ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.61
Committed: Sun Apr 23 21:47:30 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.60: +54 -42 lines
Log Message:
support multiple fonts, add dejavu sans and sans mono fonts (bitstream++)

File Contents

# Content
1 #ifdef _WIN32
2 # include <malloc.h>
3 #endif
4
5 #include "EXTERN.h"
6 #include "perl.h"
7 #include "XSUB.h"
8
9 #include <string.h>
10 #include <stdio.h>
11
12 #include <SDL.h>
13 #include <SDL_image.h>
14 #include <SDL_mixer.h>
15 #include <SDL_opengl.h>
16
17 #include <glib/gmacros.h>
18
19 #include <pango/pango.h>
20 #include <pango/pangofc-fontmap.h>
21 #include <pango/pangoft2.h>
22
23 #ifndef _WIN32
24 # include <sys/types.h>
25 # include <sys/socket.h>
26 # include <netinet/in.h>
27 # include <netinet/tcp.h>
28 # include <inttypes.h>
29 #else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36 #endif
37
38 #include "glext.h"
39
40 #define FOW_DARKNESS 32
41
42 #define MAP_EXTEND_X 32
43 #define MAP_EXTEND_Y 512
44
45 #define MIN_FONT_HEIGHT 8
46
47 typedef Mix_Chunk *CFClient__MixChunk;
48 typedef Mix_Music *CFClient__MixMusic;
49
50 typedef PangoFontDescription *CFClient__Font;
51
52 typedef struct cf_layout {
53 PangoLayout *pl;
54 int base_height;
55 CFClient__Font font;
56 } *CFClient__Layout;
57
58 static CFClient__Font default_font;
59 static PangoContext *context;
60 static PangoFontMap *fontmap;
61
62 static void
63 substitute_func (FcPattern *pattern, gpointer data)
64 {
65 FcPatternAddBool (pattern, FC_HINTING , 1);
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67 }
68
69 static void
70 layout_update_font (CFClient__Layout self)
71 {
72 /* use a random scale factor to account for unknown descenders, 0.8 works
73 * reasonably well with bitstream vera
74 */
75 PangoFontDescription *font = self->font ? self->font : default_font;
76
77 pango_font_description_set_absolute_size (font,
78 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
79
80 pango_layout_set_font_description (self->pl, font);
81 }
82
83 static void
84 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85 {
86 pango_layout_get_pixel_size (self->pl, w, h);
87
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1;
90 if (!*h) *h = 1;
91 }
92
93 typedef uint16_t mapface;
94
95 typedef struct {
96 GLint name;
97 int w, h;
98 float s, t;
99 uint8_t r, g, b, a;
100 } maptex;
101
102 typedef struct {
103 int16_t darkness;
104 mapface face[3];
105 } mapcell;
106
107 typedef struct {
108 int32_t c0, c1;
109 mapcell *col;
110 } maprow;
111
112 typedef struct map {
113 int x, y, w, h;
114 int ox, oy; /* offset to virtual global coordinate system */
115 int faces;
116 mapface *face;
117
118 int texs;
119 maptex *tex;
120
121 int32_t rows;
122 maprow *row;
123 } *CFClient__Map;
124
125 static char *
126 prepend (char *ptr, int sze, int inc)
127 {
128 char *p;
129
130 New (0, p, sze + inc, char);
131 Zero (p, inc, char);
132 Move (ptr, p + inc, sze, char);
133 Safefree (ptr);
134
135 return p;
136 }
137
138 static char *
139 append (char *ptr, int sze, int inc)
140 {
141 Renew (ptr, sze + inc, char);
142 Zero (ptr + sze, inc, char);
143
144 return ptr;
145 }
146
147 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
149
150 static maprow *
151 map_get_row (CFClient__Map self, int y)
152 {
153 if (0 > y)
154 {
155 int extend = - y + MAP_EXTEND_Y;
156 Prepend (maprow, self->row, self->rows, extend);
157
158 self->rows += extend;
159 self->y += extend;
160 y += extend;
161 }
162 else if (y >= self->rows)
163 {
164 int extend = y - self->rows + MAP_EXTEND_Y;
165 Append (maprow, self->row, self->rows, extend);
166 self->rows += extend;
167 }
168
169 return self->row + y;
170 }
171
172 static mapcell *
173 row_get_cell (maprow *row, int x)
174 {
175 if (!row->col)
176 {
177 Newz (0, row->col, MAP_EXTEND_X, mapcell);
178 row->c0 = x - MAP_EXTEND_X / 4;
179 row->c1 = row->c0 + MAP_EXTEND_X;
180 }
181
182 if (row->c0 > x)
183 {
184 int extend = row->c0 - x + MAP_EXTEND_X;
185 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
186 row->c0 -= extend;
187 }
188 else if (x >= row->c1)
189 {
190 int extend = x - row->c1 + MAP_EXTEND_X;
191 Append (mapcell, row->col, row->c1 - row->c0, extend);
192 row->c1 += extend;
193 }
194
195 return row->col + (x - row->c0);
196 }
197
198 static mapcell *
199 map_get_cell (CFClient__Map self, int x, int y)
200 {
201 return row_get_cell (map_get_row (self, y), x);
202 }
203
204 static void
205 map_clear (CFClient__Map self)
206 {
207 int r;
208
209 for (r = 0; r < self->rows; r++)
210 Safefree (self->row[r].col);
211
212 Safefree (self->row);
213
214 self->x = 0;
215 self->y = 0;
216 self->ox = 0;
217 self->oy = 0;
218 self->row = 0;
219 self->rows = 0;
220 }
221
222 static void
223 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
224 {
225 int x, y;
226 maprow *row;
227
228 for (y = y0; y < y0 + h; y++)
229 if (y >= 0)
230 {
231 if (y >= self->rows)
232 break;
233
234 row = self->row + y;
235
236 for (x = x0; x < x0 + w; x++)
237 if (x >= row->c0)
238 {
239 if (x >= row->c1)
240 break;
241
242 row->col[x - row->c0].darkness = -1;
243 }
244 }
245 }
246
247 static void
248 music_finished ()
249 {
250 SDL_UserEvent ev;
251
252 ev.type = SDL_USEREVENT;
253 ev.code = 0;
254 ev.data1 = 0;
255 ev.data2 = 0;
256
257 SDL_PushEvent ((SDL_Event *)&ev);
258 }
259
260 MODULE = CFClient PACKAGE = CFClient
261
262 PROTOTYPES: ENABLE
263
264 BOOT:
265 {
266 HV *stash = gv_stashpv ("CFClient", 1);
267 static const struct {
268 const char *name;
269 IV iv;
270 } *civ, const_iv[] = {
271 # define const_iv(name) { # name, (IV)name }
272 const_iv (SDL_ACTIVEEVENT),
273 const_iv (SDL_KEYDOWN),
274 const_iv (SDL_KEYUP),
275 const_iv (SDL_MOUSEMOTION),
276 const_iv (SDL_MOUSEBUTTONDOWN),
277 const_iv (SDL_MOUSEBUTTONUP),
278 const_iv (SDL_JOYAXISMOTION),
279 const_iv (SDL_JOYBALLMOTION),
280 const_iv (SDL_JOYHATMOTION),
281 const_iv (SDL_JOYBUTTONDOWN),
282 const_iv (SDL_JOYBUTTONUP),
283 const_iv (SDL_QUIT),
284 const_iv (SDL_SYSWMEVENT),
285 const_iv (SDL_EVENT_RESERVEDA),
286 const_iv (SDL_EVENT_RESERVEDB),
287 const_iv (SDL_VIDEORESIZE),
288 const_iv (SDL_VIDEOEXPOSE),
289 const_iv (SDL_USEREVENT),
290 const_iv (SDLK_KP0),
291 const_iv (SDLK_KP1),
292 const_iv (SDLK_KP2),
293 const_iv (SDLK_KP3),
294 const_iv (SDLK_KP4),
295 const_iv (SDLK_KP5),
296 const_iv (SDLK_KP6),
297 const_iv (SDLK_KP7),
298 const_iv (SDLK_KP8),
299 const_iv (SDLK_KP9),
300 const_iv (SDLK_KP_PERIOD),
301 const_iv (SDLK_KP_DIVIDE),
302 const_iv (SDLK_KP_MULTIPLY),
303 const_iv (SDLK_KP_MINUS),
304 const_iv (SDLK_KP_PLUS),
305 const_iv (SDLK_KP_ENTER),
306 const_iv (SDLK_KP_EQUALS),
307 const_iv (SDLK_UP),
308 const_iv (SDLK_DOWN),
309 const_iv (SDLK_RIGHT),
310 const_iv (SDLK_LEFT),
311 const_iv (SDLK_INSERT),
312 const_iv (SDLK_HOME),
313 const_iv (SDLK_END),
314 const_iv (SDLK_PAGEUP),
315 const_iv (SDLK_PAGEDOWN),
316 const_iv (SDLK_F1),
317 const_iv (SDLK_F2),
318 const_iv (SDLK_F3),
319 const_iv (SDLK_F4),
320 const_iv (SDLK_F5),
321 const_iv (SDLK_F6),
322 const_iv (SDLK_F7),
323 const_iv (SDLK_F8),
324 const_iv (SDLK_F9),
325 const_iv (SDLK_F10),
326 const_iv (SDLK_F11),
327 const_iv (SDLK_F12),
328 const_iv (SDLK_F13),
329 const_iv (SDLK_F14),
330 const_iv (SDLK_F15),
331 const_iv (SDLK_NUMLOCK),
332 const_iv (SDLK_CAPSLOCK),
333 const_iv (SDLK_SCROLLOCK),
334 const_iv (SDLK_RSHIFT),
335 const_iv (SDLK_LSHIFT),
336 const_iv (SDLK_RCTRL),
337 const_iv (SDLK_LCTRL),
338 const_iv (SDLK_RALT),
339 const_iv (SDLK_LALT),
340 const_iv (SDLK_RMETA),
341 const_iv (SDLK_LMETA),
342 const_iv (SDLK_LSUPER),
343 const_iv (SDLK_RSUPER),
344 const_iv (SDLK_MODE),
345 const_iv (SDLK_COMPOSE),
346 const_iv (SDLK_HELP),
347 const_iv (SDLK_PRINT),
348 const_iv (SDLK_SYSREQ),
349 const_iv (SDLK_BREAK),
350 const_iv (SDLK_MENU),
351 const_iv (SDLK_POWER),
352 const_iv (SDLK_EURO),
353 const_iv (SDLK_UNDO),
354 const_iv (KMOD_NONE),
355 const_iv (KMOD_LSHIFT),
356 const_iv (KMOD_RSHIFT),
357 const_iv (KMOD_LCTRL),
358 const_iv (KMOD_RCTRL),
359 const_iv (KMOD_LALT),
360 const_iv (KMOD_RALT),
361 const_iv (KMOD_LMETA),
362 const_iv (KMOD_RMETA),
363 const_iv (KMOD_NUM),
364 const_iv (KMOD_CAPS),
365 const_iv (KMOD_MODE),
366 const_iv (KMOD_CTRL),
367 const_iv (KMOD_SHIFT),
368 const_iv (KMOD_ALT),
369 const_iv (KMOD_META)
370 # undef const_iv
371 };
372
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
375
376 fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
379 }
380
381 int
382 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383
384 void
385 SDL_Quit ()
386
387 void
388 SDL_ListModes ()
389 PPCODE:
390 {
391 SDL_Rect **m;
392
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406
407 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
411
412 if (m && m != (SDL_Rect **)-1)
413 while (*m)
414 {
415 AV *av = newAV ();
416 av_push (av, newSViv ((*m)->w));
417 av_push (av, newSViv ((*m)->h));
418 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
419
420 ++m;
421 }
422 }
423
424 int
425 SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE:
427 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 );
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
431 OUTPUT:
432 RETVAL
433
434 void
435 SDL_GL_SwapBuffers ()
436
437 void
438 SDL_PollEvent ()
439 PPCODE:
440 {
441 SDL_Event ev;
442
443 while (SDL_PollEvent (&ev))
444 {
445 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0);
447 switch (ev.type)
448 {
449 case SDL_KEYDOWN:
450 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
452 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
453 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
454 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
455 break;
456
457 case SDL_ACTIVEEVENT:
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break;
461
462 case SDL_MOUSEMOTION:
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break;
469
470 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP:
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
476 }
477
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 }
480 }
481
482 int
483 Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
484 POSTCALL:
485 Mix_HookMusicFinished (music_finished);
486
487 void
488 Mix_CloseAudio ()
489
490 int
491 Mix_AllocateChannels (int numchans = -1)
492
493 void
494 lowdelay (int fd, int val = 1)
495 CODE:
496 #ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498 #endif
499
500 char *
501 gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507 char *
508 gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514 void
515 add_font (char *file)
516 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
518
519 void
520 load_image_inline (SV *image_)
521 ALIAS:
522 load_image_file = 1
523 PPCODE:
524 {
525 STRLEN image_len;
526 char *image = (char *)SvPVbyte (image_, image_len);
527 SDL_Surface *surface, *surface2;
528 SDL_PixelFormat fmt;
529 SDL_RWops *rw = ix
530 ? SDL_RWFromFile (image, "r")
531 : SDL_RWFromConstMem (image, image_len);
532
533 if (!rw)
534 croak ("load_image: %s", SDL_GetError ());
535
536 surface = IMG_Load_RW (rw, 1);
537 if (!surface)
538 croak ("load_image: %s", SDL_GetError ());
539
540 fmt.palette = NULL;
541 fmt.BitsPerPixel = 32;
542 fmt.BytesPerPixel = 4;
543 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
544 fmt.Rmask = 0x000000ff;
545 fmt.Gmask = 0x0000ff00;
546 fmt.Bmask = 0x00ff0000;
547 fmt.Amask = 0xff000000;
548 #else
549 fmt.Rmask = 0xff000000;
550 fmt.Gmask = 0x00ff0000;
551 fmt.Bmask = 0x0000ff00;
552 fmt.Amask = 0x000000ff;
553 #endif
554 fmt.Rloss = 0;
555 fmt.Gloss = 0;
556 fmt.Bloss = 0;
557 fmt.Aloss = 0;
558 fmt.Rshift = 0;
559 fmt.Gshift = 8;
560 fmt.Bshift = 16;
561 fmt.Ashift = 24;
562 fmt.colorkey = 0;
563 fmt.alpha = 0;
564
565 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
566
567 assert (surface2->pitch == surface2->w * 4);
568
569 EXTEND (SP, 5);
570 PUSHs (sv_2mortal (newSViv (surface2->w)));
571 PUSHs (sv_2mortal (newSViv (surface2->h)));
572 SDL_LockSurface (surface2);
573 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
574 SDL_UnlockSurface (surface2);
575 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
576 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
577 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
578
579 SDL_FreeSurface (surface);
580 SDL_FreeSurface (surface2);
581 }
582
583 void
584 average (int x, int y, uint32_t *data)
585 PPCODE:
586 {
587 uint32_t r = 0, g = 0, b = 0, a = 0;
588
589 x = y = x * y;
590
591 while (x--)
592 {
593 uint32_t p = *data++;
594
595 r += (p ) & 255;
596 g += (p >> 8) & 255;
597 b += (p >> 16) & 255;
598 a += (p >> 24) & 255;
599 }
600
601 EXTEND (SP, 4);
602 PUSHs (sv_2mortal (newSViv (r / y)));
603 PUSHs (sv_2mortal (newSViv (g / y)));
604 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y)));
606 }
607
608 void
609 fatal (char *message)
610 CODE:
611 #ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
613 #else
614 fprintf (stderr, "FATAL: %s\n", message);
615 #endif
616 exit (1);
617
618 MODULE = CFClient PACKAGE = CFClient::Font
619
620 CFClient::Font
621 new_from_file (SV *class, char *path)
622 CODE:
623 {
624 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern);
628 }
629 OUTPUT:
630 RETVAL
631
632 void
633 DESTROY (CFClient::Font self)
634 CODE:
635 pango_font_description_free (self);
636
637 void
638 make_default (CFClient::Font self)
639 CODE:
640 default_font = self;
641
642 MODULE = CFClient PACKAGE = CFClient::Layout
643
644 CFClient::Layout
645 new (SV *class, int base_height = MIN_FONT_HEIGHT)
646 CODE:
647 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context);
649 RETVAL->base_height = base_height;
650 RETVAL->font = 0;
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font);
653 OUTPUT:
654 RETVAL
655
656 void
657 DESTROY (CFClient::Layout self)
658 CODE:
659 g_object_unref (self->pl);
660 Safefree (self);
661
662 void
663 set_text (CFClient::Layout self, SV *text_)
664 CODE:
665 {
666 STRLEN textlen;
667 char *text = SvPVutf8 (text_, textlen);
668
669 pango_layout_set_text (self->pl, text, textlen);
670 }
671
672 void
673 set_markup (CFClient::Layout self, SV *text_)
674 CODE:
675 {
676 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen);
678
679 pango_layout_set_markup (self->pl, text, textlen);
680 }
681
682 SV *
683 get_text (CFClient::Layout self)
684 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL);
687 OUTPUT:
688 RETVAL
689
690 void
691 set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE:
693 if (self->font != font)
694 {
695 self->font = font;
696 layout_update_font (self);
697 }
698
699 void
700 set_height (CFClient::Layout self, int base_height)
701 CODE:
702 if (self->base_height != base_height)
703 {
704 self->base_height = base_height;
705 layout_update_font (self);
706 }
707
708 void
709 set_width (CFClient::Layout self, int max_width = -1)
710 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712
713 void
714 size (CFClient::Layout self)
715 PPCODE:
716 {
717 int w, h;
718
719 layout_get_pixel_size (self, &w, &h);
720
721 EXTEND (SP, 2);
722 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h)));
724 }
725
726 int
727 xy_to_index (CFClient::Layout self, int x, int y)
728 CODE:
729 {
730 int index, trailing;
731 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
732 RETVAL = index;
733 }
734 OUTPUT:
735 RETVAL
736
737 void
738 cursor_pos (CFClient::Layout self, int index)
739 PPCODE:
740 {
741 PangoRectangle strong_pos;
742 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
743
744 EXTEND (SP, 3);
745 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
746 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
747 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
748 }
749
750 void
751 render (CFClient::Layout self)
752 PPCODE:
753 {
754 SV *retval;
755 int w, h;
756 FT_Bitmap bitmap;
757
758 layout_get_pixel_size (self, &w, &h);
759
760 retval = newSV (w * h);
761 SvPOK_only (retval);
762 SvCUR_set (retval, w * h);
763
764 bitmap.rows = h;
765 bitmap.width = w;
766 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770
771 memset (bitmap.buffer, 0, w * h);
772
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774
775 EXTEND (SP, 3);
776 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval));
779 }
780
781 MODULE = CFClient PACKAGE = CFClient::Texture
782
783 void
784 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
785 PROTOTYPE: $$$;$$
786 CODE:
787 {
788 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793
794 if (items < 5)
795 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 }
799
800 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) {
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd ();
811 }
812
813 MODULE = CFClient PACKAGE = CFClient::Map
814
815 CFClient::Map
816 new (SV *class, int map_width, int map_height)
817 CODE:
818 New (0, RETVAL, 1, struct map);
819 RETVAL->x = 0;
820 RETVAL->y = 0;
821 RETVAL->w = map_width;
822 RETVAL->h = map_height;
823 RETVAL->ox = 0;
824 RETVAL->oy = 0;
825 RETVAL->faces = 8192;
826 Newz (0, RETVAL->face, RETVAL->faces, mapface);
827 RETVAL->texs = 8192;
828 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
829 RETVAL->rows = 0;
830 RETVAL->row = 0;
831 OUTPUT:
832 RETVAL
833
834 void
835 DESTROY (CFClient::Map self)
836 CODE:
837 {
838 map_clear (self);
839 Safefree (self->face);
840 Safefree (self);
841 }
842
843 void
844 clear (CFClient::Map self)
845 CODE:
846 map_clear (self);
847
848 void
849 set_face (CFClient::Map self, int face, int texid)
850 CODE:
851 {
852 while (self->faces <= face)
853 {
854 Append (mapface, self->face, self->faces, self->faces);
855 self->faces *= 2;
856 }
857
858 self->face [face] = texid;
859 }
860
861 void
862 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
863 CODE:
864 {
865 while (self->texs <= texid)
866 {
867 Append (maptex, self->tex, self->texs, self->texs);
868 self->texs *= 2;
869 }
870
871 {
872 maptex *tex = self->tex + texid;
873
874 tex->name = name;
875 tex->w = w;
876 tex->h = h;
877 tex->s = s;
878 tex->t = t;
879 tex->r = r;
880 tex->g = g;
881 tex->b = b;
882 tex->a = a;
883 }
884 }
885
886 int
887 ox (CFClient::Map self)
888 ALIAS:
889 oy = 1
890 CODE:
891 switch (ix)
892 {
893 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break;
895 }
896 OUTPUT:
897 RETVAL
898
899 void
900 scroll (CFClient::Map self, int dx, int dy)
901 CODE:
902 {
903 if (dx > 0)
904 map_blank (self, self->x, self->y, dx - 1, self->h);
905 else if (dx < 0)
906 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
907
908 if (dy > 0)
909 map_blank (self, self->x, self->y, self->w, dy - 1);
910 else if (dy < 0)
911 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
912
913 self->ox += dx; self->x += dx;
914 self->oy += dy; self->y += dy;
915
916 while (self->y < 0)
917 {
918 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
919
920 self->rows += MAP_EXTEND_Y;
921 self->y += MAP_EXTEND_Y;
922 }
923 }
924
925 void
926 map1a_update (CFClient::Map self, SV *data_)
927 CODE:
928 {
929 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
930 uint8_t *data_end = (uint8_t *)SvEND (data_);
931 mapcell *cell;
932 int x, y, flags;
933
934 while (data < data_end)
935 {
936 flags = (data [0] << 8) + data [1]; data += 2;
937
938 x = ((flags >> 10) & 63) + self->x;
939 y = ((flags >> 4) & 63) + self->y;
940
941 cell = map_get_cell (self, x, y);
942
943 if (flags & 15)
944 {
945 if (cell->darkness < 0)
946 {
947 cell->darkness = 0;
948 cell->face [0] = 0;
949 cell->face [1] = 0;
950 cell->face [2] = 0;
951 }
952
953 cell->darkness = flags & 8 ? *data++ : 255;
954
955 //TODO: don't trust server data to be in-range(!)
956
957 if (flags & 4)
958 {
959 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
960 }
961
962 if (flags & 2)
963 {
964 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
965 }
966
967 if (flags & 1)
968 {
969 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
970 }
971 }
972 else
973 cell->darkness = -1;
974 }
975 }
976
977 SV *
978 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
979 CODE:
980 {
981 int x1, x;
982 int y1, y;
983 int z;
984 SV *map_sv = newSV (w * h * sizeof (uint32_t));
985 uint32_t *map = (uint32_t *)SvPVX (map_sv);
986
987 SvPOK_only (map_sv);
988 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
989
990 x0 += self->x; x1 = x0 + w;
991 y0 += self->y; y1 = y0 + h;
992
993 for (y = y0; y < y1; y++)
994 {
995 maprow *row = 0 <= y && y < self->rows
996 ? self->row + y
997 : 0;
998
999 for (x = x0; x < x1; x++)
1000 {
1001 int r = 32, g = 32, b = 32, a = 192;
1002
1003 if (row && row->c0 <= x && x < row->c1)
1004 {
1005 mapcell *cell = row->col + (x - row->c0);
1006
1007 for (z = 0; z <= 0; z++)
1008 {
1009 mapface face = cell->face [z];
1010
1011 if (face)
1012 {
1013 maptex tex = self->tex [face];
1014 int a0 = 255 - tex.a;
1015 int a1 = tex.a;
1016
1017 r = (r * a0 + tex.r * a1) / 255;
1018 g = (g * a0 + tex.g * a1) / 255;
1019 b = (b * a0 + tex.b * a1) / 255;
1020 a = (a * a0 + tex.a * a1) / 255;
1021 }
1022 }
1023 }
1024
1025 *map++ = (r )
1026 | (g << 8)
1027 | (b << 16)
1028 | (a << 24);
1029 }
1030 }
1031
1032 RETVAL = map_sv;
1033 }
1034 OUTPUT:
1035 RETVAL
1036
1037 void
1038 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1039 PPCODE:
1040 {
1041 int vx, vy;
1042 int x, y, z;
1043 int last_name;
1044 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y;
1055
1056 /*
1057 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1060
1061 int vy = self->vy = self->h >= sh
1062 ? self->y + (self->h - sh) / 2
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */
1065
1066 glColor4ub (255, 255, 255, 255);
1067
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072
1073 glBegin (GL_QUADS);
1074
1075 last_name = 0;
1076
1077 for (z = 0; z < 3; z++)
1078 for (y = 0; y < sh; y++)
1079 if (0 <= y + vy && y + vy < self->rows)
1080 {
1081 maprow *row = self->row + (y + vy);
1082
1083 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1)
1085 {
1086 mapcell *cell = row->col + (x + vx - row->c0);
1087
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091
1092 face = cell->face [z];
1093
1094 if (face)
1095 {
1096 maptex tex = self->tex [face];
1097
1098 int px = (x + 1) * 32 - tex.w;
1099 int py = (y + 1) * 32 - tex.h;
1100
1101 if (last_name != tex.name)
1102 {
1103 glEnd ();
1104 last_name = tex.name;
1105 glBindTexture (GL_TEXTURE_2D, last_name);
1106 glBegin (GL_QUADS);
1107 }
1108
1109 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1110 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1111 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1112 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1113 }
1114 }
1115 }
1116
1117 glEnd ();
1118
1119 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND);
1121
1122 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv);
1126 }
1127
1128 SV *
1129 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1130 CODE:
1131 {
1132 int x, y, x1, y1;
1133 SV *data_sv = newSV (w * h * 7 + 5);
1134 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1135
1136 *data++ = 0; /* version 0 format */
1137 *data++ = w >> 8; *data++ = w;
1138 *data++ = h >> 8; *data++ = h;
1139
1140 // we need to do this 'cause we don't keep an absolute coord system for rows
1141 // TODO: treat rows as we treat columns
1142 map_get_row (self, y0 + self->y - self->oy);//D
1143 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1144
1145 x0 += self->x - self->ox;
1146 y0 += self->y - self->oy;
1147
1148 x1 = x0 + w;
1149 y1 = y0 + h;
1150
1151 for (y = y0; y < y1; y++)
1152 {
1153 maprow *row = 0 <= y && y < self->rows
1154 ? self->row + y
1155 : 0;
1156
1157 for (x = x0; x < x1; x++)
1158 {
1159 if (row && row->c0 <= x && x < row->c1)
1160 {
1161 mapcell *cell = row->col + (x - row->c0);
1162 uint8_t flags = 0;
1163
1164 if (cell->face [0]) flags |= 1;
1165 if (cell->face [1]) flags |= 2;
1166 if (cell->face [2]) flags |= 4;
1167
1168 *data++ = flags;
1169
1170 if (flags & 1)
1171 {
1172 *data++ = cell->face [0] >> 8;
1173 *data++ = cell->face [0];
1174 }
1175
1176 if (flags & 2)
1177 {
1178 *data++ = cell->face [1] >> 8;
1179 *data++ = cell->face [1];
1180 }
1181
1182 if (flags & 4)
1183 {
1184 *data++ = cell->face [2] >> 8;
1185 *data++ = cell->face [2];
1186 }
1187 }
1188 else
1189 *data++ = 0;
1190 }
1191 }
1192
1193 SvPOK_only (data_sv);
1194 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1195 RETVAL = data_sv;
1196 }
1197 OUTPUT:
1198 RETVAL
1199
1200 void
1201 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1202 PPCODE:
1203 {
1204 int x, y, z;
1205 int w, h;
1206 int x1, y1;
1207
1208 if (*data++ != 0)
1209 return; /* version mismatch */
1210
1211 w = *data++ << 8; w |= *data++;
1212 h = *data++ << 8; h |= *data++;
1213
1214 // we need to do this 'cause we don't keep an absolute coord system for rows
1215 // TODO: treat rows as we treat columns
1216 map_get_row (self, y0 + self->y - self->oy);//D
1217 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1218
1219 x0 += self->x - self->ox;
1220 y0 += self->y - self->oy;
1221
1222 x1 = x0 + w;
1223 y1 = y0 + h;
1224
1225 for (y = y0; y < y1; y++)
1226 {
1227 maprow *row = map_get_row (self, y);
1228
1229 for (x = x0; x < x1; x++)
1230 {
1231 uint8_t flags = *data++;
1232
1233 if (flags)
1234 {
1235 mapface face[3] = { 0, 0, 0 };
1236
1237 mapcell *cell = row_get_cell (row, x);
1238
1239 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1240 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1241 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1242
1243 if (cell->darkness <= 0)
1244 {
1245 cell->darkness = -1;
1246
1247 for (z = 0; z <= 2; z++)
1248 {
1249 cell->face[z] = face[z];
1250
1251 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1252 XPUSHs (sv_2mortal (newSViv (face[z])));
1253 }
1254 }
1255 }
1256 }
1257 }
1258 }
1259
1260 MODULE = CFClient PACKAGE = CFClient::MixChunk
1261
1262 CFClient::MixChunk
1263 new_from_file (SV *class, char *path)
1264 CODE:
1265 RETVAL = Mix_LoadWAV (path);
1266 OUTPUT:
1267 RETVAL
1268
1269 void
1270 DESTROY (CFClient::MixChunk self)
1271 CODE:
1272 Mix_FreeChunk (self);
1273
1274 int
1275 volume (CFClient::MixChunk self, int volume = -1)
1276 CODE:
1277 RETVAL = Mix_VolumeChunk (self, volume);
1278 OUTPUT:
1279 RETVAL
1280
1281 int
1282 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1283 CODE:
1284 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1285 OUTPUT:
1286 RETVAL
1287
1288 MODULE = CFClient PACKAGE = CFClient::MixMusic
1289
1290 int
1291 volume (int volume = -1)
1292 CODE:
1293 RETVAL = Mix_VolumeMusic (volume);
1294 OUTPUT:
1295 RETVAL
1296
1297 CFClient::MixMusic
1298 new_from_file (SV *class, char *path)
1299 CODE:
1300 RETVAL = Mix_LoadMUS (path);
1301 OUTPUT:
1302 RETVAL
1303
1304 void
1305 DESTROY (CFClient::MixMusic self)
1306 CODE:
1307 Mix_FreeMusic (self);
1308
1309 int
1310 play (CFClient::MixMusic self, int loops = -1)
1311 CODE:
1312 RETVAL = Mix_PlayMusic (self, loops);
1313 OUTPUT:
1314 RETVAL
1315
1316 MODULE = CFClient PACKAGE = CFClient::OpenGL
1317
1318 BOOT:
1319 {
1320 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1321 static const struct {
1322 const char *name;
1323 IV iv;
1324 } *civ, const_iv[] = {
1325 # define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT),
1329 const_iv (GL_BLEND),
1330 const_iv (GL_AND),
1331 const_iv (GL_SRC_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1333 const_iv (GL_RGB),
1334 const_iv (GL_RGBA),
1335 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4),
1337 const_iv (GL_ALPHA),
1338 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D),
1343 const_iv (GL_TEXTURE_ENV),
1344 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T),
1349 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT),
1351 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE),
1360 const_iv (GL_REPLACE),
1361 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP),
1365 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES),
1369 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST),
1373 # undef const_iv
1374 };
1375
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378 }
1379
1380 int glGetError ()
1381
1382 void glClear (int mask)
1383
1384 void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @
1386
1387 void glEnable (int cap)
1388
1389 void glDisable (int cap)
1390
1391 void glShadeModel (int mode)
1392
1393 void glHint (int target, int mode)
1394
1395 void glBlendFunc (int sfactor, int dfactor)
1396
1397 void glLogicOp (int opcode)
1398
1399 void glMatrixMode (int mode)
1400
1401 void glPushMatrix ()
1402
1403 void glPopMatrix ()
1404
1405 void glLoadIdentity ()
1406
1407 void glOrtho (double left, double right, double bottom, double top, double near, double far)
1408
1409 void glViewport (int x, int y, int width, int height)
1410
1411 void glTranslate (float x, float y, float z = 0.)
1412 CODE:
1413 glTranslatef (x, y, z);
1414
1415 void glScale (float x, float y, float z)
1416 CODE:
1417 glScalef (x, y, z);
1418
1419 void glRotate (float angle, float x, float y, float z)
1420 CODE:
1421 glRotatef (angle, x, y, z);
1422
1423 void glBegin (int mode)
1424
1425 void glEnd ()
1426
1427 void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @
1429 CODE:
1430 glColor4f (r, g, b, a);
1431
1432 void glVertex (float x, float y, float z = 0.)
1433 CODE:
1434 glVertex3f (x, y, z);
1435
1436 void glTexCoord (float s, float t)
1437 CODE:
1438 glTexCoord2f (s, t);
1439
1440 void glTexEnv (int target, int pname, float param)
1441 CODE:
1442 glTexEnvf (target, pname, param);
1443
1444 void glTexParameter (int target, int pname, float param)
1445 CODE:
1446 glTexParameterf (target, pname, param);
1447
1448 void glBindTexture (int target, int name)
1449
1450 void glConvolutionParameter (int target, int pname, float params)
1451 CODE:
1452 glConvolutionParameterf (target, pname, params);
1453
1454 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1455
1456 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457
1458 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1459
1460 int glGenTexture ()
1461 CODE:
1462 {
1463 GLuint name;
1464 glGenTextures (1, &name);
1465 RETVAL = name;
1466 }
1467 OUTPUT:
1468 RETVAL
1469
1470 void glDeleteTexture (int name)
1471 CODE:
1472 {
1473 GLuint name_ = name;
1474 glDeleteTextures (1, &name_);
1475 }
1476
1477 int glGenList ()
1478 CODE:
1479 RETVAL = glGenLists (1);
1480 OUTPUT:
1481 RETVAL
1482
1483 void glDeleteList (int list)
1484 CODE:
1485 glDeleteLists (list, 1);
1486
1487 void glNewList (int list, int mode = GL_COMPILE)
1488
1489 void glEndList ()
1490
1491 void glCallList (int list)
1492