0;
712
713 x = y = x * y;
714
715 while (x--)
716 {
717 uint32_t p = *data++;
718
719 r += (p ) & 255;
720 g += (p >> 8) & 255;
721 b += (p >> 16) & 255;
722 a += (p >> 24) & 255;
723 }
724
725 EXTEND (SP, 4);
726 PUSHs (sv_2mortal (newSViv (r / y)));
727 PUSHs (sv_2mortal (newSViv (g / y)));
728 PUSHs (sv_2mortal (newSViv (b / y)));
729 PUSHs (sv_2mortal (newSViv (a / y)));
730 }
731
732 void
733 error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736 #ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738 #endif
739
740 void
741 fatal (char *message)
742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
744 #ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746 #endif
747 _exit (1);
748
749 void
750 _exit (int retval)
751 CODE:
752 _exit (retval);
753
754 MODULE = CFClient PACKAGE = CFClient::Font
755
756 CFClient::Font
757 new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759 {
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764 }
765 OUTPUT:
766 RETVAL
767
768 void
769 DESTROY (CFClient::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773 void
774 make_default (CFClient::Font self)
775 CODE:
776 default_font = self;
777
778 MODULE = CFClient PACKAGE = CFClient::Layout
779
780 void
781 reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
785 CFClient::Layout
786 new (SV *class)
787 CODE:
788 New (0, RETVAL, 1, struct cf_layout);
789
790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
800 OUTPUT:
801 RETVAL
802
803 void
804 DESTROY (CFClient::Layout self)
805 CODE:
806 g_object_unref (self->pl);
807 Safefree (self);
808
809 void
810 set_text (CFClient::Layout self, SV *text_)
811 CODE:
812 {
813 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen);
815
816 pango_layout_set_text (self->pl, text, textlen);
817 }
818
819 void
820 set_markup (CFClient::Layout self, SV *text_)
821 CODE:
822 {
823 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen);
825
826 pango_layout_set_markup (self->pl, text, textlen);
827 }
828
829 void
830 set_shapes (CFClient::Layout self, ...)
831 CODE:
832 {
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872 }
873
874 void
875 get_shapes (CFClient::Layout self)
876 PPCODE:
877 {
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897 }
898
899 int
900 has_wrapped (CFClient::Layout self)
901 CODE:
902 {
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910 }
911 OUTPUT:
912 RETVAL
913
914 SV *
915 get_text (CFClient::Layout self)
916 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL);
919 OUTPUT:
920 RETVAL
921
922 void
923 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930 void
931 set_font (CFClient::Layout self, CFClient::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
938
939 void
940 set_height (CFClient::Layout self, int base_height)
941 CODE:
942 if (self->base_height != base_height)
943 {
944 self->base_height = base_height;
945 layout_update_font (self);
946 }
947
948 void
949 set_width (CFClient::Layout self, int max_width = -1)
950 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952
953 void
954 set_indent (CFClient::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958 void
959 set_spacing (CFClient::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963 void
964 set_ellipsise (CFClient::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973 void
974 set_single_paragraph_mode (CFClient::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977
978 void
979 size (CFClient::Layout self)
980 PPCODE:
981 {
982 int w, h;
983
984 layout_get_pixel_size (self, &w, &h);
985
986 EXTEND (SP, 2);
987 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h)));
989 }
990
991 int
992 descent (CFClient::Layout self)
993 CODE:
994 {
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999 }
1000 OUTPUT:
1001 RETVAL
1002
1003 int
1004 xy_to_index (CFClient::Layout self, int x, int y)
1005 CODE:
1006 {
1007 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index;
1010 }
1011 OUTPUT:
1012 RETVAL
1013
1014 void
1015 cursor_pos (CFClient::Layout self, int index)
1016 PPCODE:
1017 {
1018 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020
1021 EXTEND (SP, 3);
1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025 }
1026
1027 void
1028 render (CFClient::Layout self, float x, float y)
1029 PPCODE:
1030 pango_opengl_render_layout_subpixel (
1031 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a
1034 );
1035
1036 MODULE = CFClient PACKAGE = CFClient::Texture
1037
1038 void
1039 pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041 {
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
1046 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058
1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073 }
1074
1075 void
1076 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
1081 CODE:
1082 {
1083 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1087
1088 if (items < 5)
1089 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1092 }
1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
1108 glBindTexture (GL_TEXTURE_2D, name);
1109
1110 glBegin (GL_QUADS);
1111 glTexCoord2f (0, 0); glVertex2f (x , y );
1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1115 glEnd ();
1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
1122 }
1123
1124 MODULE = CFClient PACKAGE = CFClient::Map
1125
1126 CFClient::Map
1127 new (SV *class, int map_width, int map_height)
1128 CODE:
1129 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0;
1131 RETVAL->y = 0;
1132 RETVAL->w = map_width;
1133 RETVAL->h = map_height;
1134 RETVAL->ox = 0;
1135 RETVAL->oy = 0;
1136 RETVAL->faces = 8192;
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0;
1141 RETVAL->row = 0;
1142 OUTPUT:
1143 RETVAL
1144
1145 void
1146 DESTROY (CFClient::Map self)
1147 CODE:
1148 {
1149 map_clear (self);
1150 Safefree (self->face);
1151 Safefree (self->tex);
1152 Safefree (self);
1153 }
1154
1155 void
1156 clear (CFClient::Map self)
1157 CODE:
1158 map_clear (self);
1159
1160 void
1161 set_face (CFClient::Map self, int face, int texid)
1162 CODE:
1163 {
1164 while (self->faces <= face)
1165 {
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171 }
1172
1173 void
1174 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE:
1176 {
1177 while (self->texs <= texid)
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182
1183 {
1184 maptex *tex = self->tex + texid;
1185
1186 tex->name = name;
1187 tex->w = w;
1188 tex->h = h;
1189 tex->s = s;
1190 tex->t = t;
1191 tex->r = r;
1192 tex->g = g;
1193 tex->b = b;
1194 tex->a = a;
1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205 }
1206
1207 int
1208 ox (CFClient::Map self)
1209 ALIAS:
1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
1215 CODE:
1216 switch (ix)
1217 {
1218 case 0: RETVAL = self->ox; break;
1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
1224 }
1225 OUTPUT:
1226 RETVAL
1227
1228 void
1229 scroll (CFClient::Map self, int dx, int dy)
1230 CODE:
1231 {
1232 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h);
1234 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1236
1237 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1);
1239 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1241
1242 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy;
1244
1245 while (self->y < 0)
1246 {
1247 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1248
1249 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y;
1251 }
1252 }
1253
1254 void
1255 map1a_update (CFClient::Map self, SV *data_)
1256 CODE:
1257 {
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell;
1261 int x, y, flags;
1262
1263 while (data < data_end)
1264 {
1265 flags = (data [0] << 8) + data [1]; data += 2;
1266
1267 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63);
1269
1270 cell = map_get_cell (self, x, y);
1271
1272 if (flags & 15)
1273 {
1274 if (cell->darkness < 0)
1275 {
1276 cell->darkness = 0;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 }
1281
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!)
1285
1286 if (flags & 4)
1287 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1289 }
1290
1291 if (flags & 2)
1292 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 }
1301 else
1302 cell->darkness = -1;
1303 }
1304 }
1305
1306 SV *
1307 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1308 CODE:
1309 {
1310 int x1, x;
1311 int y1, y;
1312 int z;
1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1315
1316 SvPOK_only (map_sv);
1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1318
1319 x0 += self->x; x1 = x0 + w;
1320 y0 += self->y; y1 = y0 + h;
1321
1322 for (y = y0; y < y1; y++)
1323 {
1324 maprow *row = 0 <= y && y < self->rows
1325 ? self->row + y
1326 : 0;
1327
1328 for (x = x0; x < x1; x++)
1329 {
1330 int r = 32, g = 32, b = 32, a = 192;
1331
1332 if (row && row->c0 <= x && x < row->c1)
1333 {
1334 mapcell *cell = row->col + (x - row->c0);
1335
1336 for (z = 0; z <= 0; z++)
1337 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face];
1343 int a0 = 255 - tex.a;
1344 int a1 = tex.a;
1345
1346 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 }
1352 }
1353
1354 *map++ = (r )
1355 | (g << 8)
1356 | (b << 16)
1357 | (a << 24);
1358 }
1359 }
1360
1361 RETVAL = map_sv;
1362 }
1363 OUTPUT:
1364 RETVAL
1365
1366 void
1367 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1368 CODE:
1369 {
1370 int vx, vy;
1371 int x, y, z;
1372 int last_name;
1373 mapface face;
1374
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1377
1378 /*
1379 int vx = self->vx = self->w >= sw
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387
1388 glColor4ub (255, 255, 255, 255);
1389
1390 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++)
1400 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows)
1402 {
1403 maprow *row = self->row + (y + vy);
1404
1405 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1)
1407 {
1408 mapcell *cell = row->col + (x + vx - row->c0);
1409
1410 face = cell->face [z];
1411
1412 if (face)
1413 {
1414 maptex tex = self->tex [face];
1415
1416 int px = (x + 1) * 32 - tex.w;
1417 int py = (y + 1) * 32 - tex.h;
1418
1419 if (last_name != tex.name)
1420 {
1421 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name);
1424 glBegin (GL_QUADS);
1425 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 }
1432 }
1433 }
1434
1435 glEnd ();
1436
1437 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND);
1439 }
1440
1441 void
1442 draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444 {
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499 }
1500
1501 void
1502 fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504 {
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1533
1534 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4)));
1536 PUSHs (sv_2mortal (newSViv (sh)));
1537 PUSHs (darkness_sv);
1538 }
1539
1540 SV *
1541 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1542 CODE:
1543 {
1544 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1547
1548 *data++ = 0; /* version 0 format */
1549 *data++ = w >> 8; *data++ = w;
1550 *data++ = h >> 8; *data++ = h;
1551
1552 // we need to do this 'cause we don't keep an absolute coord system for rows
1553 // TODO: treat rows as we treat columns
1554 map_get_row (self, y0 + self->y - self->oy);//D
1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1556
1557 x0 += self->x - self->ox;
1558 y0 += self->y - self->oy;
1559
1560 x1 = x0 + w;
1561 y1 = y0 + h;
1562
1563 for (y = y0; y < y1; y++)
1564 {
1565 maprow *row = 0 <= y && y < self->rows
1566 ? self->row + y
1567 : 0;
1568
1569 for (x = x0; x < x1; x++)
1570 {
1571 if (row && row->c0 <= x && x < row->c1)
1572 {
1573 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0;
1575
1576 if (cell->face [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4;
1579
1580 *data++ = flags;
1581
1582 if (flags & 1)
1583 {
1584 *data++ = cell->face [0] >> 8;
1585 *data++ = cell->face [0];
1586 }
1587
1588 if (flags & 2)
1589 {
1590 *data++ = cell->face [1] >> 8;
1591 *data++ = cell->face [1];
1592 }
1593
1594 if (flags & 4)
1595 {
1596 *data++ = cell->face [2] >> 8;
1597 *data++ = cell->face [2];
1598 }
1599 }
1600 else
1601 *data++ = 0;
1602 }
1603 }
1604
1605 SvPOK_only (data_sv);
1606 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1607 RETVAL = data_sv;
1608 }
1609 OUTPUT:
1610 RETVAL
1611
1612 void
1613 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE:
1615 {
1616 int x, y, z;
1617 int w, h;
1618 int x1, y1;
1619
1620 if (*data++ != 0)
1621 return; /* version mismatch */
1622
1623 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++;
1625
1626 // we need to do this 'cause we don't keep an absolute coord system for rows
1627 // TODO: treat rows as we treat columns
1628 map_get_row (self, y0 + self->y - self->oy);//D
1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1630
1631 x0 += self->x - self->ox;
1632 y0 += self->y - self->oy;
1633
1634 x1 = x0 + w;
1635 y1 = y0 + h;
1636
1637 for (y = y0; y < y1; y++)
1638 {
1639 maprow *row = map_get_row (self, y);
1640
1641 for (x = x0; x < x1; x++)
1642 {
1643 uint8_t flags = *data++;
1644
1645 if (flags)
1646 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x);
1650
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1654
1655 if (cell->darkness <= 0)
1656 {
1657 cell->darkness = -1;
1658
1659 for (z = 0; z <= 2; z++)
1660 {
1661 cell->face[z] = face[z];
1662
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1664 XPUSHs (sv_2mortal (newSViv (face[z])));
1665 }
1666 }
1667 }
1668 }
1669 }
1670 }
1671
1672 MODULE = CFClient PACKAGE = CFClient::MixChunk
1673
1674 CFClient::MixChunk
1675 new_from_file (SV *class, char *path)
1676 CODE:
1677 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT:
1679 RETVAL
1680
1681 void
1682 DESTROY (CFClient::MixChunk self)
1683 CODE:
1684 Mix_FreeChunk (self);
1685
1686 int
1687 volume (CFClient::MixChunk self, int volume = -1)
1688 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT:
1691 RETVAL
1692
1693 int
1694 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT:
1698 RETVAL
1699
1700 MODULE = CFClient PACKAGE = CFClient::MixMusic
1701
1702 int
1703 volume (int volume = -1)
1704 CODE:
1705 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT:
1707 RETVAL
1708
1709 CFClient::MixMusic
1710 new_from_file (SV *class, char *path)
1711 CODE:
1712 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT:
1714 RETVAL
1715
1716 void
1717 DESTROY (CFClient::MixMusic self)
1718 CODE:
1719 Mix_FreeMusic (self);
1720
1721 int
1722 play (CFClient::MixMusic self, int loops = -1)
1723 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT:
1726 RETVAL
1727
1728 MODULE = CFClient PACKAGE = CFClient::OpenGL
1729
1730 BOOT:
1731 {
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1733 static const struct {
1734 const char *name;
1735 IV iv;
1736 } *civ, const_iv[] = {
1737 # define const_iv(name) { # name, (IV)name }
1738 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1759 const_iv (GL_RGB),
1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE),
1774 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER),
1779 const_iv (GL_TEXTURE_ENV_MODE),
1780 const_iv (GL_TEXTURE_WRAP_S),
1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1783 const_iv (GL_CLAMP),
1784 const_iv (GL_CLAMP_TO_EDGE),
1785 const_iv (GL_NEAREST),
1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1796 const_iv (GL_COLOR_BUFFER_BIT),
1797 const_iv (GL_PROJECTION),
1798 const_iv (GL_MODELVIEW),
1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1817 # undef const_iv
1818 };
1819
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1822 }
1823
1824 char *
1825 gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831 char *
1832 gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838 char *
1839 gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1845 int glGetError ()
1846
1847 void glFinish ()
1848
1849 void glClear (int mask)
1850
1851 void glClearColor (float r, float g, float b, float a = 1.0)
1852 PROTOTYPE: @
1853
1854 void glEnable (int cap)
1855
1856 void glDisable (int cap)
1857
1858 void glShadeModel (int mode)
1859
1860 void glHint (int target, int mode)
1861
1862 void glBlendFunc (int sfactor, int dfactor)
1863
1864 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868 void glDepthMask (int flag)
1869
1870 void glLogicOp (int opcode)
1871
1872 void glColorMask (int red, int green, int blue, int alpha)
1873
1874 void glMatrixMode (int mode)
1875
1876 void glPushMatrix ()
1877
1878 void glPopMatrix ()
1879
1880 void glLoadIdentity ()
1881
1882 void glDrawBuffer (int buffer)
1883
1884 void glReadBuffer (int buffer)
1885
1886 # near_ and far_ are due to microsofts buggy "c" compiler
1887 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889 # near_ and far_ are due to microsofts buggy "c" compiler
1890 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1891
1892 void glViewport (int x, int y, int width, int height)
1893
1894 void glScissor (int x, int y, int width, int height)
1895
1896 void glTranslate (float x, float y, float z = 0.)
1897 CODE:
1898 glTranslatef (x, y, z);
1899
1900 void glScale (float x, float y, float z = 1.)
1901 CODE:
1902 glScalef (x, y, z);
1903
1904 void glRotate (float angle, float x, float y, float z)
1905 CODE:
1906 glRotatef (angle, x, y, z);
1907
1908 void glBegin (int mode)
1909
1910 void glEnd ()
1911
1912 void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926 void glInterleavedArrays (int format, int stride, char *data)
1927
1928 void glDrawElements (int mode, int count, int type, char *indices)
1929
1930 # 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932 void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1936
1937 void glVertex (float x, float y, float z = 0.)
1938 CODE:
1939 glVertex3f (x, y, z);
1940
1941 void glTexCoord (float s, float t)
1942 CODE:
1943 glTexCoord2f (s, t);
1944
1945 void glTexEnv (int target, int pname, float param)
1946 CODE:
1947 glTexEnvf (target, pname, param);
1948
1949 void glTexParameter (int target, int pname, float param)
1950 CODE:
1951 glTexParameterf (target, pname, param);
1952
1953 void glBindTexture (int target, int name)
1954
1955 void glConvolutionParameter (int target, int pname, float params)
1956 CODE:
1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1959
1960 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969
1970 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1971
1972 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977
1978 int glGenTexture ()
1979 CODE:
1980 {
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984 }
1985 OUTPUT:
1986 RETVAL
1987
1988 void glDeleteTexture (int name)
1989 CODE:
1990 {
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_);
1993 }
1994
1995 int glGenList ()
1996 CODE:
1997 RETVAL = glGenLists (1);
1998 OUTPUT:
1999 RETVAL
2000
2001 void glDeleteList (int list)
2002 CODE:
2003 glDeleteLists (list, 1);
2004
2005 void glNewList (int list, int mode = GL_COMPILE)
2006
2007 void glEndList ()
2008
2009 void glCallList (int list)
2010
2011