… | |
… | |
36 | sub gl_init { |
36 | sub gl_init { |
37 | $GL_VERSION = gl_version * 1; |
37 | $GL_VERSION = gl_version * 1; |
38 | %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; |
38 | %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; |
39 | |
39 | |
40 | $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; |
40 | $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; |
|
|
41 | $GL_NPOT = 0 if gl_vendor =~ /ATI Technologies/; # ATI doesn't get it right... |
41 | |
42 | |
42 | glDisable GL_COLOR_MATERIAL; |
43 | glDisable GL_COLOR_MATERIAL; |
43 | glShadeModel GL_FLAT; |
44 | glShadeModel GL_FLAT; |
44 | glDisable GL_DITHER; |
45 | glDisable GL_DITHER; |
45 | glDisable GL_DEPTH_TEST; |
46 | glDisable GL_DEPTH_TEST; |
|
|
47 | glDepthMask 0; |
46 | glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; |
48 | glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; |
47 | |
49 | |
48 | CFClient::Texture::restore_state (); |
50 | CFClient::Texture::restore_state (); |
49 | } |
51 | } |
50 | |
52 | |
51 | sub gl_check { |
53 | sub gl_check { |
52 | return unless $GL_DEBUG; |
54 | return unless $GL_DEBUG; |
53 | |
55 | |
54 | if (my $error = glGetError) { |
56 | if (my $error = glGetError) { |
55 | Carp::cluck sprintf "opengl error %x while %s", $error, sprintf @_; |
57 | Carp::cluck sprintf "opengl error %x while %s", $error, &sprintf(@_); |
56 | } |
58 | } |
57 | } |
59 | } |
58 | |
60 | |
59 | sub find_rcfile($) { |
61 | sub find_rcfile($) { |
60 | my $path; |
62 | my $path; |
… | |
… | |
105 | -Home => "$Crossfire::VARDIR/pclient", |
107 | -Home => "$Crossfire::VARDIR/pclient", |
106 | -Cachesize => 1_000_000, |
108 | -Cachesize => 1_000_000, |
107 | -ErrFile => "$Crossfire::VARDIR/pclient/errorlog.txt", |
109 | -ErrFile => "$Crossfire::VARDIR/pclient/errorlog.txt", |
108 | # -ErrPrefix => "DATABASE", |
110 | # -ErrPrefix => "DATABASE", |
109 | -Verbose => 1, |
111 | -Verbose => 1, |
110 | -Flags => DB_CREATE | DB_RECOVER_FATAL | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN, |
112 | -Flags => DB_CREATE | DB_RECOVER | DB_INIT_MPOOL | DB_INIT_LOCK | DB_INIT_TXN, |
111 | or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error"; |
113 | or die "unable to create/open database home $Crossfire::VARDIR/pclient: $BerkeleyDB::Error"; |
112 | |
114 | |
113 | sub db_table($) { |
115 | sub db_table($) { |
114 | my ($table) = @_; |
116 | my ($table) = @_; |
115 | |
117 | |
… | |
… | |
153 | sub view_item { |
155 | sub view_item { |
154 | ("\t" x ($indent / 4)) |
156 | ("\t" x ($indent / 4)) |
155 | . $_[1]->title->present ($_[0]) |
157 | . $_[1]->title->present ($_[0]) |
156 | . "\n" |
158 | . "\n" |
157 | . $_[1]->content->present ($_[0]) |
159 | . $_[1]->content->present ($_[0]) |
|
|
160 | } |
|
|
161 | |
|
|
162 | sub view_verbatim { |
|
|
163 | (join "", |
|
|
164 | map +("\t" x ($indent / 2)) . "$_\n", |
|
|
165 | split /\n/, CFClient::UI::Label::escape ($_[1])) |
|
|
166 | . "\n" |
158 | } |
167 | } |
159 | |
168 | |
160 | sub view_textblock { |
169 | sub view_textblock { |
161 | ("\t" x ($indent / 2)) . "$_[1]\n\n" |
170 | ("\t" x ($indent / 2)) . "$_[1]\n\n" |
162 | } |
171 | } |
… | |
… | |
348 | glGetError; |
357 | glGetError; |
349 | |
358 | |
350 | if (defined $data) { |
359 | if (defined $data) { |
351 | glTexImage2D GL_TEXTURE_2D, 0, |
360 | glTexImage2D GL_TEXTURE_2D, 0, |
352 | $self->{internalformat}, |
361 | $self->{internalformat}, |
353 | $tw, $th, # need to pad texture first |
362 | $tw, $th, |
354 | 0, |
363 | 0, |
355 | $self->{format}, |
364 | $self->{format}, |
356 | $self->{type}, |
365 | $self->{type}, |
357 | $data; |
366 | $data; |
358 | CFClient::gl_check "uploading texture %dx%d if=%x f=%x t=%x", |
367 | CFClient::gl_check "uploading texture %dx%d if=%x f=%x t=%x", |
… | |
… | |
364 | $tw, $th, |
373 | $tw, $th, |
365 | 0; |
374 | 0; |
366 | CFClient::gl_check "copying to texture %dx%d if=%x", |
375 | CFClient::gl_check "copying to texture %dx%d if=%x", |
367 | $tw, $th, $self->{internalformat}; |
376 | $tw, $th, $self->{internalformat}; |
368 | } |
377 | } |
|
|
378 | |
|
|
379 | glBindTexture GL_TEXTURE_2D, 0; # just to be on the safe side |
369 | } |
380 | } |
370 | |
381 | |
371 | sub DESTROY { |
382 | sub DESTROY { |
372 | my ($self) = @_; |
383 | my ($self) = @_; |
373 | |
384 | |
… | |
… | |
375 | |
386 | |
376 | glDeleteTexture delete $self->{name} |
387 | glDeleteTexture delete $self->{name} |
377 | if $self->{name}; |
388 | if $self->{name}; |
378 | } |
389 | } |
379 | |
390 | |
380 | sub restore_state{ |
391 | sub restore_state { |
381 | $_->upload |
392 | $_->upload |
382 | for values %TEXTURES; |
393 | for values %TEXTURES; |
383 | }; |
394 | } |
384 | |
395 | |
385 | 1; |
396 | 1; |
386 | |
397 | |
387 | =back |
398 | =back |
388 | |
399 | |