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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.60
Committed: Sun Apr 23 04:47:02 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.59: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # include <malloc.h>
3 #endif
4
5 #include "EXTERN.h"
6 #include "perl.h"
7 #include "XSUB.h"
8
9 #include <string.h>
10 #include <stdio.h>
11
12 #include <SDL.h>
13 #include <SDL_image.h>
14 #include <SDL_mixer.h>
15 #include <SDL_opengl.h>
16
17 #include <glib/gmacros.h>
18
19 #include <pango/pango.h>
20 #include <pango/pangofc-fontmap.h>
21 #include <pango/pangoft2.h>
22
23 #ifndef _WIN32
24 # include <sys/types.h>
25 # include <sys/socket.h>
26 # include <netinet/in.h>
27 # include <netinet/tcp.h>
28 # include <inttypes.h>
29 #else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36 #endif
37
38 #include "glext.h"
39
40 #define FOW_DARKNESS 32
41
42 #define MAP_EXTEND_X 32
43 #define MAP_EXTEND_Y 512
44
45 #define MIN_FONT_HEIGHT 8 * PANGO_SCALE
46
47 typedef Mix_Chunk *CFClient__MixChunk;
48 typedef Mix_Music *CFClient__MixMusic;
49
50 static PangoContext *context;
51 static PangoFontMap *fontmap;
52
53 typedef struct cf_layout {
54 PangoLayout *pl;
55 int base_height;
56 } *CFClient__Layout;
57
58 static void
59 substitute_func (FcPattern *pattern, gpointer data)
60 {
61 FcPatternAddBool (pattern, FC_HINTING , 1);
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63 }
64
65 static void
66 layout_update (CFClient__Layout self)
67 {
68 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera
70 */
71 PangoFontDescription *font = (PangoFontDescription *)
72 pango_layout_get_font_description (self->pl);
73
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height);
83 pango_layout_set_font_description (self->pl, font);
84 }
85 }
86
87 static void
88 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89 {
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h);
93
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1;
96 if (!*h) *h = 1;
97 }
98
99 typedef uint16_t mapface;
100
101 typedef struct {
102 GLint name;
103 int w, h;
104 float s, t;
105 uint8_t r, g, b, a;
106 } maptex;
107
108 typedef struct {
109 int16_t darkness;
110 mapface face[3];
111 } mapcell;
112
113 typedef struct {
114 int32_t c0, c1;
115 mapcell *col;
116 } maprow;
117
118 typedef struct map {
119 int x, y, w, h;
120 int ox, oy; /* offset to virtual global coordinate system */
121 int faces;
122 mapface *face;
123
124 int texs;
125 maptex *tex;
126
127 int32_t rows;
128 maprow *row;
129 } *CFClient__Map;
130
131 static char *
132 prepend (char *ptr, int sze, int inc)
133 {
134 char *p;
135
136 New (0, p, sze + inc, char);
137 Zero (p, inc, char);
138 Move (ptr, p + inc, sze, char);
139 Safefree (ptr);
140
141 return p;
142 }
143
144 static char *
145 append (char *ptr, int sze, int inc)
146 {
147 Renew (ptr, sze + inc, char);
148 Zero (ptr + sze, inc, char);
149
150 return ptr;
151 }
152
153 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155
156 static maprow *
157 map_get_row (CFClient__Map self, int y)
158 {
159 if (0 > y)
160 {
161 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend);
163
164 self->rows += extend;
165 self->y += extend;
166 y += extend;
167 }
168 else if (y >= self->rows)
169 {
170 int extend = y - self->rows + MAP_EXTEND_Y;
171 Append (maprow, self->row, self->rows, extend);
172 self->rows += extend;
173 }
174
175 return self->row + y;
176 }
177
178 static mapcell *
179 row_get_cell (maprow *row, int x)
180 {
181 if (!row->col)
182 {
183 Newz (0, row->col, MAP_EXTEND_X, mapcell);
184 row->c0 = x - MAP_EXTEND_X / 4;
185 row->c1 = row->c0 + MAP_EXTEND_X;
186 }
187
188 if (row->c0 > x)
189 {
190 int extend = row->c0 - x + MAP_EXTEND_X;
191 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
192 row->c0 -= extend;
193 }
194 else if (x >= row->c1)
195 {
196 int extend = x - row->c1 + MAP_EXTEND_X;
197 Append (mapcell, row->col, row->c1 - row->c0, extend);
198 row->c1 += extend;
199 }
200
201 return row->col + (x - row->c0);
202 }
203
204 static mapcell *
205 map_get_cell (CFClient__Map self, int x, int y)
206 {
207 return row_get_cell (map_get_row (self, y), x);
208 }
209
210 static void
211 map_clear (CFClient__Map self)
212 {
213 int r;
214
215 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col);
217
218 Safefree (self->row);
219
220 self->x = 0;
221 self->y = 0;
222 self->ox = 0;
223 self->oy = 0;
224 self->row = 0;
225 self->rows = 0;
226 }
227
228 static void
229 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
230 {
231 int x, y;
232 maprow *row;
233
234 for (y = y0; y < y0 + h; y++)
235 if (y >= 0)
236 {
237 if (y >= self->rows)
238 break;
239
240 row = self->row + y;
241
242 for (x = x0; x < x0 + w; x++)
243 if (x >= row->c0)
244 {
245 if (x >= row->c1)
246 break;
247
248 row->col[x - row->c0].darkness = -1;
249 }
250 }
251 }
252
253 static void
254 music_finished ()
255 {
256 SDL_UserEvent ev;
257
258 ev.type = SDL_USEREVENT;
259 ev.code = 0;
260 ev.data1 = 0;
261 ev.data2 = 0;
262
263 SDL_PushEvent ((SDL_Event *)&ev);
264 }
265
266 MODULE = CFClient PACKAGE = CFClient
267
268 PROTOTYPES: ENABLE
269
270 BOOT:
271 {
272 HV *stash = gv_stashpv ("CFClient", 1);
273 static const struct {
274 const char *name;
275 IV iv;
276 } *civ, const_iv[] = {
277 # define const_iv(name) { # name, (IV)name }
278 const_iv (SDL_ACTIVEEVENT),
279 const_iv (SDL_KEYDOWN),
280 const_iv (SDL_KEYUP),
281 const_iv (SDL_MOUSEMOTION),
282 const_iv (SDL_MOUSEBUTTONDOWN),
283 const_iv (SDL_MOUSEBUTTONUP),
284 const_iv (SDL_JOYAXISMOTION),
285 const_iv (SDL_JOYBALLMOTION),
286 const_iv (SDL_JOYHATMOTION),
287 const_iv (SDL_JOYBUTTONDOWN),
288 const_iv (SDL_JOYBUTTONUP),
289 const_iv (SDL_QUIT),
290 const_iv (SDL_SYSWMEVENT),
291 const_iv (SDL_EVENT_RESERVEDA),
292 const_iv (SDL_EVENT_RESERVEDB),
293 const_iv (SDL_VIDEORESIZE),
294 const_iv (SDL_VIDEOEXPOSE),
295 const_iv (SDL_USEREVENT),
296 const_iv (SDLK_KP0),
297 const_iv (SDLK_KP1),
298 const_iv (SDLK_KP2),
299 const_iv (SDLK_KP3),
300 const_iv (SDLK_KP4),
301 const_iv (SDLK_KP5),
302 const_iv (SDLK_KP6),
303 const_iv (SDLK_KP7),
304 const_iv (SDLK_KP8),
305 const_iv (SDLK_KP9),
306 const_iv (SDLK_KP_PERIOD),
307 const_iv (SDLK_KP_DIVIDE),
308 const_iv (SDLK_KP_MULTIPLY),
309 const_iv (SDLK_KP_MINUS),
310 const_iv (SDLK_KP_PLUS),
311 const_iv (SDLK_KP_ENTER),
312 const_iv (SDLK_KP_EQUALS),
313 const_iv (SDLK_UP),
314 const_iv (SDLK_DOWN),
315 const_iv (SDLK_RIGHT),
316 const_iv (SDLK_LEFT),
317 const_iv (SDLK_INSERT),
318 const_iv (SDLK_HOME),
319 const_iv (SDLK_END),
320 const_iv (SDLK_PAGEUP),
321 const_iv (SDLK_PAGEDOWN),
322 const_iv (SDLK_F1),
323 const_iv (SDLK_F2),
324 const_iv (SDLK_F3),
325 const_iv (SDLK_F4),
326 const_iv (SDLK_F5),
327 const_iv (SDLK_F6),
328 const_iv (SDLK_F7),
329 const_iv (SDLK_F8),
330 const_iv (SDLK_F9),
331 const_iv (SDLK_F10),
332 const_iv (SDLK_F11),
333 const_iv (SDLK_F12),
334 const_iv (SDLK_F13),
335 const_iv (SDLK_F14),
336 const_iv (SDLK_F15),
337 const_iv (SDLK_NUMLOCK),
338 const_iv (SDLK_CAPSLOCK),
339 const_iv (SDLK_SCROLLOCK),
340 const_iv (SDLK_RSHIFT),
341 const_iv (SDLK_LSHIFT),
342 const_iv (SDLK_RCTRL),
343 const_iv (SDLK_LCTRL),
344 const_iv (SDLK_RALT),
345 const_iv (SDLK_LALT),
346 const_iv (SDLK_RMETA),
347 const_iv (SDLK_LMETA),
348 const_iv (SDLK_LSUPER),
349 const_iv (SDLK_RSUPER),
350 const_iv (SDLK_MODE),
351 const_iv (SDLK_COMPOSE),
352 const_iv (SDLK_HELP),
353 const_iv (SDLK_PRINT),
354 const_iv (SDLK_SYSREQ),
355 const_iv (SDLK_BREAK),
356 const_iv (SDLK_MENU),
357 const_iv (SDLK_POWER),
358 const_iv (SDLK_EURO),
359 const_iv (SDLK_UNDO),
360 const_iv (KMOD_NONE),
361 const_iv (KMOD_LSHIFT),
362 const_iv (KMOD_RSHIFT),
363 const_iv (KMOD_LCTRL),
364 const_iv (KMOD_RCTRL),
365 const_iv (KMOD_LALT),
366 const_iv (KMOD_RALT),
367 const_iv (KMOD_LMETA),
368 const_iv (KMOD_RMETA),
369 const_iv (KMOD_NUM),
370 const_iv (KMOD_CAPS),
371 const_iv (KMOD_MODE),
372 const_iv (KMOD_CTRL),
373 const_iv (KMOD_SHIFT),
374 const_iv (KMOD_ALT),
375 const_iv (KMOD_META)
376 # undef const_iv
377 };
378
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385 }
386
387 int
388 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
389
390 void
391 SDL_Quit ()
392
393 void
394 SDL_ListModes ()
395 PPCODE:
396 {
397 SDL_Rect **m;
398
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412
413 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
417
418 if (m && m != (SDL_Rect **)-1)
419 while (*m)
420 {
421 AV *av = newAV ();
422 av_push (av, newSViv ((*m)->w));
423 av_push (av, newSViv ((*m)->h));
424 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
425
426 ++m;
427 }
428 }
429
430 int
431 SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE:
433 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 );
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
437 OUTPUT:
438 RETVAL
439
440 void
441 SDL_GL_SwapBuffers ()
442
443 void
444 SDL_PollEvent ()
445 PPCODE:
446 {
447 SDL_Event ev;
448
449 while (SDL_PollEvent (&ev))
450 {
451 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0);
453 switch (ev.type)
454 {
455 case SDL_KEYDOWN:
456 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
459 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
460 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
461 break;
462
463 case SDL_ACTIVEEVENT:
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break;
467
468 case SDL_MOUSEMOTION:
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break;
475
476 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP:
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
482 }
483
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 }
486 }
487
488 int
489 Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
490 POSTCALL:
491 Mix_HookMusicFinished (music_finished);
492
493 void
494 Mix_CloseAudio ()
495
496 int
497 Mix_AllocateChannels (int numchans = -1)
498
499 void
500 lowdelay (int fd, int val = 1)
501 CODE:
502 #ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504 #endif
505
506 char *
507 gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513 char *
514 gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520 void
521 add_font (char *file)
522 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
524
525 void
526 set_font (char *file)
527 CODE:
528 {
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535 }
536
537 void
538 load_image_inline (SV *image_)
539 ALIAS:
540 load_image_file = 1
541 PPCODE:
542 {
543 STRLEN image_len;
544 char *image = (char *)SvPVbyte (image_, image_len);
545 SDL_Surface *surface, *surface2;
546 SDL_PixelFormat fmt;
547 SDL_RWops *rw = ix
548 ? SDL_RWFromFile (image, "r")
549 : SDL_RWFromConstMem (image, image_len);
550
551 if (!rw)
552 croak ("load_image: %s", SDL_GetError ());
553
554 surface = IMG_Load_RW (rw, 1);
555 if (!surface)
556 croak ("load_image: %s", SDL_GetError ());
557
558 fmt.palette = NULL;
559 fmt.BitsPerPixel = 32;
560 fmt.BytesPerPixel = 4;
561 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
562 fmt.Rmask = 0x000000ff;
563 fmt.Gmask = 0x0000ff00;
564 fmt.Bmask = 0x00ff0000;
565 fmt.Amask = 0xff000000;
566 #else
567 fmt.Rmask = 0xff000000;
568 fmt.Gmask = 0x00ff0000;
569 fmt.Bmask = 0x0000ff00;
570 fmt.Amask = 0x000000ff;
571 #endif
572 fmt.Rloss = 0;
573 fmt.Gloss = 0;
574 fmt.Bloss = 0;
575 fmt.Aloss = 0;
576 fmt.Rshift = 0;
577 fmt.Gshift = 8;
578 fmt.Bshift = 16;
579 fmt.Ashift = 24;
580 fmt.colorkey = 0;
581 fmt.alpha = 0;
582
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584
585 assert (surface2->pitch == surface2->w * 4);
586
587 EXTEND (SP, 5);
588 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
596
597 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2);
599 }
600
601 void
602 average (int x, int y, uint32_t *data)
603 PPCODE:
604 {
605 uint32_t r = 0, g = 0, b = 0, a = 0;
606
607 x = y = x * y;
608
609 while (x--)
610 {
611 uint32_t p = *data++;
612
613 r += (p ) & 255;
614 g += (p >> 8) & 255;
615 b += (p >> 16) & 255;
616 a += (p >> 24) & 255;
617 }
618
619 EXTEND (SP, 4);
620 PUSHs (sv_2mortal (newSViv (r / y)));
621 PUSHs (sv_2mortal (newSViv (g / y)));
622 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y)));
624 }
625
626 void
627 fatal (char *message)
628 CODE:
629 #ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
631 #else
632 fprintf (stderr, "FATAL: %s\n", message);
633 #endif
634 exit (1);
635
636 MODULE = CFClient PACKAGE = CFClient::Layout
637
638 CFClient::Layout
639 new (SV *class, int base_height = 10)
640 CODE:
641 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height;
643 RETVAL->pl = pango_layout_new (context);
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl,
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT:
649 RETVAL
650
651 void
652 DESTROY (CFClient::Layout self)
653 CODE:
654 g_object_unref (self->pl);
655 Safefree (self);
656
657 void
658 set_text (CFClient::Layout self, SV *text_)
659 CODE:
660 {
661 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen);
663
664 pango_layout_set_text (self->pl, text, textlen);
665 }
666
667 void
668 set_markup (CFClient::Layout self, SV *text_)
669 CODE:
670 {
671 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen);
673
674 pango_layout_set_markup (self->pl, text, textlen);
675 }
676
677 SV *
678 get_text (CFClient::Layout self)
679 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL);
682 OUTPUT:
683 RETVAL
684
685 void
686 set_height (CFClient::Layout self, int base_height)
687 CODE:
688 self->base_height = base_height;
689
690 void
691 set_width (CFClient::Layout self, int max_width = -1)
692 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694
695 void
696 size (CFClient::Layout self)
697 PPCODE:
698 {
699 int w, h;
700
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h);
703
704 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h)));
707 }
708
709 int
710 xy_to_index (CFClient::Layout self, int x, int y)
711 CODE:
712 {
713 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index;
719 }
720 OUTPUT:
721 RETVAL
722
723 void
724 cursor_pos (CFClient::Layout self, int index)
725 PPCODE:
726 {
727 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730
731 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735 }
736
737 void
738 render (CFClient::Layout self)
739 PPCODE:
740 {
741 SV *retval;
742 int w, h;
743 FT_Bitmap bitmap;
744
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h);
747
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3);
764 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767 }
768
769 MODULE = CFClient PACKAGE = CFClient::Texture
770
771 void
772 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
773 PROTOTYPE: $$$;$$
774 CODE:
775 {
776 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781
782 if (items < 5)
783 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 }
787
788 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) {
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd ();
799 }
800
801 MODULE = CFClient PACKAGE = CFClient::Map
802
803 CFClient::Map
804 new (SV *class, int map_width, int map_height)
805 CODE:
806 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0;
808 RETVAL->y = 0;
809 RETVAL->w = map_width;
810 RETVAL->h = map_height;
811 RETVAL->ox = 0;
812 RETVAL->oy = 0;
813 RETVAL->faces = 8192;
814 Newz (0, RETVAL->face, RETVAL->faces, mapface);
815 RETVAL->texs = 8192;
816 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
817 RETVAL->rows = 0;
818 RETVAL->row = 0;
819 OUTPUT:
820 RETVAL
821
822 void
823 DESTROY (CFClient::Map self)
824 CODE:
825 {
826 map_clear (self);
827 Safefree (self->face);
828 Safefree (self);
829 }
830
831 void
832 clear (CFClient::Map self)
833 CODE:
834 map_clear (self);
835
836 void
837 set_face (CFClient::Map self, int face, int texid)
838 CODE:
839 {
840 while (self->faces <= face)
841 {
842 Append (mapface, self->face, self->faces, self->faces);
843 self->faces *= 2;
844 }
845
846 self->face [face] = texid;
847 }
848
849 void
850 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE:
852 {
853 while (self->texs <= texid)
854 {
855 Append (maptex, self->tex, self->texs, self->texs);
856 self->texs *= 2;
857 }
858
859 {
860 maptex *tex = self->tex + texid;
861
862 tex->name = name;
863 tex->w = w;
864 tex->h = h;
865 tex->s = s;
866 tex->t = t;
867 tex->r = r;
868 tex->g = g;
869 tex->b = b;
870 tex->a = a;
871 }
872 }
873
874 int
875 ox (CFClient::Map self)
876 ALIAS:
877 oy = 1
878 CODE:
879 switch (ix)
880 {
881 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break;
883 }
884 OUTPUT:
885 RETVAL
886
887 void
888 scroll (CFClient::Map self, int dx, int dy)
889 CODE:
890 {
891 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h);
893 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
895
896 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1);
898 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
900
901 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy;
903
904 while (self->y < 0)
905 {
906 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
907
908 self->rows += MAP_EXTEND_Y;
909 self->y += MAP_EXTEND_Y;
910 }
911 }
912
913 void
914 map1a_update (CFClient::Map self, SV *data_)
915 CODE:
916 {
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell;
920 int x, y, flags;
921
922 while (data < data_end)
923 {
924 flags = (data [0] << 8) + data [1]; data += 2;
925
926 x = ((flags >> 10) & 63) + self->x;
927 y = ((flags >> 4) & 63) + self->y;
928
929 cell = map_get_cell (self, x, y);
930
931 if (flags & 15)
932 {
933 if (cell->darkness < 0)
934 {
935 cell->darkness = 0;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 }
940
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!)
944
945 if (flags & 4)
946 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 }
949
950 if (flags & 2)
951 {
952 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
953 }
954
955 if (flags & 1)
956 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 }
959 }
960 else
961 cell->darkness = -1;
962 }
963 }
964
965 SV *
966 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
967 CODE:
968 {
969 int x1, x;
970 int y1, y;
971 int z;
972 SV *map_sv = newSV (w * h * sizeof (uint32_t));
973 uint32_t *map = (uint32_t *)SvPVX (map_sv);
974
975 SvPOK_only (map_sv);
976 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
977
978 x0 += self->x; x1 = x0 + w;
979 y0 += self->y; y1 = y0 + h;
980
981 for (y = y0; y < y1; y++)
982 {
983 maprow *row = 0 <= y && y < self->rows
984 ? self->row + y
985 : 0;
986
987 for (x = x0; x < x1; x++)
988 {
989 int r = 32, g = 32, b = 32, a = 192;
990
991 if (row && row->c0 <= x && x < row->c1)
992 {
993 mapcell *cell = row->col + (x - row->c0);
994
995 for (z = 0; z <= 0; z++)
996 {
997 mapface face = cell->face [z];
998
999 if (face)
1000 {
1001 maptex tex = self->tex [face];
1002 int a0 = 255 - tex.a;
1003 int a1 = tex.a;
1004
1005 r = (r * a0 + tex.r * a1) / 255;
1006 g = (g * a0 + tex.g * a1) / 255;
1007 b = (b * a0 + tex.b * a1) / 255;
1008 a = (a * a0 + tex.a * a1) / 255;
1009 }
1010 }
1011 }
1012
1013 *map++ = (r )
1014 | (g << 8)
1015 | (b << 16)
1016 | (a << 24);
1017 }
1018 }
1019
1020 RETVAL = map_sv;
1021 }
1022 OUTPUT:
1023 RETVAL
1024
1025 void
1026 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE:
1028 {
1029 int vx, vy;
1030 int x, y, z;
1031 int last_name;
1032 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y;
1043
1044 /*
1045 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1048
1049 int vy = self->vy = self->h >= sh
1050 ? self->y + (self->h - sh) / 2
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */
1053
1054 glColor4ub (255, 255, 255, 255);
1055
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060
1061 glBegin (GL_QUADS);
1062
1063 last_name = 0;
1064
1065 for (z = 0; z < 3; z++)
1066 for (y = 0; y < sh; y++)
1067 if (0 <= y + vy && y + vy < self->rows)
1068 {
1069 maprow *row = self->row + (y + vy);
1070
1071 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1)
1073 {
1074 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z];
1081
1082 if (face)
1083 {
1084 maptex tex = self->tex [face];
1085
1086 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h;
1088
1089 if (last_name != tex.name)
1090 {
1091 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name);
1094 glBegin (GL_QUADS);
1095 }
1096
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 }
1102 }
1103 }
1104
1105 glEnd ();
1106
1107 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND);
1109
1110 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv);
1114 }
1115
1116 SV *
1117 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1118 CODE:
1119 {
1120 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1123
1124 *data++ = 0; /* version 0 format */
1125 *data++ = w >> 8; *data++ = w;
1126 *data++ = h >> 8; *data++ = h;
1127
1128 // we need to do this 'cause we don't keep an absolute coord system for rows
1129 // TODO: treat rows as we treat columns
1130 map_get_row (self, y0 + self->y - self->oy);//D
1131 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1132
1133 x0 += self->x - self->ox;
1134 y0 += self->y - self->oy;
1135
1136 x1 = x0 + w;
1137 y1 = y0 + h;
1138
1139 for (y = y0; y < y1; y++)
1140 {
1141 maprow *row = 0 <= y && y < self->rows
1142 ? self->row + y
1143 : 0;
1144
1145 for (x = x0; x < x1; x++)
1146 {
1147 if (row && row->c0 <= x && x < row->c1)
1148 {
1149 mapcell *cell = row->col + (x - row->c0);
1150 uint8_t flags = 0;
1151
1152 if (cell->face [0]) flags |= 1;
1153 if (cell->face [1]) flags |= 2;
1154 if (cell->face [2]) flags |= 4;
1155
1156 *data++ = flags;
1157
1158 if (flags & 1)
1159 {
1160 *data++ = cell->face [0] >> 8;
1161 *data++ = cell->face [0];
1162 }
1163
1164 if (flags & 2)
1165 {
1166 *data++ = cell->face [1] >> 8;
1167 *data++ = cell->face [1];
1168 }
1169
1170 if (flags & 4)
1171 {
1172 *data++ = cell->face [2] >> 8;
1173 *data++ = cell->face [2];
1174 }
1175 }
1176 else
1177 *data++ = 0;
1178 }
1179 }
1180
1181 SvPOK_only (data_sv);
1182 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1183 RETVAL = data_sv;
1184 }
1185 OUTPUT:
1186 RETVAL
1187
1188 void
1189 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE:
1191 {
1192 int x, y, z;
1193 int w, h;
1194 int x1, y1;
1195
1196 if (*data++ != 0)
1197 return; /* version mismatch */
1198
1199 w = *data++ << 8; w |= *data++;
1200 h = *data++ << 8; h |= *data++;
1201
1202 // we need to do this 'cause we don't keep an absolute coord system for rows
1203 // TODO: treat rows as we treat columns
1204 map_get_row (self, y0 + self->y - self->oy);//D
1205 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1206
1207 x0 += self->x - self->ox;
1208 y0 += self->y - self->oy;
1209
1210 x1 = x0 + w;
1211 y1 = y0 + h;
1212
1213 for (y = y0; y < y1; y++)
1214 {
1215 maprow *row = map_get_row (self, y);
1216
1217 for (x = x0; x < x1; x++)
1218 {
1219 uint8_t flags = *data++;
1220
1221 if (flags)
1222 {
1223 mapface face[3] = { 0, 0, 0 };
1224
1225 mapcell *cell = row_get_cell (row, x);
1226
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230
1231 if (cell->darkness <= 0)
1232 {
1233 cell->darkness = -1;
1234
1235 for (z = 0; z <= 2; z++)
1236 {
1237 cell->face[z] = face[z];
1238
1239 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1240 XPUSHs (sv_2mortal (newSViv (face[z])));
1241 }
1242 }
1243 }
1244 }
1245 }
1246 }
1247
1248 MODULE = CFClient PACKAGE = CFClient::MixChunk
1249
1250 CFClient::MixChunk
1251 new_from_file (SV *class, char *path)
1252 CODE:
1253 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT:
1255 RETVAL
1256
1257 void
1258 DESTROY (CFClient::MixChunk self)
1259 CODE:
1260 Mix_FreeChunk (self);
1261
1262 int
1263 volume (CFClient::MixChunk self, int volume = -1)
1264 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT:
1267 RETVAL
1268
1269 int
1270 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT:
1274 RETVAL
1275
1276 MODULE = CFClient PACKAGE = CFClient::MixMusic
1277
1278 int
1279 volume (int volume = -1)
1280 CODE:
1281 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT:
1283 RETVAL
1284
1285 CFClient::MixMusic
1286 new_from_file (SV *class, char *path)
1287 CODE:
1288 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT:
1290 RETVAL
1291
1292 void
1293 DESTROY (CFClient::MixMusic self)
1294 CODE:
1295 Mix_FreeMusic (self);
1296
1297 int
1298 play (CFClient::MixMusic self, int loops = -1)
1299 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT:
1302 RETVAL
1303
1304 MODULE = CFClient PACKAGE = CFClient::OpenGL
1305
1306 BOOT:
1307 {
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1309 static const struct {
1310 const char *name;
1311 IV iv;
1312 } *civ, const_iv[] = {
1313 # define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT),
1317 const_iv (GL_BLEND),
1318 const_iv (GL_AND),
1319 const_iv (GL_SRC_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1321 const_iv (GL_RGB),
1322 const_iv (GL_RGBA),
1323 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4),
1325 const_iv (GL_ALPHA),
1326 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_ENV),
1332 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T),
1337 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT),
1339 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE),
1348 const_iv (GL_REPLACE),
1349 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP),
1353 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES),
1357 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST),
1361 # undef const_iv
1362 };
1363
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366 }
1367
1368 int glGetError ()
1369
1370 void glClear (int mask)
1371
1372 void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @
1374
1375 void glEnable (int cap)
1376
1377 void glDisable (int cap)
1378
1379 void glShadeModel (int mode)
1380
1381 void glHint (int target, int mode)
1382
1383 void glBlendFunc (int sfactor, int dfactor)
1384
1385 void glLogicOp (int opcode)
1386
1387 void glMatrixMode (int mode)
1388
1389 void glPushMatrix ()
1390
1391 void glPopMatrix ()
1392
1393 void glLoadIdentity ()
1394
1395 void glOrtho (double left, double right, double bottom, double top, double near, double far)
1396
1397 void glViewport (int x, int y, int width, int height)
1398
1399 void glTranslate (float x, float y, float z = 0.)
1400 CODE:
1401 glTranslatef (x, y, z);
1402
1403 void glScale (float x, float y, float z)
1404 CODE:
1405 glScalef (x, y, z);
1406
1407 void glRotate (float angle, float x, float y, float z)
1408 CODE:
1409 glRotatef (angle, x, y, z);
1410
1411 void glBegin (int mode)
1412
1413 void glEnd ()
1414
1415 void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @
1417 CODE:
1418 glColor4f (r, g, b, a);
1419
1420 void glVertex (float x, float y, float z = 0.)
1421 CODE:
1422 glVertex3f (x, y, z);
1423
1424 void glTexCoord (float s, float t)
1425 CODE:
1426 glTexCoord2f (s, t);
1427
1428 void glTexEnv (int target, int pname, float param)
1429 CODE:
1430 glTexEnvf (target, pname, param);
1431
1432 void glTexParameter (int target, int pname, float param)
1433 CODE:
1434 glTexParameterf (target, pname, param);
1435
1436 void glBindTexture (int target, int name)
1437
1438 void glConvolutionParameter (int target, int pname, float params)
1439 CODE:
1440 glConvolutionParameterf (target, pname, params);
1441
1442 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1443
1444 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445
1446 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1447
1448 int glGenTexture ()
1449 CODE:
1450 {
1451 GLuint name;
1452 glGenTextures (1, &name);
1453 RETVAL = name;
1454 }
1455 OUTPUT:
1456 RETVAL
1457
1458 void glDeleteTexture (int name)
1459 CODE:
1460 {
1461 GLuint name_ = name;
1462 glDeleteTextures (1, &name_);
1463 }
1464
1465 int glGenList ()
1466 CODE:
1467 RETVAL = glGenLists (1);
1468 OUTPUT:
1469 RETVAL
1470
1471 void glDeleteList (int list)
1472 CODE:
1473 glDeleteLists (list, 1);
1474
1475 void glNewList (int list, int mode = GL_COMPILE)
1476
1477 void glEndList ()
1478
1479 void glCallList (int list)
1480