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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.169
Committed: Wed Dec 13 17:30:02 2006 UTC (17 years, 5 months ago) by root
Branch: MAIN
CVS Tags: rel-0_97
Changes since 1.168: +3 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # define WIN32_LEAN_AND_MEAN
3 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4 # include <malloc.h>
5 # include <windows.h>
6 # include <wininet.h>
7 # pragma warning(disable:4244)
8 # pragma warning(disable:4761)
9 #endif
10
11 #include "EXTERN.h"
12 #include "perl.h"
13 #include "XSUB.h"
14
15 #ifdef _WIN32
16 # undef pipe
17 #endif
18
19 #include <assert.h>
20 #include <math.h>
21 #include <string.h>
22 #include <stdio.h>
23 #include <stdlib.h>
24
25 #include <SDL.h>
26 #include <SDL_endian.h>
27 #include <SDL_image.h>
28 #include <SDL_mixer.h>
29 #include <SDL_opengl.h>
30
31 #define PANGO_ENABLE_BACKEND
32 #define G_DISABLE_CAST_CHECKS
33
34 #include <glib/gmacros.h>
35
36 #include <pango/pango.h>
37
38 #ifndef _WIN32
39 # include <sys/types.h>
40 # include <sys/socket.h>
41 # include <netinet/in.h>
42 # include <netinet/tcp.h>
43 # include <inttypes.h>
44 #endif
45
46 #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47
48 #define FOW_DARKNESS 32
49
50 #define MAP_EXTEND_X 32
51 #define MAP_EXTEND_Y 512
52
53 #define MIN_FONT_HEIGHT 10
54
55 #if 0
56 # define PARACHUTE SDL_INIT_NOPARACHUTE
57 #else
58 # define PARACHUTE 0
59 #endif
60
61 static struct
62 {
63 #define GL_FUNC(ptr,name) ptr name;
64 #include "glfunc.h"
65 #undef GL_FUNC
66 } gl;
67
68 static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69 {
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76 }
77
78 #include "texcache.c"
79
80 #include "pango-font.c"
81 #include "pango-fontmap.c"
82 #include "pango-render.c"
83
84 typedef Mix_Chunk *CFPlus__MixChunk;
85 typedef Mix_Music *CFPlus__MixMusic;
86
87 typedef PangoFontDescription *CFPlus__Font;
88
89 static int
90 shape_attr_p (PangoLayoutRun *run)
91 {
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105 }
106
107 typedef struct cf_layout {
108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
110 int base_height;
111 CFPlus__Font font;
112 } *CFPlus__Layout;
113
114 static CFPlus__Font default_font;
115 static PangoContext *opengl_context;
116 static PangoFontMap *opengl_fontmap;
117
118 static void
119 substitute_func (FcPattern *pattern, gpointer data)
120 {
121 FcPatternAddBool (pattern, FC_HINTING, 1);
122 #ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124 #endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126 }
127
128 static void
129 layout_update_font (CFPlus__Layout self)
130 {
131 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera
133 */
134 PangoFontDescription *font = self->font ? self->font : default_font;
135
136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
139 pango_layout_set_font_description (self->pl, font);
140 }
141
142 static void
143 layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
144 {
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect);
149
150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158 }
159
160 typedef uint16_t mapface;
161
162 typedef struct {
163 GLint name;
164 int w, h;
165 float s, t;
166 uint8_t r, g, b, a;
167 } maptex;
168
169 typedef struct {
170 uint32_t player;
171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
174 } mapcell;
175
176 typedef struct {
177 int32_t c0, c1;
178 mapcell *col;
179 } maprow;
180
181 typedef struct map {
182 int x, y, w, h;
183 int ox, oy; /* offset to virtual global coordinate system */
184 int faces;
185 mapface *face;
186
187 int texs;
188 maptex *tex;
189
190 int32_t rows;
191 maprow *row;
192 } *CFPlus__Map;
193
194 static char *
195 prepend (char *ptr, int sze, int inc)
196 {
197 char *p;
198
199 New (0, p, sze + inc, char);
200 Zero (p, inc, char);
201 Move (ptr, p + inc, sze, char);
202 Safefree (ptr);
203
204 return p;
205 }
206
207 static char *
208 append (char *ptr, int sze, int inc)
209 {
210 Renew (ptr, sze + inc, char);
211 Zero (ptr + sze, inc, char);
212
213 return ptr;
214 }
215
216 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
217 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
218
219 static maprow *
220 map_get_row (CFPlus__Map self, int y)
221 {
222 if (0 > y)
223 {
224 int extend = - y + MAP_EXTEND_Y;
225 Prepend (maprow, self->row, self->rows, extend);
226
227 self->rows += extend;
228 self->y += extend;
229 y += extend;
230 }
231 else if (y >= self->rows)
232 {
233 int extend = y - self->rows + MAP_EXTEND_Y;
234 Append (maprow, self->row, self->rows, extend);
235 self->rows += extend;
236 }
237
238 return self->row + y;
239 }
240
241 static mapcell *
242 row_get_cell (maprow *row, int x)
243 {
244 if (!row->col)
245 {
246 Newz (0, row->col, MAP_EXTEND_X, mapcell);
247 row->c0 = x - MAP_EXTEND_X / 4;
248 row->c1 = row->c0 + MAP_EXTEND_X;
249 }
250
251 if (row->c0 > x)
252 {
253 int extend = row->c0 - x + MAP_EXTEND_X;
254 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
255 row->c0 -= extend;
256 }
257 else if (x >= row->c1)
258 {
259 int extend = x - row->c1 + MAP_EXTEND_X;
260 Append (mapcell, row->col, row->c1 - row->c0, extend);
261 row->c1 += extend;
262 }
263
264 return row->col + (x - row->c0);
265 }
266
267 static mapcell *
268 map_get_cell (CFPlus__Map self, int x, int y)
269 {
270 return row_get_cell (map_get_row (self, y), x);
271 }
272
273 static void
274 map_clear (CFPlus__Map self)
275 {
276 int r;
277
278 for (r = 0; r < self->rows; r++)
279 Safefree (self->row[r].col);
280
281 Safefree (self->row);
282
283 self->x = 0;
284 self->y = 0;
285 self->ox = 0;
286 self->oy = 0;
287 self->row = 0;
288 self->rows = 0;
289 }
290
291 static void
292 map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
293 {
294 int x, y;
295 maprow *row;
296 mapcell *cell;
297
298 for (y = y0; y < y0 + h; y++)
299 if (y >= 0)
300 {
301 if (y >= self->rows)
302 break;
303
304 row = self->row + y;
305
306 for (x = x0; x < x0 + w; x++)
307 if (x >= row->c0)
308 {
309 if (x >= row->c1)
310 break;
311
312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
318 }
319 }
320 }
321
322 static void
323 music_finished (void)
324 {
325 SDL_UserEvent ev;
326
327 ev.type = SDL_USEREVENT;
328 ev.code = 0;
329 ev.data1 = 0;
330 ev.data2 = 0;
331
332 SDL_PushEvent ((SDL_Event *)&ev);
333 }
334
335 static void
336 channel_finished (int channel)
337 {
338 SDL_UserEvent ev;
339
340 ev.type = SDL_USEREVENT;
341 ev.code = 1;
342 ev.data1 = (void *)(long)channel;
343 ev.data2 = 0;
344
345 SDL_PushEvent ((SDL_Event *)&ev);
346 }
347
348 static unsigned int
349 minpot (unsigned int n)
350 {
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363 }
364
365 /* SDL should provide this, really. */
366 #define SDLK_MODIFIER_MIN 300
367 #define SDLK_MODIFIER_MAX 314
368
369 MODULE = CFPlus PACKAGE = CFPlus
370
371 PROTOTYPES: ENABLE
372
373 BOOT:
374 {
375 HV *stash = gv_stashpv ("CFPlus", 1);
376 static const struct {
377 const char *name;
378 IV iv;
379 } *civ, const_iv[] = {
380 # define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
384 const_iv (SDL_ACTIVEEVENT),
385 const_iv (SDL_KEYDOWN),
386 const_iv (SDL_KEYUP),
387 const_iv (SDL_MOUSEMOTION),
388 const_iv (SDL_MOUSEBUTTONDOWN),
389 const_iv (SDL_MOUSEBUTTONUP),
390 const_iv (SDL_JOYAXISMOTION),
391 const_iv (SDL_JOYBALLMOTION),
392 const_iv (SDL_JOYHATMOTION),
393 const_iv (SDL_JOYBUTTONDOWN),
394 const_iv (SDL_JOYBUTTONUP),
395 const_iv (SDL_QUIT),
396 const_iv (SDL_SYSWMEVENT),
397 const_iv (SDL_EVENT_RESERVEDA),
398 const_iv (SDL_EVENT_RESERVEDB),
399 const_iv (SDL_VIDEORESIZE),
400 const_iv (SDL_VIDEOEXPOSE),
401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
407 const_iv (SDLK_KP0),
408 const_iv (SDLK_KP1),
409 const_iv (SDLK_KP2),
410 const_iv (SDLK_KP3),
411 const_iv (SDLK_KP4),
412 const_iv (SDLK_KP5),
413 const_iv (SDLK_KP6),
414 const_iv (SDLK_KP7),
415 const_iv (SDLK_KP8),
416 const_iv (SDLK_KP9),
417 const_iv (SDLK_KP_PERIOD),
418 const_iv (SDLK_KP_DIVIDE),
419 const_iv (SDLK_KP_MULTIPLY),
420 const_iv (SDLK_KP_MINUS),
421 const_iv (SDLK_KP_PLUS),
422 const_iv (SDLK_KP_ENTER),
423 const_iv (SDLK_KP_EQUALS),
424 const_iv (SDLK_UP),
425 const_iv (SDLK_DOWN),
426 const_iv (SDLK_RIGHT),
427 const_iv (SDLK_LEFT),
428 const_iv (SDLK_INSERT),
429 const_iv (SDLK_HOME),
430 const_iv (SDLK_END),
431 const_iv (SDLK_PAGEUP),
432 const_iv (SDLK_PAGEDOWN),
433 const_iv (SDLK_F1),
434 const_iv (SDLK_F2),
435 const_iv (SDLK_F3),
436 const_iv (SDLK_F4),
437 const_iv (SDLK_F5),
438 const_iv (SDLK_F6),
439 const_iv (SDLK_F7),
440 const_iv (SDLK_F8),
441 const_iv (SDLK_F9),
442 const_iv (SDLK_F10),
443 const_iv (SDLK_F11),
444 const_iv (SDLK_F12),
445 const_iv (SDLK_F13),
446 const_iv (SDLK_F14),
447 const_iv (SDLK_F15),
448 const_iv (SDLK_NUMLOCK),
449 const_iv (SDLK_CAPSLOCK),
450 const_iv (SDLK_SCROLLOCK),
451 const_iv (SDLK_RSHIFT),
452 const_iv (SDLK_LSHIFT),
453 const_iv (SDLK_RCTRL),
454 const_iv (SDLK_LCTRL),
455 const_iv (SDLK_RALT),
456 const_iv (SDLK_LALT),
457 const_iv (SDLK_RMETA),
458 const_iv (SDLK_LMETA),
459 const_iv (SDLK_LSUPER),
460 const_iv (SDLK_RSUPER),
461 const_iv (SDLK_MODE),
462 const_iv (SDLK_COMPOSE),
463 const_iv (SDLK_HELP),
464 const_iv (SDLK_PRINT),
465 const_iv (SDLK_SYSREQ),
466 const_iv (SDLK_BREAK),
467 const_iv (SDLK_MENU),
468 const_iv (SDLK_POWER),
469 const_iv (SDLK_EURO),
470 const_iv (SDLK_UNDO),
471
472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
474 const_iv (KMOD_LSHIFT),
475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_LCTRL),
478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
480 const_iv (KMOD_LALT),
481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
483 const_iv (KMOD_LMETA),
484 const_iv (KMOD_RMETA),
485 const_iv (KMOD_NUM),
486 const_iv (KMOD_CAPS),
487 const_iv (KMOD_MODE),
488 # undef const_iv
489 };
490
491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
496 }
497
498 void
499 weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
503
504 int
505 in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511 NV floor (NV x)
512
513 NV ceil (NV x)
514
515 void
516 pango_init ()
517 CODE:
518 {
519 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
522 }
523
524 int
525 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
526
527 void
528 SDL_Quit ()
529
530 void
531 SDL_ListModes ()
532 PPCODE:
533 {
534 SDL_Rect **m;
535
536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
548
549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550 #if SDL_VERSION_ATLEAST(1,2,10)
551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553 #endif
554
555 SDL_EnableUNICODE (1);
556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
557
558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
559
560 if (m && m != (SDL_Rect **)-1)
561 while (*m)
562 {
563 AV *av = newAV ();
564 av_push (av, newSViv ((*m)->w));
565 av_push (av, newSViv ((*m)->h));
566 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
567
568 ++m;
569 }
570 }
571
572 char *
573 SDL_GetError ()
574
575 int
576 SDL_SetVideoMode (int w, int h, int fullscreen)
577 CODE:
578 RETVAL = !!SDL_SetVideoMode (
579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
580 );
581 if (RETVAL)
582 {
583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584 # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585 # include "glfunc.h"
586 # undef GL_FUNC
587 }
588 OUTPUT:
589 RETVAL
590
591 void
592 SDL_GL_SwapBuffers ()
593
594 char *
595 SDL_GetKeyName (int sym)
596
597 void
598 SDL_PollEvent ()
599 PPCODE:
600 {
601 SDL_Event ev;
602
603 while (SDL_PollEvent (&ev))
604 {
605 HV *hv = newHV ();
606 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607
608 switch (ev.type)
609 {
610 case SDL_KEYDOWN:
611 case SDL_KEYUP:
612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
617 break;
618
619 case SDL_ACTIVEEVENT:
620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
622 break;
623
624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
632 break;
633
634 case SDL_MOUSEBUTTONDOWN:
635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
642 break;
643
644 case SDL_USEREVENT:
645 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break;
649 }
650
651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
652 }
653 }
654
655 int
656 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
657 POSTCALL:
658 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished);
660
661 void
662 Mix_CloseAudio ()
663
664 int
665 Mix_AllocateChannels (int numchans = -1)
666
667 void
668 lowdelay (int fd, int val = 1)
669 CODE:
670 #ifndef _WIN32
671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
672 #endif
673
674 void
675 win32_proxy_info ()
676 PPCODE:
677 {
678 #ifdef _WIN32
679 char buffer[2048];
680 DWORD buflen;
681
682 EXTEND (SP, 3);
683
684 buflen = sizeof (buffer);
685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700 #endif
701 }
702
703 void
704 add_font (char *file)
705 CODE:
706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
707
708 void
709 load_image_inline (SV *image_)
710 ALIAS:
711 load_image_file = 1
712 PPCODE:
713 {
714 STRLEN image_len;
715 char *image = (char *)SvPVbyte (image_, image_len);
716 SDL_Surface *surface, *surface2;
717 SDL_PixelFormat fmt;
718 SDL_RWops *rw = ix
719 ? SDL_RWFromFile (image, "r")
720 : SDL_RWFromConstMem (image, image_len);
721
722 if (!rw)
723 croak ("load_image: %s", SDL_GetError ());
724
725 surface = IMG_Load_RW (rw, 1);
726 if (!surface)
727 croak ("load_image: %s", SDL_GetError ());
728
729 fmt.palette = NULL;
730 fmt.BitsPerPixel = 32;
731 fmt.BytesPerPixel = 4;
732 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
733 fmt.Rmask = 0x000000ff;
734 fmt.Gmask = 0x0000ff00;
735 fmt.Bmask = 0x00ff0000;
736 fmt.Amask = 0xff000000;
737 #else
738 fmt.Rmask = 0xff000000;
739 fmt.Gmask = 0x00ff0000;
740 fmt.Bmask = 0x0000ff00;
741 fmt.Amask = 0x000000ff;
742 #endif
743 fmt.Rloss = 0;
744 fmt.Gloss = 0;
745 fmt.Bloss = 0;
746 fmt.Aloss = 0;
747 fmt.Rshift = 0;
748 fmt.Gshift = 8;
749 fmt.Bshift = 16;
750 fmt.Ashift = 24;
751 fmt.colorkey = 0;
752 fmt.alpha = 0;
753
754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
755
756 assert (surface2->pitch == surface2->w * 4);
757
758 SDL_LockSurface (surface2);
759 EXTEND (SP, 6);
760 PUSHs (sv_2mortal (newSViv (surface2->w)));
761 PUSHs (sv_2mortal (newSViv (surface2->h)));
762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
767
768 SDL_FreeSurface (surface);
769 SDL_FreeSurface (surface2);
770 }
771
772 void
773 average (int x, int y, uint32_t *data)
774 PPCODE:
775 {
776 uint32_t r = 0, g = 0, b = 0, a = 0;
777
778 x = y = x * y;
779
780 while (x--)
781 {
782 uint32_t p = *data++;
783
784 r += (p ) & 255;
785 g += (p >> 8) & 255;
786 b += (p >> 16) & 255;
787 a += (p >> 24) & 255;
788 }
789
790 EXTEND (SP, 4);
791 PUSHs (sv_2mortal (newSViv (r / y)));
792 PUSHs (sv_2mortal (newSViv (g / y)));
793 PUSHs (sv_2mortal (newSViv (b / y)));
794 PUSHs (sv_2mortal (newSViv (a / y)));
795 }
796
797 void
798 error (char *message)
799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
801 #ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803 #endif
804
805 void
806 fatal (char *message)
807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
809 #ifdef _WIN32
810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811 #endif
812 _exit (1);
813
814 void
815 _exit (int retval = 0)
816 CODE:
817 #ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
819 #else
820 _exit (retval);
821 #endif
822
823 MODULE = CFPlus PACKAGE = CFPlus::Font
824
825 CFPlus::Font
826 new_from_file (SV *class, char *path, int id = 0)
827 CODE:
828 {
829 int count;
830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
831 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
832 FcPatternDestroy (pattern);
833 }
834 OUTPUT:
835 RETVAL
836
837 void
838 DESTROY (CFPlus::Font self)
839 CODE:
840 pango_font_description_free (self);
841
842 void
843 make_default (CFPlus::Font self)
844 CODE:
845 default_font = self;
846
847 MODULE = CFPlus PACKAGE = CFPlus::Layout
848
849 void
850 reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854 CFPlus::Layout
855 new (SV *class)
856 CODE:
857 New (0, RETVAL, 1, struct cf_layout);
858
859 RETVAL->pl = pango_layout_new (opengl_context);
860 RETVAL->r = 1.;
861 RETVAL->g = 1.;
862 RETVAL->b = 1.;
863 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT;
865 RETVAL->font = 0;
866
867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
868 layout_update_font (RETVAL);
869 OUTPUT:
870 RETVAL
871
872 void
873 DESTROY (CFPlus::Layout self)
874 CODE:
875 g_object_unref (self->pl);
876 Safefree (self);
877
878 void
879 set_text (CFPlus::Layout self, SV *text_)
880 CODE:
881 {
882 STRLEN textlen;
883 char *text = SvPVutf8 (text_, textlen);
884
885 pango_layout_set_text (self->pl, text, textlen);
886 }
887
888 void
889 set_markup (CFPlus::Layout self, SV *text_)
890 CODE:
891 {
892 STRLEN textlen;
893 char *text = SvPVutf8 (text_, textlen);
894
895 pango_layout_set_markup (self->pl, text, textlen);
896 }
897
898 void
899 set_shapes (CFPlus::Layout self, ...)
900 CODE:
901 {
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941 }
942
943 void
944 get_shapes (CFPlus::Layout self)
945 PPCODE:
946 {
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966 }
967
968 int
969 has_wrapped (CFPlus::Layout self)
970 CODE:
971 {
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979 }
980 OUTPUT:
981 RETVAL
982
983 SV *
984 get_text (CFPlus::Layout self)
985 CODE:
986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
987 sv_utf8_decode (RETVAL);
988 OUTPUT:
989 RETVAL
990
991 void
992 set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
993 CODE:
994 self->r = r;
995 self->g = g;
996 self->b = b;
997 self->a = a;
998
999 void
1000 set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1001 CODE:
1002 if (self->font != font)
1003 {
1004 self->font = font;
1005 layout_update_font (self);
1006 }
1007
1008 void
1009 set_height (CFPlus::Layout self, int base_height)
1010 CODE:
1011 if (self->base_height != base_height)
1012 {
1013 self->base_height = base_height;
1014 layout_update_font (self);
1015 }
1016
1017 void
1018 set_width (CFPlus::Layout self, int max_width = -1)
1019 CODE:
1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1021
1022 void
1023 set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027 void
1028 set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032 void
1033 set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042 void
1043 set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047 void
1048 size (CFPlus::Layout self)
1049 PPCODE:
1050 {
1051 int w, h;
1052
1053 layout_get_pixel_size (self, &w, &h);
1054
1055 EXTEND (SP, 2);
1056 PUSHs (sv_2mortal (newSViv (w)));
1057 PUSHs (sv_2mortal (newSViv (h)));
1058 }
1059
1060 int
1061 descent (CFPlus::Layout self)
1062 CODE:
1063 {
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068 }
1069 OUTPUT:
1070 RETVAL
1071
1072 int
1073 xy_to_index (CFPlus::Layout self, int x, int y)
1074 CODE:
1075 {
1076 int index, trailing;
1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1078 RETVAL = index + trailing;
1079 }
1080 OUTPUT:
1081 RETVAL
1082
1083 void
1084 cursor_pos (CFPlus::Layout self, int index)
1085 PPCODE:
1086 {
1087 PangoRectangle strong_pos;
1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1089
1090 EXTEND (SP, 3);
1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1094 }
1095
1096 void
1097 index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1098 PPCODE:
1099 {
1100 int line, x;
1101
1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1104
1105 EXTEND (SP, 2);
1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108 }
1109
1110 void
1111 line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113 {
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
1128 else
1129 {
1130 PUSHs (sv_2mortal (newSViv (index)));
1131 PUSHs (sv_2mortal (newSViv (trailing)));
1132 }
1133 }
1134
1135 void
1136 render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
1145 MODULE = CFPlus PACKAGE = CFPlus::Texture
1146
1147 void
1148 pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150 {
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182 }
1183
1184 void
1185 draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1186 PROTOTYPE: $$$;$$
1187 ALIAS:
1188 draw_quad_alpha = 1
1189 draw_quad_alpha_premultiplied = 2
1190 CODE:
1191 {
1192 HV *hv = (HV *)SvRV (self);
1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1196
1197 if (items < 5)
1198 {
1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1201 }
1202
1203 if (ix)
1204 {
1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
1215 }
1216
1217 glBindTexture (GL_TEXTURE_2D, name);
1218
1219 glBegin (GL_QUADS);
1220 glTexCoord2f (0, 0); glVertex2f (x , y );
1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
1224 glEnd ();
1225
1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND);
1230 }
1231 }
1232
1233 MODULE = CFPlus PACKAGE = CFPlus::Map
1234
1235 CFPlus::Map
1236 new (SV *class)
1237 CODE:
1238 New (0, RETVAL, 1, struct map);
1239 RETVAL->x = 0;
1240 RETVAL->y = 0;
1241 RETVAL->w = 0;
1242 RETVAL->h = 0;
1243 RETVAL->ox = 0;
1244 RETVAL->oy = 0;
1245 RETVAL->faces = 8192;
1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1247 RETVAL->texs = 8192;
1248 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1249 RETVAL->rows = 0;
1250 RETVAL->row = 0;
1251 OUTPUT:
1252 RETVAL
1253
1254 void
1255 DESTROY (CFPlus::Map self)
1256 CODE:
1257 {
1258 map_clear (self);
1259 Safefree (self->face);
1260 Safefree (self->tex);
1261 Safefree (self);
1262 }
1263
1264 void
1265 resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270 void
1271 clear (CFPlus::Map self)
1272 CODE:
1273 map_clear (self);
1274
1275 void
1276 set_face (CFPlus::Map self, int face, int texid)
1277 CODE:
1278 {
1279 while (self->faces <= face)
1280 {
1281 Append (mapface, self->face, self->faces, self->faces);
1282 self->faces *= 2;
1283 }
1284
1285 self->face [face] = texid;
1286 }
1287
1288 void
1289 set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1290 CODE:
1291 {
1292 while (self->texs <= texid)
1293 {
1294 Append (maptex, self->tex, self->texs, self->texs);
1295 self->texs *= 2;
1296 }
1297
1298 {
1299 maptex *tex = self->tex + texid;
1300
1301 tex->name = name;
1302 tex->w = w;
1303 tex->h = h;
1304 tex->s = s;
1305 tex->t = t;
1306 tex->r = r;
1307 tex->g = g;
1308 tex->b = b;
1309 tex->a = a;
1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1320 }
1321
1322 int
1323 ox (CFPlus::Map self)
1324 ALIAS:
1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
1330 CODE:
1331 switch (ix)
1332 {
1333 case 0: RETVAL = self->ox; break;
1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
1339 }
1340 OUTPUT:
1341 RETVAL
1342
1343 void
1344 scroll (CFPlus::Map self, int dx, int dy)
1345 CODE:
1346 {
1347 if (dx > 0)
1348 map_blank (self, self->x, self->y, dx, self->h);
1349 else if (dx < 0)
1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1351
1352 if (dy > 0)
1353 map_blank (self, self->x, self->y, self->w, dy);
1354 else if (dy < 0)
1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1356
1357 self->ox += dx; self->x += dx;
1358 self->oy += dy; self->y += dy;
1359
1360 while (self->y < 0)
1361 {
1362 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1363
1364 self->rows += MAP_EXTEND_Y;
1365 self->y += MAP_EXTEND_Y;
1366 }
1367 }
1368
1369 void
1370 map1a_update (CFPlus::Map self, SV *data_, int extmap)
1371 CODE:
1372 {
1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
1375 mapcell *cell;
1376 int x, y, flags;
1377
1378 while (data < data_end - 1)
1379 {
1380 flags = (data [0] << 8) + data [1]; data += 2;
1381
1382 x = self->x + ((flags >> 10) & 63);
1383 y = self->y + ((flags >> 4) & 63);
1384
1385 cell = map_get_cell (self, x, y);
1386
1387 if (flags & 15)
1388 {
1389 if (!cell->darkness)
1390 {
1391 memset (cell, 0, sizeof (*cell));
1392 cell->darkness = 256;
1393 }
1394
1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
1436
1437 if (flags & 4)
1438 {
1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1440 }
1441
1442 if (flags & 2)
1443 {
1444 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1445 }
1446
1447 if (flags & 1)
1448 {
1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1450 }
1451 }
1452 else
1453 cell->darkness = 0;
1454 }
1455 }
1456
1457 SV *
1458 mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1459 CODE:
1460 {
1461 int x1, x;
1462 int y1, y;
1463 int z;
1464 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1465 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1466
1467 SvPOK_only (map_sv);
1468 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1469
1470 x0 += self->x; x1 = x0 + w;
1471 y0 += self->y; y1 = y0 + h;
1472
1473 for (y = y0; y < y1; y++)
1474 {
1475 maprow *row = 0 <= y && y < self->rows
1476 ? self->row + y
1477 : 0;
1478
1479 for (x = x0; x < x1; x++)
1480 {
1481 int r = 32, g = 32, b = 32, a = 192;
1482
1483 if (row && row->c0 <= x && x < row->c1)
1484 {
1485 mapcell *cell = row->col + (x - row->c0);
1486
1487 for (z = 0; z <= 0; z++)
1488 {
1489 mapface face = cell->face [z];
1490
1491 if (face)
1492 {
1493 maptex tex = self->tex [face];
1494 int a0 = 255 - tex.a;
1495 int a1 = tex.a;
1496
1497 r = (r * a0 + tex.r * a1) / 255;
1498 g = (g * a0 + tex.g * a1) / 255;
1499 b = (b * a0 + tex.b * a1) / 255;
1500 a = (a * a0 + tex.a * a1) / 255;
1501 }
1502 }
1503 }
1504
1505 *map++ = (r )
1506 | (g << 8)
1507 | (b << 16)
1508 | (a << 24);
1509 }
1510 }
1511
1512 RETVAL = map_sv;
1513 }
1514 OUTPUT:
1515 RETVAL
1516
1517 void
1518 draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1519 CODE:
1520 {
1521 int x, y, z;
1522 int last_name;
1523 mapface face;
1524
1525 glColor4ub (255, 255, 255, 255);
1526
1527 glEnable (GL_BLEND);
1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531
1532 glBegin (GL_QUADS);
1533
1534 last_name = 0;
1535
1536 mx += self->x;
1537 my += self->y;
1538
1539 for (z = 0; z < 3; z++)
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + my && y + my < self->rows)
1542 {
1543 maprow *row = self->row + (y + my);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + mx && x + mx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + mx - row->c0);
1549
1550 face = cell->face [z];
1551
1552 if (face && face < self->texs)
1553 {
1554 maptex tex = self->tex [face];
1555 int px = (x + 1) * 32 - tex.w;
1556 int py = (y + 1) * 32 - tex.h;
1557
1558 if (last_name != tex.name)
1559 {
1560 glEnd ();
1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1562 glBegin (GL_QUADS);
1563 }
1564
1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1589 }
1590 }
1591
1592 glEnd ();
1593
1594 glDisable (GL_TEXTURE_2D);
1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627 }
1628
1629 void
1630 draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632 {
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687 }
1688
1689 void
1690 fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692 {
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1720
1721 EXTEND (SP, 3);
1722 PUSHs (sv_2mortal (newSViv (sw4)));
1723 PUSHs (sv_2mortal (newSViv (sh)));
1724 PUSHs (darkness_sv);
1725 }
1726
1727 SV *
1728 get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1729 CODE:
1730 {
1731 int x, y, x1, y1;
1732 SV *data_sv = newSV (w * h * 7 + 5);
1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1734
1735 *data++ = 0; /* version 0 format */
1736 *data++ = w >> 8; *data++ = w;
1737 *data++ = h >> 8; *data++ = h;
1738
1739 // we need to do this 'cause we don't keep an absolute coord system for rows
1740 // TODO: treat rows as we treat columns
1741 map_get_row (self, y0 + self->y - self->oy);//D
1742 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1743
1744 x0 += self->x - self->ox;
1745 y0 += self->y - self->oy;
1746
1747 x1 = x0 + w;
1748 y1 = y0 + h;
1749
1750 for (y = y0; y < y1; y++)
1751 {
1752 maprow *row = 0 <= y && y < self->rows
1753 ? self->row + y
1754 : 0;
1755
1756 for (x = x0; x < x1; x++)
1757 {
1758 if (row && row->c0 <= x && x < row->c1)
1759 {
1760 mapcell *cell = row->col + (x - row->c0);
1761 uint8_t flags = 0;
1762
1763 if (cell->face [0]) flags |= 1;
1764 if (cell->face [1]) flags |= 2;
1765 if (cell->face [2]) flags |= 4;
1766
1767 *data++ = flags;
1768
1769 if (flags & 1)
1770 {
1771 *data++ = cell->face [0] >> 8;
1772 *data++ = cell->face [0];
1773 }
1774
1775 if (flags & 2)
1776 {
1777 *data++ = cell->face [1] >> 8;
1778 *data++ = cell->face [1];
1779 }
1780
1781 if (flags & 4)
1782 {
1783 *data++ = cell->face [2] >> 8;
1784 *data++ = cell->face [2];
1785 }
1786 }
1787 else
1788 *data++ = 0;
1789 }
1790 }
1791
1792 SvPOK_only (data_sv);
1793 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1794 RETVAL = data_sv;
1795 }
1796 OUTPUT:
1797 RETVAL
1798
1799 void
1800 set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1801 PPCODE:
1802 {
1803 int x, y, z;
1804 int w, h;
1805 int x1, y1;
1806
1807 if (*data++ != 0)
1808 return; /* version mismatch */
1809
1810 w = *data++ << 8; w |= *data++;
1811 h = *data++ << 8; h |= *data++;
1812
1813 // we need to do this 'cause we don't keep an absolute coord system for rows
1814 // TODO: treat rows as we treat columns
1815 map_get_row (self, y0 + self->y - self->oy);//D
1816 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1817
1818 x0 += self->x - self->ox;
1819 y0 += self->y - self->oy;
1820
1821 x1 = x0 + w;
1822 y1 = y0 + h;
1823
1824 for (y = y0; y < y1; y++)
1825 {
1826 maprow *row = map_get_row (self, y);
1827
1828 for (x = x0; x < x1; x++)
1829 {
1830 uint8_t flags = *data++;
1831
1832 if (flags)
1833 {
1834 mapface face[3] = { 0, 0, 0 };
1835
1836 mapcell *cell = row_get_cell (row, x);
1837
1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1841
1842 if (cell->darkness == 0)
1843 {
1844 cell->darkness = 0;
1845
1846 for (z = 0; z <= 2; z++)
1847 {
1848 cell->face[z] = face[z];
1849
1850 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1851 XPUSHs (sv_2mortal (newSViv (face[z])));
1852 }
1853 }
1854 }
1855 }
1856 }
1857 }
1858
1859 MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1860
1861 CFPlus::MixChunk
1862 new_from_file (SV *class, char *path)
1863 CODE:
1864 RETVAL = Mix_LoadWAV (path);
1865 OUTPUT:
1866 RETVAL
1867
1868 void
1869 DESTROY (CFPlus::MixChunk self)
1870 CODE:
1871 Mix_FreeChunk (self);
1872
1873 int
1874 volume (CFPlus::MixChunk self, int volume = -1)
1875 CODE:
1876 RETVAL = Mix_VolumeChunk (self, volume);
1877 OUTPUT:
1878 RETVAL
1879
1880 int
1881 play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1882 CODE:
1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1884 OUTPUT:
1885 RETVAL
1886
1887 MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1888
1889 int
1890 volume (int volume = -1)
1891 CODE:
1892 RETVAL = Mix_VolumeMusic (volume);
1893 OUTPUT:
1894 RETVAL
1895
1896 CFPlus::MixMusic
1897 new_from_file (SV *class, char *path)
1898 CODE:
1899 RETVAL = Mix_LoadMUS (path);
1900 OUTPUT:
1901 RETVAL
1902
1903 void
1904 DESTROY (CFPlus::MixMusic self)
1905 CODE:
1906 Mix_FreeMusic (self);
1907
1908 int
1909 play (CFPlus::MixMusic self, int loops = -1)
1910 CODE:
1911 RETVAL = Mix_PlayMusic (self, loops);
1912 OUTPUT:
1913 RETVAL
1914
1915 MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1916
1917 BOOT:
1918 {
1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1920 static const struct {
1921 const char *name;
1922 IV iv;
1923 } *civ, const_iv[] = {
1924 # define const_iv(name) { # name, (IV)name }
1925 const_iv (GL_COLOR_MATERIAL),
1926 const_iv (GL_SMOOTH),
1927 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER),
1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1938 const_iv (GL_AND),
1939 const_iv (GL_ONE),
1940 const_iv (GL_ZERO),
1941 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA),
1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1946 const_iv (GL_RGB),
1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1951 const_iv (GL_UNSIGNED_BYTE),
1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1958 const_iv (GL_FLOAT),
1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1960 const_iv (GL_COMPILE),
1961 const_iv (GL_TEXTURE_1D),
1962 const_iv (GL_TEXTURE_2D),
1963 const_iv (GL_TEXTURE_ENV),
1964 const_iv (GL_TEXTURE_MAG_FILTER),
1965 const_iv (GL_TEXTURE_MIN_FILTER),
1966 const_iv (GL_TEXTURE_ENV_MODE),
1967 const_iv (GL_TEXTURE_WRAP_S),
1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1970 const_iv (GL_CLAMP),
1971 const_iv (GL_CLAMP_TO_EDGE),
1972 const_iv (GL_NEAREST),
1973 const_iv (GL_LINEAR),
1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1978 const_iv (GL_GENERATE_MIPMAP),
1979 const_iv (GL_MODULATE),
1980 const_iv (GL_DECAL),
1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1983 const_iv (GL_COLOR_BUFFER_BIT),
1984 const_iv (GL_PROJECTION),
1985 const_iv (GL_MODELVIEW),
1986 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D),
1988 const_iv (GL_CONVOLUTION_2D),
1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1990 const_iv (GL_CONSTANT_BORDER),
1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1994 const_iv (GL_QUADS),
1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
2005 # undef const_iv
2006 };
2007
2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2010 }
2011
2012 char *
2013 gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019 char *
2020 gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026 char *
2027 gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
2033 int glGetError ()
2034
2035 void glFinish ()
2036
2037 void glClear (int mask)
2038
2039 void glClearColor (float r, float g, float b, float a = 1.0)
2040 PROTOTYPE: @
2041
2042 void glEnable (int cap)
2043
2044 void glDisable (int cap)
2045
2046 void glShadeModel (int mode)
2047
2048 void glHint (int target, int mode)
2049
2050 void glBlendFunc (int sfactor, int dfactor)
2051
2052 void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056 void glDepthMask (int flag)
2057
2058 void glLogicOp (int opcode)
2059
2060 void glColorMask (int red, int green, int blue, int alpha)
2061
2062 void glMatrixMode (int mode)
2063
2064 void glPushMatrix ()
2065
2066 void glPopMatrix ()
2067
2068 void glLoadIdentity ()
2069
2070 void glDrawBuffer (int buffer)
2071
2072 void glReadBuffer (int buffer)
2073
2074 # near_ and far_ are due to microsofts buggy "c" compiler
2075 void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077 # near_ and far_ are due to microsofts buggy "c" compiler
2078 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2079
2080 void glViewport (int x, int y, int width, int height)
2081
2082 void glScissor (int x, int y, int width, int height)
2083
2084 void glTranslate (float x, float y, float z = 0.)
2085 CODE:
2086 glTranslatef (x, y, z);
2087
2088 void glScale (float x, float y, float z = 1.)
2089 CODE:
2090 glScalef (x, y, z);
2091
2092 void glRotate (float angle, float x, float y, float z)
2093 CODE:
2094 glRotatef (angle, x, y, z);
2095
2096 void glBegin (int mode)
2097
2098 void glEnd ()
2099
2100 void glColor (float r, float g, float b, float a = 1.0)
2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a);
2113
2114 void glInterleavedArrays (int format, int stride, char *data)
2115
2116 void glDrawElements (int mode, int count, int type, char *indices)
2117
2118 # 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120 void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
2124
2125 void glVertex (float x, float y, float z = 0.)
2126 CODE:
2127 glVertex3f (x, y, z);
2128
2129 void glTexCoord (float s, float t)
2130 CODE:
2131 glTexCoord2f (s, t);
2132
2133 void glTexEnv (int target, int pname, float param)
2134 CODE:
2135 glTexEnvf (target, pname, param);
2136
2137 void glTexParameter (int target, int pname, float param)
2138 CODE:
2139 glTexParameterf (target, pname, param);
2140
2141 void glBindTexture (int target, int name)
2142
2143 void glConvolutionParameter (int target, int pname, float params)
2144 CODE:
2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
2147
2148 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2149 CODE:
2150 if (gl.ConvolutionFilter2D)
2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2152
2153 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE:
2155 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2157
2158 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2159
2160 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161
2162 void glDrawPixels (int width, int height, int format, int type, char *pixels)
2163
2164 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2165
2166 int glGenTexture ()
2167 CODE:
2168 {
2169 GLuint name;
2170 glGenTextures (1, &name);
2171 RETVAL = name;
2172 }
2173 OUTPUT:
2174 RETVAL
2175
2176 void glDeleteTexture (int name)
2177 CODE:
2178 {
2179 GLuint name_ = name;
2180 glDeleteTextures (1, &name_);
2181 }
2182
2183 int glGenList ()
2184 CODE:
2185 RETVAL = glGenLists (1);
2186 OUTPUT:
2187 RETVAL
2188
2189 void glDeleteList (int list)
2190 CODE:
2191 glDeleteLists (list, 1);
2192
2193 void glNewList (int list, int mode = GL_COMPILE)
2194
2195 void glEndList ()
2196
2197 void glCallList (int list)
2198