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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.70
Committed: Sun Apr 30 09:21:47 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.69: +5 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #ifdef _WIN32
2 # include <malloc.h>
3 #endif
4
5 #include "EXTERN.h"
6 #include "perl.h"
7 #include "XSUB.h"
8
9 #include <string.h>
10 #include <stdio.h>
11
12 #include <SDL.h>
13 #include <SDL_image.h>
14 #include <SDL_mixer.h>
15 #include <SDL_opengl.h>
16
17 #include <glib/gmacros.h>
18
19 #include <pango/pango.h>
20 #include <pango/pangofc-fontmap.h>
21 #include <pango/pangoft2.h>
22
23 #ifndef _WIN32
24 # include <sys/types.h>
25 # include <sys/socket.h>
26 # include <netinet/in.h>
27 # include <netinet/tcp.h>
28 # include <inttypes.h>
29 #else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36 #endif
37
38 #include "glext.h"
39
40 #define FOW_DARKNESS 32
41
42 #define MAP_EXTEND_X 32
43 #define MAP_EXTEND_Y 512
44
45 #define MIN_FONT_HEIGHT 10
46
47 #define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62 typedef Mix_Chunk *CFClient__MixChunk;
63 typedef Mix_Music *CFClient__MixMusic;
64
65 typedef PangoFontDescription *CFClient__Font;
66
67 typedef struct cf_layout {
68 PangoLayout *pl;
69 int base_height;
70 CFClient__Font font;
71 } *CFClient__Layout;
72
73 static CFClient__Font default_font;
74 static PangoContext *context;
75 static PangoFontMap *fontmap;
76
77 static void
78 substitute_func (FcPattern *pattern, gpointer data)
79 {
80 FcPatternAddBool (pattern, FC_HINTING , 1);
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82 }
83
84 static void
85 layout_update_font (CFClient__Layout self)
86 {
87 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera
89 */
90 PangoFontDescription *font = self->font ? self->font : default_font;
91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
96 }
97
98 static void
99 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100 {
101 pango_layout_get_pixel_size (self->pl, w, h);
102
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1;
105 if (!*h) *h = 1;
106 }
107
108 typedef uint16_t mapface;
109
110 typedef struct {
111 GLint name;
112 int w, h;
113 float s, t;
114 uint8_t r, g, b, a;
115 } maptex;
116
117 typedef struct {
118 int16_t darkness;
119 mapface face[3];
120 } mapcell;
121
122 typedef struct {
123 int32_t c0, c1;
124 mapcell *col;
125 } maprow;
126
127 typedef struct map {
128 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */
130 int faces;
131 mapface *face;
132
133 int texs;
134 maptex *tex;
135
136 int32_t rows;
137 maprow *row;
138 } *CFClient__Map;
139
140 static char *
141 prepend (char *ptr, int sze, int inc)
142 {
143 char *p;
144
145 New (0, p, sze + inc, char);
146 Zero (p, inc, char);
147 Move (ptr, p + inc, sze, char);
148 Safefree (ptr);
149
150 return p;
151 }
152
153 static char *
154 append (char *ptr, int sze, int inc)
155 {
156 Renew (ptr, sze + inc, char);
157 Zero (ptr + sze, inc, char);
158
159 return ptr;
160 }
161
162 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164
165 static maprow *
166 map_get_row (CFClient__Map self, int y)
167 {
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185 }
186
187 static mapcell *
188 row_get_cell (maprow *row, int x)
189 {
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211 }
212
213 static mapcell *
214 map_get_cell (CFClient__Map self, int x, int y)
215 {
216 return row_get_cell (map_get_row (self, y), x);
217 }
218
219 static void
220 map_clear (CFClient__Map self)
221 {
222 int r;
223
224 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col);
226
227 Safefree (self->row);
228
229 self->x = 0;
230 self->y = 0;
231 self->ox = 0;
232 self->oy = 0;
233 self->row = 0;
234 self->rows = 0;
235 }
236
237 static void
238 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
239 {
240 int x, y;
241 maprow *row;
242
243 for (y = y0; y < y0 + h; y++)
244 if (y >= 0)
245 {
246 if (y >= self->rows)
247 break;
248
249 row = self->row + y;
250
251 for (x = x0; x < x0 + w; x++)
252 if (x >= row->c0)
253 {
254 if (x >= row->c1)
255 break;
256
257 row->col[x - row->c0].darkness = -1;
258 }
259 }
260 }
261
262 static void
263 music_finished ()
264 {
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273 }
274
275 MODULE = CFClient PACKAGE = CFClient
276
277 PROTOTYPES: ENABLE
278
279 BOOT:
280 {
281 HV *stash = gv_stashpv ("CFClient", 1);
282 static const struct {
283 const char *name;
284 IV iv;
285 } *civ, const_iv[] = {
286 # define const_iv(name) { # name, (IV)name }
287 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN),
292 const_iv (SDL_MOUSEBUTTONUP),
293 const_iv (SDL_JOYAXISMOTION),
294 const_iv (SDL_JOYBALLMOTION),
295 const_iv (SDL_JOYHATMOTION),
296 const_iv (SDL_JOYBUTTONDOWN),
297 const_iv (SDL_JOYBUTTONUP),
298 const_iv (SDL_QUIT),
299 const_iv (SDL_SYSWMEVENT),
300 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT),
305 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4),
310 const_iv (SDLK_KP5),
311 const_iv (SDLK_KP6),
312 const_iv (SDLK_KP7),
313 const_iv (SDLK_KP8),
314 const_iv (SDLK_KP9),
315 const_iv (SDLK_KP_PERIOD),
316 const_iv (SDLK_KP_DIVIDE),
317 const_iv (SDLK_KP_MULTIPLY),
318 const_iv (SDLK_KP_MINUS),
319 const_iv (SDLK_KP_PLUS),
320 const_iv (SDLK_KP_ENTER),
321 const_iv (SDLK_KP_EQUALS),
322 const_iv (SDLK_UP),
323 const_iv (SDLK_DOWN),
324 const_iv (SDLK_RIGHT),
325 const_iv (SDLK_LEFT),
326 const_iv (SDLK_INSERT),
327 const_iv (SDLK_HOME),
328 const_iv (SDLK_END),
329 const_iv (SDLK_PAGEUP),
330 const_iv (SDLK_PAGEDOWN),
331 const_iv (SDLK_F1),
332 const_iv (SDLK_F2),
333 const_iv (SDLK_F3),
334 const_iv (SDLK_F4),
335 const_iv (SDLK_F5),
336 const_iv (SDLK_F6),
337 const_iv (SDLK_F7),
338 const_iv (SDLK_F8),
339 const_iv (SDLK_F9),
340 const_iv (SDLK_F10),
341 const_iv (SDLK_F11),
342 const_iv (SDLK_F12),
343 const_iv (SDLK_F13),
344 const_iv (SDLK_F14),
345 const_iv (SDLK_F15),
346 const_iv (SDLK_NUMLOCK),
347 const_iv (SDLK_CAPSLOCK),
348 const_iv (SDLK_SCROLLOCK),
349 const_iv (SDLK_RSHIFT),
350 const_iv (SDLK_LSHIFT),
351 const_iv (SDLK_RCTRL),
352 const_iv (SDLK_LCTRL),
353 const_iv (SDLK_RALT),
354 const_iv (SDLK_LALT),
355 const_iv (SDLK_RMETA),
356 const_iv (SDLK_LMETA),
357 const_iv (SDLK_LSUPER),
358 const_iv (SDLK_RSUPER),
359 const_iv (SDLK_MODE),
360 const_iv (SDLK_COMPOSE),
361 const_iv (SDLK_HELP),
362 const_iv (SDLK_PRINT),
363 const_iv (SDLK_SYSREQ),
364 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO),
369 const_iv (KMOD_NONE),
370 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT),
372 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL),
374 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT),
376 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385 # undef const_iv
386 };
387
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394 }
395
396 int
397 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398
399 void
400 SDL_Quit ()
401
402 void
403 SDL_ListModes ()
404 PPCODE:
405 {
406 SDL_Rect **m;
407
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426
427 if (m && m != (SDL_Rect **)-1)
428 while (*m)
429 {
430 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
434
435 ++m;
436 }
437 }
438
439 int
440 SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE:
442 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 );
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
446 OUTPUT:
447 RETVAL
448
449 void
450 SDL_GL_SwapBuffers ()
451
452 void
453 SDL_PollEvent ()
454 PPCODE:
455 {
456 SDL_Event ev;
457
458 while (SDL_PollEvent (&ev))
459 {
460 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462
463 switch (ev.type)
464 {
465 case SDL_KEYDOWN:
466 case SDL_KEYUP:
467 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
468 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
469 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
470 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
471 break;
472
473 case SDL_ACTIVEEVENT:
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break;
477
478 case SDL_MOUSEMOTION:
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break;
485
486 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP:
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break;
493 }
494
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 }
497 }
498
499 int
500 Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
501 POSTCALL:
502 Mix_HookMusicFinished (music_finished);
503
504 void
505 Mix_CloseAudio ()
506
507 int
508 Mix_AllocateChannels (int numchans = -1)
509
510 void
511 lowdelay (int fd, int val = 1)
512 CODE:
513 #ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515 #endif
516
517 char *
518 gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524 char *
525 gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531 void
532 add_font (char *file)
533 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
535
536 void
537 load_image_inline (SV *image_)
538 ALIAS:
539 load_image_file = 1
540 PPCODE:
541 {
542 STRLEN image_len;
543 char *image = (char *)SvPVbyte (image_, image_len);
544 SDL_Surface *surface, *surface2;
545 SDL_PixelFormat fmt;
546 SDL_RWops *rw = ix
547 ? SDL_RWFromFile (image, "r")
548 : SDL_RWFromConstMem (image, image_len);
549
550 if (!rw)
551 croak ("load_image: %s", SDL_GetError ());
552
553 surface = IMG_Load_RW (rw, 1);
554 if (!surface)
555 croak ("load_image: %s", SDL_GetError ());
556
557 fmt.palette = NULL;
558 fmt.BitsPerPixel = 32;
559 fmt.BytesPerPixel = 4;
560 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
561 fmt.Rmask = 0x000000ff;
562 fmt.Gmask = 0x0000ff00;
563 fmt.Bmask = 0x00ff0000;
564 fmt.Amask = 0xff000000;
565 #else
566 fmt.Rmask = 0xff000000;
567 fmt.Gmask = 0x00ff0000;
568 fmt.Bmask = 0x0000ff00;
569 fmt.Amask = 0x000000ff;
570 #endif
571 fmt.Rloss = 0;
572 fmt.Gloss = 0;
573 fmt.Bloss = 0;
574 fmt.Aloss = 0;
575 fmt.Rshift = 0;
576 fmt.Gshift = 8;
577 fmt.Bshift = 16;
578 fmt.Ashift = 24;
579 fmt.colorkey = 0;
580 fmt.alpha = 0;
581
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583
584 assert (surface2->pitch == surface2->w * 4);
585
586 EXTEND (SP, 5);
587 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
595
596 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2);
598 }
599
600 void
601 average (int x, int y, uint32_t *data)
602 PPCODE:
603 {
604 uint32_t r = 0, g = 0, b = 0, a = 0;
605
606 x = y = x * y;
607
608 while (x--)
609 {
610 uint32_t p = *data++;
611
612 r += (p ) & 255;
613 g += (p >> 8) & 255;
614 b += (p >> 16) & 255;
615 a += (p >> 24) & 255;
616 }
617
618 EXTEND (SP, 4);
619 PUSHs (sv_2mortal (newSViv (r / y)));
620 PUSHs (sv_2mortal (newSViv (g / y)));
621 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y)));
623 }
624
625 void
626 error (char *message)
627 CODE:
628 #ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
630 #else
631 fprintf (stderr, "ERROR: %s\n", message);
632 #endif
633
634 void
635 fatal (char *message)
636 CODE:
637 #ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
639 #else
640 fprintf (stderr, "FATAL: %s\n", message);
641 #endif
642 exit (1);
643
644 MODULE = CFClient PACKAGE = CFClient::Font
645
646 CFClient::Font
647 new_from_file (SV *class, char *path, int id = 0)
648 CODE:
649 {
650 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
652 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
653 FcPatternDestroy (pattern);
654 }
655 OUTPUT:
656 RETVAL
657
658 void
659 DESTROY (CFClient::Font self)
660 CODE:
661 pango_font_description_free (self);
662
663 void
664 make_default (CFClient::Font self)
665 CODE:
666 default_font = self;
667
668 MODULE = CFClient PACKAGE = CFClient::Layout
669
670 CFClient::Layout
671 new (SV *class, int base_height = MIN_FONT_HEIGHT)
672 CODE:
673 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context);
675 RETVAL->base_height = base_height;
676 RETVAL->font = 0;
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font);
679 OUTPUT:
680 RETVAL
681
682 void
683 DESTROY (CFClient::Layout self)
684 CODE:
685 g_object_unref (self->pl);
686 Safefree (self);
687
688 void
689 set_text (CFClient::Layout self, SV *text_)
690 CODE:
691 {
692 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen);
694
695 pango_layout_set_text (self->pl, text, textlen);
696 }
697
698 void
699 set_markup (CFClient::Layout self, SV *text_)
700 CODE:
701 {
702 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen);
704
705 pango_layout_set_markup (self->pl, text, textlen);
706 }
707
708 SV *
709 get_text (CFClient::Layout self)
710 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL);
713 OUTPUT:
714 RETVAL
715
716 void
717 set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE:
719 if (self->font != font)
720 {
721 self->font = font;
722 layout_update_font (self);
723 }
724
725 void
726 set_height (CFClient::Layout self, int base_height)
727 CODE:
728 if (self->base_height != base_height)
729 {
730 self->base_height = base_height;
731 layout_update_font (self);
732 }
733
734 void
735 set_width (CFClient::Layout self, int max_width = -1)
736 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738
739 void
740 size (CFClient::Layout self)
741 PPCODE:
742 {
743 int w, h;
744
745 layout_get_pixel_size (self, &w, &h);
746
747 EXTEND (SP, 2);
748 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h)));
750 }
751
752 int
753 xy_to_index (CFClient::Layout self, int x, int y)
754 CODE:
755 {
756 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index;
759 }
760 OUTPUT:
761 RETVAL
762
763 void
764 cursor_pos (CFClient::Layout self, int index)
765 PPCODE:
766 {
767 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769
770 EXTEND (SP, 3);
771 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774 }
775
776 void
777 render (CFClient::Layout self)
778 PPCODE:
779 {
780 SV *retval;
781 int w, h;
782 FT_Bitmap bitmap;
783
784 layout_get_pixel_size (self, &w, &h);
785
786 retval = newSV (w * h);
787 SvPOK_only (retval);
788 SvCUR_set (retval, w * h);
789
790 bitmap.rows = h;
791 bitmap.width = w;
792 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796
797 memset (bitmap.buffer, 0, w * h);
798
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800
801 EXTEND (SP, 3);
802 PUSHs (sv_2mortal (newSViv (w)));
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805 }
806
807 MODULE = CFClient PACKAGE = CFClient::Texture
808
809 void
810 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
811 PROTOTYPE: $$$;$$
812 CODE:
813 {
814 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819
820 if (items < 5)
821 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 }
825
826 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) {
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd ();
837 }
838
839 MODULE = CFClient PACKAGE = CFClient::Map
840
841 CFClient::Map
842 new (SV *class, int map_width, int map_height)
843 CODE:
844 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0;
846 RETVAL->y = 0;
847 RETVAL->w = map_width;
848 RETVAL->h = map_height;
849 RETVAL->ox = 0;
850 RETVAL->oy = 0;
851 RETVAL->faces = 8192;
852 Newz (0, RETVAL->face, RETVAL->faces, mapface);
853 RETVAL->texs = 8192;
854 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
855 RETVAL->rows = 0;
856 RETVAL->row = 0;
857 OUTPUT:
858 RETVAL
859
860 void
861 DESTROY (CFClient::Map self)
862 CODE:
863 {
864 map_clear (self);
865 Safefree (self->face);
866 Safefree (self);
867 }
868
869 void
870 clear (CFClient::Map self)
871 CODE:
872 map_clear (self);
873
874 void
875 set_face (CFClient::Map self, int face, int texid)
876 CODE:
877 {
878 while (self->faces <= face)
879 {
880 Append (mapface, self->face, self->faces, self->faces);
881 self->faces *= 2;
882 }
883
884 self->face [face] = texid;
885 }
886
887 void
888 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE:
890 {
891 while (self->texs <= texid)
892 {
893 Append (maptex, self->tex, self->texs, self->texs);
894 self->texs *= 2;
895 }
896
897 {
898 maptex *tex = self->tex + texid;
899
900 tex->name = name;
901 tex->w = w;
902 tex->h = h;
903 tex->s = s;
904 tex->t = t;
905 tex->r = r;
906 tex->g = g;
907 tex->b = b;
908 tex->a = a;
909 }
910 }
911
912 int
913 ox (CFClient::Map self)
914 ALIAS:
915 oy = 1
916 CODE:
917 switch (ix)
918 {
919 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break;
921 }
922 OUTPUT:
923 RETVAL
924
925 void
926 scroll (CFClient::Map self, int dx, int dy)
927 CODE:
928 {
929 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h);
931 else if (dx < 0)
932 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
933
934 if (dy > 0)
935 map_blank (self, self->x, self->y, self->w, dy - 1);
936 else if (dy < 0)
937 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
938
939 self->ox += dx; self->x += dx;
940 self->oy += dy; self->y += dy;
941
942 while (self->y < 0)
943 {
944 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
945
946 self->rows += MAP_EXTEND_Y;
947 self->y += MAP_EXTEND_Y;
948 }
949 }
950
951 void
952 map1a_update (CFClient::Map self, SV *data_)
953 CODE:
954 {
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell;
958 int x, y, flags;
959
960 while (data < data_end)
961 {
962 flags = (data [0] << 8) + data [1]; data += 2;
963
964 x = ((flags >> 10) & 63) + self->x;
965 y = ((flags >> 4) & 63) + self->y;
966
967 cell = map_get_cell (self, x, y);
968
969 if (flags & 15)
970 {
971 if (cell->darkness < 0)
972 {
973 cell->darkness = 0;
974 cell->face [0] = 0;
975 cell->face [1] = 0;
976 cell->face [2] = 0;
977 }
978
979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!)
982
983 if (flags & 4)
984 {
985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
986 }
987
988 if (flags & 2)
989 {
990 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
991 }
992
993 if (flags & 1)
994 {
995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
996 }
997 }
998 else
999 cell->darkness = -1;
1000 }
1001 }
1002
1003 SV *
1004 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1005 CODE:
1006 {
1007 int x1, x;
1008 int y1, y;
1009 int z;
1010 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1011 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1012
1013 SvPOK_only (map_sv);
1014 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1015
1016 x0 += self->x; x1 = x0 + w;
1017 y0 += self->y; y1 = y0 + h;
1018
1019 for (y = y0; y < y1; y++)
1020 {
1021 maprow *row = 0 <= y && y < self->rows
1022 ? self->row + y
1023 : 0;
1024
1025 for (x = x0; x < x1; x++)
1026 {
1027 int r = 32, g = 32, b = 32, a = 192;
1028
1029 if (row && row->c0 <= x && x < row->c1)
1030 {
1031 mapcell *cell = row->col + (x - row->c0);
1032
1033 for (z = 0; z <= 0; z++)
1034 {
1035 mapface face = cell->face [z];
1036
1037 if (face)
1038 {
1039 maptex tex = self->tex [face];
1040 int a0 = 255 - tex.a;
1041 int a1 = tex.a;
1042
1043 r = (r * a0 + tex.r * a1) / 255;
1044 g = (g * a0 + tex.g * a1) / 255;
1045 b = (b * a0 + tex.b * a1) / 255;
1046 a = (a * a0 + tex.a * a1) / 255;
1047 }
1048 }
1049 }
1050
1051 *map++ = (r )
1052 | (g << 8)
1053 | (b << 16)
1054 | (a << 24);
1055 }
1056 }
1057
1058 RETVAL = map_sv;
1059 }
1060 OUTPUT:
1061 RETVAL
1062
1063 void
1064 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE:
1066 {
1067 int vx, vy;
1068 int x, y, z;
1069 int last_name;
1070 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y;
1081
1082 /*
1083 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1086
1087 int vy = self->vy = self->h >= sh
1088 ? self->y + (self->h - sh) / 2
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */
1091
1092 glColor4ub (255, 255, 255, 255);
1093
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098
1099 glBegin (GL_QUADS);
1100
1101 last_name = 0;
1102
1103 for (z = 0; z < 3; z++)
1104 for (y = 0; y < sh; y++)
1105 if (0 <= y + vy && y + vy < self->rows)
1106 {
1107 maprow *row = self->row + (y + vy);
1108
1109 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1)
1111 {
1112 mapcell *cell = row->col + (x + vx - row->c0);
1113
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117
1118 face = cell->face [z];
1119
1120 if (face)
1121 {
1122 maptex tex = self->tex [face];
1123
1124 int px = (x + 1) * 32 - tex.w;
1125 int py = (y + 1) * 32 - tex.h;
1126
1127 if (last_name != tex.name)
1128 {
1129 glEnd ();
1130 last_name = tex.name;
1131 glBindTexture (GL_TEXTURE_2D, last_name);
1132 glBegin (GL_QUADS);
1133 }
1134
1135 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1136 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1137 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1138 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1139 }
1140 }
1141 }
1142
1143 glEnd ();
1144
1145 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND);
1147
1148 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv);
1152 }
1153
1154 SV *
1155 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1156 CODE:
1157 {
1158 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1161
1162 *data++ = 0; /* version 0 format */
1163 *data++ = w >> 8; *data++ = w;
1164 *data++ = h >> 8; *data++ = h;
1165
1166 // we need to do this 'cause we don't keep an absolute coord system for rows
1167 // TODO: treat rows as we treat columns
1168 map_get_row (self, y0 + self->y - self->oy);//D
1169 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1170
1171 x0 += self->x - self->ox;
1172 y0 += self->y - self->oy;
1173
1174 x1 = x0 + w;
1175 y1 = y0 + h;
1176
1177 for (y = y0; y < y1; y++)
1178 {
1179 maprow *row = 0 <= y && y < self->rows
1180 ? self->row + y
1181 : 0;
1182
1183 for (x = x0; x < x1; x++)
1184 {
1185 if (row && row->c0 <= x && x < row->c1)
1186 {
1187 mapcell *cell = row->col + (x - row->c0);
1188 uint8_t flags = 0;
1189
1190 if (cell->face [0]) flags |= 1;
1191 if (cell->face [1]) flags |= 2;
1192 if (cell->face [2]) flags |= 4;
1193
1194 *data++ = flags;
1195
1196 if (flags & 1)
1197 {
1198 *data++ = cell->face [0] >> 8;
1199 *data++ = cell->face [0];
1200 }
1201
1202 if (flags & 2)
1203 {
1204 *data++ = cell->face [1] >> 8;
1205 *data++ = cell->face [1];
1206 }
1207
1208 if (flags & 4)
1209 {
1210 *data++ = cell->face [2] >> 8;
1211 *data++ = cell->face [2];
1212 }
1213 }
1214 else
1215 *data++ = 0;
1216 }
1217 }
1218
1219 SvPOK_only (data_sv);
1220 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1221 RETVAL = data_sv;
1222 }
1223 OUTPUT:
1224 RETVAL
1225
1226 void
1227 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE:
1229 {
1230 int x, y, z;
1231 int w, h;
1232 int x1, y1;
1233
1234 if (*data++ != 0)
1235 return; /* version mismatch */
1236
1237 w = *data++ << 8; w |= *data++;
1238 h = *data++ << 8; h |= *data++;
1239
1240 // we need to do this 'cause we don't keep an absolute coord system for rows
1241 // TODO: treat rows as we treat columns
1242 map_get_row (self, y0 + self->y - self->oy);//D
1243 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1244
1245 x0 += self->x - self->ox;
1246 y0 += self->y - self->oy;
1247
1248 x1 = x0 + w;
1249 y1 = y0 + h;
1250
1251 for (y = y0; y < y1; y++)
1252 {
1253 maprow *row = map_get_row (self, y);
1254
1255 for (x = x0; x < x1; x++)
1256 {
1257 uint8_t flags = *data++;
1258
1259 if (flags)
1260 {
1261 mapface face[3] = { 0, 0, 0 };
1262
1263 mapcell *cell = row_get_cell (row, x);
1264
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1268
1269 if (cell->darkness <= 0)
1270 {
1271 cell->darkness = -1;
1272
1273 for (z = 0; z <= 2; z++)
1274 {
1275 cell->face[z] = face[z];
1276
1277 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1278 XPUSHs (sv_2mortal (newSViv (face[z])));
1279 }
1280 }
1281 }
1282 }
1283 }
1284 }
1285
1286 MODULE = CFClient PACKAGE = CFClient::MixChunk
1287
1288 CFClient::MixChunk
1289 new_from_file (SV *class, char *path)
1290 CODE:
1291 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT:
1293 RETVAL
1294
1295 void
1296 DESTROY (CFClient::MixChunk self)
1297 CODE:
1298 Mix_FreeChunk (self);
1299
1300 int
1301 volume (CFClient::MixChunk self, int volume = -1)
1302 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT:
1305 RETVAL
1306
1307 int
1308 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT:
1312 RETVAL
1313
1314 MODULE = CFClient PACKAGE = CFClient::MixMusic
1315
1316 int
1317 volume (int volume = -1)
1318 CODE:
1319 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT:
1321 RETVAL
1322
1323 CFClient::MixMusic
1324 new_from_file (SV *class, char *path)
1325 CODE:
1326 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT:
1328 RETVAL
1329
1330 void
1331 DESTROY (CFClient::MixMusic self)
1332 CODE:
1333 Mix_FreeMusic (self);
1334
1335 int
1336 play (CFClient::MixMusic self, int loops = -1)
1337 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT:
1340 RETVAL
1341
1342 MODULE = CFClient PACKAGE = CFClient::OpenGL
1343
1344 BOOT:
1345 {
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1347 static const struct {
1348 const char *name;
1349 IV iv;
1350 } *civ, const_iv[] = {
1351 # define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND),
1357 const_iv (GL_SCISSOR_TEST),
1358 const_iv (GL_AND),
1359 const_iv (GL_ONE),
1360 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA),
1365 const_iv (GL_RGB),
1366 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE),
1368 const_iv (GL_ALPHA),
1369 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D),
1374 const_iv (GL_TEXTURE_ENV),
1375 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T),
1380 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT),
1382 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE),
1392 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES),
1401 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST),
1405 # undef const_iv
1406 };
1407
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410 }
1411
1412 int glGetError ()
1413
1414 void glClear (int mask)
1415
1416 void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @
1418
1419 void glEnable (int cap)
1420
1421 void glDisable (int cap)
1422
1423 void glShadeModel (int mode)
1424
1425 void glHint (int target, int mode)
1426
1427 void glBlendFunc (int sfactor, int dfactor)
1428
1429 void glLogicOp (int opcode)
1430
1431 void glColorMask (int red, int green, int blue, int alpha)
1432
1433 void glMatrixMode (int mode)
1434
1435 void glPushMatrix ()
1436
1437 void glPopMatrix ()
1438
1439 void glLoadIdentity ()
1440
1441 # near and far are due to microsofts buggy c compiler
1442 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443
1444 void glViewport (int x, int y, int width, int height)
1445
1446 void glScissor (int x, int y, int width, int height)
1447
1448 void glTranslate (float x, float y, float z = 0.)
1449 CODE:
1450 glTranslatef (x, y, z);
1451
1452 void glScale (float x, float y, float z = 1.)
1453 CODE:
1454 glScalef (x, y, z);
1455
1456 void glRotate (float angle, float x, float y, float z)
1457 CODE:
1458 glRotatef (angle, x, y, z);
1459
1460 void glBegin (int mode)
1461
1462 void glEnd ()
1463
1464 void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @
1466 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.);
1468
1469 void glVertex (float x, float y, float z = 0.)
1470 CODE:
1471 glVertex3f (x, y, z);
1472
1473 void glTexCoord (float s, float t)
1474 CODE:
1475 glTexCoord2f (s, t);
1476
1477 void glTexEnv (int target, int pname, float param)
1478 CODE:
1479 glTexEnvf (target, pname, param);
1480
1481 void glTexParameter (int target, int pname, float param)
1482 CODE:
1483 glTexParameterf (target, pname, param);
1484
1485 void glBindTexture (int target, int name)
1486
1487 void glConvolutionParameter (int target, int pname, float params)
1488 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1490
1491 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1494 (target, internalformat, width, height, format, type, data));
1495
1496 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1499 (target, internalformat, width, height, format, type, row, column));
1500
1501 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502
1503 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504
1505 void glRasterPos (int x, int y)
1506 CODE:
1507 glRasterPos2i (x, y);
1508
1509 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510
1511 int glGenTexture ()
1512 CODE:
1513 {
1514 GLuint name;
1515 glGenTextures (1, &name);
1516 RETVAL = name;
1517 }
1518 OUTPUT:
1519 RETVAL
1520
1521 void glDeleteTexture (int name)
1522 CODE:
1523 {
1524 GLuint name_ = name;
1525 glDeleteTextures (1, &name_);
1526 }
1527
1528 int glGenList ()
1529 CODE:
1530 RETVAL = glGenLists (1);
1531 OUTPUT:
1532 RETVAL
1533
1534 void glDeleteList (int list)
1535 CODE:
1536 glDeleteLists (list, 1);
1537
1538 void glNewList (int list, int mode = GL_COMPILE)
1539
1540 void glEndList ()
1541
1542 void glCallList (int list)
1543