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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.134
Committed: Fri Aug 4 16:49:58 2006 UTC (17 years, 9 months ago) by root
Branch: MAIN
Changes since 1.133: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # define WIN32_LEAN_AND_MEAN
3 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4 # include <malloc.h>
5 # include <windows.h>
6 # pragma warning(disable:4244)
7 #endif
8
9 #include "EXTERN.h"
10 #include "perl.h"
11 #include "XSUB.h"
12
13 #ifdef _WIN32
14 # undef pipe
15 #endif
16
17 #include <math.h>
18 #include <string.h>
19 #include <stdio.h>
20 #include <stdlib.h>
21
22 #include <SDL.h>
23 #include <SDL_endian.h>
24 #include <SDL_image.h>
25 #include <SDL_mixer.h>
26 #include <SDL_opengl.h>
27
28 #define PANGO_ENABLE_BACKEND
29 #define G_DISABLE_CAST_CHECKS
30
31 #include <glib/gmacros.h>
32
33 #include <pango/pango.h>
34
35 #ifndef _WIN32
36 # include <sys/types.h>
37 # include <sys/socket.h>
38 # include <netinet/in.h>
39 # include <netinet/tcp.h>
40 # include <inttypes.h>
41 #else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48 #endif
49
50 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
52 #define FOW_DARKNESS 32
53
54 #define MAP_EXTEND_X 32
55 #define MAP_EXTEND_Y 512
56
57 #define MIN_FONT_HEIGHT 10
58
59 #if 0
60 # define PARACHUTE SDL_INIT_NOPARACHUTE
61 #else
62 # define PARACHUTE 0
63 #endif
64
65 static struct
66 {
67 #define GL_FUNC(ptr,name) ptr name;
68 #include "glfunc.h"
69 #undef GL_FUNC
70 } gl;
71
72 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73 {
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80 }
81
82 #include "texcache.c"
83
84 #include "pango-font.c"
85 #include "pango-fontmap.c"
86 #include "pango-render.c"
87
88 typedef Mix_Chunk *CFPlus__MixChunk;
89 typedef Mix_Music *CFPlus__MixMusic;
90
91 typedef PangoFontDescription *CFPlus__Font;
92
93 static int
94 shape_attr_p (PangoLayoutRun *run)
95 {
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109 }
110
111 typedef struct cf_layout {
112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
114 int base_height;
115 CFPlus__Font font;
116 } *CFPlus__Layout;
117
118 static CFPlus__Font default_font;
119 static PangoContext *opengl_context;
120 static PangoFontMap *opengl_fontmap;
121
122 static void
123 substitute_func (FcPattern *pattern, gpointer data)
124 {
125 FcPatternAddBool (pattern, FC_HINTING, 1);
126 #ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128 #endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130 }
131
132 static void
133 layout_update_font (CFPlus__Layout self)
134 {
135 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera
137 */
138 PangoFontDescription *font = self->font ? self->font : default_font;
139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
144 }
145
146 static void
147 layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148 {
149 pango_layout_get_pixel_size (self->pl, w, h);
150
151 if (!*w) *w = 1;
152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
155 }
156
157 typedef uint16_t mapface;
158
159 typedef struct {
160 GLint name;
161 int w, h;
162 float s, t;
163 uint8_t r, g, b, a;
164 } maptex;
165
166 typedef struct {
167 int16_t darkness;
168 mapface face[3];
169 } mapcell;
170
171 typedef struct {
172 int32_t c0, c1;
173 mapcell *col;
174 } maprow;
175
176 typedef struct map {
177 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */
179 int faces;
180 mapface *face;
181
182 int texs;
183 maptex *tex;
184
185 int32_t rows;
186 maprow *row;
187 } *CFPlus__Map;
188
189 static char *
190 prepend (char *ptr, int sze, int inc)
191 {
192 char *p;
193
194 New (0, p, sze + inc, char);
195 Zero (p, inc, char);
196 Move (ptr, p + inc, sze, char);
197 Safefree (ptr);
198
199 return p;
200 }
201
202 static char *
203 append (char *ptr, int sze, int inc)
204 {
205 Renew (ptr, sze + inc, char);
206 Zero (ptr + sze, inc, char);
207
208 return ptr;
209 }
210
211 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213
214 static maprow *
215 map_get_row (CFPlus__Map self, int y)
216 {
217 if (0 > y)
218 {
219 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend);
221
222 self->rows += extend;
223 self->y += extend;
224 y += extend;
225 }
226 else if (y >= self->rows)
227 {
228 int extend = y - self->rows + MAP_EXTEND_Y;
229 Append (maprow, self->row, self->rows, extend);
230 self->rows += extend;
231 }
232
233 return self->row + y;
234 }
235
236 static mapcell *
237 row_get_cell (maprow *row, int x)
238 {
239 if (!row->col)
240 {
241 Newz (0, row->col, MAP_EXTEND_X, mapcell);
242 row->c0 = x - MAP_EXTEND_X / 4;
243 row->c1 = row->c0 + MAP_EXTEND_X;
244 }
245
246 if (row->c0 > x)
247 {
248 int extend = row->c0 - x + MAP_EXTEND_X;
249 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
250 row->c0 -= extend;
251 }
252 else if (x >= row->c1)
253 {
254 int extend = x - row->c1 + MAP_EXTEND_X;
255 Append (mapcell, row->col, row->c1 - row->c0, extend);
256 row->c1 += extend;
257 }
258
259 return row->col + (x - row->c0);
260 }
261
262 static mapcell *
263 map_get_cell (CFPlus__Map self, int x, int y)
264 {
265 return row_get_cell (map_get_row (self, y), x);
266 }
267
268 static void
269 map_clear (CFPlus__Map self)
270 {
271 int r;
272
273 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col);
275
276 Safefree (self->row);
277
278 self->x = 0;
279 self->y = 0;
280 self->ox = 0;
281 self->oy = 0;
282 self->row = 0;
283 self->rows = 0;
284 }
285
286 static void
287 map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288 {
289 int x, y;
290 maprow *row;
291
292 for (y = y0; y < y0 + h; y++)
293 if (y >= 0)
294 {
295 if (y >= self->rows)
296 break;
297
298 row = self->row + y;
299
300 for (x = x0; x < x0 + w; x++)
301 if (x >= row->c0)
302 {
303 if (x >= row->c1)
304 break;
305
306 row->col[x - row->c0].darkness = -1;
307 }
308 }
309 }
310
311 static void
312 music_finished (void)
313 {
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322 }
323
324 static void
325 channel_finished (int channel)
326 {
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335 }
336
337 static unsigned int
338 minpot (unsigned int n)
339 {
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352 }
353
354 MODULE = CFPlus PACKAGE = CFPlus
355
356 PROTOTYPES: ENABLE
357
358 BOOT:
359 {
360 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365 # define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464 # undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469 }
470
471 int
472 in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478 NV floor (NV x)
479
480 NV ceil (NV x)
481
482 void
483 pango_init ()
484 CODE:
485 {
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489 }
490
491 int
492 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494 void
495 SDL_Quit ()
496
497 void
498 SDL_ListModes ()
499 PPCODE:
500 {
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 #if SDL_VERSION_ATLEAST(1,2,10)
518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520 #endif
521
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
524
525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
526
527 if (m && m != (SDL_Rect **)-1)
528 while (*m)
529 {
530 AV *av = newAV ();
531 av_push (av, newSViv ((*m)->w));
532 av_push (av, newSViv ((*m)->h));
533 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
534
535 ++m;
536 }
537 }
538
539 char *
540 SDL_GetError ()
541
542 int
543 SDL_SetVideoMode (int w, int h, int fullscreen)
544 CODE:
545 RETVAL = !!SDL_SetVideoMode (
546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
547 );
548 if (RETVAL)
549 {
550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552 # include "glfunc.h"
553 # undef GL_FUNC
554 }
555 OUTPUT:
556 RETVAL
557
558 void
559 SDL_GL_SwapBuffers ()
560
561 char *
562 SDL_GetKeyName (int sym)
563
564 void
565 SDL_PollEvent ()
566 PPCODE:
567 {
568 SDL_Event ev;
569
570 while (SDL_PollEvent (&ev))
571 {
572 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
575 switch (ev.type)
576 {
577 case SDL_KEYDOWN:
578 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break;
584
585 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break;
589
590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
598 break;
599
600 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
615 }
616
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
618 }
619 }
620
621 int
622 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
623 POSTCALL:
624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
626
627 void
628 Mix_CloseAudio ()
629
630 int
631 Mix_AllocateChannels (int numchans = -1)
632
633 void
634 lowdelay (int fd, int val = 1)
635 CODE:
636 #ifndef _WIN32
637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
638 #endif
639
640 void
641 add_font (char *file)
642 CODE:
643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644
645 void
646 load_image_inline (SV *image_)
647 ALIAS:
648 load_image_file = 1
649 PPCODE:
650 {
651 STRLEN image_len;
652 char *image = (char *)SvPVbyte (image_, image_len);
653 SDL_Surface *surface, *surface2;
654 SDL_PixelFormat fmt;
655 SDL_RWops *rw = ix
656 ? SDL_RWFromFile (image, "r")
657 : SDL_RWFromConstMem (image, image_len);
658
659 if (!rw)
660 croak ("load_image: %s", SDL_GetError ());
661
662 surface = IMG_Load_RW (rw, 1);
663 if (!surface)
664 croak ("load_image: %s", SDL_GetError ());
665
666 fmt.palette = NULL;
667 fmt.BitsPerPixel = 32;
668 fmt.BytesPerPixel = 4;
669 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
670 fmt.Rmask = 0x000000ff;
671 fmt.Gmask = 0x0000ff00;
672 fmt.Bmask = 0x00ff0000;
673 fmt.Amask = 0xff000000;
674 #else
675 fmt.Rmask = 0xff000000;
676 fmt.Gmask = 0x00ff0000;
677 fmt.Bmask = 0x0000ff00;
678 fmt.Amask = 0x000000ff;
679 #endif
680 fmt.Rloss = 0;
681 fmt.Gloss = 0;
682 fmt.Bloss = 0;
683 fmt.Aloss = 0;
684 fmt.Rshift = 0;
685 fmt.Gshift = 8;
686 fmt.Bshift = 16;
687 fmt.Ashift = 24;
688 fmt.colorkey = 0;
689 fmt.alpha = 0;
690
691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
692
693 assert (surface2->pitch == surface2->w * 4);
694
695 SDL_LockSurface (surface2);
696 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
704
705 SDL_FreeSurface (surface);
706 SDL_FreeSurface (surface2);
707 }
708
709 void
710 average (int x, int y, uint32_t *data)
711 PPCODE:
712 {
713 uint32_t r = 0, g = 0, b = 0, a = 0;
714
715 x = y = x * y;
716
717 while (x--)
718 {
719 uint32_t p = *data++;
720
721 r += (p ) & 255;
722 g += (p >> 8) & 255;
723 b += (p >> 16) & 255;
724 a += (p >> 24) & 255;
725 }
726
727 EXTEND (SP, 4);
728 PUSHs (sv_2mortal (newSViv (r / y)));
729 PUSHs (sv_2mortal (newSViv (g / y)));
730 PUSHs (sv_2mortal (newSViv (b / y)));
731 PUSHs (sv_2mortal (newSViv (a / y)));
732 }
733
734 void
735 error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738 #ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740 #endif
741
742 void
743 fatal (char *message)
744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
746 #ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
748 #endif
749 _exit (1);
750
751 void
752 _exit (int retval)
753 CODE:
754 _exit (retval);
755
756 MODULE = CFPlus PACKAGE = CFPlus::Font
757
758 CFPlus::Font
759 new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761 {
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766 }
767 OUTPUT:
768 RETVAL
769
770 void
771 DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775 void
776 make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
780 MODULE = CFPlus PACKAGE = CFPlus::Layout
781
782 void
783 reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787 CFPlus::Layout
788 new (SV *class)
789 CODE:
790 New (0, RETVAL, 1, struct cf_layout);
791
792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL);
802 OUTPUT:
803 RETVAL
804
805 void
806 DESTROY (CFPlus::Layout self)
807 CODE:
808 g_object_unref (self->pl);
809 Safefree (self);
810
811 void
812 set_text (CFPlus::Layout self, SV *text_)
813 CODE:
814 {
815 STRLEN textlen;
816 char *text = SvPVutf8 (text_, textlen);
817
818 pango_layout_set_text (self->pl, text, textlen);
819 }
820
821 void
822 set_markup (CFPlus::Layout self, SV *text_)
823 CODE:
824 {
825 STRLEN textlen;
826 char *text = SvPVutf8 (text_, textlen);
827
828 pango_layout_set_markup (self->pl, text, textlen);
829 }
830
831 void
832 set_shapes (CFPlus::Layout self, ...)
833 CODE:
834 {
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874 }
875
876 void
877 get_shapes (CFPlus::Layout self)
878 PPCODE:
879 {
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899 }
900
901 int
902 has_wrapped (CFPlus::Layout self)
903 CODE:
904 {
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912 }
913 OUTPUT:
914 RETVAL
915
916 SV *
917 get_text (CFPlus::Layout self)
918 CODE:
919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
920 sv_utf8_decode (RETVAL);
921 OUTPUT:
922 RETVAL
923
924 void
925 set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932 void
933 set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941 void
942 set_height (CFPlus::Layout self, int base_height)
943 CODE:
944 if (self->base_height != base_height)
945 {
946 self->base_height = base_height;
947 layout_update_font (self);
948 }
949
950 void
951 set_width (CFPlus::Layout self, int max_width = -1)
952 CODE:
953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
954
955 void
956 set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960 void
961 set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965 void
966 set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975 void
976 set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980 void
981 size (CFPlus::Layout self)
982 PPCODE:
983 {
984 int w, h;
985
986 layout_get_pixel_size (self, &w, &h);
987
988 EXTEND (SP, 2);
989 PUSHs (sv_2mortal (newSViv (w)));
990 PUSHs (sv_2mortal (newSViv (h)));
991 }
992
993 int
994 descent (CFPlus::Layout self)
995 CODE:
996 {
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001 }
1002 OUTPUT:
1003 RETVAL
1004
1005 int
1006 xy_to_index (CFPlus::Layout self, int x, int y)
1007 CODE:
1008 {
1009 int index, trailing;
1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1011 RETVAL = index;
1012 }
1013 OUTPUT:
1014 RETVAL
1015
1016 void
1017 cursor_pos (CFPlus::Layout self, int index)
1018 PPCODE:
1019 {
1020 PangoRectangle strong_pos;
1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1022
1023 EXTEND (SP, 3);
1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1027 }
1028
1029 void
1030 render (CFPlus::Layout self, float x, float y)
1031 PPCODE:
1032 pango_opengl_render_layout_subpixel (
1033 self->pl,
1034 x * PANGO_SCALE, y * PANGO_SCALE,
1035 self->r, self->g, self->b, self->a
1036 );
1037
1038 MODULE = CFPlus PACKAGE = CFPlus::Texture
1039
1040 void
1041 pad2pot (SV *data_, SV *w_, SV *h_)
1042 CODE:
1043 {
1044 int ow = SvIV (w_);
1045 int oh = SvIV (h_);
1046
1047 if (ow && oh)
1048 {
1049 int nw = minpot (ow);
1050 int nh = minpot (oh);
1051
1052 if (nw != ow || nh != oh)
1053 {
1054 if (SvOK (data_))
1055 {
1056 STRLEN datalen;
1057 char *data = SvPVbyte (data_, datalen);
1058 int bpp = datalen / (ow * oh);
1059 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1060
1061 SvPOK_only (result_);
1062 SvCUR_set (result_, nw * nh * bpp);
1063
1064 memset (SvPVX (result_), 0, nw * nh * bpp);
1065 while (oh--)
1066 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1067
1068 sv_setsv (data_, result_);
1069 }
1070
1071 sv_setiv (w_, nw);
1072 sv_setiv (h_, nh);
1073 }
1074 }
1075 }
1076
1077 void
1078 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1079 PROTOTYPE: $$$;$$
1080 ALIAS:
1081 draw_quad_alpha = 1
1082 draw_quad_alpha_premultiplied = 2
1083 CODE:
1084 {
1085 HV *hv = (HV *)SvRV (self);
1086 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1087 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1088 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1089
1090 if (items < 5)
1091 {
1092 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1093 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1094 }
1095
1096 if (ix)
1097 {
1098 glEnable (GL_BLEND);
1099
1100 if (ix == 2)
1101 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1102 else
1103 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1104 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1105
1106 glEnable (GL_ALPHA_TEST);
1107 glAlphaFunc (GL_GREATER, 0.01f);
1108 }
1109
1110 glBindTexture (GL_TEXTURE_2D, name);
1111
1112 glBegin (GL_QUADS);
1113 glTexCoord2f (0, 0); glVertex2f (x , y );
1114 glTexCoord2f (0, t); glVertex2f (x , y + h);
1115 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1116 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1117 glEnd ();
1118
1119 if (ix)
1120 {
1121 glDisable (GL_ALPHA_TEST);
1122 glDisable (GL_BLEND);
1123 }
1124 }
1125
1126 MODULE = CFPlus PACKAGE = CFPlus::Map
1127
1128 CFPlus::Map
1129 new (SV *class, int map_width, int map_height)
1130 CODE:
1131 New (0, RETVAL, 1, struct map);
1132 RETVAL->x = 0;
1133 RETVAL->y = 0;
1134 RETVAL->w = map_width;
1135 RETVAL->h = map_height;
1136 RETVAL->ox = 0;
1137 RETVAL->oy = 0;
1138 RETVAL->faces = 8192;
1139 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1140 RETVAL->texs = 8192;
1141 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1142 RETVAL->rows = 0;
1143 RETVAL->row = 0;
1144 OUTPUT:
1145 RETVAL
1146
1147 void
1148 DESTROY (CFPlus::Map self)
1149 CODE:
1150 {
1151 map_clear (self);
1152 Safefree (self->face);
1153 Safefree (self->tex);
1154 Safefree (self);
1155 }
1156
1157 void
1158 clear (CFPlus::Map self)
1159 CODE:
1160 map_clear (self);
1161
1162 void
1163 set_face (CFPlus::Map self, int face, int texid)
1164 CODE:
1165 {
1166 while (self->faces <= face)
1167 {
1168 Append (mapface, self->face, self->faces, self->faces);
1169 self->faces *= 2;
1170 }
1171
1172 self->face [face] = texid;
1173 }
1174
1175 void
1176 set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1177 CODE:
1178 {
1179 while (self->texs <= texid)
1180 {
1181 Append (maptex, self->tex, self->texs, self->texs);
1182 self->texs *= 2;
1183 }
1184
1185 {
1186 maptex *tex = self->tex + texid;
1187
1188 tex->name = name;
1189 tex->w = w;
1190 tex->h = h;
1191 tex->s = s;
1192 tex->t = t;
1193 tex->r = r;
1194 tex->g = g;
1195 tex->b = b;
1196 tex->a = a;
1197 }
1198
1199 // somewhat hackish, but for textures that require it, it really
1200 // improves the look, and most others don't suffer.
1201 glBindTexture (GL_TEXTURE_2D, name);
1202 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1204 // use uglier nearest interpolation because linear suffers
1205 // from transparent color bleeding and ugly wrapping effects.
1206 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1207 }
1208
1209 int
1210 ox (CFPlus::Map self)
1211 ALIAS:
1212 oy = 1
1213 x = 2
1214 y = 3
1215 w = 4
1216 h = 5
1217 CODE:
1218 switch (ix)
1219 {
1220 case 0: RETVAL = self->ox; break;
1221 case 1: RETVAL = self->oy; break;
1222 case 2: RETVAL = self->x; break;
1223 case 3: RETVAL = self->y; break;
1224 case 4: RETVAL = self->w; break;
1225 case 5: RETVAL = self->h; break;
1226 }
1227 OUTPUT:
1228 RETVAL
1229
1230 void
1231 scroll (CFPlus::Map self, int dx, int dy)
1232 CODE:
1233 {
1234 if (dx > 0)
1235 map_blank (self, self->x, self->y, dx - 1, self->h);
1236 else if (dx < 0)
1237 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1238
1239 if (dy > 0)
1240 map_blank (self, self->x, self->y, self->w, dy - 1);
1241 else if (dy < 0)
1242 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1243
1244 self->ox += dx; self->x += dx;
1245 self->oy += dy; self->y += dy;
1246
1247 while (self->y < 0)
1248 {
1249 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1250
1251 self->rows += MAP_EXTEND_Y;
1252 self->y += MAP_EXTEND_Y;
1253 }
1254 }
1255
1256 void
1257 map1a_update (CFPlus::Map self, SV *data_)
1258 CODE:
1259 {
1260 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1261 uint8_t *data_end = (uint8_t *)SvEND (data_);
1262 mapcell *cell;
1263 int x, y, flags;
1264
1265 while (data < data_end)
1266 {
1267 flags = (data [0] << 8) + data [1]; data += 2;
1268
1269 x = self->x + ((flags >> 10) & 63);
1270 y = self->y + ((flags >> 4) & 63);
1271
1272 cell = map_get_cell (self, x, y);
1273
1274 if (flags & 15)
1275 {
1276 if (cell->darkness < 0)
1277 {
1278 cell->darkness = 0;
1279 cell->face [0] = 0;
1280 cell->face [1] = 0;
1281 cell->face [2] = 0;
1282 }
1283
1284 cell->darkness = flags & 8 ? *data++ : 255;
1285
1286 //TODO: don't trust server data to be in-range(!)
1287
1288 if (flags & 4)
1289 {
1290 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292
1293 if (flags & 2)
1294 {
1295 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1296 }
1297
1298 if (flags & 1)
1299 {
1300 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1301 }
1302 }
1303 else
1304 cell->darkness = -1;
1305 }
1306 }
1307
1308 SV *
1309 mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1310 CODE:
1311 {
1312 int x1, x;
1313 int y1, y;
1314 int z;
1315 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1316 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1317
1318 SvPOK_only (map_sv);
1319 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1320
1321 x0 += self->x; x1 = x0 + w;
1322 y0 += self->y; y1 = y0 + h;
1323
1324 for (y = y0; y < y1; y++)
1325 {
1326 maprow *row = 0 <= y && y < self->rows
1327 ? self->row + y
1328 : 0;
1329
1330 for (x = x0; x < x1; x++)
1331 {
1332 int r = 32, g = 32, b = 32, a = 192;
1333
1334 if (row && row->c0 <= x && x < row->c1)
1335 {
1336 mapcell *cell = row->col + (x - row->c0);
1337
1338 for (z = 0; z <= 0; z++)
1339 {
1340 mapface face = cell->face [z];
1341
1342 if (face)
1343 {
1344 maptex tex = self->tex [face];
1345 int a0 = 255 - tex.a;
1346 int a1 = tex.a;
1347
1348 r = (r * a0 + tex.r * a1) / 255;
1349 g = (g * a0 + tex.g * a1) / 255;
1350 b = (b * a0 + tex.b * a1) / 255;
1351 a = (a * a0 + tex.a * a1) / 255;
1352 }
1353 }
1354 }
1355
1356 *map++ = (r )
1357 | (g << 8)
1358 | (b << 16)
1359 | (a << 24);
1360 }
1361 }
1362
1363 RETVAL = map_sv;
1364 }
1365 OUTPUT:
1366 RETVAL
1367
1368 void
1369 draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1370 CODE:
1371 {
1372 int vx, vy;
1373 int x, y, z;
1374 int last_name;
1375 mapface face;
1376
1377 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1378 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1379
1380 /*
1381 int vx = self->vx = self->w >= sw
1382 ? self->x + (self->w - sw) / 2
1383 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1384
1385 int vy = self->vy = self->h >= sh
1386 ? self->y + (self->h - sh) / 2
1387 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1388 */
1389
1390 glColor4ub (255, 255, 255, 255);
1391
1392 glEnable (GL_BLEND);
1393 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_TEXTURE_2D);
1395 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1396
1397 glBegin (GL_QUADS);
1398
1399 last_name = 0;
1400
1401 for (z = 0; z < 3; z++)
1402 for (y = 0; y < sh; y++)
1403 if (0 <= y + vy && y + vy < self->rows)
1404 {
1405 maprow *row = self->row + (y + vy);
1406
1407 for (x = 0; x < sw; x++)
1408 if (row->c0 <= x + vx && x + vx < row->c1)
1409 {
1410 mapcell *cell = row->col + (x + vx - row->c0);
1411
1412 face = cell->face [z];
1413
1414 if (face)
1415 {
1416 maptex tex = self->tex [face];
1417
1418 int px = (x + 1) * 32 - tex.w;
1419 int py = (y + 1) * 32 - tex.h;
1420
1421 if (last_name != tex.name)
1422 {
1423 glEnd ();
1424 last_name = tex.name;
1425 glBindTexture (GL_TEXTURE_2D, last_name);
1426 glBegin (GL_QUADS);
1427 }
1428
1429 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1430 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1431 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1432 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1433 }
1434 }
1435 }
1436
1437 glEnd ();
1438
1439 glDisable (GL_TEXTURE_2D);
1440 glDisable (GL_BLEND);
1441 }
1442
1443 void
1444 draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1445 CODE:
1446 {
1447 static float color[16][3] = {
1448 { 0.00F, 0.00F, 0.00F },
1449 { 1.00F, 1.00F, 1.00F },
1450 { 0.00F, 0.00F, 0.55F },
1451 { 1.00F, 0.00F, 0.00F },
1452
1453 { 1.00F, 0.54F, 0.00F },
1454 { 0.11F, 0.56F, 1.00F },
1455 { 0.93F, 0.46F, 0.00F },
1456 { 0.18F, 0.54F, 0.34F },
1457
1458 { 0.56F, 0.73F, 0.56F },
1459 { 0.80F, 0.80F, 0.80F },
1460 { 0.55F, 0.41F, 0.13F },
1461 { 0.99F, 0.77F, 0.26F },
1462
1463 { 0.74F, 0.65F, 0.41F },
1464
1465 { 0.00F, 1.00F, 1.00F },
1466 { 1.00F, 0.00F, 1.00F },
1467 { 1.00F, 1.00F, 0.00F },
1468 };
1469
1470 int x, y;
1471
1472 glEnable (GL_TEXTURE_2D);
1473 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1474 glEnable (GL_BLEND);
1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1476 glBegin (GL_QUADS);
1477
1478 for (y = 0; y < h; y++)
1479 for (x = 0; x < w; x++)
1480 {
1481 unsigned char m = data [x + y * w];
1482
1483 if (m)
1484 {
1485 float *c = color [m & 15];
1486
1487 float tx1 = m & 0x40 ? 0.5 : 0.;
1488 float tx2 = tx1 + 0.5;
1489
1490 glColor4f (c[0], c[1], c[2], 0.75);
1491 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1492 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1493 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1494 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1495 }
1496 }
1497
1498 glEnd ();
1499 glDisable (GL_BLEND);
1500 glDisable (GL_TEXTURE_2D);
1501 }
1502
1503 void
1504 fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1505 PPCODE:
1506 {
1507 int vx, vy;
1508 int x, y;
1509 int sw4 = (sw + 3) & ~3;
1510 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1511 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1512
1513 memset (darkness, 255, sw4 * sh);
1514 SvPOK_only (darkness_sv);
1515 SvCUR_set (darkness_sv, sw4 * sh);
1516
1517 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1518 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1519
1520 for (y = 0; y < sh; y++)
1521 if (0 <= y + vy && y + vy < self->rows)
1522 {
1523 maprow *row = self->row + (y + vy);
1524
1525 for (x = 0; x < sw; x++)
1526 if (row->c0 <= x + vx && x + vx < row->c1)
1527 {
1528 mapcell *cell = row->col + (x + vx - row->c0);
1529
1530 darkness[y * sw4 + x] = cell->darkness < 0
1531 ? 255 - FOW_DARKNESS
1532 : 255 - cell->darkness;
1533 }
1534 }
1535
1536 EXTEND (SP, 3);
1537 PUSHs (sv_2mortal (newSViv (sw4)));
1538 PUSHs (sv_2mortal (newSViv (sh)));
1539 PUSHs (darkness_sv);
1540 }
1541
1542 SV *
1543 get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1544 CODE:
1545 {
1546 int x, y, x1, y1;
1547 SV *data_sv = newSV (w * h * 7 + 5);
1548 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1549
1550 *data++ = 0; /* version 0 format */
1551 *data++ = w >> 8; *data++ = w;
1552 *data++ = h >> 8; *data++ = h;
1553
1554 // we need to do this 'cause we don't keep an absolute coord system for rows
1555 // TODO: treat rows as we treat columns
1556 map_get_row (self, y0 + self->y - self->oy);//D
1557 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1558
1559 x0 += self->x - self->ox;
1560 y0 += self->y - self->oy;
1561
1562 x1 = x0 + w;
1563 y1 = y0 + h;
1564
1565 for (y = y0; y < y1; y++)
1566 {
1567 maprow *row = 0 <= y && y < self->rows
1568 ? self->row + y
1569 : 0;
1570
1571 for (x = x0; x < x1; x++)
1572 {
1573 if (row && row->c0 <= x && x < row->c1)
1574 {
1575 mapcell *cell = row->col + (x - row->c0);
1576 uint8_t flags = 0;
1577
1578 if (cell->face [0]) flags |= 1;
1579 if (cell->face [1]) flags |= 2;
1580 if (cell->face [2]) flags |= 4;
1581
1582 *data++ = flags;
1583
1584 if (flags & 1)
1585 {
1586 *data++ = cell->face [0] >> 8;
1587 *data++ = cell->face [0];
1588 }
1589
1590 if (flags & 2)
1591 {
1592 *data++ = cell->face [1] >> 8;
1593 *data++ = cell->face [1];
1594 }
1595
1596 if (flags & 4)
1597 {
1598 *data++ = cell->face [2] >> 8;
1599 *data++ = cell->face [2];
1600 }
1601 }
1602 else
1603 *data++ = 0;
1604 }
1605 }
1606
1607 SvPOK_only (data_sv);
1608 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1609 RETVAL = data_sv;
1610 }
1611 OUTPUT:
1612 RETVAL
1613
1614 void
1615 set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1616 PPCODE:
1617 {
1618 int x, y, z;
1619 int w, h;
1620 int x1, y1;
1621
1622 if (*data++ != 0)
1623 return; /* version mismatch */
1624
1625 w = *data++ << 8; w |= *data++;
1626 h = *data++ << 8; h |= *data++;
1627
1628 // we need to do this 'cause we don't keep an absolute coord system for rows
1629 // TODO: treat rows as we treat columns
1630 map_get_row (self, y0 + self->y - self->oy);//D
1631 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1632
1633 x0 += self->x - self->ox;
1634 y0 += self->y - self->oy;
1635
1636 x1 = x0 + w;
1637 y1 = y0 + h;
1638
1639 for (y = y0; y < y1; y++)
1640 {
1641 maprow *row = map_get_row (self, y);
1642
1643 for (x = x0; x < x1; x++)
1644 {
1645 uint8_t flags = *data++;
1646
1647 if (flags)
1648 {
1649 mapface face[3] = { 0, 0, 0 };
1650
1651 mapcell *cell = row_get_cell (row, x);
1652
1653 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1654 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1655 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1656
1657 if (cell->darkness <= 0)
1658 {
1659 cell->darkness = -1;
1660
1661 for (z = 0; z <= 2; z++)
1662 {
1663 cell->face[z] = face[z];
1664
1665 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1666 XPUSHs (sv_2mortal (newSViv (face[z])));
1667 }
1668 }
1669 }
1670 }
1671 }
1672 }
1673
1674 MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1675
1676 CFPlus::MixChunk
1677 new_from_file (SV *class, char *path)
1678 CODE:
1679 RETVAL = Mix_LoadWAV (path);
1680 OUTPUT:
1681 RETVAL
1682
1683 void
1684 DESTROY (CFPlus::MixChunk self)
1685 CODE:
1686 Mix_FreeChunk (self);
1687
1688 int
1689 volume (CFPlus::MixChunk self, int volume = -1)
1690 CODE:
1691 RETVAL = Mix_VolumeChunk (self, volume);
1692 OUTPUT:
1693 RETVAL
1694
1695 int
1696 play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1697 CODE:
1698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1699 OUTPUT:
1700 RETVAL
1701
1702 MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1703
1704 int
1705 volume (int volume = -1)
1706 CODE:
1707 RETVAL = Mix_VolumeMusic (volume);
1708 OUTPUT:
1709 RETVAL
1710
1711 CFPlus::MixMusic
1712 new_from_file (SV *class, char *path)
1713 CODE:
1714 RETVAL = Mix_LoadMUS (path);
1715 OUTPUT:
1716 RETVAL
1717
1718 void
1719 DESTROY (CFPlus::MixMusic self)
1720 CODE:
1721 Mix_FreeMusic (self);
1722
1723 int
1724 play (CFPlus::MixMusic self, int loops = -1)
1725 CODE:
1726 RETVAL = Mix_PlayMusic (self, loops);
1727 OUTPUT:
1728 RETVAL
1729
1730 MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1731
1732 BOOT:
1733 {
1734 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1735 static const struct {
1736 const char *name;
1737 IV iv;
1738 } *civ, const_iv[] = {
1739 # define const_iv(name) { # name, (IV)name }
1740 const_iv (GL_COLOR_MATERIAL),
1741 const_iv (GL_SMOOTH),
1742 const_iv (GL_FLAT),
1743 const_iv (GL_DITHER),
1744 const_iv (GL_BLEND),
1745 const_iv (GL_CULL_FACE),
1746 const_iv (GL_SCISSOR_TEST),
1747 const_iv (GL_DEPTH_TEST),
1748 const_iv (GL_ALPHA_TEST),
1749 const_iv (GL_NORMALIZE),
1750 const_iv (GL_RESCALE_NORMAL),
1751 const_iv (GL_FRONT),
1752 const_iv (GL_BACK),
1753 const_iv (GL_AND),
1754 const_iv (GL_ONE),
1755 const_iv (GL_ZERO),
1756 const_iv (GL_SRC_ALPHA),
1757 const_iv (GL_DST_ALPHA),
1758 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1759 const_iv (GL_ONE_MINUS_DST_ALPHA),
1760 const_iv (GL_SRC_ALPHA_SATURATE),
1761 const_iv (GL_RGB),
1762 const_iv (GL_RGBA),
1763 const_iv (GL_RGBA4),
1764 const_iv (GL_RGBA8),
1765 const_iv (GL_RGB5_A1),
1766 const_iv (GL_UNSIGNED_BYTE),
1767 const_iv (GL_UNSIGNED_SHORT),
1768 const_iv (GL_UNSIGNED_INT),
1769 const_iv (GL_ALPHA),
1770 const_iv (GL_INTENSITY),
1771 const_iv (GL_LUMINANCE),
1772 const_iv (GL_LUMINANCE_ALPHA),
1773 const_iv (GL_FLOAT),
1774 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1775 const_iv (GL_COMPILE),
1776 const_iv (GL_TEXTURE_1D),
1777 const_iv (GL_TEXTURE_2D),
1778 const_iv (GL_TEXTURE_ENV),
1779 const_iv (GL_TEXTURE_MAG_FILTER),
1780 const_iv (GL_TEXTURE_MIN_FILTER),
1781 const_iv (GL_TEXTURE_ENV_MODE),
1782 const_iv (GL_TEXTURE_WRAP_S),
1783 const_iv (GL_TEXTURE_WRAP_T),
1784 const_iv (GL_REPEAT),
1785 const_iv (GL_CLAMP),
1786 const_iv (GL_CLAMP_TO_EDGE),
1787 const_iv (GL_NEAREST),
1788 const_iv (GL_LINEAR),
1789 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1790 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1791 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1792 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1793 const_iv (GL_GENERATE_MIPMAP),
1794 const_iv (GL_MODULATE),
1795 const_iv (GL_DECAL),
1796 const_iv (GL_REPLACE),
1797 const_iv (GL_DEPTH_BUFFER_BIT),
1798 const_iv (GL_COLOR_BUFFER_BIT),
1799 const_iv (GL_PROJECTION),
1800 const_iv (GL_MODELVIEW),
1801 const_iv (GL_COLOR_LOGIC_OP),
1802 const_iv (GL_SEPARABLE_2D),
1803 const_iv (GL_CONVOLUTION_2D),
1804 const_iv (GL_CONVOLUTION_BORDER_MODE),
1805 const_iv (GL_CONSTANT_BORDER),
1806 const_iv (GL_LINES),
1807 const_iv (GL_LINE_LOOP),
1808 const_iv (GL_QUADS),
1809 const_iv (GL_QUAD_STRIP),
1810 const_iv (GL_TRIANGLES),
1811 const_iv (GL_TRIANGLE_STRIP),
1812 const_iv (GL_TRIANGLE_FAN),
1813 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1814 const_iv (GL_FASTEST),
1815 const_iv (GL_V2F),
1816 const_iv (GL_V3F),
1817 const_iv (GL_T2F_V3F),
1818 const_iv (GL_T2F_N3F_V3F),
1819 # undef const_iv
1820 };
1821
1822 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1823 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1824 }
1825
1826 char *
1827 gl_vendor ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VENDOR);
1830 OUTPUT:
1831 RETVAL
1832
1833 char *
1834 gl_version ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_VERSION);
1837 OUTPUT:
1838 RETVAL
1839
1840 char *
1841 gl_extensions ()
1842 CODE:
1843 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1844 OUTPUT:
1845 RETVAL
1846
1847 int glGetError ()
1848
1849 void glFinish ()
1850
1851 void glClear (int mask)
1852
1853 void glClearColor (float r, float g, float b, float a = 1.0)
1854 PROTOTYPE: @
1855
1856 void glEnable (int cap)
1857
1858 void glDisable (int cap)
1859
1860 void glShadeModel (int mode)
1861
1862 void glHint (int target, int mode)
1863
1864 void glBlendFunc (int sfactor, int dfactor)
1865
1866 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1867 CODE:
1868 gl_BlendFuncSeparate (sa, da, saa, daa);
1869
1870 void glDepthMask (int flag)
1871
1872 void glLogicOp (int opcode)
1873
1874 void glColorMask (int red, int green, int blue, int alpha)
1875
1876 void glMatrixMode (int mode)
1877
1878 void glPushMatrix ()
1879
1880 void glPopMatrix ()
1881
1882 void glLoadIdentity ()
1883
1884 void glDrawBuffer (int buffer)
1885
1886 void glReadBuffer (int buffer)
1887
1888 # near_ and far_ are due to microsofts buggy "c" compiler
1889 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1890
1891 # near_ and far_ are due to microsofts buggy "c" compiler
1892 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1893
1894 void glViewport (int x, int y, int width, int height)
1895
1896 void glScissor (int x, int y, int width, int height)
1897
1898 void glTranslate (float x, float y, float z = 0.)
1899 CODE:
1900 glTranslatef (x, y, z);
1901
1902 void glScale (float x, float y, float z = 1.)
1903 CODE:
1904 glScalef (x, y, z);
1905
1906 void glRotate (float angle, float x, float y, float z)
1907 CODE:
1908 glRotatef (angle, x, y, z);
1909
1910 void glBegin (int mode)
1911
1912 void glEnd ()
1913
1914 void glColor (float r, float g, float b, float a = 1.0)
1915 PROTOTYPE: @
1916 ALIAS:
1917 glColor_premultiply = 1
1918 CODE:
1919 if (ix)
1920 {
1921 r *= a;
1922 g *= a;
1923 b *= a;
1924 }
1925 // microsoft visual "c" rounds instead of truncating...
1926 glColor4f (r, g, b, a);
1927
1928 void glInterleavedArrays (int format, int stride, char *data)
1929
1930 void glDrawElements (int mode, int count, int type, char *indices)
1931
1932 # 1.2 void glDrawRangeElements (int mode, int start, int end
1933
1934 void glRasterPos (float x, float y, float z = 0.)
1935 CODE:
1936 glRasterPos3f (0, 0, z);
1937 glBitmap (0, 0, 0, 0, x, y, 0);
1938
1939 void glVertex (float x, float y, float z = 0.)
1940 CODE:
1941 glVertex3f (x, y, z);
1942
1943 void glTexCoord (float s, float t)
1944 CODE:
1945 glTexCoord2f (s, t);
1946
1947 void glTexEnv (int target, int pname, float param)
1948 CODE:
1949 glTexEnvf (target, pname, param);
1950
1951 void glTexParameter (int target, int pname, float param)
1952 CODE:
1953 glTexParameterf (target, pname, param);
1954
1955 void glBindTexture (int target, int name)
1956
1957 void glConvolutionParameter (int target, int pname, float params)
1958 CODE:
1959 if (gl.ConvolutionParameterf)
1960 gl.ConvolutionParameterf (target, pname, params);
1961
1962 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1963 CODE:
1964 if (gl.ConvolutionFilter2D)
1965 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1966
1967 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1968 CODE:
1969 if (gl.SeparableFilter2D)
1970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1971
1972 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1973
1974 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1975
1976 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1977
1978 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1979
1980 int glGenTexture ()
1981 CODE:
1982 {
1983 GLuint name;
1984 glGenTextures (1, &name);
1985 RETVAL = name;
1986 }
1987 OUTPUT:
1988 RETVAL
1989
1990 void glDeleteTexture (int name)
1991 CODE:
1992 {
1993 GLuint name_ = name;
1994 glDeleteTextures (1, &name_);
1995 }
1996
1997 int glGenList ()
1998 CODE:
1999 RETVAL = glGenLists (1);
2000 OUTPUT:
2001 RETVAL
2002
2003 void glDeleteList (int list)
2004 CODE:
2005 glDeleteLists (list, 1);
2006
2007 void glNewList (int list, int mode = GL_COMPILE)
2008
2009 void glEndList ()
2010
2011 void glCallList (int list)
2012
2013