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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.137
Committed: Sun Aug 13 19:47:05 2006 UTC (17 years, 9 months ago) by root
Branch: MAIN
Changes since 1.136: +0 -10 lines
Log Message:
docviewer psrtial rewrite

File Contents

# Content
1 #ifdef _WIN32
2 # define WIN32_LEAN_AND_MEAN
3 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4 # include <malloc.h>
5 # include <windows.h>
6 # pragma warning(disable:4244)
7 #endif
8
9 #include "EXTERN.h"
10 #include "perl.h"
11 #include "XSUB.h"
12
13 #ifdef _WIN32
14 # undef pipe
15 #endif
16
17 #include <math.h>
18 #include <string.h>
19 #include <stdio.h>
20 #include <stdlib.h>
21
22 #include <SDL.h>
23 #include <SDL_endian.h>
24 #include <SDL_image.h>
25 #include <SDL_mixer.h>
26 #include <SDL_opengl.h>
27
28 #define PANGO_ENABLE_BACKEND
29 #define G_DISABLE_CAST_CHECKS
30
31 #include <glib/gmacros.h>
32
33 #include <pango/pango.h>
34
35 #ifndef _WIN32
36 # include <sys/types.h>
37 # include <sys/socket.h>
38 # include <netinet/in.h>
39 # include <netinet/tcp.h>
40 # include <inttypes.h>
41 #else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48 #endif
49
50 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
52 #define FOW_DARKNESS 32
53
54 #define MAP_EXTEND_X 32
55 #define MAP_EXTEND_Y 512
56
57 #define MIN_FONT_HEIGHT 10
58
59 #if 0
60 # define PARACHUTE SDL_INIT_NOPARACHUTE
61 #else
62 # define PARACHUTE 0
63 #endif
64
65 static struct
66 {
67 #define GL_FUNC(ptr,name) ptr name;
68 #include "glfunc.h"
69 #undef GL_FUNC
70 } gl;
71
72 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73 {
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80 }
81
82 #include "texcache.c"
83
84 #include "pango-font.c"
85 #include "pango-fontmap.c"
86 #include "pango-render.c"
87
88 typedef Mix_Chunk *CFPlus__MixChunk;
89 typedef Mix_Music *CFPlus__MixMusic;
90
91 typedef PangoFontDescription *CFPlus__Font;
92
93 static int
94 shape_attr_p (PangoLayoutRun *run)
95 {
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109 }
110
111 typedef struct cf_layout {
112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
114 int base_height;
115 CFPlus__Font font;
116 } *CFPlus__Layout;
117
118 static CFPlus__Font default_font;
119 static PangoContext *opengl_context;
120 static PangoFontMap *opengl_fontmap;
121
122 static void
123 substitute_func (FcPattern *pattern, gpointer data)
124 {
125 FcPatternAddBool (pattern, FC_HINTING, 1);
126 #ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128 #endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130 }
131
132 static void
133 layout_update_font (CFPlus__Layout self)
134 {
135 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera
137 */
138 PangoFontDescription *font = self->font ? self->font : default_font;
139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
144 }
145
146 static void
147 layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148 {
149 pango_layout_get_pixel_size (self->pl, w, h);
150
151 if (!*w) *w = 1;
152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
155 }
156
157 typedef uint16_t mapface;
158
159 typedef struct {
160 GLint name;
161 int w, h;
162 float s, t;
163 uint8_t r, g, b, a;
164 } maptex;
165
166 typedef struct {
167 int16_t darkness;
168 mapface face[3];
169 } mapcell;
170
171 typedef struct {
172 int32_t c0, c1;
173 mapcell *col;
174 } maprow;
175
176 typedef struct map {
177 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */
179 int faces;
180 mapface *face;
181
182 int texs;
183 maptex *tex;
184
185 int32_t rows;
186 maprow *row;
187 } *CFPlus__Map;
188
189 static char *
190 prepend (char *ptr, int sze, int inc)
191 {
192 char *p;
193
194 New (0, p, sze + inc, char);
195 Zero (p, inc, char);
196 Move (ptr, p + inc, sze, char);
197 Safefree (ptr);
198
199 return p;
200 }
201
202 static char *
203 append (char *ptr, int sze, int inc)
204 {
205 Renew (ptr, sze + inc, char);
206 Zero (ptr + sze, inc, char);
207
208 return ptr;
209 }
210
211 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213
214 static maprow *
215 map_get_row (CFPlus__Map self, int y)
216 {
217 if (0 > y)
218 {
219 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend);
221
222 self->rows += extend;
223 self->y += extend;
224 y += extend;
225 }
226 else if (y >= self->rows)
227 {
228 int extend = y - self->rows + MAP_EXTEND_Y;
229 Append (maprow, self->row, self->rows, extend);
230 self->rows += extend;
231 }
232
233 return self->row + y;
234 }
235
236 static mapcell *
237 row_get_cell (maprow *row, int x)
238 {
239 if (!row->col)
240 {
241 Newz (0, row->col, MAP_EXTEND_X, mapcell);
242 row->c0 = x - MAP_EXTEND_X / 4;
243 row->c1 = row->c0 + MAP_EXTEND_X;
244 }
245
246 if (row->c0 > x)
247 {
248 int extend = row->c0 - x + MAP_EXTEND_X;
249 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
250 row->c0 -= extend;
251 }
252 else if (x >= row->c1)
253 {
254 int extend = x - row->c1 + MAP_EXTEND_X;
255 Append (mapcell, row->col, row->c1 - row->c0, extend);
256 row->c1 += extend;
257 }
258
259 return row->col + (x - row->c0);
260 }
261
262 static mapcell *
263 map_get_cell (CFPlus__Map self, int x, int y)
264 {
265 return row_get_cell (map_get_row (self, y), x);
266 }
267
268 static void
269 map_clear (CFPlus__Map self)
270 {
271 int r;
272
273 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col);
275
276 Safefree (self->row);
277
278 self->x = 0;
279 self->y = 0;
280 self->ox = 0;
281 self->oy = 0;
282 self->row = 0;
283 self->rows = 0;
284 }
285
286 static void
287 map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288 {
289 int x, y;
290 maprow *row;
291
292 for (y = y0; y < y0 + h; y++)
293 if (y >= 0)
294 {
295 if (y >= self->rows)
296 break;
297
298 row = self->row + y;
299
300 for (x = x0; x < x0 + w; x++)
301 if (x >= row->c0)
302 {
303 if (x >= row->c1)
304 break;
305
306 row->col[x - row->c0].darkness = -1;
307 }
308 }
309 }
310
311 static void
312 music_finished (void)
313 {
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322 }
323
324 static void
325 channel_finished (int channel)
326 {
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335 }
336
337 static unsigned int
338 minpot (unsigned int n)
339 {
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352 }
353
354 MODULE = CFPlus PACKAGE = CFPlus
355
356 PROTOTYPES: ENABLE
357
358 BOOT:
359 {
360 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365 # define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464 # undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469 }
470
471 int
472 in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478 NV floor (NV x)
479
480 NV ceil (NV x)
481
482 void
483 pango_init ()
484 CODE:
485 {
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489 }
490
491 int
492 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494 void
495 SDL_Quit ()
496
497 void
498 SDL_ListModes ()
499 PPCODE:
500 {
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 #if SDL_VERSION_ATLEAST(1,2,10)
518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520 #endif
521
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
524
525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
526
527 if (m && m != (SDL_Rect **)-1)
528 while (*m)
529 {
530 AV *av = newAV ();
531 av_push (av, newSViv ((*m)->w));
532 av_push (av, newSViv ((*m)->h));
533 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
534
535 ++m;
536 }
537 }
538
539 char *
540 SDL_GetError ()
541
542 int
543 SDL_SetVideoMode (int w, int h, int fullscreen)
544 CODE:
545 RETVAL = !!SDL_SetVideoMode (
546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
547 );
548 if (RETVAL)
549 {
550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552 # include "glfunc.h"
553 # undef GL_FUNC
554 }
555 OUTPUT:
556 RETVAL
557
558 void
559 SDL_GL_SwapBuffers ()
560
561 char *
562 SDL_GetKeyName (int sym)
563
564 void
565 SDL_PollEvent ()
566 PPCODE:
567 {
568 SDL_Event ev;
569
570 while (SDL_PollEvent (&ev))
571 {
572 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
575 switch (ev.type)
576 {
577 case SDL_KEYDOWN:
578 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break;
584
585 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break;
589
590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
598 break;
599
600 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
615 }
616
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
618 }
619 }
620
621 int
622 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
623 POSTCALL:
624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
626
627 void
628 Mix_CloseAudio ()
629
630 int
631 Mix_AllocateChannels (int numchans = -1)
632
633 void
634 lowdelay (int fd, int val = 1)
635 CODE:
636 #ifndef _WIN32
637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
638 #endif
639
640 void
641 add_font (char *file)
642 CODE:
643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644
645 void
646 load_image_inline (SV *image_)
647 ALIAS:
648 load_image_file = 1
649 PPCODE:
650 {
651 STRLEN image_len;
652 char *image = (char *)SvPVbyte (image_, image_len);
653 SDL_Surface *surface, *surface2;
654 SDL_PixelFormat fmt;
655 SDL_RWops *rw = ix
656 ? SDL_RWFromFile (image, "r")
657 : SDL_RWFromConstMem (image, image_len);
658
659 if (!rw)
660 croak ("load_image: %s", SDL_GetError ());
661
662 surface = IMG_Load_RW (rw, 1);
663 if (!surface)
664 croak ("load_image: %s", SDL_GetError ());
665
666 fmt.palette = NULL;
667 fmt.BitsPerPixel = 32;
668 fmt.BytesPerPixel = 4;
669 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
670 fmt.Rmask = 0x000000ff;
671 fmt.Gmask = 0x0000ff00;
672 fmt.Bmask = 0x00ff0000;
673 fmt.Amask = 0xff000000;
674 #else
675 fmt.Rmask = 0xff000000;
676 fmt.Gmask = 0x00ff0000;
677 fmt.Bmask = 0x0000ff00;
678 fmt.Amask = 0x000000ff;
679 #endif
680 fmt.Rloss = 0;
681 fmt.Gloss = 0;
682 fmt.Bloss = 0;
683 fmt.Aloss = 0;
684 fmt.Rshift = 0;
685 fmt.Gshift = 8;
686 fmt.Bshift = 16;
687 fmt.Ashift = 24;
688 fmt.colorkey = 0;
689 fmt.alpha = 0;
690
691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
692
693 assert (surface2->pitch == surface2->w * 4);
694
695 SDL_LockSurface (surface2);
696 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
704
705 SDL_FreeSurface (surface);
706 SDL_FreeSurface (surface2);
707 }
708
709 void
710 average (int x, int y, uint32_t *data)
711 PPCODE:
712 {
713 uint32_t r = 0, g = 0, b = 0, a = 0;
714
715 x = y = x * y;
716
717 while (x--)
718 {
719 uint32_t p = *data++;
720
721 r += (p ) & 255;
722 g += (p >> 8) & 255;
723 b += (p >> 16) & 255;
724 a += (p >> 24) & 255;
725 }
726
727 EXTEND (SP, 4);
728 PUSHs (sv_2mortal (newSViv (r / y)));
729 PUSHs (sv_2mortal (newSViv (g / y)));
730 PUSHs (sv_2mortal (newSViv (b / y)));
731 PUSHs (sv_2mortal (newSViv (a / y)));
732 }
733
734 void
735 error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738 #ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740 #endif
741
742 void
743 fatal (char *message)
744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
746 #ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
748 #endif
749 _exit (1);
750
751 void
752 _exit (int retval)
753 CODE:
754 _exit (retval);
755
756 MODULE = CFPlus PACKAGE = CFPlus::Font
757
758 CFPlus::Font
759 new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761 {
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766 }
767 OUTPUT:
768 RETVAL
769
770 void
771 DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775 void
776 make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
780 MODULE = CFPlus PACKAGE = CFPlus::Layout
781
782 void
783 reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787 CFPlus::Layout
788 new (SV *class)
789 CODE:
790 New (0, RETVAL, 1, struct cf_layout);
791
792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL);
802 OUTPUT:
803 RETVAL
804
805 void
806 DESTROY (CFPlus::Layout self)
807 CODE:
808 g_object_unref (self->pl);
809 Safefree (self);
810
811 void
812 set_text (CFPlus::Layout self, SV *text_)
813 CODE:
814 {
815 STRLEN textlen;
816 char *text = SvPVutf8 (text_, textlen);
817
818 pango_layout_set_text (self->pl, text, textlen);
819 }
820
821 void
822 set_markup (CFPlus::Layout self, SV *text_)
823 CODE:
824 {
825 STRLEN textlen;
826 char *text = SvPVutf8 (text_, textlen);
827
828 pango_layout_set_markup (self->pl, text, textlen);
829 }
830
831 void
832 set_shapes (CFPlus::Layout self, ...)
833 CODE:
834 {
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874 }
875
876 void
877 get_shapes (CFPlus::Layout self)
878 PPCODE:
879 {
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899 }
900
901 int
902 has_wrapped (CFPlus::Layout self)
903 CODE:
904 {
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912 }
913 OUTPUT:
914 RETVAL
915
916 SV *
917 get_text (CFPlus::Layout self)
918 CODE:
919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
920 sv_utf8_decode (RETVAL);
921 OUTPUT:
922 RETVAL
923
924 void
925 set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932 void
933 set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941 void
942 set_height (CFPlus::Layout self, int base_height)
943 CODE:
944 if (self->base_height != base_height)
945 {
946 self->base_height = base_height;
947 layout_update_font (self);
948 }
949
950 void
951 set_width (CFPlus::Layout self, int max_width = -1)
952 CODE:
953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
954
955 void
956 set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960 void
961 set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965 void
966 set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975 void
976 set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980 void
981 size (CFPlus::Layout self)
982 PPCODE:
983 {
984 int w, h;
985
986 layout_get_pixel_size (self, &w, &h);
987
988 EXTEND (SP, 2);
989 PUSHs (sv_2mortal (newSViv (w)));
990 PUSHs (sv_2mortal (newSViv (h)));
991 }
992
993 int
994 descent (CFPlus::Layout self)
995 CODE:
996 {
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001 }
1002 OUTPUT:
1003 RETVAL
1004
1005 int
1006 xy_to_index (CFPlus::Layout self, int x, int y)
1007 CODE:
1008 {
1009 int index, trailing;
1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1011 RETVAL = index;
1012 }
1013 OUTPUT:
1014 RETVAL
1015
1016 void
1017 cursor_pos (CFPlus::Layout self, int index)
1018 PPCODE:
1019 {
1020 PangoRectangle strong_pos;
1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1022
1023 EXTEND (SP, 3);
1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1027 }
1028
1029 void
1030 render (CFPlus::Layout self, float x, float y, int flags = 0)
1031 PPCODE:
1032 pango_opengl_render_layout_subpixel (
1033 self->pl,
1034 x * PANGO_SCALE, y * PANGO_SCALE,
1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
1038
1039 MODULE = CFPlus PACKAGE = CFPlus::Texture
1040
1041 void
1042 pad2pot (SV *data_, SV *w_, SV *h_)
1043 CODE:
1044 {
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
1047
1048 if (ow && oh)
1049 {
1050 int nw = minpot (ow);
1051 int nh = minpot (oh);
1052
1053 if (nw != ow || nh != oh)
1054 {
1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1061
1062 SvPOK_only (result_);
1063 SvCUR_set (result_, nw * nh * bpp);
1064
1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076 }
1077
1078 void
1079 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
1084 CODE:
1085 {
1086 HV *hv = (HV *)SvRV (self);
1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1090
1091 if (items < 5)
1092 {
1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1095 }
1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
1111 glBindTexture (GL_TEXTURE_2D, name);
1112
1113 glBegin (GL_QUADS);
1114 glTexCoord2f (0, 0); glVertex2f (x , y );
1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1118 glEnd ();
1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125 }
1126
1127 MODULE = CFPlus PACKAGE = CFPlus::Map
1128
1129 CFPlus::Map
1130 new (SV *class, int map_width, int map_height)
1131 CODE:
1132 New (0, RETVAL, 1, struct map);
1133 RETVAL->x = 0;
1134 RETVAL->y = 0;
1135 RETVAL->w = map_width;
1136 RETVAL->h = map_height;
1137 RETVAL->ox = 0;
1138 RETVAL->oy = 0;
1139 RETVAL->faces = 8192;
1140 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1141 RETVAL->texs = 8192;
1142 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1143 RETVAL->rows = 0;
1144 RETVAL->row = 0;
1145 OUTPUT:
1146 RETVAL
1147
1148 void
1149 DESTROY (CFPlus::Map self)
1150 CODE:
1151 {
1152 map_clear (self);
1153 Safefree (self->face);
1154 Safefree (self->tex);
1155 Safefree (self);
1156 }
1157
1158 void
1159 clear (CFPlus::Map self)
1160 CODE:
1161 map_clear (self);
1162
1163 void
1164 set_face (CFPlus::Map self, int face, int texid)
1165 CODE:
1166 {
1167 while (self->faces <= face)
1168 {
1169 Append (mapface, self->face, self->faces, self->faces);
1170 self->faces *= 2;
1171 }
1172
1173 self->face [face] = texid;
1174 }
1175
1176 void
1177 set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1178 CODE:
1179 {
1180 while (self->texs <= texid)
1181 {
1182 Append (maptex, self->tex, self->texs, self->texs);
1183 self->texs *= 2;
1184 }
1185
1186 {
1187 maptex *tex = self->tex + texid;
1188
1189 tex->name = name;
1190 tex->w = w;
1191 tex->h = h;
1192 tex->s = s;
1193 tex->t = t;
1194 tex->r = r;
1195 tex->g = g;
1196 tex->b = b;
1197 tex->a = a;
1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1208 }
1209
1210 int
1211 ox (CFPlus::Map self)
1212 ALIAS:
1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
1218 CODE:
1219 switch (ix)
1220 {
1221 case 0: RETVAL = self->ox; break;
1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
1227 }
1228 OUTPUT:
1229 RETVAL
1230
1231 void
1232 scroll (CFPlus::Map self, int dx, int dy)
1233 CODE:
1234 {
1235 if (dx > 0)
1236 map_blank (self, self->x, self->y, dx - 1, self->h);
1237 else if (dx < 0)
1238 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1239
1240 if (dy > 0)
1241 map_blank (self, self->x, self->y, self->w, dy - 1);
1242 else if (dy < 0)
1243 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1244
1245 self->ox += dx; self->x += dx;
1246 self->oy += dy; self->y += dy;
1247
1248 while (self->y < 0)
1249 {
1250 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1251
1252 self->rows += MAP_EXTEND_Y;
1253 self->y += MAP_EXTEND_Y;
1254 }
1255 }
1256
1257 void
1258 map1a_update (CFPlus::Map self, SV *data_)
1259 CODE:
1260 {
1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
1263 mapcell *cell;
1264 int x, y, flags;
1265
1266 while (data < data_end)
1267 {
1268 flags = (data [0] << 8) + data [1]; data += 2;
1269
1270 x = self->x + ((flags >> 10) & 63);
1271 y = self->y + ((flags >> 4) & 63);
1272
1273 cell = map_get_cell (self, x, y);
1274
1275 if (flags & 15)
1276 {
1277 if (cell->darkness < 0)
1278 {
1279 cell->darkness = 0;
1280 cell->face [0] = 0;
1281 cell->face [1] = 0;
1282 cell->face [2] = 0;
1283 }
1284
1285 cell->darkness = flags & 8 ? *data++ : 255;
1286
1287 //TODO: don't trust server data to be in-range(!)
1288
1289 if (flags & 4)
1290 {
1291 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1292 }
1293
1294 if (flags & 2)
1295 {
1296 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1297 }
1298
1299 if (flags & 1)
1300 {
1301 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1302 }
1303 }
1304 else
1305 cell->darkness = -1;
1306 }
1307 }
1308
1309 SV *
1310 mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1311 CODE:
1312 {
1313 int x1, x;
1314 int y1, y;
1315 int z;
1316 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1317 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1318
1319 SvPOK_only (map_sv);
1320 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1321
1322 x0 += self->x; x1 = x0 + w;
1323 y0 += self->y; y1 = y0 + h;
1324
1325 for (y = y0; y < y1; y++)
1326 {
1327 maprow *row = 0 <= y && y < self->rows
1328 ? self->row + y
1329 : 0;
1330
1331 for (x = x0; x < x1; x++)
1332 {
1333 int r = 32, g = 32, b = 32, a = 192;
1334
1335 if (row && row->c0 <= x && x < row->c1)
1336 {
1337 mapcell *cell = row->col + (x - row->c0);
1338
1339 for (z = 0; z <= 0; z++)
1340 {
1341 mapface face = cell->face [z];
1342
1343 if (face)
1344 {
1345 maptex tex = self->tex [face];
1346 int a0 = 255 - tex.a;
1347 int a1 = tex.a;
1348
1349 r = (r * a0 + tex.r * a1) / 255;
1350 g = (g * a0 + tex.g * a1) / 255;
1351 b = (b * a0 + tex.b * a1) / 255;
1352 a = (a * a0 + tex.a * a1) / 255;
1353 }
1354 }
1355 }
1356
1357 *map++ = (r )
1358 | (g << 8)
1359 | (b << 16)
1360 | (a << 24);
1361 }
1362 }
1363
1364 RETVAL = map_sv;
1365 }
1366 OUTPUT:
1367 RETVAL
1368
1369 void
1370 draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1371 CODE:
1372 {
1373 int vx, vy;
1374 int x, y, z;
1375 int last_name;
1376 mapface face;
1377
1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1380
1381 /*
1382 int vx = self->vx = self->w >= sw
1383 ? self->x + (self->w - sw) / 2
1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1385
1386 int vy = self->vy = self->h >= sh
1387 ? self->y + (self->h - sh) / 2
1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1389 */
1390
1391 glColor4ub (255, 255, 255, 255);
1392
1393 glEnable (GL_BLEND);
1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1395 glEnable (GL_TEXTURE_2D);
1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1397
1398 glBegin (GL_QUADS);
1399
1400 last_name = 0;
1401
1402 for (z = 0; z < 3; z++)
1403 for (y = 0; y < sh; y++)
1404 if (0 <= y + vy && y + vy < self->rows)
1405 {
1406 maprow *row = self->row + (y + vy);
1407
1408 for (x = 0; x < sw; x++)
1409 if (row->c0 <= x + vx && x + vx < row->c1)
1410 {
1411 mapcell *cell = row->col + (x + vx - row->c0);
1412
1413 face = cell->face [z];
1414
1415 if (face)
1416 {
1417 maptex tex = self->tex [face];
1418
1419 int px = (x + 1) * 32 - tex.w;
1420 int py = (y + 1) * 32 - tex.h;
1421
1422 if (last_name != tex.name)
1423 {
1424 glEnd ();
1425 last_name = tex.name;
1426 glBindTexture (GL_TEXTURE_2D, last_name);
1427 glBegin (GL_QUADS);
1428 }
1429
1430 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1431 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1432 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1433 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1434 }
1435 }
1436 }
1437
1438 glEnd ();
1439
1440 glDisable (GL_TEXTURE_2D);
1441 glDisable (GL_BLEND);
1442 }
1443
1444 void
1445 draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447 {
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502 }
1503
1504 void
1505 fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507 {
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1536
1537 EXTEND (SP, 3);
1538 PUSHs (sv_2mortal (newSViv (sw4)));
1539 PUSHs (sv_2mortal (newSViv (sh)));
1540 PUSHs (darkness_sv);
1541 }
1542
1543 SV *
1544 get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1545 CODE:
1546 {
1547 int x, y, x1, y1;
1548 SV *data_sv = newSV (w * h * 7 + 5);
1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1550
1551 *data++ = 0; /* version 0 format */
1552 *data++ = w >> 8; *data++ = w;
1553 *data++ = h >> 8; *data++ = h;
1554
1555 // we need to do this 'cause we don't keep an absolute coord system for rows
1556 // TODO: treat rows as we treat columns
1557 map_get_row (self, y0 + self->y - self->oy);//D
1558 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1559
1560 x0 += self->x - self->ox;
1561 y0 += self->y - self->oy;
1562
1563 x1 = x0 + w;
1564 y1 = y0 + h;
1565
1566 for (y = y0; y < y1; y++)
1567 {
1568 maprow *row = 0 <= y && y < self->rows
1569 ? self->row + y
1570 : 0;
1571
1572 for (x = x0; x < x1; x++)
1573 {
1574 if (row && row->c0 <= x && x < row->c1)
1575 {
1576 mapcell *cell = row->col + (x - row->c0);
1577 uint8_t flags = 0;
1578
1579 if (cell->face [0]) flags |= 1;
1580 if (cell->face [1]) flags |= 2;
1581 if (cell->face [2]) flags |= 4;
1582
1583 *data++ = flags;
1584
1585 if (flags & 1)
1586 {
1587 *data++ = cell->face [0] >> 8;
1588 *data++ = cell->face [0];
1589 }
1590
1591 if (flags & 2)
1592 {
1593 *data++ = cell->face [1] >> 8;
1594 *data++ = cell->face [1];
1595 }
1596
1597 if (flags & 4)
1598 {
1599 *data++ = cell->face [2] >> 8;
1600 *data++ = cell->face [2];
1601 }
1602 }
1603 else
1604 *data++ = 0;
1605 }
1606 }
1607
1608 SvPOK_only (data_sv);
1609 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1610 RETVAL = data_sv;
1611 }
1612 OUTPUT:
1613 RETVAL
1614
1615 void
1616 set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1617 PPCODE:
1618 {
1619 int x, y, z;
1620 int w, h;
1621 int x1, y1;
1622
1623 if (*data++ != 0)
1624 return; /* version mismatch */
1625
1626 w = *data++ << 8; w |= *data++;
1627 h = *data++ << 8; h |= *data++;
1628
1629 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 // TODO: treat rows as we treat columns
1631 map_get_row (self, y0 + self->y - self->oy);//D
1632 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1633
1634 x0 += self->x - self->ox;
1635 y0 += self->y - self->oy;
1636
1637 x1 = x0 + w;
1638 y1 = y0 + h;
1639
1640 for (y = y0; y < y1; y++)
1641 {
1642 maprow *row = map_get_row (self, y);
1643
1644 for (x = x0; x < x1; x++)
1645 {
1646 uint8_t flags = *data++;
1647
1648 if (flags)
1649 {
1650 mapface face[3] = { 0, 0, 0 };
1651
1652 mapcell *cell = row_get_cell (row, x);
1653
1654 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1655 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1656 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1657
1658 if (cell->darkness <= 0)
1659 {
1660 cell->darkness = -1;
1661
1662 for (z = 0; z <= 2; z++)
1663 {
1664 cell->face[z] = face[z];
1665
1666 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1667 XPUSHs (sv_2mortal (newSViv (face[z])));
1668 }
1669 }
1670 }
1671 }
1672 }
1673 }
1674
1675 MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1676
1677 CFPlus::MixChunk
1678 new_from_file (SV *class, char *path)
1679 CODE:
1680 RETVAL = Mix_LoadWAV (path);
1681 OUTPUT:
1682 RETVAL
1683
1684 void
1685 DESTROY (CFPlus::MixChunk self)
1686 CODE:
1687 Mix_FreeChunk (self);
1688
1689 int
1690 volume (CFPlus::MixChunk self, int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeChunk (self, volume);
1693 OUTPUT:
1694 RETVAL
1695
1696 int
1697 play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1698 CODE:
1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1700 OUTPUT:
1701 RETVAL
1702
1703 MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1704
1705 int
1706 volume (int volume = -1)
1707 CODE:
1708 RETVAL = Mix_VolumeMusic (volume);
1709 OUTPUT:
1710 RETVAL
1711
1712 CFPlus::MixMusic
1713 new_from_file (SV *class, char *path)
1714 CODE:
1715 RETVAL = Mix_LoadMUS (path);
1716 OUTPUT:
1717 RETVAL
1718
1719 void
1720 DESTROY (CFPlus::MixMusic self)
1721 CODE:
1722 Mix_FreeMusic (self);
1723
1724 int
1725 play (CFPlus::MixMusic self, int loops = -1)
1726 CODE:
1727 RETVAL = Mix_PlayMusic (self, loops);
1728 OUTPUT:
1729 RETVAL
1730
1731 MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1732
1733 BOOT:
1734 {
1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1736 static const struct {
1737 const char *name;
1738 IV iv;
1739 } *civ, const_iv[] = {
1740 # define const_iv(name) { # name, (IV)name }
1741 const_iv (GL_COLOR_MATERIAL),
1742 const_iv (GL_SMOOTH),
1743 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER),
1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1754 const_iv (GL_AND),
1755 const_iv (GL_ONE),
1756 const_iv (GL_ZERO),
1757 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA),
1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1762 const_iv (GL_RGB),
1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1767 const_iv (GL_UNSIGNED_BYTE),
1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1774 const_iv (GL_FLOAT),
1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1776 const_iv (GL_COMPILE),
1777 const_iv (GL_TEXTURE_1D),
1778 const_iv (GL_TEXTURE_2D),
1779 const_iv (GL_TEXTURE_ENV),
1780 const_iv (GL_TEXTURE_MAG_FILTER),
1781 const_iv (GL_TEXTURE_MIN_FILTER),
1782 const_iv (GL_TEXTURE_ENV_MODE),
1783 const_iv (GL_TEXTURE_WRAP_S),
1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1786 const_iv (GL_CLAMP),
1787 const_iv (GL_CLAMP_TO_EDGE),
1788 const_iv (GL_NEAREST),
1789 const_iv (GL_LINEAR),
1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1794 const_iv (GL_GENERATE_MIPMAP),
1795 const_iv (GL_MODULATE),
1796 const_iv (GL_DECAL),
1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1799 const_iv (GL_COLOR_BUFFER_BIT),
1800 const_iv (GL_PROJECTION),
1801 const_iv (GL_MODELVIEW),
1802 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D),
1804 const_iv (GL_CONVOLUTION_2D),
1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1806 const_iv (GL_CONSTANT_BORDER),
1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1809 const_iv (GL_QUADS),
1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1820 # undef const_iv
1821 };
1822
1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1825 }
1826
1827 char *
1828 gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834 char *
1835 gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841 char *
1842 gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1848 int glGetError ()
1849
1850 void glFinish ()
1851
1852 void glClear (int mask)
1853
1854 void glClearColor (float r, float g, float b, float a = 1.0)
1855 PROTOTYPE: @
1856
1857 void glEnable (int cap)
1858
1859 void glDisable (int cap)
1860
1861 void glShadeModel (int mode)
1862
1863 void glHint (int target, int mode)
1864
1865 void glBlendFunc (int sfactor, int dfactor)
1866
1867 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871 void glDepthMask (int flag)
1872
1873 void glLogicOp (int opcode)
1874
1875 void glColorMask (int red, int green, int blue, int alpha)
1876
1877 void glMatrixMode (int mode)
1878
1879 void glPushMatrix ()
1880
1881 void glPopMatrix ()
1882
1883 void glLoadIdentity ()
1884
1885 void glDrawBuffer (int buffer)
1886
1887 void glReadBuffer (int buffer)
1888
1889 # near_ and far_ are due to microsofts buggy "c" compiler
1890 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892 # near_ and far_ are due to microsofts buggy "c" compiler
1893 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1894
1895 void glViewport (int x, int y, int width, int height)
1896
1897 void glScissor (int x, int y, int width, int height)
1898
1899 void glTranslate (float x, float y, float z = 0.)
1900 CODE:
1901 glTranslatef (x, y, z);
1902
1903 void glScale (float x, float y, float z = 1.)
1904 CODE:
1905 glScalef (x, y, z);
1906
1907 void glRotate (float angle, float x, float y, float z)
1908 CODE:
1909 glRotatef (angle, x, y, z);
1910
1911 void glBegin (int mode)
1912
1913 void glEnd ()
1914
1915 void glColor (float r, float g, float b, float a = 1.0)
1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1919 CODE:
1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1927 glColor4f (r, g, b, a);
1928
1929 void glInterleavedArrays (int format, int stride, char *data)
1930
1931 void glDrawElements (int mode, int count, int type, char *indices)
1932
1933 # 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935 void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1939
1940 void glVertex (float x, float y, float z = 0.)
1941 CODE:
1942 glVertex3f (x, y, z);
1943
1944 void glTexCoord (float s, float t)
1945 CODE:
1946 glTexCoord2f (s, t);
1947
1948 void glTexEnv (int target, int pname, float param)
1949 CODE:
1950 glTexEnvf (target, pname, param);
1951
1952 void glTexParameter (int target, int pname, float param)
1953 CODE:
1954 glTexParameterf (target, pname, param);
1955
1956 void glBindTexture (int target, int name)
1957
1958 void glConvolutionParameter (int target, int pname, float params)
1959 CODE:
1960 if (gl.ConvolutionParameterf)
1961 gl.ConvolutionParameterf (target, pname, params);
1962
1963 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1964 CODE:
1965 if (gl.ConvolutionFilter2D)
1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1967
1968 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1969 CODE:
1970 if (gl.SeparableFilter2D)
1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1972
1973 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1974
1975 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1976
1977 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1978
1979 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1980
1981 int glGenTexture ()
1982 CODE:
1983 {
1984 GLuint name;
1985 glGenTextures (1, &name);
1986 RETVAL = name;
1987 }
1988 OUTPUT:
1989 RETVAL
1990
1991 void glDeleteTexture (int name)
1992 CODE:
1993 {
1994 GLuint name_ = name;
1995 glDeleteTextures (1, &name_);
1996 }
1997
1998 int glGenList ()
1999 CODE:
2000 RETVAL = glGenLists (1);
2001 OUTPUT:
2002 RETVAL
2003
2004 void glDeleteList (int list)
2005 CODE:
2006 glDeleteLists (list, 1);
2007
2008 void glNewList (int list, int mode = GL_COMPILE)
2009
2010 void glEndList ()
2011
2012 void glCallList (int list)
2013