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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.71
Committed: Fri May 5 19:05:47 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.70: +14 -0 lines
Log Message:
better mode management, experimental 'end of channel' event for sound

File Contents

# Content
1 #ifdef _WIN32
2 # include <malloc.h>
3 #endif
4
5 #include "EXTERN.h"
6 #include "perl.h"
7 #include "XSUB.h"
8
9 #include <string.h>
10 #include <stdio.h>
11
12 #include <SDL.h>
13 #include <SDL_image.h>
14 #include <SDL_mixer.h>
15 #include <SDL_opengl.h>
16
17 #include <glib/gmacros.h>
18
19 #include <pango/pango.h>
20 #include <pango/pangofc-fontmap.h>
21 #include <pango/pangoft2.h>
22
23 #ifndef _WIN32
24 # include <sys/types.h>
25 # include <sys/socket.h>
26 # include <netinet/in.h>
27 # include <netinet/tcp.h>
28 # include <inttypes.h>
29 #else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36 #endif
37
38 #include "glext.h"
39
40 #define FOW_DARKNESS 32
41
42 #define MAP_EXTEND_X 32
43 #define MAP_EXTEND_Y 512
44
45 #define MIN_FONT_HEIGHT 10
46
47 #define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62 typedef Mix_Chunk *CFClient__MixChunk;
63 typedef Mix_Music *CFClient__MixMusic;
64
65 typedef PangoFontDescription *CFClient__Font;
66
67 typedef struct cf_layout {
68 PangoLayout *pl;
69 int base_height;
70 CFClient__Font font;
71 } *CFClient__Layout;
72
73 static CFClient__Font default_font;
74 static PangoContext *context;
75 static PangoFontMap *fontmap;
76
77 static void
78 substitute_func (FcPattern *pattern, gpointer data)
79 {
80 FcPatternAddBool (pattern, FC_HINTING , 1);
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82 }
83
84 static void
85 layout_update_font (CFClient__Layout self)
86 {
87 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera
89 */
90 PangoFontDescription *font = self->font ? self->font : default_font;
91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
96 }
97
98 static void
99 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100 {
101 pango_layout_get_pixel_size (self->pl, w, h);
102
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1;
105 if (!*h) *h = 1;
106 }
107
108 typedef uint16_t mapface;
109
110 typedef struct {
111 GLint name;
112 int w, h;
113 float s, t;
114 uint8_t r, g, b, a;
115 } maptex;
116
117 typedef struct {
118 int16_t darkness;
119 mapface face[3];
120 } mapcell;
121
122 typedef struct {
123 int32_t c0, c1;
124 mapcell *col;
125 } maprow;
126
127 typedef struct map {
128 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */
130 int faces;
131 mapface *face;
132
133 int texs;
134 maptex *tex;
135
136 int32_t rows;
137 maprow *row;
138 } *CFClient__Map;
139
140 static char *
141 prepend (char *ptr, int sze, int inc)
142 {
143 char *p;
144
145 New (0, p, sze + inc, char);
146 Zero (p, inc, char);
147 Move (ptr, p + inc, sze, char);
148 Safefree (ptr);
149
150 return p;
151 }
152
153 static char *
154 append (char *ptr, int sze, int inc)
155 {
156 Renew (ptr, sze + inc, char);
157 Zero (ptr + sze, inc, char);
158
159 return ptr;
160 }
161
162 #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163 #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164
165 static maprow *
166 map_get_row (CFClient__Map self, int y)
167 {
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185 }
186
187 static mapcell *
188 row_get_cell (maprow *row, int x)
189 {
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211 }
212
213 static mapcell *
214 map_get_cell (CFClient__Map self, int x, int y)
215 {
216 return row_get_cell (map_get_row (self, y), x);
217 }
218
219 static void
220 map_clear (CFClient__Map self)
221 {
222 int r;
223
224 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col);
226
227 Safefree (self->row);
228
229 self->x = 0;
230 self->y = 0;
231 self->ox = 0;
232 self->oy = 0;
233 self->row = 0;
234 self->rows = 0;
235 }
236
237 static void
238 map_blank (CFClient__Map self, int x0, int y0, int w, int h)
239 {
240 int x, y;
241 maprow *row;
242
243 for (y = y0; y < y0 + h; y++)
244 if (y >= 0)
245 {
246 if (y >= self->rows)
247 break;
248
249 row = self->row + y;
250
251 for (x = x0; x < x0 + w; x++)
252 if (x >= row->c0)
253 {
254 if (x >= row->c1)
255 break;
256
257 row->col[x - row->c0].darkness = -1;
258 }
259 }
260 }
261
262 static void
263 music_finished ()
264 {
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273 }
274
275 static void
276 channel_finished (int channel)
277 {
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 1;
282 ev.data1 = channel;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286 }
287
288 MODULE = CFClient PACKAGE = CFClient
289
290 PROTOTYPES: ENABLE
291
292 BOOT:
293 {
294 HV *stash = gv_stashpv ("CFClient", 1);
295 static const struct {
296 const char *name;
297 IV iv;
298 } *civ, const_iv[] = {
299 # define const_iv(name) { # name, (IV)name }
300 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN),
305 const_iv (SDL_MOUSEBUTTONUP),
306 const_iv (SDL_JOYAXISMOTION),
307 const_iv (SDL_JOYBALLMOTION),
308 const_iv (SDL_JOYHATMOTION),
309 const_iv (SDL_JOYBUTTONDOWN),
310 const_iv (SDL_JOYBUTTONUP),
311 const_iv (SDL_QUIT),
312 const_iv (SDL_SYSWMEVENT),
313 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT),
318 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4),
323 const_iv (SDLK_KP5),
324 const_iv (SDLK_KP6),
325 const_iv (SDLK_KP7),
326 const_iv (SDLK_KP8),
327 const_iv (SDLK_KP9),
328 const_iv (SDLK_KP_PERIOD),
329 const_iv (SDLK_KP_DIVIDE),
330 const_iv (SDLK_KP_MULTIPLY),
331 const_iv (SDLK_KP_MINUS),
332 const_iv (SDLK_KP_PLUS),
333 const_iv (SDLK_KP_ENTER),
334 const_iv (SDLK_KP_EQUALS),
335 const_iv (SDLK_UP),
336 const_iv (SDLK_DOWN),
337 const_iv (SDLK_RIGHT),
338 const_iv (SDLK_LEFT),
339 const_iv (SDLK_INSERT),
340 const_iv (SDLK_HOME),
341 const_iv (SDLK_END),
342 const_iv (SDLK_PAGEUP),
343 const_iv (SDLK_PAGEDOWN),
344 const_iv (SDLK_F1),
345 const_iv (SDLK_F2),
346 const_iv (SDLK_F3),
347 const_iv (SDLK_F4),
348 const_iv (SDLK_F5),
349 const_iv (SDLK_F6),
350 const_iv (SDLK_F7),
351 const_iv (SDLK_F8),
352 const_iv (SDLK_F9),
353 const_iv (SDLK_F10),
354 const_iv (SDLK_F11),
355 const_iv (SDLK_F12),
356 const_iv (SDLK_F13),
357 const_iv (SDLK_F14),
358 const_iv (SDLK_F15),
359 const_iv (SDLK_NUMLOCK),
360 const_iv (SDLK_CAPSLOCK),
361 const_iv (SDLK_SCROLLOCK),
362 const_iv (SDLK_RSHIFT),
363 const_iv (SDLK_LSHIFT),
364 const_iv (SDLK_RCTRL),
365 const_iv (SDLK_LCTRL),
366 const_iv (SDLK_RALT),
367 const_iv (SDLK_LALT),
368 const_iv (SDLK_RMETA),
369 const_iv (SDLK_LMETA),
370 const_iv (SDLK_LSUPER),
371 const_iv (SDLK_RSUPER),
372 const_iv (SDLK_MODE),
373 const_iv (SDLK_COMPOSE),
374 const_iv (SDLK_HELP),
375 const_iv (SDLK_PRINT),
376 const_iv (SDLK_SYSREQ),
377 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO),
382 const_iv (KMOD_NONE),
383 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT),
385 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL),
387 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT),
389 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398 # undef const_iv
399 };
400
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407 }
408
409 int
410 SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411
412 void
413 SDL_Quit ()
414
415 void
416 SDL_ListModes ()
417 PPCODE:
418 {
419 SDL_Rect **m;
420
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439
440 if (m && m != (SDL_Rect **)-1)
441 while (*m)
442 {
443 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
447
448 ++m;
449 }
450 }
451
452 int
453 SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE:
455 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 );
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
459 OUTPUT:
460 RETVAL
461
462 void
463 SDL_GL_SwapBuffers ()
464
465 void
466 SDL_PollEvent ()
467 PPCODE:
468 {
469 SDL_Event ev;
470
471 while (SDL_PollEvent (&ev))
472 {
473 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475
476 switch (ev.type)
477 {
478 case SDL_KEYDOWN:
479 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break;
485
486 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break;
490
491 case SDL_MOUSEMOTION:
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break;
498
499 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP:
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break;
506 }
507
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
509 }
510 }
511
512 int
513 Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
514 POSTCALL:
515 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished);
517
518 void
519 Mix_CloseAudio ()
520
521 int
522 Mix_AllocateChannels (int numchans = -1)
523
524 void
525 lowdelay (int fd, int val = 1)
526 CODE:
527 #ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529 #endif
530
531 char *
532 gl_version ()
533 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT:
536 RETVAL
537
538 char *
539 gl_extensions ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_EXTENSIONS);
542 OUTPUT:
543 RETVAL
544
545 void
546 add_font (char *file)
547 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
549
550 void
551 load_image_inline (SV *image_)
552 ALIAS:
553 load_image_file = 1
554 PPCODE:
555 {
556 STRLEN image_len;
557 char *image = (char *)SvPVbyte (image_, image_len);
558 SDL_Surface *surface, *surface2;
559 SDL_PixelFormat fmt;
560 SDL_RWops *rw = ix
561 ? SDL_RWFromFile (image, "r")
562 : SDL_RWFromConstMem (image, image_len);
563
564 if (!rw)
565 croak ("load_image: %s", SDL_GetError ());
566
567 surface = IMG_Load_RW (rw, 1);
568 if (!surface)
569 croak ("load_image: %s", SDL_GetError ());
570
571 fmt.palette = NULL;
572 fmt.BitsPerPixel = 32;
573 fmt.BytesPerPixel = 4;
574 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
575 fmt.Rmask = 0x000000ff;
576 fmt.Gmask = 0x0000ff00;
577 fmt.Bmask = 0x00ff0000;
578 fmt.Amask = 0xff000000;
579 #else
580 fmt.Rmask = 0xff000000;
581 fmt.Gmask = 0x00ff0000;
582 fmt.Bmask = 0x0000ff00;
583 fmt.Amask = 0x000000ff;
584 #endif
585 fmt.Rloss = 0;
586 fmt.Gloss = 0;
587 fmt.Bloss = 0;
588 fmt.Aloss = 0;
589 fmt.Rshift = 0;
590 fmt.Gshift = 8;
591 fmt.Bshift = 16;
592 fmt.Ashift = 24;
593 fmt.colorkey = 0;
594 fmt.alpha = 0;
595
596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
597
598 assert (surface2->pitch == surface2->w * 4);
599
600 EXTEND (SP, 5);
601 PUSHs (sv_2mortal (newSViv (surface2->w)));
602 PUSHs (sv_2mortal (newSViv (surface2->h)));
603 SDL_LockSurface (surface2);
604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
605 SDL_UnlockSurface (surface2);
606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
607 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
609
610 SDL_FreeSurface (surface);
611 SDL_FreeSurface (surface2);
612 }
613
614 void
615 average (int x, int y, uint32_t *data)
616 PPCODE:
617 {
618 uint32_t r = 0, g = 0, b = 0, a = 0;
619
620 x = y = x * y;
621
622 while (x--)
623 {
624 uint32_t p = *data++;
625
626 r += (p ) & 255;
627 g += (p >> 8) & 255;
628 b += (p >> 16) & 255;
629 a += (p >> 24) & 255;
630 }
631
632 EXTEND (SP, 4);
633 PUSHs (sv_2mortal (newSViv (r / y)));
634 PUSHs (sv_2mortal (newSViv (g / y)));
635 PUSHs (sv_2mortal (newSViv (b / y)));
636 PUSHs (sv_2mortal (newSViv (a / y)));
637 }
638
639 void
640 error (char *message)
641 CODE:
642 #ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
644 #else
645 fprintf (stderr, "ERROR: %s\n", message);
646 #endif
647
648 void
649 fatal (char *message)
650 CODE:
651 #ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
653 #else
654 fprintf (stderr, "FATAL: %s\n", message);
655 #endif
656 exit (1);
657
658 MODULE = CFClient PACKAGE = CFClient::Font
659
660 CFClient::Font
661 new_from_file (SV *class, char *path, int id = 0)
662 CODE:
663 {
664 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
666 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
667 FcPatternDestroy (pattern);
668 }
669 OUTPUT:
670 RETVAL
671
672 void
673 DESTROY (CFClient::Font self)
674 CODE:
675 pango_font_description_free (self);
676
677 void
678 make_default (CFClient::Font self)
679 CODE:
680 default_font = self;
681
682 MODULE = CFClient PACKAGE = CFClient::Layout
683
684 CFClient::Layout
685 new (SV *class, int base_height = MIN_FONT_HEIGHT)
686 CODE:
687 New (0, RETVAL, 1, struct cf_layout);
688 RETVAL->pl = pango_layout_new (context);
689 RETVAL->base_height = base_height;
690 RETVAL->font = 0;
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font);
693 OUTPUT:
694 RETVAL
695
696 void
697 DESTROY (CFClient::Layout self)
698 CODE:
699 g_object_unref (self->pl);
700 Safefree (self);
701
702 void
703 set_text (CFClient::Layout self, SV *text_)
704 CODE:
705 {
706 STRLEN textlen;
707 char *text = SvPVutf8 (text_, textlen);
708
709 pango_layout_set_text (self->pl, text, textlen);
710 }
711
712 void
713 set_markup (CFClient::Layout self, SV *text_)
714 CODE:
715 {
716 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen);
718
719 pango_layout_set_markup (self->pl, text, textlen);
720 }
721
722 SV *
723 get_text (CFClient::Layout self)
724 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL);
727 OUTPUT:
728 RETVAL
729
730 void
731 set_font (CFClient::Layout self, CFClient::Font font = 0)
732 CODE:
733 if (self->font != font)
734 {
735 self->font = font;
736 layout_update_font (self);
737 }
738
739 void
740 set_height (CFClient::Layout self, int base_height)
741 CODE:
742 if (self->base_height != base_height)
743 {
744 self->base_height = base_height;
745 layout_update_font (self);
746 }
747
748 void
749 set_width (CFClient::Layout self, int max_width = -1)
750 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752
753 void
754 size (CFClient::Layout self)
755 PPCODE:
756 {
757 int w, h;
758
759 layout_get_pixel_size (self, &w, &h);
760
761 EXTEND (SP, 2);
762 PUSHs (sv_2mortal (newSViv (w)));
763 PUSHs (sv_2mortal (newSViv (h)));
764 }
765
766 int
767 xy_to_index (CFClient::Layout self, int x, int y)
768 CODE:
769 {
770 int index, trailing;
771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
772 RETVAL = index;
773 }
774 OUTPUT:
775 RETVAL
776
777 void
778 cursor_pos (CFClient::Layout self, int index)
779 PPCODE:
780 {
781 PangoRectangle strong_pos;
782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
783
784 EXTEND (SP, 3);
785 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
787 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
788 }
789
790 void
791 render (CFClient::Layout self)
792 PPCODE:
793 {
794 SV *retval;
795 int w, h;
796 FT_Bitmap bitmap;
797
798 layout_get_pixel_size (self, &w, &h);
799
800 retval = newSV (w * h);
801 SvPOK_only (retval);
802 SvCUR_set (retval, w * h);
803
804 bitmap.rows = h;
805 bitmap.width = w;
806 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810
811 memset (bitmap.buffer, 0, w * h);
812
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814
815 EXTEND (SP, 3);
816 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h)));
818 PUSHs (sv_2mortal (retval));
819 }
820
821 MODULE = CFClient PACKAGE = CFClient::Texture
822
823 void
824 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
825 PROTOTYPE: $$$;$$
826 CODE:
827 {
828 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833
834 if (items < 5)
835 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 }
839
840 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) {
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd ();
851 }
852
853 MODULE = CFClient PACKAGE = CFClient::Map
854
855 CFClient::Map
856 new (SV *class, int map_width, int map_height)
857 CODE:
858 New (0, RETVAL, 1, struct map);
859 RETVAL->x = 0;
860 RETVAL->y = 0;
861 RETVAL->w = map_width;
862 RETVAL->h = map_height;
863 RETVAL->ox = 0;
864 RETVAL->oy = 0;
865 RETVAL->faces = 8192;
866 Newz (0, RETVAL->face, RETVAL->faces, mapface);
867 RETVAL->texs = 8192;
868 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
869 RETVAL->rows = 0;
870 RETVAL->row = 0;
871 OUTPUT:
872 RETVAL
873
874 void
875 DESTROY (CFClient::Map self)
876 CODE:
877 {
878 map_clear (self);
879 Safefree (self->face);
880 Safefree (self);
881 }
882
883 void
884 clear (CFClient::Map self)
885 CODE:
886 map_clear (self);
887
888 void
889 set_face (CFClient::Map self, int face, int texid)
890 CODE:
891 {
892 while (self->faces <= face)
893 {
894 Append (mapface, self->face, self->faces, self->faces);
895 self->faces *= 2;
896 }
897
898 self->face [face] = texid;
899 }
900
901 void
902 set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE:
904 {
905 while (self->texs <= texid)
906 {
907 Append (maptex, self->tex, self->texs, self->texs);
908 self->texs *= 2;
909 }
910
911 {
912 maptex *tex = self->tex + texid;
913
914 tex->name = name;
915 tex->w = w;
916 tex->h = h;
917 tex->s = s;
918 tex->t = t;
919 tex->r = r;
920 tex->g = g;
921 tex->b = b;
922 tex->a = a;
923 }
924 }
925
926 int
927 ox (CFClient::Map self)
928 ALIAS:
929 oy = 1
930 CODE:
931 switch (ix)
932 {
933 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break;
935 }
936 OUTPUT:
937 RETVAL
938
939 void
940 scroll (CFClient::Map self, int dx, int dy)
941 CODE:
942 {
943 if (dx > 0)
944 map_blank (self, self->x, self->y, dx - 1, self->h);
945 else if (dx < 0)
946 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
947
948 if (dy > 0)
949 map_blank (self, self->x, self->y, self->w, dy - 1);
950 else if (dy < 0)
951 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
952
953 self->ox += dx; self->x += dx;
954 self->oy += dy; self->y += dy;
955
956 while (self->y < 0)
957 {
958 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
959
960 self->rows += MAP_EXTEND_Y;
961 self->y += MAP_EXTEND_Y;
962 }
963 }
964
965 void
966 map1a_update (CFClient::Map self, SV *data_)
967 CODE:
968 {
969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
970 uint8_t *data_end = (uint8_t *)SvEND (data_);
971 mapcell *cell;
972 int x, y, flags;
973
974 while (data < data_end)
975 {
976 flags = (data [0] << 8) + data [1]; data += 2;
977
978 x = ((flags >> 10) & 63) + self->x;
979 y = ((flags >> 4) & 63) + self->y;
980
981 cell = map_get_cell (self, x, y);
982
983 if (flags & 15)
984 {
985 if (cell->darkness < 0)
986 {
987 cell->darkness = 0;
988 cell->face [0] = 0;
989 cell->face [1] = 0;
990 cell->face [2] = 0;
991 }
992
993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!)
996
997 if (flags & 4)
998 {
999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1000 }
1001
1002 if (flags & 2)
1003 {
1004 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1005 }
1006
1007 if (flags & 1)
1008 {
1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1010 }
1011 }
1012 else
1013 cell->darkness = -1;
1014 }
1015 }
1016
1017 SV *
1018 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1019 CODE:
1020 {
1021 int x1, x;
1022 int y1, y;
1023 int z;
1024 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1025 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1026
1027 SvPOK_only (map_sv);
1028 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1029
1030 x0 += self->x; x1 = x0 + w;
1031 y0 += self->y; y1 = y0 + h;
1032
1033 for (y = y0; y < y1; y++)
1034 {
1035 maprow *row = 0 <= y && y < self->rows
1036 ? self->row + y
1037 : 0;
1038
1039 for (x = x0; x < x1; x++)
1040 {
1041 int r = 32, g = 32, b = 32, a = 192;
1042
1043 if (row && row->c0 <= x && x < row->c1)
1044 {
1045 mapcell *cell = row->col + (x - row->c0);
1046
1047 for (z = 0; z <= 0; z++)
1048 {
1049 mapface face = cell->face [z];
1050
1051 if (face)
1052 {
1053 maptex tex = self->tex [face];
1054 int a0 = 255 - tex.a;
1055 int a1 = tex.a;
1056
1057 r = (r * a0 + tex.r * a1) / 255;
1058 g = (g * a0 + tex.g * a1) / 255;
1059 b = (b * a0 + tex.b * a1) / 255;
1060 a = (a * a0 + tex.a * a1) / 255;
1061 }
1062 }
1063 }
1064
1065 *map++ = (r )
1066 | (g << 8)
1067 | (b << 16)
1068 | (a << 24);
1069 }
1070 }
1071
1072 RETVAL = map_sv;
1073 }
1074 OUTPUT:
1075 RETVAL
1076
1077 void
1078 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1079 PPCODE:
1080 {
1081 int vx, vy;
1082 int x, y, z;
1083 int last_name;
1084 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh);
1092
1093 vx = self->x + (self->w - sw) / 2 - shift_x;
1094 vy = self->y + (self->h - sh) / 2 - shift_y;
1095
1096 /*
1097 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1100
1101 int vy = self->vy = self->h >= sh
1102 ? self->y + (self->h - sh) / 2
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */
1105
1106 glColor4ub (255, 255, 255, 255);
1107
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112
1113 glBegin (GL_QUADS);
1114
1115 last_name = 0;
1116
1117 for (z = 0; z < 3; z++)
1118 for (y = 0; y < sh; y++)
1119 if (0 <= y + vy && y + vy < self->rows)
1120 {
1121 maprow *row = self->row + (y + vy);
1122
1123 for (x = 0; x < sw; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1)
1125 {
1126 mapcell *cell = row->col + (x + vx - row->c0);
1127
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131
1132 face = cell->face [z];
1133
1134 if (face)
1135 {
1136 maptex tex = self->tex [face];
1137
1138 int px = (x + 1) * 32 - tex.w;
1139 int py = (y + 1) * 32 - tex.h;
1140
1141 if (last_name != tex.name)
1142 {
1143 glEnd ();
1144 last_name = tex.name;
1145 glBindTexture (GL_TEXTURE_2D, last_name);
1146 glBegin (GL_QUADS);
1147 }
1148
1149 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1150 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1151 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1152 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1153 }
1154 }
1155 }
1156
1157 glEnd ();
1158
1159 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND);
1161
1162 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4)));
1164 PUSHs (sv_2mortal (newSViv (sh)));
1165 PUSHs (darkness_sv);
1166 }
1167
1168 SV *
1169 get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1170 CODE:
1171 {
1172 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1175
1176 *data++ = 0; /* version 0 format */
1177 *data++ = w >> 8; *data++ = w;
1178 *data++ = h >> 8; *data++ = h;
1179
1180 // we need to do this 'cause we don't keep an absolute coord system for rows
1181 // TODO: treat rows as we treat columns
1182 map_get_row (self, y0 + self->y - self->oy);//D
1183 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1184
1185 x0 += self->x - self->ox;
1186 y0 += self->y - self->oy;
1187
1188 x1 = x0 + w;
1189 y1 = y0 + h;
1190
1191 for (y = y0; y < y1; y++)
1192 {
1193 maprow *row = 0 <= y && y < self->rows
1194 ? self->row + y
1195 : 0;
1196
1197 for (x = x0; x < x1; x++)
1198 {
1199 if (row && row->c0 <= x && x < row->c1)
1200 {
1201 mapcell *cell = row->col + (x - row->c0);
1202 uint8_t flags = 0;
1203
1204 if (cell->face [0]) flags |= 1;
1205 if (cell->face [1]) flags |= 2;
1206 if (cell->face [2]) flags |= 4;
1207
1208 *data++ = flags;
1209
1210 if (flags & 1)
1211 {
1212 *data++ = cell->face [0] >> 8;
1213 *data++ = cell->face [0];
1214 }
1215
1216 if (flags & 2)
1217 {
1218 *data++ = cell->face [1] >> 8;
1219 *data++ = cell->face [1];
1220 }
1221
1222 if (flags & 4)
1223 {
1224 *data++ = cell->face [2] >> 8;
1225 *data++ = cell->face [2];
1226 }
1227 }
1228 else
1229 *data++ = 0;
1230 }
1231 }
1232
1233 SvPOK_only (data_sv);
1234 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1235 RETVAL = data_sv;
1236 }
1237 OUTPUT:
1238 RETVAL
1239
1240 void
1241 set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE:
1243 {
1244 int x, y, z;
1245 int w, h;
1246 int x1, y1;
1247
1248 if (*data++ != 0)
1249 return; /* version mismatch */
1250
1251 w = *data++ << 8; w |= *data++;
1252 h = *data++ << 8; h |= *data++;
1253
1254 // we need to do this 'cause we don't keep an absolute coord system for rows
1255 // TODO: treat rows as we treat columns
1256 map_get_row (self, y0 + self->y - self->oy);//D
1257 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1258
1259 x0 += self->x - self->ox;
1260 y0 += self->y - self->oy;
1261
1262 x1 = x0 + w;
1263 y1 = y0 + h;
1264
1265 for (y = y0; y < y1; y++)
1266 {
1267 maprow *row = map_get_row (self, y);
1268
1269 for (x = x0; x < x1; x++)
1270 {
1271 uint8_t flags = *data++;
1272
1273 if (flags)
1274 {
1275 mapface face[3] = { 0, 0, 0 };
1276
1277 mapcell *cell = row_get_cell (row, x);
1278
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1282
1283 if (cell->darkness <= 0)
1284 {
1285 cell->darkness = -1;
1286
1287 for (z = 0; z <= 2; z++)
1288 {
1289 cell->face[z] = face[z];
1290
1291 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1292 XPUSHs (sv_2mortal (newSViv (face[z])));
1293 }
1294 }
1295 }
1296 }
1297 }
1298 }
1299
1300 MODULE = CFClient PACKAGE = CFClient::MixChunk
1301
1302 CFClient::MixChunk
1303 new_from_file (SV *class, char *path)
1304 CODE:
1305 RETVAL = Mix_LoadWAV (path);
1306 OUTPUT:
1307 RETVAL
1308
1309 void
1310 DESTROY (CFClient::MixChunk self)
1311 CODE:
1312 Mix_FreeChunk (self);
1313
1314 int
1315 volume (CFClient::MixChunk self, int volume = -1)
1316 CODE:
1317 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT:
1319 RETVAL
1320
1321 int
1322 play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1323 CODE:
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1325 OUTPUT:
1326 RETVAL
1327
1328 MODULE = CFClient PACKAGE = CFClient::MixMusic
1329
1330 int
1331 volume (int volume = -1)
1332 CODE:
1333 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT:
1335 RETVAL
1336
1337 CFClient::MixMusic
1338 new_from_file (SV *class, char *path)
1339 CODE:
1340 RETVAL = Mix_LoadMUS (path);
1341 OUTPUT:
1342 RETVAL
1343
1344 void
1345 DESTROY (CFClient::MixMusic self)
1346 CODE:
1347 Mix_FreeMusic (self);
1348
1349 int
1350 play (CFClient::MixMusic self, int loops = -1)
1351 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT:
1354 RETVAL
1355
1356 MODULE = CFClient PACKAGE = CFClient::OpenGL
1357
1358 BOOT:
1359 {
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1361 static const struct {
1362 const char *name;
1363 IV iv;
1364 } *civ, const_iv[] = {
1365 # define const_iv(name) { # name, (IV)name }
1366 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND),
1371 const_iv (GL_SCISSOR_TEST),
1372 const_iv (GL_AND),
1373 const_iv (GL_ONE),
1374 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA),
1379 const_iv (GL_RGB),
1380 const_iv (GL_RGBA),
1381 const_iv (GL_UNSIGNED_BYTE),
1382 const_iv (GL_ALPHA),
1383 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D),
1388 const_iv (GL_TEXTURE_ENV),
1389 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T),
1394 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT),
1396 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE),
1406 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES),
1415 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST),
1419 # undef const_iv
1420 };
1421
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424 }
1425
1426 int glGetError ()
1427
1428 void glClear (int mask)
1429
1430 void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @
1432
1433 void glEnable (int cap)
1434
1435 void glDisable (int cap)
1436
1437 void glShadeModel (int mode)
1438
1439 void glHint (int target, int mode)
1440
1441 void glBlendFunc (int sfactor, int dfactor)
1442
1443 void glLogicOp (int opcode)
1444
1445 void glColorMask (int red, int green, int blue, int alpha)
1446
1447 void glMatrixMode (int mode)
1448
1449 void glPushMatrix ()
1450
1451 void glPopMatrix ()
1452
1453 void glLoadIdentity ()
1454
1455 # near and far are due to microsofts buggy c compiler
1456 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457
1458 void glViewport (int x, int y, int width, int height)
1459
1460 void glScissor (int x, int y, int width, int height)
1461
1462 void glTranslate (float x, float y, float z = 0.)
1463 CODE:
1464 glTranslatef (x, y, z);
1465
1466 void glScale (float x, float y, float z = 1.)
1467 CODE:
1468 glScalef (x, y, z);
1469
1470 void glRotate (float angle, float x, float y, float z)
1471 CODE:
1472 glRotatef (angle, x, y, z);
1473
1474 void glBegin (int mode)
1475
1476 void glEnd ()
1477
1478 void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @
1480 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.);
1482
1483 void glVertex (float x, float y, float z = 0.)
1484 CODE:
1485 glVertex3f (x, y, z);
1486
1487 void glTexCoord (float s, float t)
1488 CODE:
1489 glTexCoord2f (s, t);
1490
1491 void glTexEnv (int target, int pname, float param)
1492 CODE:
1493 glTexEnvf (target, pname, param);
1494
1495 void glTexParameter (int target, int pname, float param)
1496 CODE:
1497 glTexParameterf (target, pname, param);
1498
1499 void glBindTexture (int target, int name)
1500
1501 void glConvolutionParameter (int target, int pname, float params)
1502 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1504
1505 void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1508 (target, internalformat, width, height, format, type, data));
1509
1510 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1513 (target, internalformat, width, height, format, type, row, column));
1514
1515 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516
1517 void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518
1519 void glRasterPos (int x, int y)
1520 CODE:
1521 glRasterPos2i (x, y);
1522
1523 void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524
1525 int glGenTexture ()
1526 CODE:
1527 {
1528 GLuint name;
1529 glGenTextures (1, &name);
1530 RETVAL = name;
1531 }
1532 OUTPUT:
1533 RETVAL
1534
1535 void glDeleteTexture (int name)
1536 CODE:
1537 {
1538 GLuint name_ = name;
1539 glDeleteTextures (1, &name_);
1540 }
1541
1542 int glGenList ()
1543 CODE:
1544 RETVAL = glGenLists (1);
1545 OUTPUT:
1546 RETVAL
1547
1548 void glDeleteList (int list)
1549 CODE:
1550 glDeleteLists (list, 1);
1551
1552 void glNewList (int list, int mode = GL_COMPILE)
1553
1554 void glEndList ()
1555
1556 void glCallList (int list)
1557