ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.64
Committed: Mon Apr 24 08:11:31 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.63: +21 -2 lines
Log Message:
fully support opengl1.1 at link time now

File Contents

# Content
1 #ifdef _WIN32
2 # include <malloc.h>
3 #endif
4
5 #include "EXTERN.h"
6 #include "perl.h"
7 #include "XSUB.h"
8
9 #include <string.h>
10 #include <stdio.h>
11
12 #include <SDL.h>
13 #include <SDL_image.h>
14 #include <SDL_mixer.h>
15 #include <SDL_opengl.h>
16
17 #include <glib/gmacros.h>
18
19 #include <pango/pango.h>
20 #include <pango/pangofc-fontmap.h>
21 #include <pango/pangoft2.h>
22
23 #ifndef _WIN32
24 # include <sys/types.h>
25 # include <sys/socket.h>
26 # include <netinet/in.h>
27 # include <netinet/tcp.h>
28 # include <inttypes.h>
29 #else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36 #endif
37
38 #include "glext.h"
39
40 #define FOW_DARKNESS 32
41
42 #define MAP_EXTEND_X 32
43 #define MAP_EXTEND_Y 512
44
45 #define MIN_FONT_HEIGHT 10
46
47 #define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62 typedef Mix_Chunk *CFClient__MixChunk;
63 typedef Mix_Music *CFClient__MixMusic;
64
65 typedef PangoFontDescription *CFClient__Font;
66
67 typedef struct cf_layout {
68 PangoLayout *pl;
69 int base_height;
70 CFClient__Font font;
71 } *CFClient__Layout;
72
73 static CFClient__Font default_font;
74 static PangoContext *context;
75 static PangoFontMap *fontmap;
76
77 static void
78 substitute_func (FcPattern *pattern, gpointer data)
79 {
80 FcPatternAddBool (pattern, FC_HINTING , 1);
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82 }
83
84 static void
85 layout_update_font (CFClient__Layout self)
86 {
87 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera
89 */
90 PangoFontDescription *font = self->font ? self->font : default_font;
91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
96 }
97
98 static void
99 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100 {
101 pango_layout_get_pixel_size (self->pl, w, h);
102
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1;
105 if (!*h) *h = 1;
106 }
107
108 typedef uint16_t mapface;
109
110 typedef struct {
111 GLint name;
112 int w, h;
113 float s, t;
114 uint8_t r, g, b, a;
115 } maptex;
116
117 typedef struct {
118 int16_t darkness;
119 mapface face[3];
120 } mapcell;
121
122 typedef struct {
123 int32_t c0, c1;
124 mapcell *col;
125 } maprow;
126
127 typedef struct map {
128 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */
130 int faces;
131 mapface *face;
132
133 int texs;
134 maptex *tex;
135
136 int32_t rows;
137 maprow *row;
138 } *CFClient__Map;
139
140 static char *
141 prepend (char *ptr, int sze, int inc)
142 {
143 char *p;
144
145 New (0, p, sze + inc, char);
146 Zero (p, inc, char);
147 Move (ptr, p + inc, sze, char);
148 Safefree (ptr);
149
150 return p;
151 }
152
153 static char *
154 append (char *ptr, int sze, int inc)
155 {
156 Renew (ptr, sze + inc, char);
157 Zero (ptr + sze, inc, char);
158
159 return ptr;
160 }
161
162 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164
165 static maprow *
166 map_get_row (CFClient__Map self, int y)
167 {
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185 }
186
187 static mapcell *
188 row_get_cell (maprow *row, int x)
189 {
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211 }
212
213 static mapcell *
214 map_get_cell (CFClient__Map self, int x, int y)
215 {
216 return row_get_cell (map_get_row (self, y), x);
217 }
218
219 static void
220 map_clear (CFClient__Map self)
221 {
222 int r;
223
224 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col);
226
227 Safefree (self->row);
228
229 self->x = 0;
230 self->y = 0;
231 self->ox = 0;
232 self->oy = 0;
233 self->row = 0;
234 self->rows = 0;
235 }
236
237 static void
238 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
239 {
240 int x, y;
241 maprow *row;
242
243 for (y = y0; y < y0 + h; y++)
244 if (y >= 0)
245 {
246 if (y >= self->rows)
247 break;
248
249 row = self->row + y;
250
251 for (x = x0; x < x0 + w; x++)
252 if (x >= row->c0)
253 {
254 if (x >= row->c1)
255 break;
256
257 row->col[x - row->c0].darkness = -1;
258 }
259 }
260 }
261
262 static void
263 music_finished ()
264 {
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273 }
274
275 MODULE = CFClient PACKAGE = CFClient
276
277 PROTOTYPES: ENABLE
278
279 BOOT:
280 {
281 HV *stash = gv_stashpv ("CFClient", 1);
282 static const struct {
283 const char *name;
284 IV iv;
285 } *civ, const_iv[] = {
286 # define const_iv(name) { # name, (IV)name }
287 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN),
292 const_iv (SDL_MOUSEBUTTONUP),
293 const_iv (SDL_JOYAXISMOTION),
294 const_iv (SDL_JOYBALLMOTION),
295 const_iv (SDL_JOYHATMOTION),
296 const_iv (SDL_JOYBUTTONDOWN),
297 const_iv (SDL_JOYBUTTONUP),
298 const_iv (SDL_QUIT),
299 const_iv (SDL_SYSWMEVENT),
300 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT),
305 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4),
310 const_iv (SDLK_KP5),
311 const_iv (SDLK_KP6),
312 const_iv (SDLK_KP7),
313 const_iv (SDLK_KP8),
314 const_iv (SDLK_KP9),
315 const_iv (SDLK_KP_PERIOD),
316 const_iv (SDLK_KP_DIVIDE),
317 const_iv (SDLK_KP_MULTIPLY),
318 const_iv (SDLK_KP_MINUS),
319 const_iv (SDLK_KP_PLUS),
320 const_iv (SDLK_KP_ENTER),
321 const_iv (SDLK_KP_EQUALS),
322 const_iv (SDLK_UP),
323 const_iv (SDLK_DOWN),
324 const_iv (SDLK_RIGHT),
325 const_iv (SDLK_LEFT),
326 const_iv (SDLK_INSERT),
327 const_iv (SDLK_HOME),
328 const_iv (SDLK_END),
329 const_iv (SDLK_PAGEUP),
330 const_iv (SDLK_PAGEDOWN),
331 const_iv (SDLK_F1),
332 const_iv (SDLK_F2),
333 const_iv (SDLK_F3),
334 const_iv (SDLK_F4),
335 const_iv (SDLK_F5),
336 const_iv (SDLK_F6),
337 const_iv (SDLK_F7),
338 const_iv (SDLK_F8),
339 const_iv (SDLK_F9),
340 const_iv (SDLK_F10),
341 const_iv (SDLK_F11),
342 const_iv (SDLK_F12),
343 const_iv (SDLK_F13),
344 const_iv (SDLK_F14),
345 const_iv (SDLK_F15),
346 const_iv (SDLK_NUMLOCK),
347 const_iv (SDLK_CAPSLOCK),
348 const_iv (SDLK_SCROLLOCK),
349 const_iv (SDLK_RSHIFT),
350 const_iv (SDLK_LSHIFT),
351 const_iv (SDLK_RCTRL),
352 const_iv (SDLK_LCTRL),
353 const_iv (SDLK_RALT),
354 const_iv (SDLK_LALT),
355 const_iv (SDLK_RMETA),
356 const_iv (SDLK_LMETA),
357 const_iv (SDLK_LSUPER),
358 const_iv (SDLK_RSUPER),
359 const_iv (SDLK_MODE),
360 const_iv (SDLK_COMPOSE),
361 const_iv (SDLK_HELP),
362 const_iv (SDLK_PRINT),
363 const_iv (SDLK_SYSREQ),
364 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO),
369 const_iv (KMOD_NONE),
370 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT),
372 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL),
374 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT),
376 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385 # undef const_iv
386 };
387
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394 }
395
396 int
397 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398
399 void
400 SDL_Quit ()
401
402 void
403 SDL_ListModes ()
404 PPCODE:
405 {
406 SDL_Rect **m;
407
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426
427 if (m && m != (SDL_Rect **)-1)
428 while (*m)
429 {
430 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
434
435 ++m;
436 }
437 }
438
439 int
440 SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE:
442 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 );
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
446 OUTPUT:
447 RETVAL
448
449 void
450 SDL_GL_SwapBuffers ()
451
452 void
453 SDL_PollEvent ()
454 PPCODE:
455 {
456 SDL_Event ev;
457
458 while (SDL_PollEvent (&ev))
459 {
460 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462 switch (ev.type)
463 {
464 case SDL_KEYDOWN:
465 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break;
471
472 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break;
476
477 case SDL_MOUSEMOTION:
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break;
484
485 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP:
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
491 }
492
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 }
495 }
496
497 int
498 Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
499 POSTCALL:
500 Mix_HookMusicFinished (music_finished);
501
502 void
503 Mix_CloseAudio ()
504
505 int
506 Mix_AllocateChannels (int numchans = -1)
507
508 void
509 lowdelay (int fd, int val = 1)
510 CODE:
511 #ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513 #endif
514
515 char *
516 gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522 char *
523 gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529 void
530 add_font (char *file)
531 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
533
534 void
535 load_image_inline (SV *image_)
536 ALIAS:
537 load_image_file = 1
538 PPCODE:
539 {
540 STRLEN image_len;
541 char *image = (char *)SvPVbyte (image_, image_len);
542 SDL_Surface *surface, *surface2;
543 SDL_PixelFormat fmt;
544 SDL_RWops *rw = ix
545 ? SDL_RWFromFile (image, "r")
546 : SDL_RWFromConstMem (image, image_len);
547
548 if (!rw)
549 croak ("load_image: %s", SDL_GetError ());
550
551 surface = IMG_Load_RW (rw, 1);
552 if (!surface)
553 croak ("load_image: %s", SDL_GetError ());
554
555 fmt.palette = NULL;
556 fmt.BitsPerPixel = 32;
557 fmt.BytesPerPixel = 4;
558 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
559 fmt.Rmask = 0x000000ff;
560 fmt.Gmask = 0x0000ff00;
561 fmt.Bmask = 0x00ff0000;
562 fmt.Amask = 0xff000000;
563 #else
564 fmt.Rmask = 0xff000000;
565 fmt.Gmask = 0x00ff0000;
566 fmt.Bmask = 0x0000ff00;
567 fmt.Amask = 0x000000ff;
568 #endif
569 fmt.Rloss = 0;
570 fmt.Gloss = 0;
571 fmt.Bloss = 0;
572 fmt.Aloss = 0;
573 fmt.Rshift = 0;
574 fmt.Gshift = 8;
575 fmt.Bshift = 16;
576 fmt.Ashift = 24;
577 fmt.colorkey = 0;
578 fmt.alpha = 0;
579
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581
582 assert (surface2->pitch == surface2->w * 4);
583
584 EXTEND (SP, 5);
585 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
593
594 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2);
596 }
597
598 void
599 average (int x, int y, uint32_t *data)
600 PPCODE:
601 {
602 uint32_t r = 0, g = 0, b = 0, a = 0;
603
604 x = y = x * y;
605
606 while (x--)
607 {
608 uint32_t p = *data++;
609
610 r += (p ) & 255;
611 g += (p >> 8) & 255;
612 b += (p >> 16) & 255;
613 a += (p >> 24) & 255;
614 }
615
616 EXTEND (SP, 4);
617 PUSHs (sv_2mortal (newSViv (r / y)));
618 PUSHs (sv_2mortal (newSViv (g / y)));
619 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y)));
621 }
622
623 void
624 fatal (char *message)
625 CODE:
626 #ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
628 #else
629 fprintf (stderr, "FATAL: %s\n", message);
630 #endif
631 exit (1);
632
633 MODULE = CFClient PACKAGE = CFClient::Font
634
635 CFClient::Font
636 new_from_file (SV *class, char *path)
637 CODE:
638 {
639 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern);
643 }
644 OUTPUT:
645 RETVAL
646
647 void
648 DESTROY (CFClient::Font self)
649 CODE:
650 pango_font_description_free (self);
651
652 void
653 make_default (CFClient::Font self)
654 CODE:
655 default_font = self;
656
657 MODULE = CFClient PACKAGE = CFClient::Layout
658
659 CFClient::Layout
660 new (SV *class, int base_height = MIN_FONT_HEIGHT)
661 CODE:
662 New (0, RETVAL, 1, struct cf_layout);
663 RETVAL->pl = pango_layout_new (context);
664 RETVAL->base_height = base_height;
665 RETVAL->font = 0;
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font);
668 OUTPUT:
669 RETVAL
670
671 void
672 DESTROY (CFClient::Layout self)
673 CODE:
674 g_object_unref (self->pl);
675 Safefree (self);
676
677 void
678 set_text (CFClient::Layout self, SV *text_)
679 CODE:
680 {
681 STRLEN textlen;
682 char *text = SvPVutf8 (text_, textlen);
683
684 pango_layout_set_text (self->pl, text, textlen);
685 }
686
687 void
688 set_markup (CFClient::Layout self, SV *text_)
689 CODE:
690 {
691 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen);
693
694 pango_layout_set_markup (self->pl, text, textlen);
695 }
696
697 SV *
698 get_text (CFClient::Layout self)
699 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL);
702 OUTPUT:
703 RETVAL
704
705 void
706 set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE:
708 if (self->font != font)
709 {
710 self->font = font;
711 layout_update_font (self);
712 }
713
714 void
715 set_height (CFClient::Layout self, int base_height)
716 CODE:
717 if (self->base_height != base_height)
718 {
719 self->base_height = base_height;
720 layout_update_font (self);
721 }
722
723 void
724 set_width (CFClient::Layout self, int max_width = -1)
725 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727
728 void
729 size (CFClient::Layout self)
730 PPCODE:
731 {
732 int w, h;
733
734 layout_get_pixel_size (self, &w, &h);
735
736 EXTEND (SP, 2);
737 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h)));
739 }
740
741 int
742 xy_to_index (CFClient::Layout self, int x, int y)
743 CODE:
744 {
745 int index, trailing;
746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
747 RETVAL = index;
748 }
749 OUTPUT:
750 RETVAL
751
752 void
753 cursor_pos (CFClient::Layout self, int index)
754 PPCODE:
755 {
756 PangoRectangle strong_pos;
757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758
759 EXTEND (SP, 3);
760 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763 }
764
765 void
766 render (CFClient::Layout self)
767 PPCODE:
768 {
769 SV *retval;
770 int w, h;
771 FT_Bitmap bitmap;
772
773 layout_get_pixel_size (self, &w, &h);
774
775 retval = newSV (w * h);
776 SvPOK_only (retval);
777 SvCUR_set (retval, w * h);
778
779 bitmap.rows = h;
780 bitmap.width = w;
781 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785
786 memset (bitmap.buffer, 0, w * h);
787
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789
790 EXTEND (SP, 3);
791 PUSHs (sv_2mortal (newSViv (w)));
792 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval));
794 }
795
796 MODULE = CFClient PACKAGE = CFClient::Texture
797
798 void
799 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
800 PROTOTYPE: $$$;$$
801 CODE:
802 {
803 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808
809 if (items < 5)
810 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 }
814
815 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) {
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd ();
826 }
827
828 MODULE = CFClient PACKAGE = CFClient::Map
829
830 CFClient::Map
831 new (SV *class, int map_width, int map_height)
832 CODE:
833 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0;
835 RETVAL->y = 0;
836 RETVAL->w = map_width;
837 RETVAL->h = map_height;
838 RETVAL->ox = 0;
839 RETVAL->oy = 0;
840 RETVAL->faces = 8192;
841 Newz (0, RETVAL->face, RETVAL->faces, mapface);
842 RETVAL->texs = 8192;
843 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
844 RETVAL->rows = 0;
845 RETVAL->row = 0;
846 OUTPUT:
847 RETVAL
848
849 void
850 DESTROY (CFClient::Map self)
851 CODE:
852 {
853 map_clear (self);
854 Safefree (self->face);
855 Safefree (self);
856 }
857
858 void
859 clear (CFClient::Map self)
860 CODE:
861 map_clear (self);
862
863 void
864 set_face (CFClient::Map self, int face, int texid)
865 CODE:
866 {
867 while (self->faces <= face)
868 {
869 Append (mapface, self->face, self->faces, self->faces);
870 self->faces *= 2;
871 }
872
873 self->face [face] = texid;
874 }
875
876 void
877 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE:
879 {
880 while (self->texs <= texid)
881 {
882 Append (maptex, self->tex, self->texs, self->texs);
883 self->texs *= 2;
884 }
885
886 {
887 maptex *tex = self->tex + texid;
888
889 tex->name = name;
890 tex->w = w;
891 tex->h = h;
892 tex->s = s;
893 tex->t = t;
894 tex->r = r;
895 tex->g = g;
896 tex->b = b;
897 tex->a = a;
898 }
899 }
900
901 int
902 ox (CFClient::Map self)
903 ALIAS:
904 oy = 1
905 CODE:
906 switch (ix)
907 {
908 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break;
910 }
911 OUTPUT:
912 RETVAL
913
914 void
915 scroll (CFClient::Map self, int dx, int dy)
916 CODE:
917 {
918 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h);
920 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
922
923 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1);
925 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
927
928 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy;
930
931 while (self->y < 0)
932 {
933 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
934
935 self->rows += MAP_EXTEND_Y;
936 self->y += MAP_EXTEND_Y;
937 }
938 }
939
940 void
941 map1a_update (CFClient::Map self, SV *data_)
942 CODE:
943 {
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell;
947 int x, y, flags;
948
949 while (data < data_end)
950 {
951 flags = (data [0] << 8) + data [1]; data += 2;
952
953 x = ((flags >> 10) & 63) + self->x;
954 y = ((flags >> 4) & 63) + self->y;
955
956 cell = map_get_cell (self, x, y);
957
958 if (flags & 15)
959 {
960 if (cell->darkness < 0)
961 {
962 cell->darkness = 0;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 }
967
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!)
971
972 if (flags & 4)
973 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
975 }
976
977 if (flags & 2)
978 {
979 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
980 }
981
982 if (flags & 1)
983 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
985 }
986 }
987 else
988 cell->darkness = -1;
989 }
990 }
991
992 SV *
993 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
994 CODE:
995 {
996 int x1, x;
997 int y1, y;
998 int z;
999 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1000 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1001
1002 SvPOK_only (map_sv);
1003 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1004
1005 x0 += self->x; x1 = x0 + w;
1006 y0 += self->y; y1 = y0 + h;
1007
1008 for (y = y0; y < y1; y++)
1009 {
1010 maprow *row = 0 <= y && y < self->rows
1011 ? self->row + y
1012 : 0;
1013
1014 for (x = x0; x < x1; x++)
1015 {
1016 int r = 32, g = 32, b = 32, a = 192;
1017
1018 if (row && row->c0 <= x && x < row->c1)
1019 {
1020 mapcell *cell = row->col + (x - row->c0);
1021
1022 for (z = 0; z <= 0; z++)
1023 {
1024 mapface face = cell->face [z];
1025
1026 if (face)
1027 {
1028 maptex tex = self->tex [face];
1029 int a0 = 255 - tex.a;
1030 int a1 = tex.a;
1031
1032 r = (r * a0 + tex.r * a1) / 255;
1033 g = (g * a0 + tex.g * a1) / 255;
1034 b = (b * a0 + tex.b * a1) / 255;
1035 a = (a * a0 + tex.a * a1) / 255;
1036 }
1037 }
1038 }
1039
1040 *map++ = (r )
1041 | (g << 8)
1042 | (b << 16)
1043 | (a << 24);
1044 }
1045 }
1046
1047 RETVAL = map_sv;
1048 }
1049 OUTPUT:
1050 RETVAL
1051
1052 void
1053 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1054 PPCODE:
1055 {
1056 int vx, vy;
1057 int x, y, z;
1058 int last_name;
1059 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y;
1070
1071 /*
1072 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1075
1076 int vy = self->vy = self->h >= sh
1077 ? self->y + (self->h - sh) / 2
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */
1080
1081 glColor4ub (255, 255, 255, 255);
1082
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087
1088 glBegin (GL_QUADS);
1089
1090 last_name = 0;
1091
1092 for (z = 0; z < 3; z++)
1093 for (y = 0; y < sh; y++)
1094 if (0 <= y + vy && y + vy < self->rows)
1095 {
1096 maprow *row = self->row + (y + vy);
1097
1098 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1)
1100 {
1101 mapcell *cell = row->col + (x + vx - row->c0);
1102
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106
1107 face = cell->face [z];
1108
1109 if (face)
1110 {
1111 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h;
1115
1116 if (last_name != tex.name)
1117 {
1118 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name);
1121 glBegin (GL_QUADS);
1122 }
1123
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 }
1129 }
1130 }
1131
1132 glEnd ();
1133
1134 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND);
1136
1137 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv);
1141 }
1142
1143 SV *
1144 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1145 CODE:
1146 {
1147 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1150
1151 *data++ = 0; /* version 0 format */
1152 *data++ = w >> 8; *data++ = w;
1153 *data++ = h >> 8; *data++ = h;
1154
1155 // we need to do this 'cause we don't keep an absolute coord system for rows
1156 // TODO: treat rows as we treat columns
1157 map_get_row (self, y0 + self->y - self->oy);//D
1158 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1159
1160 x0 += self->x - self->ox;
1161 y0 += self->y - self->oy;
1162
1163 x1 = x0 + w;
1164 y1 = y0 + h;
1165
1166 for (y = y0; y < y1; y++)
1167 {
1168 maprow *row = 0 <= y && y < self->rows
1169 ? self->row + y
1170 : 0;
1171
1172 for (x = x0; x < x1; x++)
1173 {
1174 if (row && row->c0 <= x && x < row->c1)
1175 {
1176 mapcell *cell = row->col + (x - row->c0);
1177 uint8_t flags = 0;
1178
1179 if (cell->face [0]) flags |= 1;
1180 if (cell->face [1]) flags |= 2;
1181 if (cell->face [2]) flags |= 4;
1182
1183 *data++ = flags;
1184
1185 if (flags & 1)
1186 {
1187 *data++ = cell->face [0] >> 8;
1188 *data++ = cell->face [0];
1189 }
1190
1191 if (flags & 2)
1192 {
1193 *data++ = cell->face [1] >> 8;
1194 *data++ = cell->face [1];
1195 }
1196
1197 if (flags & 4)
1198 {
1199 *data++ = cell->face [2] >> 8;
1200 *data++ = cell->face [2];
1201 }
1202 }
1203 else
1204 *data++ = 0;
1205 }
1206 }
1207
1208 SvPOK_only (data_sv);
1209 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1210 RETVAL = data_sv;
1211 }
1212 OUTPUT:
1213 RETVAL
1214
1215 void
1216 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE:
1218 {
1219 int x, y, z;
1220 int w, h;
1221 int x1, y1;
1222
1223 if (*data++ != 0)
1224 return; /* version mismatch */
1225
1226 w = *data++ << 8; w |= *data++;
1227 h = *data++ << 8; h |= *data++;
1228
1229 // we need to do this 'cause we don't keep an absolute coord system for rows
1230 // TODO: treat rows as we treat columns
1231 map_get_row (self, y0 + self->y - self->oy);//D
1232 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1233
1234 x0 += self->x - self->ox;
1235 y0 += self->y - self->oy;
1236
1237 x1 = x0 + w;
1238 y1 = y0 + h;
1239
1240 for (y = y0; y < y1; y++)
1241 {
1242 maprow *row = map_get_row (self, y);
1243
1244 for (x = x0; x < x1; x++)
1245 {
1246 uint8_t flags = *data++;
1247
1248 if (flags)
1249 {
1250 mapface face[3] = { 0, 0, 0 };
1251
1252 mapcell *cell = row_get_cell (row, x);
1253
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1257
1258 if (cell->darkness <= 0)
1259 {
1260 cell->darkness = -1;
1261
1262 for (z = 0; z <= 2; z++)
1263 {
1264 cell->face[z] = face[z];
1265
1266 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1267 XPUSHs (sv_2mortal (newSViv (face[z])));
1268 }
1269 }
1270 }
1271 }
1272 }
1273 }
1274
1275 MODULE = CFClient PACKAGE = CFClient::MixChunk
1276
1277 CFClient::MixChunk
1278 new_from_file (SV *class, char *path)
1279 CODE:
1280 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT:
1282 RETVAL
1283
1284 void
1285 DESTROY (CFClient::MixChunk self)
1286 CODE:
1287 Mix_FreeChunk (self);
1288
1289 int
1290 volume (CFClient::MixChunk self, int volume = -1)
1291 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT:
1294 RETVAL
1295
1296 int
1297 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT:
1301 RETVAL
1302
1303 MODULE = CFClient PACKAGE = CFClient::MixMusic
1304
1305 int
1306 volume (int volume = -1)
1307 CODE:
1308 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT:
1310 RETVAL
1311
1312 CFClient::MixMusic
1313 new_from_file (SV *class, char *path)
1314 CODE:
1315 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT:
1317 RETVAL
1318
1319 void
1320 DESTROY (CFClient::MixMusic self)
1321 CODE:
1322 Mix_FreeMusic (self);
1323
1324 int
1325 play (CFClient::MixMusic self, int loops = -1)
1326 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT:
1329 RETVAL
1330
1331 MODULE = CFClient PACKAGE = CFClient::OpenGL
1332
1333 BOOT:
1334 {
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1336 static const struct {
1337 const char *name;
1338 IV iv;
1339 } *civ, const_iv[] = {
1340 # define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT),
1344 const_iv (GL_BLEND),
1345 const_iv (GL_AND),
1346 const_iv (GL_SRC_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1348 const_iv (GL_RGB),
1349 const_iv (GL_RGBA),
1350 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA4),
1352 const_iv (GL_ALPHA),
1353 const_iv (GL_FLOAT),
1354 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1355 const_iv (GL_COMPILE),
1356 const_iv (GL_TEXTURE_1D),
1357 const_iv (GL_TEXTURE_2D),
1358 const_iv (GL_TEXTURE_ENV),
1359 const_iv (GL_TEXTURE_MAG_FILTER),
1360 const_iv (GL_TEXTURE_MIN_FILTER),
1361 const_iv (GL_TEXTURE_ENV_MODE),
1362 const_iv (GL_TEXTURE_WRAP_S),
1363 const_iv (GL_TEXTURE_WRAP_T),
1364 const_iv (GL_CLAMP),
1365 const_iv (GL_REPEAT),
1366 const_iv (GL_NEAREST),
1367 const_iv (GL_LINEAR),
1368 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1369 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1370 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1371 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1372 const_iv (GL_GENERATE_MIPMAP),
1373 const_iv (GL_LINEAR),
1374 const_iv (GL_MODULATE),
1375 const_iv (GL_REPLACE),
1376 const_iv (GL_COLOR_BUFFER_BIT),
1377 const_iv (GL_PROJECTION),
1378 const_iv (GL_MODELVIEW),
1379 const_iv (GL_COLOR_LOGIC_OP),
1380 const_iv (GL_CONVOLUTION_2D),
1381 const_iv (GL_CONVOLUTION_BORDER_MODE),
1382 const_iv (GL_CONSTANT_BORDER),
1383 const_iv (GL_LINES),
1384 const_iv (GL_QUADS),
1385 const_iv (GL_LINE_LOOP),
1386 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1387 const_iv (GL_FASTEST),
1388 # undef const_iv
1389 };
1390
1391 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1392 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1393 }
1394
1395 int glGetError ()
1396
1397 void glClear (int mask)
1398
1399 void glClearColor (float r, float g, float b, float a = 1.0)
1400 PROTOTYPE: @
1401
1402 void glEnable (int cap)
1403
1404 void glDisable (int cap)
1405
1406 void glShadeModel (int mode)
1407
1408 void glHint (int target, int mode)
1409
1410 void glBlendFunc (int sfactor, int dfactor)
1411
1412 void glLogicOp (int opcode)
1413
1414 void glMatrixMode (int mode)
1415
1416 void glPushMatrix ()
1417
1418 void glPopMatrix ()
1419
1420 void glLoadIdentity ()
1421
1422 # near and far are due to microsofts buggy c compiler
1423 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1424
1425 void glViewport (int x, int y, int width, int height)
1426
1427 void glTranslate (float x, float y, float z = 0.)
1428 CODE:
1429 glTranslatef (x, y, z);
1430
1431 void glScale (float x, float y, float z = 1.)
1432 CODE:
1433 glScalef (x, y, z);
1434
1435 void glRotate (float angle, float x, float y, float z)
1436 CODE:
1437 glRotatef (angle, x, y, z);
1438
1439 void glBegin (int mode)
1440
1441 void glEnd ()
1442
1443 void glColor (float r, float g, float b, float a = 1.0)
1444 PROTOTYPE: @
1445 CODE:
1446 glColor4f (r, g, b, a);
1447
1448 void glVertex (float x, float y, float z = 0.)
1449 CODE:
1450 glVertex3f (x, y, z);
1451
1452 void glTexCoord (float s, float t)
1453 CODE:
1454 glTexCoord2f (s, t);
1455
1456 void glTexEnv (int target, int pname, float param)
1457 CODE:
1458 glTexEnvf (target, pname, param);
1459
1460 void glTexParameter (int target, int pname, float param)
1461 CODE:
1462 glTexParameterf (target, pname, param);
1463
1464 void glBindTexture (int target, int name)
1465
1466 void glConvolutionParameter (int target, int pname, float params)
1467 CODE:
1468 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1469
1470 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1471 CODE:
1472 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1473 (target, internalformat, width, height, format, type, data));
1474
1475 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1476
1477 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1478
1479 int glGenTexture ()
1480 CODE:
1481 {
1482 GLuint name;
1483 glGenTextures (1, &name);
1484 RETVAL = name;
1485 }
1486 OUTPUT:
1487 RETVAL
1488
1489 void glDeleteTexture (int name)
1490 CODE:
1491 {
1492 GLuint name_ = name;
1493 glDeleteTextures (1, &name_);
1494 }
1495
1496 int glGenList ()
1497 CODE:
1498 RETVAL = glGenLists (1);
1499 OUTPUT:
1500 RETVAL
1501
1502 void glDeleteList (int list)
1503 CODE:
1504 glDeleteLists (list, 1);
1505
1506 void glNewList (int list, int mode = GL_COMPILE)
1507
1508 void glEndList ()
1509
1510 void glCallList (int list)
1511